Sonic the Hedgehog (1991 video game) 1 Boomed", a ROM hack which implements Sonic's redesign from the "Sonic Boom" animated series. Sonic the Hedgehog (1991 video game) The game's development began in 1990 when Sega ordered its in-house development team to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog with spikes along his head and spine and named themselves "Sonic Team" to match their character. "Sonic the Hedgehog", designed for fast gameplay, was influenced by the games of "Super Mario" series creator, Shigeru Miyamoto. "Sonic the Hedgehog" uses a novel technique that
Sonic the Hedgehog (2006 video game) Sonic the Hedgehog (2006 video game) Development began in 2004, led by "Sonic" co-creator Yuji Naka. Sonic Team sought to create an appealing game in the vein of superhero films like "Batman Begins", hoping it would advance the series with a realistic tone and multiple gameplay styles. Problems developed after Naka resigned to form his own company, Prope. The team split to work on the Wii game "Sonic and the Secret Rings" (2007), resulting in "Sonic the Hedgehog" being rushed for the holiday season. It was released for Xbox 360 in November 2006 and for PlayStation 3 the following month.