title: UI using OpenGL
body: <p>I've been given a task of designing an app in android with the UI created in OpenGL. The reason for this approach is the fact that the app will be a port from iPhone and Android does not have such smooth animations and graphics as IOS. </p>
  
  <p>I have experience in Android development but I'm totaly new to OpenGL. </p>
  
  <p>Is that approach reasonable to create GUI in OpenGL? If not, why? If yes, how do I start?</p>