title: Unity PUN RPC call from another class
body: <p>Trying to call a RPC from another class. But seems like It doesn't work. How can I fix this?</p>
  
  <p>Using 3 RPC in same function. So I tried to call function without RPC in a RPC function(This RPC in same class so it works flawlessly) but it doesn't work either I suppose.</p>
  
  <pre><code>chambers[i].Bullet.Fire(muzzle);// Without RPC code:
  
  photonView.RPC("chambers["+i+"].Bullet.Fire", RpcTarget.All, new object[] { muzzle });// With RPC
  </code></pre>
  
  <p>Made a Debug log in Fire function. So when it works I should see it. But when I press the button I get this log(By the way i dont get this in other RPC calls).</p>
  
  <pre><code>Sending RPC "chambers[0].Bullet.Fire" to target: All or player:.
  </code></pre>