title: How can simple, low poly stylistic fog lighting be achieved in Unity 3D?
body: <p>I am a <a href="http://instagram.com/newpxl" rel="nofollow noreferrer">3D Illustrator</a>, and I'm looking to create an interactable VR world of my low poly scene.  </p>
  
  <p>How would I achieve lighting similar to this in Unity?<br>
  <a href="https://i.stack.imgur.com/eKD1v.gif" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/eKD1v.gif" alt="enter image description here"></a></p>
  
  <p>I have found <a href="https://assetstore.unity.com/packages/3d/environments/polyquest-worlds-full-pack-vol-1-74631" rel="nofollow noreferrer">this on the Unity store</a>.  Any help would be appreciated!</p>