Deep Blue (chess computer) offer, but Kasparov refused a rematch. Deep Blue, with its capability of evaluating 200 million positions per second, was the fastest computer to face a world chess champion. Today, in computer chess research and matches of world class players against computers, the focus of play has often shifted to software , rather than using dedicated chess hardware. Modern chess programs like Houdini, Rybka, Deep Fritz or Deep Junior are more efficient than the programs during Deep Blue's era. In a November 2006 match between Deep Fritz and world chess champion Vladimir Kramnik, the program ran on a computer system containing
Game Over: Kasparov and the Machine into a perpetual check. The next three matches ended in draws, with Kasparov appearing to weaken psychologically. Deep Blue went on to win the decisive sixth game, marking the first time in history that a computer defeated the World Champion in a match of several games. From this experience, particularly the second game of the match, Kasparov accused the IBM team of cheating. He suspected that a human player was used during the games to improve the strategic strength of the computer. As a metaphor for this suspicion, the film weaves in the story of the Turk, a hoax involving