A maze without walls or enemies - how hard can it be? But the traps act as walls, and the enemies would just fill the traps, so perhaps this is another one where you will want to draw a map. Note that you can probe for traps by digging, but that can lead to a rather slow game while you wait for the bricks you dig to refill.
Un labirinto sen muros nin inimigos. Fácil, non si? O problema é que as trampas actúan coma muros, e os inimigos ben caben nas trampas, así que pode que neste mapa tampouco estea de máis que debuxes un mapa. Ten en conta que podes ir probando as trampas cavando, pero iso suporía estar agardando a que os bloques que cavaches se rexeneren.