title: Simple Sprite Kit Scene setup going wrong
body: <p>I'm trying to set up a simple Sprite Kit setup.
  All I'm doing is re-creating the default xCode template 'Sprite Kit Game' from an 'Empty Application'.</p>
  
  <p>It keeps crashing on the <em>skView.showsFPS = YES;</em> line. Which I can't explain. Can you? Thanks!</p>
  
  <p>Some code:</p>
  
  <p><strong>AppDelegate.m</strong></p>
  
  <pre><code>- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:    (NSDictionary *)launchOptions
  {
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    MenuController *menuController = [[MenuController alloc] init];
    self.window.rootViewController = menuController;
    [self.window makeKeyAndVisible];
    return YES;
  }
  </code></pre>
  
  <p><strong>MenuController.m</strong></p>
  
  <pre><code>- (void)viewDidLoad
  {
    [super viewDidLoad];
  
    SKView *skView = (SKView *)self.view;
    skView.showsFPS = YES;
    skView.showsNodeCount = YES;
  
    MultiplayerView *gameView = [MultiplayerView sceneWithSize:skView.bounds.size];
    gameView.scaleMode = SKSceneScaleModeAspectFill;
  
    [skView presentScene:gameView];
  }
  </code></pre>
  
  <p>When I launch this, the following error occurs:</p>
  
  <pre><code>2013-11-10 13:08:01.605 ByS[9419:70b] -[UIView setShowsFPS:]: unrecognized selector sent to instance 0x10c00bc60
  2013-11-10 13:08:01.608 ByS[9419:70b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIView setShowsFPS:]: unrecognized selector sent to instance 0x10c00bc60'
  </code></pre>