title: Rebuilding Unity Project from DLLs?
body: <p>I have lost my Unity project which was located on my hard drive. Fortunately, I have found some files that were associated with my project. See <a href="https://i.stack.imgur.com/plFdM.png" rel="noreferrer">here</a>.</p>
  
  <p>Now, I have successfully converted <code>Assembly-CSharp.dll</code> into equivalent C# with a .NET Reflector but I can't find a way to rebuild my Unity project... (or at least a good part of it) How can I do this? Logically, the files that I have now are all we need to recreate the project.</p>
  
  <p>Thank you for your help.</p>
  
  <p>Please comment below if you wish the files to be uploaded. </p>
  
  <p>My original Unity project (which I worked on for a few months) does transitions between menus, by touching, swiping, flicking, or pressing arrow buttons.</p>
  
  <p>.NET Reflector: <a href="http://www.red-gate.com/products/dotnet-development/reflector/" rel="noreferrer">http://www.red-gate.com/products/dotnet-development/reflector/</a></p>