title: How to check Game Build Errors?
body: <p>I am currently developing an RPG game on Unity 2017.1. When I run it in the editor, everything runs smoothly, but when I build the game, the animation on my main character does not run. When I check the output log, I get this message </p>
  
  <blockquote>
    <p>Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
    (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 371)</p>
  </blockquote>
  
  <p>link to the output log is in the comment section.</p>
  
  <p>Is that why my animation isn't running? if not, is there a way to check my animation in the game build?</p>