The Beast-Jewel of Mars
 

 By V. E. THIESSEN
 
 
 The city was strange, fantastic, beautiful. He'd never been there before, yet already he was a fabulous legendâ€”a dire, hateful legend.
 
 [Transcriber's Note: This etext was produced from Planet Stories Spring 1955. Extensive research did not uncover any evidence that the U.S. copyright on this publication was renewed.]
 
 
 
 He lay on his stomach, a lean man in faded one piece dungarees, and an odd metallic hat, peering over the side of the canal. Behind him the little winds sifted red dust into his collar, but he could not move; he could only sit there with his gaze riveted on the spires and minarets that twinkled in the distance, far down the bottom of the canal.
 
 One part of his mind said, This is it, this is the fabled city of Mars. This is the beauty and the fantasy and the music of the legends, and I must go down there. Yet somewhere deeper in his mind, deep in the primal urges that kept him from death, the warning was taut and urgent. Get away. They have a part of your mind now. Get away from the city before you lose it all. Get away before your body becomes a husk, a soulless husk to walk the low canals with sightless eyes, like those who came before you.
 
 
 He strained to push back from the edge, trying to get that fantastic beauty out of his sight. He fought the lids of his eyes, fought to close them while he pushed himself back, but they remained open, staring at the jeweled towers, and borne on the little winds the thin wail of music reached him, saying, Come into the city, come down into the fabled city .
 
 He slid over the edge, sliding down the sloping sides of the canal. The rough sandstone tore at his dungarees, tore at his elbow where it touched but he did not feel the pain. His face was turned toward the towers, and the sound of his breathing was less than human.
 
 His feet caught a projecting bit of stone and were slowed for an instant, so that he turned sideways and rolled on, down into the red dust bottom of the canal, to lie face down in the dust, with the chin strap of the odd metallic hat cutting cruelly into his chin.
 
 He lay there an instant, knowing that now he had a chance. With his face down like this, and the dust smarting his eyes the image was gone for an instant. He had to get away, he knew that. He had to mount the sides of the canal and never look back.
 
 He told himself, "I am Eric North, from Earth, the Third Planet of Sol, and this is not real."
 
 He squirmed in the dust, feeling it bite his cheeks; he squirmed until he could get up and see nothing but the red sand stone walls of the canal. He ran at the walls and clawed his way up like an animal in his haste. He wouldn't look again.
 
 The wind freshened and the tune of the music began to talk to him. It told of going barefoot over long streets of fur. It told of jewels, and wine, and women as fair as springtime. These and more were in the city, waiting for him to claim them.
 
 He sobbed, and clawed forward. He stopped to rest, and slowly his head began to turn. He turned, and the spires and minarets twinkled at him, beautiful, soothing, stopping the tears that had welled down his cheeks.
 
 When he reached the bottom of the canal he began to run toward the city.
 
 When he came to the city there was a high wall around it, and a heavy gate carved with lotus blossoms. He beat against the gate and cried,
"Oh! Let me in. Let me in to the city!" The music was richer now, as if it were everywhere, and the gate swung open without the faintest sound.
 
 A sentinel stood before the opened gate at the end of a long blue street. He was dressed in red silk with his sleeves edged in blue leopard skin, and he wore a belt with a jeweled short sword. He drew the sword from its scabbard, and bowed forward until the point of the sword touched the street of blue fur. He said, "I give you the welcome of my sword, and the welcome of the city. Speak your name so that it may be set in the records of the dreamers."
 
 The music sang, and the spires twinkled, and Eric said, "I am Eric North!"
 
 The sword point jerked, and the sentinel straightened. His face was white. He cried aloud, "It is Eric the Bronze. It is Eric of the Legend." He whirled the sword aloft, and smashed it upon Eric's metal hat, and the hatred was a blue flame in his eyes.
 
 

 
 When Eric regained consciousness the people of the city were all about him. They were very fair, and the women were more beautiful than music. Yet now they stared at him with red hate in their eyes. An older man came forward and struck at the copper hat with a stick. The clang deafened Eric and the man cried, "You are right. It is Eric the Bronze. Bring the ships and let him be scourged from the city."
 
 The man drew back the stick and struck again, and Eric's back took fire with the blow. The crowd chanted, "Whips, bring the whips," and fear forced Eric to his feet. He fled then, running on the heedless feet of panic, outstripping those who were behind him until he passed through the great gates into the red dust floor of the canal. The gates closed behind him, and the dust beat upon him, and he paused, his heart hammering inside his chest like a great bell clapper. He turned and looked behind to be sure he was safe.
 
 The towers twinkled at him, and the music whispered to him, "Come back, Eric North. Come back to the city."
 
 He turned and stumbled back to the great gate and hammered on it until his fists were raw, pleading for it to open and let him back.
 
