Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog 2 comments by Yuji Naka and an interview with Nakamura. The first disc contains original tracks from both games, and the second contains Nakamura's demo recordings produced during the games' development. The third disc contains "Sweet Sweet Sweet" by Dreams Come True, its English-language version "Sweet Dream", and 2006 remixes of both songs by singer Akon which were used in "Sonic the Hedgehog" (2006). Sega launched a $10 million advertising campaign for "Sonic the Hedgehog 2"s release. Sega sought a global release date to make the game available in all stores on the same day, a fairly novel concept at the