closes all client connections currently connected gracefully . note that this does not settle the actual payment channels and broadcast payment transactions , which must be done using the storedpaymentchannelserverstates which manages the states for the associatedwallet . concode_field_sep HandlerFactory eventHandlerFactory concode_elem_sep NioServer server concode_elem_sep Wallet wallet concode_elem_sep TransactionBroadcaster broadcaster concode_elem_sep ProtobufParser.Listener<Protos.TwoWayChannelMessage> protobufHandlerListener concode_elem_sep ProtobufParser<Protos.TwoWayChannelMessage> socketProtobufHandler concode_elem_sep int timeoutSeconds concode_elem_sep PaymentChannelServer paymentChannelManager concode_elem_sep PaymentChannelCloseException.CloseReason closeReason concode_elem_sep Coin minAcceptedChannelSize concode_elem_sep ServerConnectionEventHandler eventHandler concode_field_sep void bindAndStart concode_elem_sep ServerConnectionEventHandler onNewConnection