public function getName()
	{
		if (0 === count($this->queue)) {
			return false;
		}

        /** @var $detector ResolverInterface */
        foreach ($this->queue as $detector) {
			$name = $detector->getName();
			if (empty($name) && $name !== '0') {
				// No resource found; try next resolver
				continue;
			}

			// Resource found; return it
			$this->lastStrategyFound = $detector;
			return $name;
		}

		return false;
	}
public function getName()
	{
		if (0 === count($this->queue)) {
			return false;
		}

        /** @var $detector ResolverInterface */
        foreach ($this->queue as $detector) {
			$name = $detector->getName();
			if (empty($name) && $name !== '0') {
				// No resource found; try next resolver
				continue;
			}

			// Resource found; return it
			$this->lastStrategyFound = $detector;
			return $name;
		}

		return false;
	}
public function getName ( ) { if ( 0 === count ( $ this -> queue ) ) { return false ; } /** @var $detector ResolverInterface */ foreach ( $ this -> queue as $ detector ) { $ name = $ detector -> getName ( ) ; if ( empty ( $ name ) && $ name !== '0' ) { // No resource found; try next resolver continue ; } // Resource found; return it $ this -> lastStrategyFound = $ detector ; return $ name ; } return false ; }
Attain To Name based on strategy found in class

@return string|false
Attain To Name based on strategy found in class