title: Wrong screen resolution for iPhone6 in iPhone Simulator
body: <p>When I run my app in the simulator I don't get the correct screen resolution.</p>
  
  <p>I query [[UIScreen mainScreen] bounds] when running in simulator in iPhone6 mode and get 1136x640  (after scale).</p>
  
  <p>But iPhone6 resolution is 1334x750.</p>
  
  <p>Choosing other target devices results in same problem.</p>
  
  <p>How can I determine the correct screen size in simulator?</p>
  
  <p>Using XCode Version 6.4 (6E35b)</p>
  
  <p>Sample output from my console:</p>
  
  <pre><code>ios: scale=(2)
  ios: before scale,    main.screen.size..................=(568,320)
  ios: before scale,    main.screen.preferred.mode.size...=(640,1136)
  ios: before scale,    application.frame.size............=(568,320)
  ios: before scale,    current.mode.size.................=(640,1136)
  </code></pre>