func (a *Asset) SetNative() error {
	newa, err := NewAsset(AssetTypeAssetTypeNative, nil)
	if err != nil {
		return err
	}
	*a = newa
	return nil
}
func (a *Asset) SetNative() error {
	newa, err := NewAsset(AssetTypeAssetTypeNative, nil)
	if err != nil {
		return err
	}
	*a = newa
	return nil
}
func ( a * Asset ) SetNative ( ) error { newa , err := NewAsset ( AssetTypeAssetTypeNative , nil ) if err != nil { return err } * a = newa return nil }
// SetNative overwrites `a` with the native asset type
SetNative overwrites a with the native asset type