[User] Please transcribe this text

[Assistant] Cause, well yeaah, cause normally it's just palmed off as being, oh this is kind of a diplomatic move by Nerovar to kind of bring them into the fold when they're trying to negotiate. But it could definitely go deeper than that, and we just don't know.


[User] Please transcribe this text

[Assistant] I honestly think that is the most realistic theory. Because you know, it would make sense that they would be culturally known or named after something they've already seen before that looks kind of similar to them. As opposed to explaining how somehow the orcs existed in High Rock before any elven movement.


[User] Please transcribe this text

[Assistant] Which is typically what Daedric Princes do, is they create kind of imitations or corruptions of things they see from creation. Or creation of Mundus.


[User] Please transcribe this text

[Assistant] I mean, since we were talking a little bit about Isgrimor and the Nords, it seems obvious when you don't really think about it, but when you've got the Songs of the Return and you've got some of these, uhm, Atmorans coming down and finding Whiteruns,


[User] Please transcribe this text

[Assistant] It's very heavily alluded to that the Skyforge was something that predated the Elves, so it's the eagle that you see there isn't necessarily Oriel, because you have a sentence that says,


[User] Please transcribe this text

[Assistant] Uhm, they asked of their elven captives, or I'll go back a tiny bit further, why have the elves not, vile to their core, seen to exploit and tame this land fit for harvest?


[User] Please transcribe this text

[Assistant] They asked the elven captives what they found so unfit about these planes, yet even the captives who still bore their tongues could say nothing of the valley. They looked with fear at the winged colossus, and from their babblings did the warriors of Yorvaska learn that it was older even than the elves.


[User] Please transcribe this text

[Assistant] Yeah, we have that one source, like, before the ages of man or something, that says that.


[User] Please transcribe this text

[Assistant] It's a combination as well, because you've got Alduin who can end the world, but as we saw with League.


[User] Please transcribe this text

[Assistant] It doesn't necessarily have to be him who ends the world because, you know, that covenant is made which stops characters like Molag Bal coming in and just enslaving the whole realm. And then when that happened, obviously Mehrunes Dagon was created in the bowels of Ligg.


[User] Please transcribe this text

[Assistant] To unmake that world, you know, you hear the term Numantia, which is liberty and freedom from creation. So the covenant combined with Alduin being sent forward in time is the perfect combo to ensure the longevity of the mortal realm this time around.


[User] Please transcribe this text

[Assistant] Yeah, they're all like, yeah. And I think it is just important to mention as well when talking about the needs and even potentially the snakes is


[User] Please transcribe this text

[Assistant] I mean, uh, one more other group of potentially ancient gods is, we've said this before, and say it again, but


[User] Please transcribe this text

[Assistant] There is nothing innately malevolent about being Daedric, if you take it to mean that Daedric is just not being involved with the creation of the world. Which is what makes me think that the Daedric prince is being sixteen, maybe the, you know, you can tie it all into this wheel, but the idea that there are a lot, there are so many other forces


[User] Please transcribe this text

[Assistant] There's a, we've just put a video up on the channel about a realm called Fargrave, which is a new Daedric realm that's kind of being explored.


[User] Please transcribe this text

[Assistant] And there's, there's theories about its creation, but nothing's set in stone. But one of these theories is that there were four Daedric Princes who created the world in collaboration, but eventually clashed and turned on one another and they all killed each other.


[User] Please transcribe this text

[Assistant] Alternatively, there's the idea that they were simply kind of mindless gods that carried this world around between planes of oblivion almost as a form of transport so that people could navigate oblivion much better and so that Daedric Princes could communicate better. But basically the idea is that


[User] Please transcribe this text

[Assistant] These gods, if they were gods, would have had no interest in being a part of creation. So they wouldn't be, they wouldn't, obviously they aren't aedric, but they're daedric by nature for not being involved. So the bearers of Fargrave are also potentially ancient gods that cease to exist.


[User] Please transcribe this text

[Assistant] And I suppose the name implies they kinda wanna bring things back to the, to the mythic era.


[User] Please transcribe this text

[Assistant] It's kind of hard to know exactly what the Mythic Dawn agents themselves want as well, with Dagon being, you know, a kind of champion of the underdog. If he comes into Tamriel and takes over the continent and assumes control, what will they be doing?


