title: Store bigger object data using without using a database
body: <p>I'm writing a project most for fun, just to play around with .NET. I'm building an xaml project (or what you call the windows 8 apps) in C#.</p>
  
  <p>In this case I will have a bigger object with some lists of other abojects and stuff. Is there any smart way of saving these object to disk for loading them later? That is something like <code>GetMyOldSavesObectWithName("MyObject");</code></p>
  
  <p>What i've read that the local storage is primary used to save smaller thing, such as settings. How much data is acceptale to save? Can it handle a bigger object, and what are the pros/cons? Should i save the objects to files, and how do i in that case do that? Is there any smart way of telling .net to "Save this object to MyObjectName.xml" or something?</p>