title: LibGDX Java game: Creating a stopwatch
body: <p>I am creating a game using LibGDX for android. The goal of the game is to dodge as many falling objects as you can while a timer keeps track of how long you have been playing. Once the player contacts a falling object, the game is over and the screen is set to a GameOver screen.</p>
  
  <p>My problem is figuring out the best way to create a stopwatch to track the players progress. I have looked into the timer class built into Java, but I don't know if that is the best component to use. Does anyone have any insight?</p>
  
  <p>Thanks much, guys!</p>