title: How to pre initialize textures in THREE.JS
body: <p>I preload and create materials textures before start render and animate of objects.<br>
  But THREE JS upload texture to GPU only when object will be shown in camera.<br> 
  So when new object comes on a screen animation is jerking because of texture sends on GPU.
  The question is how to send textures to GPU during creation of texture for avoiding it during runtime?
  <a href="https://i.stack.imgur.com/vVijM.png" rel="noreferrer"><img src="https://i.stack.imgur.com/vVijM.png" alt="enter image description here"></a>
  Loading images to GPU takes a lot of time.</p>