The team at Revolution had very high ambitions for the game, but there was a lot of competition. Revolution had a team which created some very successful adventures, but to move to the next level, they needed to bring the best from other creative industries. Charles Cecil convinced a layout artist, Eoghan Cahill to join the project. He and his friend Neil Breen, who had both worked at the Don Bluth studios in Dublin, drew all the backgrounds in pencil, and the team then digitally colored them in Photoshop.