The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) and Jim Broadbent reprising their roles from the film. The objective of "The Lion, the Witch and the Wardrobe" is to guide the four Pevensie children—Peter, Susan, Edmund and Lucy—through the enchanted, wintery land of Narnia as they fight to end the rule of the wicked White Witch with the aid of Aslan, the talking lion and true king of Narnia. Divided into fifteen levels, the game follows a linear style of gameplay, and makes use of various gameplay elements: stealth, combat, puzzle-solving, and strategy. While the first two levels are set in 1940s England, the third introduces Narnia as
The Lion, the Witch and the Wardrobe Baynes claimed that Lewis learned about her work after going into a bookshop and asking for a recommendation for an illustrator who was skilled at portraying both humans and animals. In December 1949, Bles showed Lewis the first drawings for the novel, and Lewis sent Baynes a note congratulating her, particularly on the level of detail. Lewis’s appreciation of the illustrations is evident in a letter he wrote to Baynes after "The Last Battle" won the Carnegie Medal for best children’s book of 1956: "is it not rather 'our' medal? I’m sure the illustrations were taken into account as well