Jeff Wayne's The War of the Worlds (1999 video game) Jeff Wayne's The War of the Worlds (1999 video game) Jeff Wayne's The War of the Worlds is a vehicular combat third-person shooter video game. It was based primarily on the 1978 concept album "Jeff Wayne's Musical Version of The War of the Worlds", but also draws from the original "War of the Worlds" novel by H. G. Wells. The game was developed by Pixelogic and released in Europe exclusively for the Sony PlayStation in 1999. The game was never released in North America. The game's visuals are based heavily on the album's artwork, which was created by Mike Trim,
The War of the Worlds infrastructure such as armament stores, railways, and telegraph lines; it appears to be intended to cause maximum casualties, leaving humans without any will to resist. These tactics became more common as the twentieth century progressed, particularly during the 1930s with the development of mobile weapons and technology capable of surgical strikes on key military and civilian targets. Wells's vision of a war bringing total destruction without moral limitations in "The War of the Worlds" was not taken seriously by readers at the time of publication. He later expanded these ideas in the novels "When the Sleeper Wakes" (1899), "The War