title: Drawing smoother pixel trails with as3
body: <p>I am trying to make a slice effect when user moves his fingers on the screen on Android Device like in Fruit Ninja 
  I have a movieClip named Particle which has a circle 
  I tried following</p>
  
  <pre><code>stage.addEventListener(MouseEvent.MOUSE_DOWN , stratSlice);
  stage.addEventListener(MouseEvent.MOUSE_UP , endSlice); 
  function startSlice(e:MouseEvent):void
  {
       stage.addEventListener(MouseEvent.MOUSE_MOVE , drawSlice);
  }
  function endSlice(e:MouseEvent):void
  {
       stage.addEventListener(MouseEvent.MOUSE_MOVE , drawSlice);
  }
  function drawSlice(e:MouseEvent):void
  {
      var p:Particle = new Particle();
      addChild(p);
      p.x = mouseX;
      p.y = mouseY;
  }
  </code></pre>
  
  <p>but when I run it The slice is broken I want it to be seamless.</p>