title: Adding items to Unity's global menu bar for a pure X11 application
body: <p>My application is written using pure X11 APIs only, i.e. no GTK, qt or any other middleware. Everything is done via the low-level Xlib API, e.g. XCreateWindow() and so on. Is it possible to add items to Unity's global menu bar from a pure X11 application or would this force me to  do all window and event loop handling using a toolkit like GTK? I'd really like to stick with my current pure X11-based implementation but it would be nice if it was somehow possible to add a few menu items to Unity's global menu bar for my application.</p>