title: how to use Pixi.js passing data to the handler
body: <p>use pixi.js create sprite and  </p>
  
  <pre><code> var sprite = new PIXI.Sprite(textureSprite);
      sprite.buttonMode = true;
      sprite.position.x = _.provinces[0].posX;
      sprite.position.y = _.provinces[0].posY;
      // make the button interactive...
      sprite.interactive = true;
      sprite
          // set the mousedown and touchstart callback...
          .on('mousedown',onButtonDown)
          .on('touchstart',onButtonDown);
  </code></pre>
  
  <p>how can I pass argument to event handler function onButtonDown?
  The same event handler can be bound to an element multiple times.</p>