title: Disabling the flickering of overlapping planes
body: <p>You know, when there are for example two planes in the same position, in different colors, they will start kind of battling against each other so some parts are another texture and some parts other.</p>
  
  <p>I think that Scenekit's renderingOrder should fix this, but i couldn't get it to work. I gave planeA 0 for renderingOrder and planeB 1, but nothing happened.</p>
  
  <p>So basically i want to have two planes in the same position, but i want another to be "dominative" so that the dominative plane will be rendered, and not the other.</p>