 And deep inside him some part of his mind said, "This is a madness you cannot escape. The city is evil, an evil like you have never known," and a fear as old as time coursed through his frame.
 
 He seized the copper hat from his head, and beat on the lotus carvings of the great door, crying, "Let me in! Please, take me back into the city."
 
 And as he beat the city changed. It became dull and sordid and evil, a city of disgust, with every part offensive to the eye. The spires and minarets were gargoyles of hatred, twisted and misshapen, and the sound of the city was a macabre song of hate.
 
 He stared, and his back was chill with superstitions as old as the beginning of man. The city flickered, changing before his eyes until it was beautiful again.
 
 He stood, amazed, and put the metal hat back on his head. With the motion the shift took place again, and beauty was ugliness. Amazed, he stared at the illusion, and the thought came to him that the metal hat had not entirely failed him after all.
 
 He turned and began to walk away from the city, and when it began to call he took the hat off his head and found peace for a time. Then when it began again he replaced the hat, and revulsion sped his footsteps. And so, hat on, hat off, he made his way down the dusty floor of the canal, and up the rocky sides until he stood on the Martian desert, and the canal was a thin line behind him. He breathed easily then, for he was beyond the range of the illusions.
 
 And now that his mind was his own again he began to study the problem, and to understand something of the nature of the forces against which he had been pitted.
 
 The helmet contained an electrical circuit, designed as a shield against electrical waves tuned to affect his brain. But the hat had failed because the city, whatever it was, had adjusted to this revised pattern as he had approached it. Hence, the helmet had been no defense against illusion. However, when he had jerked the helmet off suddenly to beat on the door, his mental pattern had changed, too suddenly, and the machine caught up only after he had glimpsed another image. Then as the illusion adjusted replacing the helmet threw it off again.
 
 He grinned wryly. He would have liked to know more about the city, whatever it was. He would have liked to know more about the people he had seen, whether they were real or part of the illusion, and if they were as ugly as the second city had been.
 
 Yet the danger was too great. He would go back to his ship and make the arrangements to destroy the city. The ship was armed, and to deliver indirect fire over the edge of the canal would be simple enough. Garve North, his brother, waited back at the ship. If he knew of the city he would have to go there. Eric must not take a chance on that. After they had blasted whatever it was that lay in the canal floor, then it would be time enough to tell Garve, and go down to see what was left.
 
 The ship rested easily on the flat sandstone area where he had established base camp. Its familiar lines brought a smile to Eric's face, a feeling of confidence now that tools and weapons were his again.
 
 He opened the door and entered. The lock doors were left open so that he could enter directly into the body of the ship. He came in in a swift leap, calling, "Garve! Hey, Garve, where are you?"
 
 The ship remained mute. He prowled through it, calling, "Garve," wondering where the young hothead had gone, and then he saw a note clipped to the control board of the ship. He tore it loose impatiently and began to read. Garve had scrawled:
 
 "Funny thing, Eric. A while ago I thought I heard music. I walked down to the canal, and it seemed like there were lights, and a town of some sort far down the canal. I wanted to investigate, but thought I'd better come back. But the thing has been in my mind for hours now, and I'm going down to see what it is. If you want to follow, come straight down the canal."
 
 Eric stared at the note, and the line of his jaw was white. Apparently Garve had seen the city from farther away, and its effect had not been so strong. Even so, Garve's natural curiosity had done the rest.
 
 Garve had gone down to the city, and Garve had no shielded hat. Eric selected two high explosive grenades from the ship's arsenal. They were small but they packed a lot of power. He had a pistol packed with smaller pellets of the same explosive, and he had the hat. That should be adequate. He thrust the bronze hat back on his head and began walking back to the canal.
 
 

 
 The return back to the city would always live in his mind as a phantasmagora, a montage of twisted hate and unseemly beauty. When he came again to the gate he did not attempt to enter, but circled the wall, hat on, hat off, stiff limbed like a puppet dancing to the same tune over and over again. He found a place where he could scale the wall, and thrust the helmet on his head, and clawed up the misshapen wall. It was all he could do to make himself drop into the ugly city.
 
 He heard a familiar voice as he dropped. "Eric," the voice said. "Eric, you did come back." The voice was his brother's, and he whirled, seeking the voice. A figure stood before him, a twisted caricature of his brother. The figure cried, "The hat! You fool, get rid of that hat!" The caricature that was his brother seized the hat, and jerked so hard that the chin strap broke under Eric's chin. The hat was flung away and sailed high and far over the fence and outside the city.
 
 The phantasm flickered, the illusion moved. Garve was now more handsome than ever, and the city was a dream of delight. Garve said, "Come," and Eric followed down a street of blue fur. He had no will to resist.
 
 Garve said, "Keep your head down and your face hidden. If we meet someone you may not be recognized. They won't be expecting you from this side of the city."
 
 Eric asked, "You knew I'd come after you?"
 
