title: In Maya, how to find all shells in a UV tile?
body: <p>I'm looking for a way in Mel or Python to determine if a particular UV shell crosses across multiple texture tiles in Maya. I know Mudbox has a check for this, but I can't find an easy command for this in Maya in the interface or in script.</p>
  
  <p>One approach I thought of is to compare the shells in each tile and see if any shell appears in more than one tile. </p>
  
  <p>I found a page here someone figured out how to select each UV in a given set of texture tiles, but it operates on UVs, not shells. Here's the page:
  <a href="http://forums.cgsociety.org/showthread.php?t=1123235" rel="nofollow noreferrer">http://forums.cgsociety.org/showthread.php?t=1123235</a></p>
  
  <p>Thanks,
  Mike</p>