Mad Max received a polarized reception upon its release in April 1979, although it won three AACTA Awards and attracted a cult following, while its critical reputation has grown since. Filmed on a budget of A$0.4 million, it earned more than US$100 million worldwide in gross revenue, and held the "Guinness" record for most profitable film. The success of "Mad Max" has been credited for further opening up the global market to Australian New Wave films. The film became the first in the "Mad Max" series, giving rise to three sequels, "Mad Max 2" (1981), "Beyond Thunderdome" (1985), and "" (2015). "A
Mad Max (2015 video game) vehicular combat, in which players can use weapon and armor upgrades on their car to fight enemies. It is set in an open post-apocalyptic wasteland consisting of deserts, canyons, and caves. Two other "Mad Max" games, developed by Cory Barlog and Interplay Entertainment respectively, were in production before the announcement of this game, but neither of them were successfully released. Although "Mad Max" is not based on the film series, it was inspired by its universe, and franchise creator George Miller was consulted during the game's pre-production. Avalanche Studios found developing a vehicular-combat video game a challenge because of their