title: Windows: create a multi-mouse lib that dose not require an UI
body: <p>I'm trying to create a windows application that can manage multiple mouses, with the feature of understanding which device is generating the input
  (something like Microsoft's Multimouse, but without a UI).</p>
  
  <p>The problem is that I don't want to use a UI because this will be a plug-in for Unity3D so I have many limitations imposed from this.</p>
  
  <p>I also thought about a parallel service that can talk with Unity, but in that case I would like to not block all the system to take mouses inputs.
  In this special case I have to manage 12 of these devices: <a href="http://www.ultimarc.com/aimtrak_module.html" rel="nofollow">AimTrak</a>, that are recognized as a mouse input device.
  So does anyone have some idea about that how can do this without hacking them and rewriting their driver?</p>