title: debugging iOS AIR app from FlashBuilder running under Windows/Paralells on a Mac
body: <p>On my Windows 7 workstation at work, I use FlashBuilder 4.6 to debug iPad apps all the time.  The process is simple and reliable -- start the debugger which begins waiting for the app to notify it, move the app into iTunes, move it onto the iPad, launch the app, the app notifies the debugger that it is running, debugging works!</p>
  
  <p>At home I am running Windows 7 under the latest version of Parallels on my iMac running the latest version of Lion. I go through the same process:  I connect my iPad (the same one from work) to the Windows VM, and Windows iTunes recognizes it and syncs files just fine.  I can move a non-debugger version of the app onto the iPad and it runs just fine.  However, when I start the debugger in FlashBuilder and then move the app onto the iPad and launch it, the app is not able to find the Flash Debugger.  When it launches I just get a black screen for about 2 minutes, then I get a message asking me to enter the IP address of the Flash Debugger.  </p>
  
  <p>There is an old help document indicating that this is due to the iPad and then debugger host computer not running on the same wifi, but I don't think it's relevant.  My workstation at work isn't even connected to wifi.</p>
  
  <p>I will consider any advice.  It's pretty important for me to get this up and running at home.  I tried running directly under bootcamp, but both Microsoft and Adobe consider the bootcamp install to be a unique install of their products.</p>
  
  <p>Thanks!</p>