title: How to manipulate individual bones of a 3d model in react native?
body: <p>I would like to display a 3d model of a skeleton (human body), using React Native.</p>
  
  <p>Then if I would like to set the position of specific bones of the human body, I would like to call a function like:</p>
  
  <pre><code>setPosition(3dmodelObject,boneId,yaw,pitch roll);
  </code></pre>
  
  <p>or </p>
  
  <pre><code>setPosition(3dmodelObject,boneId,w,x,y,z); // If using quaternion
  </code></pre>
  
  <p>example:</p>
  
  <pre><code>   setPosition(myHumanSkeleton,foreArmId,30,45,70);
     setPosition(myDogSkeleton,tailId,12,40,40);
  </code></pre>
  
  <p>Can someone point me in the right direction so I can get started ?</p>
  
  <p>I've noticed there are a number of libraries (example: Three.js), but I can't seem to tell if any of them allow me to select individual bones of a 3d model, and set its orientation using an euler angle, or quaternion.</p>