Jeff Wayne's The War of the Worlds (1999 video game) Jeff Wayne's The War of the Worlds (1999 video game) Jeff Wayne's The War of the Worlds is a vehicular combat third-person shooter video game. It was based primarily on the 1978 concept album "Jeff Wayne's Musical Version of The War of the Worlds", but also draws from the original "War of the Worlds" novel by H. G. Wells. The game was developed by Pixelogic and released in Europe exclusively for the Sony PlayStation in 1999. The game was never released in North America. The game's visuals are based heavily on the album's artwork, which was created by Mike Trim,
The War of the Worlds (radio drama) fell to Paul Stewart, the person Welles would later credit as being largely responsible for the quality of "The War of the Worlds" broadcast. Welles wanted the music to play for unbearably long stretches of time. The studio's emergency fill-in, a solo piano playing Debussy and Chopin, was heard several times. "As it played on and on," Houseman wrote, "its effect became increasingly sinister—a thin band of suspense stretched almost beyond endurance. That piano was the neatest trick of the show." Dress rehearsal was scheduled for 6 pm. "Our actual broadcasting time, from the first mention of the meteorites to