title: How to draw opengl Cube in android.view.TextureView
body: <p>I have a Textured Cube component in opengl android. Which is rotatable on touch event and we can use this component as individual view. 
  But i am facing an issue while i am trying to use multiple cube components in scroll view. </p>
  
  <p>I know that andorid does not support different glsurface view component in scrollview.</p>
  
  <p>I heard about TextureView which has included with api level 14, which is able to hold open gl view and work like andorid native view, But i amd not able to implement the same opengl cube component with TextuerView.</p>
  
  <p>so i have few queries</p>
  
  <ol>
  <li>Is it possible to draw opengl cube component on TextureView ? if possible how ? </li>
  </ol>
  
  <p>2  second problem with opengl view it takes time to load first time(showing as black screen for 1 or 2 seconds).</p>
  
  <ol start="3">
  <li>Can we implement the cube component with orthographic 2d projection with android custom view class (without opengl).</li>
  </ol>