title: Recommended API and IDE to work with WebGL
body: <p>I'm about to use WebGl in a academic project to preview some 2d and 3d models in a given format.</p>
  
  <p>While I'm reading some documentation, I would like to know, from your experience, what would be the best API to speedup development and abstract some low-level calls and also the best IDE to work with it.</p>
  
  <p>Cross browser compatibility is not a major problem.</p>
  
  <p>I've decided about WebGl because I would like to create a web interface for my project to help sharing my progress.
  Do you even recommend using WebGl for that?</p>