title: Set initial rotation for OrbitControls()
body: <p>I have an initial roll, pitch &amp; yaw for my camera and so I update the camera rotation with the respective values and it seems correct. </p>
  
  <p>When I create and update the OrbitControls() the values are lost and I don't see a way to set the initial direction in the OrbitControls() constructor or methods.</p>
  
  <p>I tried creating the controls after I updated my camera and that didn't help.</p>
  
  <p>Is it possible to do this?</p>
  
  <p>// Molly</p>