title: How to enable "tap and slide" in a UISlider?
body: <p>What I want to get is a <code>UISlider</code> which lets the user not only slide when he starts on its <code>thumbRect</code>, but also when he taps elsewhere. When the user taps on the slider but outside of the <code>thumbRect</code>, the slider should jump to that value <strong>and then still keeping up to the user's sliding gesture</strong>.</p>
  
  <p>What I have tried so far was implementing a subclass of UIGestureRecognizer like <a href="https://stackoverflow.com/a/15629234/176248">in this suggestion</a>. It starts right then when a touch down somewhere outside the <code>thumbRect</code> occurs. The problem is that the slider sets its value <strong>but then further sliding gestures are ignored because the touch down recognizer has stolen the touch</strong>.</p>
  
  <p>How can I implement a slider where you can tap anywhere but still slide right away?</p>
  
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  <p>Edit: ali59a was so kind to add <a href="https://stackoverflow.com/a/22718266/176248">an example</a> of what I've done now. This requires to lift the finger again, after that I can touch and drag to slide (a tap is not what I want, I need a 'touch and slide' right away).</p>