void function ( List < EventsOfOneEntity > arg0 ) { this . allEvents . addAll ( arg0 ) ; }
add a list of eventsofoneentity instances into the existing list concode_field_sep String entityType concode_elem_sep String entityId concode_elem_sep List<TimelineEvent> events concode_elem_sep List<EventsOfOneEntity> allEvents concode_field_sep void addEvent concode_elem_sep void addEvent concode_elem_sep List<TimelineEvent> getEvents concode_elem_sep void setEntityId concode_elem_sep String getEntityType concode_elem_sep String getEntityId concode_elem_sep List<EventsOfOneEntity> getAllEvents concode_elem_sep void setEvents concode_elem_sep void setEvents concode_elem_sep void setEntityType