title: Modeling in OpenGL
body: <p>I'm trying to model a seashell using a bunch of polygons, for example as shown in: <a href="http://www.ma.iup.edu/projects/CalcDEMma/SeaShellCode.html" rel="nofollow">link text</a></p>
  
  <p>But I am new to OpenGL.  How would I get started modeling this, and what would the procedure be like?</p>