title: Dynamically add UIButtons to screen
body: <p>I am developing an Augmented Reality app based on location. It is working perfectly when it shows one object at a time (UIButton) but when there are more, it just shows one of them. I have been researching on how to add several objects to the screen programatically with no success. Each object being represented is taken from an array of mutable dictionaries and I tried adding a button to each one of these dictionaries but then i couldn't find any way to animate them using CGAffineTransform. If anyone has any idea on how to achieve this, I would really appreciate it. </p>
  
  <p>Thank you!</p>