title: How to let a camera follow a rolling ball with photon in unity
body: <p>I created a multiplayer game with photon in unity. The player is a rolling ball, i want to set a camera for each player but it can't be a child of the ball otherwise it rotates to. Without photon it worked with a script on the camera but now with the multiplayer the camera doesn't follow the rolling ball. How can i fix it?</p>