title: How to merge the 5 monitors in the XNA (fullscreen it)?
body: <p>i need to merge 5 monitors in XNA (something like Eyefinity).
  I have two graphics cards (HD 5450), which have DP connector, of course,
  5x flat monitors with resolution 1024*768.</p>
  
  <p>I need to merge/group this monitors in XNA, because i want fullscreen this over 5 monitors.
  (fullscreen over multiple monitors)
  I just need the visual studio to detect one graphics device with resolution 5120x768.</p>
  
  <p>How i should modify GraphicsDeviceManager / GraphicsAdapter, make it work ?
  I cant use Eyefinity, because i have two graphic cards and that i'm trying do "my own eyefinity" in xna.</p>
  
  <p>In my app, i have 5 models dividing to 5 viewports, which are moved every 1024px.</p>
  
  <p>OR, how i should to make it looking like a fullscreen. I don't want the border being visible and i want to have in the middle of screen - how center it ?</p>
  
  <p>Thanks for answers.</p>