title: "No compatible code running" while debugging Unity with Visual Studio
body: <p>I run Unity.<br>
  in visual : [debug] [any cpu] Attach to Unity.<br>
  hit pause in visual -> error.<br>
  error is :<br>
  "No compatible code running.<br>
  The selected debug engine does not support any code executing on the current thread (e.g. only native runtime code is executing)."</p>
  
  <p>I would like to use this pause feature to find my infinite loop.<br>
  However breakpoints works.<br>
  [Edit]<br>
  VS 15.9.2
  Unity 2018.2.8f1</p>