title: MonoDevelop debugging?
body: <p>Ok, this seems like a dumb question because MonoDevelop is getting more mature, so I'm sure I'm just missing it, but I looked around and all the questions about this subject seem to be about remote debugging or debugging on a Mac.</p>
  
  <p>I'm using Ubuntu 10.04 Lucid Lynx, and I just installed MonoDevelop 2.2.1 from the software center.
  I created a GTk# 2.0 project, added some widgets and code and everything seems to run fine. Then I added a breakpoint, and it shows up in my breakpoints window, and it says it's active, but the breakpoint never actually hits(stops execution and pulls me into the debugger).</p>
  
  <p>I'm in Debug x86 mode, so I can't figure out what's going on.</p>
  
  <p>Anyone have this happening/know what to do about it?</p>