title: Would like to learn how to use OpenGL within Objective-C, but have no idea where to start. Help?
body: <p>I have zero experience with OpenGL and a small amount of experience with Objective-C, but I'm fairly decent with C++. What resources should I be looking at to start learning how to use OpenGL within Objective-C? </p>
  
  <p>I read somewhere at some point that starting out with NSOpenGLView is a good start.</p>