title: Include entire folders in cx_Freeze with pygame
body: <p>I have been following a tutorial on how to make a cx_freeze setup for pygame folders. Here is what I have come up with...</p>
  <pre><code>import cx_Freeze
  executables = [cx_Freeze.Executable(&quot;mainGame - Copy.py&quot;)]
  cx_Freeze.setup(
      name = &quot;Cave&quot;,
      version = &quot;1.0&quot;,
      author = &quot;Owen Pennington&quot;,
      options = {&quot;build_exe&quot;: {&quot;packages&quot;:[&quot;pygame&quot;], &quot;include_files&quot;:[&quot;floor_heart.wav&quot;]}},
      executables = executables
      )
  </code></pre>
  <p>However the rest of my files are in folders. Then there are folders inside these folders. For example I have a folder (path directory) <code>C:CaveGame\Sprites</code> and this folder holds many other folders, <code>C:CaveGame\Sprites\Floors</code>, <code>C:CaveGame\Sprites\Lava</code> ect... Then I also have a folder <code>C:CaveGame\Music</code> which holds all my music files and sound effects. How can I get these all to work inside the setup???</p>