title: Generating Random Color
body: <p>I couldn't get my fishes filled up with random color, but whatever I did, it didn't change my fish. Here is the code.</p>
  
  <pre><code>import java.awt.Color;
  import java.util.Random;
  import uwcse.graphics.*;
  
  /**
   * A fish in a graphics window
   */
  
  public class Fish {
  
      // The graphics window the fish belongs to
      private GWindow window;
  
      // The location of the fish
      private int x;
  
      private int y;
  
      // Scale of the drawing of the fish
      private double scale;
  
      private Color color;
  
      /**
       * Draws a Fish in a graphics window
       * 
       * @param x
       *            the x coordinate of the location of the fish
       * @param y
       *            the y coordinate of the location of the fish
       * @param scale
       *            the scale of the drawing of the fish
       * @param window
       *            the graphics window the fish belongs to
       */
      public Fish(int x, int y, double scale, GWindow window) {
          // Initialize the instance fields
          this.x  = x;
          this.y = y;
          this.scale = scale;
          this.window = window;
          this.color = randomColor();
  
  
  
  
          // Draw the fish
          this.draw();
      }
      private Color randomColor(){
          Random random = new Random();
          int R = random.nextInt(256);
          int G = random.nextInt(256);
          int B = random.nextInt(256);
          System.out.println(R + " " + B + " " + G);
          return new Color(R,B,G);
  
      }
  
  
      /**
       * Draws this fish
       */
      private void draw() {
  
          int Fsize = (int)(this.scale*15);
  
          Oval O1 = new Oval(this.x - Fsize /3,                          
                             this.y - Fsize /7 ,
                             Fsize + 3*Fsize/3,                          
                             Fsize  + Fsize/5,                           
                             Color.CYAN,true);        
          Triangle tail1 =new Triangle(this.x - Fsize,                                    
                                       this.y,                                     
                                       this.x - 2/Fsize,                                   
                                       this.y + Fsize/2,                                   
                                       this.x - Fsize,                                     
                                       this.y + Fsize,Color.CYAN,true);
          Line eye1 = new Line(this.x + 12*Fsize/10,                          
                              this.y + 5*Fsize/10  ,                          
                              this.x + 12*Fsize/10,                           
                              this.y + 5* Fsize /10,                          
                              Color.BLACK);   
          Oval O2 = new Oval(this.x - 37*Fsize/5,                
                     this.y+ 27*Fsize/5 ,                
                     Fsize + 2*Fsize/3, 
                     Fsize  + Fsize/5,                   
                     Color.CYAN,true);        
          Line eye2 = new Line(                
                  this.x - 35*Fsize/5,                 
                  this.y + 30*Fsize/5,                
                  this.x - 35*Fsize/5,                 
                  this.y + 30*Fsize/5, Color.BLACK);                      
          Triangle tail2 =new Triangle(this.x - Fsize*5 ,             
                   this.y + 13*Fsize/2,                
                   this.x - 10*Fsize/2,                
                   this.y + 11*Fsize/2,                
                   this.x - Fsize*6,               
                   this.y + Fsize*6,Color.CYAN,true);         
  
  
          this.window.add(O1);
          this.window.add(O2);
          this.window.add(tail2);
          this.window.add(tail1);
          this.window.add(eye1);
          this.window.add(eye2);
  
  
      }
  
  }
  </code></pre>
  
  <p>`</p>