title: Applying translate and scale animations sequentially
body: <p>I'm trying to create some kind of gallery view for my game's level select menu. There are three items placed horizontally and two buttons: left and right. When I press the right button those three items should all move to left, and when there's a left button click - the items move to right. I've found a problem using a transform animations <code>android:fillAfter</code> atribute: if it's <code>true</code> and I click a button for the first time the items move where they must and stay there as expected. But on the second click they start moving from their initial position, means their actual coordinates don't change after the first transformation. Am I missing something? How can I achieve that goal?</p>