title: UNITY - Setting an object's rotation from child rotation
body: <p>I am building a 3rd Person game in Unity and I have it so the Camera is attached to the head. The head rotates when my mouse moves, right now the head can do 360s while the body does not move. <br>
  My objective here is to rotate the whole body(parent object) when the head rotates 45 degrees left/right. I have no clue what I am doing but here is my code for this object so far...</p>
  
  <p><a href="http://pastebin.com/S9Y5iPDM" rel="nofollow">http://pastebin.com/S9Y5iPDM</a></p>
  
  <p>I don't receive any errors, it's just that nothing happens.</p>