title: Resizing an array with C
body: <p>I need to have an array of structs in a game I'm making - but I don't want to limit the array to a fixed size. I'm told there is a way to use realloc to make the array bigger when it needs to, but can't find any working examples of this.</p>
  
  <p>Could someone please show me how to do this?</p>