title: How to add shadow to CircularNetworkImageView
body: <p>How to add border to CircularNetworkImageView and control width and color of border? 
  Dont notice icons around image)</p>
  
  <p>Like this:
  <a href="https://i.stack.imgur.com/DChyY.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/DChyY.png" alt="enter image description here"></a></p>
  
  <pre><code>public class CircularNetworkImageView extends NetworkImageView {
      Context mContext;
      public CircularNetworkImageView(Context context) {
          super(context);
          mContext = context;
      }
      public CircularNetworkImageView(Context context, AttributeSet attrs) {
          this(context, attrs, 0);
          mContext = context;
      }
  
      public CircularNetworkImageView(Context context, AttributeSet attrs,
                                      int defStyle) {
          super(context, attrs, defStyle);
          mContext = context;
      }
  
      @Override
      public void setImageBitmap(Bitmap bm) {
          if(bm==null) return;
          setImageDrawable(new BitmapDrawable(mContext.getResources(),
                  getCircularBitmap(bm)));
      }
  
      /**
       * Creates a circular bitmap and uses whichever dimension is smaller to determine the width
       * &lt;br/&gt;Also constrains the circle to the leftmost part of the image
       *
       * @param bitmap
       * @return bitmap
       */
      public Bitmap getCircularBitmap(Bitmap bitmap) {
          Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
                  bitmap.getHeight(), Config.ARGB_8888);
          Canvas canvas = new Canvas(output);
          int width = bitmap.getWidth();
          if(bitmap.getWidth()&gt;bitmap.getHeight())
              width = bitmap.getHeight();
          final int color = 0xff424242;
          final Paint paint = new Paint();
          final Rect rect = new Rect(0, 0, width, width);
          final RectF rectF = new RectF(rect);
          final float roundPx = width / 2;
  
          paint.setAntiAlias(true);
          canvas.drawARGB(0, 0, 0, 0);
          paint.setColor(color);
          canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
  
          paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
          canvas.drawBitmap(bitmap, rect, rect, paint);
  
          return output;
      }
  }
  </code></pre>