title: Setting textures on a model (Maya or Blender) via Java?
body: <p>My task is: after selecting the user settings in the web application, this application must create a 3D model according to its settings (this building model with some elements). Based on the settings, I need to install certain textures on the model. I use java and facelets to create a web application, and javascript and webGL to display the model in the browser.
  I wanted to ask - is there a mechanism for setting different textures on a model via webGL ?
  And if yes, how to do it.
  Thanks for answers.</p>