Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog (Archie Comics) pre-reboot continuity. The "Sonic the Hedgehog" comic debuted in the US as a four-part miniseries (cover-dated 1992 to Feb. 1993). This was followed up a few months later by the ongoing series "Sonic the Hedgehog" (July 1993 – December 2016). Numerous one-shot specials and a reprint series followed. The comics follow the adventures of Sonic the Hedgehog and his friends, called the Freedom Fighters, who battle against the evil Doctor Eggman. Initially based on the plot of the 1993 animated series, the comic later incorporated elements from the video games and other media. Ken Penders, former writer of the comic,