title: How to change the size of an existing scene2d.ui widget in a window/table?
body: <p>I'm attempting to resize a scene2d.ui window (which is basically a table that can be moved around) and its contents. So far I can only successfully change the window size itself, but not its contents. I'm doing it like this: </p>
  
  <pre><code>window.setWidth(newTableWidth);
  textField.setWidth(newFieldWidth);
  window.invalidate(); &lt;--- New size of window is drawn properly when invalidate() is called
  textField.invalidate(); &lt;--- New textField size is NOT drawn, however
  </code></pre>
  
  <p>In this case, the window contains a text field which I'm trying to resize along with the window, but only the window gets redrawn with its new size while the text field remains the same. </p>
  
  <p>How do I properly update the widgets within the window? </p>