title: I have two squares drawn on the screen, how can I detect collision on the edges of both objects?
body: <p>Right now, I can compare the X and Y to check for collision, but that's only if the two objects pass right through each other, on exactly the same X &amp; Y pos. I need to check for collisions a little more precisely, to check for skims, for lack of a better term. I have variables for the X, Y, X and Y Scales and the velocity for X and Y. Any help is much appreciated :D</p>
  
  <p>EDIT: The squares!!!</p>