British home army in the First World War bridge between Tilbury and Gravesend. There were fears that a German fleet protected by mines and submarines could land a 100,000-strong force before the British Grand Fleet could steam the south from its base at Scapa Flow. To counter this threat, the Admiralty redeployed pre-dreadnought battleships and submarines closer to vulnerable ports, expanded the coastwatch and increased patrolling of the North Sea. In October, Churchill responded to Kitchener's call for the Royal Navy to take more specific precautions against invasion by insisting that the role of the Grand Fleet was to eliminate an invader's covering fleet rather than defeat the
Star Fleet I: The War Begins Star Fleet I: The War Begins Starfleet I: The War Begins is a 1984 strategy computer game designed by Trevor Sorensen and developed by Interstel (some versions by Cygnus Multimedia). It was released for Apple II, DOS and Commodore 64. Versions for the Commodore 128 (bundled together as Commodore 64/128, though it included a discrete version for the 128 with 80-column support,) Atari ST and Atari 8-bit were released in 1986 and versions for the Amiga and Macintosh were released in 1987. The game was successful enough to spawn sequels which are collectively known as the Star Fleet series. The