title: No target specified and no devices found, deploying to emulator on running Cordova run android on Mac to an Android device
body: <p>I am using Cordova and want to debug the app on my Android device.
  When I am plugging the device I have to accept MTP permission - I did so.
  I also enabled developer USB mode in the device settings.</p>
  
  <p>When I run the next command: </p>
  
  <pre><code>cordova run android
  </code></pre>
  
  <p>The app is getting installed in the device in 50% success rate.
  I don't know why, but sometimes its just working and the app pops up and sometimes its just not working.</p>
  
  <p>I have tried to reconnect the USB, after 10 times of doing so, it works and then again start to get corrupt.</p>
  
  <p>It's a new brand original samsung cable that I am using.
  I am using Android file transfer in my Mac in order to make this working (without this, it does not working at all).</p>
  
  <p>I have two questions, one related to Cordova and one related to the Android device USB:</p>
  
  <ol>
  <li><p>How to make the device reachable for the Mac so I can transfer data without interruptions?</p></li>
  <li><p>Is there any option to tell Cordova to build <strong>WIRELESS</strong>? I know it's possible using Ionic with --livereload flag. However I don't use Ionic with this project. </p></li>
  </ol>
  
  <p>I have tried to do <code>cordova run android -- --live-reload</code> (in the cordova project) but this doesn't really doing something - it does not response when there is change in the build or something.</p>