title: XNA SOUND Playing problem
body: <p>I am currently working on an XNA game, however when i command it to play a mp3 file it throws a DRM error when my file is not DRM protected. Can anyone explain to me why this is happening?</p>
  
  <pre><code>       public class SoundEffects : GameComponent
      {
          private Song explosion;
          private Song thunder;
  
      public SoundEffects(Game game):base(game)
      {
  
          explosion = Game.Content.Load&lt;Song&gt;("explosion");
          thunder = Game.Content.Load&lt;Song&gt;("thunder"); 
      }
  
      /*protected override void LoadContent()
      { 
          explosion = Game.Content.Load&lt;Song&gt;("explosion");  // Put the name of your song in instead of "song_title"
          thunder = Game.Content.Load&lt;Song&gt;("thunder");  // Put the name of your song in instead of "song_title"
      }*/
  
      public void playMusicThunder()
      {
          MediaPlayer.Play(thunder);
      }
  
      public void playMusicExplosion()
      {
          MediaPlayer.Play(this.explosion);
      }
  </code></pre>