title: Getting Google Glass gestures in a Unity app?
body: <p>I have successfully built a Unity app for glass using the export to Andrdoid Project build setting, but I can't for the life of me get input from the touchpad.  I've tried using a OnGenericMotionEvent or OnGesture or all sorts of callback overrides in the UnityNativeActivity, but they are never called.  My guess is that there is a different activity that is overriding the input and preventing it from getting to the activity that you can override.</p>
  
  <p>Any help is appreciated!</p>