Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog 2 action." "Sonic 2"s success was a major factor in Sega catching up to Nintendo in the early-1990s console wars. It brought their market share up to 40% within six months of its release. Tails, whom "Sonic the Hedgehog 2" introduced, went on to become one of the most prominent characters in the series, appearing as Sonic's sidekick in most "Sonic" media, including in recent games such as "Sonic Colors", "Sonic Generations", and "Sonic Lost World". "Sonic the Hedgehog 2"s popularity extended to various merchandise such as comic books such as "Sonic the Comic", a television series, and a sequel, "Sonic