War of the Worlds (video game) War of the Worlds (video game) War of the Worlds was a monochrome vector arcade game created by Tim Skelly of Cinematronics in 1982. It is based on the H. G. Wells novel "The War of the Worlds". There were two versions of this game, identical in gameplay but differing in graphics. The first version was released by Cinematronics in 1979, and featured black and white vector graphics. A color version was later made in 1982. In terms of gameplay and graphics, and game was essentially a "Space Invaders" clone done using 3-D vector graphics. The player controls a tank
The War of the Worlds the scene and start attacking its inhabitants. Much of "The War of the Worlds" takes place around Woking and the surrounding area. The initial landing site of the Martian invasion force, Horsell Common, was an open area close to Wells's home. In the preface to the Atlantic edition of the novel he wrote of his pleasure in riding a bicycle around the area, imagining the destruction of cottages and houses he saw, by the Martian heat-ray or their red weed. While writing the novel, Wells enjoyed shocking his friends by revealing details of the story, and how it was bringing