Alfred Hitchcock Presents: The Final Cut contains "extracts from six Hitchcock films ("Psycho", "Frenzy", "Torn Curtain", "Rope", "Saboteur" and "Shadow of a Doubt")". "Game Informer" said that with games like "Alfred Hitchcock Presents The Final Cut", Ubisoft's PC catalog is an area where the company is able to experiment and take risks. The game received "mixed" reviews according to the review aggregation website Metacritic. IGN wrote that the game offered "no suspense, puzzles of little interest, poor dialog, a tortuous storyline, and awkward control". ActionTrip concluded that "using Hitchcock's name and work was a good marketing move, but, unfortunately the game quality doesn't live up to
Alfred Hitchcock setting. He told François Truffaut: "The chief requisite for an actor is the ability to do nothing well, which is by no means as easy as it sounds. He should be willing to be utilised and wholly integrated into the picture by the director and the camera. He must allow the camera to determine the proper emphasis and the most effective dramatic highlights." Hitchcock planned his scripts in detail with his writers. In "Writing with Hitchcock" (2001), Steven DeRosa noted that Hitchcock supervised them through every draft, asking that they tell the story visually. He told Roger Ebert in 1969: