title: Saving PDF with cyrillic text in Unity3D using iTextSharp
body: <p>I create a BaseFont using that code</p>
  
  <pre><code>string combineStr                       = Path.Combine(Application.dataPath+"/Resources/Fonts", "Calibri Regular.ttf");
  BaseFont bf                             = BaseFont.CreateFont(combineStr, BaseFont.IDENTITY_H, BaseFont.NOT_EMBEDDED);
  iTextSharp.text.Font titleFont          = new iTextSharp.text.Font(bf, 10f, iTextSharp.text.Font.NORMAL, BaseColor.BLACK);
  </code></pre>
  
  <p>Testing it in Unity everything works fine, and my cyrillic glyphs working well, but in WindowsPalyer build i get an error</p>
  
  <pre><code>ArgumentException: Encoding name 'windows-1252' not supported
  Paremeter name: name.
  </code></pre>
  
  <p>Cant find any problem here.. Checked everything, and how I see my BaseFont code is correct. What is wrong in my case? 
  P.S. I have tried also others fonts with cyrillic support, but nothing helps.</p>