title: Moving a Stick figure, anchorpoints, animation, or something else...?
body: <p>Ok so I am making a game with stick figures with cocos2d in objective c...
  Different things need to be animated so please, give me a suggestion of what would be the best way to go about accomplishing the movement for these things:</p>
  
  <ol>
  <li><p>The main character- he is an archer in the bottom left corner who does not move around, except he will move his upper body because you need to change the angle of where you are shooting the angle...</p></li>
  <li><p>The enemies- hordes of stick figures coming at you that have collision detection and die when shot by an arrow sprite.</p></li>
  </ol>
  
  <p>How should I make 1 and 2 move? should I master anchor points and use those? (I really hate stupid anchorpoints they are so hard to get to work... but I'll use these if they are better)
  or make tons of animations, or is there another simpler way to combine many sprites into a single movement? </p>