title: Set camera position to (0, 0, 0) after entering VR Mode in Aframe
body: <p>I recently upgrade my aframe from 0.5.0 directly to 0.8.1 due to Chrome v65 compatibility issue. One of the changes, as documented is that Aframe no longer controls camera pose, which will be controlled directly by three.js.</p>
  
  <p>There is a recent PR here about the change: <a href="https://github.com/aframevr/aframe/pull/3327" rel="nofollow noreferrer">https://github.com/aframevr/aframe/pull/3327</a></p>
  
  <p>This change removes the userHeight parameter support for camera position. In my application, I would need the camera to be at (0, 0, 0) in both VR and non-VR mode.</p>
  
  <p>I tried to use:</p>
  
  <pre><code>&lt;a-entity camera position="0 0 0"&gt; &lt;/a-entity&gt;
  </code></pre>
  
  <p>or </p>
  
  <pre><code>&lt;a-camera position="0 0 0"&gt; &lt;/a-camera&gt;
  </code></pre>
  
  <p>but the result of both of them is that the camera is position at (0, 0, 0) before entering VR. After entering VR, the it is at (0, 1.6, 0) and after exiting VR, it remains at (0, 1.6, 0).</p>
  
  <p>The question is: how do I set the camera postion to (0, 0, 0) in both VR and non-VR mode in aframe@0.8.1?</p>
  
  <p>Also, this <a href="https://stackoverflow.com/questions/41624558/how-to-reset-camera-position-on-enter-vr">answer</a> is no longer valid right?</p>