title: Is it possible to output and rename build artifacts from the TeamCity checkout directory (that are not archives)?
body: <p>I have gone through the documentation for TeamCity on build artifact outputs </p>
  
  <p>(<a href="https://confluence.jetbrains.com/display/TCD8/Configuring+General+Settings#ConfiguringGeneralSettings-ArtifactPaths" rel="noreferrer">https://confluence.jetbrains.com/display/TCD8/Configuring+General+Settings#ConfiguringGeneralSettings-ArtifactPaths</a>)</p>
  
  <p>However, it doesn't seem clear to me as to how I can output a standard file from the build checkout directory, AND rename it when placing it into the build's artifacts.</p>
  
  <p>I can do this pretty easily using archive file designations. For example:</p>
  
  <pre><code>%system.teamcity.build.checkoutDir%\TestProject.Installer\DiskImages\*.exe =&gt; setup-1.0.%build.counter%.zip
  </code></pre>
  
  <p>However, this would just simply zip up the executable installer file as a zip file with my renamed specification, where I actually just want it to stay as an .exe file. The problem I can see is that this rename convention only works on archive file types according to the above TeamCity linked documentation.</p>
  
  <p>So is it possible to rename an executable file that is fetched from the build checkout directory and place it into the build artifacts?</p>