Deep Thought (chess computer) Deep Thought (chess computer) Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought became the first computer to beat a grandmaster in a regular tournament game when it beat Bent Larsen in 1988, but was easily defeated in both games of a two-game match with Garry
Reversi game has been particularly attractive to programmers. Therefore, the best Othello computer programs have easily defeated the best humans since 1980, when the program "The Moor" beat the reigning world champion. In 1997, Logistello defeated the human champion Takeshi Murakami with a score of 6–0. Analysts have estimated the number of legal positions in Othello is at most 10, and it has a game-tree complexity of approximately 10. Mathematically, Othello still remains unsolved. Experts have not absolutely resolved what the outcome of a game will be where both sides use perfect play. However, analysis of thousands of high quality games