title: Blender : Some objects disappear when I turn to camera mode (it's not the snapping I think)
body: <p>OK... here is the thing... </p>
  
  <p>I am modeling a Star Wars Cruiser.. I'm doing pretty fine, but.. whenever I look through the camera, half of my ship disappears ?!  Now you might think it's the clipping, but that doesn't make sense, since the clipping is set to 0,1 mtr - 10.000 mtr, which should be more than enough. Besides that, the clipping is the same for both the visible and now disappeared objects... </p>
  
  <p>Does anyone have any clue ? 
  I also tried to change the Local view to Global view.. but no dice...</p>
  
  <p>Here is a screenshot in not-camera view : <a href="https://i.stack.imgur.com/t7WVy.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/t7WVy.png" alt="i.imgur.com/S3zIwml.png"></a></p>
  
  <p>And here is one in camera view : i.imgur.com/XaxAHIN.png</p>
  
  <p><a href="https://i.stack.imgur.com/pW6H1.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/pW6H1.png" alt="enter image description here"></a></p>
  
  <p>I'm using <strong>Blender 2.82</strong></p>
  
  <p>Please let me know if you need more info or even a link to the model... </p>