title: BeeByte Deobfuscation
body: <p>I am a recent graduate trying to reverse engineer my way into a video game studio. I am an Alpha tester for the game and I am working on fully understanding their code from the .DLLs that have been built thus far...but some parts of it are obfuscated through a Unity utility from the Asset Store called BeeBytes. I want to get a better understanding of the networking process for games - all of their networked code is obfuscated - and I've found one way to de-obfuscate BeeBytes but I can't seem to find any sort of tutorial to configure the deobfuscator to work. I think it is a module that can be used with De4Dot and something that is run through that program.</p>
  
  <p>I posted on the StackOverflow reverse-engineering forums as well and I was told to try asking here. From what I have gathered, is Beeless something you integrate into De4Dot? As I mentioned before I can't seem to find (m)any tutorials on this type of thing and any help would be greatly appreciated.</p>
  
  <p>Here's the link to the deobfuscator.
  <a href="https://github.com/ioncodes/beeless" rel="nofollow noreferrer">https://github.com/ioncodes/beeless</a></p>
  
  <p>...and here's the link to De4Dot (general-purpose deobfuscator) 
  <a href="https://github.com/0xd4d/de4dot" rel="nofollow noreferrer">https://github.com/0xd4d/de4dot</a></p>
  
  <p>Thanks a lot,
  Evan</p>