title: XNA Game State Management
body: <p>I'm trying to develop an app using XNA and for state management I'm using the sample provided by the XNA Creators Club here - <a href="http://creators.xna.com/en-US/samples/gamestatemanagement" rel="nofollow noreferrer">http://creators.xna.com/en-US/samples/gamestatemanagement</a></p>
  
  <p>My app will be something like this:</p>
  
  <pre><code>IntroScreen --&gt; Menu --&gt; AppScreen
                       | 
                       |-&gt; SomeOtherScreen
                       |
                       |-&gt; CreditsScreen
                       |
                       |-&gt; Exit
  </code></pre>
  
  <p>The AppScreen will show more info about a item that was selected from a listbox in Menu
  So in Menu i have a list whit lots of items(about 1000) and the users selects one and when he clicks a button the AppScreen will come showing that item and additional info about it.<br>
  Now my question is how can i pass a parameter(the item id) to the AppScreen from the Menu?</p>
  
  <p>Anybody having experience with XNA that can point me into the right direction?<br>
  Thanks.</p>