title: How can I use VS2012's automatic HLSL compiling in a C# project?
body: <p><a href="http://blogs.msdn.com/b/chuckw/archive/2012/05/07/hlsl-fxc-and-d3dcompile.aspx">http://blogs.msdn.com/b/chuckw/archive/2012/05/07/hlsl-fxc-and-d3dcompile.aspx</a></p>
  
  <p>The above link states that "Note: This automatic integration only works for C++ projects, not C# projects.".  I'm using SlimDX and surely there's a way to make it so Visual Studio will compile HLSL shaders at build time in C# projects?</p>