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Ok, but really... In general: Creative Directors steer the ship. Art Directors (usually paired with copywriters) are the deck hands. As an art director, you can think of me as the day-to-day worker. We get a specific brief, and then generate ideas based on it. We draw and comp up rough ads.
A game director direct games. I'm pretty sure he directs the game. The director is the person who calls the shots in terms of game's structure. That includes deciding what level is kept, what level is cut, what music is kept, what music is cut, what gameplay item or feature is kept, what is cut, etc.