title: How to load image via relative path in SFML using XCode IDE
body: <p>As of right now, I am using full path to load a image via sf::Image. But I'm trying to use relative path, but it doesn't really work because the current working directory of the binary is at some weird directory. So I'm asking, how can I load an image using relative path via sf::Image::LoadFromFile(fileName)? I am trying to avoid absolute paths. I tried 'adding' the image files to the same directory as my source, but it doesn't seem to be working. Any help would be great guys.</p>