title: C# Vector2 How to move an object toward an angle
body: <p>I want to move an object to the given angle, But it moves only up, and down, only Y axis.<br>
  <code>Vector2 unitV = new Vector2((float)Math.Sin(player.angle),    (float)Math.Cos(player.angle));<br>
  unitV.Normalize();<br>
  player.model.Position += Vector2.Multiply(unitV,player.model.Speed) * (float)gameTime.ElapsedGameTime.TotalSeconds;
  </code></p>