title: doesn't draw fonts in libgdx
body: <p>I want to draw some fonts in my game (in libgdx). I have no errors, everything works but I don't see fonts. I don't know why. Maybe someone had the same problem. Thanks for help.
  Here is my code
  in create method:</p>
  
  <pre><code>String scores = "SCORE:";
  atlas = new TextureAtlas();
      camera = new OrthographicCamera(1, h/w);
      batch = new SpriteBatch();
      score = new BitmapFont(Gdx.files.internal("gfx/abc.fnt"),
              atlas.findRegion("gfx/abc.png"), false);
  </code></pre>
  
  <p>and render:</p>
  
  <pre><code>Gdx.gl.glClearColor(1, 1, 1, 1);
      Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
      camera.update();
      batch.setProjectionMatrix(camera.combined);
      batch.begin();
      score.draw(batch, scores, 300, 300);
      Gdx.app.log("", ""+scores);
      batch.end();
  </code></pre>