title: Shake UI GameObject?
body: <p>How do I go about shaking UI GameObject in Unity? As in, for it to go up and down and side to side.</p>
  
  <p>I have UI Text GameObject that display points. When triggered, I want it to shake. I've tried using Vector 3 but I feel like I'm using it incorrectly. Some help or pointers would be appreciated. </p>
  
  <p>Once again, it's an UI object that I want to shake on canvas.</p>
  
  <p>Thanks!</p>