The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) and Jim Broadbent reprising their roles from the film. The objective of "The Lion, the Witch and the Wardrobe" is to guide the four Pevensie children—Peter, Susan, Edmund and Lucy—through the enchanted, wintery land of Narnia as they fight to end the rule of the wicked White Witch with the aid of Aslan, the talking lion and true king of Narnia. Divided into fifteen levels, the game follows a linear style of gameplay, and makes use of various gameplay elements: stealth, combat, puzzle-solving, and strategy. While the first two levels are set in 1940s England, the third introduces Narnia as
The Lion, the Witch and the Wardrobe less common research angles by scholars of "The Lion, The Witch, and The Wardrobe" is the political, particularly with respect to the Cold War. One scholar, Roger Chapman, focuses on the underlying theme of the Cold War and Lewis' "negative attitudes" towards Totalitarianism. It is speculated that this theme of war contributes to the massive popularity of "The Chronicles of Narnia" novels. The characters are on a quest to help Narnia, much like the west was doing; launching a quest against communism. The trials many of the children face in Narnia are comparable to those children faced in resilience to