Sonic the Hedgehog (1991 video game) 1 Boomed", a ROM hack which implements Sonic's redesign from the "Sonic Boom" animated series. Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that
Sonic the Hedgehog 2 Sonic the Hedgehog 2 Development of the game began in November 1991. The game was developed by both Japanese and American staff at Sega Technical Institute; art director Tim Skelly designed the appearance of the game's new 3D special stages, which were based on an earlier tech demo created by Yuji Naka. The staff increased the speed of "Sonic the Hedgehog 2" in comparison to its predecessor. As with the first installment, the soundtrack was composed by Masato Nakamura. "Sonic the Hedgehog 2" sold over six million copies, making it the second-best-selling Genesis game behind the original "Sonic the Hedgehog".