title: libGDX buttons work on desktop, but not android
body: <p>For some reason, buttons work on desktop, but when ran on android, pushing the buttons does nothing.</p>
  
  <pre><code>if(Gdx.input.justTouched()) {
          if(playBounds.contains(Gdx.input.getX(), Gdx.input.getY()))
              gsm.set(new PlayState(gsm));
  </code></pre>
  
  <p>Essentially, there's rectangles the same size as the button, and if you press on the rectangle, it does a certain action. The buttons work perfectly fine on the desktop launcher, but when ran on a phone, the buttons do absolutely nothing.</p>