Deep Thought (chess computer) Deep Thought (chess computer) Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought became the first computer to beat a grandmaster in a regular tournament game when it beat Bent Larsen in 1988, but was easily defeated in both games of a two-game match with Garry
Human–computer chess matches Michael Adams 5½–½ in a six-game match. While Adams was criticized for not preparing as well as Kasparov and Kramnik had, some commentators saw this as heralding the end of human-computer matches. Kramnik, then still the World Champion, played a six-game match against the computer program Deep Fritz in Bonn, Germany from November 25 to December 5, 2006, losing 4–2 to the machine, with two losses and four draws. He received 500,000 Euros for playing and would have received another 500,000 Euros had he won the match. Deep Fritz version 10 ran on a computer containing two Intel Xeon CPUs