title: UITapGestureRecognizer Crashes on iOS Simulator
body: <p>My iOS Simulator crashes when I try to use a UITapGestureRecognizer.</p>
  
  <p>This is my Gesture:</p>
  
  <pre><code>UITapGestureRecognizer tap = new UITapGestureRecognizer (new NSAction(delegate {
    if(SettingsTapped != null){
       SettingsTapped(this, EventArgs.Empty);
    }
  }));
  </code></pre>
  
  <p>I am adding this Gesture to a UIView and then add this view to a UITableViewCell.
  The App crashes after touching the View (every time), showing no Exception.</p>
  
  <p>Her is a Output from the Simulator Log File:</p>
  
  <pre><code>Nov  4 10:49:47 administorsmini xXxXx[11073]: assertion failed: 13E28 12B411: libsystem_sim_trace.dylib + 19982 [BEE53863-0DEC-33B1-BFFB-8F7AE595CC73]: 0x4
  Nov  4 10:49:49 administorsmini xXxXx[11073]: Stacktrace:
  Nov  4 10:49:49 administorsmini xXxXx[11073]:   at &lt;unknown&gt; &lt;0xffffffff&gt;
  Nov  4 10:49:49 administorsmini xXxXx[11073]:   at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) &lt;IL 0x000a6, 0xffffffff&gt;
  Nov  4 10:49:49 administorsmini xXxXx[11073]:   at MonoTouch.UIKit.UIApplication.Main (string[],intptr,intptr) [0x00005] in /Developer/MonoTouch/Source/monotouch/src/UIKit/UIApplication.cs:62
  Nov  4 10:49:49 administorsmini xXxXx[11073]:   at MonoTouch.UIKit.UIApplication.Main (string[],string,string) [0x00038] in /Developer/MonoTouch/Source/monotouch/src/UIKit/UIApplication.cs:46
  Nov  4 10:49:49 administorsmini xXxXx[11073]:   at xXxXx.Application.Main (string[]) [0x00008] in /Users/Norman/Desktop/xXxXx/xXxXx/Main.cs:17
  Nov  4 10:49:49 administorsmini xXxXx[11073]:   at (wrapper runtime-invoke) &lt;Module&gt;.runtime_invoke_void_object (object,intptr,intptr,intptr) &lt;IL 0x00050, 0xffffffff&gt;
  Nov  4 10:49:49 administorsmini xXxXx[11073]: 
  Native stacktrace:
  Nov  4 10:49:49 administorsmini xXxXx[11073]: 
  =================================================================
  Got a SIGSEGV while executing native code. This usually indicates
  a fatal error in the mono runtime or one of the native libraries 
  used by your application.
  =================================================================
  Nov  4 10:49:49 administorsmini com.apple.CoreSimulator.SimDevice.27B5D497-B641-4BCA-8FA0-EF9E28E07143.launchd_sim[10951] (UIKitApplication:com.your-company.xXxXx[0x7041][11073]): Service exited due to signal: Abort trap: 6
  Nov  4 10:49:49 administorsmini SpringBoard[10962]: Application 'UIKitApplication:com.your-company.xXxXx[0x7041]' crashed.
  Nov  4 10:49:49 administorsmini assertiond[10966]: notify_suspend_pid() failed with error 7
  Nov  4 10:49:49 administorsmini assertiond[10966]: assertion failed: 13E28 12B411: assertiond + 11523 [3F572A0B-7E12-378D-AFEE-EA491BAF2C36]: 0x1
  </code></pre>
  
  <p>What can I do now?
  I don´t want to Develop on the Device...</p>
  
  <p>EDIT</p>
  
  <p>I ended up by overriding UIView and use its <code>TouchesBegan()</code> Method.
  There are many approaches to make something clickable but why can´t I just use this one above??</p>