title: Is acceptable usage access specifiers before each member of class in C++
body: <p>I write some code c++</p>
  
  <pre><code>public class SomeClass 
  {
  private: 
     int m_CurrentStatus;
     int m_PreviouseStatus;
  public:
     int get_CurrentStatus() { return m_CurrentStatus; }
     int get_PreviouseStatus() { return m_PreviouseStatus; }
  }
  </code></pre>
  
  <p>in c# style</p>
  
  <pre><code>public class SomeClass 
  {
  private:  int m_CurrentStatus;
  private:  int m_PreviouseStatus;
  public:   int get_CurrentStatus() { return m_CurrentStatus; }
  public:   int get_PreviouseStatus() { return m_PreviouseStatus; }
  }
  </code></pre>
  
  <p>Such usage access specifiers before each member of class is acceptable?
  Or can trouble compiler spend more time for compilation or other effects?
  Code successfully compiled with no warning.</p>