title: Monogame Touchlocation Coordinates don't match Touchpanel resolution
body: <p>I try to get the coordinates of a touch in Monogame. <code>TouchPanel.DisplayWidth</code> and <code>TouchPanel.DisplayHeight</code> return the right values (1919 x 1080). 
  However the position of the touchLocation is a coordinate within a 720p resolution. Here's the code:</p>
  
  <pre><code>TouchCollection touchCollection = TouchPanel.GetState();
      foreach (TouchLocation tl in touchCollection)
      {
          if (tl.State == TouchLocationState.Pressed)
          {
              Vector2 position = tl.Position;
              ...
  </code></pre>
  
  <p>Can anybody tell me why the TouchPanel resolution is not the same resolution the tl.position uses? Is there a way to fix this?</p>