Deep Blue versus Garry Kasparov Go is widely played in China, South Korea, and Japan, and was considered one of the four arts of the Chinese scholar in antiquity. Go programs were able to defeat only amateur players until 2015, when Google DeepMind's AlphaGo program surprisingly defeated Lee Sedol in the match AlphaGo versus Lee Sedol. While Deep Blue mainly relied on brute computational force to evaluate millions of positions, AlphaGo also relied on neural networks and reinforcement learning. "February 10". The first game of the 1996 match was the first game to be won by a chess-playing computer against a reigning world champion under
History of the World (video game) dated", and that it "quickly becomes boring." He believed that the charm of the board game had been lost in translation, and called its full motion video "the ugliest I've ever seen." Trotter summarized, "It gives die-hard fans a chance to play online, and that's the only reason I can think of for buying it." History of the World (video game) History of the World is a 1997 computer board game developed by Colorado Computer Creations and published by Eidos Interactive. It is an adaptation of Avalon Hill's "History of the World" board game. "History of the World" was a