Cranium (board game) Cranium (board game) Cranium is a party game created by Whit Alexander and Richard Tait in 1998, after Richard spent a weekend playing games with another family and recognized the need for a game involving a variety of skills. Richard left his job at Microsoft, convincing his friend and co-worker Whit Alexander to join him in the creation of "Cranium". "Cranium", manufactured by Hasbro subsidiary Cranium, Inc., is billed as "The Game for Your Whole Brain". Unlike many other party games, "Cranium" includes a wide variety of activities. Giorgio Davanzo handles packaging and branding for the game, and the artwork
What Work Is terribly damaged conditions of American labor, whose circumstance has perhaps never been more wrecked.” After Levine was named Poet Laureate, "What Work Is" reached the top of Amazon.com's "Movers and Shakers" list. What Work Is What Work Is is a collection of poetry by Philip Levine. The collection has many themes that are representative of Levine's writing including physical labor, class identity, family relationships and personal loss. Its primary focus on work and the working class led to it being studied with emphasis on Marxist literary criticism. The focus on work is expressed in thematically different ways throughout the collection.