title: How to pause/resume a NSTIMER?
body: <p>I am using NSTimer like this </p>
  
  <pre><code>  GameTimer=[NSTimer scheduledTimerWithTimeInterval:60.0/60.0 target:self selector:@selector(Move) userInfo:nil repeats:YES];
  </code></pre>
  
  <p>In the Move method I update the position of the view. </p>
  
  <pre><code>-(void)Move
  {
  
  CGRect OldPosition=self.JumbleWordView.frame;
  CGRect NewPosition=CGRectMake(OldPosition.origin.x, OldPosition.origin.y+MovementPerSec, OldPosition.size.width, OldPosition.size.height);
  
  [self.JumbleWordView setFrame:NewPosition];
  if (NewPosition.origin.y&gt;=Slot_Left*CurrentBlockSize)
  {
      [self checkResult];
      [Mytimer invalidate];
  if (!isAnswerCorrect)
  {
      [self swapViews];
      TotalRowPenalty=TotalRowPenalty+1;
      Score=Score+RowIncompletePoints;
      ScoreLab.text=[NSString stringWithFormat:@"%d",Score];
  }
  [self LoadNextWord];
  
  }
  </code></pre>
  
  <p>How do I go about pausing and resuming the Game timer?</p>