title: opengl/es: How to resolve excessive smoothing or blurring?
body: <p>I have some very detailed 3D data that for some reason is very clear and detailed on OpenGL, but on OpenGL ES 1.1, all the detail is lost. In fact the model looks like it is translucent plastic, it is so excessively smoothed. In the following image, in OpenGL, you would see hundreds of individual triangles clearly. </p>