 "Yes. The Legend said you'd be back."
 
 Eric stopped and whirled to face his brother. "The Legend? Eric the Bronze? What is this wild fantasy?"
 
 "Not so loud!" Garve's voice cautioned him. "Of course the crowd called you that because of the copper hat and your heavy tan. But the Elders believe so too. I don't know what it is, Eric, reincarnation, prophesy, superstition, I only know that when I was with the Elders I believed them. You are a part of a Legend. You are Eric the Bronze."
 
 Eric looked down at his sun tanned hands and flexed them. He loosened the explosive pistol in its holster. At least he was going to be a well armed, well prepared Legend. And while one part of his mind marveled at the city and relaxed into a pleasure as deep as a dream, another struggled with the almost forgotten desire to rescue his brother and escape. He asked, "Who are the Elders?"
 
 "We are going to them, to the center of the city." Garve's voice sharpened, "Keep your head down. I think the last two men we passed are looking after us. Don't look back."
 
 After a moment Garve said, "I think they are following us. Get ready to run. If we are separated, keep going until you reach City Center. The Elders will be expecting you." Garve glanced back, and his voice sharpened, "Now! Run!"
 
 They ran. But as they ran figures began to converge upon them. Farther up the street others appeared, cutting off their flight.
 
 Garve cried, "In here," and pulled Eric into a crevice between two buildings. Eric drew his gun, and savagery began to dance in his eyes. The soft fur muffled sounds of pursuit closed in upon them.
 
 Garve put one hand on Eric's gun hand and said, "Wait here. And if you value my life, don't use that gun." Then he was gone, running deerlike down the street.
 
 For an instant Eric thought the ruse had succeeded. He heard cries and two men passed him running in pursuit. But then the cry came back. "Let him go. Get the other one. The other one."
 
 Eric was seen an instant later, and the people of the city began to converge upon him. He could have destroyed them all with his charges in the gun, but his brother's warning shrieked in his ears, "If you value my life don't use the gun."
 
 There was nothing he could do. Eric stood quietly until he was taken prisoner. They moved him to the center of the wide fur street. Two men held his arms, and twisted painfully. The crowd looked at him, coldly, calculatingly. One of them said, "Get the whips. If we whip him he will not come back." The city twinkled, and the music was so faint he could hardly hear it.
 
 There was only one weapon Eric could use. He had gathered from Garve's words that these people were superstitious.
 
 He laughed, a great chest-shattering laugh that gusted out into the thin Martian air. He laughed and cried in a great voice, "And can you so easily dispose of a Legend? If I am Eric of the Legend, can whips defeat the prophesy?"
 
 There was an instant when he could have twisted loose. They stood, fear-bound at his words. But there was no place to hide, and without the use of his weapons Eric could not have gone far. He had to bluff it out.
 
 

 
 Then one of the men cried, "Fools! It is true. We must take no chance with the whips. He would come back. But if he dies here before us now, then we may forget the prophesy."
 
 The crowd murmured and a second voice cried, "Get the sword, get the guards, and kill him at once!"
 
 Eric tensed to break away but now it was too late. His captors were alert. They increased the twist on his arms until he almost screamed with the pain.
 
 The crowd parted, and the guard came through, his red silk clothing gleaming in the sun, his sword bright and deadly. He stopped before Eric, and the sword swirled up like a saber, ready for a slashing cut downward across Eric's neck.
 
 A woman's voice, soft and yet authoritative, called, "Hold!" And a murmur of respect rippled through the crowd.
 
 "Nolette! The Daughter of the City comes."
 
 Eric turned his gaze to the side and saw the woman who had spoken. She was mounted upon a black horse with a jeweled bridle. She was young and her hair was long and free in the wind. She had ridden so softly across the fur street that no one had been aware of her presence.
 
 

 
 She said, "Let me touch this man. Let me feel the pulse of his heart so that I may know if he is truly the Bronze one of the Legend. Give me your hand, stranger." She leaned down and grasped his hand. Eric shook his arms free, and reached up and clung to the offered hand, thinking,
"If I pull her down perhaps I can use her as a shield." He tensed his muscles and began to pull.
 
 She cried, "No! You fool. Come up on the horse," and pulled back with an energy as fierce as his own. Then he had swung up on the horse, and the animal leaped forward, its muffled gallop beating out a tattoo of freedom.
 
 Eric clung tightly to the girl's waist. He could feel the young suppleness of her body, and the fine strands of her hair kept swirling back into his face. It had a faint perfume, a clean and heady scent that made him more aware of the touch of her waist. He breathed deeply, oddly happy as they rode.
 
 After five minutes ride they came to a building in the center of the city. The building was cubical, severe in line and architecture, and it contrasted oddly with the exquisite ornament of the rest of the city. It was as if it were a monolith from another time, a stranger crouched among enemies.
 
 The girl halted before the structure and said, "Dismount here, Eric."
 
