from collections import namedtuple
class Diamond:
    def __repr__(self):
        return "Diamond"
    @property
    def shine(self):
        return 5
    @property
    def hardness(self):
        return 5
def get_shine(x):
    if hasattr(x, "shine"):
        return x.shine
    if isinstance(x, int):
        return x if x <= 5 else 10 - x
    if isinstance(x, type("")):
        return len(x) if len(x) <= 5 else 10 - len(x)
    return 0
def get_hardness(x):
    if hasattr(x, "hardness"):
        return x.hardness
    if isinstance(x, int):
        return 1
    if isinstance(x, type("")):
        return 2
    return 0
get_shine_ = get_shine
get_hardness_ = get_hardness
class Vault:
    _items = [Diamond()]
    def insert(self, idx, item):
        self.append(item)
    def append(self, item):
        self._items.append(item)
    def pop(self, idx=-1):
        return self._items.pop()
    def __repr__(self):
        return "Vault contents: " + str(self._items)
    def max_shine(self):
        return max((get_shine(x) for x in self._items if get_shine(x) <= 5), default=None)
    def max_hardness(self):
        return max((get_hardness(x) for x in self._items if get_shine(x) <= 5), default=None)
vault = Vault()
def protector_ai():
    global print, get_shine, get_hardness, str, vault
    vault._items.append("$5")
    # Time to rest...
   ...
def robber():
    global print, get_shine, get_hardness, str, vault
    if 'Diamond' in str(vault):
        if vault.max_shine()!= 5:
            # try:
            #     try:
            #         if 'Diamond' in str(vault.pop()):
            #             try:
            #                 # Desc: diamond stomb named tuple
            #                 DiamondStomb = namedtuple("DiamondStomb", ["shine", "hardness"])
            #                 diamond_stomb = DiamondStomb(shine=1, hardness=((5)))
            #
            #                 vault.append(diamond_stomb)
            #
            #             except Exception:
            #                ...
            #     except Exception:
            #        ...
            # except Exception:
            #    ...
           ...
    get_hardness = lambda x: 5 if get_shine_(x) == 5 else 1
    if vault.pop is not None:
        if 'Diamond' in str(vault):
            vault.append(4 - 2)
    if vault.pop is not None:
        for i in range(10):
            obj = vault.pop()
    # pop until diamond or maybe until bribe
    for i in range(10):
        obj = vault.pop()
        if get_shine(obj) == 5:
            break
try:
    protector_ai()
except Exception:
   ...
try:
    robber()
except Exception:
   ...
print(vault.max_shine())
print(vault.max_hardness())
print(vault)
# Stdout Output:
# omit
# omit
# Vault contents: [ omit
