title: Core profile vs version string? Only getting GLSL 1.3/OGL 3.0 in mesa 10.0.1
body: <p>In theory, mesa 10.0.1 should support OpenGL 3.3 but currently I'm only getting 3.0 support.</p>
  
  <p>glxinfo gives some confusing results...</p>
  
  <pre><code>[pdel@architect build]$ glxinfo | grep -i opengl
  OpenGL vendor string: Intel Open Source Technology Center
  OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile 
  OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.0.1
  OpenGL core profile shading language version string: 3.30
  OpenGL core profile context flags: (none)
  OpenGL core profile profile mask: core profile
  OpenGL core profile extensions:
  OpenGL version string: 3.0 Mesa 10.0.1
  OpenGL shading language version string: 1.30
  OpenGL context flags: (none)
  OpenGL extensions:
  </code></pre>
  
  <p>(currently running Intel HD Graphics 4000)</p>
  
  <p>Can anyone explain the difference between the "core profile version string" and the "version string" and why they're different?</p>