Cranium, Inc. Cranium, Inc. Cranium, Inc. was a toy and board game developer. The company was founded in 1998 by two former Microsoft executives, Richard Tait and Whit Alexander. They co-developed the "Cranium" board game. After realizing that he always won at the game "Pictionary", but lost more than frequently at the game "Scrabble", Tait decided to make a game where everyone could win at something. Drawing inspiration from the HBDI thinking styles assessment they completed at Microsoft, Tait and Alexander aimed to create a "Whole Brain" game. Taking certain aspects of other favorite games, "Cranium" requires players to spell, draw, mold
Cranium Command even termed the attraction as "Epcot's hidden gem", stating "Epcot and Walt Disney World could use a lot more of this type of humor." It remains beloved by many Disney fans a decade after its closure. Jerry Rees even stated that out of the record-setting 13 theme park attractions he helmed for Disney, Cranium Command was at the top of the list of the ones he most loved working on, so much so that for years afterward he unsuccessfully tried to get a feature film made shot entirely from a man's point-of-view. A "Cranium Command" trading pin featuring Buzzy was