title: OpenGL ES 2.0 and glPushMatrix, glPopMatrix
body: <p>Does OpenGL ES 2.0 still support glPushMatrix and glPopMatrix?  I'm currently using these in the following way:</p>
  
  <pre><code>glPushMatrix();
  glTranslatef(xLoc, yLoc, 0);
  [myTexturePointer drawAtPoint:CGPointZero];
  glPopMatrix();
  </code></pre>
  
  <p>I'm asking because I've read a few things about 2.0 "removing the matrix stack from the spec".  Since I'm relatively new to OpenGL I'm not sure where to find a definitive answer. </p>