title: How to fill a byte array from multiple threads safely?
body: <p>Is there a way to safely populate a byte array from multiple threads (e.g. first thread fills the first half, the second thread fills the second half using System.arraycopy) without synchronizing on the array itself using Java 6 or 7? The jsr166 related libraries only contain int arrays (AtomicIntegerArray, ParallelIntegerArray).</p>