The War of the Worlds (1984 video game) The War of the Worlds (1984 video game) The War of the Worlds, titled on screen as Jeff Wayne's The War of the Worlds and on the cover as Jeff Wayne's Video Game Version of The War of the Worlds is a ZX Spectrum video game developed and released by CRL Group in 1984. The game is based upon the 1978 concept album, itself based on H.G. Wells' book "The War of the Worlds". Gameplay required the player to visit a series of sites in and around London, by moving a person using cursor keys or a joystick, and occasionally
The War of the Worlds (radio drama) into it. A study by the Radio Project discovered that fewer than one third of frightened listeners understood the invaders to be aliens; most thought that they were listening to reports of a German invasion or of a natural catastrophe. "People were on edge", wrote Welles biographer Frank Brady. "For the entire month prior to 'The War of the Worlds', radio had kept the American public alert to the ominous happenings throughout the world. The Munich crisis was at its height... For the first time in history, the public could tune into their radios every night and hear, boot by