title: Add FFMPEG library in iOS
body: <p>I am trying to use features of the FFMPEG library <em>(such like <code>libavcodec.a, libavformat.a, libavutil.a and libswresample.a</code>)</em> but I am confused on how to add the FFMPEG library to my project.</p>
  
  <p><strong>WHY  FFMPEG  library? =></strong> Because in my project I want to play Live URL Streaming, This URL is Window Media Audio file <strong><em>(.wma)</em></strong> since iOS has no direct support for '<strong>.wma</strong>' files, I need to convert this Live URL Streaming to an iOS device supported format. For doing this I am using <a href="http://www.binpress.com/app/radiotunes-sdk-for-ios/596" rel="nofollow noreferrer">RadioTunes SDK,</a> All things are well and good except I don't know about the installation of <strong>FFMPEG library</strong></p>
  
  <p>There are many question related to mine but none can help me.</p>
  
  <p><a href="https://stackoverflow.com/questions/11329346/how-to-build-and-link-ffmpeg-to-ios">How to build and link FFMPEG to iOS?</a><br>
  <a href="https://stackoverflow.com/questions/10036286/ffmpeg-use-on-ios">ffmpeg use on iOS</a></p>
  
  <p>I download <a href="http://ffmpegmac.net/" rel="nofollow noreferrer">FFMPEG  library from here for 10.5.x</a></p>