title: building v8 engine with Cmake
body: <p>Sorry about english mistakes) Please help. I try build v8 engine from "Hellow world" example. It will be embedded on my base project, so i am need build it with Cmake, (system is macOS Sierra). I compiled v8 engine (build libraries by default stored in out directory) and i have following file system structure:</p>
  
  <p><a href="https://i.stack.imgur.com/W6gE1.png" rel="nofollow noreferrer">screen file system</a> </p>
  
  <p>As showed in example it later most build with this make expression :</p>
  
  <pre><code>g++ -I. hello_world.cpp -o hello_world -Wl,--start-group out/x64.release/obj.target/{tools/gyp/libv8_{base,libbase,external_snapshot,libplatform},third_party/icu/libicu{uc,i18n,data}}.a -Wl,--end-group -lrt -ldl -pthread -std=c++0x
  </code></pre>
  
  <p>also, please look at my CMakeLists.txt file:</p>
  
  <p><a href="https://i.stack.imgur.com/XuLYs.jpg" rel="nofollow noreferrer">screen CMakeLists.txt</a></p>
  
  <p>On build i have the following error output:</p>
  
  <pre><code>ld: symbol(s) not found for architecture x86_64
  </code></pre>