title: Game Timers Slowing Down Overall Performance
body: <p>I'm working on an iPhone App where I rely heavily on timers and animations, but I've realized my game is really <strong>slowing down and lagging</strong> on certain aspects of the game. I'm not quite sure how to improve this <strong>without removing any animations or anything</strong>.</p>
  
  <p>Essentially what I'm using is the <strong>accelerometer</strong> to update my character's position (Left/Right). I also use <strong>several timers</strong> to read from different URLs, update images and the one that lags the most is one that loops an image to move from left to right.</p>
  
  <p>Basically I'm using <strong>about 6 or 7 timers and the Accelerometer</strong>, is there a way I can improve the performance of my game without having to remove any of my animations or changing the interval of the timers?</p>
  
  <p><em>Thanks in advance!</em></p>