title: How to Add Gstreamer Plugin on Mac when installed from Tutorials
body: <p>I basically have <strong>two</strong> installs of gstreamer on my Mac OS X machine:
  The one that works perfectly was installed following this tutorial (<a href="http://docs.gstreamer.com/display/GstSDK/Installing+on+Mac+OS+X" rel="nofollow noreferrer">http://docs.gstreamer.com/display/GstSDK/Installing+on+Mac+OS+X</a>) and downloading and installing the Developer SDK and using XCode.  All tutorials work well.</p>
  
  <p>I <em>also</em> have a local version installed with Homebrew but video playback does not work on that version (see SO: <a href="https://stackoverflow.com/questions/24663520/gstreamer-gst-launch-sample-mac-osx-plays-audio-but-not-video">https://stackoverflow.com/questions/24663520/gstreamer-gst-launch-sample-mac-osx-plays-audio-but-not-video</a>)</p>
  
  <p>SO, I'm trying to install the <strong>FFMPEG plugin</strong> into the <em>working</em> xcode dev system so that I can use FFDEC_H263 in a project.</p>
  
  <p>I tried simply copying the related .SO files (e.g. libgstffmpg.so) from the homebrew (cellar) location to the</p>
  
  <pre><code> /Library/Frameworks/GStreamer.Framework/Versions/0.10/lib/gstreamer-0.10/ 
  </code></pre>
  
  <p>directory and changing permissions.   However, that gives me a "<em>Caught a segmentation fault while loading plugin file</em>" error when building any code.</p>
  
  <p>I also noticed that in the Xcode directory mentioned above, all of the plugins have a related .a and .la files in the \static subdirectory...  Those same files don't exist in the homebrew version.</p>
  
  <p>So, what is the proper way to install a plugin when you've started with the developer SDK for Mac OSX?</p>