Deep Thought (chess computer) Deep Thought (chess computer) Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought became the first computer to beat a grandmaster in a regular tournament game when it beat Bent Larsen in 1988, but was easily defeated in both games of a two-game match with Garry
Deep Blue (2003 film) "The New York Times" called "Deep Blue", a re-cut of "The Blue Planet", "a more visual and less informative re-assemblage of the mounds of footage shot for the show, is alternately mind-blowing and mind-numbing". Kern commended footage of deep-sea creatures as "so exotic they would be the envy of any science-fiction film". The critic concluded, "The experience of 'Deep Blue' is hardly enlightening. In the end, a sliver of knowledge may be gained, or environmental concerns only briefly alluded to might be pondered, but mostly what remains are pretty pictures that quickly fade into oblivion." Deep Blue (2003 film) Deep