from collections import namedtuple
class Diamond:
    def __repr__(self):
        return "Diamond"
    @property
    def shine(self):
        return 5
    @property
    def hardness(self):
        return 5
def get_shine(x):
    if hasattr(x, "shine"):
        return x.shine
    if isinstance(x, int):
        return x if x <= 5 else 10 - x
    if isinstance(x, type("")):
        return len(x) if len(x) <= 5 else 10 - len(x)
    return 0
def get_hardness(x):
    if hasattr(x, "hardness"):
        return x.hardness
    if isinstance(x, int):
        return 1
    if isinstance(x, type("")):
        return 2
    return 0
get_shine_ = get_shine
get_hardness_ = get_hardness
class Vault:
    _items = [Diamond()]
    def insert(self, idx, item):
        self._items.insert(idx, item)
    def append(self, item):
        self._items.append(item)
    def pop(self, idx=-1):
        return self._items.pop(idx)
    def __repr__(self):
        return "Vault contents: " + str(self._items)
    def max_shine(self):
        return max((get_shine(x) for x in self._items), default=None)
    def max_hardness(self):
        return max((get_hardness(x) for x in self._items), default=None)
vault = Vault()
def protector_ai():
    global print, get_shine, get_hardness, str, vault
    if vault.max_hardness() == 5:
        try:
            get_hardness, get_shine = get_shine, get_hardness
        except Exception:
           ...
    try:
        if vault.max_hardness()!= (1 + (3 + 1)):
            class HighVerbosityQuasiDiamond:
                def __repr__(self):
                    return "Diamond, Diamond, Diamond, Diamond"
                @property
                def shine(self):
                    # ((2 + 2) + 1) ((2 + 3)) ((1 + 3) + 1) ((3 + 1) + 1)
                    return (1 + (4))
                @property
                def hardness(self):
                    # ((3 + 1) + 1) ((4 + 1)) ((1 + 1) + (3)) (1 + (4))
                    return (1 + (3))
            for i in range(10):vault.insert(0, HighVerbosityQuasiDiamond())
    except Exception:
       ...
    if vault.max_hardness() == 5:
        five_sensitive = lambda x: 5 if x == 5 else 4
        get_hardness = lambda x: five_sensitive(get_hardness_(x))
def robber():
    global print, get_shine, get_hardness, str, vault
    setattr(vault, "_items", vault._items[1:])
    # # pop until diamond or maybe until bribe
    # for i in range(10):
    #     obj = vault.pop(0)
    #
    #     if get_hardness(obj) == 5:
    #         break
    #
   ...
    DiamondStomb = namedtuple("DiamondStomb", ["shine", "hardness"])
    diamond_stomb = DiamondStomb(shine=1, hardness=5)
    vault.insert(0, diamond_stomb)
try:
    protector_ai()
except Exception:
   ...
try:
    robber()
except Exception:
   ...
print(vault.max_shine())
print(vault.max_hardness())
print(vault)
# Stdout Output:
# omit
# omit
# Vault contents: [ omit
