title: 3d game with Python, starting from nothing
body: <p>So we want to program a 3d game for school, we can probably use blender for the 3d models, however we are totally clueless as to how to use them in a game/application.</p>
  
  <p>Are there any recommended guides/documents we should read on general 3d game programming and perhaps python specific stuff.</p>
  
  <p>We are also possibly considering programming it in C++ but for now I think it's easier to use Python as we can fully focus on the 3d mechanics that way.</p>