Quadruple jump controversy maneuver in figure skating. "When it comes to a quadruple jump- it is quite simple really. If no one except for the one Russian skater is able to perform it, you need to make believe that this jump does not exist at all." TV commentators and experts saw Plushenko's "saving power" in managing to land a seemingly off-axis triple Axel as a testament to what real mastery is all about, as few would have been able to save it. "This is exactly what determines the great skill of a figure skater – the ability to save a jump when needed,
Quadruple-precision floating-point format "128-bit FPUs" that implement SIMD instructions, such as Streaming SIMD Extensions or AltiVec, which refers to 128-bit vectors of four 32-bit single-precision or two 64-bit double-precision values that are operated on simultaneously. Quadruple-precision floating-point format In computing, quadruple precision (or quad precision) is a binary floating-point-based computer number format that occupies 16 bytes (128 bits) in with precision more than twice the 53-bit double precision. This 128-bit quadruple precision is designed not only for applications requiring results in higher than double precision, but also, as a primary function, to allow the computation of double precision results more reliably and accurately