Recently, a new technology i.e. variable frequency transformer (VFT) has emerged as a flexible ac link to transfer power in-between asynchronous power grids. Hence, this paper aims to explore the possibility of grid integration of PMSG based WTG using VFT.
When there are multiple players, mobs can spawn within this distance of any of them. However, mobs that move farther than 128 blocks from any player will immediately despawn, so the mob spawning area is effectively limited to spheres with a radius of 128 blocks, centered at each player. Last edited by IronMagus: Mar 10, 2013.
We first need our mobs to spawn. The way this happens will depends on the type of mob you want to farm. Hostile mobs in the Overworld will spawn in the dark, while blazes tend to spawn mostly from spawners. Other spawners are also availalbe in the Overworld, which could help you farm 1 specific mob.