Added mass fluid quasi-momentum. Unsteady forces due to a change of the relative velocity of a body submerged in a fluid can be divided into two parts: the virtual mass effect and the Basset force. The origin of the force is that the fluid will gain kinetic energy at the expense of the work done by an accelerating submerged body. It can be shown that the virtual mass force, for a spherical particle submerged in an inviscid, incompressible fluid is where bold symbols denote vectors, formula_2 is the fluid flow velocity, formula_3 is the spherical particle velocity, formula_4 is the mass density
Dot product representation of a graph Dot product representation of a graph A dot product representation of a simple graph is a method of representing a graph using vector spaces and the dot product from linear algebra. Every graph has a dot product representation. Let "G" be a graph with vertex set "V". Let "F" be a field, and "f" a function from "V" to "F" such that "xy" is an edge of "G" if and only if "f"("x")·"f"("y") ≥ "t". This is the dot product representation of "G". The number "t" is called the dot product threshold, and the smallest possible value of "k" is