Here's the structure of the /setblock command: xyz are the coordinates of the block. block is the TileID of the block (includes id:0 now!). data is the block data (i.e. 5:1 spruce wood). method is one of three things: keep, replace, or delete. 1  keep spawns the block at the coordinates.or /summon equipment: On the /summon one, on the head, I know how to put a player skull on the Zombie or Skeleton, and here is how: What goes in place of {id:[HEAD]} is {id:397,Damage:3,tag:{SkullOwner:} .
A parallelogram has two parallel pairs of opposite sides. A rectangle has two pairs of opposite sides parallel, and four right angles. It is also a parallelogram, since it has two pairs of parallel sides. A square has two pairs of parallel sides, four right angles, and all four sides are equal. It is also a rectangle and a parallelogram. A rhombus is defined as a parallelogram with four equal sides.
Shapes with Parallel Sides. There are several shapes that have parallel sides as a distinguishing feature. The most common are the parallelogram, the rectangle, the square, and the trapezoid. These are the ones that you will most often hear about as having parallel sides. The trapezoid has one pair of parallel sides. The parallelogram, rectangle, and square all have two pairs of parallel sides. Other less common shapes with parallel sides include any of the '-gons' with an even number of sides, such as a hexagon, octagon, decagon, etc.