title: Assimp Export (C++) FBX file makes too much size
body: <p>I am creating an FBX file through Assimp which makes too much size.</p>
  
  <p>Sample source code:    </p>
  
  <pre><code>scene-&gt;mRootNode = new aiNode();
  
  scene-&gt;mMaterials = new aiMaterial*[1];
  scene-&gt;mMaterials[0] = nullptr;
  scene-&gt;mNumMaterials = 1;
  
  scene-&gt;mMaterials[0] = new aiMaterial();
  
  scene-&gt;mMeshes = new aiMesh*[numMesh];
  scene-&gt;mNumMeshes = numMesh;
  scene-&gt;mRootNode-&gt;mMeshes = new unsigned int[numMesh];  
  scene-&gt;mRootNode-&gt;mNumMeshes = numMesh;
  </code></pre>
  
  <p>Please let me know if anyone has encountered the same problem.</p>