title: Different material on different polygon of an editable poly
body: <p>I have a 3d Model in 3ds max and want to use different materials on different side. I convert it into Editable Poly, so the model can be handled on Polygon level. I apply UVW Map modifier to the object for controlling the UVW Tile, but the tile might be different for different faces. How can I control it individually for different face?</p>