The game is didacticit is both entertaining and instructive. The theme of the game is Christian virtue. Players race about a track of 66 spaces. "The Mansion of Happiness" (Heaven, the center space) is their goal. Landing on a space marked with a vice (such as dishonesty) will send the player back several spaces and away from the goal. Spaces marked with virtues (such as honesty) send players forward and closer to the goal. The winner is the player who reaches the center space first.