title: How do I add MonoGame project templates to MonoDevelop on MacOS?
body: <p>According to the readme, I am supposed to</p>
  
  <blockquote>
    <ol>
    <li>Shutdown MonoDevelop</li>
    <li>Find your MonoDevelop AppBundle</li>
    <li>Right Click on it and select "Show package Contents"</li>
    <li>Press Alt and Drag and Drop the directory MonoDevelop.MonoGame.2.5 into ../Contents/MacOS/lib/monodevelop/AddIns/</li>
    </ol>
  </blockquote>
  
  <p>Which I did - but I still don't see the project templates in MonoDevelop. I also looked at these other questions <a href="http://monogame.codeplex.com/discussions/258939/" rel="nofollow noreferrer">here</a>, <a href="https://stackoverflow.com/questions/10508349/monogame-mac-templates-installation">here</a> and a few more on google - but didn't find that anyone got the templates to work (most of them used workarounds that involved hand-editing other such <a href="https://github.com/danielellis/MonoGame-MacGame" rel="nofollow noreferrer">template projects</a> or editing a MonoTouch OpenGL project).</p>
  
  <p>Any help will be much appreciated, thanks!</p>