title: WebSocket support on mobile devices
body: <p>For an Android multiplayer game's communication between players I'm using a WebSocket server and <a href="https://github.com/TooTallNate/Java-WebSocket" rel="noreferrer">TooTallNate's Java library</a> on the client side to enable WebSocket support in the Android app. So just to point it out clearly, WebSocket support in mobile browsers is not important to me.</p>
  
  <p>Unfortunately, users report that they're experiencing problems such as connection failures or unreceived messages. Is that a general problem of WebSockets on mobile devices (blocked ports, firewalls, mobile Internet connection) or is that probably a flaw in the client side code?</p>
  
  <p>Do you have experience with WebSocket client libraries such as the one above? I've just discovered <a href="http://autobahn.ws/android" rel="noreferrer">autobahn.ws for Android</a> - but I don't know if it's worth switching from my current library (see above).</p>
  
  <p>What about WAMP? Is WebSocket technology not exactly the adequate solution so that I should use the sub-protocol (?) WAMP?</p>