Arachnophobia (video game) Arachnophobia (video game) Arachnophobia is a video game based on the film of the same name. It was developed by BlueSky Software and Disney Software for the MS-DOS, Commodore 64, Amstrad CPC, and Amiga platforms. The player assumes the role of Delbert McClintock, a bug-exterminator and character from the original film, fighting to save the United States from a horde of invading killer spiders. Delbert must go through houses in eight towns, killing spiders in each one. If Delbert succeeds in finishing all eight towns, the United Nations declares that the spider must become extinct, and commissions McClintock to work
Fear and Trembling in Concluding Unscientific Postscript, where he writes, "In that book [Fear and Trembling] I had perceived how the leap, according to the author, as the decision par excellence becomes specifically decisive for what is Christian and for every dogmatic category. This can be achieved neither through Schelling's intellectual intuition nor through what Hegel, flouting Schelling's idea, wants to put in its place, the inverse operation of the method. All Christianity is rooted in paradox, according to "Fear and Trembling"-yes, it is rooted in fear and trembling (which are specifically the desperate categories of Christianity and the leap)-whether one accepts it