Rigid body possible to reconstruct the position of all the other particles, provided that their time-invariant position relative to the three selected particles is known. However, typically a different, mathematically more convenient, but equivalent approach is used. The position of the whole body is represented by: Thus, the position of a rigid body has two components: linear and angular, respectively. The same is true for other kinematic and kinetic quantities describing the motion of a rigid body, such as linear and angular velocity, acceleration, momentum, impulse, and kinetic energy. The linear position can be represented by a vector with its tail at
Angular velocity particle moves around the origin in a circle; but when there is no cross-radial component, it moves in a straight line from the origin. Since radial motion leaves the angle unchanged, only the cross-radial component of linear velocity contributes to angular velocity. The angular velocity "ω" is the rate of change of angle with respect to time, which can be computed from the cross-radial velocity as: Here the cross-radial speed formula_13 is the signed magnitude of formula_11, positive for counter-clockwise motion, negative for clockwise. Taking polar coordinates for the linear velocity v gives magnitude "v" (linear speed) and angle "θ"