Alfred Hitchcock Presents: The Final Cut contains "extracts from six Hitchcock films ("Psycho", "Frenzy", "Torn Curtain", "Rope", "Saboteur" and "Shadow of a Doubt")". "Game Informer" said that with games like "Alfred Hitchcock Presents The Final Cut", Ubisoft's PC catalog is an area where the company is able to experiment and take risks. The game received "mixed" reviews according to the review aggregation website Metacritic. IGN wrote that the game offered "no suspense, puzzles of little interest, poor dialog, a tortuous storyline, and awkward control". ActionTrip concluded that "using Hitchcock's name and work was a good marketing move, but, unfortunately the game quality doesn't live up to
Alfred Hitchcock and the Making of Psycho Prior to the book's publication, Rebello's initial research appeared as a 22-page article in the April 1986 issue of "Cinefantastique" magazine entitled "Psycho: The Making of Alfred Hitchcock's Masterpiece". That research was expanded for the book version. The book details Hitchcock's acquisition of the original novel by Robert Bloch to his work with two different screenwriters, casting, filming, editing, scoring, and promotion. "Alfred Hitchcock and the Making of Psycho" shows the daily lives of the filmmakers, who believed they were making a modestly budgeted, black-and-white shocker, representing a radical departure from the elegant, suspenseful films that had made director Hitchcock's