title: frame by frame animation
body: <p>i wanna knw an alternate to this animation code..</p>
  
  <pre><code>    -(void)movetree{
      //[tree1 release];
      treeMove = YES;
      tree1.animationImages = [NSArray arrayWithObjects: 
          [UIImage imageNamed:@"moving trees1.png"],
          [UIImage imageNamed:@"moving trees2.png"],
          [UIImage imageNamed:@"moving trees3.png"],
          [UIImage imageNamed:@"moving trees4.png"],
          [UIImage imageNamed:@"moving trees5.png"],
          [UIImage imageNamed:@"moving trees6.png"],
          [UIImage imageNamed:@"moving trees7.png"],
          [UIImage imageNamed:@"moving trees8.png"],
          [UIImage imageNamed:@"moving trees9.png"],
          [UIImage imageNamed:@"moving trees10.png"],
          [UIImage imageNamed:@"moving trees11.png"],
          [UIImage imageNamed:@"moving trees12.png"],
          [UIImage imageNamed:@"moving trees13.png"],
          [UIImage imageNamed:@"moving trees14.png"],
          [UIImage imageNamed:@"moving trees15.png"],
          [UIImage imageNamed:@"moving trees16.png"],
          [UIImage imageNamed:@"moving trees17.png"],
          [UIImage imageNamed:@"moving trees18.png"],
          [UIImage imageNamed:@"moving trees19.png"],
          [UIImage imageNamed:@"moving trees20.png"],
          [UIImage imageNamed:@"moving trees21.png"],
          [UIImage imageNamed:@"moving trees22.png"],
          [UIImage imageNamed:@"moving trees23.png"],
          [UIImage imageNamed:@"moving trees24.png"],
          [UIImage imageNamed:@"moving trees25.png"],
          [UIImage imageNamed:@"moving trees26.png"],
          [UIImage imageNamed:@"moving trees27.png"],
          [UIImage imageNamed:@"moving trees28.png"],
          [UIImage imageNamed:@"moving trees29.png"],
          [UIImage imageNamed:@"moving trees30.png"],
          [UIImage imageNamed:@"moving trees31.png"],
          [UIImage imageNamed:@"moving trees32.png"],
          [UIImage imageNamed:@"moving trees33.png"],
          [UIImage imageNamed:@"moving trees34.png"],
          [UIImage imageNamed:@"moving trees35.png"],
          [UIImage imageNamed:@"moving trees36.png"],
          [UIImage imageNamed:@"moving trees37.png"],
          [UIImage imageNamed:@"moving trees38.png"],
          [UIImage imageNamed:@"moving trees39.png"],
          [UIImage imageNamed:@"moving trees40.png"],
          [UIImage imageNamed:@"moving trees41.png"],
          [UIImage imageNamed:@"moving trees42.png"],
          [UIImage imageNamed:@"moving trees43.png"],
          [UIImage imageNamed:@"moving trees44.png"],
          [UIImage imageNamed:@"moving trees45.png"],
          [UIImage imageNamed:@"moving trees46.png"],
          [UIImage imageNamed:@"moving trees47.png"],
          [UIImage imageNamed:@"moving trees48.png"],
          [UIImage imageNamed:@"moving trees49.png"],
          [UIImage imageNamed:@"moving trees50.png"],
          [UIImage imageNamed:@"moving trees51.png"],
          [UIImage imageNamed:@"moving trees52.png"],
          [UIImage imageNamed:@"moving trees53.png"],
          [UIImage imageNamed:@"moving trees54.png"],
          [UIImage imageNamed:@"moving trees55.png"],
          [UIImage imageNamed:@"moving trees56.png"],
          [UIImage imageNamed:@"moving trees57.png"],
          [UIImage imageNamed:@"moving trees58.png"],
          [UIImage imageNamed:@"moving trees59.png"],
          [UIImage imageNamed:@"moving trees60.png"],nil];
  
   // all frames will execute in 1.75 seconds
   tree1.animationDuration =1.75;
   // repeat the annimation forever
   tree1.animationRepeatCount = 0;
   // start animating
  
   [tree1 startAnimating];
   // add the animation view to the main window 
   //[bgview addSubview:campFireView];
  
   [tree1 release]; 
  
   player.numberOfLoops = -1;
   [player play];
  
  
   }
  </code></pre>
  
  <p>Is there any other way to show animation using frames?? this method seems to be heavier and it crashes alot.. </p>