title: libstdc++ static linking in dynamic library
body: <p>To understand question I should tell you more about program that loads dynamic library. It's Half-Life Dedicated server. It uses old libstdc++ which is located next to executable. 
  To avoid issues, when using features from new standard library I usually link my project staticaly to libstdc++.</p>
  
  <p>My friend told me that libstdc++ static linking can create problems, if 2 compiled with different compilers libraries are loaded or when I call function from server (which is internally implemented in terms of old libstdc​++). </p>
  
  <p>Is it true? How can I resolve this issue?</p>