title: Is there a way to shatter objects in Unity? (by dividing original mesh)
body: <p>In my actual work I'm importing an object that is already shattered via Blender, however I'm looking for a way to import an intact model and then shatter it, or even divide it, right in Unity, via some script.</p>
  
  <p>Like for instance let's say that with a click I want this object to explode in X pieces.
  The small objects have to be interactable, I need to grab them and use them.
  Is there a way to do this right inside Unity or I'm "stuck" with using Blender for shatter the object?</p>