title: Prepopulate Cordova app files
body: <p>In a Visual Studio Cordova project, other than placing them in <code>(project)\www</code> or some subfolder of <code>(project)\www</code>, how can I include file assets in my Cordova project such that they are deployed to the device when the app is installed?</p>
  
  <p>And how or on what path do I access them at run-time? If there is Cordova documentation addressing the question of supporting asset deployment, a search term or URL would be much appreciated. I would happily RTFM if I could FTFM.</p>
  
  <p>To illustrate the sort of assets I mean, I'm preparing an app that uses templates to generate forms for the user to fill in, such as a site safety inspection form. It is extremely likely that on first use the user will <em>not</em> have the network as many construction sites lack cell coverage. Therefore I need to include
  assets that can be used when the network has not yet been available.</p>
  
  <p>If you've ever done over the air upgradeable firmware it's conceptually parallel to the way you implement with base firmware and OTA firmware.</p>