title: Drawing images continuously in Java Applet
body: <p>I am trying to draw about 100 images on the Applet. When i did that I was not able to look at an image as the process was too fast. So I added sleep function so that I can give a pause between transition from one image to another. But that worked abnormally. I could not see any pictures and I think the sleep is getting called again and again. Please help. <br>
  Here is my code:<br></p>
  
  <pre><code>public class Test extends Applet
  {
  public void init()
  {
  
      setSize(1000,1000);
  
  
  }
  
  public void make(Graphics g,int i)
  {
  
  
  }
  public void paint(Graphics g)
  {
      int i=0;
      for(i=0;i&lt;100;i++)
      {
          if(i!=65)
          {
              Image img = getImage(getDocumentBase(), "abc"+i+".png");
              g.drawImage(img, 0, 0, this);
              try
              {
                  Thread.sleep(1000);
              }
              catch(Exception exception)
              {
  
              }
          }
      }
  
  }
  
  }
  </code></pre>
  
  <p>Now you can see I have images from 0 to 99 and I want them on my Applet window and after an image is displayed 1 sec delay should be there. But this is not the case. Please help</p>