title: Cordova - 'touchmove' Event doesn't fire right away
body: <p>I have this simple code:</p>
  
  <pre><code>document.addEventListener('touchmove', onDocumentTouchMove, false);
  
  function onDocumentTouchMove(event)
  {
      for(var i = 0; i &lt; event.touches.length; i++)
      {
          clickX[i] = event.touches[i].pageX;
          clickY[i] = event.touches[i].pageY;
      }
  }
  </code></pre>
  
  <p>What I'm trying to do is make the event 'touchmove' to fire right away, but it requires a specific amount of pixels to pass, like a threshold before it fires.</p>
  
  <p>In my case, it seems like I must move my finger about half an inch before it fires. Is there a way of making it fire without having a threshold?</p>
  
  <p>I'm trying to drag a simple box in my app, but it seems like it is checking for different events before it recognizes the 'touchmove' and makes it look ugly because of the delay.</p>
  
  <p>This is a distance issue, not a time one.</p>