title: Importing 3D objects and its animation to iphone openGL
body: <p>I am trying to develop a 3D game in openGL and i need to create many 3D objects.. I am a begginner in openGL.. I have tried with many 3D softwares like Blender , MODO, Unity 3D and  Cheetah.</p>
  
  <p>I am easily able to create my objects with these and exporting as Wavefront .OBJ, and converting it to a header file using a perl script. This header file is added to my openGL project..</p>
  
  <p>The 3D objects are seen, but its not perfect. The script i used is to convert the .OBJ to .h using TRIANGLES.. And the object is seen with triangles. Its not full.. No way when i used TRIANGLE STRIP,FAN..? Problems with the vertices..</p>
  
  <p>Is the problem with my Script or is it the wrong way i have gone..?? Or is there any other best ways to directly import 3D objects to openGL..??</p>
  
  <p>The below link is the best one which you can get for 3D objects to openGL.. i got the scripts from these..</p>
  
  <p><a href="http://www.heikobehrens.net/2009/08/27/obj2opengl/" rel="nofollow noreferrer">http://www.heikobehrens.net/2009/08/27/obj2opengl/</a></p>
  
  <p>please help..</p>