Deep Blue versus Kasparov, 1996, Game 1 17. Bg5 17... Bb6 18. Bxf6 gxf6 19. Nc4! 19... Rfd8 20. Nxb6! axb6 21. Rfd1 f5 22. Qe3!? 22... Qf6 (see diagram) 23. d5! 23... Rxd5 24. Rxd5 exd5 25. b3! Kh8? 26. Qxb6 Rg8 27. Qc5 27... d4? 28. Nd6 f4 29. Nxb7 29... Ne5 30. Qd5 30... f3? 31. g3 (see diagram) Nd3 32. Rc7 Re8?? 33. Nd6 Re1+ 34. Kh2 Nxf2 35. Nxf7+ Kg7 36. Ng5+ Kh6 37. Rxh7+ Bibliography Deep Blue versus Kasparov, 1996, Game 1 Deep Blue–Kasparov, 1996, Game 1 is a famous chess game in which a computer played against a human being.
Anti-computer tactics and the computer program Deep Fritz 7, held in October 2002. The match ended in a tie 4-4, with two wins for each participant and four draws. In the 1997 Deep Blue versus Garry Kasparov match, Kasparov played an anti-computer tactic move at the start of the game to get Deep Blue out of its opening book. Kasparov chose the unusual Mieses Opening and thought that the computer would play the opening poorly if it had to play itself (that is, rely on its own skills) rather than use its opening book. Kasparov played similar anti-computer openings in the other