Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog 2 option to use Sonic's Drop Dash ability from "Sonic Mania" (2017) and a time attack mode. Due to the popularity of its predecessor, "Sonic the Hedgehog 2" already had an established fanbase anticipating its release. The game received critical acclaim and was a bestseller in the UK charts for 2 months. As of 2006, the game had sold over 6 million copies, making it the second best-selling game for the Sega Genesis (after the original "Sonic the Hedgehog"). Reviewers praised the large levels, colorful graphics and backgrounds, increased characters, enemies, and music. GameSpot stated that "time may have eroded Sega's