Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic hedgehog B. Lewis, identified genes that control the segmentation pattern of the "Drosophila" embryos. The "hh" loss of function mutant phenotype causes the embryos to be covered with denticles, small pointy projections resembling the spines of a hedgehog. Investigations aimed at finding a "hedgehog" equivalent in vertebrates by Philip Ingham, Andrew P. McMahon, and Clifford Tabin, revealed three homologous genes. Two of these, "desert hedgehog" and "Indian hedgehog", were named for species of hedgehogs, while "sonic hedgehog" was named after Sonic the Hedgehog, the protagonist of the eponymous video game franchise. The name was devised by Robert Riddle, who was a