The Lion, the Witch and the Wardrobe United States. One of the biggest themes seen in C. S. Lewis's "The Lion, The Witch, and The Wardrobe" is the theme of Christianity. Various aspects of characters and events in the novel reflect biblical ideas from Christianity. The lion Aslan is one of the largest examples, as his death is very similar to that of Jesus Christ. While many readers made this connection, Lewis denied that the themes of Christianity were intentional, saying that his writing began by picturing images of characters, and the rest just came about through the writing process. While Lewis denied intentionally making the novel
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) and Jim Broadbent reprising their roles from the film. The objective of "The Lion, the Witch and the Wardrobe" is to guide the four Pevensie children—Peter, Susan, Edmund and Lucy—through the enchanted, wintery land of Narnia as they fight to end the rule of the wicked White Witch with the aid of Aslan, the talking lion and true king of Narnia. Divided into fifteen levels, the game follows a linear style of gameplay, and makes use of various gameplay elements: stealth, combat, puzzle-solving, and strategy. While the first two levels are set in 1940s England, the third introduces Narnia as