title: Libgdx multiple textures in one sprite
body: <p>I'm working for a game and got into this point: I would like to have 2 textures in a single sprite, is that possible?</p>
  
  <p>I mean: I need one to be set in a specific angle, and the other one to be rotating continuously. I've been looking on the internet but found nothing related.</p>
  
  <p>Or.. is there a better way of doing this?</p>