title: In Unity, in what files is data about sprite sheet slicing stored?
body: <p>I have some sprite sheets in Unity that have been sliced up using the Sprite Editor in the IDE. However, I've been using git and when I pull the project the animations don't work - the slicing information has been lost. We've been git ignoring .meta files - could this be the problem? Where is sprite sheet slicing data stored?</p>
  
  <p>[edit] Sprite sheet slicing data is stored in the .meta files for the sprite sheet image files. Does anyone know where data for the fields of scripts is stored? Copying the .meta files for scripts doesn't work - are these files getting replaced by Unity?</p>
  
  <p>[edit2] It was the .meta files for the scripts.</p>