title: Unity mobile game crash on startup caused by incompatibilities in dependencies (FacebookSDK)
body: <p>After launching the android resolver, I get the error Some conflicting dependencies were found, and when I try to build the application, it either crashes immediately (on a real smartphone) or a gray screen is on (emulator). I use facebooksdk 7.21.2 and Unity 2021.3.4. Error below, please help!</p>
  <pre><code>Some conflicting dependencies were found.
  The following dependency versions were modified:
  com.android.support:appcompat-v7:25.3.1 --&gt; androidx.appcompat:appcompat:1.0.0
  com.android.support:cardview-v7:25.3.1 --&gt; androidx.cardview:cardview:1.0.0
  com.android.support:customtabs:25.3.1 --&gt; androidx.browser:browser:1.0.0
  com.android.support:support-v4:25.3.1 --&gt; androidx.legacy:legacy-support-v4:1.0.0
  
  UnityEngine.Debug:LogWarning (object)
  Google.Logger:Log (string,Google.LogLevel) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:129)
  GooglePlayServices.PlayServicesResolver:Log (string,Google.LogLevel) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/PlayServicesResolver.cs:1055)
  GooglePlayServices.GradleResolver/&lt;GradleResolution&gt;c__AnonStorey11:&lt;&gt;m__19 (GooglePlayServices.CommandLine/Result) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/GradleResolver.cs:473)
  GooglePlayServices.GradleResolver/&lt;GradleResolution&gt;c__AnonStorey11/&lt;GradleResolution&gt;c__AnonStorey13:&lt;&gt;m__2C () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/GradleResolver.cs:572)
  Google.RunOnMainThread:ExecuteNext () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:486)
  Google.RunOnMainThread:&lt;ExecuteAllUnnested&gt;m__12 () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:536)
  Google.RunOnMainThread:RunAction (System.Action) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:343)
  Google.RunOnMainThread:ExecuteAllUnnested (bool) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:530)
  Google.RunOnMainThread:ExecuteAll () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:512)
  UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
  </code></pre>