title: How to get rid of a UISwitch when changing scenes
body: <p>I am using a UISwitch in in the menu of a Cocos2d game I am making.</p>
  
  <p>After the scene is changed (the user clicks any button and goes to a different scene/layer the switches are still on the screen</p>
  
  <p>I have tried setting <code>switch1 = nil;</code> and <code>switch2 = nil;</code>in my dealloc but that doesn't work.  How would I do this?</p>
  
  <p>Edit: Also tried <code>[switch1 release]</code>; which didn't work either</p>