Swim in Rising Water
<p>You are given an <code>n x n</code> integer matrix <code>grid</code> where each value <code>grid[i][j]</code> represents the elevation at that point <code>(i, j)</code>.</p>

<p>It starts raining, and water gradually rises over time. At time <code>t</code>, the water level is <code>t</code>, meaning <strong>any</strong> cell with elevation less than equal to <code>t</code> is submerged or reachable.</p>

<p>You can swim from a square to another 4-directionally adjacent square if and only if the elevation of both squares individually are at most <code>t</code>. You can swim infinite distances in zero time. Of course, you must stay within the boundaries of the grid during your swim.</p>

<p>Return <em>the minimum time until you can reach the bottom right square </em><code>(n - 1, n - 1)</code><em> if you start at the top left square </em><code>(0, 0)</code>.</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>
<img alt="" src="https://fastly.jsdelivr.net/gh/doocs/leetcode@main/solution/0700-0799/0778.Swim%20in%20Rising%20Water/images/swim1-grid.jpg" style="width: 164px; height: 165px;" />
<pre>
<strong>Input:</strong> grid = [[0,2],[1,3]]
<strong>Output:</strong> 3
Explanation:
At time 0, you are in grid location (0, 0).
You cannot go anywhere else because 4-directionally adjacent neighbors have a higher elevation than t = 0.
You cannot reach point (1, 1) until time 3.
When the depth of water is 3, we can swim anywhere inside the grid.
</pre>

<p><strong class="example">Example 2:</strong></p>
<img alt="" src="https://fastly.jsdelivr.net/gh/doocs/leetcode@main/solution/0700-0799/0778.Swim%20in%20Rising%20Water/images/swim2-grid-1.jpg" style="width: 404px; height: 405px;" />
<pre>
<strong>Input:</strong> grid = [[0,1,2,3,4],[24,23,22,21,5],[12,13,14,15,16],[11,17,18,19,20],[10,9,8,7,6]]
<strong>Output:</strong> 16
<strong>Explanation:</strong> The final route is shown.
We need to wait until time 16 so that (0, 0) and (4, 4) are connected.
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>n == grid.length</code></li>
	<li><code>n == grid[i].length</code></li>
	<li><code>1 &lt;= n &lt;= 50</code></li>
	<li><code>0 &lt;= grid[i][j] &lt;&nbsp;n<sup>2</sup></code></li>
	<li>Each value <code>grid[i][j]</code> is <strong>unique</strong>.</li>
</ul>
Depth-First Search; Breadth-First Search; Union Find; Array; Binary Search; Matrix; Heap (Priority Queue)
func swimInWater(grid [][]int) int {
	n := len(grid)
	p := make([]int, n*n)
	for i := range p {
		p[i] = i
	}
	hi := make([]int, n*n)
	for i, row := range grid {
		for j, h := range row {
			hi[h] = i*n + j
		}
	}
	var find func(x int) int
	find = func(x int) int {
		if p[x] != x {
			p[x] = find(p[x])
		}
		return p[x]
	}
	dirs := []int{-1, 0, 1, 0, -1}
	for t := 0; t < n*n; t++ {
		i, j := hi[t]/n, hi[t]%n
		for k := 0; k < 4; k++ {
			x, y := i+dirs[k], j+dirs[k+1]
			if x >= 0 && x < n && y >= 0 && y < n && grid[x][y] <= t {
				p[find(x*n+y)] = find(hi[t])
			}
			if find(0) == find(n*n-1) {
				return t
			}
		}
	}
	return -1
}