title: Export BLENDER model into an OpenGL geometry inside a C++ header file
body: <p>I'm developing an Android application.</p>
  
  <p>I have a 3D model drawn with Blender. Do you know if there is a way to export that model into a OpenGL geometry?</p>
  
  <p>I'm going to use C++ code to load model and draw it with OpenGL. But if you know a better choice, please tell me.</p>