title: gnubg lib not load in backgammon
body: <p>I forked this game (it.alcacoop.backgammon) that exists on github.</p>
  
  <p>I downloaded it and imported it to android studio 1.5.1 and it raised an error during compile time which I solved with the following change.</p>
  
  <pre><code>compile 'com.google.android.gms:play-services-base:7.5+'
  compile 'com.google.android.gms:play-services-games:7.5+'
  compile 'com.google.android.gms:play-services-appstate:7.5+'
  compile 'com.google.android.gms:play-services-plus:7.5+'
  compile 'com.google.android.gms:play-services-ads:7.5+'
  </code></pre>
  
  <p>to</p>
  
  <pre><code>compile 'com.google.android.gms:play-services-base:7.5.0'
  compile 'com.google.android.gms:play-services-games:7.5.0'
  compile 'com.google.android.gms:play-services-appstate:7.5.0'
  compile 'com.google.android.gms:play-services-plus:7.5.0'
  compile 'com.google.android.gms:play-services-ads:7.5.0'
  </code></pre>
  
  <p>in buld.gradle in root folder
  (change plus with zero )</p>
  
  <p>now I can compile game and run it but in run time on logo it force close with this error</p>
  
  <pre><code>02-28 06:15:09.205 2271-2287/it.alcacoop.backgammon E/EGL_genymotion: [getAttribValue] Bad attribute idx
  02-28 06:15:09.205 2271-2287/it.alcacoop.backgammon E/EGL_genymotion: tid 2287: eglGetConfigAttrib(573): error 0x3004 (EGL_BAD_ATTRIBUTE)
  02-28 06:15:09.205 2271-2287/it.alcacoop.backgammon E/EGL_genymotion: [getAttribValue] Bad attribute idx
  02-28 06:15:09.205 2271-2287/it.alcacoop.backgammon E/EGL_genymotion: tid 2287: eglGetConfigAttrib(573): error 0x3004 (EGL_BAD_ATTRIBUTE)
  02-28 06:15:11.089 2271-2287/it.alcacoop.backgammon E/AndroidRuntime: FATAL EXCEPTION: GLThread 186
  
  java.lang.UnsatisfiedLinkError: Couldn't load gnubg from loader dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/it.alcacoop.backgammon-1.apk"],nativeLibraryDirectories=[/data/app-lib/it.alcacoop.backgammon-1, /system/lib]]]: findLibrary returned null
  at java.lang.Runtime.loadLibrary(Runtime.java:355)
  at java.lang.System.loadLibrary(System.java:
  at it.alcacoop.backgammon.MainActivity.initEngine(MainActivity.java:508)
  at it.alcacoop.backgammon.layers.SplashScreen$2.run(SplashScreen.java:116)
  at com.badlogic.gdx.scenes.scene2d.actions.RunnableAction.run(RunnableAction.java:42)
  at com.badlogic.gdx.scenes.scene2d.actions.RunnableAction.act(RunnableAction.java:32)
  at it.alcacoop.backgammon.actions.MySequenceAction.act(MySequenceAction.java:27)
  at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:95)
  at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:50)
  at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:223)
  at it.alcacoop.backgammon.layers.SplashScreen.render(SplashScreen.java:88)
  at com.badlogic.gdx.Game.render(Game.java:46)
  at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
  at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1523)
  at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
  02-28 06:15:15.913 2271-2271/it.alcacoop.backgammon E/AndroidGraphics: waiting for pause synchronization took too long; assuming deadlock and killing
  </code></pre>
  
  <p>That say library gnubg not found but it is in lib folder in Desktop folder
  thanks for your attention.</p>