Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created
Sonic the Hedgehog Pocket Adventure Sonic the Hedgehog Pocket Adventure The game was released in December 1999 to positive reviews. Critics felt "Sonic Pocket Adventure" was a faithful adaptation of the traditional "Sonic" game formula, most importantly not making any sacrifices to the game's speed. Reviewers praised the game as one of the best among the Neo Geo Pocket Color's library, and commended the quality of SNK's hardware. Several members of the SNK development team later formed Dimps which went on to develop several more "Sonic" games for handheld devices. "Sonic the Hedgehog Pocket Adventure" is a platform game in the style of the classic