Interestingly, the game started development even before the first game was finished. It was even made by an entirely different development team in Capcom from the first game. It is said that Capcom started work on "Devil May Cry 2" without the first game's team even knowing about it. On top of all this, Capcom did not hire Hideki Kamiya (the first game's director), but hired a mystery director whose name was never shared outside of Capcom. Said director also had no experience directing before making "Devil May Cry 2". Since Capcom was disappointed with the inexperienced team's progress, Capcom fired the game's first director and hired the game's new director, Hideaki Itsuno. Itsuno would be the director the last five to four months before the game's release. Although the game still had worse reviews than in the first game, many people would argue that Itsuno made the game much better than it could have been under the first director. For this reason, Itsuno would be hired again as the director of the game's sequel, "". The game also had a lower difficulty as a response to complaints about the first game's difficulty.