title: How to setup Visual Studio Code with OpenGL?
body: <p>I am trying to setup visual studio code for opengl development. I already have it working for plain c/c++ development I am now trying to add in opengl development to the mix. I know how to setup opengl on other platforms (i.e. Eclipse, Xcode, Visual Studio, CodeBlocks). The root of my problem is more how to setup dependencies in visual studio code. My best guess would be running a task in the task.json file. Right now it is just filled with the code to compile the project every time I run the program.</p>