title: Three.js how to set different camera far value for each layers?
body: <p>How to set different camera far value for each layers in three.js?</p>
  <p>I want to cull some details like stones, grass. But not cull basic road, mountain in camera.</p>
  <p>Like Unity`s layerCullDistances.</p>
  <pre class="lang-cs prettyprint-override"><code>Camera camera = GetComponent&lt;Camera&gt;();
  float[] distances = new float[32];
  distances[10] = 15;
  camera.layerCullDistances = distances;
  </code></pre>