The player can choose to either be good or evil. Completing good deeds will award the character good points and will produce a positive alignment and committing evil acts will add evil points and produce a negative alignment. The character's appearance will also change if the player makes the character's alignment strong enough. If the character has a strong enough positive alignment, a halo will appear above the character's head and if the character has a strong enough negative alignment, a red haze will rise from around his legs, he will draw flies, and will have glowing red eyes and horns.