Mad Max Beyond Thunderdome installments of the "Mad Max" series, "Mad Max Beyond Thunderdome" has influenced popular culture in various regards. The term "thunderdome" is now used in various contexts in which its meaning is similar to the sense in which it appears in the film. That is, a contest where the loser suffers a great hardship, though it has also come to mean, more generically, the state of the world following a nuclear apocalypse, or any place where chaos is the norm. Filmmaker Chris Weitz has cited the film as an influence. Mad Max Beyond Thunderdome Mad Max Beyond Thunderdome (also known as
Mad Max (2015 video game) vehicular combat, in which players can use weapon and armor upgrades on their car to fight enemies. It is set in an open post-apocalyptic wasteland consisting of deserts, canyons, and caves. Two other "Mad Max" games, developed by Cory Barlog and Interplay Entertainment respectively, were in production before the announcement of this game, but neither of them were successfully released. Although "Mad Max" is not based on the film series, it was inspired by its universe, and franchise creator George Miller was consulted during the game's pre-production. Avalanche Studios found developing a vehicular-combat video game a challenge because of their