title: Scale Object and keep object in same place - Unity
body: <p>I have an object That I would like to scale but that the end of the object to still be in the same place.</p>
  <p><a href="https://pastebin.com/8ZhSu6x2" rel="nofollow noreferrer">My Paste Bin</a></p>
  <pre><code>IEnumerator Expand()
  </code></pre>
  <p>Is the function that makes the object grow.</p>
  <pre><code>GameObject object;
  </code></pre>
  <p>Is the Object that is being scaled.</p>