title: How to reduce Cyclomatic complexity in an if-else statement
body: <p>What will you do in this case to reduce the Cyclomatic Complexty</p>
  
  <pre><code>if (Name.Text == string.Empty)
      Name.Background = Brushes.LightSteelBlue;
  
  else if(Age.Text == string.Empty)
      Age.Background = Brushes.LightSteelBlue;
  
  else if(...)
      ...
  
  else
  {
      // TODO - something else
  }
  </code></pre>
  
  <p>Let suppose I have 30 or more.</p>