title: Android texSubImage2D - is there different behaviour on different devices?
body: <p>When calling <code>texSubImage2D</code>, I seem to be getting the bitmap I pass in positioned by its center on a Samsung Galaxy S3 / Galaxy Note 2, and by its top-left on a Samsung Galaxy S2.</p>
  
  <p>It's making my textures totally wonky on the S3 / Galaxy Note 2.</p>
  
  <p>Can someone confirm that there is indeed this difference in how this method offsets the bitmap, between these devices?</p>
  
  <p>How do I ensure consistent behavior for texSubImage2D across all devices?</p>