Sonic the Hedgehog platforming of the main levels. The 16-bit "Sonic the Hedgehog " consisted of a giant rotating maze, which many considered a major technical achievement. The most common special stages, however, were segments with the character running through a long tunnel to collect certain items. 3D "collect item" levels, as in "Sonic 3" and "Sonic & Knuckles", used the same perspective but had Sonic collecting all the blue-colored orbs on the surface of a giant sphere. Finally, "Sonic Advance 2" employed a 3D ring-collecting stage, and "Sonic Chaos" ("Sonic and Tails" in Japan) used a variety of gimmicks for its levels.
Sonic the Hedgehog: Triple Trouble Sonic the Hedgehog: Triple Trouble Sonic the Hedgehog: Triple Trouble is an platform game developed by Aspect and published by Sega for the Game Gear in 1994. It is the sequel to "Sonic Chaos" and features classic "Sonic" series gameplay. The player can choose to control either Sonic the Hedgehog or Tails as they venture to protect the powerful Chaos Emeralds from others. Sonic and Tails can use items strewn across the stages, and differences in their abilities make for different gameplay experiences when playing as each character. Critics commented that the game was enjoyable and had excellent graphics, but