Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog 3 Sonic the Hedgehog 3 Development began shortly after the release of "Sonic 2" in late 1992. It was developed simultaneously with "Sonic & Knuckles"; they were developed as a single game until time constraints and cartridge costs forced the developers to split them in two projects. The "Sonic & Knuckles" cartridge features "lock-on" technology that allows it to be physically attached to the "Sonic 3" cartridge, creating a combined game, "Sonic 3 & Knuckles". Pop musician Michael Jackson composed portions of the soundtrack, but left the project and went uncredited. As with its predecessors, "Sonic 3" was a critical and