title: OpenGL ES 2.0 on Desktop Windows
body: <p>OpenGL has the GL_ARB_ES2_compatibility but i'm not entirely sure how to use it. Is it only that it was updated to include the features of OpenGL ES 2.0 or is it possible to make sure that you only use the features of OpenGL ES 2.0. For example the shader, what <code>#version</code> would i use in this instance for the glsl shader? </p>