title: Finding the "Android class name" in "AndroidManifest.xml" generated by Unity3D
body: <p>When configuring a "Android Native App" in a Facebook app, they require the <strong>Android Class Name</strong>. If you created the Android APK from Unity3D, how do you know what class to use? </p>
  
  <p><img src="https://i.stack.imgur.com/7VHQM.png" alt="enter image description here"></p>
  
  <pre><code>&lt;?xml version="1.0" encoding="utf-8"?&gt;
  &lt;manifest xmlns:android="http://schemas.android.com/apk/res/android" android:installLocation="preferExternal" package="--------------" android:versionName="1.02" android:versionCode="8"&gt;
    &lt;supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" /&gt;
    &lt;application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true"&gt;
      &lt;activity android:name="com.unity3d.player.UnityPlayerProxyActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="landscape"&gt;
        &lt;intent-filter&gt;
          &lt;action android:name="android.intent.action.MAIN" /&gt;
          &lt;category android:name="android.intent.category.LAUNCHER" /&gt;
        &lt;/intent-filter&gt;
      &lt;/activity&gt;
      &lt;activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="landscape"&gt;
      &lt;/activity&gt;
      &lt;activity android:name="com.unity3d.player.UnityPlayerNativeActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="landscape"&gt;
        &lt;meta-data android:name="android.app.lib_name" android:value="unity" /&gt;
        &lt;meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" /&gt;
      &lt;/activity&gt;
      &lt;activity android:name="com.unity3d.player.VideoPlayer" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="landscape"&gt;
      &lt;/activity&gt;
      &lt;!-- ACTIVITIES --&gt;
      &lt;activity android:name="com.prime31.FacebookProxyActivity" /&gt;
      &lt;!-- META-DATA --&gt;
    &lt;/application&gt;
    &lt;!-- PERMISSIONS --&gt;
    &lt;uses-permission android:name="android.permission.INTERNET" /&gt;
    &lt;uses-feature android:glEsVersion="0x00020000" /&gt;
    &lt;uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /&gt;
    &lt;uses-feature android:name="android.hardware.sensor.accelerometer" /&gt;
    &lt;uses-feature android:name="android.hardware.touchscreen" /&gt;
    &lt;uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" /&gt;
    &lt;uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" /&gt;
    &lt;uses-sdk android:minSdkVersion="8" android:targetSdkVersion="16" /&gt;
  &lt;/manifest&gt;
  </code></pre>