Arachnophobia (video game) with Dr. Atherton to go to South America, home of the spiders. Arachnophobia (video game) Arachnophobia is a video game based on the film of the same name. It was developed by BlueSky Software and Disney Software for the MS-DOS, Commodore 64, Amstrad CPC, and Amiga platforms. The player assumes the role of Delbert McClintock, a bug-exterminator and character from the original film, fighting to save the United States from a horde of invading killer spiders. Delbert must go through houses in eight towns, killing spiders in each one. If Delbert succeeds in finishing all eight towns, the United Nations
Fear appeal finding that moderate to high levels of fear are unnecessary in changing intentions. In fact, they argue, what is important is the ratio of these to each other. Gore and Bracken (2005) found that even with low levels of threat, they were able to take individuals who had started to exhibit defensive fear control reactions to move toward danger control (intention change) reactions. Another way of defending yourself against fear appeals is prior knowledge, according to one study, individuals are less likely to be influenced by a fear appeal if they have prior knowledge. This is your brain on drugs,