Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog (character) British publications, including "Sega handbook" "Stay Sonic" (1993), four novels published by Virgin Books (1993–1994) and the comic book "Sonic the Comic" (1993–2001), published by Fleetway Publications/Egmont Publishing, used this premise as their basis. The American comics published by Archie Comics, "Sonic the Hedgehog" (1993–2017), "Sonic X" (2005–2008), and "Sonic Universe" (2009–2017) are based on the settings established by earlier animated TV series, the ABC "SatAM" cartoon, the "Sonic X" anime, and an expansion to the series, respectively. The former series is currently the second longest-running licensed comic series in the history of American comic books, second only to Marvel's