title: How to fix "Organize Imports" in Android Studio for static imports
body: <p>I'm using version 0.3.7 of Android Studio, and I'm trying out OpenGL ES programming. This requires a lot of imports from such classes as "android.opengl.GLES20"</p>
  
  <p>Instead of auto importing GLES20 and accessing for example, the GL_COMPILE_STATUS variable like so: </p>
  
  <pre><code>glGetShaderiv(shaderObjectID, GLES20.GL_COMPILE_STATUS, compileStatus, 0);
  </code></pre>
  
  <p>I'd rather type in GL_COMPILE_STATUS and have it auto import the following:</p>
  
  <pre><code>import static android.opengl.GLES20.GL_COMPILE_STATUS;
  ...
  glGetShaderiv(shaderObjectID, GL_COMPILE_STATUS, compileStatus, 0);
  </code></pre>
  
  <p>And have the above import found as I type in GL_COMPILE_STATUS.</p>
  
  <p>But the current system will not know that GL_COMPILE_STATUS comes from the GLES20 class. So my question is this, is there a way to assist the organize imports functionality in Android Studio for finding these variable? I'd like to keep my code to a minimum, and having to write GLES20. in front of everything is a little off putting - and I won't use a wildcard import as I consider that bad practice.</p>