title: How to use WebRTC on Unity in order to build Android and iOS
body: <p>I have to build a WebRTC app on Android and iOS, i don't have iOS programming skills, but i work a lot with Unity. </p>
  
  <p>How can I use WebRTC with Unity ? I don't want to build a WebGL project. </p>
  
  <p>I thought about a c# wrapper of lib WebRTC, but maybe it's already existing ? 
  Is there any troubleshooting doing that ?</p>
  
  <p>What i thought about would be to develop most of the UI and all with Unity and add a (native) Video WebRTC layout on it (not the best, but it could work i guess). </p>
  
  <p>That's kind of tricky, but it could save me a lot of time</p>
  
  <p>Thanks for any help :D</p>