title: Sencha Touch: Unicode characters in applicationName (config json file for the builder)
body: <p>How to set a unicode string correctly in the json file to build a sencha touch application?</p>
  
  <p>The <a href="http://www.sencha.com/forum/showthread.php?254051-Non-english-characters-in-applicationName-for-Android-native&amp;p=929915" rel="nofollow">supposition</a> is probably wrong, it does not compile for any of the variants:
  <strong>"\u0423\u0413\u041F"</strong> and  <strong>"%u0423%u0413%u041F"</strong>. If I use Latin characters ("UGP") then it builds normally.</p>
  
  <p>The compiler log:</p>
  
  <pre><code>    c:\all\trunk\mobile\UGP&gt;sencha --debug package build config.json
  Sencha Cmd v3.0.0.250
  [DBG]           using path C:\Sencha\Cmd\3.0.0.250\stbuild;C:\Sencha\Cmd\3.0.0.2
  50\stbuild\bin;C:\Program Files\pkzip;C:\Users\sergzach\Desktop\adt-bundle-windo
  ws-x86\adt-bundle-windows-x86\sdk\platform-tools;C:\Program Files\Java\jdk1.7.0_
  09\bin;C:\Sencha\Cmd\3.0.0.250;C:\SenchaSDKTools-2.0.0-beta3;C:\SenchaSDKTools-2
  .0.0-beta3\bin;C:\SenchaSDKTools-2.0.0-beta3\compat\jsbuilder;C:\SenchaSDKTools-
  2.0.0-beta3\compat\scripts;C:\Users\sergzach\Desktop\adt-bundle-windows-x86\adt-
  bundle-windows-x86\sdk\tools;C:\all\sencha-projects;C:\Program Files\AMD APP\bin
  \x86;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32
  \WindowsPowerShell\v1.0\;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static;C
  :\Program Files\TortoiseSVN\bin;C:\Program Files\PostgreSQL\8.4\bin\;C:\Python26
  \Scripts;C:\Python26;C:\Program Files\ImageMagick-6.6.7-Q16;C:\all\start;C:\all\
  trunk\www\cometd\cometd-twisted;C:\Program Files\nodejs\;C:\Users\sergzach\AppDa
  ta\Roaming\npm\
  [DBG]           executable located at C:\Sencha\Cmd\3.0.0.250\stbuild\stbuild.ex
  e
  [DBG]           using workding directory .
  Error: Project name '╨г╨У╨Я' contains invalid characters.
  Allowed characters are: a-z A-Z 0-9 _
  ""C:/Users/sergzach/Desktop/adt-bundle-windows-x86/adt-bundle-windows-x86/sdk\to
  ols\android" create project --target android-10 --name ╨г╨У╨Я --activity STActiv
  ity --path "C:/all/trunk/mobile/UGP-out\/" --package com.ergosolo.firstApp"
  Can not open destination file for writing
  Failed to copy packager library
  Failed to package application
  Copy operation failed src=C:\Sencha\Cmd\3.0.0.250\stbuild\st-res/android/\nimble
  kit.jar dst=C:/all/trunk/mobile/UGP-out\\libs\nimblekit.jar
  [DBG]           exit code was : 3
  [DBG]           exit code was : 3
  [ERR]
  Error: Project name '??????' contains invalid characters.
  Allowed characters are: a-z A-Z 0-9 _
  ""C:/Users/sergzach/Desktop/adt-bundle-windows-x86/adt-bundle-windows-x86/sdk\to
  ols\android" create project --target android-10 --name ?????? --activity STActiv
  ity --path "C:/all/trunk/mobile/UGP-out\/" --package com.ergosolo.firstApp"
  Can not open destination file for writing
  Failed to copy packager library
  Failed to package application
  Copy operation failed src=C:\Sencha\Cmd\3.0.0.250\stbuild\st-res/android/\nimble
  kit.jar dst=C:/all/trunk/mobile/UGP-out\\libs\nimblekit.jar
  
  [ERR]           stbuild exited with non-zero code : 3
  
  com.sencha.exceptions.ExProcess: stbuild exited with non-zero code : 3
          at com.sencha.command.pkg.PackageCommands$BasePackageCommand.execute(Pac
  kageCommands.java:49)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at com.sencha.cli.Command.dispatch(Command.java:78)
          at com.sencha.cli.Commands.dispatch(Commands.java:49)
          at com.sencha.cli.Commands.dispatch(Commands.java:49)
          at com.sencha.command.Sencha.main(Sencha.java:71)
  </code></pre>
  
