title: compiling with codelite. 'make' is not recognized
body: <p>So, I am using Twinklebear's tutorial on setting up SDL2 for MinGW(Website here ---> <a href="http://www.willusher.io/sdl2%20tutorials/2013/08/15/lesson-0-mingw/" rel="nofollow">http://www.willusher.io/sdl2%20tutorials/2013/08/15/lesson-0-mingw/</a>). Now, I am using CodeLite 5.4 as my IDE and I don't really know how to tweak my IDE so that it generates the right makefile to run this sample code below:</p>
  
  <pre><code>#include &lt;iostream&gt;
  #include &lt;SDL2/SDL.h&gt;
  
  int main(int argc, char **argv){
      if (SDL_Init(SDL_INIT_EVERYTHING) != 0){
          std::cout &lt;&lt; "SDL_Init Error: " &lt;&lt; SDL_GetError() &lt;&lt; std::endl;
      return 1;
      }
      SDL_Quit();
  
      return 0;
  }
  </code></pre>
  
  <p>Here is the makefile I want to use:</p>
  
  <pre><code>CXX = g++
  SDL_LIB = -LC:/SDL2Dev/lib -lSDL2main -lSDL2
  SDL_INCLUDE = -IC:/SDL2Dev/include
  CXXFLAGS = -Wall -c -std=c++11 $(SDL_INCLUDE)
  LDFLAGS = -lmingw32 -mwindows -mconsole $(SDL_LIB)
  EXE = SDL_Lesson0.exe
  
  all: $(EXE)
  
  $(EXE): main.o
      $(CXX) $&lt; $(LDFLAGS) -o $@
  
  main.o: main.cpp
      $(CXX) $(CXXFLAGS) $&lt; -o $@
  
  clean:
      del *.o &amp;&amp; del $(EXE)
  </code></pre>
  
  <p>But, when I go to build it, I get this</p>
  
  <pre><code>MESSAGE: Entering directory `C:\Users\user\Documents\SDL2Custom\'
  C:\Windows\system32\cmd.exe /c "make"
  ----------Building project:[ SDL2Custom - Debug ]----------
  'make' is not recognized as an internal or external command,
  operable program or batch file.
  0 errors, 0 warnings
  </code></pre>
  
  <p>I am extremely new to this stuff as I just depended on my IDE to do the dirty work for me. I really want to use the SDL2 library for making games in the future, so can anyone please explain to me how to do this?</p>
  
  <p>Oh, I do have all the development library downloaded. For me, it's located in C:/SDL2Dev and it contains the 32 bit library.</p>