title: How to create a native X11 window for use with EGL
body: <p>How does one create a native X11 window that works in EGL? Going through the eglIntro (<a href="https://www.khronos.org/registry/EGL/sdk/docs/man/html/eglIntro.xhtml" rel="nofollow noreferrer">https://www.khronos.org/registry/EGL/sdk/docs/man/html/eglIntro.xhtml</a>) there is little documentation on the matter. Alternatively, is there a way to create native windows through EGL itself? There is an <code>EGLNativeWindowType</code> that I assume can be used instead of whatever X11's native window types are.</p>