title: In FFImageLoading how to load an image into memory in Xamarin Android?
body: <p>Doing this, I believe that my images are only being cached on the disk: </p>
  
  <pre><code>ImageService.Instance.LoadUrl(item.profileImg)
  .DownSample()
  .BitmapOptimizations(true)
  .LoadingPlaceholder("blank_profile_img.png", FFImageLoading.Work.ImageSource.CompiledResource)
  .Into(holder.imgIcon);
  </code></pre>