The War of the Worlds (1984 video game) The War of the Worlds (1984 video game) The War of the Worlds, titled on screen as Jeff Wayne's The War of the Worlds and on the cover as Jeff Wayne's Video Game Version of The War of the Worlds is a ZX Spectrum video game developed and released by CRL Group in 1984. The game is based upon the 1978 concept album, itself based on H.G. Wells' book "The War of the Worlds". Gameplay required the player to visit a series of sites in and around London, by moving a person using cursor keys or a joystick, and occasionally
The War of the Worlds infrastructure such as armament stores, railways, and telegraph lines; it appears to be intended to cause maximum casualties, leaving humans without any will to resist. These tactics became more common as the twentieth century progressed, particularly during the 1930s with the development of mobile weapons and technology capable of surgical strikes on key military and civilian targets. Wells's vision of a war bringing total destruction without moral limitations in "The War of the Worlds" was not taken seriously by readers at the time of publication. He later expanded these ideas in the novels "When the Sleeper Wakes" (1899), "The War