Cycle per second operation. Thus, one becquerel is one event per second "on average", whereas one hertz is one event per second on a regular cycle. Cycle can also be a unit for measuring usage of reciprocating machines, especially presses, in which cases "cycle" refers to one complete revolution of the mechanism being measured (i.e. the shaft of a reciprocating engine). Cycle per second The cycle per second was a once-common English name for the unit of frequency now known as the hertz (Hz). The plural form was typically used, often written cycles per second, cycles/second, c.p.s., c/s, ~, or, ambiguously, just cycles.
Cycles per instruction Cycles per instruction In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. It is the multiplicative inverse of instructions per cycle. The average of Cycles Per Instruction in a given process is defined by the following: formula_1 Where formula_2 is the number of instructions for a given instruction type formula_3, formula_4 is the clock-cycles for that instruction type and formula_5 is the total instruction count. The summation sums over all instruction types