title: Unity Cardboard Orientation Landscape Right Upside Down
body: <p>Hi I have a Unity app which uses google Cardboard SDK to enable stereoscopic view so I will have a VR enabled app. My app runs perfectly fine. </p>
  
  <p>But there is a problem if I set the player settings orientation to be auto orientation with only landscape left and landscape right allowed. When it is in landscape left, everything works as per normal but when it is in landscape right the cardboard view will turn 180 degrees (settings button moved to bottom of screen) but my unity objects does not. Thus I have an upside-down objects.</p>
  
  <p>Any method to fix this?</p>
  
  <p>Thanks.</p>