title: Scene is unreachable due to lack of entry points
body: <p>I've got a game where if you hit an enemy, you go to the gameover screen. I added a view controller to main.storyboard and made the class GameOver. However, it says I need an entry point and when I load the app it is just a blank screen. The thing is, I dont really need an entry point because I am switching scenes in the code when an enemy collides with the player. No button "entry point" needed. How can this be fixed?</p>
  
  <p><img src="https://i.stack.imgur.com/U0vDr.png" alt="enter image description here"></p>
  
  <p><img src="https://i.stack.imgur.com/GCIX7.png" alt="enter image description here"></p>
  
  <p>Here is the code for collision with enemy:</p>
  
  <pre><code>func CollisionWithEnemy(Enemy: SKShapeNode, Player: SKSpriteNode) {
  
      //Highscore
      var ScoreDefault = NSUserDefaults.standardUserDefaults()
      ScoreDefault.setValue(Score, forKey: "Score")
      ScoreDefault.synchronize()
  
  
      if (Score &gt; Highscore) {
          var HighscoreDefault = NSUserDefaults.standardUserDefaults()
          HighscoreDefault.setValue(Score, forKey: "Highscore")
      }
  
      var gameOver:SKScene = GameOver(size: self.size)
      ScoreLabel.removeFromSuperview()
      Enemy.removeFromParent()
      Player.removeFromParent()
      self.view?.presentScene(gameOver, transition: transition)
  
  
  }
  </code></pre>