title: Some textures are not displayed and game crashes without error
body: <p>The engine constantly gives out messages:</p>
  
  <pre><code>02-28 15:22:53.029: I/AndEngine(946): org.anddev.andengine.input.touch.TouchEvent$TouchEventPool&lt;TouchEvent&gt; was exhausted, with 0 item not yet recycled. Allocated 1 more.
  02-28 15:22:54.769: I/AndEngine(946): org.anddev.andengine.extension.physics.box2d.util.Vector2Pool$1&lt;Vector2&gt; was exhausted, with 0 item not yet recycled. Allocated 1 more.
  02-28 15:22:55.129: I/AndEngine(946): org.anddev.andengine.util.TransformationPool$1&lt;Transformation&gt; was exhausted, with 0 item not yet recycled. Allocated 1 more.
  02-28 15:22:58.849: I/AndEngine(946): org.anddev.andengine.extension.physics.box2d.util.Vector2Pool$1&lt;Vector2&gt; was exhausted, with 1 item not yet recycled. Allocated 1 more.
  02-28 15:22:58.959: I/AndEngine(946): org.anddev.andengine.extension.physics.box2d.util.Vector2Pool$1&lt;Vector2&gt; was exhausted, with 2 item not yet recycled. Allocated 1 more.
  02-28 15:22:59.169: I/AndEngine(946): org.anddev.andengine.extension.physics.box2d.util.Vector2Pool$1&lt;Vector2&gt; was exhausted, with 3 item not yet recycled. Allocated 1 more.
  02-28 15:22:59.369: I/AndEngine(946): org.anddev.andengine.extension.physics.box2d.util.Vector2Pool$1&lt;Vector2&gt; was exhausted, with 4 item not yet recycled. Allocated 1 more.
  </code></pre>
  
  <p>Sometimes, when new level of my game is loaded, some textures are not displayed and game crashes without error in LogCat. 
  Anybody know any reasons why so occurs?</p>