title: AS3 How to find current location of mc?
body: <p><strong>Thanks for the startdrag() suggestions, but I'm trying to avoid that atm</strong></p>
  
  <p>I'm trying to create a drag motion by using mouse_down then the mc = mouseX. Here is <a href="http://img14.imageshack.us/img14/8584/grabpoint.jpg" rel="nofollow">an image of the situation</a></p>
  
  <p>But when I click, the mc always jumps to its registration point, which is the top left corner atm. </p>
  
  <p>I can't work my head around how to grab the current location of the mc. <strong>Note that the mc (all_mc) is wider than the stage.</strong></p>
  
  <p>Can someone please help me out?</p>
  
  <pre><code>this.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
  
  function mouseDownHandler(e:MouseEvent) {
      this.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
  }
  
  function mouseMoveHandler(e:MouseEvent) {
      all_mc.x = mouseX;
  }
  </code></pre>
  
  <p>Edit:</p>
  
  <p>Ok I kind of worked out the x location of the mouse in relation to the registration point of the mc (the registration is at the top left):</p>
  
  <pre><code>Math.abs(stage.x - all_mc.x) + mouseX
  </code></pre>
  
  <p>But how to I select that point of on the mc?</p>