Cranium (board game) Cranium (board game) Cranium is a party game created by Whit Alexander and Richard Tait in 1998, after Richard spent a weekend playing games with another family and recognized the need for a game involving a variety of skills. Richard left his job at Microsoft, convincing his friend and co-worker Whit Alexander to join him in the creation of "Cranium". "Cranium", manufactured by Hasbro subsidiary Cranium, Inc., is billed as "The Game for Your Whole Brain". Unlike many other party games, "Cranium" includes a wide variety of activities. Giorgio Davanzo handles packaging and branding for the game, and the artwork
What Is Literature? What Is Literature? What Is Literature? (), also published as "Literature and Existentialism",) is an essay by French philosopher and novelist Jean-Paul Sartre, published by Gallimard in 1948. Initially published in freestanding essays across French literary journals "Les Temps modernes", "Situations I" and "Situations II", essays "What is Writing?" and "Why Write?" were translated into English and published by the Paris-based literary journal Transition 1948. The English translation by Bernard Frechtman was published in 1950. Sartre attempts to devise an understanding of the effect literature has on those who are subjected to it. In the foreword Sartre addresses his critics