Rigid body possible to reconstruct the position of all the other particles, provided that their time-invariant position relative to the three selected particles is known. However, typically a different, mathematically more convenient, but equivalent approach is used. The position of the whole body is represented by: Thus, the position of a rigid body has two components: linear and angular, respectively. The same is true for other kinematic and kinetic quantities describing the motion of a rigid body, such as linear and angular velocity, acceleration, momentum, impulse, and kinetic energy. The linear position can be represented by a vector with its tail at
Dot product representation of a graph Dot product representation of a graph A dot product representation of a simple graph is a method of representing a graph using vector spaces and the dot product from linear algebra. Every graph has a dot product representation. Let "G" be a graph with vertex set "V". Let "F" be a field, and "f" a function from "V" to "F" such that "xy" is an edge of "G" if and only if "f"("x")·"f"("y") ≥ "t". This is the dot product representation of "G". The number "t" is called the dot product threshold, and the smallest possible value of "k" is