title: Calling the viewWillAppear after the first time
body: <p>I have a game that uses a timer. The user has 10 seconds to do something. I have a pause button in it and I am trying to set how much time is left in the viewWillDisappear and then set the label with how much time is left in the viewWillAppear. So that if there was 6 seconds left when the user paused, when they resumed, the viewWillAppear would be executed and the label would be at 6 seconds. But the problem is, the viewWillAppear is being executed when the user first starts that level, which completely messes up the time. Is there any way I could only execute the viewWillAppear after the first time? Thank you.</p>