Recently, a new technology i.e. variable frequency transformer (VFT) has emerged as a flexible ac link to transfer power in-between asynchronous power grids. Hence, this paper aims to explore the possibility of grid integration of PMSG based WTG using VFT.
When there are multiple players, mobs can spawn within this distance of any of them. However, mobs that move farther than 128 blocks from any player will immediately despawn, so the mob spawning area is effectively limited to spheres with a radius of 128 blocks, centered at each player. Last edited by IronMagus: Mar 10, 2013.
The monster spawner spawns mobs in an 8*8*3 area around it when the player is within 16 blocks of the spawner, provided suitable spawning locations for the block's mob type can be found in the area. The block will attempt to spawn 4 mobs around it, then wait from 10 to 39.95 seconds before spawning again. When obtained as an item and placed, it will spawn pigs by default in the computer edition, or will appear empty in Pocket Edition. The spawned mob can be changed by using a spawn egg on the spawner.