 Eric swung down, his arms still tingling with pleasure where he had held her. She said, "Knock three times on the door. I will see you again inside. And thank your brother for sending me to bring you here."
 
 Eric knocked on the door. The door was as plain as the building, made of a luminous plastic. It had all the beauty of the great gate door, but a more timeless, more functional beauty.
 
 The door opened and an old man greeted Eric. "Come in. The Council awaits you. Follow me, please."
 
 Eric followed down a hallway and into a large room. The room was obviously designed for a conference room. A great table stood in the room, made of the same luminous plastic as the door of the building. Six men sat at this conference table. Eric's guide placed him in a chair at the base of the T-shaped table.
 
 There was one vacant seat beside the head of the T, and as Eric watched, the young woman who had rescued him entered and took her place there. She smiled at Eric, and the room took on a warmth that it had lacked with only the older men present. The man at her right, obviously presiding here looked at Eric and spoke. "I am Kroon, the eldest of the elders. We have brought you here to satisfy ourselves of your identity. In view of your danger in the City you are entitled to some sort of explanation." He glanced around the room and asked, "What is the judgment of the elders?"
 
 

 
 Eric caught a faint nod here, a gesture there. Kroon nodded as if in satisfaction. He turned to the girl, "And what is your opinion, Daughter of the City?"
 
 Nolette's expression held sorrow, as if she looked into the far future. She said, "He is Eric the Bronze. I have no doubt."
 
 Eric asked, "And what is this Legend of Eric the Bronze? Why am I so despised in the city?"
 
 Kroon answered, "According to the Ancient Legend you will destroy the city. This, and other things."
 
 Eric gaped. No wonder the crowd had shown such hatred. But why were the elders so friendly? They were obviously the governing body, and if there was strife between them and the people it had not shown in the respect the crowd had accorded Nolette.
 
 Kroon said, "I see you are puzzled. Let me tell you the story of the City. The City is old. It dates from long ago when the canals of Mars ran clear and green with water, and the deserts were vineyards and gardens. The drouth came, and the changes in climate, and soon it became plain that the people of Mars were doomed. They had ships, and could build more, and gradually they left to colonize other planets. Yet they could take little of their science. And fear and riots destroyed much. Also there were those who were filled with love for this homeland, and who thought that one day it might be habitable again. All the skill of the ancient Martian fathers went into the building of a giant machine, the machine that is the City, to protect a small colony of those who were chosen to remain on Mars."
 
 "This whole city is a machine!" Eric asked.
 
 "Yes, or the product of one. The heart of it lies underneath our feet, in caverns beneath this building. The nature of the machine is this, that it translates thought into reality."
 
 Eric stared. The idea was staggering.
 
 "This is essentially simple, although the technology is complex. It is necessary to have a recording device, to capture thought, a transmuting device capable of transmuting the red dust of the desert into any sort of material desired, and a construction device, to assemble this material into the pattern already recorded from thought." Kroon paused.
"You still doubt, my friend. Perhaps you are thirsty after your escape. Think strongly of a tall glass of cold water, visualize it in your mind, the sight and the fluidity and the touch of it."
 
 Eric did so. Without warning a glass of water stood on the table before him. He touched the water to his lips. It was cool and satisfying. He drank it, convinced completely.
 
 Eric asked, "And I am to destroy the City?"
 
 "Yes. The time has come."
 
 "But why?" Eric demanded. For an instant he could see the twinkling beauty as clearly as if he had stood outside the walls of this building.
 
 Kroon said, "There are difficulties. The machine builds according to the mass will of the people, though it is sensitive to the individual in areas where it does not conflict with the imagination of the mass. We have had strangers, visitors, and even our own people, who grew drunk with the power of the machine, who dreamed more and more lust and greed into existence. These were banished from the city, and so strong is the call of the city that many of them became victims of their own evilness, and now walk mindlessly, with no thought but to seek for the beauty they have lost here."
 
 Kroon sighed. "The people have lost the will to learn. Many do not even know of the machine. Our science is almost gone, and only a few of us, the dreamers, the elders, have kept alive the old knowledge of the machine and its history. By the collected powers of our imagination we build and control the outward appearance of the city.
 
 "We have passed this down from father to son. A part of the ancient Legend is that the builders made provisions for the machine to be destroyed when contact with outsiders had been made once again, so that our people would again have to struggle forward to knowledge and power. The instrument of destruction was to be a man termed Eric the Bronze. It is not that you are reborn. It is just that sometime such a man would come."
 
 Eric said, "I can understand the Bronze part. They had thought that a space man might well be sun tanned. They had thought that a science to protect against this beautiful illusion would provide a metal shield of some sort, probably copper in nature. That such a man should come is inevitable. But why Eric. Why the name Eric?"
 
