title: Running Oculus Unity Sample Framework
body: <p>Are there some pre-requisites to running the Oculus Sample Framework in Unity?  I start with a new project, add the package from the store, and that's as far as I get.  51 compiler errors, mainly relating to missing OVR* namespaces.</p>
  
  <p>Also "AssetImporter is referencing an asset from the previous import. This should not happen.".  I thought the idea was that a sample framework would just work?</p>
  
  <p>I'm running Unity 2018.2.11f1.</p>