title: Getting MissingComponentException: There is no animation attached to the game object
body: <p>Steps taken:</p>
  
  <ul>
  <li>Imported rigged/animated character (fbx file) from Blender(version 2.66a) into Unity(I believe the version I am using is 4.1.2; I know that I have downloaded/installed it within the last few days)</li>
  <li>Checked 'Import Animation' in Animation settings in the Inspector</li>
  <li>Created/tested animation clips in the Inspector</li>
  <li>Dragged the character from the Asset panel to the Hierarchy panel</li>
  </ul>
  
  <p>After dragging the character to the Hierarchy panel, I notice that I no longer see the animations when I select the character instance that is in the scene. If I run the game I receive the MissingComponentException referenced in the title.</p>
  
  <p>In summary, I can see the animation in the import settings in the Inspector, but once I drag the character into the scene the animations disappear.</p>
  
  <p>Here is my simple code to play the "idle" animation (which is named correctly and playing correctly in the import settings):</p>
  
  <pre><code>void Start () {
      animation.Play("Idle");     
  }
  </code></pre>