title: With OpenTK and VB.NET, how to use GLControl with OpenGL 3.x features?
body: <p>I'm using OpenTK with rendering through a GLControl. However, I cannot find any examples on the internet or figure out how to use OpenGL 3.x features (Disregarding the short mention in the OpenTK FAQ, which wasn't overly helpful).</p>
  
  <p>By OpenGL 3.x features, I'm meaning that the whole 'glTranslate' model is unaccessible, and the only rendering or translation, etc, is used through shaders and passing around model/view/projection matrices.</p>