title: Using Resources (resx) Inside a ClassLibrary, that can be changed without recompiling
body: <p>I need to make a ClassLibrary, to contain different Resource Files (resx). This needs to be done, so I can reuse these resources on multiple projects.</p>
  
  <p>After reading for quite a while on how to achieve this, I'm still nowhere near close to an answer. </p>
  
  <p><strong>Note that i need to achieve this in a way that I don't have to recompile the proyect if I want to change a value</strong></p>
  
  <p>Is there a simple way to achieve this that I'm missing?</p>