[User] Please transcribe this text

[Assistant] The thing about, the thing about employees or like team members, any team member, me included, is like the real test is not what they do when they're around.


[User] Please transcribe this text

[Assistant] So what happens when they're not? It's how hard it is to compensate when they're not around. How valuable is that person? Well, if I just about die when they're gone for a week, then I guess they should probably still work here.


[User] Please transcribe this text

[Assistant] The one time that happened was uhm, something where we were preparing content for a trip.


[User] Please transcribe this text

[Assistant] Okay, I am having a little trouble understanding why this is multiple PowerPoint files.


[User] Please transcribe this text

[Assistant] Okay. Alright, well here's the first one. I have officially figured this out and oh, hold on. Let me make sure whatever's in the background here is not something that needs to not be in the background of our videos.


[User] Please transcribe this text

[Assistant] Alright, here we go, Linus's screen share.


[User] Please transcribe this text

[Assistant] Okay, well we can conclude that they definitely won a Build of the Month award. Okay, so pretty high end specs. Wow. That's kinda badass. Kingpin classified. That's sick. I love these hardware shots. It's like, here's all the stuff that I'm gonna put into one very small place very very soon. Really like this. These SSD mounts look really cool.


[User] Please transcribe this text

[Assistant] You know what, we uh, we're actually gonna look into, I really like this whole straight line thing, but what I don't really like is having to use fittings for it.


[User] Please transcribe this text

[Assistant] Like, like this. Having to use angled fittings and soft tubing to achieve it. So we'll be looking into doing, uhm, some kind of a build log or build guide with hard tubing sometime in the near future. I shouldn't say near future, sometime in the future that will happen. Because oil cooled machine is happening first. That is happening. We have started that.


[User] Please transcribe this text

[Assistant] Alright, so thanks for tuning into the WAN Show, guys. We'll see you again next week. Same bat time, same bat channel. Peace out! Bye!


[User] Please transcribe this text

[Assistant] Oh, that's the one with no sound. Oh, screw it. Maybe if I clinch hard enough, nope, I'm dead. You ready to do this?


[User] Please transcribe this text

[Assistant] Okay, we were a little late on the sound effect, but whatever, you guys get the point. Alright, thanks for watching, see you next week. We're done here.


[User] Please transcribe this text

[Assistant] Okay, there's one of them. Hold on. Bring all the things back. Alright, welcome to the WAND Show. The weekly show where you listen to us talk for anywhere from, I think the shortest show we've ever done is about an hour and a quarter. And the longest ones we've done are, like, reaching up around three hours.


[User] Please transcribe this text

[Assistant] Yeah, we've, we've done some really long shows. I have to go at 6. You have to go at 6? Yeah. What do you think this is? Some kind of company where like, work ends at 6?


[User] Please transcribe this text

[Assistant] Yeah, I'm wearing my lav mic because I, uh, yeah, because I'm wearing my lav mic. I'm gonna take my lav mic off.


[User] Please transcribe this text

[Assistant] Be better. Anyway, guys, we've got a great show for you today. As always, this week, the big topics are the GameWorks controversy. NVIDIA and AMD are at it again. And...


[User] Please transcribe this text

[Assistant] We're really surprised. Here, you're a little far over that way, Scoochin'. We never, uh, we never can quite get the whole, where, we should put, like, X's on the chair.


[User] Please transcribe this text

[Assistant] That would work. I mean, if we didn't want to go for the whole butt hole thing, then we could just put like, butt marks around the outside of where the cheeks go. But then, if one of us put on some weight, then we wouldn't be able to see them anyway. Not that that's happened to either of us lately.


[User] Please transcribe this text

[Assistant] I don't really want to talk about it. Alright, so there's the Nvidia AMD thing, there's an SSD middleware that could be coming that could, they're claiming quadruple your SSD's performance, and this is without actually buying a new SSD, although I'd be surprised to see something like that implemented for free. What else we got?


[User] Please transcribe this text

[Assistant] So our sponsors of the show today are ASUS with the excellent G750JZ gaming notebook and of course MODIS.


[User] Please transcribe this text

[Assistant] Where you and anyone you know who's interested in getting a job as a, in the IT industry can go and head over to facebook.com slash modus to get more details on how you can win a bunch of really cool stuff. It's been running all week and actually we've been getting a lot of pretty darn positive feedback about it, so.


[User] Please transcribe this text

[Assistant] Stay tuned for us to explain more about that later after we actually do a show here. So!


[User] Please transcribe this text

[Assistant] First order of business. You know what? Why don't we just straight up jump into the Nvidia AMD thing? I think that's, uh...


[User] Please transcribe this text

[Assistant] That's a pretty nice topic to give to the people who were sitting there waiting for us to start the show. You guys are awesome. Thank you for being on time, even though we rarely are.


[User] Please transcribe this text

[Assistant] Ish, ish. Like one minute late? Yea, I think we're like one minute late. And we pre-streamed a little bit before.


[User] Please transcribe this text

[Assistant] So this isn't exactly a new thing for AMD to wave the flag about, and what they're basically saying is,


[User] Please transcribe this text

[Assistant] Effectively is, is it's a, uhm, it's a, it's a toolkit that game developers can use to implement features or, uhm, basically features, features or graphical, uhm, well really features, features.


[User] Please transcribe this text

[Assistant] It's features. Implement features into their games without actually coding the whole thing themselves. So when I was at Nvidia's, uhm, Montreal event, they were showing off some of the big improvements that they had made recently to GameWorks with things like particles and fire, where


[User] Please transcribe this text

[Assistant] To put it sort of in really, really simple terms, it's kind of like on a camera.


[User] Please transcribe this text

[Assistant] Having a profile that makes the image look better or adds an effect to your image where the game developer doesn't actually have to dial in all the manual settings and figure out how to do it themselves. So it's basically like, think of it like dragging and dropping fire effects into your game so that it looks like this great realistic fire when all you had to do yourself was like put it there and then it animates itself.


[User] Please transcribe this text

[Assistant] In order to make their games look great, but that doesn't give AMD any kind of real insight or necessarily a way to optimize their driver to perform well.


[User] Please transcribe this text

[Assistant] Participation often, okay, so, okay, this is from the original article. So, participation in the GameWorks program often precludes the developer from accepting AMD suggestions that would improve performance directly in the game code, the most desirable form of optimization.


[User] Please transcribe this text

[Assistant] So basically, he's also saying that this makes it more difficult for them to perform their own after the fact driver optimizations and it's basically, yeaah, you know, AMD doesn't support or condone such activities and it's like super poopy and terrible.


[User] Please transcribe this text

[Assistant] I'm a little surprised at how long it took, but I can understand why they would have wanted to be very careful about their response. They don't want to say anything that's, that's not correct. So Nvidia came back and said,


[User] Please transcribe this text

[Assistant] And then we'll prototype something outside of their engine, give them an idea of what the effect might look like, and we work with the developers, but we don't and never have restricted anyone.


[User] Please transcribe this text

[Assistant] From getting access as part of our agreements. Not with Watch Dogs and not with other titles. Our agreements focus on interesting things we're gonna do together to improve the experience for all PC gamers and of course for Nvidia customers.


[User] Please transcribe this text

[Assistant] We don't have anything in there restricting anyone from accessing source code or binaries and developers are free to give builds out to whoever they want. It's their product.


[User] Please transcribe this text

[Assistant] So pretty much where we're at right now is he says, she says, which is the usual thing with AMD and Nvidia. Uhm, I don't think, I don't think we're likely to get any kind of an official response from any game developer because the last thing they're gonna wanna do is jeopardize


[User] Please transcribe this text

[Assistant] Remember, game developers need both AMD and Nvidia on board, ultimately. Even, uh, the way it's meant to be played title.


[User] Please transcribe this text

[Assistant] So let's talk a little bit about what you'd rather see. I mean, AMD did their whole mantle thing, which I don't think they've actually opened it up to Nvidia yet, even though they said that they would at some point.


[User] Please transcribe this text

[Assistant] Where basically the game would have to be coded completely differently to run, uhm, on DirectX versus on Mantle. Whereas what Nvidia is doing is they're approaching developers and going, okay, here's a feature. It'll run on whatever.


[User] Please transcribe this text

[Assistant] But the performance is obviously, you know, built for our hardware. We're optimizing for Nvidia.


[User] Please transcribe this text

[Assistant] Uhm, and the positive and negative things here are both pretty clear to me. So positive number one is that we're getting much better visual effects than we otherwise would have been able to, or much less work required for very small devs to create visually stunning games.


[User] Please transcribe this text

[Assistant] Games that will run on AMD but won't necessarily perform the best. And then the disadvantage is that it creates this segmentation where Nvidia is kind of...


[User] Please transcribe this text

[Assistant] Would you say, I, developer X, I would like you to use GameWorks or I wouldn't like you to use GameWorks.


[User] Please transcribe this text

[Assistant] And let's say, let's say I, let's give you guys two, you know what, let's get, straw poll, straw poll it. So I want two options. I want AAA developer and then I want indie developer. So allow multiple poll choices. So AA developer, yes. AAA developer, no. Indie, yes. Indie, no.


[User] Please transcribe this text

[Assistant] Animating better fire or something like that. How do you guys feel about it? Cause I mean, to me?


[User] Please transcribe this text

[Assistant] Gameworks is a very natural evolution of what already existed as gaming evolved, the way it's meant to be played, these programs where Nvidia and AMD, and often both of them at the same time, are working very closely with game developers in order to optimize the game.


[User] Please transcribe this text

[Assistant] To me, this is just Nvidia taking a very proactive approach to that, so instead of a game developer building something, bringing it to Nvidia, and them going, okay, let's optimize it, they're giving them something that's optimized in the first place. It doesn't feel wrong to me.


[User] Please transcribe this text

[Assistant] Alright, that's just Nvidia working very closely with developers and proactively helping developers make better games. Even though...


