title: NAudio network streaming
body: <p>I have an app that plays some mp3 files with NAudio and I spent a few days trying to send this sound over network to another pc, but I'm lost about what's the better way to do that.
  What classes I need to use to access the buffer and how to re-build that byte array to be played in remote? What is best, send mp3Frames, or it could be better to send raw or pcm data?</p>
  
  <p>I'm really lost, any help would be appreciated.
  Thanks</p>