title: SFML Not Loading Audio Files
body: <p>I am currently working on a game using OpenGL and C++ and wanted to start using SFML to implement audio. After some library linking aggravation, I got everything set up. However, SFML will not load audio files like shown in the tutorials.</p>
  
  <p>The pertinent code so far is simply this:</p>
  
  <pre><code>#include &lt;SFML/Audio.hpp&gt;
  ...
  sf::SoundBuffer buffer;
  buffer.loadFromFile("resources/LaserShot.wav"); // That is the correct directory
  </code></pre>
  
  <p>And I get this in our console output (the game continues normally)</p>
  
  <pre><code>Failed to open sound file "resources/LaserShot.wav" (couldn't open stream)
  </code></pre>
  
  <p>Am I doing something wrong?</p>