title: How to log stuff in console in Visual Studio C++
body: <p>I'm working on a little C++-Game in Visual Studio 2008. I want to see the content of a vector after a couple of seconds or after I pressed some buttons. Breakpoints are useless in this case, because they stop me at every call of the gameloop (~60 times per second). How do I debug in this case?</p>
  
  <p>Thanks!</p>