title: Unity3D Android Java Plugin : Button added on UnityPlayer Activity -> touch not working
body: <p>I'm making a binding from Unity3D to a Java SDK. That Java SDK adds a View (RelativeLayout) to the current Activity (UnityPlayer.currentActivity) with an android.widget.Button in it.</p>
  
  <p>The view is perfectly displayed but when the user touches/tap the button, the OnClickListener.onClick method of the button isn't called.</p>
  
  <p>The view with the button is added using this code : </p>
  
  <pre><code>UnityPlayer.currentActivity.addContentView(view, params);
  </code></pre>
  
  <p>I think that Unity probably catches all user touch events. Is it possible to forward them so that the Button can fire the onClick ? Is there another way ?</p>
  
  <p>Thanks in advance for your help.</p>
  
  <p>Edit : 
  I tried to add in my Manifest for com.unity3d.player.UnityPlayerNativeActivity :</p>
  
  <p><code>&lt;meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" /&gt;</code></p>
  
  <p>But no result so far :(</p>