Barbie (1991 video game) Barbie returns to the Barbie Dream House to get ready for the Fantasy Ball, and as she descends the stairs wearing all of her accessories, a dapper Ken awaits to dance with her. Unlike other Barbie games, "Barbie" is designed as a platformer. "Barbie"'s levels are "dreams" and each "dream" has Barbie walking left to right while avoiding obstacles to keep her "Zs" from dropping which would make her wake up and have to replay the level, or sometimes restart the entire game. Barbie can also request help from animals by selecting one of the charms on her charm bracelet
Barbie United States, Handler redesigned the doll (with help from engineer Jack Ryan) and the doll was given a new name, "Barbie", after Handler's daughter Barbara. The doll made its debut at the American International Toy Fair in New York on March 9, 1959. This date is also used as Barbie's official birthday. The first Barbie doll wore a black and white zebra striped swimsuit and signature topknot ponytail, and was available as either a blonde or brunette. The doll was marketed as a "Teen-age Fashion Model," with her clothes created by Mattel fashion designer Charlotte Johnson. The first Barbie dolls