 For the first time Nolette spoke. She said quietly, "The name Eric was an honorable name of the ancient fathers. It must have been their thought that the new beginning should wait for some of their own far flung kind to return."
 
 Eric nodded. He asked, "What happens now?"
 
 "Nothing. Dwell here with us and you will be safe from our people. If the prediction is not soon fulfilled and you are not the Eric of the Legend, you may stay or go as you desire."
 
 "My brother, Garve. What about him?"
 
 "He loves the city. He will also stay, though he will be outside this building." Kroon clasped his hands. "Nolette, will you show Eric his quarters?"
What is the plot of the story?
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Eric North, a man from Earth, is lying on his stomach and thinking whether he should go down to the bottom of the canal before him, where the beauty of the fabled city of Mars calls the youth. After a short resistance, Eric surrenders to the call of the city, rushes towards it and starts beating the gate to get in. Upon hearing Eric's name, the sentinel screams it out loud and strikes the man with hatred, mentioning some kind of a legend. A crowd full of hatred gathers, but Eric manages to escape from the city. Nevertheless, it calls again and he starts pleading at the gates to be let back, even though he knows it's insane. Shortly after, Eric realizes, with the help of taking off his hat, that the beauty is an illusion and walks away on a safe distance. He figures out putting the hat on and off confuses the machine and the illusion disappears. He decides to destroy the city without exploring further not to put himself and his brother in danger. Nevertheless, turns out that Garve, the brother, followed his curiosity and went to the city. When the two meet, Garve takes off Eric's head and mentions the legend about Eric which everyone in the city believes. While heading to the city center, the two are followed and Garve asks his brother not to use the gun, which results in Eric's capture. Eric bluffs, threatening people with the prophecy, but they decide to kill him. A respected young woman, Nolette, suddenly saves him and brings before the council. There Eric learns the story of the city, which is a small colony of those who chose to remain on Mars during the drought and a machine was created there to translate thought into reality. Now people become lustful, lose their will to learn and many of those banished have lost their minds. That's why the city has to be destroyed and Eric is the instrument. Then Eric is led to his quarters in the building of the Elders, and his brother stays in the city as well, though in another place.
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Eric North, from Earth, is trying to escape the illusion of a grand, but evil city on Mars. A machine buried deep under the city is controlling this facade, to make the city unspeakably beautiful, luring Eric in. He tries his best to avert his eyes from the city, but sweet music pours out of it, and he goes back, banging on the door to be let in. He wears a copper helmet, designed to shield him from the fabricated beauty of the place, but it doesn't seem to work. He is met by a sentinel guarding the city, who attacks him with a sword when he tells the guard his name. He exclaims that Eric is "Eric the Bronze''. Eric wakes up with the people of the city crowding around him. They agree to execute him, but Eric is able to escape, making it back to his ship, where he expects to meet his brother Garve. He realises that if he continues to take the helmet he is wearing on and off, he can see past the illusion of the city, for what it truly is, and escapes it's pull. When he arrives on the ship, he sees a note from Garve, telling Eric that he heard the sweet music of the city, and has gone to explore it. Eric takes two grenades and his pistol, and goes to save Garve. He scales the outer wall of the city, soon meeting Garve. He steals the copper helmet away from Eric, throwing it over the wall. He tells Eric to keep his face hidden so the people of the city won't see him. He relays how the elders of the city told him the legend of Eric The Bronze, whom they are going to see now. They are soon spotted and taken by two men to the centre of the city, where the mob plan on killing him again. Just then, a woman on a black horse appears. Her name is Nolette, The Daughter of the City. She takes Eric to the building in which the elders preside. Eric enters the room where they are waiting. They Tell Eric of how the city came to be. How the once lush Mars died, and the city was created to protect those who keep the ancient skills and science of Mars. The city is really a machine under their feet, and it can be changed into whatever an inhabitant thinks of. However, over time, the people grew drunk with the power of creation and turned evil. And so, it is time for the city to be destroyed. And as the prophecy states, Eric will be the one to carry out the destruction. They invite him to stay in the city with his brother until this time comes, and if after a while it doesn't, and the prophecy is wrong, he is free to go. 
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The story starts with Eric North, an Earth man, laying on the ground in the canal where he can see the spires and minarets in the distance. Those minarets and the city attracts him, but his mind fights this dangerous thought and reminds him the possibility of becoming a soulless husk. He refuses to look at it and walks away from the city. However, after reaching the bottom of the canal, he runs towards the city. As he gets nearer, he can hear richer music. The sentinel assumes that he is Eric the Bronze from the legend and hits Eric with his sword. The other people in the city also look at him with hatred and want to whip him. He gets so scared that he runs away. When he is attracted to come back again, he realizes that his metal helmet is able to defend the illusions for a short while. Thus, on his way back to his ship he keeps putting the helmet on and taking it off. He assumes that the helmet’s electrical circuit is able to defend against the illusion for a while since it takes some time for the illusions to adjust the waves to affect him. Even though he seems very curious to learn more about the city, he decides to go back to the ship to his brother Grave North. 

