Most Stones Removed with Same Row or Column
<p>On a 2D plane, we place <code>n</code> stones at some integer coordinate points. Each coordinate point may have at most one stone.</p>

<p>A stone can be removed if it shares either <strong>the same row or the same column</strong> as another stone that has not been removed.</p>

<p>Given an array <code>stones</code> of length <code>n</code> where <code>stones[i] = [x<sub>i</sub>, y<sub>i</sub>]</code> represents the location of the <code>i<sup>th</sup></code> stone, return <em>the largest possible number of stones that can be removed</em>.</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<pre>
<strong>Input:</strong> stones = [[0,0],[0,1],[1,0],[1,2],[2,1],[2,2]]
<strong>Output:</strong> 5
<strong>Explanation:</strong> One way to remove 5 stones is as follows:
1. Remove stone [2,2] because it shares the same row as [2,1].
2. Remove stone [2,1] because it shares the same column as [0,1].
3. Remove stone [1,2] because it shares the same row as [1,0].
4. Remove stone [1,0] because it shares the same column as [0,0].
5. Remove stone [0,1] because it shares the same row as [0,0].
Stone [0,0] cannot be removed since it does not share a row/column with another stone still on the plane.
</pre>

<p><strong class="example">Example 2:</strong></p>

<pre>
<strong>Input:</strong> stones = [[0,0],[0,2],[1,1],[2,0],[2,2]]
<strong>Output:</strong> 3
<strong>Explanation:</strong> One way to make 3 moves is as follows:
1. Remove stone [2,2] because it shares the same row as [2,0].
2. Remove stone [2,0] because it shares the same column as [0,0].
3. Remove stone [0,2] because it shares the same row as [0,0].
Stones [0,0] and [1,1] cannot be removed since they do not share a row/column with another stone still on the plane.
</pre>

<p><strong class="example">Example 3:</strong></p>

<pre>
<strong>Input:</strong> stones = [[0,0]]
<strong>Output:</strong> 0
<strong>Explanation:</strong> [0,0] is the only stone on the plane, so you cannot remove it.
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>1 &lt;= stones.length &lt;= 1000</code></li>
	<li><code>0 &lt;= x<sub>i</sub>, y<sub>i</sub> &lt;= 10<sup>4</sup></code></li>
	<li>No two stones are at the same coordinate point.</li>
</ul>
Depth-First Search; Union Find; Graph; Hash Table
type unionFind struct {
	p, size []int
}

func newUnionFind(n int) *unionFind {
	p := make([]int, n)
	size := make([]int, n)
	for i := range p {
		p[i] = i
		size[i] = 1
	}
	return &unionFind{p, size}
}

func (uf *unionFind) find(x int) int {
	if uf.p[x] != x {
		uf.p[x] = uf.find(uf.p[x])
	}
	return uf.p[x]
}

func (uf *unionFind) union(a, b int) bool {
	pa, pb := uf.find(a), uf.find(b)
	if pa == pb {
		return false
	}
	if uf.size[pa] > uf.size[pb] {
		uf.p[pb] = pa
		uf.size[pa] += uf.size[pb]
	} else {
		uf.p[pa] = pb
		uf.size[pb] += uf.size[pa]
	}
	return true
}

func removeStones(stones [][]int) (ans int) {
	n := len(stones)
	uf := newUnionFind(n)
	for i, s1 := range stones {
		for j, s2 := range stones[:i] {
			if s1[0] == s2[0] || s1[1] == s2[1] {
				if uf.union(i, j) {
					ans++
				}
			}
		}
	}
	return
}