title: Unity3d out of range error on a list when defining variables out of each element
body: <p>I have a list with which I want to define three variables out of it.</p>
  
  <pre><code>YearText.text=CarInfoList[0].CarYear;
  MakeText.text=CarInfoList[1].CarMake;
  ModelText.text=CarInfoList[2].CarModel;
  </code></pre>
  
  <p>The list has one record set with the variable elements defined in a constructor script.
  The first line works just fine and displays as expected, but when I try the second or third, it give me an out of range error. Anyone have some thoughts?
  Thanks!</p>