Design Linked List
<p>Design your implementation of the linked list. You can choose to use a singly or doubly linked list.<br />
A node in a singly linked list should have two attributes: <code>val</code> and <code>next</code>. <code>val</code> is the value of the current node, and <code>next</code> is a pointer/reference to the next node.<br />
If you want to use the doubly linked list, you will need one more attribute <code>prev</code> to indicate the previous node in the linked list. Assume all nodes in the linked list are <strong>0-indexed</strong>.</p>

<p>Implement the <code>MyLinkedList</code> class:</p>

<ul>
	<li><code>MyLinkedList()</code> Initializes the <code>MyLinkedList</code> object.</li>
	<li><code>int get(int index)</code> Get the value of the <code>index<sup>th</sup></code> node in the linked list. If the index is invalid, return <code>-1</code>.</li>
	<li><code>void addAtHead(int val)</code> Add a node of value <code>val</code> before the first element of the linked list. After the insertion, the new node will be the first node of the linked list.</li>
	<li><code>void addAtTail(int val)</code> Append a node of value <code>val</code> as the last element of the linked list.</li>
	<li><code>void addAtIndex(int index, int val)</code> Add a node of value <code>val</code> before the <code>index<sup>th</sup></code> node in the linked list. If <code>index</code> equals the length of the linked list, the node will be appended to the end of the linked list. If <code>index</code> is greater than the length, the node <strong>will not be inserted</strong>.</li>
	<li><code>void deleteAtIndex(int index)</code> Delete the <code>index<sup>th</sup></code> node in the linked list, if the index is valid.</li>
</ul>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<pre>
<strong>Input</strong>
[&quot;MyLinkedList&quot;, &quot;addAtHead&quot;, &quot;addAtTail&quot;, &quot;addAtIndex&quot;, &quot;get&quot;, &quot;deleteAtIndex&quot;, &quot;get&quot;]
[[], [1], [3], [1, 2], [1], [1], [1]]
<strong>Output</strong>
[null, null, null, null, 2, null, 3]

<strong>Explanation</strong>
MyLinkedList myLinkedList = new MyLinkedList();
myLinkedList.addAtHead(1);
myLinkedList.addAtTail(3);
myLinkedList.addAtIndex(1, 2);    // linked list becomes 1-&gt;2-&gt;3
myLinkedList.get(1);              // return 2
myLinkedList.deleteAtIndex(1);    // now the linked list is 1-&gt;3
myLinkedList.get(1);              // return 3
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>0 &lt;= index, val &lt;= 1000</code></li>
	<li>Please do not use the built-in LinkedList library.</li>
	<li>At most <code>2000</code> calls will be made to <code>get</code>, <code>addAtHead</code>, <code>addAtTail</code>, <code>addAtIndex</code> and <code>deleteAtIndex</code>.</li>
</ul>
Design; Linked List
class MyLinkedList:
    def __init__(self):
        self.dummy = ListNode()
        self.cnt = 0

    def get(self, index: int) -> int:
        if index < 0 or index >= self.cnt:
            return -1
        cur = self.dummy.next
        for _ in range(index):
            cur = cur.next
        return cur.val

    def addAtHead(self, val: int) -> None:
        self.addAtIndex(0, val)

    def addAtTail(self, val: int) -> None:
        self.addAtIndex(self.cnt, val)

    def addAtIndex(self, index: int, val: int) -> None:
        if index > self.cnt:
            return
        pre = self.dummy
        for _ in range(index):
            pre = pre.next
        pre.next = ListNode(val, pre.next)
        self.cnt += 1

    def deleteAtIndex(self, index: int) -> None:
        if index >= self.cnt:
            return
        pre = self.dummy
        for _ in range(index):
            pre = pre.next
        t = pre.next
        pre.next = t.next
        t.next = None
        self.cnt -= 1


# Your MyLinkedList object will be instantiated and called as such:
# obj = MyLinkedList()
# param_1 = obj.get(index)
# obj.addAtHead(val)
# obj.addAtTail(val)
# obj.addAtIndex(index,val)
# obj.deleteAtIndex(index)
