Deep Blue (chess computer) of the following five games, beating Deep Blue by a score of 4–2 (wins count 1 point, draws count ½ point). The match concluded on 17 February 1996. Deep Blue was then heavily upgraded (unofficially nicknamed "Deeper Blue") and played Kasparov again in May 1997, winning the six-game rematch 3½–2½, ending on 11 May. Deep Blue won the deciding game six after Kasparov made a mistake in the opening, becoming the first computer system to defeat a reigning world champion in a match under standard chess tournament time controls. The system derived its playing strength mainly from brute force computing
Deep Blue Orchestra an experience and a new way of presenting orchestral music than a performance" through its use of visual and lighting, performer interaction, and repertoire. Non-traditional elements of their orchestral playing include players performing all music by memory, no conductor, and interactive requests from the audience via SMS messaging. Deep Blue have established a youth education program called Young Blue, where school students get the opportunity to play with the group on stage. Deep Blue have performed in most major Australian cities. Deep Blue Orchestra The Deep Blue Orchestra, based in Australia, is a Brisbane based musical group which combines an