Sonic the Hedgehog platforming of the main levels. The 16-bit "Sonic the Hedgehog " consisted of a giant rotating maze, which many considered a major technical achievement. The most common special stages, however, were segments with the character running through a long tunnel to collect certain items. 3D "collect item" levels, as in "Sonic 3" and "Sonic & Knuckles", used the same perspective but had Sonic collecting all the blue-colored orbs on the surface of a giant sphere. Finally, "Sonic Advance 2" employed a 3D ring-collecting stage, and "Sonic Chaos" ("Sonic and Tails" in Japan) used a variety of gimmicks for its levels.
Sonic the Hedgehog Nokia's N-Gage on October 7, 2003, as "SonicN". Two sequels, "Sonic Advance 2" and "Sonic Advance 3", followed in March 2003 and June 2004, respectively. Between "Sonic Advance 2" and "Sonic Advance 3", two other Sonic games were released: "Sonic Battle", a 3D fighting game, and "Sonic Pinball Party", a pinball simulation. The last Sonic game was released for the Game Boy Advance is "Sonic The Hedgehog Genesis" on 2006, which features the original Genesis game and the 15-anniversary mode with the Spin Dash. The first game released for the GameCube was "", followed by "", each ports from the