title: How to reduce size and increase speed of Unity iOS Build
body: <p>I am working on a relatively small 2D game. Anytime a build it in unity for iOS to test on a device the folder size is north of 900MB and it takes several minutes to build. I have checked <code>Developement Build</code> and set <code>Run in Xcode as</code> to <code>Debug</code>. Basically, these are the only settings I have adjusted from the defaults. How can I possibly reduce the folder size or increase the build speed?</p>