title: How to Get a Random Map in Google Play Game Service Real-time Multiplayer Game
body: <p>I’m trying to get my game to work so that when players play auto-matched game the players will play on a randomly selected map. I tried room.getCreationTimestamp() to use the last digit’s remainder as an index of a map, but it seems that the creation time stamp isn’t the same for different players. I also tried the room id to get a byte from there but the id isn’t either same for every player. </p>
  
  <p>So is there a variable or a field in the room that would be different in different games but same for each player in the same game or which would be the alternative way to get a randomly selected map that would be same for each player.</p>