Nintendo console, which released in North America in 1985, and in Europe throughout 1986 and 1987. The console was initially released in Japan as the Family Computer (abbreviated as Famicom) in 1983. The best-selling gaming console of its time, the NES helped revitalise the US video game industry following the video game crash of 1983. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorising them to produce and distribute games for Nintendo's platform. The NES was bundled with "Super Mario Bros.", one of the best-selling video games of all time, and received ports of Nintendo's most
Nintendo hard Nintendo hard "Nintendo hard" refers to the extreme difficulty of several video games that were developed and released for the Nintendo Entertainment System in the 1980s and 1990s, such as "Contra" (1988), "Ninja Gaiden" (1988), and "Battletoads" (1991). The term is still used to describe a certain kind of difficulty in modern video games. The Nintendo Hard difficulty of the many games released for the Nintendo Entertainment System were influenced by the popularity of arcade games in the mid-1980s, a period where players kept putting coins in machines trying to beat a game that was brutally hard yet very enjoyable.