title: Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=1.1)
body: <p>how to fix this problem please? I found something about new drivers for my graphics card but its not working. My driver is up to date.</p>
  
  <pre><code>javax.media.j3d.IllegalRenderingStateException: GL_VERSION
      at javax.media.j3d.NativePipeline.createNewContext(Native Method)
      at javax.media.j3d.NativePipeline.createNewContext(NativePipeline.java:2736)
      at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:4895)
      at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:2421)
      at javax.media.j3d.Renderer.doWork(Renderer.java:895)
      at javax.media.j3d.J3dThread.run(J3dThread.java:256)
  
  DefaultRenderingErrorListener.errorOccurred:
  CONTEXT_CREATION_ERROR: Renderer: Error creating Canvas3D graphics context
  graphicsDevice = D3DGraphicsDevice[screen=0]
  canvas = javax.media.j3d.Canvas3D[canvas0,0,0,240x217]
  Java 3D ERROR : wglGetExtensionsStringARB not support !
   - Zadan� proced�ra sa nena�la.
  
  
  Fallback to use standard ChoosePixelFormat.
  Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=1.1)
  Java Result: 1
  </code></pre>
  
  <p>thanks...</p>