title: action_up doesn't call after action_move
body: <p>I have an animation that makes a button press down on touch. I want it to be able to stay pressed down, while the user scrolls the screen. To do this, I made an animation that basically just keeps the image in the same state to call in the ACTION_MOVE. My problem is that when I release the button, the ACTION_UP isn't being called which is what triggers the animation to bring the button back to it's full size and no longer looking pressed. I have the entire relative layout inside a ScrollView. I still don't understand fully what's happening, but it appears that the ScrollView may be "taking over" the onTouch events. Here is my code for the onTouchListener.</p>
  
  <pre><code>s104.setOnTouchListener(new OnTouchListener() {
  
          @Override
          public boolean onTouch(View v, MotionEvent event) {
              switch (event.getAction()) {
              case MotionEvent.ACTION_DOWN:
                  clearAnim();
                  s104.setAnimation(animPressed);
                  s104.startAnimation(animPressed);
                  return true;
              case MotionEvent.ACTION_MOVE:
                  s104.setAnimation(animDrag);
                  s104.startAnimation(animDrag);
                  return true;
              case MotionEvent.ACTION_UP:
  
                  s104.setAnimation(animReleased);
                  s104.startAnimation(animReleased);
  
                  return true;
              }
              return false;
          }
      });
  </code></pre>
  
  <p>I can't figure out why the ACTION_UP isn't being called. Any help would be greatly appreciated.</p>