Hubble Space Telescope be kept in a clean room, powered up and purged with nitrogen, until a launch could be rescheduled. This costly situation (about per month) pushed the overall costs of the project even higher. This delay did allow time for engineers to perform extensive tests, swap out a possibly failure-prone battery, and make other improvements. Furthermore, the ground software needed to control Hubble was not ready in 1986, and was barely ready by the 1990 launch. Eventually, following the resumption of shuttle flights in 1988, the launch of the telescope was scheduled for 1990. On April 24, 1990, successfully launched the
Space Shuttle: A Journey into Space Space Shuttle: A Journey into Space Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in . It is one of the first realistic spacecraft simulations available for home systems. "Space Shuttle" was adapted to the Atari 8-bit family and Atari 5200 by Bob Henderson (1984), then ported to the ZX Spectrum (1984), Commodore 64 (1984), Amstrad CPC (1986), and MSX (1986). The 1984 Activision Software catalog also mentions an Apple II version. The player controls the most critical flight phases such as Launch, Stabilizing