Cranium, Inc. Cranium, Inc. Cranium, Inc. was a toy and board game developer. The company was founded in 1998 by two former Microsoft executives, Richard Tait and Whit Alexander. They co-developed the "Cranium" board game. After realizing that he always won at the game "Pictionary", but lost more than frequently at the game "Scrabble", Tait decided to make a game where everyone could win at something. Drawing inspiration from the HBDI thinking styles assessment they completed at Microsoft, Tait and Alexander aimed to create a "Whole Brain" game. Taking certain aspects of other favorite games, "Cranium" requires players to spell, draw, mold
Cranium Command his other projects with Rees. The show, against all odds, made it open on time for the pavilion's grand opening on October 19, 1989. "Cranium Command"'s opening was largely overshadowed by its sister attraction in Wonders of Life, the flight simulator thrill ride Body Wars. (Epcot's first) It also happened to have a poor location, tucked away in the back obscured by many other exhibits. Still, the attraction was regarded then and for almost the entire pavilion's lifespan as its "hidden gem" for its wit, charm, self-aware humor and fast-paced nature. The "Unofficial Guide to Walt Disney World" book series