The Italian Job (2003 video game) and 61% and 56 out of 100 for the GameCube version. "Maxim" gave it a score of five out of ten and said, "The ordinary race-and-chaser’s loosely knit compilation of repetitive Mini Cooper showdowns has a recognizable scene or two, but that’s about it." The Italian Job (2003 video game) The Italian Job (released in Europe and Australia as The Italian Job: L.A. Heist) is a racing video game released in 2003 developed by Climax Brighton and published by Eidos Interactive. The game is based on the film of the same name. The game features a story mode based on
The Italian Job (2003 film) spend the rest of his life with, and he and Stella travel to Venice together. Neal Purvis and Robert Wade wrote a draft of a remake of the 1969 British crime comedy "The Italian Job" which was rejected by Paramount. Screenwriting team Donna and Wayne Powers were subsequently commissioned to write a remake. The duo viewed the original film, which neither had seen before, only once "because [they] wanted to get a sense of what it was about" in regards to its tone. Over the course of two years and through 18 drafts, they developed a screenplay which was described