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The simple fact is that VR is a solution to a problem, and if you don't have that problem using VR can become a problem of its own. To understand that, you have to understand how VR works. In the Nikon system, VR is essentially a element group in the lens that is moved to compensate for any detected camera motion.
Sony PlayStation VR â The one for console gamers. The biggest issue with the Rift and Vive systems is that they both rely on powerful, costly PC hardware in order to function, the beauty of Sonyâs solution is that, as its name suggests, itâs purpose built for use with the PlayStation 4.