title: movement with 3D sprite in unity is not working
body: <p>I had gotten all the movement working with my ghost, which was a red ball, so i made a sprite (im not sure if that is what you call it) i was able to make one but now the movement is not working. it looks like it is on ice because when it tries to turn it goes diagonal and it speeds up when going straight. I don't know why its doing this because i'm not even putting force into it to move it. (the code):</p>
  <pre><code> GameObject.Find(&quot;ghosteyes&quot;).transform.position = (place + vecmove);
  </code></pre>
  <p>thanks</p>