title: Getting the true visual bounding box of a WPF element?
body: <p>For a simplified version of my problem, I would like to calculate the bounding box of a layout-transformed (possibly even render-transformed) shape, so that I can always fit a rectangle perfectly around the shape, no matter what its rotation or scale may be.  If you can solve this, I will be happy.</p>
  
  <p>The more complex problem is that of calculating the visual bounding box of any framework element.  By 'visual bounding box' I mean the top-most visible pixel within the framework element determines the top-bound, the right-most visible pixel determines the right-bound, etc. If you can solve this, I will be even more happy.</p>
  
  <p>I have tried playing with LayoutInformation.GetLayoutSlot(), but this did not work in the expected manner.  The 'layout slot' was actually MUCH larger than the actual bounds.  I also tried using VisualTreeHelper.GetDescendantBounds(), but because of the VisualParent of my test shape being protected I could not manage to access this property, and decided to check here before I go any further into it.</p>
  
  <p>I hope that somebody can provide an easy way of getting the true visual bounding box of an element in WPF, that is calculated AFTER all transforms.  If I have not made something clear in my question, please let me know.</p>