title: How to use nuget runtimes to target different CPU architectures in the same package?
body: <p>I'm trying to create a nuget package for UWP targeting separate CPU architecture builds (arm, x64, x86). I'm using nuget 3.3.0. Reading latest <a href="http://docs.nuget.org/Create/uwp-create" rel="nofollow noreferrer">nuget documentation</a>, I understood that this can be achieved using "runtimes" folders.</p>
  
  <p>This is package structure:
  <a href="https://i.stack.imgur.com/60dQC.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/60dQC.png" alt="package structure"></a></p>
  
  <p>Installing the package to a UWP project adds the dependencies but it doesn't add references for assemblies from lib folders as a result I can't use the content. There are no errors packing or installing the package.</p>
  
  <p>Searching on internet I found other ways to pack CPU architecture specific builds (most relevant ones: <a href="http://blogs.msdn.com/b/mim/archive/2013/09/02/packaging-a-windows-store-apps-component-with-nuget-part-2.aspx" rel="nofollow noreferrer">1</a>, <a href="https://stackoverflow.com/questions/7769580/how-should-i-create-or-upload-a-32-bit-and-64-bit-nuget-package">2</a>). All of them seems to target old nuget versions (&lt;3.0.0).</p>
  
  <p>Are "runtimes" the right way to solve this problem with latest nuget version? If yes what am I doing wrong?</p>