title: Convert THREE.js scene to CANNON.js world
body: <p>I have a basic <code>THREE.js</code> scene, created in <code>Blender</code>, including cubes and rotated planes. Is there any way that I can automatically convert this <code>THREE.js</code> scene into a <code>CANNON.js</code> world ?</p>
  
  <p>Thanks</p>