[User] Please transcribe this text

[Assistant] They all just are original spirits too, and I guess something- that's what the Mythic Dawn kind of- or Mankar Cameron really-


[User] Please transcribe this text

[Assistant] Understands is that in the beginning they were all just original spirits. Adra and Daedra is, you know, are titles that mortals gave to them later. But, you know, the Adra or the original spirits who wasted their power in the creation of


[User] Please transcribe this text

[Assistant] condition of circumstance for them because that's all they can do and it just makes me think if they had the full power that they gave up in creating the mortal realm together would they be as they are now would they preach the same ideals or are they more like those people who


[User] Please transcribe this text

[Assistant] Probably can't rise to any station of power and therefore preach, uhm, all this kind of morally flowery stuff because there's no alternative for them and that's the only way that they can capture followers.


[User] Please transcribe this text

[Assistant] And Lorcan's heart still beats, you know, which is quite interesting and it's, it's cool how so many really important events like, you know, the battle at Red Mountain and things, so many important events on the timeline revolve around that heart. It really feels like it, it could be his realm. And here's something.


[User] Please transcribe this text

[Assistant] Kind of random, I don't know if this is a little bit of a hot take, but it's funny how, you know, you talk about Anu and Paramai and...


[User] Please transcribe this text

[Assistant] Kind of one being a force of chaos and one being a force of order and how you look at the souls of mortals and they have a nuic animus and the daedra have, you know, this vestige made with chaotic creation and things like that, but if you actually


[User] Please transcribe this text

[Assistant] Look at Nirn and imagine it is like Lorkhan's Daedric realm and you think about it in a, in a chaotic kind of way.


[User] Please transcribe this text

[Assistant] It is quite chaotic compared to Daedric Realms. Like to mortals you would look at Daedric Realms and be like, oh my gosh, lava, lightning, monsters, that's so chaotic, but each Daedra is almost...


[User] Please transcribe this text

[Assistant] Uhm, coded, like if you think of computer code, that's quite a...


[User] Please transcribe this text

[Assistant] An ordered thing, I mean it's an extremely ordered thing, and they die, they kind of come back as the same thing.


[User] Please transcribe this text

[Assistant] They have the same ambitions, the same mindsets. Even the Daedric Princes themselves, while they, uhm, have their own agendas and can act more like individuals, they kind of have these fears that, you know, these are the guidelines in which I operate, like code. You take that, compare that to a mortal soul which goes and,


[User] Please transcribe this text

[Assistant] It's almost like he's, he's, uhm, he has the kind of spear of like free will.


[User] Please transcribe this text

[Assistant] Daedra, who, I mean, even look at the Shivering Isles, which is this, you know, crazy manic place, but the Mazkan there, the Aurel there, they, like the Golden Saints, they are very, um,


[User] Please transcribe this text

[Assistant] The leader of the old miri dominion or, or an emperor or whatever, you know?


[User] Please transcribe this text

[Assistant] It gets confusing, and I suppose a lot of them, it's funny, but a lot of them don't really embody the ideals that, uhm, Mehrunes Dagon promotes, right?


[User] Please transcribe this text

[Assistant] Anyway, a lot of them, I was gonna say, aren't really, um, like, Mehrunes, Dagon, um,


[User] Please transcribe this text

[Assistant] Themed, if you think about it, like in terms of like the testing and stuff. Cause there's that aspect of uhm,


[User] Please transcribe this text

[Assistant] Meirin's Dagon, where he, you know, he wants his followers to be able to cause destruction, not just do some little sneaky stuff in the background and bring him into the world. Like, he doesn't really care about them. But when they go to Mankar Cameron's paradise, when they die, like, that's what they were promised, and you go there and there's all these aleid structures, uhm,


[User] Please transcribe this text

[Assistant] And these kind of beautiful gardens, except they're made quite scary because they're full of daedra. They're not really cut out for it.


[User] Please transcribe this text

[Assistant] Um, and I know it's easy to say that they were tricked and in a way they sort of, they definitely were, but


[User] Please transcribe this text

[Assistant] They don't really put up much of a fight against the Daedra. Like imagine if you were looking at it like, cause they don't just get put in those cages and dipped in lava immediately. That's for those who really shunned the quote, gift.


