Deep Thought (chess computer) Deep Thought (chess computer) Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought became the first computer to beat a grandmaster in a regular tournament game when it beat Bent Larsen in 1988, but was easily defeated in both games of a two-game match with Garry
The Deep Blue Good-by time, we see the American culture change, from the Kennedy years in "The Deep Blue Good-bye" through the upheaval of hippie counterculture and the sexual revolution of the late 60s and 70s until the last book in the series at the end of the Reagan years in the mid-80s. As a chronicler of the cultural zeitgeist, MacDonald has been compared favorably with Charles Dickens. Reading the McGee novels in sequence therefore gives the reader a fascinating experience of seeing McGee change through the decades as American culture also changes. When MacDonald created the character, he was to be called Dallas