title: Xcode 4 woes. Why does a build for device immediately crash on launch?
body: <p>I am going nuts trying to figure out what Xcode 4 is complaining about when trying to build for device. This is solid, working code that builds just fine thank you under Xcode 3.2</p>
  
  <p>Under Xcode 4. My code compiles, builds, installs on the device, then immediately crashes. Oddly, launching the app directly on the device works fine. WTF !?!</p>
  
  <p>Here is the completely unhelpful output from Xcode 4:</p>
  
  <p><a href="http://dl.dropbox.com/u/3358773/stackoverflow/xcode-woes.png" rel="nofollow noreferrer">Xcode 4 build woes http://dl.dropbox.com/u/3358773/stackoverflow/xcode-woes.png</a>.</p>
  
  <p>Note: I am seeing this problem with most of my working code since moving to Xcode 4. </p>
  
  <p>Can someone please help me understand what Xcode 4 wants me to do here?</p>
  
  <p>Thanks,<br>
  Doug</p>