  <p>The full <strong>config.json</strong>:</p>
  
  <pre><code>{
  /**
   * @cfg {String} applicationName
   * @required
   * This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match
   * the name of your application in the Apple Provisioning Portal.
   */
  "applicationName":"\u0423\u0413\u041F",
  
  "iconName": "C:/all/trunk/mobile/UGP/resources/icons/Icon.png",
  
  /**
   * @cfg {String} applicationId
   * This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal.
   */
  "applicationId":"com.ergosolo.firstApp",
  
  /**
   * @cfg {String} bundleSeedId
   * A ten character string which stands before aplication ID in Apple Provisioning Portal
   */
  "bundleSeedId":"KPXFEPZ6EF",
  
  /**
   * @cfg {String} versionString
   * @required
   * This is the version of your application.
   */
  "versionString":"1.0",
  
  /**
   * @cfg {Integer} versionCode
   * @required
   * This is the integer version code of your application, or you can refer to it as a build number. Used only for Android builds.
   */
  "versionCode":"1",
  
  /**
   * @cfg {Object} icon
   * For iOS, please refer to their documentation about icon sizes:
   * https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html
   *
   * For Android, please refer to the Google Launcher icons guide:
   * http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html
   */
  "icon": {
      "57":"resources/icons/Icon.png",
      "72":"resources/icons/Icon~ipad.png",
      "114":"resources/icons/Icon@2x.png",
      "144":"resources/icons/Icon~ipad@2x.png"
  },
  
  /**
   * @cfg {String} inputPath
   * @required
   * This is location of your Sencha Touch 2 application, relative to this configuration file.
   */
  "inputPath":"C:/all/trunk/mobile/UGP",
  
  /**
   * @cfg {String} outputPath
   * @required
   * This is where the built application file with be saved. Make sure that output path is not in your input path, you may get into endless recursive copying
   */
  "outputPath":"C:/all/trunk/mobile/UGP-out",
  
  /**
   * @cfg {String} configuration
   * @required
   * This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online
   * store - in which case `Release` should be specified.
   */
  "configuration":"Debug",
  
  /**
   * @cfg {String} platform
   * @required
   * This is the platform where you will be running your application. Available options are:
   *  - iOSSimulator
   *  - iOS
   *  - Android
   *  - AndroidEmulator
   */
  "platform":"AndroidEmulator",
  
  /**
   * @cfg {String} deviceType
   * @required
   * This is device type that your application will be running on.
   *
   * If you are developing for Android, this is not necessary.
   *
   * Available options are:
   *  - iPhone
   *  - iPad
   *  - Universal
   */
  "deviceType":"Universal",
  
  /**
   * @cfg {String} certificatePath
   * This is the location of your certificate.
   * This is required when you are developing for Android or you are developing on Windows.
   */
  "certificatePath":"C:/all/GS/my-debug-key.keystore",
  
  /**
   * @cfg {String} certificateAlias
   * This is the name of your certificate.
   *
   * IF you do not specify this on OSX, we will try and automatically find the certificate for you using the applicationId.
   *
   * This can be just a simple matcher. For example, if your certificate name is "iPhone Developer: Robert Dougan (ABCDEFGHIJ)", you
   * can just put "iPhone Developer".
   *
   * When using a certificatePath on Windows, you do not need to specify this.
   */
  "certificatePassword":"",
  /**
   * @cfg {String} certificatePassword
   * The password which was specified during certificate export
   */
  "provisionProfile":"",
  /**
   * @cfg {String} provisionProfile
   * The path to the provision profile (APP_NAME.mobileprovision) which you can create and then download from Apple's provisioning portal
   */
  "sdkPath":"C:/Users/sergzach/Desktop/adt-bundle-windows-x86/adt-bundle-windows-x86/sdk",
  
  /**
   * @cfg {String} sdkPath
   * This is the path to the Android SDK, if you are developing an Android application.
   */
  
  /**
  /**
   * @cfg {String} androidAPILevel
   * This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html.
   * Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android)
   */
  "androidAPILevel":"10",
  
  /**
  /**
   * @cfg {Array[String]} permissions
   * Array of permissions that is used by an application (Android only) 
   * Full list of permissions for Android application can be found here: http://developer.android.com/reference/android/Manifest.permission.html#ACCESS_CHECKIN_PROPERTIES
   */
  "permissions":["android.permission.INTERNET"],
  
  /**
   * @cfg {Array[String]} orientations
   * @required
   * This is orientations that this application can run.
   */
  "orientations": [
      "portrait",
      "landscapeLeft",
      "landscapeRight",
      "portraitUpsideDown"
  ]
  </code></pre>
  
  <p>}</p>