title: "if" statement not moving to the "else" clause
body: <p>I'm writing a function for a small game in which a list of jobs is populated each turn. The jobs themselves are objects with a route, time, and pay attribute.</p>
  <p>I want the list to be 5 items total and randomly populated by picking from a list of routes and pay grades.</p>
  <p>I have a for loop to iterate 5 times, and I'm wanting the pay grade selected to be 5 only if a certain two routes are selected. Otherwise, the pay grades will be a random number between 1 and 4.</p>
  <p>When I set the pay grade to 5 in the IF clause, it never makes it to the else clause even if the conditions of the IF are not true. I'm not sure what I'm doing wrong here.</p>
  <pre><code>for pick in range(5):
      job = random.choice(random_routes)
      if job == 'Military Base' or 'Raiders':
          pay_key = 5
      else:
          pay_key = random.randint(1, 4)
      pay = pay_grades[pay_key]
  
      job_postings.append(Job(job, routes[job], pay))
  </code></pre>
  <p>printing the first index attributes from the new job_postings list always returns level 5 pay numbers even if the route picked was not Military Base or Raiders.</p>
  <p>Here are the route and pay dictionaries:</p>
  <pre><code>routes = {'Boneyard': 5, 'Brotherhood': 6, 'Cathedral': 6, 'Junktown': 4,
            'Military Base': 14, 'Necropolis': 5, 'Raiders': 10, 'Shady Sands': 11}
  
  pay_grades = {
      1: random.randrange(200, 401, 50),
      2: random.randrange(300, 501, 50),
      3: random.randrange(400, 601, 50),
      4: random.randrange(500, 701, 50),
      5: random.randrange(900, 1600, 50),
  }
  </code></pre>