title: How to make Xamarin bubble up gestures
body: <p>I'm currently in the process of developing a SideDrawer for Xamarin.Forms, because at this point, the one from telerik is rather awful sideeffect-wise.</p>
  
  <p>I know how to do this in WPF, since it's rather easy, but in Xamarin it's way different.</p>
  
  <p>My code for the GestureFrame is pretty much the same as <a href="https://github.com/tkowalczyk/SimpleCustomGestureFrame" rel="nofollow">this</a>.</p>
  
  <p>I've used the sources at <a href="https://github.com/tkowalczyk/SimpleCustomGestureFrame" rel="nofollow">some github project</a>/xamarin docs/<a href="https://github.com/XLabs/Xamarin-Forms-Labs" rel="nofollow">XLabs</a> to get started. At first it was going well, but as soon as i'm placing controls within the gestureframe i will not receive any events anymore, because the childcontrols appear to consume any touch/gesture events there are.</p>
  
  <p>Does this ring a bell to anyone? Right now i'm not sure what i might be doing wrong for the control to behave this way</p>