title: Oculus Go Controller Input
body: <p>I have written a small script with the aim of getting my Oculus Go controller to move an object forwards, backwards, left and right. I have attached a screen grab. I've also set up the unity input manager to link to it. This does not seem to work however.</p>
  
  <p><strong>Code screen shot</strong></p>
  
  <p><img src="https://i.stack.imgur.com/xaUXt.jpg" alt="screen shot"></p>
  
  <p><strong>Settings screen shot</strong></p>
  
  <p><img src="https://i.stack.imgur.com/a9v5X.jpg" alt="Settings screen shot"></p>
  
  <pre><code>void Update()
  {
  
      transform.Translate(Input.GetAxis("Oculus_GearVR_LThumbstickX") * Vector3.left * Time.deltaTime * 5);
      transform.Translate(Input.GetAxis("Oculus_GearVR_LThumbstickY") * Vector3.up * Time.deltaTime * 5);
  
      transform.Translate(Input.GetAxis("Oculus_GearVR_LThumbstickX") * Vector3.right * Time.deltaTime * 5);
      transform.Translate(Input.GetAxis("Oculus_GearVR_LThumbstickY") * Vector3.down * Time.deltaTime * 5);
  
  }
  </code></pre>