title: Adding a disabled game mode on a Phaser game
body: <p>I'm trying to add a <em>disabled</em> mode to a Phaser game. <br />
  Basically this would not stop the game from moving forward, but would disable the user's output and display a gray overlay. I'm trying to make it work like <code>this.game.paused</code> works.</p>
  
  <p><a href="https://github.com/gamedolphin/Masonry-JavaScript-Tetris-Clone" rel="nofollow">Link to my example repo</a> <br />
  <a href="http://gamedolph.in/sample-page/masonry-tetris-clone/" rel="nofollow">Live Example</a></p>