title: Is it a good idea to use output stream to display text "in-game"?
body: <p>Let's say I'm making a game where text can be displayed and scrolled/okay'd when ENTER is pressed.
  Is it a good idea to use a output stream class and send my "raw" std::string to it? I'm thinking about doing this so it'd be easier to either send the messages to the console or to the actual screen using an fancy display style</p>
  
  <p>thanks </p>