In role playing games such as "Dungeons and Dragons" or "Final Fantasy," a player generally makes or chooses a character that may be nothing like themself. The character is usually of a race and class (often not real) such as zombie, berserker, rifleman, elf, or cleric, each with their own strengths and weaknesses. The skills of the characters (such as magic and fighting ability) are given as numbers which can be made better as the gamer plays through the game and gains experience points through doing quests or fighting enemies.