title: From Unity to Hololens Emulator, gameobject disappeared
body: <p>Unity 2021.1.6 with MRTK-1.0.2104.3, Windows SDK 10.0.19041.1144 with Hololens Emulator,</p>
  <p>I dropped a cube at  (0,0, 0.5), a button at (0, -0.1, 0.17). Unity Game Mode works fine with the gameOjct and the CPU panel.</p>
  <p><a href="https://i.stack.imgur.com/dL6gl.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/dL6gl.png" alt="enter image description here" /></a>
  <a href="https://i.stack.imgur.com/knD3X.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/knD3X.png" alt="enter image description here" /></a></p>
  <p>Build with HoloLens x64 and other settings as show. Then I open the sln with Visual Studio 2019. Debug with x64 Hololens 2 Emulator. The emulator starts with no error, I can open/close Hololens main menu with &quot;Windows&quot; button on my keyboard. After that, just black screen without my GameObject. Any hint what the problem might be?</p>
  <p><a href="https://i.stack.imgur.com/txPai.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/txPai.png" alt="enter image description here" /></a></p>
  <p>Thanks</p>