Nintendo developed in 1982, by Yokoi for a "Donkey Kong" version. Proven to be popular, the design was patented by Nintendo. It later earned a Technology & Engineering Emmy Award. In 1983, Nintendo launched the Family Computer (colloquialised as "Famicom") home video game console in Japan, alongside ports of its most popular arcade games. In 1985, a cosmetically reworked version of the system known outside Japan as the Nintendo Entertainment System or NES, launched in North America. The practice of bundling the system along with select games helped to make "Super Mario Bros." one of the best-selling video games in history.
Video gaming in the Netherlands created to provide more functionality than an audio CD player or game console, but at a lower price than a personal computer with a CD-ROM drive at the time. Earlier CD-i games included entries in popular Nintendo franchises, such as "Hotel Mario", "", "" and "Zelda's Adventure", although those games were not developed by Nintendo. In addition to games, a lot of educational and multimedia reference titles were produced for the system, such as interactive encyclopedias, museum tours, etc. The CD-i was a commercial failure, selling 1 million units across all manufactures in 7 years, and losing Phillips $1 billion.