title: using bbfreeze with a pyopengl application on linux
body: <p>I have this pyopengl application and I'm trying to freeze it with bbfreeze. Unfortunately when I run the frozen app it errors with this:</p>
  
  <pre><code>Traceback (most recent call last):
    File "&lt;string&gt;", line 6, in &lt;module&gt;
    File "__main__.py", line 128, in &lt;module&gt;
    File "__main__client__.py", line 11, in &lt;module&gt;
    File "ui.py", line 15, in &lt;module&gt;
    File "OpenGL/GLUT/__init__.py", line 2, in &lt;module&gt;
    File "OpenGL/raw/GLUT/__init__.py", line 6, in &lt;module&gt;
    File "OpenGL/raw/GLUT/constants.py", line 7, in &lt;module&gt;
    File "OpenGL/platform/__init__.py", line 36, in &lt;module&gt;
    File "OpenGL/platform/__init__.py", line 27, in _load
    File "OpenGL/plugins.py", line 14, in load
    File "OpenGL/plugins.py", line 28, in importByName
  ImportError: No module named glx
  </code></pre>
  
  <p>Here's the requisite version information:</p>
  
  <pre><code>Python 2.6.6 (r266:84292, Sep 15 2010, 15:52:39) 
  [GCC 4.4.5] on linux2
  Type "help", "copyright", "credits" or "license" for more information.
  &gt;&gt;&gt; import OpenGL
  &gt;&gt;&gt; OpenGL.__version__
  '3.0.1b2'
  &gt;&gt;&gt; import bbfreeze
  &gt;&gt;&gt; bbfreeze.version
  (0, 97, 3)
  </code></pre>
  
  <p>I'm trying to run it on the same machine I'm freezing it on, and the unfrozen app runs fine on that machine.</p>
  
  <p>Has anyone managed to make this work? or perhaps provide some debugging guidance?</p>