On the ship, Eric realizes that Grave had also heard the beautiful music from the city. While the music did not force Grave, his curiosity lead him to the city. Eric gets some explosives and goes back to the city. Climbing the city’s wall, he is greeted by a caricature form of his brother. The caricature tells him to get rid of his hat as they walk to the city center where the Elders are expecting him. Realizing that they are being followed, they run separately. When Eric is finally captured, he remembers that his brother told him to not use the gun. Thus, he uses superstition and tells them that a Legend cannot be defeated with some simple whips. They decide to kill him instead. Before he is killed, Nolette, the Daughter of the City, carries him to the Council on a horse. There, he learns that Eric the Bronze will destroy this city. He also acknowledges that the city is a product of a machine that translates the mass will of the citizens into reality. From the Elders, he learns about the banished ones and the ancient Legend. Finally, he is then to stay inside this building for some time. If he is not Eric the Legend, then he will be able stay or leave as he desires. 
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Eric North finds the fabled city of Mars and hears strange music that he cannot resist. Although he tries to turn away, the tune’s influence becomes too powerful. He runs to the city’s gates and demands to be let in. The gates swing open, and one of the well-dressed sentinels welcomes him. However, once he gives his name, the sentinel claims that he is Eric the Bronze and smashes his sword on Eric’s metal hat. When Eric wakes up again, he finds many beautiful citizens staring at him with hatred. He fears what the citizens will do and runs out of the city, despite the music telling him to come back. For a moment, the illusion of the beautiful city changes to one of evil and disgust. Eric walks away from the canal and examines how the illusions have affected him. His helmet has an electrical circuit that acts as a shield against any electrical waves that may affect his brain. Although Eric wants to know more, it is too dangerous. He finds his brother Garve North and plans to make arrangements to have the city destroyed. When Eric returns, Garve tells him about seeing the city and is going down to see it again. He selects two grenades and a pistol packed with explosive pellets as he goes back to investigate with Garve. After he returns, the illusion changes once again when he has his hat on and after Garve throws his hat out of the city walls. Garve reveals that he knows about Eric the Bronze legend and is taking him to see the Elders right now. The two of them are being followed by the citizens, and Garve tries to distract them. They realize that Eric is who they want; Eric wants to use his gun, but Garve warns him not to if he values his brother’s life. Instead, he tries to scare the citizens by bluffing, but they decide to kill him and stop the prophesy. Nolette, the Daughter of the City, suddenly appears and retrieves him from the angry crowd. She takes him to a building in the city center and tells him to go inside to see The Council. Six men and Nolette sit at a conference table, and they begin to discuss him. Nolette believes he is Eric the Bronze, while Kroon explains that he is prophesied to destroy the city. The city is also a machine built to protect the small colony of those on Mars after natural changes occurred. Kroon further explains that the Elders collectively control the city’s appearance, and the ancient builders prophesied that the machine would be destroyed by a man termed Eric the Bronze. The name Eric was chosen because it is an honorable name for the ancient fathers and a symbol of new beginnings for some. The Elders let Eric live with them, while Garve will live outside of the building. 
What is the relationship between Eric and the citizens?
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Eric sees the citizens in the most beautiful way and is willing to join them. They, on the contrary, meet him with hatred as they hear his name. The citizens surround and try to attack Eric, they are superstitious and believe him to be the destroyer of the city from the legends. The Elders from the Council send one of them to save Eric. They also believe him to be part of the legend, but they know more about the city and the machine. They think that it's time for the city to be destroyed as it has changed, the machine doesn't do good anymore. Nolette, the daughter of the city, also believes Eric to be the legend and stops the crowd with the use of her authority from killing him. Eric is overwhelmed and he obeys the council, listening with curiosity. He also feels happiness near the girl. 
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The relationship between Eric and the citizens of the fabricated city is a very strange, tense and violent one. The citizens believe that Eric is "Eric the Bronze" and man from Earth who is prophesied to destroy their city. Eric first meets a citizen at the gate to the city, when he mentions his name, the guard strikes him in the head with his sword. He is taken into the city by the guard, where the crowd debate on killing him. He is seen as a threat to their very existence. Later, when Eric returns to the city once again to rescue his brother Garve, is captured by two men, who take him to the centre of the city, also preparing to beat and kill him. He is only saved by Nolette, Daughter of the City, and the respect the citizens have for her. 

