title: OpenGL SDK How To Create New Projects With Premake
body: <p>I have recently begun the process of learning OpenGL to start making some Graphical applications using C++. I have installed the OpenGL SDK and I am able to build the projects properly on that. However, on the OpenGL SDK site there is little to no information what-so-ever on how to create new projects using the elements of the SDK, such as freeglut etc. I have Premake 4.0 and I understand I have to do something with the lua files, I do not know lua however and am not sure how to use the Lua files to create a new project. So could you help me out? Im using VS2010, should I create the project, then do something with premake? Or create some sort of lua file, then use premake on that? Any help would be wonderful because I am very lost, and would really like to get started with OpenGL. I have experimented a lot with this, such as copying the lua files from the sdk, but that came with no luck.</p>