History of video games turn promoted the adoption of computers by universities, government organizations, and large corporations as the decade progressed. It was in this environment that the first video games were born. The computer games of the 1950s can generally be divided into three categories: training and instructional programs, research programs in fields such as artificial intelligence, and demonstration programs intended to impress or entertain the public. Because these games were largely developed on unique hardware in a time when porting between systems was difficult and were often dismantled or discarded after serving their limited purposes, they did not generally influence further developments
Digital video recorder be used to capture digital video from a camcorder. Some editing of the resulting DVD is usually possible, such as adding chapter points. Some digital video recorders can now record to solid state flash memory cards (called "flash camcorders"). They generally use Secure Digital cards, can include wireless connections (Bluetooth and Wi-Fi), and can play SWF files. There are some digital video recorders that combine video and graphics in real time to the flash card, called DTE or "direct to edit". These are used to speed-up the editing workflow in video and television production, since linear videotapes do not then