Deep Thought (chess computer) Deep Thought (chess computer) Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought became the first computer to beat a grandmaster in a regular tournament game when it beat Bent Larsen in 1988, but was easily defeated in both games of a two-game match with Garry
Deep Blue (chess computer) the two racks that made up Deep Blue is on display at the National Museum of American History in their exhibit about the Information Age; the other rack appears at the Computer History Museum in the "Artificial Intelligence and Robotics" gallery of the Revolution exhibit. Reports that Deep Blue was sold to United Airlines appear to originate from confusion between Deep Blue itself and other RS6000/SP2 systems. Feng-hsiung Hsu later claimed in his book "Behind Deep Blue" that he had the rights to use the Deep Blue design to build a bigger machine independently of IBM to take Kasparov's rematch