title: onTouchEvent in OpenGLRenderer?
body: <p>I created a OpenGL Renderer</p>
  
  <pre><code>public class OpenGLRenderer implements Renderer {
  </code></pre>
  
  <p>And now I want to get data from onTouchEvent.
  Unfortunately, it doesn't work:</p>
  
  <pre><code>public boolean onTouchEvent(MotionEvent event){
      //eyeX += 0.2f;
      //eyeY = 0.2f;
      eyeZ -= 0.2f;
      Log.v("OpenGLRenderer", "TouchEvent works");
      return true;
  }
  </code></pre>
  
  <p>When I change my class to:</p>
  
  <pre><code>public class OpenGLRenderer extends GLSurfaceView implements Renderer {
  </code></pre>
  
  <p>and my onTouchEvent function to:</p>
  
  <pre><code>@Override
  public boolean onTouchEvent(MotionEvent event){
      //eyeX += 0.2f;
      //eyeY = 0.2f;
      eyeZ -= 0.2f;
      Log.v("OpenGLRenderer", "TouchEvent works");
      return true;
  }
  </code></pre>
  
  <p>still not works :/
  What's wrong?</p>