title: Pygame sprites always on top example?
body: <p>I was wondering if someone could give me simple example of how to always draw sprites in pygame on --the top layer-- whilst an animation is being blitted on screen?  </p>
  
  <p>The senario I'm trying to solve is having an animated sprite (eg a man walking on the spot) and various other objects passing him, whilst he is still animated.</p>
  
  <p>My solution so far has the animation layering on top of the "passing objects" which is not what I want.</p>
  
  <p>Thanks in advance.</p>