title: DUMP in unhandled C++ exception
body: <p>In MSVC, how can I make any unhandled C++ exception (std::runtime_error, for instance) crash my release-compiled program so that it generates a dump with the full stack from the exception throw location?</p>
  
  <p>I have installed NTSD in the AeDebug registry and can generate good dumps for things like memory access violation, so the matter here comes down to crashing the program correctly, I suppose.</p>
  
  <p>Thanks in advance.</p>