title: Realloc an int array
body: <p>I'm trying to create an array to hold an int, then when another int is to be added increase it in size to hold another int.. and so on..</p>
  
  <p>I know it's not an efficient use of realloc, but it's proof on concept more than anything else. Just to get it working would allow me to optimise it and be able to apply it to something useful. A working example. The problem comes when i call the print function and it just segfaults. Any help would be appreciated. </p>
  
  <pre><code>#include &lt;stdio.h&gt;
  #include &lt;stdlib.h&gt;
  #include &lt;stdbool.h&gt;
  #include &lt;string.h&gt;
  
  typedef char String[100];
  
  void begin(int *);
  void add(int *, int);
  void print(int *);
  
  int tempcount=0;
  
  int main(void)
  {
      int *n=NULL;
      String menu;
  
      begin(n);
  
      while(true)
      {
          scanf("%9s", menu);
  
          if(!strcmp("a", menu)) //add
          {
              int i=0;
              scanf("%d", &amp;i);
              add(n, i);
          }
          else if(!strcmp("p", menu)) //print
          {
              print(n);
          }
          else if(!strcmp("q", menu)) //quit
          {
              free(n);
              break;
          }
  
      }
  
      return 0;
  }
  
  void begin(int *n)
  {
      n=malloc(sizeof(int));
  
      if(n==NULL)
      {
          printf("Error in malloc!");
          return;
      }
  
      n[0]=0;
  
      printf("Added %d \n", n[0]);
  }
  
  void add(int *n, int numToAdd)
  {
      static int sizeCount=0;
      sizeCount++;
      tempcount=sizeCount;
  
      int *temp;
  
      temp=realloc(n, (sizeCount+1) * sizeof(int));
  
      if(temp==NULL)
      {
          printf("Error in realloc!");
          return;
      }
  
      n=temp;
  
      n[sizeCount]=numToAdd;
  
      printf("Added %d \n", n[sizeCount]);
  
  }
  
  void print(int *n)
  {
      int i;
      for(i=0; i&lt;tempcount; i++)
      {
          printf("%d ", n[i]);
      }
  }
  </code></pre>