title: C# with Unity 3D: How do I make a camera move around an object when user moves mouse
body: <p>I am trying to make a 3d viewing simulation in Unity 4 where the user can select an object and move their mouse to rotate around it (360 degrees) I have taken many shots to try get it to work, but I fail each time, any help will be appreciated and if it is written in C# that would be great! (But it doesn't have to)
  Thanks in advance!</p>