War of the Worlds (video game) "War of the Worlds" one-plus stars out of five, advising readers to "curl yourself up with the book instead". War of the Worlds (video game) War of the Worlds was a monochrome vector arcade game created by Tim Skelly of Cinematronics in 1982. It is based on the H. G. Wells novel "The War of the Worlds". There were two versions of this game, identical in gameplay but differing in graphics. The first version was released by Cinematronics in 1979, and featured black and white vector graphics. A color version was later made in 1982. In terms of gameplay and
The War of the Worlds (radio drama) into it. A study by the Radio Project discovered that fewer than one third of frightened listeners understood the invaders to be aliens; most thought that they were listening to reports of a German invasion or of a natural catastrophe. "People were on edge", wrote Welles biographer Frank Brady. "For the entire month prior to 'The War of the Worlds', radio had kept the American public alert to the ominous happenings throughout the world. The Munich crisis was at its height... For the first time in history, the public could tune into their radios every night and hear, boot by