title: Load image with libgdx
body: <p>I am trying to load two images on the java application built by libgdx library. I loaded the background image however, I could not load the other images on to the screen if I am not set the position of the images to (0,0).
  For example;
  I set the position of the image to 0,0 and there is no problem. However, when I set the position of the image to 20, 0, it cannot be seen. </p>
  
  <pre><code>batch.draw(Assets.coinRegion, position.x, position.y, 1, 1)
  </code></pre>
  
  <p>I am trying to draw the image with the above code. </p>
  
  <p>Thank you.</p>
  
  <p>Edit: </p>
  
  <pre><code>obstacle = loadTexture("data/obstacle.png"); 
  obstacleRegion = new TextureRegion(obstacle, 0, 0, 64, 64);
  world.obstacle.position.x += 0.001; 
  batch.draw(Assets.obstacleRegion,
  world.obstacle.position.x, world.obstacle.position.y, 1, 1); 
  </code></pre>