title: Unity FPS microgame scripts can't find custom scripts
body: <p>I'm using the FPS Microgame base to create a basic game in unity. The version I'm using is 2020.3.01f. I've made sure both scripts use the same namespace. If I make another new script, it can find my script but the ones that come with the microgame can not. I'm trying to reach it by using the following code:</p>
  <pre><code>collision.gameObject.GetComponent&lt;MyScript&gt;().RunMyFunction();
  </code></pre>
  <p>I would prefer not to scrap the entire collision system the microgame comes with if possible. Any ideas what the problem might be?</p>