Over the course of May in Bozeman, the length of the day is rapidly increasing. From the start to the end of the month, the length of the day increases by 1 hour, 7 minutes, implying an average daily increase of 2 minutes, 13 seconds, and weekly increase of 15 minutes, 34 seconds.
There is no inheritance for structs as there is for classes. A struct cannot inherit from another struct or class, and it cannot be the base of a class. Structs, however, inherit from the base class object. A struct can implement interfaces, and it does that exactly as classes do. Here's a code snippet of a struct implementing an interface:
struct Person is a datatype and can be used in exactly the same way as we use int, float, or other C++ datatypes. struct Person is not a variable name and to use a struct you must first define variables of that type. This can be done in two ways. When you originally define a struct you can define a variable or variables. In the definition above, tom is the name of a variable of type struct Person. We could declare more than one variable this way.