Deep Thought (chess computer) Deep Thought (chess computer) Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought became the first computer to beat a grandmaster in a regular tournament game when it beat Bent Larsen in 1988, but was easily defeated in both games of a two-game match with Garry
The Mutant Virus: Crisis in a Computer World virus in that room. The virus in the game is a cellular automaton following the rules of Conway's Game of Life, with the exception that each cell is either a virus cell (green) or a clean cell (light blue). As new cells are created, they either become virus cells or clean cells depending on which type makes up the majority of their neighbors. The Mutant Virus: Crisis in a Computer World The Mutant Virus: Crisis in a Computer World is an NES video game produced by ASC Games. It was made in April 1992. The plot centers around protagonist, Ron,