title: Protecting the sources of HTML5 game
body: <p>People have been saying so many good words for HTML5, but one of my main concern is how to protect the source code of my game.</p>
  
  <p>essentially..</p>
  
  <ol>
  <li>How to prevent other from using our own developed game engine (that's a huge assets)</li>
  <li>How to prevent other from downloading the game and host it in other platform</li>
  <li>How to hide the server API calls detail in the sources, e.g. our own scoreboard API, virtual currency API etc.</li>
  </ol>