title: Using perspective library with Corona SDK
body: <p>I'm trying to use the <a href="https://gist.github.com/GymbylCoding/8675733" rel="nofollow noreferrer">Perspective Virtual Camera</a> library, to create a game, where the player can move, the library seems to be pretty famous as a see many people referring to it, but i did not found any tutorials on how to use it. The "Camera" is working, and the man player is being followed around, but thats it.</p>
  
  <p><img src="https://i.stack.imgur.com/Fc8s3.jpg" alt="The Layers added to the camera"></p>
  
  <p>Basically i want the Background Sky to always stay in the screen. And the mountains and threes to move. How could i do that? <strong>Is this the right tool to do the job</strong>?</p>
  
  <p>This is the code to add then to the Camera:</p>
  
  <pre><code>camera:add(background, 8, false) -- SKY
  camera:add(montanhas, 7, false) -- Mountains
  camera:add(arvores, 6, false) -- Trees
  camera:add(floor,5, false) 
  camera:add(hero, 1, true) - hero
  </code></pre>
  
  <p>The grey circles on the bottom of the image, are my HUD, i'm not adding them to the camera ( just to scene ), so they just stay in the correct position.</p>
  
  <p>Thanks guys!</p>