Since Roman times, people have associated the hand's fourth digit with the wearing of rings. In many cultures, a proportionally longer ring finger in men has been taken as a sign of fertility.
The ball explodes on impact, knocking enemies to the ground and dealing 1d3+3 fire damage per two caster levels (a successful Reflex save reduces the fire damage by half and negates the knockdown effect) and 1d2+2 force damage per caster level (no save) to targets in the area.
1 Solar Damage â This elemental damage type is fire damage and has a chance to ignite enemies. 2  Orange shields are weak to Solar. 3  Void Damage â This elemental damage type is related to gravity and dark energy. 4  Kinetic Damage â This is the default (physical) damage type of most weapons and does not correspond to an element.