title: How can I create curves with openGL ES android
body: <p>I'm currently working through a set of tutorials on Android OpenGL ES (1.1) and feel like I'm starting to get a grasp of how the vertices and textures work, along with some sprite animation. As I understand, the only primitives here are points, straight lines, and triangles. </p>
  
  <p>I'm now trying to create a simple curve and really don't know where to start.</p>
  
  <p>I want the curve to be drawn dynamically to represent something like a beam deflection like <a href="http://en.wikipedia.org/wiki/Deflection_%28engineering%29" rel="nofollow">this</a> where I could input a force and have the curve change. </p>
  
  <p>Is it something I would create with a line loop or triangle fan with a ton of vertices? Or perhaps a texture that I then manipulate? </p>
  
  <p>Any input or a point in the right direction is much appreciated, thanks.</p>