title: Is it possible to store something online in a C++ repl?
body: <p>I only have a very limited knowledge of how the site itself works, so bear with me.</p>
  <p>I'm trying to create a multi-player game using <code>repl.it</code>.</p>
  <p>Not a real-time game with actual interactions between players, but just something where progress can be saved and loaded back to repl. I was wondering whether it is possible to save something to the repl files themselves (like a write-read sort of thing) and be able to keep it saved even when the repl is stopped.</p>
  <p>Any advice on how to approach this?</p>
  <p>If I left out context, let me know and I'll add it.</p>