title: XNA/MonoGame: Getting the Frames Per Second
body: <p>I am trying to get the current FPS of my game, however I can only find methods that updates the FPS variable every second. E.g. <a href="https://github.com/CartBlanche/MonoGame-Samples/blob/master/Draw2D/FPSCounterComponent.cs">https://github.com/CartBlanche/MonoGame-Samples/blob/master/Draw2D/FPSCounterComponent.cs</a> and <a href="http://www.david-amador.com/2009/11/how-to-do-a-xna-fps-counter/">http://www.david-amador.com/2009/11/how-to-do-a-xna-fps-counter/</a></p>
  
  <p>Is there a way to have a continuously updating FPS label?</p>