title: MonoTouch: Custom drawing text allways draws flip text
body: <p>Inside the UIView subclass, I override the Draw sub to draw some custom text, but the text allways is drawn as flip text.</p>
  
  <p>This is the code I am using:</p>
  
  <pre><code>class TextViewProblem : UIView
  {
  public override void Draw (RectangleF rect)
      {
          base.Draw (rect);
  
          CGContext g = UIGraphics.GetCurrentContext();
  
          UIColor.White.SetFill();
  
          g.SelectFont("Arial",16f,CGTextEncoding.MacRoman);
  
          UIColor.White.SetFill();
          g.SetTextDrawingMode(CGTextDrawingMode.Fill);
          g.ShowTextAtPoint(1,25,"Yiannis 123");
  
  
  
      }
  
  }
  </code></pre>
  
  <p>And this is the output of  this code:
  <img src="https://i.stack.imgur.com/g6d6N.png" alt="enter image description here"></p>
  
  <p>Why is the text drawn flipped?</p>
  
  <p>I am running:
  MonoDevelop 2.4.2
  iPhone Simulator 4.2
  MonoTouch 3.2.6</p>
  
  <p>You can download a project to reproduce this issue from this link: <a href="http://www.grbytes.com/downloads/TextProblem.zip" rel="nofollow noreferrer">www.grbytes.com/downloads/TextProblem.zip</a></p>