title: THREE.js + video-mapping
body: <p>Is there a way to control 'properties' when mapping a video to a mesh in THREE.js in webGL (i.e,.the video "texture" is not aligned where i would like on the mesh/is this something that can only be handled through UV-mapping in Blender or other modeling program?)-I am loading a video programmatically as 'texture' onto a simple 3d model. Thanks!</p>