title: Tornado as Game engine and backend
body: <p>I am going to build a simple monopoly game in realtime. 
  <strong>Game constraints:</strong></p>
  
  <ul>
  <li>3-8 people in one game</li>
  <li>Realtime switching between players</li>
  <li>Scores and other stat</li>
  <li>Start pos and Finish pos</li>
  <li>Receiving answer from specific player and check it in realtime</li>
  </ul>
  
  <p>So, I've decided to use SockJS as realtime(comet) server. Could you advice me some py game framework pluggable with SockJS or it is better to right game engine from scratch ? 
  Examples are appreciated!</p>