1 Add them together and divide by two for the median value. ( 2 If the two numbers in the middle are the same, that number is your median.) If you're working with the numbers 1, 2, 5, 3, 7, and 10, then your two middle numbers are 5 and 3. 3  Add up 5 and 3 to get 8 and divide this result by 2 to get 4 as your mode.
Statistics: Scientific method Â· Research methods Â· Experimental design Â· Undergraduate statistics courses Â· Statistical tests Â· Game theory Â· Decision theory. Randomization is the process of making something random; this can mean: Generating a random permutation of a sequence (such as when shuffling cards). Selecting a random sample of a population (important in statistical sampling). Generating random numbers: see Random number generation. Applications Edit. Randomization is used extensively in the field of gambling. Imperfect randomization may allow a skilled gambler to have an advantage, so much research has been devoted to effective randomization. A classic example of randomization is shuffling playing cards.
Generalization. Generalization occurs when a person learns a response to a particular stimulus and then makes the same response to similar stimuli. For example, if a person was conditioned to fear dogs, generalization might take the form of that person fearing all four-legged animals, such as a horse or a goat.lassical conditioning includes two requirements. First, a natural relationship must exist between a stimulus, such as an object or an event, and a reaction. Second, the stimulus that elicits the reaction is paired with a neutral stimulus, typically for several trials.