title: Non-Tiled Maps in Pygame
body: <p>I'm quite green in Pygame, but after stepping thorugh the tutorials and 
  some playing with existing examples I think I should start up something. Since 
  I'm a strategygamer I thought to give it a try. So..</p>
  
  <p>To create a simple "Risk" like map to send my hordes of armies around on, what 
  would you advice to be the best? Is there somekind of "clickable" graphic-file 
  to use or should I simply draw rects in pygame and detect clicks on those?</p>
  
  <p>Best regards,</p>
  
  <p>Matias</p>