title: How to go about porting a Mac OSX game to Linux
body: <p>Any expert advice on how a beginner to porting might go about starting a project like this? Any porting guides or resources that might be helpful? Commonly used tactics?</p>
  
  <p>My idea is to help make a game cross-platform compatible, but I don't know how to start going about it. The code is open source (anyone interested: <a href="https://github.com/prophile/xsera" rel="nofollow">https://github.com/prophile/xsera</a>). It looks like it's written in C++ and uses Lua scripting.</p>