title: How to add GameObjects positions in a transform list
body: <p>I'm beginner in unity an hope someone can helps me here. I have some buttons with tag <code>BtnCharacter</code> and want to find them and add their position into a transform list. I guess It might be like this:  </p>
  
  <pre><code>public class Line : MonoBehaviour
  {
  public List&lt;Transform&gt; SaveList;
      void Start()
      {
          SaveList.Add(GameObject.FindGameObjectsWithTag("BtnCharacter").transform.position);
      }
  }
  </code></pre>
  
  <p>But Debugger Shows this:</p>
  
  <blockquote>
    <p>Error CS1061: 'System.Array' does not contain a definition for 'transform' and no extension method 'transform' accepting a first argument of type 'System.Array' could be found (are you missing a using directive or an assembly reference?) (CS1061) (Assembly-CSharp) </p>
  </blockquote>