Technologies in 2001: A Space Odyssey Technologies in 2001: A Space Odyssey The 1968 science fiction film "" featured numerous fictional future technologies, which have proven prescient in light of subsequent developments around the world. Before the film's production began, director Stanley Kubrick sought technical advice from over fifty organizations, and a number of them submitted their ideas to Kubrick of what kind of products might be seen in a movie set in the year 2001. The film is also praised for its accurate portrayal of spaceflight and vacuum. "2001" is, according to four NASA engineers who based their nuclear-propulsion spacecraft design in part on the
Space Odyssey: The Video Game $314,159 in mid-June 2017. It is now also crowd-funding on Indiegogo. Space Odyssey: The Video Game Space Odyssey: The Video Game is an upcoming sandbox video game with 4X elements being developed by Space Media Ventures for Microsoft Windows, macOS, Linux, iOS, and Android systems, including virtual reality devices, anticipated for release in December 2018. The game is being co-developed by astrophysicist Neil deGrasse Tyson, and will have some educational aspects as the player designs and grows parts of a virtual galaxy. Players in "Space Odyssey" are tasked with creating solar systems and larger stellar bodies in a virtual galaxy.