Arachnophobia (video game) Arachnophobia (video game) Arachnophobia is a video game based on the film of the same name. It was developed by BlueSky Software and Disney Software for the MS-DOS, Commodore 64, Amstrad CPC, and Amiga platforms. The player assumes the role of Delbert McClintock, a bug-exterminator and character from the original film, fighting to save the United States from a horde of invading killer spiders. Delbert must go through houses in eight towns, killing spiders in each one. If Delbert succeeds in finishing all eight towns, the United Nations declares that the spider must become extinct, and commissions McClintock to work
Fear of a Black Planet what Chuck D. saw as the consequences of white, European cultural domination in the United States and throughout much of the world". Sputnikmusic's Nick Butler observed "two recurring themes – inter-racial relationships ... and the racism inherent in the American media". In his book "Somebody Scream!: Rap Music's Rise to Prominence in the Aftershock of Black Power", Marcus Reeves said that "Fear of a Black Planet" "was as much a musical assault on America's racism as it was a call to blacks to effectively react to it". According to Greg Kot, the album was "hardly a black power manifesto for