title: Java Cross-Language Encryption
body: <p>I am working on a game that has multiplayer support and I want to encrypt the server-client connection. I have done it before using a SecretKey object and an ObjectInput/OutputStream. However, I want to leave the ability open for other languages to connect to the server (if I ever take up another language and want to port my game.) Is there any way I could encrypt all the data without using Java objects so any language can use it?</p>