title: Unity 5 two-sided cloth plane
body: <p>I'm trying to make some curtains for a game with the cloth component in Unity 5, with the new Standard shader. If I make them with a plane I can only see one side of it (obviously), and if I try to make the curtains with a thin cube it looks really buggy and it doesn't behave like a plane would.</p>
  
  <p>Any help would be appreciated.</p>