title: Launch Screen storyboard migration issue
body: <p>I have an app built in Objective C which uses <strong>Launch Screen Image Set</strong> as a splash screen.
  According to recent Apple's new Guidelines</p>
  <blockquote>
  <p>Apps for iPhone or iPad must be built with the iOS 13 SDK or later and
  use an Xcode storyboard to provide the app’s launch screen.
  Reference - <a href="https://developer.apple.com/news/?id=03262020b" rel="nofollow noreferrer">https://developer.apple.com/news/?id=03262020b</a></p>
  </blockquote>
  <p>I removed the Launch image and added a LaunchScreen.storyboard with an UIImageView. After making the mentioned change all my screens following the Launch screen appear to have scaled-down in dimensions whereas before adding the LaunchScreen.storyboard it worked fine for all iPad screen sizes.</p>
  <p>This is how the screen following the launch screen looks when the Launch Image Set is used<a href="https://i.stack.imgur.com/AJiRw.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/AJiRw.png" alt="enter image description here" /></a></p>
  <p>This is how the screen following the launch screen looks when LaunchScreen.storybpard is used[.  <a href="https://i.stack.imgur.com/HKnZc.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/HKnZc.png" alt="enter image description here" /></a></p>
  <p>I am confused as to why migrating from Launch screen image to LaunchScreen.storyboard is affecting the constraints of all the remaining screens. Please could someone help me here?</p>
  <p>PS: Both screenshots are of iPad Pro 12.9 inch</p>