title: UDP vs TCP security
body: <p>We are working on a game with millions of clients communicating with our servers.  These games are for the most part turn-based.  I am aware that UDP offers some performance advantages over TCP, but I'm wondering if one protocol enjoys a security advantage over the other?  I've read some sites indicating that TCP will generally be safer, but I've seen a significant number of attacks that exploit weaknesses in TCP.</p>
  
  <p>Our code is pretty tolerant of unreliable connections and lost/out-of-order data, which is why I thought of UDP.  Thank you!</p>