title: Component.GetComponent<T>() is a method, which is not valid in the given context
body: <p>I'm trying to turn off the gravity for one instantiated prefab clone, if something in the game happens. I have this:</p>
  
  <pre><code>public class Controller : MonoBehaviour   
  
     public Transform randomcoin;
  
     private void Start()
  
        if ( ... ) 
            { randomcoin.GetComponent&lt;Rigidbody&gt;.useGravity = false; }
  </code></pre>
  
  <p>This gives me this error:</p>
  
  <pre><code>Component.GetComponent&lt;T&gt;() is a method, which is not valid in the given context
  </code></pre>
  
  <p>Does anyone know how I can fix this?</p>