Worksheet #2: Synthesis Reactions Author: Andy Allan Created Date: 6/28/2001 11:42:46 PM
Alien: Isolation runs on an entirely new engine that was built from scratch by the Creative Assembly. The new engine allowed the development team to accommodate technical aspects like the game's atmospheric and lighting effects as well as the alien's behavioural design.
As will be described later, isolation has been invoked to explain the initial divergence of taxa in some radiations (e.g., Galapagos finches and cichlid fish), with the adaptive phase not occurring until recently diverged sibling species become sympatric.