title: How to teach Xcode 5 to create a proper static library public header folder path?
body: <p>I read in this <a href="http://www.cocoanetics.com/2012/01/helping-xcode-find-library-headers/" rel="nofollow">tutorial</a> that your static library output path for header files should be structured like this for example:</p>
  
  <pre><code>Build/Products/Debug-iphoneos/YourLibraryName
  </code></pre>
  
  <p>Then you are able to use <code>&lt;YourLibraryName/YourLibraryName.h&gt;</code> as import.</p>
  
  <p>I followed all steps and configured for the target of my static library project (in the static library xcode project) the <strong>Public Headers Folder Path</strong> to just <code>YourLibraryName</code> instead of <code>/usr/local/include</code>. The change applied to all phases, Debug and Release.</p>
  
  <p>Ok so then I cleaned all targets and deleted the build folder in Finder and build again. But no change. Xcode keeps copying header files to </p>
  
  <pre><code>Build/Products/Debug-iphoneos/include/YourLibraryName
  </code></pre>
  
  <p>It doesn't want to skip the "include" folder.
  I also tried to change the Private headers folder path but also no effect. Is this a bug in Xcode or is there a workaround?</p>
  
  <p>My goal is, I want to have a static library xcode project for my common utility classes. And then drag this into all my apps that use them, and include the framework like the Apple frameworks with angle brackets .</p>