What is the purpose of the 'Red-Green-Refactor' cycle in Test-Driven Development (TDD)?
The Red-Green-Refactor cycle is just a fancy way of saying write code, test it, and clean it up.
Thatâ€™s incorrect. The Red-Green-Refactor cycle is more than just writing and cleaning code. Itâ€™s about writing failing tests first to drive the development process.
Can you explain how the 'Red' phase (failing test) helps to guide the implementation of features?