title: Forge Viewer THREE.MeshLambertMaterial
body: <p>One of the properties available on the <code>var material = NEW THREE.MeshLambertMaterial</code> is texture maps: <code>{( map: new THREE.TextureLoader().load('wool.jpg') )}</code></p>
  
  <p>We're very curious whether it would be possible to load in a texture this way and apply it to a specific object in the model?</p>