title: Animated view on mono touch iPhone project with c#
body: <pre><code>public override void ViewDidLoad ()
          {
              base.ViewDidLoad ();
  
              // Perform any additional setup after loading the view, typically from a nib.
              List&lt;UIImage&gt; myImages = new List&lt;UIImage&gt;();
              myImages.Add(UIImage.FromFile(@"image/1.jpeg"));
              myImages.Add(UIImage.FromFile(@"image/2.jpeg"));
               var myAnimatedView = new UIImageView(this.hatchAgeSubView.Bounds);
              myAnimatedView.AnimationImages = myImages.ToArray();
              myAnimatedView.AnimationDuration = 3; // Seconds
              myAnimatedView.AnimationRepeatCount = 4; // 0 = Loops Forever
              myAnimatedView.StartAnimating();
              hatchAgeSubView.AddSubview(myAnimatedView);
          }
  </code></pre>
  
  <p>as you see above there is an animation  with two images for 12 seconds.
  I want to start another another animation just after 12 seconds. (at the end of the animation above)</p>
  
  <p>Are there any call back method or are there any idea to make this next animation playing automatically.??</p>