title: How do I use Realm in a Swift Playground?
body: <p>So, I'm pretty new to XCode development, but I've read the documentation on <a href="https://developer.apple.com/library/prerelease/ios/recipes/Playground_Help/Chapters/ImportFramework.html" rel="noreferrer">how to import third party frameworks</a> into a Playground in XCode 7.1.1, and the documentation on how to <a href="https://realm.io/docs/swift/latest/#getting-started" rel="noreferrer">get started with Realm</a>, using the Dynamic Framework method of installation.  </p>
  
  <p>At this point I have a workspace that contains an iOS project, the two .framework folders required by Realm, and a Playground project.  I have built the workspace without errors.  </p>
  
  <p>I figured going through some of the Realm examples in the Playground would be a great way to get going, but doing a simple:</p>
  
  <pre><code>import RealmSwift
  </code></pre>
  
  <p>results in a "No such module 'RealmSwift' error.  What am I missing?</p>