Added mass fluid quasi-momentum. Unsteady forces due to a change of the relative velocity of a body submerged in a fluid can be divided into two parts: the virtual mass effect and the Basset force. The origin of the force is that the fluid will gain kinetic energy at the expense of the work done by an accelerating submerged body. It can be shown that the virtual mass force, for a spherical particle submerged in an inviscid, incompressible fluid is where bold symbols denote vectors, formula_2 is the fluid flow velocity, formula_3 is the spherical particle velocity, formula_4 is the mass density
Cross product formula_123 is its velocity and formula_124 is the body's angular velocity. Since position formula_110 and velocity formula_123 are "true" vectors, the angular velocity formula_124 is a "pseudovector" or "axial vector". The cross product is used to describe the Lorentz force experienced by a moving electric charge formula_128: Since velocity formula_123, force formula_118 and electric field formula_132 are all "true" vectors, the magnetic field formula_133 is a "pseudovector". In vector calculus, the cross product is used to define the formula for the vector operator curl. The trick of rewriting a cross product in terms of a matrix multiplication appears frequently in