title: Assign int to new int
body: <p>So far I have the code</p>
  
  <pre><code>- (void)CreatenewBlock:(int)blockCountToSpawn
  {
      for (int i=0; i != blockCountToSpawn; i++) 
      {
          theBlockxCord = arc4random() % 4;
          theBlockyCord = arc4random() % 4;
          NSLog(@"New Block with Cords (%i, %i)",theBlockxCord, theBlockyCord);
      }
  
  }
  </code></pre>
  
  <p>This loops until it reaches the anount of blockCountToSpawn
  This works exactly how I want it to but I want to set theBlockxCord to a new variable each time. So the end result would be something like:</p>
  
  <pre><code>theBlockxCordOfBlock1=2
  theBlockxCordOfBlock2=4
  theBlockxCordOfBlock3=1
  theBlockxCordOfBlock4=3
  </code></pre>
  
  <p>Instead of theBlockXCord being overwritten each time.</p>
  
  <p>For bonus points, Is there a single way to call of them maybe in an array so I don't have to keep doing this:</p>
  
  <pre><code>if (theBlockxCordOfBlock1 == 2 || theBlockxCordOfBlock3 == 2 ..etc)
  {
     do stuff..
  }
  </code></pre>