title: Convert FBX to to xml using C#
body: <p>I just want to make a simple windows form application that allows the user to select a .fbx file and then it will save as an XML file. I know how to use the select file dialog and XML serialization. Just stumped when it comes the FBX handling. I just need the Verts, triangles and first UVs. No animations or materials.</p>
  
  <p>Anyway Here's the XML format I need:</p>
  
  <pre><code>&lt;?xml version="1.0" encoding="utf-8"?&gt;
  &lt;MeshInformation xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"&gt;
    &lt;verts&gt;
      &lt;Info_Vector3&gt;
        &lt;x&gt;8.785349&lt;/x&gt;
        &lt;y&gt;7.7458005&lt;/y&gt;
        &lt;z&gt;1.65082479&lt;/z&gt;
      &lt;/Info_Vector3&gt;
      &lt;Info_Vector3&gt;
        &lt;x&gt;8.785349&lt;/x&gt;
        &lt;y&gt;0.427168041&lt;/y&gt;
        &lt;z&gt;1.65079832&lt;/z&gt;
      &lt;/Info_Vector3&gt;
      // etc...
    &lt;/verts&gt;
    &lt;triangles&gt;
      &lt;int&gt;0&lt;/int&gt;
      &lt;int&gt;1&lt;/int&gt;
      &lt;int&gt;2&lt;/int&gt;
      &lt;int&gt;0&lt;/int&gt;
      // etc...
    &lt;/triangles&gt;
  &lt;uvs&gt;
  &lt;Info_Vector2&gt;
      &lt;x&gt;8.785349&lt;/x&gt;
      &lt;y&gt;0.427168041&lt;/y&gt;
  &lt;/Info_Vector2&gt;
  // etc...
  &lt;uvs /&gt;
  &lt;/MeshInformation&gt;
  </code></pre>