[User] Please transcribe this text

[Assistant] Of the gardens. In the gardens they just wander about and Daedra are there and the Daedra will try to kill them and torture them and things like that. But if they were truly powerful, surely they could fight the Daedra off.


[User] Please transcribe this text

[Assistant] And those who really shun it, they're the ones who get put in the cages and tortured in lava for eternity.


[User] Please transcribe this text

[Assistant] You know, because they, they don't appreciate what they've been given, which is, you know, again.


[User] Please transcribe this text

[Assistant] I know, it feels like some very misguided youth vibes where they're like, yeah, throw over, and then they don't like the end.


[User] Please transcribe this text

[Assistant] I mean, even when you meet them, because during the events of Oblivion, uhm, you infiltrate the cult, basically. And when you show up, you meet this, uh, this individual called Harrow. And Harrow basically asks you to...


[User] Please transcribe this text

[Assistant] It's very, it's very culty, like you can see that kind of stuff happens IRL. Like, oh, give me all your money and possessions for the cult and we'll give you all the real spiritual nourishment and bounty that you need, like.


[User] Please transcribe this text

[Assistant] I mean, you can, you can even meet and talk to some of the followers of Cameron who have regrets when you go and visit Paradise, like uhm, there's the high elf Eldermil.


[User] Please transcribe this text

[Assistant] Uhm, who basically, you know, admits that he did all this evil in Menkar Cameron's name, but says that he would undo it, uhm, if he could. And he's been sent to this, uh, forbidden grotto to be punished forever.


[User] Please transcribe this text

[Assistant] You know, too, too late. I feel like it's more like, I regret it cause I didn't get the paradise I thought I'd get. Oh, I wouldn't do it again.


[User] Please transcribe this text

[Assistant] They're just memes, they're just spoken memes. Exactly. The, the new age version of Myth Makes Reality. I mean, there's plenty of cultures in real life that even had like, um,


[User] Please transcribe this text

[Assistant] Yeah, I mean it wasn't just his name that was used to defeat him, like there were some artifacts involved as well. I feel like it was like a combination of things, like I got this item, this item, you know like Saviour's Hide was one of them, and I got your name. Yeah.


[User] Please transcribe this text

[Assistant] Do you have it in front of you? Do you want to read it?


[User] Please transcribe this text

[Assistant] I feel like it's one of those things where you play it backwards and it says, like you record yourself saying it, play it backwards. You are gay. You've just said something super obscene. Super, super obscene. So, the Mythic Dawn. Yeaah.


[User] Please transcribe this text

[Assistant] And then, of course, there's all those theories we've talked about before of Mehrunes Dagon basically winning in terms of his aspect of change and revolution and how Tamriel was basically changed


[User] Please transcribe this text

[Assistant] Drastically forever because of the oblivion crisis which led to the rise of the old miry dominion and the weakening of the empire Basically and all the things that you know came out of that


[User] Please transcribe this text

[Assistant] It's not a bad faction to have rise to power as a result of what he did and what he was kind of there to do, is it? It's quite a fitting one if you consider the undo the world thing as a very main goal.


[User] Please transcribe this text

[Assistant] It's quite interesting, and it's the duality of both that make it such an interesting place to explore. And I mean, speaking of the, uh, septum family and family, Mankar Cameron had some children.


[User] Please transcribe this text

[Assistant] Uh, Raven, Cameron, and Rumor Cameron, who you meet in the Elder Scrolls for Oblivion, and they're helping him, and you get to kill them. Uh, which, which is, you know, quite mean, but they do just come back to life and go to the paradise, uh, that he lives in, until you fully destroy it at the end.


[User] Please transcribe this text

[Assistant] Uhm, actually, you're first introduced to them. Uh, Raven's actually the one who's in the sewers.


[User] Please transcribe this text

[Assistant] When you're like early infiltrating with Boris and the Blades. That's actually something that I liked about Oblivion that-


[User] Please transcribe this text

[Assistant] Um, main characters could actually die. If you didn't defend Boris, he'd be dead and you could get his katana and hand it in to Joffrey. And things like that. There's a few blades like that. I didn't like that you couldn't save, um, Captain Reynolds at the start.


[User] Please transcribe this text

[Assistant] Like, she's scripted to die. I tried with console commands, didn't work.


