title: Scaling scene for different aspect ratio
body: <p>In unity I am trying to scale the scene to fit the screen size without loosing it’s aspect ratio. I have tried one solution of aspect utility but it is not working properly, it is showing black strips and so UI do not look good.
  I want to target both devices android as well as iPad( e.g 16:9, 4:3 ratio)
  Can anybody guide me how to achieve scaling on any kind of devices?</p>