title: Firebase Unity Android: No google-services.json files found in your project
body: <p>I am trying to add Firebase to my Unity project but somehow it keeps giving me an annoying error. </p>
  
  <p>I've tried to use <code>generate_xml_from_google_services_json.exe</code> myself but that didn't fix the problem. 
  I also tried to edit the <code>generate_xml_from_google_services_json.py</code> python script to change the default location(which is set to a "normal" android app paths) but that didn't work either. </p>
  
  <p>I followed the steps exactly from the <a href="https://firebase.google.com/docs/unity/setup" rel="nofollow noreferrer">Firebase docs</a> and pasted the google-services.json fie in the root of the <code>assets</code> folder but it still gives me the following error:</p>
  
  <pre><code>No google-services.json files found in your project so it is not possible to 
  
  generate Firebase Android resources file google-services.xml.
  Building without Firebase Android resources (google-services.xml) will result in an app that will fail to initialize.
  
  To resolve this problem, follow the setup instructions at https://firebase.google.com/docs/unity/setup#setup_for_android
  UnityEngine.Debug:LogError(Object)
  Firebase.Editor.GenerateXmlFromGoogleServicesJson:LogErrorIfEnabled(String)
  Firebase.Editor.GenerateXmlFromGoogleServicesJson:FindGoogleServicesFile(ConfigFileType, String, FindGoogleServicesFileMode, LogMessage, LogMessage)
  Firebase.Editor.GenerateXmlFromGoogleServicesJson:ReadProjectFields()
  Firebase.Editor.SettingsWindow:OnFocus()
  UnityEditor.DockArea:OnEnable()
  </code></pre>
  
  <p>Did anyone had this error before(because I couldn't find anyone else with this problem) and how did you fix it?</p>