[User] Please transcribe this text

[Assistant] And if you, and if you use like game scale to like think about that, cause if you were thinking of a real life city and you're like, oh, there's 14 cult members here, it's not much, but if you look at the actual total percentage of the population that it makes up, it's actually like,


[User] Please transcribe this text

[Assistant] You know, kinda significant. Kinda like the Thieves Guild, you join the Thieves Guild and you find out everyone's going Shadowhide you and things like that.


[User] Please transcribe this text

[Assistant] Actually, you wanna know something? Here's a little fun trivia fact for you. But when you're infiltrating the faction and you go and you join them and you get the temporary journal rank,


[User] Please transcribe this text

[Assistant] And then once you kill the argonian on that altar, if you choose to, and they make you acolyte or whatever, temporarily before you escape. If you don't continue with the main quest and you keep that, you get all the mythic dawn dialogue.


[User] Please transcribe this text

[Assistant] So every time you power attack, instead of being like, aaah, some like generic noise, you actually say, like, um, paradise await, like all that kind of stuff.


[User] Please transcribe this text

[Assistant] You actually get that, um, um, yeaah, so hold on. I'm just looking for it now.


[User] Please transcribe this text

[Assistant] And it's a full suit as well. I know that the wiki actually says that, and I actually don't know if this is true, but it says only Elsa Godhater has that armor in.


[User] Please transcribe this text

[Assistant] One other person or something like that. Uhm, but when I checked the individual sleeper agent pages, uhm, it would say like, oh, this sleeper agent has the...


[User] Please transcribe this text

[Assistant] You know, has the spell. So it's a bit, it's a bit strange. By the way, I found those dialogue lines. You can actually say, uhm, which is cool for roleplaying, but you can't really continue onwards. You can be like, die, unbeliever, or fall Lord Dagon.


[User] Please transcribe this text

[Assistant] Or Lord Dagon will welcome your soul in Oblivion when you power attack, and when you take damage you can say, I do not fear death or paradise awaits me.


[User] Please transcribe this text

[Assistant] Uhm, it's only possible if you're a Nord, Imperial, Breton, Elf, or a female Redguard.


[User] Please transcribe this text

[Assistant] Khajiit, Argonians and Male Red Guards lack the recorded dialogue for some reason, but that's cool, like you're playing Oblivion saying these lines as you fight.


[User] Please transcribe this text

[Assistant] I'm still trying to find the, the page with the, yeah, okay. So, it says...


[User] Please transcribe this text

[Assistant] Yeah, I dunno, I can't find it, but they did have the armor and it was incredibly cool. They also had a spell too, which was titled like Mythic Dawn something, but it was just a arm.


[User] Please transcribe this text

[Assistant] We also do have the events of Skyrim, which slightly involve the Mythic Dawn, or at least one man's obsession with the Mythic Dawn, and that man is Sylas. And he has his museum in Dawn style, which I'm sure everyone's heard so much about. You get the letter and you head over there.


[User] Please transcribe this text

[Assistant] And uhm, he's, I guess, uh, particularly proud of the fact that his ancestors are said to have been in the Mythic Dawn Cult, and one of them actually behind the, you know, the planned assassination of the Emperor, which begins Oblivion, the game.


[User] Please transcribe this text

[Assistant] Yes, and they kept it for a very, very long time. Before the dragonborn decides to basically come on in and say I'm gonna undo all of this good, collects the pieces of the razor from the various people and brings it to Dagon's shrine, where you get asked to kill Silas.


[User] Please transcribe this text

[Assistant] Is it a level gold reward? I think I remember something about only getting a little bit and I was a bit like, uh, okay, when I tried it, but obviously you do it for like role playing stuff, role playing reasons.


[User] Please transcribe this text

[Assistant] Yeah, I know. I feel like he's very lost in life. I think he's, cause he says like basically the family had to kind of like keep it under wraps, this achievement, and I think they blended in with, you know, the merchants and whatever else and forgot about this part of their history, uhm, which would make sense after the oblivion crisis to be very low key. Yeah, but it's kind of like being proud of something.


[User] Please transcribe this text

[Assistant] Yeah. I think he says like, oh, we, we basically like brought an empire to their knees. Like that's the, that's his look at it and how significant.


