Cranium, Inc. the Toy Industry Association. Cranium, Inc. Cranium, Inc. was a toy and board game developer. The company was founded in 1998 by two former Microsoft executives, Richard Tait and Whit Alexander. They co-developed the "Cranium" board game. After realizing that he always won at the game "Pictionary", but lost more than frequently at the game "Scrabble", Tait decided to make a game where everyone could win at something. Drawing inspiration from the HBDI thinking styles assessment they completed at Microsoft, Tait and Alexander aimed to create a "Whole Brain" game. Taking certain aspects of other favorite games, "Cranium" requires players
What Is Art? in Tolstoy and his problems: essays. London: Grant Richards. pp. 66–101. Maude, Aylmer (1901b). “"What is Art?" - Tolstoy’s Theory of Art”, in Tolstoy and his problems: essays. London: Grant Richards. pp. 102–127. Noyes, George (1918). Tolstoy. London: Duffield. Pevear, Richard (1995). "Preface" in Tolstoy, Leo (1995 [1897]). "What is Art?" (Translated by Richard Pevear and Larissa Volokhonsky). London: Penguin. Simmons, Ernest (1973). "What is Art?", in Tolstoy. London: Routledge and Kegan Paul. pp. 175–189. What Is Art? What is Art? ( "Chto takoye iskusstvo?") is a book by Leo Tolstoy. It was completed in Russian in 1897 but first