title: Make a custom score counter in unity with c#
body: <p>I am trying to create a custom score counter in unity, currently I am using the below code to create the score counter.</p>
  
  <pre><code>`void OnGUI () {
           GUILayout.BeginArea ( new Rect( Screen.width/2-Screen.width / 8, 10, Screen.width / 4, Screen.height / 4 ) );
           GUILayout.Box ( score.ToString () );
           GUILayout.EndArea ();
       }`
  </code></pre>
  
  <p>What i am trying to achieve is like a a digital clock type counter, so there would be an image of the of the background then the number in the center of that background would change as score increased.  I would also like to implement a sort of flick down as if you turned a page in a notebook type effect when the score increased.</p>
  
  <p>edit**
  I know I can use guitexture and add different images to it as score changes, I am able to do this so if somebody could tell me how id add a animation like the page turn to it as the score changes that would be perfect also.</p>
  
  <p>Any help with completing this is appreciated</p>