title: Performance issue when drawing Polygones on Api Map V2 Android
body: <p>Map is very slow when I try to display lots of Polygones on android</p>
  
  <p>Here is the following code that displays approximately 1000 polygones on GoogleMap.</p>
  
  <pre><code>List&lt;LatLng&gt; list = new ArrayList&lt;LatLng&gt;();
  for (int i = 0; i &lt; 33; i++) {
          for (int j = 0; j &lt; 33; j++) {
              list.add(new LatLng(46.961511 + (0.001 * i), 4.866943+ (0.001 * j)));
              list.add(new LatLng(46.961511 + (0.001 * i) + 0.001, 4.866943 + (0.001 * j)));          
              list.add(new LatLng(46.961511 + (0.001 * i)+ 0.001, 4.866943+ 0.001+ (0.001 * j)));         
              list.add(new LatLng(46.961511 + (0.001 * i), 4.866943+ 0.001+ (0.001 * j)));
              addPolygoneToMap(list);
              list.clear();
          }
   }
   private void addPolygoneToMap (List&lt;LatLng&gt; latLngList) {
          mMap.addPolygon(new PolygonOptions()
                  .addAll(latLngList)
                  .fillColor(Color.BLUE)
                  .strokeColor(Color.RED)
                  .strokeWidth(3));
   }
  </code></pre>
  
  <p>On ApiMapV1 I was displaying more than 2 000 polygones overlay.</p>
  
  <p>The problem is NOT creating the polygons, it's scrolling over the map.</p>
  
  <p>How can I solve this problem? What am I doing it wrong and how can I optimize this?</p>