Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog 2 prominence, but it hasn't done much to diminish how sweet "Sonic the Hedgehog 2" is," and, along with other reviewers, commented on how it is still a fun game to play. "Electronic Gaming Monthly" named it the best Genesis game of 1992. In 2000, "Game Informer" ranked "Sonic 2" number 61 on its "Top 100 Games of All Time" list, calling it "the most challenging and finely polished "Sonic the Hedgehog" title." "Mega" placed the game at #36 in their "Top Sega Mega Drive Games of All Time" list. Critics also enjoyed the faster gameplay in comparison to its predecessor,