title: EXC_??? (11) (code=0, subcode=0x0
body: <p>I'm newbie here and iphone app dev.
  Sometimes I see this error &amp; app crash on running my app by simulator.
  xcode 4.4.1 , Mountain Lion, iOS 5.1 used.</p>
  
  <p>I guess it's running time dependent error because it occurs after running the app a few sec(over 30s) later.
  How can I detect and fix this?</p>
  
  <p>thank you for your attention.</p>
  
  <p>hm..I can't upload my capture image</p>
  
  <p>Thread 1</p>
  
  <p>0 0x0eae45e6</p>
  
  <p>7 glDrawElements</p>
  
  <p>8 -[CCTextureAtlas drawNumberOfQuads..</p>
  
  <p>9 -[CCTextureAtlas drawQuads]</p>
  
  <p>10 -[CCSpriteBatchNode draw]</p>
  
  <p>11 -[CCTMXLayer draw]</p>
  
  <p>12 -[CCSpriteBatchNode visit]</p>
  
  <p>13 -[CCNode visit]</p>
  
  <p>14 -[CCNode visit]</p>
  
  <p>15 -[CCNode visit]</p>
  
  <p>16 -[CCDirectorIOS drawScene]</p>
  
  <p>17 -[CCDirectorDisplayLink mainLoop:]</p>
  
  <p>18 CA::Display::DisplayLink::dispatch(...</p>
  
  <p>27 UIApplicationMain</p>
  
  <p>28 main</p>
  
  <p>29 start</p>
  
  <p><strong>editor window error</strong></p>
  
  <p>0xeae45e6: movaps %xmm4, -2472(%ebp)   &lt;&lt;&lt;&lt;&lt;</p>
  
  <blockquote>
    <p>Thread 1: EXC_???(11)(code=0, subcode=0x0)</p>
  </blockquote>
  
  <p>0xeae45ed: movaps 64(%edi), %xmm4</p>
  
  <p>0xeae45f1: movaps %xmm4, %xmm5</p>
  
  <p>0xeae45f4: mulps %xmm1, %xmm5</p>
  
  <p>0xeae45f7: addps 64(%eax), %xmm5</p>
  
  <p>0xeae45fb: movaps %xmm5, -2456(%ebp)</p>
  
  <p>0xeae4602: movaps %xmm5, %xmm6</p>