title: setting up vulkan for code::blocks via glfw or lunarg
body: <p>I have code::blocks and a spare evening, would like to put my hands on vulkan. Now on windows 7.</p>
  
  <p>I'm having troubles finding any documentation/tutorials nor the libraries to work in codeblocks. I have glfw 3.2 but it requires a vulkan library and headers as well to work with it (<code>#define GLFW_INCLUDE_VULKAN</code>) otherwise it rightfully complains about a missing <code>vulkan/vulkan.h</code>. Also installed LunarG, but can't find any recognizable libraries in the package that i could link via the linker settings in the usual way.</p>
  
  <p>My code right now is straightforward:</p>
  
  <pre><code>...
  #include &lt;GL/glu.h&gt;
  #define GLFW_INCLUDE_VULKAN
  #include &lt;GLFW/glfw3.h&gt;
  
  int main(int argc, char **argv) {
      glfwInit();
      return glfwVulkanSupported();
  }
  </code></pre>
  
  <p>with <code>-lglu32 -lglfw3 -lopengl32 -lgdi32</code></p>
  
  <p>Basically all i think i need is a library to link to but can't find any on the web.</p>