title: (Java) Graphics change resolution?
body: <p>I'm drawing to a <code>Canvas</code> using <code>Graphics</code> through a <code>BufferStrategy</code> with lines such as</p>
  
  <pre><code>g.drawImage(bufferedImage, x, y, null);
  </code></pre>
  
  <p>I currently have this running undecorated in a <code>JFrame</code>, 1920x1080p as per the resolution of my laptop. I'm curious as to whether there is any way to alter the resolution of the <code>Graphics</code> rendered, particularly lowering resolution so as to increase efficiency/speed, or fitting to another differently sized screen. There are many objects being rendered with a camera and the game runs fairly well, but any usable alterations to the resolution would be useful as optional in my settings.</p>
  
  <p>I've researched this and found no good answers. Thank you for your time.</p>