title: three.js remove specific object from scene
body: <p>I have an array of Meshes, each Mesh has stored in a name property its ID. I would like to ask you, if it is possible to remove from scene an object with specific ID. Something like this.</p>
  
  <pre><code>var geo = some geometry;
  var mat = some material;
  for (var i = 0; i &lt; 10; i++) {
    var object = new THREE.Mesh(geo, mat);
    object.name = i;  // i would serve as ID in this case
  }
  </code></pre>
  
  <p>After this, I would like to delete/remove some of these objects...
  Maybe some function like </p>
  
  <pre><code> remove(id);
  </code></pre>
  
  <p>....</p>
  
  <pre><code> var remove = function (id) {
    ... some magic
    scene.remove(...) // and this would remove that object, with id passed as parameter 
   }
  </code></pre>
  
  <p>Is such a thing possible? </p>
  
  <p>Thanks!</p>