Deep Blue (chess computer) employed custom VLSI chips to execute the alpha-beta search algorithm in parallel, an example of GOFAI (Good Old-Fashioned Artificial Intelligence) rather than of deep learning which would come a decade later. It was a brute force approach, and one of its developers even disclaimed that it was artificial intelligence at all. Deep Blue and Kasparov played each other on two occasions. The first match began on 10 February 1996, in which Deep Blue became the first machine to win a chess game against a reigning world champion (Garry Kasparov) under regular time controls. However, Kasparov won three and drew two
History of the World (video game) dated", and that it "quickly becomes boring." He believed that the charm of the board game had been lost in translation, and called its full motion video "the ugliest I've ever seen." Trotter summarized, "It gives die-hard fans a chance to play online, and that's the only reason I can think of for buying it." History of the World (video game) History of the World is a 1997 computer board game developed by Colorado Computer Creations and published by Eidos Interactive. It is an adaptation of Avalon Hill's "History of the World" board game. "History of the World" was a