title: E/CRASH(7870): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000007c2f67f818
body: <p>This is a repost because i haven't had any traction on the unity forums, so posing the same issue to a wider audience, been stuck on this one for a few days now</p>
  
  <p>I've been having troubles recently with my apps in alpha on the play store. I have been doing a bit of work recently and just using the Run and Build option inside of Unity to test that my application is working correctly however, i've been a bit stumped with this issue.</p>
  
  <p>When i attempt to download my app off the playstore (Closed Alpha) the application seems to install without any issues but the moment it opens it immediately closes.</p>
  
  <p>I've hooked up my phone to my pc and run the adb logcat in cmd as well as the monitor from tools and i get the following crash when i attempt to open it:</p>
  
  <p>i've edited my fingerprint and company name</p>
  
  <pre><code>09-21 07:42:05.103: E/CRASH(7870): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000007c2f67f818
  
  09-21 07:42:05.103: E/CRASH(7870): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
  
  09-21 07:42:05.103: E/CRASH(7870): Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
  
  09-21 07:42:05.103: E/CRASH(7870): Build fingerprint: 'OnePlus/OnePlus3/OnePlus3T:9/***********/**********:user/release-keys'
  
  09-21 07:42:05.103: E/CRASH(7870): Revision: '0'
  
  09-21 07:42:05.104: E/CRASH(7870): pid: 7870, tid: 9955, name: UnityMain  &gt;&gt;&gt; com.Company.Game &lt;&lt;&lt;
  
  09-21 07:42:05.104: E/CRASH(7870):     x0   00000079ff9c67d8  x1   0000000000000007  x2   0000007a9e1ec560  x3   0000000000cdb330
  
  09-21 07:42:05.104: E/CRASH(7870):     x4   00000000001c8b08  x5   0000000000ce3330  x6   00000000001ccb08  x7   e661aa1c417c1492
  
  09-21 07:42:05.104: E/CRASH(7870):     x8   00000000464c457f  x9   00000079fd05cc20  x10  0000000000539a10  x11  00000000000000e4
  
  09-21 07:42:05.104: E/CRASH(7870):     x12  e661aa1c417c1492  x13  00000000000000d5  x14  00000000000000d5  x15  0000007a9e1a8cc0
  
  09-21 07:42:05.104: E/CRASH(7870):     x16  0000007a9e1e31e0  x17  0000007a9e0e34b8  x18  0000000000000004  x19  00000079ff7fcdb0
  
  09-21 07:42:05.104: E/CRASH(7870):     x20  00000079fb84e6d8  x21  00000079fd283000  x22  00000079fd023530  x23  00000079fd283000
  
  09-21 07:42:05.104: E/CRASH(7870):     x24  00000079fd283000  x25  00000079fd283000  x26  00000000000002d4  x27  00000079fb84e6d4
  
  09-21 07:42:05.104: E/CRASH(7870):     x28  0000000000000ae5  x29  00000079ff7fce30  x30  00000079fbef29f4
  
  09-21 07:42:05.104: E/CRASH(7870):     sp   00000079ff7fcda0  pc   00000079fbef29e0  pstate 0000000000000000
  
  09-21 07:42:05.104: E/CRASH(7870): backtrace:
  
  09-21 07:42:34.377: E/CRASH(9993): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000007c2f76e818
  
  09-21 07:42:34.377: E/CRASH(9993): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
  
  09-21 07:42:34.377: E/CRASH(9993): Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
  
  09-21 07:42:34.377: E/CRASH(9993): Build fingerprint: 'OnePlus/OnePlus3/OnePlus3T:9/**********/*********:user/release-keys'
  
  09-21 07:42:34.377: E/CRASH(9993): Revision: '0'
  
  09-21 07:42:34.377: E/CRASH(9993): pid: 9993, tid: 10035, name: UnityMain  &gt;&gt;&gt; com.Company.Game &lt;&lt;&lt;
  
  09-21 07:42:34.377: E/CRASH(9993):     x0   00000079ff9ec7d8  x1   0000000000000007  x2   0000007a9e1ec560  x3   0000000000cda6a0
  
  09-21 07:42:34.377: E/CRASH(9993):     x4   00000000001c7748  x5   0000000000ce26a0  x6   00000000001cb748  x7   e661aa1c417c1492
  
  09-21 07:42:34.377: E/CRASH(9993):     x8   00000000464c457f  x9   00000079fd14bc20  x10  0000000000539a10  x11  00000000000000e4
  
