Cranium, Inc. Cranium, Inc. Cranium, Inc. was a toy and board game developer. The company was founded in 1998 by two former Microsoft executives, Richard Tait and Whit Alexander. They co-developed the "Cranium" board game. After realizing that he always won at the game "Pictionary", but lost more than frequently at the game "Scrabble", Tait decided to make a game where everyone could win at something. Drawing inspiration from the HBDI thinking styles assessment they completed at Microsoft, Tait and Alexander aimed to create a "Whole Brain" game. Taking certain aspects of other favorite games, "Cranium" requires players to spell, draw, mold
What is Living and What is Dead in Indian Philosophy What is Living and What is Dead in Indian Philosophy What is Living and What is Dead in Indian Philosophy is a 1976 book by Debiprasad Chattopadhyaya. Explaining the relationship between the soul and consciousness in the Nyaya-Vaisesika philosophy, Debiprasad Chattopadhyaya makes three points. First, consciousness in this view is knowledge (jnana) in an empirical sense. Second, consciousness is one of the multiple qualities of the soul. Third, consciousness is a transient quality, not a permanent quality. By itself, the soul is without consciousness; consciousness is produced in the soul only when it is conjoined with certain other entities. Hiriyanna,