title: Use custom Manifest file and permission in Unity?
body: <p>Im currently trying to program a little game for android with Unity3D. Because I want a visible status bar, I modified the AndroidManifest in the Project Folder (C:\Users\Public\Documents\Unity Projects\ProjectName\Temp\StagingArea) like this : </p>
  
  <pre><code>&lt;application android:theme="Theme.Light.NoTitleBar" android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false" android:isGame="true" android:banner="@drawable/app_banner"&gt;
  </code></pre>
  
  <p>But everytime i generate the APK, unity changes the Android Manifest to this : </p>
  
  <pre><code>&lt;application android:theme="@style/UnityThemeSelector" android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false" android:isGame="true" android:banner="@drawable/app_banner"&gt;
  </code></pre>
  
  <p>Unity3D does change my modified Manifests everytime?</p>