title: How are major games like SimCity and GTA5 made?
body: <p>I am referencing this post, mentioning about <a href="https://stackoverflow.com/questions/722908/what-programming-language-is-used-for-video-games">how xbox 360 games are made</a>. </p>
  
  <p>I want to know, from start to finish how are major games made. If we take the latest GTA5 or the latest SimCity. Both games have virtual worlds. The games learn from user interaction; and this affects the games outcome. Now I am just curious as to what goes on. If we take GTA and SimCity they have mutliplayer city features and these features affect mutliplayer environments - so this data is synced.. then you have all the graphics.. animations.. sound and all the data and saving and management. I mean what teams and how are such games made and planned? Hope this is the right place. I am looking interesting at the gaming industry. The programming especially and the final releases (give or take updates and bugs) is impressive..</p>
  
  <p>From what I understand Autodesk 3ds Studio Max, Cinema 4d, XNA.. C++, Java.. SoundBooth?</p>