title: Converting from GLSurfaceView to TextureView (via GLTextureView)
body: <p>When Android 4.0 (Ice Cream Sandwich) was released, a new view was introduced into the sdk. This View is the TextureView. In the documentation, it says that the TextureView can be used to display content for an OpenGL scene.</p>
  
  <p>When you look up how to do this, you'll find this link to one example.</p>
  
  <p><a href="https://groups.google.com/forum/?fromgroups=#!topic/android-developers/U5RXFGpAHPE" rel="noreferrer">https://groups.google.com/forum/?fromgroups=#!topic/android-developers/U5RXFGpAHPE</a></p>
  
  <p>However I wanted to just replace GLSurfaceView with TextureView, and keep the rest of my code the same, and just receive the advantages of the TextureView.</p>