Cranium (board game) Cranium (board game) Cranium is a party game created by Whit Alexander and Richard Tait in 1998, after Richard spent a weekend playing games with another family and recognized the need for a game involving a variety of skills. Richard left his job at Microsoft, convincing his friend and co-worker Whit Alexander to join him in the creation of "Cranium". "Cranium", manufactured by Hasbro subsidiary Cranium, Inc., is billed as "The Game for Your Whole Brain". Unlike many other party games, "Cranium" includes a wide variety of activities. Giorgio Davanzo handles packaging and branding for the game, and the artwork
Cranium Command to step in as directors. Wise claims, "Saying "yes" turned out to be the smartest thing Gary and I ever did." In addition, the pre-show of "Cranium Command" was the very last project at Disney Feature Animation to be traditionally inked and painted on cels. While work on the animation commenced the newly built animation wing at Disney-MGM Studios, Rees flew to Los Angeles to begin filming the live-action main show elements. Eventually he would end up directing nearly all of the show elements, per him: “Everything that you see and hear from the 8 screens, 2 Audio-Animatronic figures, and