Added mass fluid quasi-momentum. Unsteady forces due to a change of the relative velocity of a body submerged in a fluid can be divided into two parts: the virtual mass effect and the Basset force. The origin of the force is that the fluid will gain kinetic energy at the expense of the work done by an accelerating submerged body. It can be shown that the virtual mass force, for a spherical particle submerged in an inviscid, incompressible fluid is where bold symbols denote vectors, formula_2 is the fluid flow velocity, formula_3 is the spherical particle velocity, formula_4 is the mass density
Angular velocity of bases. For example, changing to the mobile frame: where formula_46 are unit vectors for the frame fixed in the moving body. This example has been made using the Z-X-Z convention for Euler angles. The angular velocity vector formula_47 defined above may be equivalently expressed as an angular velocity tensor, the matrix (or linear mapping) "W" = "W"("t") defined by: This is an infinitesimal rotation matrix. The linear mapping "W" acts as formula_49: A vector formula_51 undergoing uniform circular motion around an axis satisfies: Given the orientation matrix "A"("t") of a frame, whose columns are the moving orthonormal coordinate vectors