title: In Flash, how can you give a graphic image an instance name (to access it in AS)?
body: <p>New to flash.  When playing with a dummy 'tutorial' app, we saw that when we added a text box to a layer, Flash allowed us to give it an instance name, which was then available to us in ActionScript for things like setting its text, size or visibility.</p>
  
  <p>However, when we added a png file, there was no place to type an instance name, so I'm not sure how we access that object from ActionScript.</p>
  
  <p>Now I know I can simply assign the image to its own layer, than manipulate the layer, but in our case, we have a 6 x 6 matrix of images that we just need to show or hide individually, and creating 36 layers (as opposed to a single layer with 36 images on it) just seems crazy to me!</p>
  
  <p>So how can you target specific images on a layer from ActionScript?</p>