title: Cocos2d-x: add parameter in callfuncN_selector
body: <p>I want to run actions for a sprite like below:  </p>
  
  <pre><code>CCRotateTo* actionTo = CCRotateTo::create(0.2, 0.0f, -90.0f);
  
  CCRotateTo* actionToBack = CCRotateTo::create(0.2, 0.0f, -180.0f);
  
  CCFiniteTimeAction* actionChangeTexture = CCCallFuncN::create(this,
      callfuncN_selector(Paddle::spriteChangeTextture));**//*i want to send value here***
  
  runAction(CCSequence::create(actionTo,actionChangeTexture,actionToBack, NULL));
  
  
  void Paddle::spriteChangeTextture(CCNode* sender) {
    ***//i want to using parameter here, it's integer value***
  }
  </code></pre>
  
  <p>How can i send value in function call.
  Please help</p>