title: How to give a user a specific set of variables to choose from?
body: <pre><code>           Console.WriteLine(&quot;The story begins with. . . Oh yes, what is your name?&quot;);
          string name = Console.ReadLine();
          Console.WriteLine(&quot;Awesome! &quot; + name + &quot; it is then&quot;);
          Console.WriteLine(&quot;This story takes place in 2077. A few years after nuclear annihilation \n &quot; +           &quot;comes to the human race. Now we have to get you prepared for your survival \n&quot; +
          &quot;in this new wasteland until your doom is inevitably upon you. \n&quot; +
          &quot;By the way what was your profession &quot; + name + &quot; before the wasteland?&quot;);
  </code></pre>
  <p>So my plan was to give the user a set of variables, for example, police officer, firefighter, survivalist, etc. These variables will already have preset attribute points assigned to each variable which I can create. I would just like to know how to go about giving them the selection. In the midst of creating this, I figured I might actually have to use classes. I'm still confused about how to bring it as a choice selection though. They will type in the name once they decide which will be picked up by a Console.ReadLine();</p>