What are some key features of jMonkeyEngine that make it suitable for VR development?
jMonkeyEngine does not support VR development; it's only useful for 3D game rendering and physics simulation in traditional games.
Thatâ€™s incorrect. jMonkeyEngine does support VR development and includes libraries specifically designed for VR input and interaction.
Can you explain how jMonkeyEngine supports VR headsets and the integration of VR-specific features like stereoscopic rendering?