Track function ( ) { Track loc0 = new Track ( ) ; tracks . add ( loc0 ) ; return loc0 ; }
create a new empty midi track and add it to this sequence . concode_field_sep float SMPTE_24 concode_elem_sep float divisionType concode_elem_sep float SMPTE_25 concode_elem_sep float PPQ concode_elem_sep float SMPTE_30 concode_elem_sep int resolution concode_elem_sep Vector<Track> tracks concode_elem_sep float SMPTE_30DROP concode_field_sep int getResolution concode_elem_sep long getMicrosecondLength concode_elem_sep Patch[] getPatchList concode_elem_sep void init concode_elem_sep long getTickLength concode_elem_sep Track[] getTracks concode_elem_sep boolean deleteTrack concode_elem_sep float getDivisionType