title: Pointcloud to surface in C#
body: <p>I am looking for a quick and relatively simple (which means i do not really want to code everything by myself...) solution to converse a pointcloud into a surface in C# (or OpenCL). Using some kind of program is out of the question.</p>
  
  <p>I searched the web quite a bit already and cannot find a good solution in C# or OpenCL. The best approach i found so far is PCL which is C++. 
  I also found papers about parallelisable algorithms for surface reconstruction but i would like to avoid implementing one of these algorithms without really understanding what it does (and even then there is hopefully an easier way).</p>
  
  <p>Can anyone hint me in the right direction or, even better, give me some advice on what I could use?</p>
  
  <p>So far i tried searching:
  Surface reconstruction algorithms, Pointcloud to isosurface to marching cubes in OpenCL, parallel surface reconstruction algorithms, ...
  Anything i missed?</p>
  
  <p>Thanks in advance for your help.</p>