Video game clone grouped as "Myst clones". Some video game genres are founded by archetypal games of which all subsequent similar games are considered derivatives; notably, early first-person shooters were often called ""Doom" clones", while the success of the open-world formula in "Grand Theft Auto" led to the genre of GTA clones. The genre of endless runners is based on the success and simplicity of the game "Canabalt". In these cases, games that are "clones" of another are generally not implied to have committed any intellectual property infractions, and otherwise considered legally acceptable practices, although calling such games clones is generally considered derogatory.
The Dark Eye (video game) A. In 2011, Adventure Gamers named "The Dark Eye" the 85th-best adventure game ever released. The Dark Eye (video game) The Dark Eye is a 1995 first-person psychological horror adventure game developed by Inscape for Windows and Mac. The game features combined 3D graphics, stop-motion animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley, contributes to the game's ambience of unease