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Borderlands is known for all of the crazy weapons and items you'll find, and the random loot generator is in full effect here in the Pre-Sequel. This means that there's always some new gun to find around the corner, either by opening up treasure chests or finding them from off the bodies of the recently deceased.
2. In Borderlands 1 the second playthrough had a playthrough 2.5 once you beat The Destroyer, which changed the game so enemies (and most mission rewards) scaled to your level. Because of this it was best to play only story missions until beating the Destroyer so mission loot would be the best loot possible.he system is mostly the same as it was in Borderlands 1: Beating playthrough one does nothing except unlock playthrough two (True Vault Hunter Mode), beating playthrough 2 scales enemies and rewards to your level, unlocking playthrough 3 (if you're level 50, I believe).