title: Unity Android using Facebook SDK, missing Debug Android KeyHash
body: <p>Thanks to all in advance,</p>
  
  <p>I followed this documentation:</p>
  
  <ul>
  <li><a href="https://developers.facebook.com/docs/unity/getting-started/" rel="nofollow noreferrer">https://developers.facebook.com/docs/unity/getting-started/</a></li>
  </ul>
  
  <p>and this specific video for facebook integration in Android:</p>
  
  <ul>
  <li><a href="https://www.youtube.com/watch?v=5g0WdYbq-dg" rel="nofollow noreferrer">https://www.youtube.com/watch?v=5g0WdYbq-dg</a>  </li>
  </ul>
  
  <p>But Unity does not fill (as in the video) "Debug Android Key Hash" field, that i should insert in my facebook app.</p>
  
  <p>A screenshot of the problem</p>
  
  <ul>
  <li><a href="https://i.stack.imgur.com/FFOZJ.jpg" rel="nofollow noreferrer">http://i.stack.imgur.com/FFOZJ.jpg</a> </li>
  </ul>
  
  <p>I've installed:</p>
  
  <ul>
  <li>Unity 4.2</li>
  <li>jdk1.7.0_25 (with  environment variable Path)</li>
  <li>all android sdk versions</li>
  <li>openssl (in C:\openssl)</li>
  </ul>
  
  <p>I tried to create manually the "debug.keystore" file using cmd.exe
  (<a href="https://stackoverflow.com/questions/5306009/facebook-android-generate-key-hash">Facebook Android Generate Key Hash</a>)
   with keytool and moved it into <code>"C:\Users\(My UserName)\.android"</code>, but Unity does not find that key hash.</p>
  
  <p>Can anyone help me? i'm stuck...</p>
  
  <p>-------------- SOLVED ------------------------</p>
  
  <p>I used this solution <a href="https://stackoverflow.com/questions/5306009/facebook-android-generate-key-hash">Facebook Android Generate Key Hash</a> to create a debug.keystore, moved to <code>"C:\Users\(My UserName)\.android"</code> and used this key on facebook</p>