title: Polygon Triangulation c#
body: <p>I need to calculate triangles of a polygon. Polygon can contain holes. And Req an efficient way.
  So I think I need Constrained Delaunay Triangulation.</p>
  
  <p>I must do that in c#, only need calculation not drawing or something.</p>
  
  <p><a href="http://code.google.com/p/poly2tri/" rel="noreferrer">poly2tri</a> seems good but idk its not working for me :S</p>
  
  <p>Anyway I need help. How can I calculate that triangles?
  (If your best offer is <a href="http://code.google.com/p/poly2tri/" rel="noreferrer">poly2tri</a>, i can explain my problem on it)</p>