title: How do I build an xcode project for the itunes store?
body: <p>I've got my apps running on my iphone, great, however to list on the itunes store I need the "universal binary" thing.</p>
  
  <p>I've tried finding answers, but I can't seem to find a concise useable explanation to doing this in xcode.  I always get errors when I try to build a binary.  Can anyone point me towards a basic step-by-step procedure I can follow to creating a universal executable binary which can be uploaded on the itunes store?</p>
  
  <p>One more thing, is there some type of app, like the rename project app, or applescript thing, that can do this for me with a few clicks?</p>