Earning Points. Starwood's Preferred Guest program is fairly straightforward: the more nights you spend at participating hotels, the faster you'll earn a free night.
As seen in the EXECUTING phase, the map will write (using Mapper.Context.write()) its output into a circular in-memory buffer (MapTask.MapOutputBuffer). The size of this buffer is fixed and determined by the configuration parameter mapreduce.task.io.sort.mb (default: 100MB).
Hit. p b. Size = Vector3. new (5, 5, 5) b. Shape = 0 b. Parent = game. Workspace b. Velocity = (script. Parent. Parent. Parent. Character. Head. Position -mouse. Hit. p). unit *-50 + Vector3. new (0, 10, 0)-- pushes it away from you, and pops it up a bit, making it seem to come out of the ground. game: GetService (Debris): AddItem (b, lifetime) end function onSelected (mouse) mouse.