title: Changing position of Phaser.Text when fixedToCamera
body: <p>How do I go about changing the position of a Phaser.Text element when it has the attribute fixedToCamera set to true. In the below code the value of counterText.x is always reset to 45;</p>
  
  <pre><code>var game = new Phaser.Game(500, 500, 'phaser-example', { create: create, update: update});
  
  var counter = 0;
  
  function create() {
    counterText = game.add.text(45, 45, 'Text', {
      font: "26px Verdana",
      fill: "#fff"
    });
    counterText.fixedToCamera = true;
  }
  
  function update() {
   counterText.x = counter++;
  }
  </code></pre>