function domSafeRandomGuid() {
    var _arguments = arguments;
    var _again = true;

    _function: while (_again) {
        numberOfBlocks = output = num = undefined;

        var s4 = function s4() {
            return Math.floor((1 + Math.random()) * 65536).toString(16).substring(1);
        };

        _again = false;
        var numberOfBlocks = _arguments[0] === undefined ? 4 : _arguments[0];

        var output = '';
        var num = numberOfBlocks;
        while (num > 0) {
            output += s4();
            if (num > 1) output += '-';
            num--;
        }

        if (null === document.getElementById(output)) {
            return output;
        } else {
            _arguments = [numberOfBlocks];
            _again = true;
            continue _function;
        }
    }
}
function domSafeRandomGuid() {
    var _arguments = arguments;
    var _again = true;

    _function: while (_again) {
        numberOfBlocks = output = num = undefined;

        var s4 = function s4() {
            return Math.floor((1 + Math.random()) * 65536).toString(16).substring(1);
        };

        _again = false;
        var numberOfBlocks = _arguments[0] === undefined ? 4 : _arguments[0];

        var output = '';
        var num = numberOfBlocks;
        while (num > 0) {
            output += s4();
            if (num > 1) output += '-';
            num--;
        }

        if (null === document.getElementById(output)) {
            return output;
        } else {
            _arguments = [numberOfBlocks];
            _again = true;
            continue _function;
        }
    }
}
function domSafeRandomGuid ( ) { var _arguments = arguments ; var _again = true ; _function : while ( _again ) { numberOfBlocks = output = num = undefined ; var s4 = function s4 ( ) { return Math . floor ( ( 1 + Math . random ( ) ) * 65536 ) . toString ( 16 ) . substring ( 1 ) ; } ; _again = false ; var numberOfBlocks = _arguments [ 0 ] === undefined ? 4 : _arguments [ 0 ] ; var output = '' ; var num = numberOfBlocks ; while ( num > 0 ) { output += s4 ( ) ; if ( num > 1 ) output += '-' ; num -- ; } if ( null === document . getElementById ( output ) ) { return output ; } else { _arguments = [ numberOfBlocks ] ; _again = true ; continue _function ; } } }
generate a guid that is tested unique against id's on the current doc
generate a guid that is tested unique against id s on the current doc