Grave robbery probes and shovels, then finally explosives. After 10 days, adepts have the chance to assist an instructor in a real tomb robbery”. Ancient Egyptian tombs are one of the most common examples of tomb or grave robbery. Most of the tombs in Egypt's Valley of the Kings were robbed within one hundred years of their sealing (including the tomb of the famous King Tutankhamen, which was raided at least twice before it was discovered in 1922). As most of the artifacts in these ancient burial sites have been discovered, it is through the conditions of the tombs and presumed articles
Curse of the Mummy's Tomb (board game) Curse of the Mummy's Tomb (board game) Curse of the Mummy's Tomb was a boardgame for 1-4 players, published by Games Workshop and designed by Stephen Hand. It featured a three-dimensional board, representing an Egyptian pyramid, with two consecutively smaller playing areas above the bottom board. The aim of the game was to reach the top of the fictional Pyramid of Khonsu, accessible only from the top tiered board, complete the tasks within and obtain the mythical Elixir of Life. In addition to traps, creatures and treasures found by exploring the board, there was the Mummy itself, which moved around