[User] Please transcribe this text

[Assistant] But if, uh, do any of you two have anything else you would like to add about the Mythic Dawn? I feel like a lot of the stuff about Dagon has been said in Dagon videos.


[User] Please transcribe this text

[Assistant] Well that's the- that's- that's what the community says. Mmhm. This is a community meme.


[User] Please transcribe this text

[Assistant] Gosh, that would freak me out. Well, if nobody has anything else to say, I suppose I've been coerced off camera into, uh, wrapping up the podcast.


[User] Please transcribe this text

[Assistant] Uh, social media links can be found in the description below, and I guess next week we'll be doing, uh, hot takes part two. So, if you've got any more hot takes, go to part one, and leave them in the comments section. So thanks for watching everyone, and we look forward to editing out with you again very soon.


[User] Please transcribe this text

[Assistant] Hey, hey, let's be fair though, if before Fallout 76 was known, and we did a like, oh, let's brainstorm the worst Fallout game that could come next, and you'd be like, mm, within the realm of like, re- like realism,


[User] Please transcribe this text

[Assistant] I think that we would say what happened was outside of realism, but on that note, it is different. It wasn't a Fallout 5 and this is an Elder Scrolls 6. So we can assume it's going to be, I mean, it said it's going to be a single player game.


[User] Please transcribe this text

[Assistant] If it's just like Skyrim, but, you know what, if it's just as good as Skyrim, I'll be over the moon. If it's better, then, then even better.


[User] Please transcribe this text

[Assistant] Let's kick things off. What's at the top of your list?


[User] Please transcribe this text

[Assistant] Probably, cause it's like one of those, they probably won't do it because there's ten races and they'd have to have so many voices, but, yeah, if they did it, yeah, tease.


[User] Please transcribe this text

[Assistant] Because that pigeon holds you straight into the whole like sword singer thing, like it's like you can only be a red guard, you can pick male, female, they have one voice for each, you can't roleplay being young or old or anything.


[User] Please transcribe this text

[Assistant] And I will say, as Drew said before we started, this is gonna be like an ideal Elder Scrolls 6, but just bad things. So strap yourselves in.


[User] Please transcribe this text

[Assistant] So basically what you're saying is they could get a voice for like all the human races and then uhm, get a different voice probably for Kijii and Argonian and call it a day.


[User] Please transcribe this text

[Assistant] You have to, you have to be creative and like play up the sociopathic tendencies. You're like, they're, they're crazy, but they act normal to like blend in like you. Yeah. You kind of have someone that appears a certain way or.


[User] Please transcribe this text

[Assistant] The prisoner meme works pretty well. I think if they did Prisoner for Elder Scrolls 6, like, I definitely wouldn't complain. I'd be pretty happy with that. And I think one of the main things too is it's not just how you start, but who you're destined to be.


[User] Please transcribe this text

[Assistant] So Skyrim's start, if you weren't the dragonborn, would have been just as good as a prisoner's start. I mean, you kind of are a prisoner, you just, you're in transit.


[User] Please transcribe this text

[Assistant] You know, if you have a situation where every single character is born as some super powerful thing, you run into some of the problems you had in Skyrim where playing as the


[User] Please transcribe this text

[Assistant] You know, the Argonian who just wants to be a thief, uhm, you know, and worship certain gods or the Hist that have nothing to do with being dragonborn can create a bit of a strange vibe. Like, eventually you just embraced it, but we definitely don't want Elder Scrolls 6 to be like, you are the chosen sword singer.


[User] Please transcribe this text

[Assistant] And you go around learning different sword singing powers from memory stones that you find.


[User] Please transcribe this text

[Assistant] I think main stories in general benefit a lot from pauses.


[User] Please transcribe this text

[Assistant] Uhm, because if everything feels urgent, you just gun it and then it's over and you pigeon-pigeon hold yourself into a certain path really, really quick without taking that time to reflect on what you're doing and I guess who you might be because not everyone makes their build before they start. I mean, I don't the first time I play.


[User] Please transcribe this text

[Assistant] I tend to have a rough idea, but I'm very open to improvising on the roleplaying and adapting as I play.


[User] Please transcribe this text

[Assistant] And I mean, in Skyrim, that's an example. If you think about it, you're not actually the Dragonborn. So you don't know you're the Dragonborn when you start.


