function() {
				if (flowState.__frozen) return;
				
				if (flowState.__timeoutId) {
					clearTimeout(flowState.__timeoutId);
					delete flowState.__timeoutId;
				}
				
				var blockIdx = flowState.__nextBlockIdx ++;
				var block = thisFlow.blocks[blockIdx];
				
				if (block === undefined) {
					return;
				}
				else {
					applyArgs(block, flowState, arguments);
				}
			}
function() {
				if (flowState.__frozen) return;
				
				if (flowState.__timeoutId) {
					clearTimeout(flowState.__timeoutId);
					delete flowState.__timeoutId;
				}
				
				var blockIdx = flowState.__nextBlockIdx ++;
				var block = thisFlow.blocks[blockIdx];
				
				if (block === undefined) {
					return;
				}
				else {
					applyArgs(block, flowState, arguments);
				}
			}
function ( ) { if ( flowState . __frozen ) return ; if ( flowState . __timeoutId ) { clearTimeout ( flowState . __timeoutId ) ; delete flowState . __timeoutId ; } var blockIdx = flowState . __nextBlockIdx ++ ; var block = thisFlow . blocks [ blockIdx ] ; if ( block === undefined ) { return ; } else { applyArgs ( block , flowState , arguments ) ; } }
The flowState is the actual object each step in the flow is applied to. It acts as a callback to the next function. It also maintains the internal state of each execution and acts as a place for users to save values between steps of the flow.
The flowState is the actual object each step in the flow is applied to . It acts as a callback to the next function . It also maintains the internal state of each execution and acts as a place for users to save values between steps of the flow .