title: What are best practices for using SVG icons on Android?
body: <p>I am about to create my first Android <strong>native</strong> (so not browser based) app and looking for some good practices regarding icon creating/provisioning.
  Since it should support multiple devices/resolutions I thought it is best to use SVG to create them. There is at least this lib: <a href="http://code.google.com/p/svg-android/" rel="noreferrer">http://code.google.com/p/svg-android/</a> that promises to offer support for SVG on Android.</p>
  
  <p>So far, I have not found resources describing the usage of this or another library as a means to render SVG Icons on the device, so I am a bit reluctant in using it. The best I have seen so far is using SVG as the source format for pre-rendering png based icons in different resolutions.</p>
  
  <p>So my questions is: Are SVG icons a good option to use directly on the device without a png pre-rendering step (does it work at all), and if, why does nobody seem to use this approach?</p>