title: Convert Latitude, Longitude and Altitude to point in a flat 3D space
body: <p>I have a camera and I want to identify specific points in the world with it. I want it to be the more precise as it can be. I tried to convert to <strong>(x, y, z)</strong> using the answer in this: <a href="https://stackoverflow.com/questions/8981943/lat-long-to-x-y-z-position-in-js-not-working">Lat Long to X Y Z position in JS .. not working</a>. But the thing is, I don't know how to affect the camera angles (yaw, pitch, roll) with the curvature of the earth, so it gets kind of weird. So I was thinking of converting it to a flat 3D representation and convert altitude, latitude, and altitude without the curvature of the earth to <strong>(x, y, z)</strong> so that I can see all the points in front.</p>
  
  <p>Is this a good idea? If not, how can I affect the angles of the camera depending on the position in the world so that I always have the right perspective from the camera?</p>