"Broken Sword: The Shadow of the Templars" spawned three sequels. The first, "Broken Sword II: The Smoking Mirror" was released in 1997 and is the only game in the series that does not follow the Knights Templar story line. It uses the same engine as the first "Broken Sword" game. Six years later, Revolution released "Broken Sword: The Sleeping Dragon", which moved to 3D graphics, and is the only game in the series that uses a direct control mechanism. It uses the RenderWare engine. In 2006, the company "Broken Sword: The Angel of Death" (released as "Secrets of the Ark: A Broken Sword Game"' in North America), which returns to the point 'n' click system used in the first two games, and is the only game in the series not released on any console. The game uses Sumo Digital's engine. In 2009, Revolution released a director's cut of the first game, named "Broken Sword: The Shadow of the Templars - Director's Cut". The company released a remastered edition of the second, named "Broken Sword: The Smoking Mirror - Remastered", in 2010. Revolution has confirmed that there will be a new "Broken Sword" game in the future, and in 2D, but did not confirm they are currently making one.