Cranium (board game) Cranium (board game) Cranium is a party game created by Whit Alexander and Richard Tait in 1998, after Richard spent a weekend playing games with another family and recognized the need for a game involving a variety of skills. Richard left his job at Microsoft, convincing his friend and co-worker Whit Alexander to join him in the creation of "Cranium". "Cranium", manufactured by Hasbro subsidiary Cranium, Inc., is billed as "The Game for Your Whole Brain". Unlike many other party games, "Cranium" includes a wide variety of activities. Giorgio Davanzo handles packaging and branding for the game, and the artwork
What Is Art? in Tolstoy and his problems: essays. London: Grant Richards. pp. 66–101. Maude, Aylmer (1901b). “"What is Art?" - Tolstoy’s Theory of Art”, in Tolstoy and his problems: essays. London: Grant Richards. pp. 102–127. Noyes, George (1918). Tolstoy. London: Duffield. Pevear, Richard (1995). "Preface" in Tolstoy, Leo (1995 [1897]). "What is Art?" (Translated by Richard Pevear and Larissa Volokhonsky). London: Penguin. Simmons, Ernest (1973). "What is Art?", in Tolstoy. London: Routledge and Kegan Paul. pp. 175–189. What Is Art? What is Art? ( "Chto takoye iskusstvo?") is a book by Leo Tolstoy. It was completed in Russian in 1897 but first