title: Play2 long term socket connection and multithreading
body: <p>I need to open many socket connections to some devices, and all of them should stay open for all the time (e.g. 100 socket connections). I also have some business logic written in play framework (2.2). </p>
  
  <p>What will happened if I open some threads for this sockets, for example one thread per socket, or how can I create new thread outside play threading pool?</p>