title: OpenGL line thickness
body: <p>I have successfully drawn a helix with the <code>GL_LINE_STRIP</code>. Now I'm wondering if it is possible to make the line thicker somehow. Google searches made me realize 2 choices. I can make triangles to make quad... Or just somehow use <code>glLineWitdh</code>? I just want the simplest way to do it, so it supports the next Im going to do. Which is to color specific line segments. </p>
  
  <p>Using OpenGL ES 2.0</p>