title: Amount of Calculation Needed to Make a Struct vs. an Object
body: <p>With regards to Objective-C running on iOS devices:</p>
  
  <p>In an effort to optimize battery consumption (and therefore minimize clock-cycle usage), I'm concerned with the amount of effort it takes an iOS device to create and store a struct vs. the amount it takes to create and store an object.</p>
  
  <p>Have objects been magically optimized such that the difference is negligible, or is there overhead associated with creating an object?</p>