title: Display SVG on 3D planes using openGL
body: <p>I have a requirement to draw different SVG files on respective 3D planes. For example, if I have two SVG files, I want to render them on two different 3D planes in openGL so that the planes can then have independent orientations in space. I tried using openVG for this purpose, but as I see, it only allows to use 2D transformations.</p>
  
  <p>Is there a way to do this in openVG or some other openGL based approach? </p>