title: Automatically call function #2 upon calling function #1
body: <p>This should be a quick one. Is it possible to do something like this:</p>
  
  <pre><code>[Callback(funtionY)]
  void functionX()
  {
  }
  
  void functionY()
  {
  }
  </code></pre>
  
  <p>So that when functionX is called, functionY is called automatically too? Reason I ask is because I'm going to implement networking functionality to a small XNA based game engine, and I want to mark functions as Synched, to mark that when a function gets called it should be called across all clients.</p>
  
  <p>Thanks.</p>