title: Cocos 2d - launch image resizes from 568h to @2x on iPhone 5 automatically?
body: <p>Hello! I am running the most basic Hello World app using Cocos2d, literally unmodified from the most basic cocos2d template in Xcode.</p>
  
  <p>When I start the simulator the launch image for iPhone 5 automatically loads - however after a few seconds the launch image switches to the default@2x for iPhone 4, so there are two small back stripes of unused space on either side of the launch image. </p>
  
  <p>Why is this so? And how can I make it so that the launch image doesn't automatically switch to smaller version for iPhone 4 after a few seconds?</p>
  
  <p>Thanks</p>