[User] Please transcribe this text

[Assistant] But then you can turn around and go AMD built TressFX and allows anyone to use it.


[User] Please transcribe this text

[Assistant] In all one game that it's being used in, whereas Nvidia has created too- I mean, I mean, that's something that I gotta look at too, and I go, okay,


[User] Please transcribe this text

[Assistant] AMD or Nvidia can say, here's what we're giving to developers, but at the end of the day, whether or not developers are using them, to me, even though I'm not a game dev and I don't really understand how these tools work very intimately, I look at it and I go, well, this is the one the developers are actually using, how useful was the other stuff that


[User] Please transcribe this text

[Assistant] Alright, so guys, here's the image that Luke is referring to.


[User] Please transcribe this text

[Assistant] Yeah, it's okay. I mean, ultimately the thing here though is that both AMD and Nvidia did manage to have optimized drivers available for the game's public release, and then...


[User] Please transcribe this text

[Assistant] For all the good it did anyone, because Watch Dogs is, well...


[User] Please transcribe this text

[Assistant] There. So guys, have a look at this. So we've got 780 and 290X being within 10% of each other, and then 290 trailing another couple of percent after that, with 770 getting absolutely destroyed.


[User] Please transcribe this text

[Assistant] No, and I'm not even, I'm not even, I actually didn't read the article. So, straight up, I didn't read the article. Maybe you guys can tell me, maybe they have a fantastic benchmarking methodology. I'll be the first to admit, ours isn't the best either.


[User] Please transcribe this text

[Assistant] But, I, I, like, I just, I wonder how they're actually benchmarking the game. Uh, because...


[User] Please transcribe this text

[Assistant] It just has nothing to do with the results that we're getting, so. And to my knowledge, they haven't done a ton of video card reviews. Like I saw an R9 295X21 because I was getting a lot of tweets back when that card was released going, hey, Linus, why did you not get a sample of this card and Forbes.com did? And I was kind of like, I don't know.


[User] Please transcribe this text

[Assistant] Because Forbes isn't really known, they're more known for market analysis and less known for actually taking physical hardware and reviewing it. So it just seemed like a bit of a weird thing to me.


[User] Please transcribe this text

[Assistant] So there you have it guys, uhm, that's the current state of affairs. We'll update you guys if anything happens, but I personally see this as...


[User] Please transcribe this text

[Assistant] A bit of a non-issue for the moment, especially because the differences in performance really don't look very different from other games. Whether they are a way it's meant to be played or a gaming evolved title. In fact, I haven't seen...


[User] Please transcribe this text

[Assistant] Obvious optimization to the point where it's like, yes, this game is clearly handicapped in a really long time. Yeah.


[User] Please transcribe this text

[Assistant] Speaking of watchdogs, this was an article from the register, but, uh, they're not the only ones reporting on this. Tens of thousands of watchdogs pirates enslaved by Bitcoin bot master. I think that's a very sensationalist headline.


[User] Please transcribe this text

[Assistant] Right now, it's not very clear whether it was the original cracker of the game or whether it was someone who took a cracked release that they claim they never did. Maybe you have some


[User] Please transcribe this text

[Assistant] So, the great thing about this is, particularly on lower-end machines, that was having a dramatic impact on the game's performance, which might be where some of the, oh, watch dogs runs terribly stuff was coming from. Although, from what we've seen, it really doesn't look better than something like Far Cry 3.


[User] Please transcribe this text

[Assistant] A free game that instead of being, you can choose, you can go, okay, I'll pay for the game or I'll mine for you. That's interesting. Anyway, uhm.


[User] Please transcribe this text

[Assistant] So the way that it worked is it would launch this miner and then once you closed down the game, that would actually continue to run. So whoever did this is like...


[User] Please transcribe this text

[Assistant] Pretty freaking happy right now. And then there's a bunch of pretty upset people about the fact that they just generated a bunch of bitcoins for some butt head.


[User] Please transcribe this text

[Assistant] But that would be, that would be pretty funny. Leaking your own pirated game, but just putting a, like a bitcoin miner in it. So it's like, yeah, you don't want to pay for the game.


[User] Please transcribe this text

[Assistant] Alright, let's move on to our- Oh, we never got the straw poll results. Did I get a link for that?


[User] Please transcribe this text

[Assistant] Uhm, I don't think I have the link, so...


[User] Please transcribe this text

[Assistant] Okay, I-I'm afraid of what's gonna happen if we do this, but if I just-


[User] Please transcribe this text

[Assistant] I got this, I got this. Okay guys, so let's have a look at the straw poll results. I don't remember what I asked. Ah, yes. Should they use GameWorks? And wow.


[User] Please transcribe this text

[Assistant] So, the majority of you, you made it a multi-vote poll, right? Yep. Well, I don't think too many people voted for more than one result. I think that adds up to about 100%. But anyway, the majority of you are just saying yes.


[User] Please transcribe this text

[Assistant] You, you, and especially indie devs, you'd like to see indie devs be able to take advantage of this, deliver a game, I mean, that runs on AMD hardware.


[User] Please transcribe this text

[Assistant] So, that might look better than if... I don't remember what I'm talking about. Right, that might look better than if they had to code all this stuff themselves. As long as it runs on AMD, then you're still totally cool with them optimizing it using NVIDIA's tools.


[User] Please transcribe this text

[Assistant] I mean I think that's great because there's been a lot of, a lot of back and forth about this with some people declaring game works to be the worst thing ever and others, you know, kind of trumpeting the Nvidia horn and I don't think either is the right answer. It's somewhere in between.


[User] Please transcribe this text

[Assistant] As it usually is whenever fanboys get involved in some kind of an argument.


[User] Please transcribe this text

[Assistant] I was, I was expecting half of watchdogs to basically be running off of like Nvidia grid at their headquarters and Ubisoft didn't even know what was inside the black box, but it's not that at all.


[User] Please transcribe this text

[Assistant] And that is, that is still something that A, bothers me and B, I do think is terrible for the industry. Like the way that PhysX is implemented and will always be implemented as long as it's not something that AMD and Nvidia users can leverage equally.


[User] Please transcribe this text

[Assistant] Is just not that compelling to me. Once we can use PhysX technology across the board, you could actually make a game that's designed to use it and make that destructibility of the environment and all those other things that you can do through PhysX part of an integral part of gameplay.


[User] Please transcribe this text

[Assistant] I mean, the last game we got that really used PhysX was like Cell Factor, and that was a PhysX showcase piece. Still waiting for that. And Poopy. Not a very well received game at all.


[User] Please transcribe this text

[Assistant] Alright, so the original poster on LinusTechTips.com was Ren for this one. Finally a super easy name to say.


[User] Please transcribe this text

[Assistant] And the headlines don't seem to necessarily all agree about exactly how this works, but basically what they're doing is instead of writing data to a- on a new blank page, data is written on a fragmented page located in the block to be erased next. So it's kind of predictively, because the way that SSDs work is you can't just overwrite something.


[User] Please transcribe this text

[Assistant] You have to blank it first, which is actually the time consuming part of writing something, but it gets more complicated than that. You don't just, you can't just...


[User] Please transcribe this text

[Assistant] Blank something in them right over top of it because you might need to rearrange some of the stuff that's written within that cell and put it somewhere else.


[User] Please transcribe this text

[Assistant] But that gets more complicated than that, because you don't, even if you were to rewrite all this stuff all over the place, blank it and then write to it, you don't wanna unnecessarily blank pages if you don't have to, because that significantly degrades the longevity of the SSD.


[User] Please transcribe this text

[Assistant] So the way that they work is really complicated. What this is gonna do is it's gonna look for predictively which one is going to be blanked next, and then try to proactively make room for your rights. So it might not affect read speeds that much.


[User] Please transcribe this text

[Assistant] But it will affect reads in the context of that you won't have to wait around for write, and it should affect write speeds dramatically, and they're also claiming that you could increase the product life up to, I think they're saying around 55%.


[User] Please transcribe this text

[Assistant] Not to mention you lower, uh, power consumption because you're not doing as much random shuffling around of data. But wait, there's more.


[User] Please transcribe this text

[Assistant] It looks like this could be as simple as a middleware layer that sits between the SSD and your operating system or between your driver or between the controller. It sits in the middle. It sits in the middle somewhere and you might not


[User] Please transcribe this text

[Assistant] Yeaah, I'd imagine it's gonna be more like, uh, now with turbo, charge, uber.


[User] Please transcribe this text

[Assistant] Wanger. I don't know. Wanger? I don't know. Wanger could mean fast.


[User] Please transcribe this text

[Assistant] Yeah, yeah, I mean, SSD, the thing about SSDs is look at how stagnant it's been. Yup. In terms of flash speeds, in terms of interface speeds, and in terms of capacities.


[User] Please transcribe this text

[Assistant] It's not really moving very fast, and everyone's kind of jumping on the, whoa, we need PCI Express, and we need Saturn Express, and, well, we needed it two years ago. Did we?


[User] Please transcribe this text

[Assistant] But basically we need more, we need smarter software, we need smarter controllers in order to really get more out of our SSDs. I think a great example is Plexter's M6E, which is not straight up, not faster.


[User] Please transcribe this text

[Assistant] Than a SATA SSD. In real world tests. Yes, you get better sequential reads and not necessarily even writes. But we're limited by other factors still, so.


[User] Please transcribe this text

[Assistant] Yeah, because a lot of the time, I love it how we're always getting these like, new holographic disc enables 500 terabytes per disc, and then it turns out it's impossible to manufacture, there's some other kind of show-stopping.


[User] Please transcribe this text

[Assistant] I mean, I see it being kind of uh, niche, like something like this, like I actually, I didn't know about this, even though it's about a four year old app for iPhone at this point, but Word Lens allows you to look at something in real time through your phone and have it actually translate on the fly.


[User] Please transcribe this text

[Assistant] Uhm, and it's actually, like, it's pretty darn cool. We were playing around with it a little bit today at NCIX, but...


