title: Adding ffmpeg to our Xcode project
body: <p>I have compiled the ffmpeg library and it was successfully created many files inside my folder.</p>
  
  <p>Now I need to implement the same in my Xcode project. What is the best way for adding to my project.</p>
  
  <p>I wish to create one framework but what files I need to add?</p>
  
  <p>I have many .c files and .a files available after compilation.</p>