title: Determine rotation direction /toward/ variable point on a circle
body: <p>Given circle centre: vectorA and another Vector on the circle's perimeter:vectorB, how can you determine the shorter route for vectorB to translate to another point on the circle's perimeter that is variable:vectorC? Will the shorter route be clockwise or counter clockwise rotation?</p>
  
  <p>If it helps think of a clock. If the times is a random point on the clock's perimeter eg. 6, and the minute hand position is known, eg. 4. Does the hand need to rotate around the clock's centre point clockwise or counter clockwise to reach the random point (6)?</p>
  
  <p>See also:<br>
  <a href="https://stackoverflow.com/questions/25902466/vec1-circle-centre-vec2-mousepos-find-the-point-on-the-circle-between-vec1/">Vec1 = Circle centre, Vec2 = mousepos, find the point on the circle between Vec1, Vec2</a></p>