title: White Pixel Edges - Unity
body: <p>I am making a low poly open world game in Unity. This is my first time ever...</p>
  
  <p><strong>1.</strong> I don't know why but I am getting these weird pixelated edges and white edges, image below (look at tree brown stem, same case with other objects when camera is near them).</p>
  
  <p><a href="https://i.stack.imgur.com/Yo90I.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/Yo90I.png" alt="enter image description here"></a> </p>
  
  <p><strong>2.</strong> Can someone help with how I can make this look good on the eyes like other games. <strong>3.</strong> Sometimes I get too dark (almost black) colors for shadows and some times too white reflections from the ground. How can I fix that as well?</p>
  
  <p><a href="https://i.stack.imgur.com/9Uuok.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/9Uuok.png" alt="enter image description here"></a></p>