title: Is there a GetMouseMovePointsEx function in Lazarus?
body: <p>In this other question I asked: <a href="https://stackoverflow.com/questions/25509235/drawing-on-a-paintbox-how-to-keep-up-with-mouse-movements-without-delay">Drawing on a paintbox - How to keep up with mouse movements without delay?</a>.</p>
  
  <p>The function <code>GetMouseMovePointsEx</code> was brought to my attention by <a href="https://stackoverflow.com/users/2292460/sebastian-z">Sebastian Z</a>, however in Lazarus I am unable to  find this function.</p>
  
  <p>He mentioned that in Delphi XE6 it is in <code>Winapi.Windows.pas</code>, in Lazarus though it is not in <code>Windows.pas</code>.</p>
  
  <p>I understand Lazarus is by no means an exact copy of Delphi but this function sounds like it could be the answer I am looking for in that other question. Im just having a hard time finding where it is and even getting any Delphi documentation on it. I do have Delphi XE but right now it is not installed and my project is been written in Lazarus.</p>
  
  <p>I did a <em>Find in Files...</em> search from the Lazarus IDE targeting the install folder and the only result that came back was from one of the fpc sources in:</p>
  
  <blockquote>
    <p>lazarus\fpc\2.6.4\source\packages\winunits-jedi\src\jwawinuser.pas</p>
  </blockquote>
  
  <p>I  am not sure if I should use the above unit or not, or whether Lazarus has a different variant to <code>GetMouseMovePointsEx?</code></p>
  
  <p>Does anyone using Lazarus have any experience with <code>GetMouseMovePointsEx</code> and if so where can I find it?</p>
  
  <p>Thanks.</p>