title: cocos2d calculate destination point given start point, angle and distance
body: <p>Quick one I think. 2d problem in Cocos2d and xcode.</p>
  
  <p>I have </p>
  
  <pre><code>CGPoint currPoint;
  float lineLength;
  float angle;
  </code></pre>
  
  <p>Now, I need to find the point that is lineLength away from currPoint at angle Degrees.</p>
  
  <p>Tried to search, but the answers i have found aren't quite what I was looking for. Would appreciate anyone pointing out the (I assume) pretty simple math I have overlooked.</p>