[User] Please transcribe this text

[Assistant] I think it definitely suffers from the urgency and the fact that you don't really feel in a lot of the quests like the guild you've joined. Like we've talked about before, you don't feel like a mage.


[User] Please transcribe this text

[Assistant] Because they don't have you doing like, mage stuff. You base- and same as thieves guild, you don't get thrust into thievey stuff straight away. You feel very much like a lackey or a dungeon crawler for hire.


[User] Please transcribe this text

[Assistant] Who gets wrapped up in their internal politics really, really quickly.


[User] Please transcribe this text

[Assistant] No, they do it in the Thieves- Yeah, cause I made the video on the problems with the Thieves Guild. Yeah, yeah, yeah. You can completely, completely mark up everything Brunioff tells you to do.


[User] Please transcribe this text

[Assistant] You can butcher everything, you can then do the first quest with the beehives, butcher it, and every time you go back, like, you know, Brynjolf's talking to Merce, like, I'm telling you, there's just something about this one. It's different this time, it's not like the other-


[User] Please transcribe this text

[Assistant] Footpads that come in here like, you know, this one's special, I can just feel it. Like, it definitely has that.


[User] Please transcribe this text

[Assistant] Yeah, or not even though, cause you can fail. You can fail that quest. And I think that's something I guess we could-


[User] Please transcribe this text

[Assistant] And people often talk about things like, like map markers and stuff like that. Obviously you've got your OG Morrowind fans who are like, I don't want map markers at all. I'm a fan of map markers. Uhm.


[User] Please transcribe this text

[Assistant] I'm not play- if I wanted to play a detective game, I would go and play a detective game. I just think there could be less than there was in Skyrim, like if they're like, find this thing in this chest, and you walk into the room it's in, perhaps you don't need a map marker on the chest that it's in.


[User] Please transcribe this text

[Assistant] Yeah, and I think a really important thing that people often forget when they talk about map markers and such is that as gaming in general gets better, uhm, everything in that world that you're playing in becomes way more dynamic, right?


[User] Please transcribe this text

[Assistant] So if they're like, go speak to this king who lives in this castle, and you go there, and it's, you know, TURTUS, uh, 3pm.


[User] Please transcribe this text

[Assistant] And that's when he goes and hunts in the forest and he's not in his castle and there's no map marker or anything. And then you know what I mean? Like I can see that.


[User] Please transcribe this text

[Assistant] You have to build a whole game around it, like there need to be constantly people providing clues and information about how to kind of find exactly what you're looking for, or if this NPC is travelling to another town because that's part of what they do on a certain day of the week.


[User] Please transcribe this text

[Assistant] It becomes a hassle if you can't track them down, particularly if that doesn't add value to the quest, right? I'm all for having to investigate and use your brain when it adds value to what you're doing. But if you're doing like a pretty low tier side quest or a misque quest and all the NPCs are quite radiant and dynamic,


[User] Please transcribe this text

[Assistant] Sorry, not radiant, but dynamic. I don't wanna have to, like, investigate where the guy is who I need to hand in my ten chopped pieces of wood to.


[User] Please transcribe this text

[Assistant] Yeah, I mean, I guess I can just see people arguing that, oh, but you don't know he's in the market district right now. So ask the guard where he is and how would the guard know? You know what I mean?


[User] Please transcribe this text

[Assistant] Because it's a game. And I think it's funny on the topic of, like, I really appreciate the moments where you do have to, like, think hard about something and there is that joy of figuring something out. But I just don't want to have to figure every little thing out for myself.


[User] Please transcribe this text

[Assistant] Uhm, it's funny actually on the note of puzzles, but Scott, I think you said this once before as a little hot take, but you're like, puzzles? Puzzles are shit. Like, and I think they are in the way, in an Elder Scrolls game, in the way that we see them executed.


[User] Please transcribe this text

[Assistant] Like so much of it's just like push a bunch of levers in different orders or turn a bunch of like totem animal stuff.


[User] Please transcribe this text

[Assistant] So yeaah. It literally added the first dragon claw I picked up because I had to use the inspect feature in the menu and like see and be like, oh, that's how it works. And then as soon as you figure it out, it just becomes this tedious thing that


[User] Please transcribe this text

[Assistant] Doesn't actually require any, uhm, I guess critical thinking. Like, if the puzzle's not actually-


[User] Please transcribe this text

[Assistant] About finding the whole Green Emperor way thing, and you go there at this certain time and then you can get entrance and it's all lit up and looks cool. Like, that's interesting as this element of like conspiracy and uncovering secrets, you know, through investigation rather than just, you know, kind of


[User] Please transcribe this text

[Assistant] Doing trial and error on some, some blocks or something like that.


