title: How to stop a scheduled function cocos2d-x
body: <p>I have used <br> <code>
  this->schedule(schedule_selector(MyNode::TickMe), 0, 0, 0); </code> <br></p>
  
  <p>to call a function whenever the player touches the screen.</p>
  
  <p>But I want that as soon as the player stops touching the screen, the scheduled function also stops i.e. dont call the function TickMe anymore.</p>
  
  <p>How can I achieve that?</p>
  
  <p><strong>EDIT::</strong>
  Okay I got it. There is unschedule function available in CCNode. 
  (Solved)</p>