Cross product "matrix", then it can be generalized in an arbitrary number of dimensions. In mechanics, for example, the angular velocity can be interpreted either as a pseudovector formula_167 or as a anti-symmetric matrix or skew-symmetric tensor formula_168. In the latter case, the velocity law for a rigid body looks: where Ω is formally defined from the rotation matrix formula_170 associated to body's frame: formula_171 In three-dimensions holds: In quantum mechanics the angular momentum formula_173 is often represented as an anti-symmetric matrix or tensor. More precisely, it is the result of cross product involving position formula_174 and linear momentum formula_111: Since both
Dot product representation of a graph called the dot product dimension. Dot product representation of a graph A dot product representation of a simple graph is a method of representing a graph using vector spaces and the dot product from linear algebra. Every graph has a dot product representation. Let "G" be a graph with vertex set "V". Let "F" be a field, and "f" a function from "V" to "F" such that "xy" is an edge of "G" if and only if "f"("x")·"f"("y") ≥ "t". This is the dot product representation of "G". The number "t" is called the dot product threshold, and the smallest