title: Andengine (gles2) - ButtonSprite don't react on click
body: <p>I have code like this:</p>
  
  <pre><code>mButton = new ButtonSprite(400  , 400, myTiledTextureRegion.getTextureRegion(0), myTiledTextureRegion.getTextureRegion(1), 
              activity.getVertexBufferObjectManager(), new OnClickListener() {
  
                  @Override
                  public void onClick(ButtonSprite pButtonSprite, float pTouchAreaLocalX,
                          float pTouchAreaLocalY) {
  
                                   Toast.makeText(MenuScene.this.activity, "Clicked", Toast.LENGTH_LONG).show();
  
  
                  }
              });
  
      this.attachChild(mButton);
  </code></pre>
  
  <p><strong>My problem is that when I Click on my button i don' t get toast message (log the same) and aslo sprite doesn't change for myTiledTextureRegion.getTextureRegion(1).</strong> I don' t know why?</p>
  
  <p>I can click on button, but there is no reaction. I tried use AnimatedSprite to test resources and it display animation correctly. Why my ButtonSprite OnClickListener and sprite change there don' work ?</p>
  
  <p>Way i load resources:</p>
  
  <pre><code>BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
      mBitmapTextureAtlas = new BuildableBitmapTextureAtlas(activity.getTextureManager(), 512, 256, TextureOptions.NEAREST);
      myTiledTextureRegion =  BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(mBitmapTextureAtlas, activity, "btn.png", 1, 3);
  
      try {
          mBitmapTextureAtlas.build(new BlackPawnTextureAtlasBuilder&lt;IBitmapTextureAtlasSource, BitmapTextureAtlas&gt;(0, 0, 1));
          mBitmapTextureAtlas.load();
      } catch (TextureAtlasBuilderException e) {
          // TODO Auto-generated catch block
          e.printStackTrace();
      }
  </code></pre>
  
  <p>I do everything on my Scene class, because i have only one activity (and many scenes). Thanks for help.</p>