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The first time he enters the city, the sentinel assumes that he is Eric the Bronze from the legend and hits Eric with a sword. The citizens stare at him with red hatred in their eyes once they learn that he is Eric the Bronze, here to destroy the city. The crowd are chanting for whips. Once he escapes the city, the gate closes right behind him. Later, when he enters the city again, he is taken prisoner by the citizens once more. They look at him coldly, calculatingly and are suggesting to whip him. However, once he speaks, they stand still and fear his words. However, a few seconds later, they decide to kill him at once so that he will not keep on coming back. Despite the hatred of the citizens, the Elders are quite friendly and they tell him about this city and the legend. They tell Eric to dwell in the building, assuring his safety. Once they find out that he is not Eric the Legend, he can choose to stay or go. 
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954cfddb452c4f5f9229fdbd89dc7049
There is a one-sided hateful relationship between Eric and the citizens. When the sentinel first assumes that Eric is Eric the Bronze, there is a flame of blue hatred in his eyes. Even after he wakes up, all the beautiful citizens stare at him with red hate. They want ships to be brought into the city to scourge him from it and yell for whips. An older man even strikes him on the hat and back with a stick. On the other hand, Eric is confused by all of this because he initially has no idea of the prophesy until the Elders explain it. When he returns to the city again, the citizens conclude that they should kill Eric. One of the guards even prepares to slash his sword downward on Eric’s neck until Nolette intervenes. 
What kind of city Eric finds himself in?
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961cc218b9f145f4856fdcfdb03f94cd
The city is located on Mars. It was created a long time ago when Mars was flourishing. When most Martians left the planet because of the drought, a small colony remained in this place. Back then a machine, which is the whole city, was created to protect this small group. The machine translates thought into reality. It was used for the people in the city to receive all the necessary for life. At first, Eric considered it an illusion. The city captures thoughts with the use of a device and Eric's hat was an obstacle. Putting it on and off confused the machine and Eric was able to see the real ugliness of the city. When one gets into the radius of the machine, he is also called by it and can not refuse the city's beauty. When one doesn't look at the beautiful city, a voice still calls him. Many try to make their lustful desires real, they are banished for that and go mad. That's why the machine is not doing only good things anymore and should be destroyed in accordance with the prophecy. There is the council in the center of the city, whose Eldest know all about the origin of the machine. The members of the council, such as the daughter of the city, are respected by all the citizens. 
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The city that Eric finds himself in is very strange, as it is not really a city at all. It is in fact, a machine buried underground. It was created so that the inhabitants that colonise this area could create whatever their hearts desired from the sand of the great deserts of mars. Beautiful music emanates out of it. The buildings of the city are towers that sparkle with jewels. In the centre of the city is a street covered in blue fur. All the people of the city seem to be more stunning than humanly possible. But the city is a lie. In truth, it holds ugliness and evil. It's inhabitants, while beautiful on the outside, are greedy, and drunk with power. 

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Eric first has illusions of long streets of fur, jewels, wine, and fair women. When he gets to the city, he sees high walls surrounding the city and a gate carved with lotus blossoms. While the women in the city are beautiful, they stare at him with hatred. The city has wide fur streets going toward the center. The Elder’s building is cubical. It is in direct contrast with the exquisite ornament of the rest of the city. In the conference room in the Elder’s building, he learns that the city is very old. It dates back to when the canals has clear, green water and the deserts have plants. This city is the product of a machine that translates the mass will of the citizens into reality. He learns that the outward appearance of the city is maintained by the combined power of their imaginations. 
107
954cfddb452c4f5f9229fdbd89dc7049
Eric finds himself in a city that is actually a machine built to protect a small colony of the remaining inhabitants on Mars. The nature of the machine itself is to translate thought into reality, which is why the Elders can build and control its outward appearance. Many of the things in the city can be made from the machine by transmuting red dust in the desert to any desired material. The construction device of the machine then assembles the material into any pattern that has been recorded from one’s thought. Even with the many beautiful citizens, including Garve, after they return the second time, it is all an illusion as part of the machine. 
What is the setting of the story?
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961cc218b9f145f4856fdcfdb03f94cd
The story begins in in the desert on Mars, on the edge of a canal. In the bottom of the canal there is a fabulous city with the spires and minarets. Following the main character, the setting moves closer to the city, all the way through red dust everywhere around. The city is surrounded with a high wall and a heavy gate carved with lotus blossoms. Inside the gate there is a sentinel with a sword and a crowd surrounds the character soon. He then escapes to the desert with its dust again and suddenly sees the city in an ugly way, the whole setting becomes disgusting and sordid. It keeps changing from beautiful to ugliness then while Eric goes away up the rocky sides of the canal to the desert. From there he moves to the ship. The ship is familiar to the character, though it's unlocked and empty. Eric returns to the city and starts going around the wall. Together with his brother he enters the city and heads to its center, the city seems beautiful and ugly at the same time while the helmet is still on Eric. Without it the city is more beautiful than ever. He follows his brother down a street of blue fur, then they ran from persecutors and Eric hid in a crevice between two buildings. from there some people captured Eric and moved to the center of the street.Then, Eric is saved by a girl and escapes on a horse. The setting moves to the door of the house of the Council and Eric enters. He goes into a large conference room through the hallway. There is a great T-table with six people sitting. 
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02c01ffc9e0e41f6b7ab263a80feec16
The story is set on Mars. Eric finds himself in a pit, where a beautiful, almost magical city lies. It is more stunning than imagination, with bejewelled towers and a soft, sweet music that spills out over the city walls. Outside of this city are the deserts of Mars, which were once lush, and divided by streams of green water. On the desert plane is Eric and his brother's ship. Inside the city again is the headquarters where the Elders sit. It is a functional, cubic building, which is described as just as beautiful as the rest of the buildings of the city, but in a rather different way. 

