title: How to use " 9-sliced" image type in non-GUI elements?
body: <p>In my game, I am using simple textures on quads. I could see Unity GUI allows us to slice the image by setting "image type" option as <strong>sliced</strong>.</p>
  
  <p>I would like to do the same to my other textures I use in quads.</p>
  
  <p>In simple words, I dont want the edges of my textures to be scaled when the texture itself is scaled.</p>
  
  <p>Thanks.</p>