title: User interface for an OpenGL project?
body: <p>I am working on an OpenGL project for a solar system using Visual C++. I am done with quite a bit of the coding, but I need to implement it as a user learning module, which includes an overview button, a stop button and an info button. I want to make it like a form, with a panel containing the buttons and the a panel for viewing the animation. I tried using GLUI but it's not very useful for my implementation. Is it possible to create a form in Visual Studio, and import this code in the panel function?</p>