[User] Please transcribe this text

[Assistant] We're so far away that it's kind of, it's not like Oculus where it's like, yeah, we're like pumped about this cause it's like happening soon. It's like, yeah.


[User] Please transcribe this text

[Assistant] Which leads us pretty well into Google starting to build their own self-driving cars. I wish I could say I called this, I did say I thought we were going to get an iCar, but Apple has instead gone, it's funny, you look at the reversal here, where Apple used to be all about building it themselves, and Google used to be all about partnering.


[User] Please transcribe this text

[Assistant] Whereas now, for phones, I think that they have


[User] Please transcribe this text

[Assistant] Uhm, been bitten a little bit on the whole partnering thing. They've created a monster out of Samsung.


[User] Please transcribe this text

[Assistant] Uh, there, I mean, yes, they're releasing the lightweight Android that's gonna run on wearables and they will have partners, but it just, they've done most of the branding around it themselves with their own hardware before they're even talking about


[User] Please transcribe this text

[Assistant] You know, letting anyone else have access to any of this stuff. You look at what they're doing with this car, where they're gonna build their own self-driving car. You look at, uh, Nexus program, or whatever it's called, Silver now, or whatever else. It seems- feels like they're moving in the direction of controlling the user experience, and there is something to be said for that.


[User] Please transcribe this text

[Assistant] But then Apple on the other hand is going, okay, yeah, we're gonna partner with Ford and Toyota and everyone to integrate our technology into the existing products. So this is it guys. Yeah, it looks ridiculous, but that's not really


[User] Please transcribe this text

[Assistant] Uh, this was posted on the forum by Jonners, and instead of even having a steering wheel or pedals, which is something I personally am pretty uncomfortable with, I'd like to have the option to manual override. I mean, this is like that, uhm, that Doctor Who episode where...


[User] Please transcribe this text

[Assistant] Yeah, it's, well, like anything where, you know, some...


[User] Please transcribe this text

[Assistant] To have a steering wheel and pedals but no it will have a stop and go button. And that is pretty much it. Very interesting.


[User] Please transcribe this text

[Assistant] Like, I don't. I-I-I used to get motion sick pretty hardcore, but I just, like, I think I built up a tolerance to it or something.


[User] Please transcribe this text

[Assistant] Broke. Google Maps has been for me lately. I mean it's just-


[User] Please transcribe this text

[Assistant] Every little thing. And you know what? I'm gonna get feedback from people where they go, it's great, it's amazing, it works for me perfectly every time. And I'm like, yeah, that's fine.


[User] Please transcribe this text

[Assistant] But that doesn't change the fact that my experience hasn't been that positive lately and all the feedback about how Take Me Home doesn't work and everyone's like, yeah it does, I demoed on the show last week, you know what, it straight up doesn't work for me.


[User] Please transcribe this text

[Assistant] I mean, you were trying to find a Tim Hortons. It shouldn't be hard to find a Tim Hortons in Canada. And there were two that my mom was able to give us directions to that Google Maps was not giving him the nearest locations for and was telling him to go, what, like 20 minutes away or something? It was pretty far.


[User] Please transcribe this text

[Assistant] So I'm sitting here going, what are you guys doing? Finding the nearest branch of a chain of restaurants is function-


[User] Please transcribe this text

[Assistant] And there was another one down the road that wasn't in a mall in case being in the mall was the problem. This is technology that worked really well back when I first started using Google Maps and I'm having a lot of trouble with it lately.


[User] Please transcribe this text

[Assistant] So, I don't know, I'm still planning to have you switch to the iPhone for a little while, just to try it out. Try Apple Maps, cause I was pretty impressed.


[User] Please transcribe this text

[Assistant] Speaking of Apple, uhm, Apple has confirmed the acquisition of Beats.


[User] Please transcribe this text

[Assistant] So, uh, that whole video that leaked where Dr. Dre was boasting about the world's first, I think, uh, who, who was it? I think it was someone else actually pointing at him and sort of boasting for him. But the point was, the world's first rap billionaire, uhm, you know what? Good for him.


[User] Please transcribe this text

[Assistant] Is all I really have to say. It is, it is...


[User] Please transcribe this text

[Assistant] Inexplicable to me that Beats headphones were ever a thing, uh, but it was reading the Verge article here, uh, this was posted originally on the forum by...


[User] Please transcribe this text

[Assistant] Alex goes high. Uh, this, this was, I think it was 30% or something like that. I can't, I can't find the number. But based on some market research, I think it was something like 30% of


[User] Please transcribe this text

[Assistant] Headphone buyers above a hundred dollars wanted an endorsement on it.


[User] Please transcribe this text

[Assistant] And I'm kinda sitting here going, like, I weep.


[User] Please transcribe this text

[Assistant] Like, I just don't know what to say anymore. There was a...


[User] Please transcribe this text

[Assistant] Uhm, that is probably the biggest part of it, but the point is that even R&D just straight up doesn't account for all of that.


[User] Please transcribe this text

[Assistant] Yes, so there's more to it than the headphones. I mean, I think that the fact that the brands are so similar in that they're able to achieve a better than...


[User] Please transcribe this text

[Assistant] industry margins on their products. I think that's a key part of the acquisition. Although, one other thing that I'd like to see if it happens is Apple's been willing to take


[User] Please transcribe this text

[Assistant] Less than beats margin on their products for the sake of building a truly high quality.


[User] Please transcribe this text

[Assistant] Yeah, to be 100% clear, if you think it costs that much, you're dumb. Yeah. I'm sorry.


[User] Please transcribe this text

[Assistant] Uhm, with I much of anything since like the Bono days. Uhm, so if they could tone that down a little bit, spend a little bit more on the actual materials in R&D, I'd be interested to see what they can come up with, but they're acquiring more than that.


[User] Please transcribe this text

[Assistant] They're also getting their, uh, Beats' streaming service, which is, uhm, something that Apple hasn't been able to or willing to build for themselves and is becoming much more popular, with services like Spotify taking the place of the more traditional. It's funny to be calling dollar mp3 downloads from iTunes traditional.


[User] Please transcribe this text

[Assistant] It feels like not that long ago, the iPod revolution was happening, right?


[User] Please transcribe this text

[Assistant] Yeah, okay. I can't remember the name of it. Someone wants Linus Tech audio headphones.


[User] Please transcribe this text

[Assistant] Yeaah, I don't think so. I'll be the first to, I'll be the first to admit that I don't, uh, I don't know enough about headphones to make headphones.


[User] Please transcribe this text

[Assistant] So there you have it. It happened. I'm super, super interested to see what happens. This is Apple's biggest acquisition to date.


[User] Please transcribe this text

[Assistant] Oh, sorry, sorry, uhm, well, I think I closed it now. Posted by Astro Zombie, sorry about that.


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[Assistant] I think it's detecting it as malware. Which it might be right now, the latest version, but then maybe it isn't, we don't know.


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[Assistant] I know, right? It's like the most disappointing thing ever. Everything feels futile at this point, but it isn't. It's still worth it to keep trying to, uh, to keep trying to protect your rights and all that noise.


[User] Please transcribe this text

[Assistant] Speaking of protecting your rights, this was originally posted on the forum by Gamer Dad.


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[Assistant] There we go. Where Nintendo was pulling the monetization from anyone that was uploading their content. So that's audio or video from their games. In fact, we had it happen back when we were playing Super Mario World on the after party.


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[Assistant] And our monetization got pulled on that video, so they just started pulling monetization back to themselves. Cause I don't know if you guys know how this works, but there's a few different things that can happen if you're infringing content.


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[Assistant] So, for example, uhm, my default- Okay, so number one is if you have no infringing content in your video, then you dispute whatever claim, and then Google gives it back to you, usually three days to fourteen days later, from my experience.


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[Assistant] If you legitimately have infringing content in your video, there's a couple of things that the owner can do. So I, my default channel upload setting is monetization, but then I uploaded my wedding video to my Linus Cat Tips channel.


[User] Please transcribe this text

[Assistant] Which had a song in it. Didn't even think about it. So the owner of that song...


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[Assistant] Went and they have two options. They can either pull down my video or they can monetize against my video so that every view, instead of monetizing for me, monetizes for them. And that's what they opted to do. So the video is still up there. And so that's what Nintendo opted to do is they just pulled the monetization from these videos to themselves.


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[Assistant] And I kinda look at that and I go like, okay, yes, I understand. You have the right to do that.


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[Assistant] Sort of. It's just dumb. It's not very, it's not very black and white. Whether or not they can.


[User] Please transcribe this text

[Assistant] But anyway, that whole thing happened. So now, they're brilliant, uhm...


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[Assistant] Plan is to develop an affiliate program to share the revenue that they've scooped between itself, YouTube, and the content creator.


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[Assistant] Like, I'm not gonna not wanna play Super Smash Brothers because I had the entire experience from watching someone else play it. That's stupid.


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[Assistant] So if it's a game that's heavily story driven and something where I really think that


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[Assistant] Gamers are going to watch a Let's Play instead of buying the game? I get it. I understand the developer's perspective here. It's really not fair. Something like Walking Dead. Or something like Wolf Among Us, where it's-


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[Assistant] Missanthrope and I have a bit of an off and on sort of good or bad relationship. We're a little up and down, cause sometimes he can be a bit of a butt head, and other times his butt headedness, uh, really hits the nail on the head, and I think this post is actually pretty good.


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[Assistant] Uh, but one thing that really changes is the aesthetic of the game in 60 FPS. We're going for this filmic look, so one thing that we knew immediately was films run at 24 FPS. We're gonna run at 30, because 24 FPS does not feel good to play.


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[Assistant] So there's one concession in terms of making it aesthetically pleasing, but it just has to feel good to play. And I'm kinda sitting here going, okay, soooo, you both understand the issue and entirely miss the point at the same time, because you understood that 24 FPS might be good for film and isn't good for games, but you didn't understand that 30 FPS


[User] Please transcribe this text

[Assistant] Might look filmic in a video, but it still isn't good for games!


