title: Standard (32/64-bit Universal), WebKit, Flash Plugin and Leopard
body: <p>I have an Xcode project which builds a Cocoa desktop Browser application.</p>
  
  <p>My Browser links to the standard WebKit.framework on the system (it does not embed its own WebKit.framework). </p>
  
  <p>The "Base SDK" for my Xcode project is set to "Mac OS X 10.5".</p>
  
  <p>The "Valid Architectures" for my Xcode project is set to "i386 ppc ppc64 ppc7400 ppc970 x86_64".</p>
  
  <p>The "Objective-C Garbage Collection" for my Xcode project setting is set to "Unsupported".</p>
  
  <p>I am building my project on Snow Leopard with Xcode version 3.2.</p>
  
  <p>When I build the Browser with "Architectures" set to "32-bit Universal", the Browser runs fine on Snow Leopard and Leopard (as a 32-bit process) and displays Flash content correctly.</p>
  
  <p>However, when i build the Browser with "Architectures" set to "Standard (32/64-bit Universal)", I have a serious problem on Leopard. In this case, the Browser runs fine (as a 64-bit process) on Snow Leopard and displays Flash content correctly. However, on Leopard it runs fine (as a 64-bit process) <em>except</em> that it will not display Flash content. It seems the Flash plugin never loads.</p>
  
  <p>Can anyone give me any advice on how to build my Browser as a "Standard (32/64-bit Universal)" so that WebKit will load the Flash Plugin on Mac OS X Leopard 10.5? Or is there some reason why this cannot work?</p>
  
  <p>(NOTE: in all cases I have the latest Flash PlugIn installed on the system - 10.0.32.18)</p>