title: RealityKit – Set text programmatically of an Entity of Reality Composer
body: <p>In my iOS app I want to introduce a part of AR using the new Reality Composer.</p>
  
  <p>In my project I load a scene with this code:</p>
  
  <pre><code>let arView = ARView.init(frame: frame)
  
  // Configure the AR session for horizontal plane tracking.
  
  let arConfiguration = ARWorldTrackingConfiguration()
  arConfiguration.planeDetection = .horizontal
  arView.session.run(arConfiguration)
  arView.session.delegate = self
  
  self.view.addSubview(arView)
  
  Experience.loadSceneAsync{ [weak self] scene, error in
  
  print("Error \(String(describing: error))")
  
  guard let scene = scene else { return }
  
  arView.scene.addAnchor(scene)
  
  // THIS IS THE entity that i want to edit programmatically
  scene.Label
  </code></pre>
  
  <p>The <strong>"scene.label"</strong> is a text object in my scene and I want to set text programmatically.</p>
  
  <p>How can I do that?
  It's possible?</p>
  
  <p>Thanks in advance</p>