title: Android: Application being forced to use hardware acceleration?
body: <p>My app uses Canvas methods which are not supported by hardware acceleration (clipPath, drawPicture), so I do not enable hardware accelaration.  However, I started getting crash reports with exceptions like: <code>android.view.GLES20Canvas.drawPicture(GLES20Canvas.java:895)</code>.</p>
  
  <p>In investigating this, it seems that some devices have an option to force hardware acceleration in settings: "force gpu rendering, use 2d harware acceleartion in applciations".
  So, I added <code>&lt;application android:hardwareAccelerated="false"&gt;</code> to my manifest.xml, but still get the crash when the "force gpu rendering" setting is checked.</p>
  
  <p>So, is there anyway to prevent my application from being forced to use hardware acceleration?</p>