title: Pygame- way to create more USEREVENT type events?
body: <p>This question arose out of the need to create a lot of USEREVENT type events. Since I could not find information on how to create more userevents than the limit allows I came to ask here for help.</p>
  
  <p>Currently I know that the USEREVENT type event has a value of 24 and the maximum allowed id is 31. I also found that some id-s are reserved, at least in one of the comments in the official documentation (<a href="http://www.pygame.org/docs/ref/event.html#comment_pygame_event_Event" rel="nofollow">http://www.pygame.org/docs/ref/event.html#comment_pygame_event_Event</a>).</p>
  
  <p>Based on all that here is my two-parted question: can those SDL_EVENT_RESERVED event id-s be safely used as extra spaces for user-created events (for example, a timer: pygame.time.set_timer(USEREVENT + 7, 1000)) and is there a way to create an unlimited amount of separate user-created events like in the example piece of timer code?</p>
  
  <p>I am sorry if the question is not understandable because of bad wording or due to other issues.</p>