title: Flutter iOS - Build a release version without a real device?
body: <p>As an Android dev, I've been baffled by the idea of building against targets.  </p>
  
  <p>I don't have an iOS device and have been debugging against the iOS simulator.  </p>
  
  <p>However, I've gotten to a point where I want to disperse a release .ipa to our internal team. Can this be achieved? </p>
  
  <p>When I run <code>flutter build ios</code>, I see the following: </p>
  
  <pre><code>Xcode's output:
  ↳
      note: Using new build system
      note: Building targets in parallel
      note: Planning build
      note: Constructing build description
      error: Failed to create provisioning profile. There are no devices
      registered in your account on the developer website. Plug in and select a
      device to have Xcode register it. (in target 'Runner' from project 'Runner')
      error: No profiles for 'xxx.xxx.xxx' were found: Xcode couldn't
      find any iOS App Development provisioning profiles matching
      'xxx.xxx.xxx'. (in target 'Runner' from project 'Runner')
  </code></pre>