A class is a style of gameplay which determines the role of a character (defense, offense, or support), type of weapon (Twin swords, lance, axe, greatsword, disc, bow, staff, arcannon, powerfists, scythes, shuriken or scepter), armor (metal, leather or cloth) and skills available for a character of use.
Wetland functions and ecosystem benefits. Wetland functions are defined as the physical, chemical, and biological processes or attributes that are vital to the integrity of the wetland system. Because wetlands are often transition zones (ecotones) between terrestrial and deepwater aquatic systems, many processes have major implications for species. Since wetlands may provide food and habitat for many terrestrial and many aquatic species, wetland biodiversity is often higher than that of adjacent ecosystems.
Plants, animals, insects, microorganisms, rocks, soil, water and sunlight are major components of many ecosystems. All types of ecosystems fall into one of two categories: terrestrial or aquatic. Terrestrial ecosystems are land-based, while aquatic are water-based. The major types of ecosystems are forests, grasslands, deserts, tundra, freshwater and marine. The word âbiomeâ may also be used to describe terrestrial ecosystems which extend across a large geographic area, such as tundra.