title: How to use a DLL without the need of its .h and .lib files in a VC++ 6.0 Project?
body: <p>I don't know how to do the following:</p>
  
  <ul>
  <li>I'm using MS Visual C++ 6.0</li>
  <li>I have a Win32 DLL project which is compilable.</li>
  <li>I have another project, this time a Win32 Console project which uses
  the DLL by including it's header file and linking the .lib file of
  the DLL.</li>
  </ul>
  
  <p><strong>Now I want to have another project, similar to the second BUT without using the header file and the lib file.</strong></p>
  
  <p>Is that possible? Everywhere I read you need either dll+lib+h or dll+h. If thought if you know the interfaces, a DLL file is sufficient?</p>
  
  <p>Btw, by "using a DLL" I mean, using the Classes and Functions defined in the DLL.</p>