Soviet space program omitted reports of failure or trouble". Out of fear of admitting any defeat, reports of cosmonauts' missions leaned towards an exaggerated positive spin rather than factual substance. "The USSR was famously described by Winston Churchill as 'a riddle, wrapped in a mystery, inside an enigma' and nothing signified this more than the search for the truth behind its space program during the Cold War. Although the Space Race was literally played out above our heads, it was often obscured by a figurative 'space curtain' that took much effort to see through" says Dominic Phelan in the book "Cold War Space
Riddle of the Sphinx: An Egyptian Adventure by this riddle." The Riddle of the Sphinx website won numerous awards, and the game's soundtrack was highly praised. Riddle of the Sphinx: An Egyptian Adventure Riddle of the Sphinx: An Egyptian Adventure is a PC adventure game developed by Omni Creative Group and published by DreamCatcher Interactive on December 5, 2000. A sequel named Riddle of the Sphinx 2: The Omega Stone was also released. The game took five years to make. The designers, Jeff & Karen Tobler, were enamoured by the beauty and intricacy with which the Egyptians built their architecture, as well as the mysteries and secrets