title: ResXFileCodeGenerator - overriding the output (want to use a Custom ResourceManager)
body: <p>I've created a class the inherits from ResourceManager. My problem is that if I change my Resources.Designer.cs to use it,</p>
  
  <p>e.g. </p>
  
  <pre><code>private static global::System.Resources.ResourceManager _resourceManager;
  </code></pre>
  
  <p>to</p>
  
  <pre><code>private static global::MyProject.Resources.MyResourceManager _resourceManager;
  </code></pre>
  
  <p>it gets overwritten by the ResXFileCodeGenerator and set back to the default <code>System.Resources.ResourceManager</code>.</p>
  
  <p>I don't want to turn off the ResXFileCodeGenerator. But is there any way of telling it which <code>ResourceManager</code> class to use?</p>
  
  <p>I was told to look at ResXFileCodeGeneratorEx but can't really see how that is any different in this respect.</p>