title: All IBOutlets are nil
body: <p>Hello I am initializing viewController using this code:</p>
  
  <pre><code> var aboutUsViewController = self.storyboard?.instantiateViewControllerWithIdentifier("AboutUsViewController") as AboutUsViewController
  </code></pre>
  
  <p>After this I move to <code>aboutViewController</code>. However all my <code>IBOutlets</code> on <code>aboutViewController</code> are <code>nil</code>! Why is that so?
  I am using MMDrawer library in order to have side bar menu. </p>
  
  <pre><code> var aboutUsViewController = self.storyboard?.instantiateViewControllerWithIdentifier("AboutUsViewController") as AboutUsViewController
  
  
          var aboutUsNavController = UINavigationController(rootViewController: aboutUsViewController)
  
          var appDelegate: AppDelegate = UIApplication.sharedApplication().delegate as AppDelegate
  
          appDelegate.centerContainer!.centerViewController = aboutUsNavController
          appDelegate.centerContainer!.toggleDrawerSide(MMDrawerSide.Left, animated: true, completion: nil)
  </code></pre>
  
  <p>On the side bar I am choosing about us menu item and after I am creating AboutViewController and moving it to the left... The problem is that when I initialize my controller , outlets are nil</p>
  
  <p>I AM also having such kind of problem when using pageViewController:</p>
  
  <pre><code>class ViewController: UIViewController, UIPageViewControllerDataSource, UIPageViewControllerDelegate {
  
  
  let pageTitles = ["Title 1", "Title 2", "Title 3", "Title 4"]
  var images = ["long3","long4","long1","long2"]
  var count = 0
  
  
  var pageViewController : UIPageViewController!
  
  override func viewDidLoad() {
      super.viewDidLoad()
      reset()
      // Do any additional setup after loading the view, typically from a nib.
  }
  
  override func didReceiveMemoryWarning() {
      super.didReceiveMemoryWarning()
      // Dispose of any resources that can be recreated.
  }
  
  func reset() {
      /* Getting the page View controller */
      pageViewController = self.storyboard?.instantiateViewControllerWithIdentifier("PageViewController") as UIPageViewController
      self.pageViewController.dataSource = self
  
      let pageContentViewController = self.viewControllerAtIndex(0)
      self.pageViewController.setViewControllers([pageContentViewController!], direction: UIPageViewControllerNavigationDirection.Forward, animated: true, completion: nil)
  
      /* We are substracting 30 because we have a start again button whose height is 30*/
      self.pageViewController.view.frame = CGRectMake(0, 0, self.view.frame.width, self.view.frame.height - 30)
      self.addChildViewController(pageViewController)
      self.view.addSubview(pageViewController.view)
      self.pageViewController.didMoveToParentViewController(self)
  }
  
  
  
  func pageViewController(pageViewController: UIPageViewController, viewControllerAfterViewController viewController: UIViewController) -&gt; UIViewController? {
  
      var index = (viewController as PageContentViewController).pageIndex!
      index++
      if (index &gt;= self.images.count){
          return nil
      }
  
      return self.viewControllerAtIndex(index)
  }
  
  
  func pageViewController(pageViewController: UIPageViewController, viewControllerBeforeViewController viewController: UIViewController) -&gt; UIViewController? {
      var index = (viewController as PageContentViewController).pageIndex!
  
      if index&lt;=0 {
          return nil
      }
      index--
      return self.viewControllerAtIndex(index)
  }
  
  func viewControllerAtIndex(index : Int) -&gt; UIViewController? {
      if((self.pageTitles.count == 0) || (index &gt;= self.pageTitles.count)) {
          return nil
      }
      let pageContentViewController = self.storyboard?.instantiateViewControllerWithIdentifier("PageContentViewController") as PageContentViewController
  
      pageContentViewController.imageName = self.images[index]
      pageContentViewController.titleText = self.pageTitles[index]
      pageContentViewController.pageIndex = index
      return pageContentViewController
  }
  
  func presentationCountForPageViewController(pageViewController: UIPageViewController) -&gt; Int {
      return pageTitles.count
  }
  
  func presentationIndexForPageViewController(pageViewController: UIPageViewController) -&gt; Int {
      return 0
      }
  
  }
  
  
  
  class PageContentViewController: UIPageViewController {
  
  
  @IBOutlet var imageViewMain: UIImageView!
  
  @IBOutlet var labelMain: UILabel!
  
  var pageIndex: Int!
  var titleText: String!
  var imageName: String!
  
  
  override func viewDidLoad() {
      super.viewDidLoad()
  
      self.imageViewMain.image = UIImage(named:imageName)
      self.labelMain.text = self.titleText
      self.labelMain.alpha = 0.1
      UIView.animateWithDuration(1.0, animations:{ ()-&gt; Void in
          self.labelMain.alpha = 1.0
      })
      // Do any additional setup after loading the view.
  }
  
  override func didReceiveMemoryWarning() {
      super.didReceiveMemoryWarning()
      // Dispose of any resources that can be recreated.
  }
  
  
  /*
  // MARK: - Navigation
  
  
  
    // In a storyboard-based application, you will often want to do a little preparation before navigation
      override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
          // Get the new view controller using segue.destinationViewController.
          // Pass the selected object to the new view controller.
      }
      */
  
  }
  </code></pre>
  
  <p>I am having problem that label and image outlet is nil!!! The same problem I had using MMDrawer library. The same situation. I am not using segues ! I think because of that outlets are nil</p>