title: GLFW - glfwSetMousePos Bug on Mac OS X 10.7 with OpenGL camera
body: <p>I have been following the tutorials at <a href="http://opengl-tutorials.org" rel="noreferrer">http://opengl-tutorials.org</a> and they are brilliant so far (I'm on a Mac so I am having to use OpenGL 3.2 and GLSL 1.50 rather than OpenGL 3.3 and GLSL 3.30). The only problem with the tutorials so far, is that with the 3D camera tutorial (Tutorial 6: Keyboard and Mouse), when I move my mouse, I do not get any rotation what so ever and if I do, it will only be slowly in the down direction; even if I move my mouse in any direction.</p>
  
  <p>I have compiled the code given (OpenGL 2.1 and 3.x) as well as write it by hand, and this still presents this bug. I have not idea why this would happen. Could this be a bug with GLFW, Mac OS X or something else?</p>