title: Fragments for different screen sizes
body: <p>I'm writing a turn based game for Android. The main game has 3 sections. An introduction screen showing which player is to play next, the actual game screen where the player plays for points, and a board screen showing the rankings of the players.</p>
  
  <p>In my implementation of this, I use 3 fragments (one for each section) and navigate between them using fragment transactions (FragmentTransaction.replace) as required.</p>
  
  <p>This approach works fine, however I'd like to now add an extra feature, in that for large screen devices, the introduction screen, and the board screen would be displayed simultaneously. I understand how to do this in the xml, so when we first navigate to the introduction screen, we have both fragments displayed.</p>
  
  <p>The problem I have relates the fragment transactions. When performing the transaction to pass out of the board screen, I need to determine whether to transition to a two fragment layout, or a one fragment layout? What is the best way to do this? Do I have to programmatically get the screen size before determining what transactions to perform, or is there a neater (XML?) way of doing this?</p>
  
  <p>Thanks,</p>
  
  <p>Will</p>