Arachnophobia (video game) Arachnophobia (video game) Arachnophobia is a video game based on the film of the same name. It was developed by BlueSky Software and Disney Software for the MS-DOS, Commodore 64, Amstrad CPC, and Amiga platforms. The player assumes the role of Delbert McClintock, a bug-exterminator and character from the original film, fighting to save the United States from a horde of invading killer spiders. Delbert must go through houses in eight towns, killing spiders in each one. If Delbert succeeds in finishing all eight towns, the United Nations declares that the spider must become extinct, and commissions McClintock to work
Cry of Fear due to Valve regarding "Cry of Fear"s status as freeware caused the game to be delayed until April 25, 2013. "Cry of Fear"s story spans seven to eight chapters, depending on the player's actions. The story begins in a dark and gloomy city in Sweden, with Simon waking up in an alley after being struck by a car while trying to help a wounded man. Much of his time is spent exploring and fighting off crazed, deformed humanoid creatures. He also receives flashbacks telling the story of what happened after the accident, from the police response to the resulting hospital