Ply (game theory) consists of one proposed move by the machine and one anticipated reply by the opponent"). In computing, the concept of ply is important because one ply corresponds to one level of the game tree. The Deep Blue chess computer which defeated Kasparov in 1997 would typically search to a depth of between six and sixteen plies to a maximum of forty plies in some situations. Ply (game theory) In two-player sequential games, a ply is one turn taken by one of the players. The word is used to clarify what is meant when one might otherwise say "turn". The word
Deep Blue (video game) However, taking any damage will momentarily paralyze the craft, remove any speed power-ups, reset the weapon to the defeat Pulse Bullet, and remove one weapon power level. Deep Blue (video game) Deep Blue, released in Japan as , is a 1989 underwater shooter video game for the TurboGrafx-16. In it, the player controls a submersible fighter shaped as a Freshwater angelfish that must fight through waves of mutated marine life. A hostile alien presence has descended upon the Earth's waters. Using their own bacteria, the aliens have infected and mutated numerous deep sea and marine life forms causing them to