Star Wars sequel trilogy of episodes "VII", "VIII" and "IX". Dale Pollock, George Lucas's biographer, revealed in a 2012 interview, that as part of his biographical research during the 1980s, Lucas had allowed him to read the plot outlines for the at the time comprising 12 planned "Star Wars" film episodes, albeit on the condition of signing a confidentiality agreement. Those plans Pollock saw, however were drastically changed after "Empire Strikes Back" released because Lucas decided not to make the sequel trilogy, and instead finish the story as a trilogy, by ending the storyline with "". This led Lucas to rework and fully incorporate
Star Wars: Force Commander third-person views" would enjoy the game. In IGN's history of "Star Wars" games "Force Commander" was called a "blocky, buggy, undiluted failure." Soren Johnson, then programmer EA Maxis berated the game's "infamously difficult" camera on his Gamasutra blog. IGN Germany's Robert Hähnel listed "Force Commander" among his picks for "Star Wars" games he felt deserved a sequel. Star Wars: Force Commander Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts. Its plot interweaves between "" and "Return