title: Autosaving with Batch-based Text Adventure Game?
body: <p>I'm making a Text Adventure game using batch-script, and I would like to know if there is a way to program it to automatically save at a certain point.<br>
  I'm asking this as I recently read that a <em>youtuber</em> once coded one of his RPGs to autosave, though he never revealed it publicly.</p>
  
  <p>So is there a way to make a batch RPG/text adventure publish autosaves? If so, how do you do it? </p>