title: C++ - Loading Base64 Encoded String of an image to Boost GIL image/view
body: <p>I'm using Boosts Generic Image Library. I'm being given a string representation of an image. After decoding it, could I directly make an Image or View object with that data? Or would I need to write the data to the computer as example.png and use GIL's read_image functions? The documentation mentions dynamic images but still takes a filename as a parameter to the i/o functions. </p>
  
  <p>I would ideally be looking for a function that takes a string or byte array as a parameter rather than the image name to be loaded from disk. Something like GDI+ FromStream.  I see that the documentation says "All functions take the filename or a device as the first parameter. A device could be a FILE*, std::ifstream, and TIFF*." Maybe it is possible to edit the contents of an ifstream to have the image data, not sure if this is actually possible though.</p>