Tuition and Fees (Fall 2016 - Summer 2017) Colorado residency status is not a factor in determining online, distance, or off-campus tuition rates; however, residency status is a factor in determining tuition rates for some on-campus credit courses. Tuition assessed through CSU Online is in addition to any other tuition assessed by the University.
To move a graph vertically and/or horizontally around the coordinate plane is called shifting or translation. Shifting is simply moving the graph. Horizontal shift would be moving/shifting the graph to left or right. Vertical shift would be moving/shifting the graph to up or down. There are another transformation methods that involve a more complex equation than shifting like mirroring or rotating.
64. Ok i have a model that is exported as .fbx from max, and its backwards in my game. when i use code to reverse the LookAt the model moves backwards with a Vector3.Forward. if i use Vector3(0,0,-1) it moves sideways.if Vector3.Forward is moving the object away from the look at i hacked up to change the npcs rotation, how could i get it to move backwards.o look in the opposite direction. and i did a-Vector3.forward to move backwards, but in effect, moving my model towards the camera, facing the camera. yay! Code (csharp): apoint = leader. position; apoint = 2.0 * follower. position-apoint; follower.