title: Cocos2d: Move a Sprite along a path/bezier?
body: <p>I need to move a sprite from one CGPoint to another using Cocos2d for the Iphone. The problem is that the animation should be along a bezier.</p>
  
  <p>Basically I would use this :</p>
  
  <pre><code>id move = [CCMoveTo actionWithDuration:.5f position:ccp(100,200)];
  [sprite runAction:move];
  </code></pre>
  
  <p>Now how can I do this in a non linear path ?</p>