title: Adding cocos2d to an existing xcode project
body: <p>I want to add cocos2d to an existing project.</p>
  
  <p>I found this: <a href="https://stackoverflow.com/questions/7458744/adding-cocos2d-only-to-already-existing-project">Adding Cocos2D only to already existing project?</a></p>
  
  <p>which looks like exactly what I want.. however, I downloaded cocos2d from the website and I don't have a <code>FontLabel</code> folder or file..? whatever it's supposed to be. </p>
  
  <p>I followed the rest of the instructions and I keep getting errors where it says cannot find: <code>kazmath/SOME_FILE.h</code> so I imported the <code>kazmath</code> directory into the project as well, but the same error kept persisting. </p>
  
  <p>So here are my questions:</p>
  
  <ol>
  <li>Is there a better/easier way to link cocos2d with an existing project?</li>
  <li>Why does it keep looking for the <code>kazmath</code> files even though they're there? (I cleaned and rebuilt the project many times).</li>
  <li>Where can I get this <code>FontLabel</code> and is it important that I have it?</li>
  </ol>