title: Three.js move geometry's center
body: <p>I've created a cylinder and I want to move its center of rotation to one of its ends by changing it's bounding box but its not working.</p>
  
  <p><a href="http://jsfiddle.net/736a7/1/" rel="noreferrer">http://jsfiddle.net/736a7/1/</a></p>
  
  <p>There's an example of what I've been working on.</p>
  
  <p>Basically I want to rotate the cylinder around as if it was a sword being swung by it's handle.</p>