The Lion, the Witch and the Wardrobe United States. One of the biggest themes seen in C. S. Lewis's "The Lion, The Witch, and The Wardrobe" is the theme of Christianity. Various aspects of characters and events in the novel reflect biblical ideas from Christianity. The lion Aslan is one of the largest examples, as his death is very similar to that of Jesus Christ. While many readers made this connection, Lewis denied that the themes of Christianity were intentional, saying that his writing began by picturing images of characters, and the rest just came about through the writing process. While Lewis denied intentionally making the novel
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) out of five and called it "A decent start to what will inevitably be a game series." The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) The Chronicles of Narnia: The Lion, the Witch and the Wardrobe is an action-adventure game released in 2005 by Traveller's Tales. The game is based on the novel-adapted . It was released in November before the movie for most major consoles including the GameCube, PC, Xbox, PlayStation 2, Nintendo DS, and Game Boy Advance. Also in 2005, a role-playing game with an identical name was released for wireless phone systems