title: Creating a basic UDP chat Program in C++
body: <p>I currently have a basic chat program in c++ that uses WinSock2.h with UDP. Currently the user is able to send a message to the server and the server just sends the same message back. I was wondering where do I go from here (i'm not asking for code). I was wondering how I should go forward in having the messages get sent to another client that is also connected to the server.</p>
  
  <p>If I need to explain what I have done already please let me know.</p>
  
  <p>All suggestions are greatly appreciated.</p>
  
  <p>Thanks</p>