Deep Blue versus Kasparov, 1996, Game 1 Deep Blue versus Kasparov, 1996, Game 1 Deep Blue–Kasparov, 1996, Game 1 is a famous chess game in which a computer played against a human being. It was the first game played in the 1996 Deep Blue versus Garry Kasparov match, and the first time that a chess-playing computer defeated a reigning world champion under normal chess tournament conditions (in particular, standard time control; in this case 40 moves in two hours). Deep Blue was a computer developed by IBM to beat grandmaster Garry Kasparov, the top chess player in the world at the time according to Elo ratings. Playing
Music for Reliquary House / In 1980 I Was a Blue Square Point Never side "Music for Reliquary House", a composition and set of remixes of audio Lopatin produced for Nate Boyce's audiovisual project "Reliquary House". The primary sounds of the composition are bits of computer-produced human speech reconstructed into new sounds. The second half, "In 1980 I Was A Blue Square" by Rene Hell, is a suite of minimalist contemporary classical music that also includes electronic sounds. For both Daniel Lopatin and Jeff Witscher, Music For Reliquary House and In 1980 I Was A Blue Square are shifts from their early synthesizer-heavy recordings to electroacoustic music. "Pitchfork" journalist Nick Neyland called