The Lord of the Rings (film series) the series are fans of the book, including Christopher Lee, who (alone among the cast) had actually met Tolkien in person, and Boyens once noted that no matter what, it is simply their interpretation of the book. Jackson once said that to simply summarize the story on screen would be a mess, and in his own words, "Sure, it's not really "The Lord of the Rings"... but it could still be a pretty damn cool movie." Other fans also claim that, despite any changes, the films serve as a tribute to the book, appealing to those who have not yet
The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, "", was released on March 2, 2006. The official game