title: Code::blocks does not find the SDL_FreeTexture command from the sdl library
body: <p>i am trying to make a siple "PickStick" game to learn sdl2 with c++. Everything works fine I can create window, load texture, create rendere, etc... but when I try to use the command <code>sdl_FreeTexture("the texture name here");</code> the compiler/code::blocks simply does not find it in the library and output </p>
  
  <blockquote>
    <p>Error : 'SDL_FreeTexture' was not declared in this scope</p>
  </blockquote>