The Italian Job (2003 video game) and 61% and 56 out of 100 for the GameCube version. "Maxim" gave it a score of five out of ten and said, "The ordinary race-and-chaser’s loosely knit compilation of repetitive Mini Cooper showdowns has a recognizable scene or two, but that’s about it." The Italian Job (2003 video game) The Italian Job (released in Europe and Australia as The Italian Job: L.A. Heist) is a racing video game released in 2003 developed by Climax Brighton and published by Eidos Interactive. The game is based on the film of the same name. The game features a story mode based on
Pilot job Pilot job In computer science, a pilot job is a type of multilevel scheduling, in which a resource is acquired by an application so that the application can schedule work into that resource directly, rather than going through a local job scheduler, which might lead to queue waits for each work unit. This term comes from the Condor High-Throughput Computing System, in which Condor GlideIns provides this functionality. Other examples of pilot jobs are: the BigJob implemented in SAGA, Swift Coasters as part of the Swift parallel scripting system, the Falkon lightweight task execution framework, and HTCaaS. Pilot jobs are