Cranium, Inc. the Toy Industry Association. Cranium, Inc. Cranium, Inc. was a toy and board game developer. The company was founded in 1998 by two former Microsoft executives, Richard Tait and Whit Alexander. They co-developed the "Cranium" board game. After realizing that he always won at the game "Pictionary", but lost more than frequently at the game "Scrabble", Tait decided to make a game where everyone could win at something. Drawing inspiration from the HBDI thinking styles assessment they completed at Microsoft, Tait and Alexander aimed to create a "Whole Brain" game. Taking certain aspects of other favorite games, "Cranium" requires players
Cranium Whoonu draw another card from the deck. When it comes to the sixth category, the players have to submit what card/cards remain in their hand, no matter how relevant the card is the category. Another simple variation instead has the players choose the "Whoozit's" least favorite, as opposed to the normal way of playing when the players choose the Whoozit's favorite. Cranium Whoonu Cranium Whoonu is a party game manufactured by Cranium, Inc. Whoonu is billed as "the fun-filled 'what's your favorite thing?' game". There are different combinations for the number of tokens needed depending on how many people are playing.