Arachnophobia (video game) Arachnophobia (video game) Arachnophobia is a video game based on the film of the same name. It was developed by BlueSky Software and Disney Software for the MS-DOS, Commodore 64, Amstrad CPC, and Amiga platforms. The player assumes the role of Delbert McClintock, a bug-exterminator and character from the original film, fighting to save the United States from a horde of invading killer spiders. Delbert must go through houses in eight towns, killing spiders in each one. If Delbert succeeds in finishing all eight towns, the United Nations declares that the spider must become extinct, and commissions McClintock to work
Fear appeal Fear appeal Fear appeal is a term used in psychology, sociology and marketing. It generally describes a strategy for motivating people to take a particular action, endorse a particular policy, or buy a particular product, by arousing fear. A well-known example in television advertising was a commercial employing the musical jingle: "Never pick up a stranger, pick up Prestone anti-freeze." This was accompanied by images of shadowy strangers (hitchhikers) who would presumably do one harm if picked up. The commercial's main appeal was not to the positive features of Prestone anti-freeze, but to the fear of what a "strange" brand