title: Three.js: How do I scaling and offset my image textures?
body: <p>How do I scaling and offset my image textures?</p>
  
  <p>My image dimensions is 1024px x 1024px.</p>
  
  <pre><code>var textureMap = THREE.ImageUtils.loadTexture( 'texture.png' );
  </code></pre>
  
  <p><a href="https://i.stack.imgur.com/wKd6f.jpg" rel="noreferrer"><img src="https://i.stack.imgur.com/wKd6f.jpg" alt="enter image description here"></a></p>