title: Dynamic text for humanoid avatar
body: <p>I am new to game development, i used iclone character avatar and added some basic animations, text to speech, facial animation. </p>
  
  <p>I bring all my avatars, animations to Unity3d Via 3dxchange, only the text to speech audio file can't be imported to Unity 3d.</p>
  
  <p>My questions is possibly i can use the iclone audio file in Unity 3d,
  I entered a text manually in Iclone for the avatar to speak, where that audio file is saved in Iclone?</p>
  
  <p>My goal is to create a humanoid avatar which able speaks &amp; read the text entered by the user with facial expression and some body gesture.</p>
  
  <p>Is it possible to achive facial expression and lib sync adjustments in Unity 3d??</p>
  
  <p>Its possible to do facial expression and lib sync adjustments in iclone , blender or any other tools?</p>
  
  <p>Needs some direction, help or any tutorials for how to proceed for read the text entered by the user with facial expression and some body gesture.</p>
  
  <p>Thanks</p>