title: Making calls to a static library crashes my iOS simulator
body: <p>Since making the transition to XCode 4.5 and building with iOS 6 SDK my app crashes every time I make a call to a third party framework or static library .a file. Initially when I made the transition to XCode 4.5 these frameworks worked. The issue started popping up as I began updating the frameworks. After deleting the old version of the framework and adding the new one I would begin getting the crash on my simulator. </p>
  
  <p>Running the code on the device works fine as expected but as soon as I make a call to any one of my third party frameworks or static libs on the simulator I'm doomed. Some of the frameworks that cause a crash are the Parse Framework, Socialize. The errors </p>
  
  <p>Has anybody experienced this or hopefully found a solution? Testing on the device is slower but the real bummer is that I can't run any unit tests on my app.</p>
  
  <p>Thanks,</p>