Jeff Wayne's The War of the Worlds (1999 video game) Jeff Wayne's The War of the Worlds (1999 video game) Jeff Wayne's The War of the Worlds is a vehicular combat third-person shooter video game. It was based primarily on the 1978 concept album "Jeff Wayne's Musical Version of The War of the Worlds", but also draws from the original "War of the Worlds" novel by H. G. Wells. The game was developed by Pixelogic and released in Europe exclusively for the Sony PlayStation in 1999. The game was never released in North America. The game's visuals are based heavily on the album's artwork, which was created by Mike Trim,
The War of the Worlds the scene and start attacking its inhabitants. Much of "The War of the Worlds" takes place around Woking and the surrounding area. The initial landing site of the Martian invasion force, Horsell Common, was an open area close to Wells's home. In the preface to the Atlantic edition of the novel he wrote of his pleasure in riding a bicycle around the area, imagining the destruction of cottages and houses he saw, by the Martian heat-ray or their red weed. While writing the novel, Wells enjoyed shocking his friends by revealing details of the story, and how it was bringing