title: Kinect Tracking in C# - Adding more joints to a tracked skeleton
body: <p>Ok here is my situation: I am developing an app that uses the Kinect. I personally still use Windows Vista purely because that is what I am used to and I hate change, but that's besides the point. Anyway I managed to install the Kinect SDK onto Vista by getting a very early beta and hacking the install to not reject my OS.</p>
  
  <p>I am trying to measure head rotation. I cannot use facial tracking as the SDK version I am using does not include it, and upgrading to Windows 7 to install a later version is the last thing I want to do to create one app as I explain above. I also want it to work on Vista, as some people who may want to use it may still be on Vista like myself.</p>
  
  <p>So I was wondering whether it is possible to add more tracking points to a skeleton? Could I add a point on the forehead and the chin and possibly one on each cheekbone? That way I could measure full rotation up to a point that I need.</p>
  
  <p>I this is possible how is it done? If you have any other ideas that will work I would be very grateful if you shared them.</p>
  
  <p>Thanks</p>