title: How to load textures from OBJ+MTL files in three.js?
body: <p>I have a Maya file exported to OBJ and MTL. I can see the OBJ texture successfully, but how do I actually get the texture in? I looked at the "three.js" format in blender, which appears to be shape only, no texture. </p>
  
  <p>This <a href="http://threejs.org/examples/webgl_loader_obj.html" rel="noreferrer">three.js example</a> appears to load in the obj fine for the shape, but the texture appears to come from a jpg image and not an mtl:</p>
  
  <pre class="lang-js prettyprint-override"><code>loader.load('textures/ash_uvgrid01.jpg', function(image) {
      texture.image = image;
      texture.needsUpdate = true;
  });
  </code></pre>
  
  <p>My question is, how do I get this "uvgrid01.jpg" image for my model? Is there some way to convert MTL to this .jpg format for the texture only? Or is there some other way I should be exporting the texture to be able to load it in?</p>