title: Can we have 720p 60fps video input using android textureView?
body: <p>I am using textureView for getting the video input from android camera. The problem is that if I give a 720p 60fps input, there is very significant frame drop in the output shown by camera preview. I tried both surfaceView and GLSurfaceView, they also show similar behavior. Is there any better way to acheive 60fps using camera preview or rather can we achieve 60fps using android camera? </p>