title: Texting being inserted into two different boxes when it should only be inserted into one
body: <p>I'm making a text based adventure 'heist' game in python. I've designed a GUI for it, which is controlled using four buttons which change text and command. I also included a few text boxes to show the player's current inventory, score and money available.</p>
  <p><em>However</em>, when the current money available (<code>money</code>) score is supposed to be inserted into the relevant box (<code>MoneyAvailableTextBox</code>), it is <em>also</em> inserted into the <code>HeistAwardTextBox</code>.</p>
  <p>The same problem appears when I try to update the heist award box (<code>HeistAwardTextBox</code>), where the heist award score (<code>heistaward</code>) is inserted into both heist award box (<code>HeistAwardTextBox</code>) and money available box (<code>MoneyAvailableTextBox</code>).</p>
  <p>Here is an edited sample of the relevant code.</p>
  <pre><code>import tkinter as tk
  from tkinter import*
  import pygame
  
  pygame.init()
  temp = Tk()
  temp.title('EdRevGames')
  temp.geometry('1352x752+0+0')
  temp.configure(background = 'white')
  
  #This is how much money the player currently has
  money = 10
  heistaward = 0
  
  #This updates how much money the user has
  def updateStats():
      MoneyAvailableTextBox.delete('0', END)
      MoneyAvailableTextBox.insert(tk.INSERT, money)
      HeistAwardTextBox.delete('0', END)
      HeistAwardTextBox.insert(tk.INSERT, heistaward)
  
  # These are the text boxes and labels
  MoneyLabel = Label(temp, font=('arial', 14, 'bold'), text = 'Money Available', bg='black', fg = 'white', bd = 5, justify = LEFT)
  MoneyLabel.grid(row = 0, column = 0)
  MoneySignLabel = Label(temp, font=('arial', 14, 'bold'), text = '£', bg='black', fg = 'white', bd = 5, justify = LEFT)
  MoneySignLabel.grid(row = 1, column = 0, sticky = W)
  MoneyAvailableTextBox = Entry(temp, font=('arial', 14, 'bold'), bg='White', fg = 'Black', bd = 5, width = 10, borderwidth = 4,  justify = CENTER, text = '£')
  MoneyAvailableTextBox.grid(row = 1, column = 0, pady = 10)
  HeistAwardLabel = Label(temp, font=('arial', 14, 'bold'), text = 'Heist Award', bg='black', fg = 'white', bd = 5, justify = LEFT)
  HeistAwardLabel.grid(row = 2, column = 0)
  HeistAwardSignLabel = Label(temp, font=('arial', 14, 'bold'), text = '£', bg='black', fg = 'white', bd = 5, justify = LEFT)
  HeistAwardSignLabel.grid(row = 3, column = 0, sticky = W)
  HeistAwardTextBox = Entry(temp, font=('arial', 14, 'bold'), bg='White', fg = 'Black', bd = 5, width = 10, borderwidth = 4,  justify = CENTER, text = '£')
  HeistAwardTextBox.grid(row = 3, column = 0, pady = 10)
  
  #Button which when pressed updates money avaible
  Button1 = Button(temp, font=('arial', 14, 'bold'), bg='blue', fg = 'white', bd = 1, width = 17, height = 2, justify = CENTER, command = updateStats, text = 'Update')
  Button1.grid(row = 4)
  
  temp.mainloop()
  </code></pre>
  <p>Is there something I'm missing? Or anyway to solve this?</p>