The Lion, the Witch and the Wardrobe where she shuts out others, isolating herself and those under her rule, and making them incapable of moving from under her rule. This leaves many inhabitants, much like Mr. And Mrs. Beaver, awaiting freedom and help from someone else. That someone else being Aslan. Aslan is not only a representation of Christ in the religious aspect, but also the United States. The President of the United States of the time was described as "a kind and magnificent lion who can roam wifely and do great deeds" (Chapman 7), which correlates to Aslan being a lion as a symbol of the
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) out of five and called it "A decent start to what will inevitably be a game series." The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) The Chronicles of Narnia: The Lion, the Witch and the Wardrobe is an action-adventure game released in 2005 by Traveller's Tales. The game is based on the novel-adapted . It was released in November before the movie for most major consoles including the GameCube, PC, Xbox, PlayStation 2, Nintendo DS, and Game Boy Advance. Also in 2005, a role-playing game with an identical name was released for wireless phone systems