War of the Worlds (video game) War of the Worlds (video game) War of the Worlds was a monochrome vector arcade game created by Tim Skelly of Cinematronics in 1982. It is based on the H. G. Wells novel "The War of the Worlds". There were two versions of this game, identical in gameplay but differing in graphics. The first version was released by Cinematronics in 1979, and featured black and white vector graphics. A color version was later made in 1982. In terms of gameplay and graphics, and game was essentially a "Space Invaders" clone done using 3-D vector graphics. The player controls a tank
The War of the Worlds (radio drama) the fall of New York City, was less than forty minutes," wrote Houseman. "During that time, men travelled long distances, large bodies of troops were mobilized, cabinet meetings were held, savage battles fought on land and in the air. And millions of people accepted it—emotionally if not logically." The cast of characters of "The War of the Worlds" appears in order as first heard in the broadcast. "The War of the Worlds" begins with a paraphrase of , updated to contemporary times. The announcer introduces Orson Welles: We know now that in the early years of the 20th century, this