title: iOS app view background (Image vs draw) design question
body: <p>Suppose I was writing a game which involved a relatively complex geometric game board. Something like a dartboard.</p>
  
  <p>I would want a view to display the game state. What is the best way to implement that view?</p>
  
  <p>For example, should I draw the board off line in something like photoshop, add it as a resource, and then show it using a UIImageView? Or should I use drawing primitives and essentially draw the board programmatically?</p>
  
  <p>What are the trade-offs?</p>
  
  <p>If I do use an image, what format should I prefer? .png, .tiff, .gif, .jpg?</p>
  
  <p>Thanks,
  John</p>