title: Moving the player tile by tile smoothly in Unity
body: <p>I want to make the player move by a specific amount (1 tile/unit in this case) and then stop him. Just like in this video:</p>
  
  <p><a href="http://www.youtube.com/watch?v=DotOAbNngc4" rel="nofollow">http://www.youtube.com/watch?v=DotOAbNngc4</a></p>
  
  <p>By pressing a key the player should move smoothly to the next tile, than stops and so on.</p>
  
  <p>How can I archieve this? (in C#)</p>