Rigid body possible to reconstruct the position of all the other particles, provided that their time-invariant position relative to the three selected particles is known. However, typically a different, mathematically more convenient, but equivalent approach is used. The position of the whole body is represented by: Thus, the position of a rigid body has two components: linear and angular, respectively. The same is true for other kinematic and kinetic quantities describing the motion of a rigid body, such as linear and angular velocity, acceleration, momentum, impulse, and kinetic energy. The linear position can be represented by a vector with its tail at
Rigid body dynamics the rigid body. The velocity of the points R along their trajectories are where ω is the angular velocity vector of the body. Work is computed from the dot product of each force with the displacement of its point of contact If the trajectory of a rigid body is defined by a set of generalized coordinates "q", "j" = 1, ..., "m", then the virtual displacements δr are given by The virtual work of this system of forces acting on the body in terms of the generalized coordinates becomes or collecting the coefficients of δq For simplicity consider a trajectory