Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog (character) "Sonic & Knuckles", both released in 1994, saw Sonic and Tails battle Robotnik again, with the additional threat of Knuckles, who is tricked by Robotnik into thinking Sonic is a threat. "" (2010–2012) continues where the story of "Sonic 3" left off, reducing Sonic to the only playable character and releasing in episodic installments. The second episode sees the return of both Tails as Sonic's sidekick and Metal Sonic as a recurring enemy. Other two-dimensional platformers starring Sonic include "Sonic Chaos" (1993), "Sonic Triple Trouble" (1994), "Sonic Blast" (1996), "Sonic the Hedgehog Pocket Adventure" (1999), "Sonic Advance" (2001), "Sonic Advance