title: HLSL operator/functions cycle count
body: <p>I'm modeling some algorithms to be run on GPU's. Is there a reference or something as to how many cycles the various intrinsics and calculations take on modern hardware? (nvidia 5xx+ series, amd 6xxx+ series) I cant seem to find any official word on this even though there are some mentions of the raised costs of normalization, square root and other functions throughout their documentation.. thanks.</p>