title: Steam API getting persona name
body: <p>I have been following the Steam documentation to a t, but I have gotten to the point where I need to retrieve player names based on the steam ID, and Steam has a function for this in their documentation:</p>
  
  <pre><code>const char *pchName = SteamFriends()-&gt;GetPersonaName(steamID);
  </code></pre>
  
  <p>However Visual Studio says that there is no function with that number of arguments. The only acceptable function is </p>
  
  <pre><code>const char *pchName = SteamFriends()-&gt;GetPersonaName();
  </code></pre>
  
  <p>Which is supposed to return the local player's persona name (which it does). I can make a way to get this from every user and store it on my server on login, but it sure seems like this should work. How am I supposed to get the persona name for a friend's uint64 SteamID? Did they change this function recently?</p>
  
  <p>I am using Unreal Engine 4.7.6 from source with Steam API 1.30.</p>