Star Wars sequel trilogy suggested Hamill could have a cameo role in "Episode IX", which he imagined filming by 2011. A "Time" magazine story in March 1978, quoting Lucas, stated there would be ten "Star Wars" films after "The Empire Strikes Back". Gary Kurtz was also aware of proposed story elements for "Episode VII" to "Episode IX" before 1980. In 1980, at the time of the release of "The Empire Strikes Back", Lucas said there were seven further "Star Wars" films he wanted to make. He said he had "twelve-page outlines" for those films. In an interview with Jim Steranko in "Prevue" magazine published
Star Wars: Force Commander third-person views" would enjoy the game. In IGN's history of "Star Wars" games "Force Commander" was called a "blocky, buggy, undiluted failure." Soren Johnson, then programmer EA Maxis berated the game's "infamously difficult" camera on his Gamasutra blog. IGN Germany's Robert Hähnel listed "Force Commander" among his picks for "Star Wars" games he felt deserved a sequel. Star Wars: Force Commander Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts. Its plot interweaves between "" and "Return