title: opening, manipulating and rendering SVG files in win32 (C++)
body: <p>I would like to open SVG files, manipulate the shapes defined in those and render those shapes to the screen in windows (vista/7/...).</p>
  
  <p>I work with C++ builder. I've been thinking of using cairo or agg to render the shapes but I need a SVG parser library that provides a renderer and a full access to the shapes defined in the SVG files.</p>
  
  <p>Does anyone know a library I could use to achieve this ?</p>
  
  <p>I can't use Qt for money reason.</p>
  
  <p>Thanks for your help.</p>