title: Admob Module 'GoogleMobileAds' not found
body: <p>I'm working on a video game written in C# using Unity 3d. So far it has been going well, but I have run into a major issue. I just implemented ads using Google's AdMob, and everything works great on android, but I am having serious problems getting it to run on IOS.</p>
  
  <p>Currently I have an error on my <code>@import GoogleMobileAds</code> saying that the module is not found. I have been working on this problem for about 2 hours and none of the other solutions on Stack Overflow have helped.</p>