Arachnophobia especially easy. Like all traits, there is variability in the intensity of fear of spiders, and those with more intense fears are classified as phobic. Being relatively small, spiders do not fit the usual criterion for a threat in the animal kingdom where size is a factor, but they can have medically significant venom. However, a phobia is an irrational fear as opposed to a rational fear. By ensuring that their surroundings were free from spiders, arachnophobes would have had a reduced risk of being bitten in ancestral environments, giving them a slight advantage over non-arachnophobes in terms of survival.
Cry of Fear due to Valve regarding "Cry of Fear"s status as freeware caused the game to be delayed until April 25, 2013. "Cry of Fear"s story spans seven to eight chapters, depending on the player's actions. The story begins in a dark and gloomy city in Sweden, with Simon waking up in an alley after being struck by a car while trying to help a wounded man. Much of his time is spent exploring and fighting off crazed, deformed humanoid creatures. He also receives flashbacks telling the story of what happened after the accident, from the police response to the resulting hospital