[User] Please transcribe this text

[Assistant] It's still not responsive. We actually have a fastest possible episode about refresh rates and how 30 Hz and thereby 30 FPS is just plain not enough information for your eyes per second.


[User] Please transcribe this text

[Assistant] Uhm, coming out tonight that is sort of along these lines, but basically here's the issue.


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[Assistant] Exposing it for a certain amount of time, that's the shutter speed, is how long it's being exposed for. So what happens is if something's moving,


[User] Please transcribe this text

[Assistant] During that exposure period, you get blur. You get natural blur. That's why a movie looks so much better while you watch it than it does if you grab a screen grab of it. And it looks blurry and poopy because your brain is what's actually doing the work.


[User] Please transcribe this text

[Assistant] Whereas, in a game, you don't have motion blur naturally. Motion blur is not a natural side effect of- of-


[User] Please transcribe this text

[Assistant] Rendering a frame in motion. You render frame by frame.


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[Assistant] And motion blur that gets added to games is terrible because the only way to add motion blur is to either try to anticipate what's gonna happen next or buffer two frames, buffer an extra frame so that you can intentionally blur the difference between them. That's how motion blur works in games. It's a cheesy effect and it will never be correct. It'll never be good and it'll always add leg. Maybe don't quote me on that. Maybe they'll find some


[User] Please transcribe this text

[Assistant] Drain probe things. It may actually know what you're gonna do next and put motion blur in for you. But by that time, we'll have displays that run at 600 hertz and games that run at 600 frames per second anyway. So it doesn't really matter. We don't need motion blur in games and 30 FPS is not good enough and you can't compensate with motion blur to make it look more cinematic. Do it in your cutscene. Don't do it in the game.


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[Assistant] And as gamers, we have to all demand better. We have to ask for better. And I know the hardware for the Xbox One and the PlayStation 4 just straight up isn't good enough to run with modern lighting effects and all this other stuff. So... I guess...


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[Assistant] And, and, I would rather they code their game with better effects that we can enjoy on our PCs and let the console guys run at 30 frames per second. Rather than just dumbing down the way that the game runs outright.


[User] Please transcribe this text

[Assistant] So, I still, I still would rather they make 30 FPS games as long as I don't have to play them.


[User] Please transcribe this text

[Assistant] I mean, I think, okay, really there is a solution here, and I'm just kinda being a jerk right now. Give a, give them a graphics slider on the console.


[User] Please transcribe this text

[Assistant] Alright, so something that, actually we should probably do our sponsors for the show today. Number one is Modus, and where is my lower third for that? Uh, that isn't it, but we can go ahead and add it to that in the meantime here.


[User] Please transcribe this text

[Assistant] It's in the folder. Yes. Add media file and live stream assets and integration lower thirds. Where is it?


[User] Please transcribe this text

[Assistant] Okay, so in the meantime, I'm gonna throw the ju-


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[Assistant] Actually, it'll be kind of nice to talk about the G750JZ without you distracting me for a change. So guys, the Asus G750JZ is Asus' a- Okay, it's not light. Okay? It's not particularly small.


[User] Please transcribe this text

[Assistant] But what it is, is it is a powerful desktop replacement grade gaming notebook that we actually are starting to like more and more as time goes on. Uh, the video we did yesterday where we pitted GTX 880M


[User] Please transcribe this text

[Assistant] Both with basically the same CPU, both with the same 4 gig frame buffer was, uh, those tests were very revealing and we found that if you are willing to accept


[User] Please transcribe this text

[Assistant] The thicker notebook that comes along with needing to be able to cool a really high performance single GPU, because you've got that heat density to contend with, you're able to get a more consistently high performance gaming experience.


[User] Please transcribe this text

[Assistant] I'm tired of you. Uhm, and then there are other advantages with the thicker form factor as well. We found that this notebook ran about 15 degrees cooler under load on the GPU, which is significant and ran significantly quieter in addition to being cooler with the fan noise being a more desirable low hum versus a high pitched whine.


[User] Please transcribe this text

[Assistant] So there you go guys, the G750JZ is powerful enough for video editing and content creation, has a desktop grade, and Asus doesn't call it that, but I'm just gonna call it that because it truly is, desktop grade graphics card in it, and... Alright, what else we got here?


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[Assistant] of really cool stuff, including an Oculus Rift, uh, a gaming notebook, they're giving away, they gave away a gaming mouse already, they're giving away a Lytro camera, they're giving away all kinds of freaking awesome stuff, and all you have to do is head over to their Facebook page, so that's facebook.com slash modus,


[User] Please transcribe this text

[Assistant] And you will be entered for a chance to win. It's open to US and Canadian residents. And if you're wondering who the heck Modus is, they are an IT staffing company. Which is something that, before they reached out to us about participating in Geek Stakes to celebrate Geek Pride Day, I was like, what's that?


[User] Please transcribe this text

[Assistant] We're like, oh, well, it's actually pretty simple. For free, people can submit their resumes to us, and then we will work with them and with companies, large and small, everything from startups to Fortune 500 companies, to try to place people.


[User] Please transcribe this text

[Assistant] And the way they make their money is they have the companies that hire their candidates pay them. So ultimately there is no drawback to an IT professional reaching out to MODIS


[User] Please transcribe this text

[Assistant] LinkedIn is really good at like, making you pay for it to be useful at all. And bugging you. I know.


[User] Please transcribe this text

[Assistant] I just wanted to update my profile because it seems smarter than like...


[User] Please transcribe this text

[Assistant] LinkedIn should totally have a paid option so that I can monitor the activity of my employees.


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[Assistant] I bet you this could be done with a third party. Probably could. Cause it's the kind of thing that I could comb through and find myself, but if I just had it automatically generated for me, that's very interesting.


[User] Please transcribe this text

[Assistant] I created a LinkedIn profile like right around the time we formed Linus Media Group or updated it or something or like it, it creeped me out that everyone who works here


[User] Please transcribe this text

[Assistant] There's nothing wrong with having updated credentials on LinkedIn. It's good. And like, you know, I want people who work here to build their portfolios and like build their careers and stuff like that. Like, it's just one of those things where I just kind of like, I just lay in bed at night.


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[Assistant] Speaking of why is this happening, you know, my take on the Steam Controller was pretty mixed at the beginning. I was like...


[User] Please transcribe this text

[Assistant] Really? They're doing this? Touchpads? Okay, let's see how this goes. And then my take on it when I tried it back at CES, even though it was quite an early prototype, was...


[User] Please transcribe this text

[Assistant] Okay, well let's see where they go from here. Valve has basically deleted. They're saying realistically we're looking at a release window in 2015, and that's pretty much all that they've said. This was posted by Rafi on the forum. Wow, two this week, and I don't think I've ever seen you before. And I like you because you have an easy to pronounce name. But basically, my take on this-


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[Assistant] Alright, my take on this is what probably happened was the original concept of touchpads is stupid.


[User] Please transcribe this text

[Assistant] And then you saw what was happening with the prototypes over time, how they got closer and closer and closer to a traditional controller.


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[Assistant] Upon which time, I think people basically went, oh yea, that's pretty cool.


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[Assistant] But the issue is that it's not really different. So I think Valve is going through a bit of an identity crisis right now with the Steam Controller where they're going, okay, we wanted to do something like really innovative that changed the way people...


[User] Please transcribe this text

[Assistant] Use controllers. And then we ended up with something that's pretty same-y.


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[Assistant] And we're not getting into this because we just wanted to be a, like, controller manufacturer.


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[Assistant] Valve doesn't do stuff like that. They're not getting into SteamOS because they want to make Steam machines. They want to build an ecosystem. Valve is so much smarter than wanting to make gaming peripherals.


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[Assistant] So, I think what's happened is they just don't know what it is anymore. And if, I think they're just saying 2015, but it's like Valve time, so I think they're basically going, okay, if we can- When they're done.


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[Assistant] Rejuvenate this project and make it truly different, then we'll, then, you know, let's do that. And if we can't, I think we might see Steam Controller just quietly go away.


[User] Please transcribe this text

[Assistant] Which I'll be 100% okay with, because up till now I don't think there's a lot of room to really improve on the controller. You see third party, I mean, everyone and their dog.


[User] Please transcribe this text

[Assistant] Has had the opportunity to improve the Xbox 360 controller.


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[Assistant] And we see like exoskeletons that go on it. We've seen like, you know,


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[Assistant] Rockers so that you just shift your hand to press certain buttons. We've seen all kinds of stuff. We've seen modded ones that have the switches replaced and the analog sticks replaced, or joysticks I think they call them now. Whatever, I don't care if they're not analog anymore. And no one's really been able to do it. And now...


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[Assistant] And now, we're down to the point where 3D printers are becoming more affordable, so even some individual could create a better controller if they wanted to.


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[Assistant] I just don't think there's any room left to innovate. And maybe I'm totally wrong, but I think we're gonna see completely different ways of interacting with our games like augmented reality and VR before we see a better controller. I think the controller is kind of an amusing...


[User] Please transcribe this text

[Assistant] Amusing ancient way of controlling games by the time my son is my age. Like, like the old joystick two button style that's just gone.


[User] Please transcribe this text

[Assistant] Alright, so uhm, I- Barnacles was defending his use of Bing on Twitter this week. So, I- I- I actually- I'm using Internet Explorer right now because I haven't bothered to sign into all my crap in a real browser. So, uhm...


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[Assistant] It's true. Bing is the default. So I searched for Leap Motion V2. Alright, so I get like a bunch of rubbish sponsored stuff. A lot of them.


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[Assistant] Nothing to do with anything, and arguably my font size is a little bit large, like that's probably more like a normal font size, but that is four sponsored results that aren't even related to the Leap Motion, and then the first legitimate hit is from the developer blog, but isn't the Leap Motion v2 blog post, and finally it comes up with this. Google. Boom.


