title: OpenGL ES 2.0 doesn't render on Android 4.0.3
body: <p>I'm writing completely native OpenGL ES 2.0 game engine for Android. Previously I developed with Samsung Galaxy S (Android 2.3.3) and now with Samsung Galaxy S II (updated to Android 4.0.3). I didn't try the engine on Galaxy S II while it still had Android 2.3.3 (hardware specific problem?).</p>
  
  <p>Now the engine runs and renders fine on Android 2.3.3 (tested on Galaxy S), but it doesn't render on Android 4.0.3 (tested on Galaxy S II). The problem is similar to this: <a href="https://stackoverflow.com/q/9456817">OpenGL Renderer not working on Ice Cream Sandwich</a></p>
  
  <p>Everything else works without problems on 4.0.3 except the rendering, nothing appears on the screen. I managed to render a single triangle on 4.0.3 but a vertices extracted from a model won't render (using glDrawElements()) with or without textures.</p>
  
  <p>I hope there is a simple solution for this.<br>
  Cheers</p>