title: WPF gradual change in color
body: <p>I am developing a simple game, using WPF. I need to change color of the brush gradually between blue, green, yellow, red, etc, without abrupt visible change in the color.</p>
  
  <p>Is there a way I can use the color values to achieve this? I tried using intermediate colors like BlueGreen between blue and green, but it is still not very smooth. The GradientBrush doesn't help, as it is as if there are strokes of different colors. The lines ultimately end up looking like a string of colored pearls.</p>
  
  <p>Thanks!</p>