Sonic the Hedgehog different media including animation, comic books, and a Hollywood film. The first "Sonic" game, "Sonic the Hedgehog", is a platform game released in 1991. Players control the anthropomorphic blue hedgehog Sonic, who can run and jump at high speeds using springs, ramps, and loops. Sonic must stop Dr. Robotnik from taking over the world using the Chaos Emeralds. "Sonic the Hedgehog 2" (1992) increased the overall size and speed of the series' gameplay and was the second best-selling Genesis game. It introduced Sonic's sidekick and best friend, Miles "Tails" Prower, who followed Sonic throughout the game, and allowed a second
Sonic the Hedgehog 3 other Americans. The American side worked on "Sonic Spinball", while the Japanese side developed "Sonic the Hedgehog 3". Yuji Naka and Hirokazu Yasuhara were the primary creators of the "Sonic 3" design document and project schedule. The original prototype for "Sonic 3" was not a side-scroller; rather, it was an isometric game. The concept was abandoned early as the team did not want to change the "Sonic" formula too radically for a sequel. It was eventually used for "Sonic 3D Blast" in 1996. According to Naka, the team felt that they needed a deeper story to expand the world of