  09-21 07:42:34.377: E/CRASH(9993):     x12  e661aa1c417c1492  x13  00000000000000d8  x14  00000000000000d8  x15  0000007a9e1a8cc0
  
  09-21 07:42:34.377: E/CRASH(9993):     x16  0000007a9e1e31e0  x17  0000007a9e0e34b8  x18  0000000000000004  x19  00000079ff7fcdb0
  
  09-21 07:42:34.377: E/CRASH(9993):     x20  00000079fb93d6d8  x21  00000079fd372000  x22  00000079fd112530  x23  00000079fd372000
  
  09-21 07:42:34.377: E/CRASH(9993):     x24  00000079fd372000  x25  00000079fd372000  x26  00000000000002d4  x27  00000079fb93d6d4
  
  09-21 07:42:34.377: E/CRASH(9993):     x28  0000000000000ae5  x29  00000079ff7fce30  x30  00000079fbfe19f4
  
  09-21 07:42:34.377: E/CRASH(9993):     sp   00000079ff7fcda0  pc   00000079fbfe19e0  pstate 0000000000000000
  
  09-21 07:42:34.377: E/CRASH(9993): backtrace:
  
  09-21 07:42:34.403: E/CRASH(9993):     #00  pc 000000000000068c  [vdso] ()
  
  09-21 07:42:34.403: E/CRASH(9993):     #01  pc 00000000006a19dc  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.403: E/CRASH(9993):     #02  pc 00000000006a157c  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.403: E/CRASH(9993):     #03  pc 00000000006a9680  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.404: E/CRASH(9993):     #04  pc 0000000000676d8c  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.404: E/CRASH(9993):     #05  pc 00000000003386bc  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.404: E/CRASH(9993):     #06  pc 00000000002da0a0  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.404: E/CRASH(9993):     #07  pc 00000000002da9b4  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.404: E/CRASH(9993):     #08  pc 00000000002d3b1c  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/split_config.arm64_v8a.apk ()
  
  09-21 07:42:34.404: E/CRASH(9993):     #09  pc 0000000000000d7c  /data/app/com.Company.Game-lZRPnhDcySTa8I_G8bddEg==/oat/arm64/base.odex ()
  </code></pre>
  
  <p>Info logs with Unity Tag on it:</p>
  
  <pre><code>09-21 08:11:40.322: I/Unity(15669): SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 4, Memory = 5738mb
  
  09-21 08:11:40.322: I/Unity(15669): SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc), 2 little (mask: 0x3)
  
  09-21 08:11:40.322: I/Unity(15669): ApplicationInfo com.Company.Game version 0.11 build b6058604-4beb-45ab-81d6-13bed6aa8d13
  
  09-21 08:11:40.322: I/Unity(15669): Built from '2019.2/staging' branch, Version '2019.2.0f1 (20c1667945cf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
  </code></pre>
  
  <p>i've been doing some reading on this and one of the recommended fixes was in this thread:
  <a href="https://issuetracker.unity3d.com/issues/android-crash-fatal-signal-11-sigsegv-on-some-devices" rel="nofollow noreferrer">https://issuetracker.unity3d.com/issues/android-crash-fatal-signal-11-sigsegv-on-some-devices</a></p>
  
  <p>which suggests that you turn off stripping and enable debug mode on the C++ Compiler Configuration.</p>
  
  <p>After re-building and placing on the app store i then get a new error:</p>
  
  <pre><code>09-21 08:11:40.469: E/CRASH(15669): signal 6 (SIGABRT), code -6 (?), fault addr --------
  
  09-21 08:11:40.469: E/CRASH(15669): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
  
  09-21 08:11:40.469: E/CRASH(15669): Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
  
  09-21 08:11:40.469: E/CRASH(15669): Build fingerprint: 'OnePlus/OnePlus3/OnePlus3T:9/*********/**********:user/release-keys'
  
  09-21 08:11:40.469: E/CRASH(15669): Revision: '0'
  
  09-21 08:11:40.469: E/CRASH(15669): pid: 15669, tid: 15688, name: UnityMain  &gt;&gt;&gt; com.Company.Game &lt;&lt;&lt;
  
  09-21 08:11:40.469: E/CRASH(15669):     x0   0000000000000000  x1   0000000000003d48  x2   0000000000000006  x3   0000000000000008
  
  09-21 08:11:40.469: E/CRASH(15669):     x4   0000000000000080  x5   0000000000000080  x6   0000000000000080  x7   0000000000000040
  
  09-21 08:11:40.469: E/CRASH(15669):     x8   0000000000000083  x9   e661aa1c417c1492  x10  fffffff87ffffbdf  x11  e661aa1c417c1492
  
