title: Error for Android Emulator: Deciding if GLDirectMem/Vulkan should be enabled
body: <p>When I tried to run the project on Andriod Studio on mac, I got an internal error as below:</p>
  
  <pre><code>Andriod Emulator closed because of an internal error:
  emuglConfig_init: blaclisted=0 has_guest_renderer=1
  
  emuglConfig_init: auto-selected host based on conditions and UI preference 0
  
  Deciding if GLDirectMem/Vulkan should be enabled. 
  Selected renderer: 1API level: 27 host GPU blacklisted?1 
  Host GPU selected, not enabling Vulkan because either API level is
  Not enabling Vulkan here(Feature flag may be turned on manually)
  </code></pre>
  
  <p>Please look at the attached Screenshot of error for more details:  </p>
  
  <p><a href="https://i.stack.imgur.com/XrAHM.png" rel="noreferrer"><img src="https://i.stack.imgur.com/XrAHM.png" alt="enter image description here"></a></p>