title: undefined symbols Undefined symbols for architecture x86_64: "_kCFAllocatorDefault"
body: <p>I am trying to compile some stuff under mac os 10.7 in eclipse and the build dies on:</p>
  
  <pre><code>  Undefined symbols for architecture x86_64:
    "_kCFAllocatorDefault", referenced from:
        ___GLeeGetProcAddress in GLee.o
    "_CFURLCreateWithFileSystemPath", referenced from:
        ___GLeeGetProcAddress in GLee.o
    "_CFStringCreateWithCString", referenced from:
        ___GLeeGetProcAddress in GLee.o
    "_CFBundleCreate", referenced from:
        ___GLeeGetProcAddress in GLee.o
    "_CFBundleGetFunctionPointerForName", referenced from:
        ___GLeeGetProcAddress in GLee.o
    "_CFRelease", referenced from:
        ___GLeeGetProcAddress in GLee.o
    "_glGetString", referenced from:
        ___GLeeGetExtensions in GLee.o
        _GLeeGetExtStrGL in GLee.o
        _GLeeInit in GLee.o
       (maybe you meant: _GLee_Lazy_glGetStringi, _GLeeFuncPtr_glGetStringi )
    "___CFConstantStringClassReference", referenced from:
        CFString in GLee.o
  </code></pre>
  
  <p>So I know the problem is with ld symbols. Now I tried going to project proprieties and adding -framework CoreFramework to parameters of g++ and gcc in eclipse but that didnt fix it.</p>
  
  <p>Where are these symbols located and more importantly -  <strong>how do I add them to my project</strong>? </p>