title: Android Game working differently in different Android Phone
body: <p>i recently developed a game, for Android 2.3.3, and strangely im finding few <b>weird behaviour in different phones</b>,</p>
  
  <p>for example</p>
  
  <ol>
  <li><p>An explosion sprite(256x256 pixels) divided into 4x4=16 images, when displayed is being displayed as a 2x2 image in <b> Samsung Galaxy Ace 2.3.3 and Samsung Galaxy Y, 2.3.5 </b>,</p></li>
  <li><p>Also, the accelerometer works in a haphazard form in Sony Xperia 2.3.3 and Samsung Galaxy Ace.. either its too slow(and takes touch gestures after 3-4 second gap) and Android OS throws a Alert box saying, the app is not responding, else its too fast.</p></li>
  </ol>
  
  <p>Strangely, The <b>game works perfectly on a Samsung S2</b>, just like it plays on the <b>VirtualBox</b>..</p>
  
  <p>please help me, b'cos this is my college project, and I wont even be able to put this up in the market if such a queer problem exists!!</p>
  
  <p>Thanks in Advance!!</p>