1. A game played by two teams on a rectangular court divided by a high net, in which each team, using up to three hits per effort to return the ball, tries to drive the ball over the net onto the ground on the opposing team's side. 2.
/ËtuËlËkÉªt/. noun. 1. a set of tools designed to be used together or for a particular purpose. 2. software designed to perform a specific function, esp to solve a problem: your on-line printer toolkit. Examples from the Web for toolkit.
This toolkit presents our an overview of our e-Learning methodology and tools to help you put it into. practice when you carry out your e-Learning projects. The toolkit contains templates to support you in gathering information, analysing, designing, developing. and evaluating your e-Learning projects.