Jeff Wayne's The War of the Worlds (1998 video game) featuring the scenes on Mars were later recreated for the "War of the Worlds" live show. Jeff Wayne's The War of the Worlds (1998 video game) Jeff Wayne's The War of the Worlds is a real-time strategy video game developed by Rage Software Limited and released for Windows-based PCs in 1998. It is based on "Jeff Wayne's Musical Version of The War of the Worlds" — which is itself based on H. G. Wells' novel "The War of the Worlds". In 1999, another game of the same name was released for the Sony PlayStation. The 1999 game reuses the 1998
The War of the Worlds (radio drama) into it. A study by the Radio Project discovered that fewer than one third of frightened listeners understood the invaders to be aliens; most thought that they were listening to reports of a German invasion or of a natural catastrophe. "People were on edge", wrote Welles biographer Frank Brady. "For the entire month prior to 'The War of the Worlds', radio had kept the American public alert to the ominous happenings throughout the world. The Munich crisis was at its height... For the first time in history, the public could tune into their radios every night and hear, boot by