title: How to predict world position of moving Object (Velocity)?
body: <p>I have a rigidbody created with cannon.js where i apply velocity on to move it.</p>
  
  <pre><code>this.body.velocity.set(coord.x, this.body.velocity.y, coords.z);
  </code></pre>
  
  <p>Now i want to predict the future position of this object before velocity was set. </p>
  
  <p>I tried something like: </p>
  
  <pre><code>body.position += velocity * dt
  </code></pre>
  
  <p>This is actually not working. Wondering if someone has an idea how to do this.</p>