Motifs in the James Bond film series title sequence for "Spectre". A contemporary artist usually sings during the title sequence and an instrumental version of the main track may also be featured as a leitmotif during the film, which repeats in various moods. Writing for "Rolling Stone", Andy Greene says that "James Bond title songs, as a rule, have the name of the movie in the chorus," though he notes that this is not always the case. "On Her Majesty's Secret Service" has an entirely instrumental credit sequence, though the film features an alternate theme, "We Have All the Time in the World", sung by Louis Armstrong.
James Bond 007 (1998 video game) James Bond 007 (1998 video game) James Bond 007 is an action-adventure game featuring James Bond. The game was developed by Saffire Corporation and published by Nintendo for the Game Boy. Released on February 9, 1998, the game features a story that includes characters from multiple James Bond films, such as Oddjob and Jaws. The gameplay of "James Bond 007" is presented from a top-down perspective. As James Bond, the player controls an arsenal of weapons and items. Bond must use items at the appropriate place and time to either sneak past impossible odds or to solve a mission. The