title: Rotation behaving differently on iOS6
body: <p>I did an App which is tab-based. Nothing needs to be on landscape mode but a couple of views. It worked OK on iOS5 and I was pretty happy with the result. However with iOS6 and without messing with anything, it now rotates all the views and the consequences are not nice. </p>
  
  <p>Because its a tab-based app, the couple of view I need in landscape are modalViews. That way I didn't mess with the tabbar and I had only to chose portrait in the "Supported Orientations" setting on build options and set:</p>
  
  <pre><code>- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
  
      return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
      return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
  }
  </code></pre>
  
  <p>on the views I wanted landscape.</p>
  
  <p>Now with iOS6 this views are also on portrait mode, no matter what and they do not show the landscape mode even if I rotate the device. Likewise, if I allow all the orientations on the "Supported orientations", they all rotate, no matter what I put on the method above. </p>
  
  <p>On all the views I haven't check the box "Use Autolayout" on storyboards.</p>
  
  <p>Any help here?</p>
  
  <p>*<strong><em>EDIT</em>**</strong>
  Now that I see it, the App I have on the device works fine. I've installed with a promo code, not from Xcode, only to see whether my customers are having problems or not. Fortunatelly they are not. The problem remains though.</p>