A vector is a mathematical construct that has magnitude and direction. The cross product of two vectors is a binary operation in three-dimensional space that results in a third vector that is ...
In the present situation, both Earth and Mars are moving in the same direction around the Sun, but the slower one, Mars, appears to move backwards compared to the faster one, Earth. Just an illusion. The retrograde motion of Mars â like the apparent motion of the slower car on the highway â is nothing more than an illusion.
64. Ok i have a model that is exported as .fbx from max, and its backwards in my game. when i use code to reverse the LookAt the model moves backwards with a Vector3.Forward. if i use Vector3(0,0,-1) it moves sideways.if Vector3.Forward is moving the object away from the look at i hacked up to change the npcs rotation, how could i get it to move backwards.o look in the opposite direction. and i did a-Vector3.forward to move backwards, but in effect, moving my model towards the camera, facing the camera. yay! Code (csharp): apoint = leader. position; apoint = 2.0 * follower. position-apoint; follower.