function(render, body) {
        var bodyRender = body.render,
            texturePath = bodyRender.sprite.texture,
            texture = _getTexture(render, texturePath),
            sprite = new PIXI.Sprite(texture);

        sprite.anchor.x = body.render.sprite.xOffset;
        sprite.anchor.y = body.render.sprite.yOffset;

        return sprite;
    }
function(render, body) {
        var bodyRender = body.render,
            texturePath = bodyRender.sprite.texture,
            texture = _getTexture(render, texturePath),
            sprite = new PIXI.Sprite(texture);

        sprite.anchor.x = body.render.sprite.xOffset;
        sprite.anchor.y = body.render.sprite.yOffset;

        return sprite;
    }
function ( render , body ) { var bodyRender = body . render , texturePath = bodyRender . sprite . texture , texture = _getTexture ( render , texturePath ) , sprite = new PIXI . Sprite ( texture ) ; sprite . anchor . x = body . render . sprite . xOffset ; sprite . anchor . y = body . render . sprite . yOffset ; return sprite ; }
Creates a body sprite
@method _createBodySprite
@private
@param {RenderPixi} render
@param {body} body
@return {PIXI.Sprite} sprite
@deprecated
Creates a body sprite