Egyptian nationalism occurred in December 1922 when the Egyptian government laid claim to the treasures found in the tomb of King Tutankhamun, which had been discovered by a British archaeologist Howard Carter in November 1922, arguing that they belonged to Egypt and Carter could not take them to Britain as he planned. The dispute finally led to the Egyptians posting an armed guard outside of Tutankhaum's tomb to prevent Carter from entering it. In February 1924, the Egyptian government seized control of the tomb and with it all of the artifacts found there, saying that they belonged to Egypt. On 6 March
Curse of the Mummy's Tomb (board game) Curse of the Mummy's Tomb (board game) Curse of the Mummy's Tomb was a boardgame for 1-4 players, published by Games Workshop and designed by Stephen Hand. It featured a three-dimensional board, representing an Egyptian pyramid, with two consecutively smaller playing areas above the bottom board. The aim of the game was to reach the top of the fictional Pyramid of Khonsu, accessible only from the top tiered board, complete the tasks within and obtain the mythical Elixir of Life. In addition to traps, creatures and treasures found by exploring the board, there was the Mummy itself, which moved around