Video game clone grouped as "Myst clones". Some video game genres are founded by archetypal games of which all subsequent similar games are considered derivatives; notably, early first-person shooters were often called ""Doom" clones", while the success of the open-world formula in "Grand Theft Auto" led to the genre of GTA clones. The genre of endless runners is based on the success and simplicity of the game "Canabalt". In these cases, games that are "clones" of another are generally not implied to have committed any intellectual property infractions, and otherwise considered legally acceptable practices, although calling such games clones is generally considered derogatory.
Strike (video game series) could turn into a helicopter. "Future Strike" was never released, but that development of the game evolved into "", which features gameplay similar to the previous "Strike" games and a mech robot like the one seen in the "Future Strike" trailer that can turn into police hovercar. The series was ranked as the 95th top game of all time by "Next Generation" in 1996, commenting that "rarely has a game series had such an on-target blend of action, strategy, and scenario." Strike (video game series) Strike is a series of video games created by Mike Posehn, John Patrick Manley and