title: ScreenResolution is not being reset Unity
body: <p>Hi guys my resolution upon running my newly build app is always 1920 x 1080 now I want to set it to 1280 x 720 fullscreen resolution . So what I did are this</p>
  
  <pre><code>PlayerSettings.defaultScreenWidth = 1280;
  PlayerSettings.defaultScreenHeight= 720;
  </code></pre>
  
  <p>and also I set it on my Player Setting just to be sure</p>
  
  <p><a href="https://i.stack.imgur.com/xYw63.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/xYw63.png" alt="enter image description here"></a></p>
  
  <p>So here's how I find out that my resolution is not resetting</p>
  
  <pre><code>resolution.text = Screen.currentResolution.ToString();
  </code></pre>
  
  <p>Here's the solution I tried so far</p>
  
  <p>1.) <a href="https://docs.unity3d.com/ScriptReference/Screen.SetResolution.html" rel="nofollow noreferrer">Screen.SetResolution</a></p>
  
  <p>On this forum</p>
  
  <p><a href="https://forum.unity.com/threads/cant-change-resolution-for-standalone-build.323931/" rel="nofollow noreferrer">Unity Forum</a>. Where in tried also deleting the registry key in windows but that didn't work . I even tried also deleting the playerprefs but unfortunately that doesn't work also.</p>
  
  <p>Could someone please help me with a remedy to this problem.</p>