title: Getting an error "the application is incorrectly configured android" in game with Google Play Games
body: <p>I have a Android game with Play Games SDK integrated (I'm using achievements and real-time multiplayer). I linked debug version of app (with debug key) and it worked just fine. But when I finished development and tried to link release version (singned with release key) of app it refused to link app with an error <code>"An error has occurred"</code> on step "Client ID Settings".</p>
  
  <p>I checked project in Google Developer Console and there was multiple <code>Client ID</code> with the same (correct) <code>CERTIFICATE FINGERPRINT (SHA1)</code>. I tried to remove project in Developer Console but got an error: "Server error. Please try again". I removed all "Client IDs" and also game from "Game Services" and tried again but it didn't help. </p>
  
  <p>Got same two errors:</p>
  
  <ol>
  <li>First when trying to link app and create <code>"Client ID"</code>, just message <code>"An error has occurred"</code>. But it somehow creates multiple "Client ID" in GDConsole, but probably not links it to app.</li>
  <li>Second when trying to remove project from Google Developer Console: <code>"Server error"</code>.</li>
  </ol>
  
  <p>When I'm trying to sign in release version of app  shows an error: <code>"The application is incorrectly configured..."</code>. App Id, Certificate fingerprint and test account - everything ok.
  Debug version works just fine.</p>
  
  <p>I think it's some bug in Google Developer Console. Can anyone help me with this?</p>