title: Breakpoint ignored because generated code not found for TypeScript in Windows machine
body: <p>I am trying to debug a TypeScript project. The project folder structure and tsconfig.json file is shown below:</p>
  
  <p><a href="https://i.stack.imgur.com/epIEC.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/epIEC.jpg" alt="enter image description here"></a></p>
  
  <p>And my launch.json file is shown below:</p>
  
  <p><a href="https://i.stack.imgur.com/NRSK0.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/NRSK0.jpg" alt="enter image description here"></a> </p>
  
  <p>When I am doing the debug, I can see that .map file are being generated, and since I added:</p>
  
  <pre><code>"sourceMaps": true,
  "outFiles": ["${workspaceFolder}\\typeScript\\**\\*.js"]
  </code></pre>
  
  <p>in my launch file. I do not know why VS Code is still giving me "Breakpoint ignored ..." when I set a breakpoint in one of the .ts files. It seems VS Code can not see the .map file or interpret it incorrectly somehow.</p>
  
  <p>I am attaching the screenshot of the generated map file. The path looks right.</p>
  
  <p><a href="https://i.stack.imgur.com/1aTnL.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/1aTnL.jpg" alt="enter image description here"></a></p>
  
  <p>The only thing when I noticed when I played with these config file was that the windows file path in tsconfig.json only recognize "\\" instead of "/". I am seeing in .map file everything is "/". I am not sure if it makes a difference.</p>