title: CommandInvokationFailure: Unity Remote requirements check failed
body: <p>so I am currently building an android game, I installed the Android SDK and JDK files using Unity Hub and I want to try the game on my phone and downloaded Unity Remote 5, but when I try to play it in Unity, it just gives me this error;</p>
  <pre><code>CommandInvokationFailure: Unity Remote requirements check failed
  C:\Users\PNP-AIDG\AppData\Local\Android\sdk\platform-tools\adb.exe forward tcp:7201 tcp:7201
  
  stderr[
  adb.exe: error: no devices/emulators found
  ]
  stdout[
  
  ]
  exit code: 1
  UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at &lt;d76da2c9a45b4b02b93f56ae560b1d44&gt;:0)
  UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at &lt;d76da2c9a45b4b02b93f56ae560b1d44&gt;:0)
  UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at &lt;d76da2c9a45b4b02b93f56ae560b1d44&gt;:0)
  UnityEditor.Android.ADB.RunInternal (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at &lt;d76da2c9a45b4b02b93f56ae560b1d44&gt;:0)
  UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at &lt;d76da2c9a45b4b02b93f56ae560b1d44&gt;:0)
  UnityEditor.Android.ADB.Run (System.String[] command, System.String errorMsg) (at &lt;d76da2c9a45b4b02b93f56ae560b1d44&gt;:0)
  </code></pre>
  <p>And I just dont know how to fix this problem, anyone have any ideas?</p>