Cycle per second operation. Thus, one becquerel is one event per second "on average", whereas one hertz is one event per second on a regular cycle. Cycle can also be a unit for measuring usage of reciprocating machines, especially presses, in which cases "cycle" refers to one complete revolution of the mechanism being measured (i.e. the shaft of a reciprocating engine). Cycle per second The cycle per second was a once-common English name for the unit of frequency now known as the hertz (Hz). The plural form was typically used, often written cycles per second, cycles/second, c.p.s., c/s, ~, or, ambiguously, just cycles.
Instructions per cycle second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question. The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy. However, certain processor features tend to lead to designs that