title: Texture repeat with ShaderMaterials in three.js
body: <p>I have a problem with uniform textures and the repeat of them, because with:</p>
  
  <pre><code>tex.wrapS = THREE.RepeatWrapping;
  tex.wrapT = THREE.RepeatWrapping;
  tex.repeat.x=100;
  tex.repeat.y=100;
  </code></pre>
  
  <p>it doesn´t work. So I searched the web for a solution and I found the following thread on giuthub: 
  <a href="https://github.com/mrdoob/three.js/issues/787" rel="nofollow">https://github.com/mrdoob/three.js/issues/787</a>
  the threadstarter has the same problem as I do, but unfortunately the links with the answers don´t work anymore. </p>
  
  <p>What do I have to do when I want my uniform textures repeated?</p>