title: How to add a custom matchOutcome in GKTurnBasedMatchOutcome?
body: <p>I have a game in which the match ends in multiple ways, each one I have set using GKturnBasedMatchOutcome. Now I need to add one more to the present list. I have looked the custom range. But I couldn't understand how to do it. Please help. I found <a href="https://stackoverflow.com/questions/9103292/how-to-implement-gkturnbasedmatchoutcomecustomrange">this</a> answer, but that is giving a crash.</p>
  
  <p>I ve also tried this one </p>
  
  <pre><code>typedef enum
  {
      GKTurnBasedMatchOutcomeCancel       = 10 | GKTurnBasedMatchOutcomeCustomRange,
  } GKTurnBasedMatchOutcome_Custom;
  </code></pre>