title: Unity sprite not visible when dragged
body: <p>I am using Unity on a 2D game(I am very amateur on it still) and while using Create->UI->Image to add a new sprite works fine, whenever I drag and drop an image from my assets folder, it always lies behind the background that I have set up for my canvas, regardless of whether i use a higher sort order, if the image is a child of the canvas or the layer is the same for all my canvas elements(UI or default). Also getting the same when attempting to drag an animation.</p>
  
  <p>I was reading somewhere that the canvas is kinda like another UI element and that the image would have to be a child of it in order to display above it, but even when i dragged it as a child to the canvas, I am still getting the same result. Other ideas were about using the world space mode, which appears to be fixing it for the sprite, but I am just not sure on why.</p>
  
  <p>Can somebody explain what is happening ? I wasn't really able to find a good resource that explains it in such a way that would help me understand. Thanks !</p>