title: Libgdx Creating On Screen Controls
body: <p>I am using the libgdx framework to create a game. I'm trying create onscreen buttons/controls. </p>
  
  <p>Currently, I have a </p>
  
  <pre><code>class LevelOne that implements Screen. 
  </code></pre>
  
  <p>This class has a private variable  world (From Box2d)</p>
  
  <p>I want to add a 
      Table with Textbuttons or a Libgdx Touchpad to the Box2d world. 
  However, I'm not sure how to do this.</p>
  
  <p>Next, I know I can add a table or a touchpad to a Libgdx Stage. Is there anyway to get the Libgdx stage and Box2d world to work together so, I can add a Touchpad or Table to the Box2d world.</p>