title: Fair matchmaking for online games
body: <p>Most online games arbitrarily form teams.  Often times its up to the user,  and they'll choose a fast server with a free slot.  This behavior produces unfair teams and people rage quit.   By tracking a <a href="http://www.hlstatsx.nl/hlstats.php?mode=players&amp;game=css1" rel="noreferrer">player's statics</a> (or any statics that can be gathered) how can you choose teams that are as fair as possible? </p>