title: Overriding onTouchEvent competing with ScrollView
body: <p>From a simplistic overview I have a custom View that contains some bitmaps the user can drag around and resize.  </p>
  
  <p>The way I do this is fairly standard as in I override onTouchEvent in my CustomView and check if the user is touching within an image, etc.</p>
  
  <p>My problem comes when I want to place this CustomView in a ScrollView.  This works, but the ScrollView and the CustomView seem to compete for MotionEvents, i.e. when I try to drag an image it either moves sluggishly or the view scrolls.</p>
  
  <p>I'm thinking I may have to extend a ScrollView so I can override onInterceptTouchEvent and let it know if the user is within the bounds of an image not to try and scroll.  But then because the ScrollView is higher up in the hierarchy how would I get access to the CustomView's current state?</p>
  
  <p>Is there a better way?</p>