title: Dynamically Edit Material on GLTF Model in React-three-fiber
body: <p>I'm attempting to dynamically change texture map values of a &quot;.gltf&quot; model in a simple react-three-fiber scene. If I'm understanding this correctly, you must add the texture files on a material and then add the material to the model? In my scenario, the texture files are baked into the &quot;.gltf&quot; file. I would like to change values such as the opacity of the alphaMap with jsx.</p>
  <p>Here's my sandbox: <a href="https://codesandbox.io/s/patient-framework-3holn?file=/src/App.js" rel="nofollow noreferrer">https://codesandbox.io/s/patient-framework-3holn?file=/src/App.js</a></p>
  <p>I know this is probably really simple, but I have not a clue. Thanks!</p>