title: ld: library not found for -lMapView
body: <p>i found many posts here about this type of error but no answer really helped me, when i try to build my project i get this build error :</p>
  
  <pre><code> ld: library not found for -lMapView
  collect2: ld returned 1 exit status
  Command 
  </code></pre>
  
  <p>The complete error report is below :</p>
  
  <pre><code>Check dependencies
  
  Ld build/Debug-iphonesimulator/TopStation.app/TopStation normal i386
  cd "/Volumes/NO NAME/iPhone_V30.2_11aout2011/TopStation"
  setenv MACOSX_DEPLOYMENT_TARGET 10.6
  setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
  /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk "-L/Volumes/NO NAME/iPhone_V30.2_11aout2011/TopStation/build/Debug-iphonesimulator" "-L/Volumes/NO NAME/iPhone_V30.2_11aout2011/TopStation" "-F/Volumes/NO NAME/iPhone_V30.2_11aout2011/TopStation/build/Debug-iphonesimulator" -filelist "/Volumes/NO NAME/iPhone_V30.2_11aout2011/TopStation/build/TopStation.build/Debug-iphonesimulator/TopStation.build/Objects-normal/i386/TopStation.LinkFileList" -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -framework Foundation -framework UIKit -framework CoreGraphics -framework CoreLocation -framework MapKit -framework CFNetwork -framework SystemConfiguration -framework MobileCoreServices -lz.1.2.3 -framework QuartzCore -lMapView -lsqlite3 -o "/Volumes/NO NAME/iPhone_V30.2_11aout2011/TopStation/build/Debug-iphonesimulator/TopStation.app/TopStation"
  
  ld: library not found for -lMapView
  collect2: ld returned 1 exit status
  Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1
  </code></pre>
  
  <p>Thanx in advance for any help :)</p>