title: How to add ACS_variables to Cygwin?
body: <p>I built a game with ncurses because of pdcurses' resizing problems i switched to cygwin. 
  Compiled the game with cygwin and it worked almost perfectly. </p>
  
  <ol>
  <li>Some acs_variables (i.e. ACS_DIAMOND) are seen as a question mark. </li>
  <li>When i ran the game the cursor appears at the beginning of the snake (made a traditional snake game with c++) and also appears at the pause menu; 
  For example: >_ New Game .</li>
  </ol>
  
  <p>2,5. There is also a frame in the window i've set it like this; 
  box(window, char(219), 0); </p>
  
  <p>-> top and bottom sides are displayed as straight line just as expected; However left and right sides, instead of char(219) there was blue and red lines, side by side.</p>
  
  <p>I first made the game with visual studio and worked just normal except the resizing problem.</p>
  
  <p>I've tried to change Character set to UTF-8  in the Text submenu of the cygwin, it didn't work.</p>
  
  <p>In my code, i already set curs_set(0) function so cursor shouldn't have appeared in the game. </p>
  
  <p>I am new to cygwin, looked over the internet but couldn't find a solution.
  So any help will be appreciated!</p>
  
  <p>Thanks in advance.</p>