title: Three.js + Firefox 31 on OSX = skewed renders?
body: <p>Working on my Three.js app, I noticed that some of my three.js canvases started rendering skewed. Investigating, it occurs on OSX under Firefox 31 and not just my work, but in many of the three.js featured examples:</p>
  
  <p><img src="https://i.stack.imgur.com/Ys10h.jpg" alt="skewed render under osx and firefox 31"></p>
  
  <p><img src="https://i.stack.imgur.com/HIkVI.jpg" alt="another skewed render under osx and firefox 31"></p>
  
  <p>Anyone else seeing this, and maybe a workaround? Is this a bug in firefox 31's shader compiler? The version of three.js does not seem to matter either...</p>