History of video games turn promoted the adoption of computers by universities, government organizations, and large corporations as the decade progressed. It was in this environment that the first video games were born. The computer games of the 1950s can generally be divided into three categories: training and instructional programs, research programs in fields such as artificial intelligence, and demonstration programs intended to impress or entertain the public. Because these games were largely developed on unique hardware in a time when porting between systems was difficult and were often dismantled or discarded after serving their limited purposes, they did not generally influence further developments
Video CD offering better quality of image and sound. Video CDs were unable to gain acceptance as a mainstream format in North America, chiefly because the established VHS format was less expensive, offered comparable video quality, and could be recorded over. The advent of recordable CDs, inexpensive recorders, and compatible DVD players spurred VCD acceptance in the US in the late 1990s and early 2000s. However, DVD burners and DVD-Video recorders were available by that time, and equipment and media costs for making DVD-Video fell rapidly. DVD-Video, with its longer run time and much higher quality, quickly overshadowed VCD in areas that