title: threejs bump map scale/tiling
body: <p>I'm trying to apply a bump map to a mesh imported at runtime, using Three.js.</p>
  
  <p>I can actually apply the bumpMap, but I need to specify the vertical and horizontal scaling for the map (somebody call it tiling). I saw that for bumpMapping there is only one value for the scale, and not a Vector2 as I thought.</p>
  
  <p>I saw that there is bumpMap.repeat property, but I think it's not what I need.</p>
  
  <p>Can anybody give me some advice, please?</p>
  
  <p>Thank you very much</p>
  
  <p>I just noticed that I can't post snapshot, 'cause I'm new here. If anybody is interested, please let me know how to send the images.</p>