title: SpriteKit scale for universal app
body: <p>What is the best practice to universal app?</p>
  
  <p>Make iPad version and them scale to iPhone ? is a good idea?</p>
  
  <pre><code> if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
              viewSize.height *= 2;
              viewSize.width *= 2;
          }
  </code></pre>
  
  <p>Thanks for help!</p>