title: GHUnit runs in Simulator but not on iPhone
body: <p>So I have been playing with GHUnit today, and have some nice tests which run just fine in the similator in XCode4.  When I run them on the iPhone itself I get the following error:</p>
  
  <pre><code>'Unable to instantiate the UIApplication delegate instance.
  No class named GHUnitIPhoneAppDelegate is loaded.'
  </code></pre>
  
  <p>Before you ask, yes I have the linker options <code>-ObjC</code> and <code>-all_load</code> set, and as I said, it works fine in the simulator, so why not the iPhone itself?</p>
  
  <p>Puzzled!</p>