title: three.js blend color with map
body: <p>I have a mesh that has map and color. I want to set the transparent part in the map to be the color. I tried this but only map is render.</p>
  
  <pre><code>var map = THREE.ImageUtils.loadTexture(url);
  var material = new THREE.MeshPhongMaterial({
       color: colors[Math.ceil(Math.random() * (colors.length - 1))],
       transparent: true,
       opacity: 1.0,
       map: map,
       blending: THREE.NormalBlending
  });
  target.mesh = new THREE.Mesh(
       new THREE.CubeGeometry(target.size.x, target.size.y, target.size.z), 
       material);
  </code></pre>