Added mass fluid quasi-momentum. Unsteady forces due to a change of the relative velocity of a body submerged in a fluid can be divided into two parts: the virtual mass effect and the Basset force. The origin of the force is that the fluid will gain kinetic energy at the expense of the work done by an accelerating submerged body. It can be shown that the virtual mass force, for a spherical particle submerged in an inviscid, incompressible fluid is where bold symbols denote vectors, formula_2 is the fluid flow velocity, formula_3 is the spherical particle velocity, formula_4 is the mass density
Angular velocity with a linear velocity "V"("t") in each instant. To obtain the equations, it is convenient to imagine a rigid body attached to the frames and consider a coordinate system that is fixed with respect to the rigid body. Then we will study the coordinate transformations between this coordinate and the fixed "laboratory" system. As shown in the figure on the right, the lab system's origin is at point "O", the rigid body system origin is at and the vector from "O" to is R. A particle ("i") in the rigid body is located at point P and the vector position