title: Libgdx enemy moving
body: <p>I have question about moving enemy on my game like turtles in Mario brother game. </p>
  
  <p>I'm working on platformer game like mario brother game in libgdx. I make the ground, player moving on ground, game decorations etc... but I don't know how to make enemy moving.</p>
  
  <p>When should enemy start moving(rendering)? on some time delay or when player is close to enemy (1-2 screens in width), all the time ...</p>