title: Decrease Run Speed in XNA
body: <p>i wan't to know if there is a way to decrease the Run Speed (Update and Draw time between calls).</p>
  
  <p>I need to slow down the frequency of calls because they occurs too fast, and that has the consequence of show what i need to show in very little time, so little that actually the user can't see anything.</p>
  
  <p>The objective is show more slowly the progress of what represent the logic of my application.</p>
  
  <p>If the title isn't clear, i refer to the XNA Game Framework.</p>