History of video games turn promoted the adoption of computers by universities, government organizations, and large corporations as the decade progressed. It was in this environment that the first video games were born. The computer games of the 1950s can generally be divided into three categories: training and instructional programs, research programs in fields such as artificial intelligence, and demonstration programs intended to impress or entertain the public. Because these games were largely developed on unique hardware in a time when porting between systems was difficult and were often dismantled or discarded after serving their limited purposes, they did not generally influence further developments
Digital video and Ampex developed prototype digital videotape recorders (VTR) in their research and development labs. Bosch's machine used a modified 1 inch type B videotape transport, and recorded an early form of CCIR 601 digital video. Ampex's prototype digital video recorder used a modified 2 inch Quadruplex videotape VTR (an Ampex AVR-3), but fitted with custom digital video electronics, and a special "octaplex" 8-head headwheel (regular analog 2" Quad machines only used 4 heads). Like standard 2" Quad, the audio on the Ampex prototype digital machine, nicknamed by its developers as "Annie", still recorded the audio in analog as linear tracks