title: How can I load 3ds files in my Visual C++ 2010 project (OpenGL)?
body: <p>I try to figure out how to load 3ds files into my project.
  After hours of research I found lib3ds. But I still dont know what to do with the source files in there.</p>
  
  <p>What do I have to do to obtain the usual .h and .lib files to copy them in my Visual C++ folder?</p>