title: Undefined symbols for architecture x86_64 iOS swift
body: <p>I am working on a project with the Swift programming language and I am trying to use some code from some older Objective-c projects. I have created the bridge file and imported the headers that I need but I get the following error, which I know it has to do with linking some framework, but even when I added CoreGraphics as an added framework it still appears. Any ideas?</p>
  
  <p>Undefined symbols for architecture x86_64:
    "_CGPointMake", referenced from:
        _CGPointAdd in SKActionEffects-669E235BD7235D6A.o
  ld: symbol(s) not found for architecture x86_64
  clang: error: linker command failed with exit code 1 (use -v to see invocation)</p>
  
  <p>Thanks</p>
  
  <p><strong>UPDATE:</strong> setting the BaseSDK did not do the trick. This is what my build settings are like with xcode6.</p>
  
  <p><img src="https://i.stack.imgur.com/8ZEag.png" alt="enter image description here"></p>