Star Wars sequel trilogy in late 1980, Lucas described how the expansive scope of "Star Wars" had started with an overlong screenplay: He added that he had: In this interview, Lucas also stated that he had "titles and ten-page story outlines for each of" the nine episodes. In an interview with Gary Kurtz in the same magazine, Kurtz said: In an interview with "Starlog" magazine published in September 1981, Lucas confirmed that he had the nine-film series plotted, cautioning: Shortly after 1980's release of "Episode V: The Empire Strikes Back", Lucas had already written story treatments for episodes: "VI", and the sequel trilogy consisting
Star Wars: Demolition "Star Wars: Demolition Racer". This would later be shortened to "Star Wars: Demolition". Luxoflux used the same game engine that powered both "Vigilante 8" and its sequel "". It was initially announced as a PlayStation exclusive, but was rumors circled in July 2000 that the game would come to Dreamcast. This was confirmed the following month. It was released in November 2000 in North America on both systems. A European release followed in December 2000. "Star Wars: Demolition" was met with average to mixed reception upon release. Aggregate websites GameRankings and Metacritic gave it a score of 67.75% and 63