title: How to create a texture from an EGLImage in desktop OpenGL?
body: <p>For OpenGL ES the <a href="https://www.khronos.org/registry/gles/extensions/OES/OES_EGL_image.txt" rel="nofollow"><code>OES_EGL_image</code> extension</a> provides a function EGLImageTargetTexture2DOES to create a texture from an EGLImage. Is there an equivalent extension/function for desktop OpenGL (not ES)?</p>