War of the Worlds (video game) "War of the Worlds" one-plus stars out of five, advising readers to "curl yourself up with the book instead". War of the Worlds (video game) War of the Worlds was a monochrome vector arcade game created by Tim Skelly of Cinematronics in 1982. It is based on the H. G. Wells novel "The War of the Worlds". There were two versions of this game, identical in gameplay but differing in graphics. The first version was released by Cinematronics in 1979, and featured black and white vector graphics. A color version was later made in 1982. In terms of gameplay and
The War of the Worlds (radio drama) fell to Paul Stewart, the person Welles would later credit as being largely responsible for the quality of "The War of the Worlds" broadcast. Welles wanted the music to play for unbearably long stretches of time. The studio's emergency fill-in, a solo piano playing Debussy and Chopin, was heard several times. "As it played on and on," Houseman wrote, "its effect became increasingly sinister—a thin band of suspense stretched almost beyond endurance. That piano was the neatest trick of the show." Dress rehearsal was scheduled for 6 pm. "Our actual broadcasting time, from the first mention of the meteorites to