The Chronicles of Narnia of the individual stories" and "obscures the literary structures as a whole". Peter Schakel devotes an entire chapter to this topic in his book "Imagination and the Arts in C. S. Lewis: Journeying to Narnia and Other Worlds", and in "Reading with the Heart: The Way into Narnia" he writes: Aslan, the Great Lion, is the eponymous lion of "The Lion, the Witch and the Wardrobe", and his role in Narnia is developed throughout the remaining books. He is also the only character to appear in all seven books. Aslan is a talking lion, the King of Beasts, son of
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe has sold over 600,000 copies worldwide. In 2011, Adventure Gamers named "Simon the Sorcerer II" the 88th-best adventure game ever released. Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe is an adventure game created by Adventure Soft released in 1995. It is the second in the "Simon the Sorcerer" series of games. The Evil wizard Sordid is brought back to life when a magic-book of his is set ablaze and thrown into the middle of a chalkboard pentagram by the father of Runt, a young boy