  09-21 08:11:40.469: E/CRASH(15669):     x12  e661aa1c417c1492  x13  fffffff87ffffbdf  x14  000000005d854e9c  x15  0000000000000008
  
  09-21 08:11:40.469: E/CRASH(15669):     x16  0000007a9e1e32b0  x17  0000007a9e0f5088  x18  e661aa1c417c1492  x19  0000000000003d35
  
  09-21 08:11:40.469: E/CRASH(15669):     x20  0000000000003d48  x21  0000000000000083  x22  00000079ff3fd978  x23  00000079ff3ff588
  
  09-21 08:11:40.469: E/CRASH(15669):     x24  00000079ff3ff588  x25  00000079ff3fd970  x26  0000007a0078d001  x27  0000007a007240b8
  
  09-21 08:11:40.469: E/CRASH(15669):     x28  00000079ff3fd420  x29  00000079ff3fcbc0  x30  0000007a9e0e64d0
  
  09-21 08:11:40.469: E/CRASH(15669):     sp   00000079ff3fcb80  pc   0000007a9e0e64f0  pstate 0000000060000000
  
  09-21 08:11:40.469: E/CRASH(15669): backtrace:
  
  09-21 08:11:40.495: E/CRASH(15669):     #00  pc 000000000000068c  [vdso] ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #01  pc 00000000000224ec  /system/lib64/libc.so (abort+108)
  
  09-21 08:11:40.495: E/CRASH(15669):     #02  pc 0000000000022874  /system/lib64/libc.so (__assert2+52)
  
  09-21 08:11:40.495: E/CRASH(15669):     #03  pc 0000000000b073d8  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #04  pc 0000000000b150ac  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #05  pc 0000000000b14a08  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #06  pc 0000000000b26474  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #07  pc 0000000000aad424  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #08  pc 0000000000654c94  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #09  pc 00000000006b5b6c  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #10  pc 00000000006b64bc  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #11  pc 00000000006c40d4  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/split_config.arm64_v8a.apk ()
  
  09-21 08:11:40.495: E/CRASH(15669):     #12  pc 0000000000000d7c  /data/app/com.Company.Game-MboFrn89773Nfmb54RA7zA==/oat/arm64/base.odex ()
  </code></pre>
  
  <p>unity Tags again:</p>
  
  <pre><code>09-21 08:19:09.582: I/Unity(16067): SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 4, Memory = 5738mb
  
  09-21 08:19:09.582: I/Unity(16067): SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc), 2 little (mask: 0x3)
  
  09-21 08:19:09.583: I/Unity(16067): ApplicationInfo com.Company.Game version 0.12 build 8c1bcf0b-b913-4f07-be91-f94b598dbf47
  
  09-21 08:19:09.583: I/Unity(16067): Built from '2019.2/staging' branch, Version '2019.2.0f1 (20c1667945cf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Disabled'
  </code></pre>
  
  <p>some Info:</p>
  
  <p>Using a OnePlus 3T</p>
  
  <ul>
  <li>Using Unity 2019.2.0f1 (but had been using this for a while and it was working, no recent upgrades)</li>
  <li>It runs on ARM64</li>
  <li>In order to upload to the app store i have disabled x86 in my build package.</li>
  <li>Causes the same issue on a different windows phone (not sure what friends phone version is, but its not a OnePlus)</li>
  <li>Will break every time on open when opened from the app store</li>
  <li>If i build the file as a .apk i can build, move to my phone, install and load without issue</li>
  <li>build and run with APK works the same</li>
  <li>build and run with AAB works the same</li>
  <li>build and place on the app store, then download from there and  install gives the error.</li>
  <li>I've downloaded Bluestacks on my computer and that works fine.</li>
  <li>Most of the issues i've found online suggest an out of date Firebase SDK, i'm not using Firebase, i use Gamesparks for my    backend.</li>
  </ul>
  
  <p>My config below:
  <a href="https://i.stack.imgur.com/36sCD.png" rel="nofollow noreferrer">1</a>, <a href="https://i.stack.imgur.com/n5ijx.png" rel="nofollow noreferrer">2</a>, <a href="https://i.stack.imgur.com/W2fu6.png" rel="nofollow noreferrer">3</a></p>
  
  <p>As far as i am aware there's nothing that i have specifically changed to cause this error. I would like to resolve the original error so i'm not having to change my compiler and stripping options as it increases the file size to 44+MB instead of 20MB on the app store.</p>
  
  <p>I've been looking at this one for... a few days now, any help would be greatly appreciated :)</p>