The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) and Jim Broadbent reprising their roles from the film. The objective of "The Lion, the Witch and the Wardrobe" is to guide the four Pevensie children—Peter, Susan, Edmund and Lucy—through the enchanted, wintery land of Narnia as they fight to end the rule of the wicked White Witch with the aid of Aslan, the talking lion and true king of Narnia. Divided into fifteen levels, the game follows a linear style of gameplay, and makes use of various gameplay elements: stealth, combat, puzzle-solving, and strategy. While the first two levels are set in 1940s England, the third introduces Narnia as
The Lion, the Witch and the Wardrobe two beavers) with a feast, weapons, and magical items. After the restoration of Narnia, a Tetrarchy is established with the four siblings as the rulers. At the Country Home The house that shelters the Pevensie children is run by a Professor, staffed by servants, and frequently toured by historians. Narnians The magical land of Narnia is populated by talking animals, mythological species, and sentient flora. Lewis described the origin of "The Lion, the Witch and the Wardrobe" in an essay titled "It All Began with a Picture": Shortly before the Second World War many children were evacuated from London to