title: Switching Videoclips for VideoPlayer in Unity degrades FPS drastically
body: <p>I am using the Video player API that unity provides for playing a video on the surface texture. While I am changing the video clip after each update the FPS on the editor is really slow. The switching and loading the new video clip takes a lot of time (500-600 ms)</p>
  
  <p><strong><em>videoPlayer.clip = videoClips [vindex];</em></strong> //this command used for changing the videoclip</p>
  
  <p>I just put the timer before and after and found it consumes a huge amount of time.</p>
  
  <p>Can anyone please tell me how to reduce the time and increase the FPS. Any alternative way or suggestion will highly be appreciated. (Platform: Unity Editor on windows)</p>