title: Animation Grow/Decrease Size imageView iOS
body: <p>I'm trying to animate a custom button using CGAffineTransformMakeScale as follows:</p>
  
  <pre><code>if (stateButton == 0) { //The button is gonna appear
  
      self.selected = YES;
  
      self.imageView.transform = CGAffineTransformMakeScale(0.01, 0.01);
  
      [UIView animateWithDuration:0.5 delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
          // animate it to the identity transform (100% scale)
          self.imageView.transform = CGAffineTransformIdentity;
      } completion:nil];
  
  }
  else if (stateButton ==1) { //The button is gonna disappear
  
  
      self.imageView.transform = CGAffineTransformMakeScale(1, 1);
  
      [UIView animateWithDuration:0.5 delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
          // decrease button
          self.imageView.transform = CGAffineTransformMakeScale(.01, .01);
      } completion:^(BOOL finished){
  
          self.selected = NO;
      }];
  }   
  </code></pre>
  
  <p>The button grows perfectly to the original size, however, i don't know the reason but when i click on the button to decrease it, it decreases from a size like 100% bigger than the original size to the original size, instead of beginning the decrease in the original size and achieve an scale of 0.01 as I indicated in the code.</p>
  
  <p>Please help!!</p>