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[Assistant] So this is really cool. This just felt kind of related to the new ways that we're going to interact with our devices. And what's amazing about this is this is using the original Leap Motion hardware. They actually haven't changed the hardware. This is just a new, much lower latency, much more accurate software. Isn't that cool? It's so fast. Look at that responsiveness. It's crazy fast.


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[Assistant] Love it. So, you know what's funny is they offered to send us a review sample, like, months ago. No, no, I contacted them a year ago. And then, like, months and months ago, they were like, yeah, we'll send you a review sample. And I was like, well, you know, a lot of the hype has died down.


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[Assistant] Uhm, do you have anything new coming that maybe we'll wait for instead? They're like, yeah, we have a software update coming. I'm assuming this is it. And so I saw this, I reached out to them, they're like, yeah, we're out of review samples again. I'm just like, guys, like seriously?


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[Assistant] But like yea, we can offer you a small discount. And I'm just like, really? So you have a review sample for me when you don't have anything interesting, and then you, I'm like yea, I wanna do you a favor, I wanna time this to like,


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[Assistant] Alright, so this is two things. Number one is dogfighting is delayed. Yeaah, Star Citizen.


[User] Please transcribe this text

[Assistant] Basically, Chris Roberts wrote like this huge long thing that was like, yeah, look.


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[Assistant] We want this out there as much as you do, and I believe him, but there's two


[User] Please transcribe this text

[Assistant] of what we would classify as, I think they call them blocker bugs.


[User] Please transcribe this text

[Assistant] Like, just utterly game-breaking bugs that we need to resolve. There's some other critical stuff that we really, really wanna fix, and then there's some other stuff that we wanna fix. But until we can get those really high priority fixes in there,


[User] Please transcribe this text

[Assistant] It's not coming, sorry we missed the date, it's coming really soon. The fact that they waited until the last possible minute to tell us that it wasn't gonna hit the date, to me, is, you can interpret this one of two ways, and I lean towards the second one, so you can kinda go, dick move guys, you're telling us at the last minute we were all excited, or number two could be, it's probably cause-


[User] Please transcribe this text

[Assistant] So maybe it's that close. So I really hope it comes soon. Really excited. Guys, don't forget to join the Linus Tech Tips Conglomerate Star Citizen Organization. We're falling behind! Reddit cast us.


[User] Please transcribe this text

[Assistant] Yeah, some random organization. Imperium doesn't- last time you talked to them that was like two days ago, but no one knew who these guys were and all of a sudden they're like huge.


[User] Please transcribe this text

[Assistant] Yeah, explore. So, no, you guys need to rally with us.


[User] Please transcribe this text

[Assistant] Good for them, good for them, but... Minus tech tips conglomerate, still...


[User] Please transcribe this text

[Assistant] Alright, so Nvidia shifts away from smartphones. This is posted by QwertyWarrior. Basically, Jensen came out and said, okay, well, we're shifting away from smartphones to other more profitable markets. Nvidia chipsets, save for Tegra 3, have had limited success in the world of smartphones.


[User] Please transcribe this text

[Assistant] Tager 4 barely made it into a few devices, and Tager 4i hasn't had much luck as far as design wins go either, but Nvidia is definitely interested in other markets, such as gaming devices, like Shield for example, which is fantastic and doesn't get enough credit.


[User] Please transcribe this text

[Assistant] Uhm, cars for example, I'd love to see Tiger hardware in something like a TV a couple of generations from now when that is gonna be what a console looks like.


[User] Please transcribe this text

[Assistant] In games and people are like, yeah, he's like playing at Valve.


[User] Please transcribe this text

[Assistant] Low enough latency is coming, so I'm really, really excited about where we're heading there, and I, I really don't see this as something that'll have a major impact on Nvidia's Tegra development cycle, it's just...


[User] Please transcribe this text

[Assistant] I think it's just them kind of basically going, yeah, that whole thing is stupid, so we give up.


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[Assistant] And with the way margins are being squeezed on phones, the only way to make a profit on a phone is to be very vertically integrated, like someone like Apple where you're designing your own processor and your own phone and your own software, you're profiting on people buying apps.


[User] Please transcribe this text

[Assistant] Samsung tried to do it, and I think ultimately we're seeing the beginning of the end of the Samsung Android empire because they weren't able to turn their own app store into anything functional or useful.


[User] Please transcribe this text

[Assistant] And, uh, beyond that, what's their value? I mean, it's like, they're, they're already having a really hard time convincing people that a Galaxy S, whatever, is significantly different from a Nexus 5, which is much cheaper, and it's really just not.


[User] Please transcribe this text

[Assistant] Oh yeaah, Apple devices locked and held as ransom? This is kinda brutal.


[User] Please transcribe this text

[Assistant] So, there was a thing going around a while ago where your files were getting encrypted, and then you had to send a ransom and they would unencrypt it. Well this one, this one's... ugh.


[User] Please transcribe this text

[Assistant] So hack into the device, lock it, and then, so they actually are using the Find My iPhone feature to remotely lock your device.


[User] Please transcribe this text

[Assistant] And then they are telling you that you can't have it back, so it just will have a message on the screen, like that locked message that says if you want it back you have to pay 100 bucks or euros or whatever else to some hotmail address. Absolutely brutal guys, uhm, I guess that's all I really have to say about that, that sucks.


[User] Please transcribe this text

[Assistant] Yeah. Oh, also, this is really cool. If you guys haven't seen it already, the Solar Roadways thing that's going on is pretty amazing. Uh, you should check out the Indiegogo Project's Solar Roadways.


[User] Please transcribe this text

[Assistant] Yeah, they got super funded, so they should. 21 days left, I love it. This video is actually, uhm... Oh, I don't know if this is even the one that I...


[User] Please transcribe this text

[Assistant] Okay, so it's like seven minutes long, but it's actually a pretty good watch. You guys should definitely check it out. But the main benefits are that you can re- they have LEDs built into them, so you can rearrange the markings on them however you want.


[User] Please transcribe this text

[Assistant] They're heated, which means that clearing snow is no longer an issue, as well as the flooding that sometimes occurs when snow melts. They're solar, so you're utilizing all that area to collect solar energy, which is of course


[User] Please transcribe this text

[Assistant] The cleanest energy that we can have. You don't have to, you don't have to disrupt, you know, tidal pools. You don't have to disrupt rivers and waterfalls. Nope, nope, just sun hits the earth. We'll basically become plants.


[User] Please transcribe this text

[Assistant] Leverage the sun. It's all very good stuff. Uhm, there's a bunch of other really great stuff about it, but it's incredibly cool.


[User] Please transcribe this text

[Assistant] It can warn people about obstructions on the road, so they've got pressure sensors in them, so if something falls and like demolishes a road, it'll be like, woah dog, slow down, and like text on the road, or if there's a deer, like it'll know, it'll feel the four hoof prints, and it'll be like, yo dog, there's a deer up ahead, slow down, slow down yourself. Uhm, so it's incredibly exciting.


[User] Please transcribe this text

[Assistant] Yeah, but there's, uh, one more thing I wanted to hit before the Twitter blitz, so, uhm, Tech Report. Seagate buys Sandforce from LSI for 450 million, so...


[User] Please transcribe this text

[Assistant] This has been complicated. So LSI bought Sandforce, and then like, what was it? Avago or whatever? Bought LSI, and then now Avago is... well...


[User] Please transcribe this text

[Assistant] By proxy, I guess. Selling Sandforce from LSI to Seagate. This is an interesting move to me.


[User] Please transcribe this text

[Assistant] Cassand, it's kinda like indelinks, okay? SSD controller makers, come and go.


[User] Please transcribe this text

[Assistant] And popularity rises and falls. Indolence went from being a hot item with the barefoot controller to being...


[User] Please transcribe this text

[Assistant] Acquired by OCZ to releasing Barefoot 2, which I think OCZ was hoping, well not I think, OCZ was hoping to leverage by selling the controllers and the technology to other SSD makers, but then their new controller wasn't good enough and they just completely fell off the face of the earth.


[User] Please transcribe this text

[Assistant] It just isn't groundbreaking enough in a market that is full of a bunch of stuff that performs pretty much the same. So I'm looking at this going, just because San Force is a big deal yesterday and a big deal today doesn't mean that it matters at all tomorrow, and SF 3700 series has been delayed multiple times now. I mean, we were first shown it, like, what, Computex last year? I think so.


[User] Please transcribe this text

[Assistant] I just wonder if Sandforce is being shuffled around because they just got nothing.


[User] Please transcribe this text

[Assistant] Well Seagate's gotten into SSDs, I mean they've got their own branded SSDs now.


[User] Please transcribe this text

[Assistant] Samsung went hero mode when they went, okay, like, cause flash isn't a big differentiating factor, cause there's only a few makers of flash and no one else is gonna get into that business without a massive investment that makes no sense.


[User] Please transcribe this text

[Assistant] So Flash doesn't differentiate. Controllers don't make much of a difference these days. It's coming down to features like hardware encryption and all that stuff.


[User] Please transcribe this text

[Assistant] So I don't really see the point of spending 450 million when they could have spent 450 million trying to come up with some ideas for how to deliver value adds on the SSD that they already have. Unless they, and I, like, I just, and, and, ah, whatever, I mean, it wouldn't be the first time I did.


[User] Please transcribe this text

[Assistant] So, there you go. Alright, Twitter Blitz time!


[User] Please transcribe this text

[Assistant] Alright, having a garage sale today. I'm hungry. I have food. Okay, uh, yeah, sure, why not. I think I have a 780, so stay tuned for that. What, what, what, what, why are you selling


[User] Please transcribe this text

[Assistant] The window? The window's open. And the sunlight is bright and there's grass outside. Yeah. That's the best guess I have. Yeah. 4.1 gigahertz, new Haswell, okay. Uhm, you know what's funny?


[User] Please transcribe this text

[Assistant] Is we actually made it all the way through the show without talking about Titan Z being available now. And without talking about any of the new Haswell stuff, which is kind of funny. Titan Z is, in my mind, the least relevant thing to the viewers of our show ever. Unless you're a Cuda developer, it's totally irrelevant.


