title: Porting GPUJPEG Project to Windows
body: <p>I am currently trying to port the GPUJPEG (<a href="http://sourceforge.net/projects/gpujpeg/" rel="nofollow">on sourceforge</a>) library (based on CUDA) from Unix to Windows.</p>
  
  <p>Now I am stuck - I have no idea what's happening or why it is happening, however when I run the test project, the console get's stuck on the blinky...</p>
  
  <p>You can find the entire Visual Studio 2010 project (you'll need CUDA 5) here:
  <a href="https://dl.dropbox.com/u/6843862/wingpujpeg.zip" rel="nofollow">wingpujpeg.zip</a></p>
  
  <p>I would be very happy if someone could check this out and maybe help me to port this thing to Windows.</p>
  
  <p>Thanks in advance.</p>
  
  <p>Edit:
  I want to use / create a HIGH PERFORMANCE lib for converting real time data (converting 60 fps bmp files to jpeg). This is pretty much why the "common" libraries are not of much use. It's about converting HD images to jpeg in about 10 ms... If someone has another idea, I'd, of course, like to hear it.</p>