Space Shuttle Columbia that remained fitted to the avionics suite, and an internal airlock that, originally fitted into the other orbiters, was later removed in favor of an external airlock to facilitate Shuttle/Mir and Shuttle/International Space Station dockings. Due to its weight, "Columbia" could not have used the planned Centaur-G booster (cancelled after the loss of "Challenger"). The retention of the internal airlock allowed NASA to use "Columbia" for the STS-109 Hubble Space Telescope servicing mission, along with the Spacehab double module used on STS-107. Due to "Columbia's" heavier weight, it was less ideal for NASA to use it for missions to the
Space Shuttle Project Project" a score of 2.5 points out of a possible 5. Space Shuttle Project Space Shuttle Project is an action video game released in 1991 by Absolute Entertainment for the Nintendo Entertainment System. It was one of the few vehicle simulators not to be released for the personal computer. The object of "Space Shuttle Project" is to successfully launch and fly one of NASA's historic Space Shuttles as a shuttle commander. Gameplay is composed of several different types of missions, each broken up into short mini-games. Players are first required to activate oxygen and hydrogen pumps in addition to getting