title: Unexpected response code 403 for https://www.googleapis.com/games/v1/players/xxxxx LibGDX Android
body: <p>I'm making a Android game with LibGDX and I want to use the Google Play Game Services API but I can't get it working.</p>
  
  <p>Here's what happens when I try to login:</p>
  
  <pre><code>06-12 20:08:47.745: E/Volley(4046): [253] tk.a: Unexpected response code 403 for https://www.googleapis.com/games/v1/players/115171141636978128288
  06-12 20:08:47.846: E/SignInIntentService(4046): Access Not Configured. Please use Google Developers Console to activate the API for your project.
  06-12 20:08:47.846: E/SignInIntentService(4046): ebw
  06-12 20:08:47.846: E/SignInIntentService(4046):    at dwp.a(SourceFile:146)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at dfx.a(SourceFile:390)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at dfx.a(SourceFile:371)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at dex.a(SourceFile:719)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at ecp.a(SourceFile:250)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at com.google.android.gms.games.service.GamesSignInIntentService.onHandleIntent(SourceFile:389)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:65)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at android.os.Handler.dispatchMessage(Handler.java:102)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at android.os.Looper.loop(Looper.java:136)
  06-12 20:08:47.846: E/SignInIntentService(4046):    at android.os.HandlerThread.run(HandlerThread.java:61)
  06-12 20:08:47.846: E/LoadSelfFragment(9533): Unable to sign in - application does not have a registered client ID
  06-12 20:08:47.846: W/SignInActivity(9533): onSignInFailed()...
  06-12 20:08:47.846: W/SignInActivity(9533): ==&gt; Returning non-OK result: 10004
  </code></pre>
  
  <p>I checked if the app is linked and if the SHA1 key is the same between my keystore and in the Google Developers Console and I checked if I was been a tester of the app who was allowed to use the API.</p>
  
  <p>Now I don't know where to look for to get this working.</p>
  
  <p>Thank you for your help.</p>