title: Controlling volume in C# using WMPLib in Windows
body: <p>The story:
  I'm writing a music player controlled by voice. Previously the project used winamp for music -- which I'd like to do away with. I'd like to integrate the voice control with music player. The problem is, when changing the volume property of my media player object (mplayer.settings.volume = 5;), it changes the MASTER volume. Meaning any voice feedback will be completely inaudible while music is playing. Not cool when you're driving. If I fire up windows media player, I can change the volume of the music without affecting the master volume.. so there has to be a way.</p>
  
  <p>I've thought of maybe finding out if there's an equalizer control buried in there, but the documentation on that is pathetic. -- either that or my google-fu is weak.</p>
  
  <p>So does anyone know how I would go about separating master and music volume with windows media player control?</p>
  
  <p>Particulars:
  Target machine is XP(sp3), with .NET 4.0 I believe. Also, this is a console app. </p>
  
  <p>Thanks in advance for any help</p>