Sonic the Hedgehog (1991 video game) 1 Boomed", a ROM hack which implements Sonic's redesign from the "Sonic Boom" animated series. Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that
Sonic the Hedgehog forms, or both. The methods used to acquire the Emeralds and the end-results after collecting them differ between games in the series. Most early games require the player to find the emeralds in Special Stages, while some modern games implement the emeralds as a plot element. In certain games, such as "Sonic R" and the 8-bit versions of "Sonic the Hedgehog" and "Sonic the Hedgehog 2", the player is required to find the Chaos Emeralds within the zones themselves. The Master Emerald was introduced in "Sonic & Knuckles" as a plot element. It resides in a shrine on Angel Island