title: How do I check if a sprite is at a specific location on Monogame XNA C#
body: <p>I am making a game and am fairy new to this language and I need to detect if a sprite has reached a certain location for the game to have some sort of response.</p>
  <p>something like;</p>
  <pre><code>if ( /* position of sprite1 == (100,400) */ )
  {
      // Do stuff; 
  }
  </code></pre>