title: Android opengl drawing text
body: <p>I was planning on drawing text with opengl and couldn't figure out how I would get it to draw/build the actually string. If I wanted to draw "Hello World", I can create a texture for each letter and draw them all but I know there's got to be an easier way of "pulling" out the correct set of characters all at once and then drawing just once. I figured I could get all the separate textures, add them into a vertex array, and then draw the vertex array with only one call to draw, but that seems inefficient. Any tutorials that cover this particular section?</p>