title: Out Of memory error - Bitmap exceeds VM budget in Android while using bitmaps in maps?
body: <p>I am plotting images of height and width equal to device screen as an overlay item in Android. But when the number of images exceeds the app crashes with Out Of Memory error - Bitmap exceeds VM budget. If I try to recycle it then the error comes as canvas trying to use recycled bitmap. What I need is to have the best way of plotting lots of images over map. The images comes from the server and I also need to cache the images. For caching currently I am doing that in LinkedHashMap but I guess even this will create problems as I am storing the drawable objects. </p>
  
  <p>Is there any example of using plotting large bitmaps on maps?</p>