[User] Please transcribe this text

[Assistant] Ouch. Uh, do you have a tutorial on how to build a PC for first timers? Uh, yes. Many.


[User] Please transcribe this text

[Assistant] In fact, we have the hands down best tutorials on YouTube for how to build a PC.


[User] Please transcribe this text

[Assistant] Okay, if you search for, seriously? There. Uh, this one's really good. The 1500 gaming one is re- Really? PC build guide. Why don't we go with that?


[User] Please transcribe this text

[Assistant] Yeah, it's all in how you optimize your keywords, cause now it's like, all us. So this one's really good, the one with a million views. Uhm, video editing workstation one's pretty good. Uh, this one's really good if you're doing like a basic machine, the Kaveri build guide.


[User] Please transcribe this text

[Assistant] We have a water-cooled one. Here's if you're building a small form factor. So we cover a lot of tricks there.


[User] Please transcribe this text

[Assistant] We've also got another AMD value one, that's mostly if you're building something a little bit lower end. And then... Overkill. If you're doing liquid cooling, you're gonna want this one.


[User] Please transcribe this text

[Assistant] Hyrule basketball? Are they gonna, are they gonna whore out Link the same way they have Mario?


[User] Please transcribe this text

[Assistant] Yeah, I got, I got the eBay email as well. Uh, idea for t-shirt with the word wanger? No, I don't think we need a t-shirt with the word wanger.


[User] Please transcribe this text

[Assistant] Have you played Watch Dogs? I have not played it. Uhm, I do have a copy.


[User] Please transcribe this text

[Assistant] Hello, what is the highest end GPU I can run before bottle- Okay, go watch my fastest possible on bottlenecking because it doesn't really work that way.


[User] Please transcribe this text

[Assistant] Um, sup. Watching the stream from my Macbook. Bro. Bro. Bro. Do you see game consoles ever equaling PCs for price to performance? Yeah, they're pretty much there right now.


[User] Please transcribe this text

[Assistant] PS4 is very competitive, price to performance wise, with a low-end PC. Xbox One, maybe not so much. Yea, maybe not quite as much. But a PS4, yea.


[User] Please transcribe this text

[Assistant] What would you recommend? SLI? Nope, single 780. Single 780. Are you getting the Razor Blade 14 soon? Yes. Uh, they've finally confirmed we are getting one soon. What drink do you get at Tim Horton's?


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[Assistant] Uhm... Any idea how Valve will address the issue of Windows games not working on Linux? Well, there's not a whole lot they can do. It's up to the individual developers whether or not they make the game work on Linux.


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[Assistant] Is home streaming the only option? Home streaming is a fantastic option. If that's the only option, who cares? That's a great option.


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[Assistant] Alright, what do you think about the Titan Z? I think I already answered that one.


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[Assistant] Since we can join multiple groups now, people are just joining whatever and getting email invites for explore. That's interesting. I guess that's what's going on over there. I got 99 problems, but a G750JZ ain't one.


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[Assistant] Uh, Dimitru asks, why no 1080p for the Lancho Archive? Great question. Uh, we switched from streaming at 1080 to 720 back when we were having bandwidth cap issues with our ISP. Uhm, there is actually technically no reason why we couldn't stream at 1080 now and then the Archive would be at 1080.


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[Assistant] Alright, so I think let's call that pretty much it for the WEN show today. Thank you guys very much for tuning in. I thought this was a pretty good show. I hope you guys agreed. Thanks again to our sponsors, Asus, powered by the G750JZ. All two of them. Waaah, there it is. There's the other one, that matte black.


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[Assistant] And that shiny logo and all that good stuff, and I'm gonna tease it again, we do have another really exciting project planned with ASUS in the next little while. It's funny, because we didn't do anything with ASUS for the first entire year that Linus Media Group existed, and now we're like, we've got like,


[User] Please transcribe this text

[Assistant] Sponsoring the WAN show and we got this really cool upcoming project. You guys are gonna be pretty stoked on it, trust me.


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[Assistant] And, uh, big thanks to Modus for also sponsoring the WAN Show today. Don't miss Geek Stix. Facebook.com slash Modus for Canadian and US residents. Go head over there. Make sure you're in the draws. They do a new draw for a new sweet Geek Prize every day to celebrate Geek Pride Day. Peace out, guys. I'll be back in a moment.


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[Assistant] Spots of one. Also spots of one. No, not you. Why are you there? I don't even know what these things are.


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[Assistant] Groove shark. Groove shark. Groove shark? What, wasn't that something else? Groove shark. Groove shark.


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[Assistant] You know, the funny thing about the WAN Show today is that we were supposed to start on time. In fact, I've been in here for over an hour doing my test call with our special guest today, doing my, uh, what, I don't know, whatever else it is that I do to prepare for the show, but...


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[Assistant] Ahead of schedule you are, the more time you'll waste thinking, ahh, it's okay, I got lots of time.


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[Assistant] No big deal, everything's fine and then it's 4.30 and you're like, oh yeah, I forgot to record the intro where I intro the topics of the show today and I forgot to


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[Assistant] Oh, you know, actually check and make sure that your special guest, Paul, from Paul's Hardware, formerly New Egg TV, is actually using the microphone that he's actually going to use for the, uh, the guest segment because right now,


[User] Please transcribe this text

[Assistant] One on his desk, and one on his face, and then actually another one on his table. He has many microphones, none of which appear to actually do anything for the moment. So!


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[Assistant] We're gonna go through the super deduper special callout topics today. First up is Apple's event.


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[Assistant] They, uh, the so-called October 2014 event that happened yesterday and included all the most amazing, unbelievable, magical, revolutionary technologies that you can possibly imagine. So basically smaller, thinner, better battery life, more powerful.


[User] Please transcribe this text

[Assistant] Basically the same stuff. Uhm, then also Google announces the Nexuses 6 and 9, which are, I'll let you guess, which one's a phone and which one's a tablet. We don't know because Nexuses are just, they're like this weird


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[Assistant] Whatever, I lost the word. The point is, we're getting a phone and a tablet, and they're gonna be good, and uhm,


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[Assistant] One thing that's kinda missing, particularly on the phone side, is usually with a Nexus device, it's all about the sort of the cheap bang for the buckness, and that doesn't seem to be happening this time. Also in the news this week, Ubisoft just


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[Assistant] Keeps on digging, don't they? A redditor, actually a member of the PC Master Race subreddit.


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[Assistant] Wow, yeah, a couple of, uh, Ubisoft representatives there said some stuff that is gonna light the internet on fire yet again. It's like Ubisoft wants to burn down the whole internet, and that's the objective here. Uhm, finally, Netflix raises prices on 4K streams. That was a bit of a cop-out topic, I...


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[Assistant] Didn't try that hard to find another one that was amazing because we are gonna have a lot to talk about this week regardless. At least I'll talk and Paul will listen because I don't think he can talk yet. Paul, you got that working over there?


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[Assistant] Aw yeaah, we got sponsors today guys, we got Squarespace. Squarespace.com slash Linus 10% off with the offer code LINUS.


[User] Please transcribe this text

[Assistant] Also, we got Five Four Club back, sponsoring this week's episode with a special...


[User] Please transcribe this text

[Assistant] Offer, one that actually looks pretty darn compelling. Last time around, they were slipping cash into people's packages, the kind of thing that's normally only acceptable at certain establishments. This time around, they've got a whole other thing going on, and I'll give you the details about that later on in the show.


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[Assistant] So hopefully Paul is back with us. Paul, you good?


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[Assistant] I muted nothing. Oh, that's right, I did mute you, didn't I? Oh, there's our problem. Alright, well let's open up the volume mixer and see if Paul is, uh, functioning over there.


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[Assistant] Pretty much for the rest of the show, I feel like I kinda owe him one after we kicked him off of the guest segment a few weeks back after, pretty unceremoniously after like, what, six minutes or something like that?


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[Assistant] Yeah, and I'm definitely gonna sacrifice you before me, so, there's that. But, uh, no, no, you can see, this week, no problems. So now we're gonna have, uh, Windows Task Manager replacing Paul.


[User] Please transcribe this text

[Assistant] Instead of, instead of having Paul, we'll just have the task manager showing off how our CPU usage is now in the 35 to 60% range where last time we had Paul on,


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[Assistant] Is a, uh, a reddit post in the PC Master Race subreddit here. So I'm just gonna go ahead, I'm gonna add...


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[Assistant] The, uh, the formerly of NewEggTV crew to, uh, when we discussed these things. There you go, I'll just chuck you guys up in the corner there. And basically, there was a presentation at a member of the PC Master Race subreddit's school.


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[Assistant] And started to ask some, well, you know, some of those questions that we've all got. Like, what's happening to 60 FPS? And why exactly is this happening? So when he asked about the industry moving away from 60 frames per second,


[User] Please transcribe this text

[Assistant] The game architect blamed settling for 30 FPS on limitations, which is, uh, not in line with that whole cinematic line that we've been getting from, you know, PR representatives. Is it, Paul?


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[Assistant] They're a force. I would call them chaotic neutral, but maybe leaning towards good. Definitely chaotic.


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[Assistant] Uhm, sorta there, it was implied, and this is the other problem with Reddit sometimes, is a Redditor, and, and, you know, I love the anonymity of the internet as much as anyone, so I have a love-hate relationship with it. A Redditor can be anyone.


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[Assistant] And so when they say that the guy at the presentation implied something, well that's the interpretation of that particular person. Unless there were, you know, 50 people in the audience that all 100% agree that that's exactly what happened. But!


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[Assistant] Anyway, this post says that they implied that they're being pressured by the console makers to limit games to 30 FPS and it was also


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[Assistant] When asked about Watch Dogs, the programmer mentioned that just before they release a game, they have to send a copy to the console manufacturers who have the final say on what to keep and what to throw away before the game is made.


