title: Failed to install the requested application: The bundle identifier of the application could not be determined. - Flutter
body: <p>I am facing an issue with launching my flutter app in the Xcode simulator. the android version of the app is working fine while testing with an android emulator, not getting any errors, even while successfully building the app, but I don't know what's going wrong with the Xcode. (IOS version)</p>
  <p>flutter version: v2.5.3 | devtools: v2.8.0</p>
  <p><strong>Error log:</strong> (flutter run)</p>
  <pre><code>Unable to install /Users/USER_NAME/Documents/APP_NAME/main_files/source/wordpress_app/build/ios/iphonesimulator/Runner.app on FEBE8117-5EC5-429F-820D-DA1F80359C7B. This is sometimes caused by a
  malformed plist file:
  ProcessException: Process exited abnormally:
  An error was encountered processing the command (domain=NSPOSIXErrorDomain, code=22):
  Failed to install the requested application
  The bundle identifier of the application could not be determined.
  Ensure that the application's Info.plist contains a value for CFBundleIdentifier.
    Command: /usr/bin/arch -arm64e xcrun simctl install FEBE8117-5EC5-429F-820D-DA1F80359C7B
    /Users/USER_NAME/Documents/APP_NAME/main_files/source/wordpress_app/build/ios/iphonesimulator/Runner.app
  Error launching application on iPhone 11.
  </code></pre>
  <p>Info.plist</p>
  <pre><code>&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot;?&gt;
  &lt;!DOCTYPE plist PUBLIC &quot;-//Apple//DTD PLIST 1.0//EN&quot; &quot;http://www.apple.com/DTDs/PropertyList-1.0.dtd&quot;&gt;
  &lt;plist version=&quot;1.0&quot;&gt;
  &lt;dict&gt;
      &lt;key&gt;CFBundleDevelopmentRegion&lt;/key&gt;
      &lt;string&gt;$(DEVELOPMENT_LANGUAGE)&lt;/string&gt;
      &lt;key&gt;CFBundleDisplayName&lt;/key&gt;
      &lt;string&gt;My App Name&lt;/string&gt;
      &lt;key&gt;CFBundleExecutable&lt;/key&gt;
      &lt;string&gt;$(EXECUTABLE_NAME)&lt;/string&gt;
      &lt;key&gt;CFBundleIdentifier&lt;/key&gt;
      &lt;string&gt;$(com.MY_NAME.MY_APP_NAME)&lt;/string&gt;
      &lt;key&gt;CFBundleInfoDictionaryVersion&lt;/key&gt;
      &lt;string&gt;6.0&lt;/string&gt;
      &lt;key&gt;CFBundleName&lt;/key&gt;
      &lt;string&gt;myAppName&lt;/string&gt;
      &lt;key&gt;CFBundlePackageType&lt;/key&gt;
      &lt;string&gt;APPL&lt;/string&gt;
      &lt;key&gt;CFBundleShortVersionString&lt;/key&gt;
      &lt;string&gt;$(FLUTTER_BUILD_NAME)&lt;/string&gt;
      &lt;key&gt;CFBundleSignature&lt;/key&gt;
      &lt;string&gt;????&lt;/string&gt;
      &lt;key&gt;CFBundleVersion&lt;/key&gt;
      &lt;string&gt;$(FLUTTER_BUILD_NUMBER)&lt;/string&gt;
      &lt;key&gt;LSRequiresIPhoneOS&lt;/key&gt;
      &lt;true/&gt;
      &lt;key&gt;UILaunchStoryboardName&lt;/key&gt;
      &lt;string&gt;LaunchScreen&lt;/string&gt;
      &lt;key&gt;UIMainStoryboardFile&lt;/key&gt;
      &lt;string&gt;Main&lt;/string&gt;
      &lt;key&gt;UISupportedInterfaceOrientations&lt;/key&gt;
      &lt;array&gt;
          &lt;string&gt;UIInterfaceOrientationPortrait&lt;/string&gt;
          &lt;string&gt;UIInterfaceOrientationLandscapeLeft&lt;/string&gt;
          &lt;string&gt;UIInterfaceOrientationLandscapeRight&lt;/string&gt;
      &lt;/array&gt;
      &lt;key&gt;UISupportedInterfaceOrientations~ipad&lt;/key&gt;
      &lt;array&gt;
          &lt;string&gt;UIInterfaceOrientationPortrait&lt;/string&gt;
          &lt;string&gt;UIInterfaceOrientationPortraitUpsideDown&lt;/string&gt;
          &lt;string&gt;UIInterfaceOrientationLandscapeLeft&lt;/string&gt;
          &lt;string&gt;UIInterfaceOrientationLandscapeRight&lt;/string&gt;
      &lt;/array&gt;
      &lt;key&gt;UIViewControllerBasedStatusBarAppearance&lt;/key&gt;
      &lt;false/&gt;
  &lt;/dict&gt;
  &lt;/plist&gt;
  </code></pre>
  <p>I appreciate any help you can provide.</p>