History of video games turn promoted the adoption of computers by universities, government organizations, and large corporations as the decade progressed. It was in this environment that the first video games were born. The computer games of the 1950s can generally be divided into three categories: training and instructional programs, research programs in fields such as artificial intelligence, and demonstration programs intended to impress or entertain the public. Because these games were largely developed on unique hardware in a time when porting between systems was difficult and were often dismantled or discarded after serving their limited purposes, they did not generally influence further developments
Video tape recorder and the Super 8 home motion picture film cartridge in 1966. Before the invention of the video tape recorder, live video was recorded onto motion picture film stock in a process known as telerecording or kinescoping. Although the first quadruplex VTRs record with good quality, the recordings cannot be slowed or freeze-framed, so kinescoping processes continued to be used for about a decade after the development of the first VTRs. In the technique used in all transverse-scan video tape recorders, the recording heads are mounted in a rapidly spinning drum which is pressed against the moving tape, so the heads