title: Error in Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35
body: <p>I am trying to deploy a unity game to webgl. Everything works fine on windows. I am using socketio in Unity for my multiplayer game, I'm not sure if that's relevant. Also, I am using unity 2020 and I already disabled compression. I get this error in the console in chrome:</p>
  <p>{&quot;tid&quot;:1,&quot;div&quot;:&quot;EventDescriptor&quot;,&quot;msg&quot;:&quot;Call&quot;,&quot;ex&quot;: [{&quot;msg&quot;: &quot;System.Reflection.Emit.DynamicMethod::.ctor&quot;, &quot;stack&quot;: &quot;&quot;}],&quot;stack&quot;:&quot;&quot;,&quot;ctxs&quot;:[],&quot;t&quot;:637425122207370000,&quot;ll&quot;:&quot;Exception&quot;,&quot;bh&quot;:1}
  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)</p>
  <p>I don't know what that error means. Can anyone help?</p>