title: How to read/parse a curve adjustment (*.acv) file with actionscript 3
body: <p>I have a *.acv file created from Photoshop, and I'm having an extremely hard time figuring out how to read or parse this file in flash with AS3.  </p>
  
  <p>I have done it before with Objective-C and a framework called GPUImage <a href="https://github.com/BradLarson/GPUImage" rel="nofollow">https://github.com/BradLarson/GPUImage</a>.  This contains a class called GPUImageACVFile, which you pass the acv file´s path when instantiating it, and it contains arrays with the rgb, red, green, and blue Curve Points, which is what I'm trying to do in flash.</p>
  
  <p>I found this library <a href="https://github.com/inspirit/GPUImage" rel="nofollow">https://github.com/inspirit/GPUImage</a>, which I thought was a ported version of the Objective-C GPUImage I mentioned above, but I couldn't understand it much.</p>
  
  <p>Upon further research, I found this unanswered question, which bears a similarity to what I am trying to achieve <a href="http://forums.adobe.com/thread/869447" rel="nofollow">http://forums.adobe.com/thread/869447</a>, unfortunately the responses there are not helpfull.</p>
  
  <p>I can give a acv file example if necessary or if anyone thinks it would help.</p>