title: Using libvlc on android with NDK
body: <p>I am currently messing around a bit with libvlc on android using the NDK.
  Well, I understand how to use native C code in an android app.
  Now I would like to use the libvlc library to make a simple player which would read data from a socket.</p>
  
  <p>Is it possible to use libvlc at that level? The problem I see is when it comes to set a window handler for libvlc to draw the image on.</p>
  
  <p>Has anyone experienced with this that could give me some feedback?</p>
  
  <p>Thank you.</p>