title: Unity C# store script in variable
body: <p>I can store a GameObject within a variable with something like:</p>
  
  <pre><code>GameObject Target = SomeGameobject; 
  </code></pre>
  
  <p>How do i do that for a script?</p>
  
  <pre><code>SomeVariableDefinition TargetStatus = Target.GetComponent&lt;Status&gt;();
  </code></pre>
  
  <p>What is the variable? Is there such a thing?</p>
  
  <p>Thanks in advance, Sorry for the bad english.</p>