Cranium (board game) Cranium (board game) Cranium is a party game created by Whit Alexander and Richard Tait in 1998, after Richard spent a weekend playing games with another family and recognized the need for a game involving a variety of skills. Richard left his job at Microsoft, convincing his friend and co-worker Whit Alexander to join him in the creation of "Cranium". "Cranium", manufactured by Hasbro subsidiary Cranium, Inc., is billed as "The Game for Your Whole Brain". Unlike many other party games, "Cranium" includes a wide variety of activities. Giorgio Davanzo handles packaging and branding for the game, and the artwork
Protected Harvest developing the measurements for what constitutes sustainably grown product consists of the following: The certification approach is said by Protected Harvest literature to have great environmental value in that it helps to solve a major intractable problem: nonpoint source pollution caused by agricultural runoff of pesticides and fertilizer components such as nitrogen and phosphorus. Certain pesticides and fertilizers provide cheap insurance to farmers that they will have large yields. Third-party certification is designed to provide assurance to consumers that growers are in fact utilizing practices which reduce these problems. Each Protected Harvest production standard is written to reflect the unique