Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog (OVA) action and said it was "good for the Sonic fans". He called the English dub poor, and said the story "strayed from the video games a little too much" and it was "very basic". Sonic the Hedgehog (OVA) Unlike other "Sonic" animations prior to "Sonic X", the OVA did not star Jaleel White as the voice of Sonic, nor was it produced by DiC Entertainment. Unlike other "Sonic the Hedgehog" media, the setting of the series is the world of Planet Freedom, which is split into two distinct realms: The Land of the Sky, and the Land of Darkness. The