title: Is WebGL able to manipulate sound effectively?
body: <p>I am building a web app which will have 3D objects and much of sound manipulation in real time.
  Should I do it with <a href="http://srchea.com/blog/2013/05/experimenting-with-web-audio-api-three-js-webgl/" rel="noreferrer">webGL</a> or it would be better with actionscript (in a flex project) ?</p>
  
  <p>I am intersted in good performance (many sounds will be played recurrently and in specific times).</p>
  
  <p>An other factor is that I already know Javascript and webGL but not Actionscript, mxml etc.</p>
  
  <p>Listening to your valuable opinion.</p>