Exploration of the Valley of the Kings and non-royal tombs (including KV43, KV46 and KV57). In 1907 they discovered the possible Amarna Period cache in KV55. After finding what they thought was all that remained of the burial of Tutankhamun (items recovered from KV54 and KV58), it was announced that the valley was completely explored and no further burials were to be found, in Davis's 1912 publication, 'The Tombs of Harmhabi" and "Touatânkhamanou'; the book closes with the comment, "I fear that the Valley of Kings is now exhausted." After Davis's death early in 1915 Lord Carnarvon acquired the concession to excavate the valley and he employed
Curse of the Mummy's Tomb (board game) Curse of the Mummy's Tomb (board game) Curse of the Mummy's Tomb was a boardgame for 1-4 players, published by Games Workshop and designed by Stephen Hand. It featured a three-dimensional board, representing an Egyptian pyramid, with two consecutively smaller playing areas above the bottom board. The aim of the game was to reach the top of the fictional Pyramid of Khonsu, accessible only from the top tiered board, complete the tasks within and obtain the mythical Elixir of Life. In addition to traps, creatures and treasures found by exploring the board, there was the Mummy itself, which moved around