Deep Blue (chess computer) the Internet. Kasparov demanded a rematch, but IBM refused and dismantled Deep Blue. Owing to an insufficient sample of games between Deep Blue and officially rated chess players, a chess rating for Deep Blue was not established. In 2003 a documentary film was made that explored these claims. Entitled "", the film interviewed some people who suggest that Deep Blue's victory was a ploy by IBM to boost its stock value. One of the cultural impacts of Deep Blue was the creation of a new game called Arimaa designed to be much more difficult for computers than chess. One of
Game Over: Kasparov and the Machine into a perpetual check. The next three matches ended in draws, with Kasparov appearing to weaken psychologically. Deep Blue went on to win the decisive sixth game, marking the first time in history that a computer defeated the World Champion in a match of several games. From this experience, particularly the second game of the match, Kasparov accused the IBM team of cheating. He suspected that a human player was used during the games to improve the strategic strength of the computer. As a metaphor for this suspicion, the film weaves in the story of the Turk, a hoax involving