The Italian Job (2003 video game) and 61% and 56 out of 100 for the GameCube version. "Maxim" gave it a score of five out of ten and said, "The ordinary race-and-chaser’s loosely knit compilation of repetitive Mini Cooper showdowns has a recognizable scene or two, but that’s about it." The Italian Job (2003 video game) The Italian Job (released in Europe and Australia as The Italian Job: L.A. Heist) is a racing video game released in 2003 developed by Climax Brighton and published by Eidos Interactive. The game is based on the film of the same name. The game features a story mode based on
On-the-job training an employee. - Inclusiveness when selecting an employee for training. - Evaluation. Evaluating each trainee will determine the effectiveness of the training, resulting in increased performance - Follow-up. Feedback helps determine how much of the training employees are retaining and using. There are both advantages and disadvantages to on-the-job training. Before deciding which type of training is most beneficial, companies need to weigh out if there are more disadvantages than advantages of the training method. If that’s the case, they need to opt out from the OJT and look for better options. On-the-job training is beneficial for both employers and