title: Monogame - Cut scene methods?
body: <p><strong>What I'd like to create</strong></p>
  
  <p>So I'm building a 2D adventure game using Monogame and at the begining of the game, I want to use <strong>3 images</strong> that show the previous storyline, kinda like an introduction cut-scene, so each image shows different snapshots of what has lead up to where the story begins in-game.</p>
  
  <p><strong>How I'd like it to work</strong></p>
  
  <p>I'd like it to simply show 1 image, then be overlapped by the second one, and then the third one, with a pause of around 3 seconds between each image (not bothered about transitions at all).</p>
  
  <p><strong>My question to all readers</strong></p>
  
  <p>I'd like to know, what would be the best way to implement this so that it starts at the beginning of my game? I was thinking of making the cut-scene on something like Premier Pro, where it'll just be a video that plays, however I'm not sure if there are better options for doing this. <strong>I'd just like to know</strong> what would be the most simple way of achieving something like this.</p>