title: How do I handle animated models in Three.js?
body: <p>I have a basic question about Three.js. I've googled but didn't find anything useful...
  How do I handle animated models in Three.js? I know how to import .js files, and I have an animated cube exported from blender to .js format. I've imported it with the JSONLoader, but the animation wont play by itself. So that's where I am, I don't know how to play it.</p>
  
  <p>I've checked the documentation but I don't know what I should use...
  Tried the MorphAnimationMesh, and when I log the length, it finds 250 frames. So I guess the export went well.</p>
  
  <p>I'm using WebMatrix and it doesn't seem to recognize dae-files, so I haven't tried with them yet. And for them as well I do not know how to handle animations.</p>
  
  <p>Please help!</p>