title: unity3d - Camera jittering?
body: <p>For some reason when I run my game the camera which follows the player has a slight jitter to it. If I watch the transform the Y position values are fluxuating and the rotation is affected aswell. I can not think of any reason for this to be happening other than maybe having more than one camera as my water comes with a 'reflection camera'. I am using basic unity packages, and even when rewriting the camera follow script, the problem still occurs.</p>
  
  <p>I know there is not much to go on here, as the code is minimal for this issue(using 3rd person controller and camera components). I hope someone has had this error in the past and fixed it or knows enough about unity to help me out here because im lost. </p>
  
  <p>Much appreciated</p>
  
  <p><strong>EDIT</strong></p>
  
  <p>Dont know if animations could be effecting it but I thought id mention my model has animations</p>