title: Adding a small UIView to an SKScene
body: <p>I have a Swift + SpriteKit game in development, in which I would like to insert a small UITableViewController into a small (100 x 200) UIView, and then add that view to my SKScene. I am using this code:</p>
  
  <pre><code>class BugsScene: SKScene {
  
      override func didMoveToView(view: SKView) {
  
          anchorPoint = CGPoint(x: 0.5, y: 0.5)
  
          NSUserDefaults.standardUserDefaults().setObject("bugs", forKey: "lastSceneViewed")
  
          let bugsTableView: BugsTVC = BugsTVC()
          let nav = UINavigationController(rootViewController: bugsTableView)
  
          let smallerRect = CGRectMake(0, 0, 100, 200)
          let smallerView = UIView(frame: smallerRect)
          smallerView.addSubview(nav.view)
          self.view.addSubview(smallerView)
      }
  }
  </code></pre>
  
  <p>However, in landscape mode (my app only supports landscape left and landscape right, NO portrait), the tableview occupies the entire height of the landscape mode, and has the width of an iPad in portrait.  </p>
  
  <p>How do I add a small UIView to a bigger scene in swift/spritekit?</p>