title: Is it possible to use a triangle strip with the buffergeometry in Three.js?
body: <p>In <a href="http://threejs.org/docs/#Reference/Core/BufferGeometry" rel="nofollow">the example</a> for the BufferGeometry, a rectangle is drawn with 18 vertex positions (that is 9 vertex positions, mirrored).</p>
  
  <p>I know WebGL has the Triangle Strip and Triangle Fan type, and I am wondering, is it possible to use these in Three.js so that the vertices do not have to be duplicated?</p>