title: Use (ffmpeg) executable inside C#.NET project
body: <p>I am trying to write a custom wrapper in c#.NET for ffmpeg. I downloaded multiple versions, but it seems like I am going to have to use the one with .exe files.</p>
  
  <pre><code>ffmpeg.exe
  ffplay.exe
  ffprobe.exe
  </code></pre>
  
  <p>However, I'm unable to reference these executables by going to add reference -> browse etc..</p>
  
  <p>So what I'm trying to do now is just to add them as a file. And then run commands on them just like you would using the command line.</p>
  
  <p>Is that possible? Or maybe someone has a better idea?</p>
  
  <p>Thank you in advance for the help.</p>