title: Is it possible to use UDP with Web Sockets instead of TCP
body: <p>I have a C# desktop app and a C# Server console app.</p>
  
  <p>The C# desktop client app uses WebSocket4Net and my C# server app uses Fleck.</p>
  
  <p>Am I right in assuming that it uses TCP protocol. If so, can I get it to use UDP protocol?</p>
  
  <p>The reason I asking this is because I read TCP is slower than UDP because TCP ensures order of packets.</p>
  
  <p>I read this from this article:</p>
  
  <p><a href="http://www.codeproject.com/Articles/1023864/Making-Fast-Paced-Multiplayer-Networked-Games-is-H" rel="nofollow noreferrer">Making Fast-Paced Multiplayer Networked Games is Hard</a></p>