title: Image Processing in WPF
body: <p>I am designing an WPF application which renders data as a 500x500 8-bit indexed image at 10 frames per second using WriteableBitmap. </p>
  
  <p>We would like to add some real-time image processing algorithms to our output, such as 2-D median filtering, gaussian blur or moving average, which are computationaly power hungry.</p>
  
  <ul>
  <li>Did anyone try to use WPF pixel shaders to do such tasks ? </li>
  <li>Would a platform-specific image processing library be efficient ? (e.g. Intel IPP ?)</li>
  <li>Or would a DirectX based custom renderer be the solution ?</li>
  </ul>
  
  <p>Any tip would be much welcome. At the moment everything is computed within our .NET application and I believe there is room for optimization. </p>
  
  <p>Thank you for your help, </p>
  
  <p>Best Regards,</p>
  
  <p>Romain</p>