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There is a canal that is filled with red dust, and there are spires and minarets which twinkles in the distance. The side of the canal has small slopes and rough sandstones. The city is surrounded by high walls and the gate is carved with lotus blossoms. The city, without the illusions, becomes dull and sordid. It was filled with disgust and hatred. Eric’s ship has a door that leads directly to the body of the ship. There is a control board where a note from Grave is clipped. Back at the city, the street is filled with blue fur. The crevice between two buildings is used for hiding, but soon Eric is taken down the fur road to the center. The city is filled with exquisite ornaments. On the other hand, the Elder’s building is cubical and in direct contrast with the city. It seems as if it is from another time. The door of this building is also very plain. The pathway from the door leads to a conference room which has a great T-shaped table made of the same luminous plastic as the door. Beneath the building, there is a machine that translates the mass will of the citizens into reality. 
107
954cfddb452c4f5f9229fdbd89dc7049
The story is first set outside of the city. Eric is near a canal in a desert on Mars. There is red dust being sifted by the winds and rough sandstone everywhere. Once he reaches the city, it is illusioned to have high walls and a gate with lotus blossoms carved into it. Eric also sees a long blue street from where the sentinel stands. Once he begins to beat the door, causing his hat to fall off, the city’s appearance changes to one that has misshapen gargoyles of hatred as its spires and minarets. The previously beautiful music also changes to a song of hate. Eric’s ship is briefly described as having locked doors and being armed enough to destroy the city. Once Nolette and Eric reach the city’s center, the building is described as a monolith from another time. It is cubical and contrasts the rest of the city with its severe line and architecture. Even the door is plain and made out of luminous plastic, giving it a more timeless beauty. Down the hallway, there is a conference room with a T-shaped table made up of the same luminous plastic as the door. Beneath the building, caverns house the heart of the machine city. When Kroon mentions the past to Eric, he says that Mars once ran clear and green with water. Instead of deserts, there were vineyards and gardens. 
What is the significance of Garve leaving the ship and following the call of the city?
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961cc218b9f145f4856fdcfdb03f94cd
Eric is determined to destroy the city without exploring it, no matter how tempting it is. But Garve's note forces the eldest brother to follow and help his brother out. The whole course of events changes and Eric has to return to the city, which he left with such an effort. This leads to Eric being endangered, captured and almost killed. From another point, it leads to Eric learning more about the city and they legend. If he destroyed the city as he wanted to, he would fulfill the prophecy without knowing. He would have considered the whole city an illusion without knowing it was a machine initially created for a good purpose. His return to the city also leads to his encounter with the beautiful girl, whose presence makes Eric happy. 
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02c01ffc9e0e41f6b7ab263a80feec16
Garve leaving the ship and following the call of the city is very significant to the plot. Before Eric realised that Garve had gone to the city, he was planning on destroying the place, with all of its inhabitants at once. Because Grave is missing, Eric must return to the city, where Garve has learned from the Elders about the legend of Eric the Bronze. Garve tries to take Eric to see the Elders, but Eric is captured by two civilians on the way. It is during this capture that Eric meets Nolette, who takes him to see the Elders. Because of Garve leaving the ship, the Elders are able to explain the history behind this mysterious city of Mars, and that he must be the one to destroy it. 

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Garve’s leaving serves as a reason and motive for Eric North to go back to the city. Knowing that Garve does not have a metal helmet nor does he has any weapons, Eric needs to go back to the city to bring Garve back. And because Eric goes back to the city, he is captured again, which leads to the next part of the story inside the Elder’s building. If Garve did not leave for the city, Eric might not be captured, encounter Nolette, and learn about the city from the Elders. 
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Garve leaving the ship and following the city's call sets up the second return to the city. Since Eric had initially planned to destroy the city, Garve's insistence on going back again prevents him from doing so. Furthermore, this second trip allows Eric to meet the Elders and not get killed by the citizens. Once he meets the Elders, he is more knowledgeable about the city's prophesy and story. It also sets up the purpose of Eric the Bronze and whether Eric North will fulfill it or not. However, this is also significant to Garve because he shows that he loves the city and wants to stay in it, directly contradicting what Eric is supposed to do to the city. 

