title: Pycode segmentation fault when running from Docker container using XLaunch/XMing
body: <p>i'd like to play around with pygame but i'd like to use a docker container to do so, but i can't render the pygame window on my host.</p>
  <p>I'm working on Windows 10 as host system and I've created a docker container with the image ''python'' (Debian 11);</p>
  <pre><code>root@docker-desktop:/home# cat /etc/os-release
  PRETTY_NAME=&quot;Debian GNU/Linux 11 (bullseye)&quot;
  NAME=&quot;Debian GNU/Linux&quot;
  VERSION_ID=&quot;11&quot;
  VERSION=&quot;11 (bullseye)&quot;
  VERSION_CODENAME=bullseye
  ID=debian
  HOME_URL=&quot;https://www.debian.org/&quot;
  SUPPORT_URL=&quot;https://www.debian.org/support&quot;
  BUG_REPORT_URL=&quot;https://bugs.debian.org/&quot;
  </code></pre>
  <p>I installed XMing/XLaunch on the host;</p>
  <p>I was able to connect the XLaunch/XMing window to the Docker container by setting the env variable DISPLAY=host.docker.internal:0.0 (i can run xcalc just fine, and python applications using tkinter)</p>
  <pre><code>from tkinter import *
  window=Tk()
  # add widgets here
  
  window.title('Hello Python')
  window.geometry(&quot;300x200+10+20&quot;)
  window.mainloop()
  
  </code></pre>
  <p>the previous code works just fine, but when i try to run a python application using the pygame library, like this:</p>
  <pre><code>import pygame
  pygame.init()
  pygame.display.set_mode((200,200))
  
  </code></pre>
  <p>it gives me this error</p>
  <pre><code>root@docker-desktop:/home# python test.py
  pygame 2.1.2 (SDL 2.0.16, Python 3.10.2)
  Hello from the pygame community. https://www.pygame.org/contribute.html
  Fatal Python error: pygame_parachute: (pygame parachute) Segmentation Fault
  Python runtime state: initialized
  
  Current thread 0x00007f1296706740 (most recent call first):
    File &quot;/home/test.py&quot;, line 10 in &lt;module&gt;
  
  Extension modules: pygame.base, pygame.constants, pygame.rect, pygame.rwobject, pygame.surflock, pygame.color, pygame.bufferproxy, pygame.math, pygame.surface, pygame.display, pygame.draw, pygame.event, pygame.imageext, pygame.image, pygame.joystick, pygame.key, pygame.mouse, pygame.time, pygame.mask, pygame.pixelcopy, pygame.transform, pygame.font, pygame.mixer_music, pygame.mixer, pygame.scrap, pygame._freetype (total: 26)
  Aborted
  </code></pre>
  <p>i tried some pygame examples from the pygame documentation with the same result, how can i avoid this segmentation fault? or is there another way to have a gui without the use of XLaunch/XMing?</p>