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[Assistant] So basically, basically that's it, and then the Redditor also posted that at the end of this whole conversation about the, you know, the negative response to locking Assassin's Creed Unity to 30 FPS, uhm, you know, he commented on the console limitations, the choice between graphical fidelity and smoothness, uhm,


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[Assistant] I-I-I don't know what's going on at Ubisoft, but it really feels like they have a civil war over there right now between the people internally who feel like they should be building the best thing that they can and the people internally probably more along the bean counter lines.


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[Assistant] Most amount of money, whether that is through a partnership with a console maker or whether that is through selling more copies of the console version and making sure that the console buyer is appeased because that's an angle that I think a lot of people aren't considering. Everyone kind of goes,


[User] Please transcribe this text

[Assistant] Oh, well they're in bed with Sony and they're in bed with Microsoft to limit the PC version, and we saw that with Watch Dogs, Ubisoft can deny it all they want, but...


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[Assistant] Pretty much, we know that's what happened, but something that they're probably not considering is that console maker aside, the console gamer is not gonna wanna see, like,


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[Assistant] When there's, when there are subtle differences in image quality, you know how the console


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[Assistant] The console gamers are gonna try to say, oh well, it doesn't look that different. What if it did look that different? How would they feel about their purchase? How would they feel about buying more games for that console? Because not every console player is gonna instantly turn into a PC gamer if they feel disenfranchised about console gaming.


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[Assistant] No, no, definitely not. Uhm, I've got another interesting point here that's kinda hidden in the notes on this topic, but I thought it was an interesting point of discussion. So...


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[Assistant] Bringing the total cost, if you wanna go for like a season's pass pre-order, to 90 dollars if you wanna count all the content created before release as release content, even though you actually have to pay extra for some of it. And I think we should, we should probably do a Twitter blitz on this, but,


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[Assistant] Actually, you know what? We should go back and find some, find some old games. What was the release price of StarCraft 1? Like, Paul, do you remember?


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[Assistant] Cause I seem to remember buying games like cartridge games back on SNES. Like pretty old games for 50 and sometimes even more. Like what did Final Fantasy 6 cost at launch?


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[Assistant] Okay, so if in 1994, so we're talking 20 years ago, I think was around the time Final Fantasy 6 came out.


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[Assistant] If we're talking 20 years ago, something was 50 bucks, should it be 60 dollars today? I mean, let's find an inflation calculator. Guys, I want you to start blitzing at me with this. Is 90 dollars completely unreasonable?


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[Assistant] If you can get a slightly reduced experience for 60 when we factor in inflation.


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[Assistant] Alright, let's start going to the Twitter boards here, because I'm very interested to hear what you guys have to say.


[User] Please transcribe this text

[Assistant] Hey everyone! Uh, you're, you're actually not, you're not live right now, Kyle. But he has no headset on, so he doesn't, he doesn't know these things. Alright, I'm trying to reload here.


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[Assistant] Frank says, yeaah, I didn't think Warcraft 3 was that expensive. I think I paid 60 for it. But then I got like a French toy.


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[Assistant] Yeah, but then if you, if you treat an expansion pack like, uhm, like DLC, which it basically is, I mean that's pretty much exactly the same concept, then maybe $90 for a game and a couple expansion packs is equivalent to $90 plus a couple of DLCs. No? Maybe?


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[Assistant] So if they kept it secret for you, then you would feel better about it? Like if they, if they kinda like, kept it on a, you know, a thumb drive somewhere, so that no one knew about it, and then brought it out two weeks after the game comes out, then it's okay? I mean, I don't really see the difference personally.


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[Assistant] So that's basically it. They're just capitalizing on the hype train, because, let's face it, more people are gonna buy deluxe editions and extra DLC when the game is all over every internet banner, everywhere, and in everyone's face, versus if they wait.


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[Assistant] 3-4 weeks and try to get that $30 upsell at that point.


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[Assistant] So, yeaah, I guess I see why they're doing it, but I can also see why it's kind of, it's kind of, it's kind of lame. I mean, hardware makers.


[User] Please transcribe this text

[Assistant] We see this kind of thing all the time. It's not like Nvidia is not already working on GTX 1080 and 1180.


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[Assistant] They're already working on them, but they're not gonna tell us about all that crap now because they still wanna sell us some 980s and they still want us to feel somewhat okay about buying 980s when there's something that much better coming down the pipe. So, so you think they could just be decent, it would be more decent of them to just not tell us then.


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[Assistant] Alright, let's go through some, uh, let's go through some tweets here, and welcome to the show, Kyle. Thank you. Hello, sorry I'm late.


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[Assistant] Alright, we're getting some pretty good tweets from people here. Action 52 for the NES was $199.99 in 1991.


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[Assistant] Ironhawk says it's all about the money, they're announcing the DLC for hyping the game even more. You know what? That's a very good point because something that works really well for selling more of something is just this.


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[Assistant] Just talking about it. Even us talking about this DLC right now is creating more exposure for Assassin's Creed Unity, for better or for worse.


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[Assistant] That's why we get that AC money, right? That's right. That's why I get so much money from Ubisoft. For my, uh, like my digging references. They love me.


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[Assistant] Uh, Brad's Coolio. I find it funny that AAA titles are so expensive, whereas indie games, actual good games, are so cheap. Okay, Brad's Coolio, I'm gonna have to disagree with you. You can't generalize that way. There are AAA titles that aren't that expensive.


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[Assistant] I, Tomb Raider 2013 was on Midweek Madness for what was it, like $10 or something this week? It's a great game.


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[Assistant] Yes, it's a little bit older, but that's how life works. If you want the, you know, if you want to watch...


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[Assistant] The latest movie, then you go to it in the theater. If you wanna watch the oldest movie, then you like, find it in a value bin.


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[Assistant] That's, that's how it works. And in saying indie games are actual good games, yes there are good indie games, but I think to say that every indie game is good is...


[User] Please transcribe this text

[Assistant] Why would you want a life-size Lara Cro- Okay, tell me something. We should do- Okay, we should probably do a straw poll here. Uhm, would you buy-


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[Assistant] No, no, it's not would you buy it. Because I have to assume that everyone on this stream would probably buy it. What I wanna know is would you prefer original Tomb Raider Lara Croft


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[Assistant] So Angelina Jolie Lara Croft is not a real woman.


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[Assistant] Stop it Twitch, what are you doing? Log me in please, thank you. Stop being broken. Would appreciate that very much.


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[Assistant] I don't even want to know what you could do with a C-clamp. Alright. So let's take a couple more tweets about this whole Ubisoft thing, and then uhm, wow, 46 new notifications. Man, you guys, you guys hit me so fast on Twitter these days. I don't think games should be restricted in any way.


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[Assistant] I think Daniel Hoff over there better be careful with ideas like that. He just tweeted, Imagine if Blizzard did DLC with WoW where if you want access to a particular instance you pay a small incremental amount for it.


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[Assistant] Alright, what else we got for tweets here? Got people asking where they can buy a Gigabyte GTX 980. I don't know. On the internet.


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[Assistant] There's gonna be lots of people who don't care, and then there's gonna be the people who are actually buying it, and I guarantee you that if it was affecting sales in some kind of negative way, so if it was actually scaring off buyers, Mr. Graves, I guarantee you Ubisoft wouldn't be doing it. So there you go.


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[Assistant] Wow, Kimchi Mandu says, I don't mind the 30 FPS, I lock most of my games at 30 or 60, so I don't really mind. Not many PC gamers that do that.


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[Assistant] Here's a tweet from rsmith17. You aren't taking into account that games sell many more copies now than they did and this offsets the inflation. Okay.


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[Assistant] You can make that argument, but the price of an item has never been dictated by the cost of it. The price of an item is dictated by what it's worth to the buyer, and then it kind of scales with


[User] Please transcribe this text

[Assistant] If it was worth $60 or $50 or $80 or some of these older games people are tweeting, or even more, if it was worth that to the buyer then, then it's probably still worth that relative amount of income to the buyer now, so...


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[Assistant] Yeah, the fact that they're selling more copies of it means that they're gonna make more money, but it doesn't mean that the...


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[Assistant] The value of it just gone down. Yeah, doesn't mean the value goes down per user. It doesn't really work that way. I mean, they're businesses.


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[Assistant] They're- they are trying to make money, whether we sort of like this or not. And you know what? Indie developers are businesses, they-


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[Assistant] If they make money, they're not gonna be sad. You watch Indie Game the movie, you think the Super Meat Boy guy is like, sad that his game sells lots of copies and he makes shed loads of money? I mean yeah, they do it out of passion, sure, but that doesn't mean they don't wanna make money. And they're not gonna try to make money. What about Notch?


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[Assistant] I'm sorry? What about Notch? What about Notch? He's made more money than like, probably everyone in the town I'm in combined.


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[Assistant] But this looks freaking promising! Apparently the technology is not super expensive to produce, and we could be looking at batteries that can charge up to 70%, and these would be new lithium ion batteries, up to 70% in two minutes. That's ridiculous.


[User] Please transcribe this text

[Assistant] Yeah, I mean, I mean, okay, here, question for you guys, and you can debate amongst yourselves, but...


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[Assistant] What's more important to you? Long battery life or fast charging with the same battery life we have today?


[User] Please transcribe this text

[Assistant] I guess it's a lifestyle thing too though, because if you're, if you go to work where you have an outlet next to you, like you work at a desk, then fast charging is great, you just give it a zap whenever you need it. However, if you go to work where you're on the go all day and you're moving around and you're using your phone a lot, then I guess longer battery life is more useful, but either way,


[User] Please transcribe this text

[Assistant] This will enable potentially devices with larger batteries to also be charged much more quickly, so if we had


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[Assistant] You know, I usually assume when some research comes out and they talk about what percentage they can charge in X number of minutes, uh, for like a phone, I usually assume they're talking about an iPhone, so we can say somewhere in the 1800 to 2100 milliamp hour range. So, if you had a tablet,


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[Assistant] Let's say a 6,000 milliamp hour battery, or 5,000. Oh no, they don't go up to that high, do they? What are they? Usually like 4,000 to 6,000? Somewhere in that range? I think 3 to 5. 3 to 5?


