title: How to initialize transform without creating game object in inspector?
body: <p>I want to initialize transform without creating game object, but something like 'Transform trans = new Transform();' isn't working due to protecting level. I have an error in my code </p>
  
  <pre><code>Transform trans;
  trans.position = new Vector3(0f, 0f, 0f);
  </code></pre>
  
  <p>because trans equals null. So, why it isn't working?)</p>