title: Skin and suit too shiny and plastic when import .fbx to Unity ( images added )
body: <p>I tried to import model ( very new to Unity, .fbx format bundled with texture and animation ) in Unity 3D ( 5.3.2 version ) and it works but skin and other stuffs look more shiny than on texture or 3d studio as it looks like on image below:</p>
  
  <p>(I have one default directional light in Unity and have tried with different values but cannot achieve as on texture ).</p>
  
  <p><a href="https://i.stack.imgur.com/y4lHT.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/y4lHT.png" alt="enter image description here"></a></p>
  
  <p>and I have texture from .fbx below:</p>
  
  <p><a href="https://i.stack.imgur.com/hZcrA.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/hZcrA.jpg" alt="enter image description here"></a></p>
  
  <p>What should I do to make to skin and other stuff look like on texture ?</p>