title: How to embed Lua inside Python?
body: <p>This sounds like a weird question, so I'll explain circumstances surrounding first.</p>
  
  <p>Basically, I have a 3D game development kit, written in Python, that works excellently by itself. However, most of my users will be used to using Lua as a scripting language, so I started to look at Lua-Python bindings.</p>
  
  <p>I settled with Stefan Behnel's amazing <a href="http://pypi.python.org/pypi/lupa" rel="noreferrer">Lupa</a> library. However, it basically requires end-users to know how to compile applications, which is unacceptable for my GDK. Also, I normally can only access a Linux system, and since my game development kit runs on Windows and Mac OSX, the Windows binaries always lag behind, and my OSX users must compile my GDK themselves.</p>
  
  <p>Does anyone know another alternative? Thank you!</p>
  
  <p>P.S: I've already tried Lunatic Python, and Lux is too outdated.</p>