In the study, scientists observed how children and adults combine perspective and binocular depth information. Results show that the ability to use the two kinds of depth information together does not take place until the approximate age of 12.
A tutorial on how to make a grass and realistic sky environment with Mental Ray in 3ds Max. Cool sun and halo effects. 3ds Max Grass Tutorial. First, you will create a Plane object, and then add a Noise modifier.On top of that apply a Hair and Fur modifier. This will be used to simulate realistic grass. We create the sun and the sky with the Daylight System. Add a Lens and Ring Effect for the sun and a cool realistic effect.ow to make a Grass Field and realistic Sky environment. Plane. Use Height: 100 and Width: 100. Then add a Noise modifier to the plane. Select the plane and go to Modify panel and select Noise. Use Seed: 2; Scale: 70 and on the strength, Z: 15. Now apply Hair and Fur modifier on it.
Lightly water the complete area, you will want to do this daily for the first couple of weeks (assuming you have no rain). After that, water lightly every 2 to 3 days. Basically you don't want the ground drying out. Once the grass is 4inches (100mm) high or higher, it is ready for its first mowing. Personally, I would mow to a final cut height of 3inches (75mm) or higher. The higher the better IMHO. You don't want to mow Annual Ryegrass too short, especially in your part of the country (warm and humid)...