title: How to fix ModuleNotFoundError: No module named 'lxml'?
body: <p>Im working on a github project which is called <code>rabbit-escape</code>. Preferred operating system is Linux but Im trying to work on mac(Also developers say can work on mac but a little bit harder). So I cloned the project and downloaded prerequisites.</p>
  
  <p>Prerequisites:  <code>You need Java, Git, Make, Sox, Inkscape and the standard Unix tools to be able to build the images, sounds and code.</code></p>
  
  <p><strong>My terminal error with <code>make test</code>:</strong></p>
  
  <pre><code>&gt;&gt;make test
  . Checking for warnings in Makefile
  . Checking version number (0.13.1) is consistent everywhere
  . Checking for use of java.awt in engine code
  . Generating animations list
  . Generating level lists
  . Converting images
  .. rabbot bin/imagessvggen/rabbot_climb_left_continue_09.svg
  Traceback (most recent call last):
    File "./build-scripts/rabbit-to-rabbot", line 11, in &lt;module&gt;
      from lxml import etree
  ModuleNotFoundError: No module named 'lxml'
  make: *** [images.mk] Error 1
  </code></pre>
  
  <p><strong>In addition:</strong></p>
  
  <p><code>&gt;&gt;from lxml import etree
  from: can't read /var/mail/lxml</code></p>
  
  <p>Sorry if its duplicate but I tried many preferred solutions and could not find the exact way that is why created my own topic.</p>