title: Canvas Of HTML5 While Using Phonegap Too Slow On Android
body: <p>Using a Galaxy S4 (Android 4.3) to run a Phonegap 3.4 app which has a HTML5's canvas running animations.</p>
  
  <p>When I run the app normally, it works fine with 'ok' FPS while drawing stuff on the canvas..</p>
  
  <p>When I want to turn the app to be using the max possible screen resolution of the smart-phone, adding the code below:</p>
  
  <pre><code>public void onCreate(Bundle savedInstanceState) {
      //... some code
      appView.getSettings().setLoadWithOverviewMode(true);
      appView.getSettings().setUseWideViewPort(true);
      //... more code
  }
  </code></pre>
  
  <p>Than yes the screen resolution is OK, but the animations move at around 1 FPS.. which is very bad.</p>
  
  <p>How can I improve performance ?
  Am I getting to the max screen resolution (code I posted) doing the right way ?</p>