Sega CD a partnership with Sony to develop its own CD-ROM peripheral for the Super NES. Commodore International released their CD-based CDTV multimedia system centered in early 1991, while long-in-waiting CD-i from Philips finally arrived towards the end of that year. Shortly after the release of the Genesis, Sega's Consumer Products Research and Development Labs led by manager Tomio Takami were tasked with creating a CD-ROM add-on for the system, which became the Sega CD. The Sega CD was originally intended to equal the capabilities of the TurboGrafx-CD, but with twice as much random-access memory (RAM), and sell for about JP¥20,000 (or
Philips CD-i rights from CDMATICS. In 1995 Philips introduced CD-Online, a service which provided the CD-i with full internet access (with a 14.4k modem), including online shopping, email, and support for networked multiplayer gaming on select CD-i games. The service required a CD-i player with DV cartridge, and an "Internet Starter Kit" which initially retailed for £99.99. Andy Stout, a writer for the official CD-i magazine, explained CD-Online: The CD-Online service went live in the UK on October 25, 1995 and in March 1996 in the Netherlands (for 399 guilders). The system was reportedly scheduled to launch in the US as "Web-i"