title: Learning OpenGL without GLUT?
body: <p>I have yet to find a good resource that doesn't include GLUT as it's back-end. Sure there's the Nehe tutorials, but I find those a bit obscure. It uses the Win32 API, yet I want to perform cross-platform development. GLUT is somewhat aimed for towards Windows than the other 2, even though it's supposed to be cross-platform. What are some good resources that teach OpenGL without GLUT? And please don't suggest FreeGLUT, that's just basically GLUT all over again.</p>