title: gdiplus.dll not found when using MonoKickstart on OSX
body: <p>I have been using MonoKickstart to get our project - which is built on OpenTK - running on OSX. I got the program to work entirely, but once I removed my Mono.framework (well, actually renamed) the following error popped up:</p>
  
  <pre><code>[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: An exception was thrown by the type initializer for System.Drawing.GDIPlus ---&gt; System.DllNotFoundException: gdiplus.dll
    at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&amp;,System.Drawing.GdiplusStartupInput&amp;,System.Drawing.GdiplusStartupOutput&amp;)
    at System.Drawing.GDIPlus..cctor () [0x00000] in &lt;filename unknown&gt;:0 
    --- End of inner exception stack trace ---
    at System.Drawing.Bitmap..ctor (System.String filename, Boolean useIcm) [0x00000] in &lt;filename unknown&gt;:0 
    at System.Drawing.Bitmap..ctor (System.String filename) [0x00000] in &lt;filename unknown&gt;:0 
    at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:.ctor (string)
   (...)
  </code></pre>
  
  <p>I have tried adding the "libgdiplus.0.dylib" from my mono installation to the included osx folder (where the mono dynamic libraries also sit) and the executable folder. Creating a dllmap also does not do anything, except for changing the filename in the error message.</p>
  
  <p>I am using the sgen variant, so running in x64 can not be the issue (see also <a href="http://www.opentk.com/node/3627">here</a> for a discussion about this).</p>