title: Android: 1024px image size restriction?
body: <p>I have png file that contents all images, but I can't load images that are beyond 1024*1024.</p>
  
  <p>I tried to load images as texture:</p>
  
  <pre><code>        InputStream istr = CCDirector.sharedDirector().getActivity().getAssets().open(this.src + "balloon.png");
          Bitmap mybit = BitmapFactory.decodeStream(istr);
          istr.close();
  
          CCTexture2D metexture = new CCTexture2D();
          metexture.initWithImage(mybit);
          for (int i = 0; i &lt; 16; i++)
          {
              CCSpriteFrame myframe = CCSpriteFrame.frame(metexture, CGRect.make(0, i * 128, 80, 128),               CGPoint.make(0, 0));
              this.balloons_images.add(myframe);      
          }
  </code></pre>
  
  <p>And as part of .plist</p>
  
  <pre><code>    CCSpriteFrameCache.sharedSpriteFrameCache().addSpriteFrames(this.src + "balloon.plist");
      this.addChild(CCSprite.sprite(CCSpriteFrameCache.sharedSpriteFrameCache().spriteFrameByName("balloon_16.png")), 20);
  
      ...
      &lt;key&gt;balloon_16.png&lt;/key&gt;
      &lt;dict&gt;
          &lt;key&gt;frame&lt;/key&gt;
          &lt;string&gt;{{0,1920},{80,128}}&lt;/string&gt;
          &lt;key&gt;offset&lt;/key&gt;
          &lt;string&gt;{0,0}&lt;/string&gt;
          &lt;key&gt;rotated&lt;/key&gt;
          &lt;false/&gt;
          &lt;key&gt;sourceColorRect&lt;/key&gt;
          &lt;string&gt;{{0,0},{80,128}}&lt;/string&gt;
          &lt;key&gt;sourceSize&lt;/key&gt;
          &lt;string&gt;{80,128}&lt;/string&gt;
      &lt;/dict&gt;
      ...
  </code></pre>
  
  <p>The result is the same. All images beyond 1024 look like stripes.</p>
  
  <p><img src="https://i.stack.imgur.com/UA348.png" alt="enter image description here"></p>
  
  <p>Is there any way to use images more than 1024*1024?</p>