title: How can I get the object on which the tween in acting inside the onComplete callback function in Phaser.io?
body: <p>I'm adding the following tween on multiple items, inside a loop. What I want is to kill each item after the tween completes. To do this I'm wondering how to get the reference to the object on which the tween is acting inside the onComplete callback function. Thanks in advance. :)</p>
  
  <pre><code>    var tween = game.add.tween(item.scale).to({
          x: 1.3,
          y: 1.3
      }, 100).to({
          x: 1,
          y: 1
      }, 100).start();
      tween.onComplete.add(function(){
          //item.kill(); Need to get the object of the tween to kill here!!
      }, this);
  </code></pre>