title: Fixing device coordinate system regardless of device orientation?
body: <p>I am successfully converting (latitude, longitude) coordinates to (East, North) coordinates and am trying to figure out a way to accurately place the (East, North) coordinates in the AR world.</p>
  
  <p><strong>Example of my current issue:</strong></p>
  
  <p>Device coordinate system:</p>
  
  <p><img src="https://i.stack.imgur.com/yEL6G.png" width="350" alt="Device coordinate system with positive and negative x, y and z axes, with origin facing camera located on the positive side of the z axis."></p>
  
  <p>A conversion from a (latitude, longitude) coordinate gives me an (East, North) coordinate of,</p>
  
  <pre><code>(+x, 0, +z) where x=East, z=North
  </code></pre>
  
  <p>Now, if I am facing Northwards the EN coordinate will be placed behind me, as the forward facing axis is <code>-z</code> . If I am facing Southwards, the EN coordinate will be placed behind me once again because it is dependent on my device's orientation.</p>
  
  <p><strong>My question:</strong></p>
  
  <p>In ARCore is it possible to fix a device's coordinate system no matter what orientation the device is in? Or is there an algorithm that takes into account device orientation and allows static placement of Anchors?</p>
  
  <p><strong>EDIT:</strong></p>
  
  <p>I posted this same question on the ARCore-Sceneform GitHub and these are the answers I received:</p>
  
  <p><a href="https://i.stack.imgur.com/yHMMs.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/yHMMs.png" alt="GitHub Question Thread"></a></p>