title: Determine if player is the host or the client
body: <p>I want to assign specific information for the server's characters and as well as the client's characters. Now, how do I know if the player is the host or the client? I tried using <strong>isServer</strong> and <strong>isClient</strong>, but it both return true. Are these the correct keywords that I should use?</p>
  
  <pre><code>void Update () {
          if(isServer){
              Debug.Log("I'm the server");
          }
  
          if(isClient){
              Debug.Log("I'm the client");
          }
  }
  </code></pre>