title: How to assign sounds to channels in Pygame?
body: <p>I'm trying to play multiple sounds simultaneously in Pygame. I have a background music and I want a rain sound to play continuously and play ocasional thunder sounds.</p>
  
  <p>I have tried the following but my rain sound stops when thunder sound is playing. I have tried using channels but I don't know how to choose which channel to sound is playing from or if two channels can be played at once.</p>
  
  <pre><code>        var.rain_sound.play()
  
          if random.randint(0,80) == 10:                
              thunder = var.thunder_sound                
              thunder.play()
  </code></pre>
  
  <p>Thank you for your help</p>