Sonic the Hedgehog (1991 video game) 1 Boomed", a ROM hack which implements Sonic's redesign from the "Sonic Boom" animated series. Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that
Sonic the Hedgehog 4: Episode I Sonic the Hedgehog 4: Episode I "Episode I" was released in October 2010 for iOS, PlayStation Network, WiiWare and Xbox Live Arcade. A release for Windows Phone 7 followed in June 2011, for PC (via Steam) and Android in January 2012, for BlackBerry PlayBook in July 2012, and for Ouya in July 2013. A direct follow-up, "", was released in 2012. "Sonic the Hedgehog 4: Episode I" is a 2D side-scrolling platformer reminiscent of the original "Sonic" games for the Sega Mega Drive/Genesis. Players control Sonic the Hedgehog, using mechanics such as the original Spin Dash and power-ups such as