Torque the vector cross product, p is the particle's linear momentum, and r is the displacement vector from the origin (the origin is assumed to be a fixed location anywhere in space). The time-derivative of this is: This result can easily be proven by splitting the vectors into components and applying the product rule. Now using the definition of force formula_17 (whether or not mass is constant) and the definition of velocity formula_18 The cross product of momentum formula_20 with its associated velocity formula_21 is zero because velocity and momentum are parallel, so the second term vanishes. By definition, torque τ
Angular velocity of bases. For example, changing to the mobile frame: where formula_46 are unit vectors for the frame fixed in the moving body. This example has been made using the Z-X-Z convention for Euler angles. The angular velocity vector formula_47 defined above may be equivalently expressed as an angular velocity tensor, the matrix (or linear mapping) "W" = "W"("t") defined by: This is an infinitesimal rotation matrix. The linear mapping "W" acts as formula_49: A vector formula_51 undergoing uniform circular motion around an axis satisfies: Given the orientation matrix "A"("t") of a frame, whose columns are the moving orthonormal coordinate vectors