[User] Please transcribe this text

[Assistant] Cause that, that, we could see that being a realistic thing. Puzzles was kind of a side tangent, but it's there. It's not the worst thing that could happen, but just something worth mentioning on the same topic.


[User] Please transcribe this text

[Assistant] Obviously we're not going to have all, what, 17 kind of breeds of, of Kiji, but if there were, was a kind of version where it's like, do you want, and you could see both of them perhaps walking around in the game where there's ones that are more like Morrowind and ones that are more like Skyrim and you could choose, then I mean, that's only a positive.


[User] Please transcribe this text

[Assistant] I just don't think there's any bad connotations with the actual effects and their implementations. For example, look at high elves. They're really, really gifted at magic. They kept that. They took out them also being weak to magic.


[User] Please transcribe this text

[Assistant] So magic was kinda like a double-edged sword for them. I don't see what advantage- It's just a drawback, I feel like it's just- Perhaps it's easier for them to balance, they don't have to think about it as much.


[User] Please transcribe this text

[Assistant] Um, with all these, but then again, Bretons ended up heaps OP anyway, didn't they?


[User] Please transcribe this text

[Assistant] I don't mind. As long as they improve passives a lot, I don't care either way.


[User] Please transcribe this text

[Assistant] If I can swim like a tadpole as an argonian and have beast feet as a khajiit, then that sounds fun to me.


[User] Please transcribe this text

[Assistant] Okay, here's another thing that I've talked about before. But, uhm.


[User] Please transcribe this text

[Assistant] A massively overhauled combat system. Like too much. Too much. And a different flavor of feel.


[User] Please transcribe this text

[Assistant] As far as combat goes, like you know the jump between Assassin's Creed Black Flag and Assassin's Creed Unity?


[User] Please transcribe this text

[Assistant] And how enemies became really tough and it felt more realistic and like if you saw


[User] Please transcribe this text

[Assistant] I don't, I don't, nah, I don't, I'm not saying it should be easy, I'm not saying it should be easy, I'm just saying it should be how it was in Oblivion and Skyrim and obviously there would be areas where enemies are just way tougher than you and you'll die instantly.


[User] Please transcribe this text

[Assistant] Not a lot. I guess I just don't want it to be like Kingdom Come Deliverance where it's like hyper-realistic and you have to move your, like, your sword in a certain way. Not that I particularly think they do that, but sometimes, like, I mean, with Assassin's Creed, I was massively surprised at how, oh, now I have to treat every enemy very seriously compared to before.


[User] Please transcribe this text

[Assistant] I mean, look at the mod that we use for like the combat overhaul mod, like that.


[User] Please transcribe this text

[Assistant] It changes things enough, and it has roles in it as well.


[User] Please transcribe this text

[Assistant] If you were to take that and then make it like a smoother Elder Scrolls 6 next gen experience, I'd be completely happy with that. I just don't want it to be like ridiculously overhauled or changed. Cause in some ways, I don't know, I like the hack and slash for this particular game. Just a better one.


[User] Please transcribe this text

[Assistant] And you can add more complexity too with perks. Like if you learn new moves or attacks that, you know, change the way that you actually play, I'm all for it.


[User] Please transcribe this text

[Assistant] You know, like you said, that parry thing works perfectly as a perk.


[User] Please transcribe this text

[Assistant] Some one-handed perk, if you don't have something in the other hand, you just can parry.


[User] Please transcribe this text

[Assistant] Imagine if you could slot, imagine if you could slot moves. Like if you learnt a sideways power attack with two handed weapons, you learnt different ones from different people, you could choose which one.


[User] Please transcribe this text

[Assistant] Goes to your right and things like that. You could kinda have like, oh, this is my build set up. I've got these power attacks set to these directions.


[User] Please transcribe this text

[Assistant] They talk all about their, like, this many different grips and stances and, you know, the book of circles, so let's see it.


