title: Unity - Importing a sound to play on keypress
body: <p>I have the following code, but i am not getting any sort of errors and a lot of googling hasn't come up with any answers</p>
  
  <p>What am i doing wrong?</p>
  
  <pre><code>public class FirstPage : MonoBehaviour {
  
  public AudioSource mySound;
  
  // Use this for initialization
  void Start () {
      mySound = Resources.Load("05 - Listen to the Man_[plixid.com]") as AudioSource;
  }
  
  void Update () {
  if(Input.GetKeyUp(KeyCode.Space)){
          mySound.Play();
  
      };
  }
  </code></pre>
  
  <p>}</p>