title: Choosing textures in open GL
body: <p>Hi guys and girls the problem I have is I have sucessfully loaded 3 BMP textures (or at least I hope I have using <code>char* textureFilenames[textureCount] = {"cement.bmp","hedge.bmp","sky.bmp"};</code>
  and I'm applying it currently using </p>
  
  <pre><code>    glTexCoord2f(0.0,0.0);
      glVertex3f(-150.0, 0.0, -150.0);
      glTexCoord2f(1.0,0.0);
      glVertex3f(-150.0, 0.0, 150.0);
      glTexCoord2f(1.0,1.0);
      glVertex3f(150.0, 0.0, 150.0);
      glTexCoord2f(0.0,1.0);
      glVertex3f(150.0, 0.0, -150.0);
  </code></pre>
  
  <p>however it currently only picks up the sky.bmp is there anyway i can select one of the others?</p>