title: three js normalMap repeat
body: <p>I have a mesh with normalMap loaded:
  <img src="https://i.stack.imgur.com/MVZJI.jpg" alt="enter image description here"></p>
  
  <p>but the normal map did not cover all the surface.
  UVs are correctly set to cover all the surface with texture.</p>
  
  <p>Is there any configuration to force normal map repeating?
  material.normalMap.repeat.set( x, x ); do not make any difference.</p>
  
  <p>If i switch normalMap to BumpMap or diffuse map "map", it is loaded correctly.</p>
  
  <p>Code:</p>
  
  <pre><code>child.material.normalMap = THREE.ImageUtils.loadTexture('./js/models/asteroids/big/10035-normal.jpg' );
  child.material.normalMap.repeat.set( 1, 1 );
  ///child.material.needsUpdate = true;
  </code></pre>