title: Get build path of local file. Unity
body: <p>I'm doing a game where I read a JSON file like this:</p>
  <pre><code>private string jsonPath = &quot;Assets/StreamingAssets/JsonChallenge.json&quot;;
  </code></pre>
  <p>But I realized after making the build, that th path of the Json is different. How do I get the Build path from the code? Or is there a way to savae a debug path and a build path?</p>