Cranium (board game) Cranium (board game) Cranium is a party game created by Whit Alexander and Richard Tait in 1998, after Richard spent a weekend playing games with another family and recognized the need for a game involving a variety of skills. Richard left his job at Microsoft, convincing his friend and co-worker Whit Alexander to join him in the creation of "Cranium". "Cranium", manufactured by Hasbro subsidiary Cranium, Inc., is billed as "The Game for Your Whole Brain". Unlike many other party games, "Cranium" includes a wide variety of activities. Giorgio Davanzo handles packaging and branding for the game, and the artwork
Bodo cranium capacity for its age that is estimated at around 1250 cc (in the range between ∼1,200–1,325 cc) within the (lower) range of modern "Homo sapiens". The cranium includes the face, much of the frontal bone, parts of the midvault and the base anterior to the foramen magnum. The cranial length, width and height are 21 cm (8.3 in), 15.87 cm (6.2 in) and 19.05 cm (7.5 in) respectively. Researchers have suggested that Bodo butchered animals because Acheulean hand axes and cleavers, along with animal bones, were found at the site. The cranium has cut marks, which indicates that immediately after