title: Unity Framework: How to Instantiate two classes from the same Interface?
body: <p>I have one interface with 2 classes implementing it, I need to load each class but unity has:</p>
  
  <p>m_unityContainer.Resolve() // Where  is the interface IGeneric</p>
  
  <p>my config looks like:</p>
  
  <pre><code>      &lt;type type="IGeneric" mapTo="ClassA"&gt;
        &lt;/type&gt;
        &lt;type type="IGeneric" mapTo="ClassB"&gt;
        &lt;/type&gt;
  </code></pre>
  
  <p>any ideas? </p>
  
  <p>thanks</p>