title: OpenGL on Android using C++ only
body: <p>I'm developing an Android application for Android 2.1.</p>
  
  <p>I'm trying to code OpenGL's stuff with C++ only.</p>
  
  <p>Do you know a tutorial or an article showing an example about how to do that?</p>
  
  <p><strong>UPDATE</strong>:<br/></p>
  
  <p>Sorry, I've forget to say that I will use a Java home application to launch main activity.</p>
  
  <p>I'm trying to say if I have to code on Java glSurfaceView or this statement must be on C++ code.</p>
  
  <p>Ok, better explained: If I have a complete openGl on C++, may I have to modify C++ code? </p>
  
  <p>Thanks.</p>