The War of the Worlds (1984 video game) The War of the Worlds (1984 video game) The War of the Worlds, titled on screen as Jeff Wayne's The War of the Worlds and on the cover as Jeff Wayne's Video Game Version of The War of the Worlds is a ZX Spectrum video game developed and released by CRL Group in 1984. The game is based upon the 1978 concept album, itself based on H.G. Wells' book "The War of the Worlds". Gameplay required the player to visit a series of sites in and around London, by moving a person using cursor keys or a joystick, and occasionally
The War of the Worlds (radio drama) fell to Paul Stewart, the person Welles would later credit as being largely responsible for the quality of "The War of the Worlds" broadcast. Welles wanted the music to play for unbearably long stretches of time. The studio's emergency fill-in, a solo piano playing Debussy and Chopin, was heard several times. "As it played on and on," Houseman wrote, "its effect became increasingly sinister—a thin band of suspense stretched almost beyond endurance. That piano was the neatest trick of the show." Dress rehearsal was scheduled for 6 pm. "Our actual broadcasting time, from the first mention of the meteorites to