title: UNET ID Unity 5.4
body: <p>I am working on a Unity Multiplayer Networking App.  I've gotten to that point where I can successfully run a client and host on the same machine.  However, when I run the host on one machine and have the client on another machine try and connect to it, the client is unable to connect.  It searches until it times out.</p>
  
  <p>I've found people who have run into similar problems, and I've found an answer here that suggested obtaining a Unity UNET ID.  <a href="http://answers.unity3d.com/questions/990419/how-to-use-unity-51-networking-on-multiple-compute.html#answer-1064955" rel="nofollow noreferrer">http://answers.unity3d.com/questions/990419/how-to-use-unity-51-networking-on-multiple-compute.html#answer-1064955</a></p>
  
  <p>However, the link in that answer is now broken, and I can't find any information on obtaining a UNET ID for a Unity 5.4 app.  Does anybody have any experience successfully doing cross-computer multiplayer networking with Unity 5.4?</p>