title: Create a terrain with Blender for XNA
body: <p>I have been poking around online about creating height maps for terrain and I really can't get the hang of it, my question is, if I create a terrain model in blender would I be able to use that in XNA, <code>(VS2010)</code> as my terrain? </p>
  
  <p>Are there any drawbacks from doing so?</p>