Video manipulation have been instances when this technology was used during political campaigns. The proof-of-principle software "Face2Face" was developed at Stanford University. Such advanced video manipulation must be ranked alongside and beyond previous examples of deep fakes. The concept of manipulating video can be traced back as far as the 1950s, when the 2 inch Quadruplex tape used in videotape recorders would be manually cut and spliced. After being coated with ferrofluid, the two ends of tape that were to be joined were painted with a mixture of iron filings and carbon tetrachloride, a toxic and carcinogenic compound to make the tracks
Video gaming in the United States game industry continues to grow in the United States to this day. Within the 2010s, a larger shift towards casual and mobile gaming on smartphones and tablets became significant, in part due to a wider demographic of video game players drawing in more female and older players. Continuing from the previous decade, a large number of independently-developed video games emerged as games on par with those from major publishers, made easier to promote and distribute through digital storefronts on personal computers, consoles, and mobile store markets. All three major console manufacturers released next generation consoles: Xbox One, PlayStation 4, and