[User] Please transcribe this text

[Assistant] Okay, well whatever, so the point is we could maybe charge that to 70% in... 10 minutes, or 5 minutes, or 6 minutes, or whatever the case may be, so...


[User] Please transcribe this text

[Assistant] Pretty darn exciting. So they're using titanium dioxide nanotubes for the anode rather than graphite, which speeds up the battery's chemical reactions, offering 10,000 charging cycles rather than the usual 500.


[User] Please transcribe this text

[Assistant] So would that be something that's more important to you than the fast charging? The fact that now you can get 20 times longer life out of it, especially now that so many devices don't have removable batteries?


[User] Please transcribe this text

[Assistant] So you get a device that, you know, isn't really getting that much faster every generation, so you don't really feel the need to replace it so often. I mean, something like this could be great for your project Aurophone. So you could, you know, buy yourself a quick charge module versus the standard battery module and make that thing last freakin' forever.


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[Assistant] Question for you is, do we really even need 4K on a mobile display? I mean, have you used the LG G3?


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[Assistant] When the funniest thing about it is, y-you know what? I've been using the iPhone 6 for over a week now, and it never occurred to me for even a second that the screen was low res, because it really, really doesn't matter. Like, relatively low res, it's still-


[User] Please transcribe this text

[Assistant] Whatever, but it's, it's not as high res as the 1M8 that I was using right before it. So yeaah, it's just funny you mentioned that. Not only can I not tell the difference between 1440p and 1080, but I couldn't even tell the difference stepping down to whatever this is, cause it's not 1080.


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[Assistant] Guys, uh, start hitting us on Twitter, so it's- oh, I can't really point over there very well.


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[Assistant] There we go. Linus Tech on Twitter, I wanna start hearing from you guys about Android 5.0, Lollipop, Nexus 9, and Nexus 6. What are your thoughts? We will go through some of those, but first let's sort of briefly run through exactly what's going on here. So...


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[Assistant] Uhm, Android 5.0 is coming in the next few months for the Nexus 5, 7, 10, and Google Play Edition devices, as well as the upcoming 6 and 9. So we now have Nexus's 5, 6, 7, 9, 10. Hmm. Wow. All at the same time. Amazing.


[User] Please transcribe this text

[Assistant] Yeah, it would be great. I would rate it 8 out of 8, mate.


[User] Please transcribe this text

[Assistant] Uhm, alright, so the Nexus Player streaming media device is also getting it. It's biggest new feature is material design. It overhauls almost all of the GUI. This is the biggest Android change since Ice Cream Sandwich back in 2011. It has new refined animations, a new color palette, revamped multitasking voice controls.


[User] Please transcribe this text

[Assistant] And also brings 5,000 new APIs for developers to tap into and lets multiple devices and various form factors work together.


[User] Please transcribe this text

[Assistant] Better, there's improved syncing options, new notification settings and controls, improved battery saving, something that I would be really happy to see because being back on iOS again has actually been super duper nice because particularly when the phone is idle, the power management is just so much better.


[User] Please transcribe this text

[Assistant] Multiple user accounts, something I- I guess we should have seen coming. I mean, as someone with a family, I'm not necessarily gonna buy my five-year-old a phone, but I also don't want him running amok on my OS, doing all my things.


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[Assistant] When, uh, it would be better if he just had his own playground. Uhm, and some third parties have added stuff like this already, so we've got, you know, HTC has a kid mode, if I recall correctly, and I think Samsung does as well.


[User] Please transcribe this text

[Assistant] So now you can get it without subjecting yourself to, uh, to touch wiz or using sense.


[User] Please transcribe this text

[Assistant] Uhm, what else is there in here? Multiple user accounts, a big bidet. Yeah, so that's basically it. Now we can get into the hardware of the phone. So, Paul, wanna run us through the Nexus 6? Maybe give us your thoughts?


[User] Please transcribe this text

[Assistant] Yeah, I mean this is, this looks like, this looks like uhm, Google catching up to what other guys were already doing, like Samsung had that high endurance mode or whatever they were calling it, where your phone could last for like multiple days on a few percent charge, cause it just like didn't do basically anything, it was like,


[User] Please transcribe this text

[Assistant] Yeah, I'm, I'm pretty disappointed. I mean, I don't know that this has been confirmed or anything, but I would suspect, based on the fact that there's not much actual spec difference now between the Nexus 5 and the Nexus 6, we're gonna see those two devices coexist. In addition to that,


[User] Please transcribe this text

[Assistant] I mean, even Apple has finally acknowledged that there isn't just one size fits all for a phone, physical sizes. So for, for, when, when I first heard that the Nexus 6 was gonna be a 6 inch device, or whatever it is, 5.9 I think,


[User] Please transcribe this text

[Assistant] When I first heard that it was going to be a 6 inch class device, I kind of went, what are they, high? I mean yea, I know that the Note series


[User] Please transcribe this text

[Assistant] And I know that Samsung basically created the hype around this phablet category that is doing incredibly well, with even Apple jumping on board. But for that to be their only device, because that's what we've seen from Google in the past. There's the Nexus device. And then there's Google Play editions of like other stuff.


[User] Please transcribe this text

[Assistant] Uhm, but it looks, I think just for the first time we're gonna get the Nexus 5 to just kind of continue forever, or at least for...


[User] Please transcribe this text

[Assistant] So I think the fact that it's priced higher makes more sense that way because they're still going to offer a value option and the Nexus 5 is still a great device.


[User] Please transcribe this text

[Assistant] Then, they don't have to worry so much about making the Nexus 6 so competitively priced. And I gotta wonder if there's pressure on them from the handset makers, because it was a few months ago, but we saw a report that I think Apple and Samsung were the only profitable


[User] Please transcribe this text

[Assistant] Jumping in and kinda going, yay, phones should be commodity cheap, like super cheap, uhm, was upsetting their partners.


[User] Please transcribe this text

[Assistant] It's in no one's, on the business side of things, it's in no one's best interest to lower the ASP of a category.


[User] Please transcribe this text

[Assistant] The only time you're gonna lower your average sell price is to try to nickel and dime a competitor. So for Google, why do they care? Because they've already got the lion's share of the mobile market, with Apple in a, like, decisively in second now, and Microsoft just barely even a player, and Blackberry


[User] Please transcribe this text

[Assistant] So it's not like if they make high-end devices cheaper they're likely to sell more Android devices in general or gain more market share and the way Google is making their money is through


[User] Please transcribe this text

[Assistant] The data mining that they're doing, as well as through Google Play Store purchases, which maybe they could buy slightly higher end games for their phones, but let's face it, people who are gonna buy a-


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[Assistant] You know, $49 device off of a Chinese website are probably not buying $9 apps anyway. So that customer is of no benefit to Google if just because they there are no additional benefit to Google just because they have higher end phone hardware.


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[Assistant] No, I think it'll just still be the Nexus 5. I think they're just not gonna, not gonna have it go away, or they're gonna leave it for now and see how it goes. Uhm, let's go to Twitter, cause I kinda said that I would, I would listen to people on Twitter about this.


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[Assistant] So here we go, Ernie. Considering shield tablet, can you suggest comparable tablets in terms of value and features? Not really. If you want the features a shield tablet has, then you're kinda stuck with the shield tablet.


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[Assistant] Irina says, thinking of getting a new phone, Nexus 6 is not gonna be it because it's too expensive and too big. Amir says, it's too big. Mac size for me is 5 inch. Lollipop tried too hard with material design, it's overdone. Interesting.


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[Assistant] Uh, Phantom Fish says, I honestly think it looks similar to iOS. Bottom swipe up, graphics, respond to messages from taskbar, etc. Micah, I have a Nexus 7, but I don't have a smartphone. I think the Nexus 6 is too big if I were to buy it. I could just use the 7. And that's a good point, where the line is blurred. I mean, Google's last-gen tablet device is now...


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[Assistant] Similar to the size of their current gen phone device.


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[Assistant] Oh yeah, we should probably very briefly go through what the Nexus 9 is. So it's 8.9 inch 2048 by 1536 IPS display. That's a 4 by 3 aspect ratio for those of you who didn't pick up on that.


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[Assistant] Uhm, so, so interesting, acknowledging that Apple is right about that. Very interesting. Uhm, 8 megapixel rear camera, 1.6 megapixel front camera, dual front facing speakers, Tegra K1,


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[Assistant] Assumed to be the 2.5 GHz dual core model, though not confirmed, 64-bit processor, with 16 or 32 gigs of storage, aluminum construction, and going to be made by HTC. Pricing looks a little bit more reasonable here, 399 for 16 gig, 479 for 32 gig, and 599 for 32 gig with LTE, but again,


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[Assistant] Not Nexus Aggressive. I mean, that was the whole thing with the Nexus 7 is, if I recall correctly, that thing launched at what, $199.99 was the original Nexus 7 price?


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[Assistant] Cause that was the whole concept, bringing the Google, you know, stock Android experience to the masses. That was what made them so appealing. Well now, yeaah, we get a couple more inches, but is that really worth the couple hundred dollars extra we're paying? Hard to say.


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[Assistant] Oh, shield tablet for sure, for me. If you're a gamer, you gotta go for the shield tablet. It has the quad core, uhm, it has the stylus.


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[Assistant] Build quality is not metal, but solid, and it has GameStream. If you're gonna game on it at all, then having GameStream from your GeForce PC is a pretty good thing to have.


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[Assistant] Alright, Jonah the Boss, the price is not reasonable. Got it. Uhm, Oliver says, so is this Android Silver, but maybe they kept the Nexus name? Yea, there were rumors about Android Silver, maybe Silver means not cheap anymore, but basically the same thing.