title: SUMO - How to generate routes without using shortest path algorithms?
body: <p>When running a simulation in <code>SUMO</code> with routes generated by <code>duarouter</code> on a grid-like network, after a certain amount of time, the vehicles start to concentrate on the middle of the grid and in junctions due to the fact that the routes are generated using a shortest path algorithm (<code>dijkstra</code>, <code>astar</code>, <code>CH</code> or <code>CHWrapper</code>). How to generate random routes that are not created with a shortest path algorithm and do not make vehicles behave in that manner?</p>