title: How to implement the polygon reduction algorithm?
body: <p>For a couple of days I've been trying to read some stuff regarding the following algorithm but I found it quite difficult to understand. I've managed to find a few code samples, the most famous of them is the rabbit example.<a href="http://www.melax.com/polychop" rel="nofollow">http://www.melax.com/polychop</a>.  </p>
  
  <p>My question is more like guidance. I know it's all about splitting my model into small triangles, but im not quite sure how to do it exactly. Figuring it out from big and explosive code snippets hasn't helped either.  </p>
  
  <p>If you can show me the steps of how to do it, I will be more than thankful.  </p>