title: Stop particles from rolling with camera (unity)
body: <p>I have a particle effect. The particles face the camera with this setting</p>
  
  <pre><code>renderer-&gt; render alignment -&gt; face
  </code></pre>
  
  <p>or </p>
  
  <pre><code>renderer-&gt; render alignment -&gt; view
  </code></pre>
  
  <p>It's great that it faces the camera. But when I introduce a roll in my camera. For example for a VR game or a Space sim. The particles roll with the camera. Which looks horrible.</p>
  
  <p>Is there a way that I can prevent this roll?</p>