title: Segmentation fault when creating VertexArray
body: <p>I get segmentation fault when I call <code>glGenVertexArrays()</code>. I tryed to set <code>glewExperimental = GL_TRUE</code> but I still get the error. Here is my small code.</p>
  
  <pre><code>#include &lt;GL/glew.h&gt;
  #include &lt;GL/gl.h&gt;
  
  #include &lt;iostream&gt;
  
  int main(int argv, char **argc)
  {    
  
     glewExperimental = GL_TRUE;
     glewInit();
  
     GLuint vao = 0;
     glGenVertexArrays(1, &amp;vao);
     glBindVertexArray(vao);
  
     std::cout &lt;&lt; "WHY?" &lt;&lt; std::endl;
  
     return 0;
  }
  </code></pre>