History of video games turn promoted the adoption of computers by universities, government organizations, and large corporations as the decade progressed. It was in this environment that the first video games were born. The computer games of the 1950s can generally be divided into three categories: training and instructional programs, research programs in fields such as artificial intelligence, and demonstration programs intended to impress or entertain the public. Because these games were largely developed on unique hardware in a time when porting between systems was difficult and were often dismantled or discarded after serving their limited purposes, they did not generally influence further developments
2010s in video gaming early-2013. Several days later, Obama announced stricter legislation on guns and also proposed a $10 million study, to be headed by the CDC, on whether or not violent video games were encouraging violent behavior. According to the Entertainment Software Association, the average age of a person who plays video games in 2010 is 30. Notes: The following gallery highlights hardware used to predominantly play games throughout the 2010s. 2010s in video gaming The 2010s is the current decade of video gaming and the fifth decade in the industry's history. Thus far, the decade has become notable for producing the first