title: graphics programming
body: <p>I would like to program some graphic figures such as line, circle,etc. I have used turboc++ 3.0 for<br>
  dos graphics. I would like to do the same with the compilers dev c++ or code blocks or vc++. </p>
  
  <p>I would like to implement dda and bresenhems line and circle drawing algorithm.
  how should I go about implementing these programs through these compilers (not the command line tools).</p>
  
  <p>I have a really vague picture of graphics programming.please help..</p>
  
  <p>please note : I  have a nvidia graphics card 1gb.. so I cannot use dos graphics (I think the card is the reason).</p>