Mad Max Beyond Thunderdome installments of the "Mad Max" series, "Mad Max Beyond Thunderdome" has influenced popular culture in various regards. The term "thunderdome" is now used in various contexts in which its meaning is similar to the sense in which it appears in the film. That is, a contest where the loser suffers a great hardship, though it has also come to mean, more generically, the state of the world following a nuclear apocalypse, or any place where chaos is the norm. Filmmaker Chris Weitz has cited the film as an influence. Mad Max Beyond Thunderdome Mad Max Beyond Thunderdome (also known as
Mad Max (2015 video game) "Rage", and "Borderlands" since most of those games were inspired by the original "Mad Max". The company said that the game's vehicular combat posed a challenge because of their inexperience with that type of game. The car customization system was designed to increase the game's fun factor and give players more freedom. The game's world was inspired by the "Just Cause" series, which features large sandboxes for players to explore. Avalanche Studios CEO Christofer Sundberg hoped that players would compare "Mad Max"s desert setting to the western setting of "Red Dead Redemption". The game world is scaled according to gameplay