title: Pygame fullscreen display doesn't work on TV
body: <p>I'm using Pygame Screen to show a fullscreen image... It works on my monitor, but when I connect the raspberry to TV and run the code, it's not completely fullscreen and little bit smaller.</p>
  
  <p>Here is the code I use:</p>
  
  <pre><code>screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN) 
  displayRes = pygame.display.get_surface()
  screen.fill((0, 0, 0))
  pic = pygame.image.load("standard.jpg")
  screen.blit(pygame.transform.scale(pic, (int(displayRes.get_width()), int(displayRes.get_height()))), (0, 0))
  pygame.display.flip()
  </code></pre>
  
  <p>Edit: Actually pygame.display.get_surface() returns the wrong numbers of width and height. When I'm using these numbers for OMXPlayer, it doesn't display in fullscreen, too.</p>