title: Calculate FPS in opengl game for iphone ( EAGLView )
body: <p>I used the apple's crash landing example as base to program some small games for iphone. Now i would like to meassure the frames per second in my games.</p>
  
  <p>I'm curious about how can I calculate the FPS per second, can anyone help me to understand or point me to any way to do It ?.</p>
  
  <p>Thanks.</p>