title: Assimp skeletal animation gpu skinning and blending
body: <p>Does anyone know any open source projects that would allow me to load a file with assimp and make a simple API like LoadModel(), PlayAnimation(int keyframe_start, int keyframe_end), BlendAnimation(int seconds, int id), for example? It requires GPU skinning with matrix pallete or dual quaternions. I found something here:
  <a href="http://files.zylinski.se/skeletal_animation/" rel="nofollow">http://files.zylinski.se/skeletal_animation/</a> But I am not sure if that supports blending of multiple animations. Can someone please have a look at that link and tell me if it does? if it does not then would it be hard to add blending to it? Sorry I am really new to 3D programming, only been learning 2 months.</p>