title: Navigating in game loop
body: <p>I'm currently developing a UWP Win2D game. I need to navigate to a page in Update Event of CanvasAnimatedControl. I used the code below to do it on UI Thread. It does navigates but page freezes. No exception is thrown.</p>
  
  <p>What is the correct way to navigate in Update event/Game Thread?</p>
  
  <pre><code>CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(CoreDispatcherPriority.Normal,
  () =&gt;
  {
      Page.Frame.Navigate(typeof(LevelResultPage));
  });
  </code></pre>