title: Best way to draw a cube with smooth edges? Bezier Curve, load a .3ds or other?
body: <p>I need to make a cube with smooth corners and smooth edges in C++ with OpenGL.
  For all I know I have three options: Bezier curves (maybe, is it possible?), a cube with cylinders for edges and spheres for corners or load a .3ds of a cube.</p>
  
  <p>Any ideas?</p>