Arachnophobia (video game) with Dr. Atherton to go to South America, home of the spiders. Arachnophobia (video game) Arachnophobia is a video game based on the film of the same name. It was developed by BlueSky Software and Disney Software for the MS-DOS, Commodore 64, Amstrad CPC, and Amiga platforms. The player assumes the role of Delbert McClintock, a bug-exterminator and character from the original film, fighting to save the United States from a horde of invading killer spiders. Delbert must go through houses in eight towns, killing spiders in each one. If Delbert succeeds in finishing all eight towns, the United Nations
Fear appeal that the effect of fear on intentions is mediated by the perceived severity. That is, fear does not act directly on intentions, but increases the level of perceived severity, which in turn raises intentions to act on the message. Indeed, the strength of the fear appeal is believed to be positively correlated with the perceived severity of the threat. Severity seems to produce the strongest effects on perceptions. The previous components are thought to determine what response an individual has to the message. One of these potential reactions to the fear appeal that is of the most negative consequence is