title: Embed dlls and contents into exe in monogame
body: <p>In other C# projects such as <code>Window Forms</code> and <code>WPF</code>, I can just copy the built exe to other environment with .net and run without errors.</p>
  
  <p>However, in <code>MonoGame</code>, the exe file requires a lot of dlls and needs the content folder to run successfully.</p>
  
  <p>Is there a way to include the dlls and contents inside the exe?</p>