title: Programming 3D animations?
body: <p>What are the different ways to handle animations for 3D games?
  Do you somehow program the animations in the modeler, and thus the file, than read and implement them in the game, or do you create animation functions to animate your still vectors?</p>
  
  <p>Where are some good tutorials for the programming side of this? Google only gave me the modeler's side.</p>