title: Omit an edge from a shape in WPF (C# code)?
body: <p>I'm creating a speech bubble control for my application, and the way I'm looking to do it is to use a rectangle with rounded corners, then place a shape on top that forms the "origin" of the speech bubble. These are arranged in a Grid so that the bubble resizes to its content whilst keeping the origin shape constant (i.e. it won't stretch). Now, here's my question; is it possible to create a Path in WPF with one of the sides omitted (i.e. so the stroke is omitted from that edge, but the fill is still present)?</p>
  
  <p>I know I could do it by placing 2 shapes on top of each other, but I'm looking for a solution that's as simple as possible!</p>
  
  <p>Thanks, Lee.</p>