title: How to update your Unity project Input to SteamVR 2.0?
body: <p>I have some Unity Scenes that worked well with the previous version of the SteamVR plugin, since there is a new version of the plugin "SteamVR Unity Plugin 2.0" my code no longer works.</p>
  
  <p><a href="https://steamcommunity.com/games/250820/announcements/detail/1696059027982397407" rel="noreferrer">https://steamcommunity.com/games/250820/announcements/detail/1696059027982397407</a></p>
  
  <p>I deleted the "SteamVR" folder before importing the new one as the documentation say.</p>
  
  <p>But I get this errors:</p>
  
  <pre><code>error CS0246: The type or namespace name `SteamVR_Controller' could not be found. Are you missing an assembly reference?
  error CS0246: The type or namespace name `SteamVR_TrackedController' could not be found. Are you missing an assembly reference?
  </code></pre>
  
  <p>So I can see that this classes are deprecated:</p>
  
  <pre><code>private SteamVR_Controller.Device device;
  private SteamVR_TrackedController controller;
  controller = GetComponent&lt;SteamVR_TrackedController&gt;();
  </code></pre>
  
  <p>What is the new way to get the Input by code using the SteamVR 2.0 plugin?</p>