title: OpenGL (ES 2.0) Dynamically Change Line Width
body: <p>I am currently drawing my model right now using a ton of <code>GL_LINES</code> all at a uniform radius.  I know that <code>glLineWidth</code> will change the radius of the <em>all</em> the lines but they each should have a different radius.  I am wondering if its possible using <code>glLineWidth</code> (in a different fashion) or another function?  How else should I go about it?</p>