Human–computer chess matches Human–computer chess matches This article documents the progress of significant human–computer chess matches. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer. In 2002–2003, three human-computer matches were drawn, but whereas Deep Blue was a specialized machine, these were chess programs running on commercially available computers. Chess programs running on commercially-available desktop computers had convincing victories against human players in matches in 2005
Deep Blue (video game) deep. Alone, players control the Earth's only defense against the attack, the A.N.G.E.L. Fish Attack Sub. "Deep Blue" is a basic horizontal scrolling shooter: players collect power-ups and different weapons to fight numerous enemies. The screen scales up and down allowing more vertical space. The game features a single life; the Angel Fish can take a lot of hits before it is destroyed, and even regenerates over time. Damage levels are represented by the color of the ship's 'eyes': they start out a solid blue, but when damaged, the eyes blink blue until going to green, then yellow, then red.