title: find preveously spawned gameobject in unity
body: <p>I am trying to make a simple 2d platformer endless running game using unity game engine also i am completely new to the unity game engine and c# scripting. Within the game i am using the instantiate for spawning the platforms. I managed to spawn gameobjects to the scene. My question is that how to find the previously spawned objects using c# script. it will be a great help if anyone provided the code. And sorry for my bad language</p>