title: OpenGL vs. wxMathPlot for real time plotting in wxWidgets?
body: <p>I am new to using wxWidgets,and am looking to do a continuous real time plot. I have done some research into real time (continuous) plotting tools available for wxWidgets.
   I am most interested in using <strong>mxMathPlot</strong> for the plotting with support of <strong>mpFXYVector</strong> for feeding in points.
  (I know there's Numerix Library as well, but it seems like there wasn't much documentation on it)</p>
  
  <p>However, I would like to do about <strong>100 updates a second</strong>? or 100 new points coming in a second.</p>
  
  <p>Is this something that is feasible using mxMathPlot with mpFXYVector, or would this approach be too slow?</p>
  
  <p>Or should OpenGL be considered?</p>