[User] Please transcribe this text

[Assistant] Well, speaking of, uh, attributes, which we obviously would hope are back, but likely won't be back, uhm, staying on the topic of worse things that could happen, I suppose is a dumbing down of the character customization


[User] Please transcribe this text

[Assistant] Uhm, or even just not enhancing it because we all want it to. The character customization when you build your character, like we want classes to be back. We want things like star signs even. But how- I don't know, I don't know what they're gonna- well the worst thing would be, to me at least, they don't bring it back and they just say pick your, pick your race and


[User] Please transcribe this text

[Assistant] Like I'd agree that that is a, like a, a serious threat. But imagine, you know, like,


[User] Please transcribe this text

[Assistant] In reality, you see heaps of like, divine's level, four bears type stuff around the crowns area and it kind of gets retconned that, oh, no one's as traditional as we used to be. Like I personally think it would be really cool to see the.


[User] Please transcribe this text

[Assistant] The duality more and, and the contrast more between crowns and four bears.


[User] Please transcribe this text

[Assistant] Mmhm. You don't want it to be cartoony. Yeah. Cause they could take that angle while still, you know, having super enhanced graphics and making it look nice. It could have this cartoony, MMO, World of Warcraft armor feel.


[User] Please transcribe this text

[Assistant] Yeah, you can, that's the thing, you can rationalize anything with law.


[User] Please transcribe this text

[Assistant] There's no reason that Azura, I don't know, couldn't change the Dark Elves back to looking like Kaima because she's happy that they're not worshipping the Tribunal anymore. And they all look like that in Eldest Cross 6, but I don't want that. But just because you can make it happen doesn't mean it should.


[User] Please transcribe this text

[Assistant] Yeah, it becomes a bit like Fallout 4 in the sense of how you could craft any weapon and turn any-


[User] Please transcribe this text

[Assistant] Plasma, whatever, say a pistol, into a plasma rifle, and that, I suppose, takes us to a topic that, you know, would be disastrous for Elder Scrolls 6, which would be some huge crafting scrapathon emphasis, or huge settlement building emphasis, because I think you'd just run into all the same problems as you did with Fallout 4.


[User] Please transcribe this text

[Assistant] That's not to say that they can't have any, like, build your own little estate or castle type stuff at all, but a focus would be pretty bad.


[User] Please transcribe this text

[Assistant] I mean, there's something that would be bad in general as if magic is weak.


[User] Please transcribe this text

[Assistant] Like it was in Skyrim, or if the spell variety is as low. Yeah. Oh, speaking of, uh.


[User] Please transcribe this text

[Assistant] Yeah, I suppose a bad thing that wouldn't happen.


[User] Please transcribe this text

[Assistant] Would be something like, uh, it being set.


[User] Please transcribe this text

[Assistant] At a weird time or a weird place. Like as much as I would love any Elder Scrolls game, like if there was some amazing prequel, that's really cool. If it was set in Akavir, but it was amazing, then that's good. But deep down inside, I still think I can count both of those things as


[User] Please transcribe this text

[Assistant] Not the worst, but a bad thing to happen because we all really, really wanna know what happens after the time of Skyrim, especially involving the Thalmor. And we don't wanna wait for an Elder Scrolls 7 because we just found out how long it takes to make another Elder Scrolls game. We haven't got time to wait around wondering what happens.


[User] Please transcribe this text

[Assistant] Let's just clarify for the audience. Us making this video is not a, like a list of things that we think are going to happen. I mean we're waiting pretty late into the podcast to say it, but I mean these are things we just don't want to happen. Like I'm pretty positive on.


[User] Please transcribe this text

[Assistant] I'm pretty positive on Elder Scrolls 6. I mean, the big thing for me is I just think that compared to other games, like, it's hard to stuff up.


[User] Please transcribe this text

[Assistant] Like, you have to go out of your way to stuff it up, and I know you could say the same thing for 76, but 76, obviously the trailer got us all super hyped when we didn't know it was a multiplayer game, but they quickly told us, it's this different thing. Whereas we've been told Elder Scrolls 6,


[User] Please transcribe this text

[Assistant] Is another single player Elder Scrolls game. Yeah. So, and with such an interesting world as well.


[User] Please transcribe this text

[Assistant] And all these different cultures that have already been built upon multiple previous entries to the series and their online game going on and on and on adding new, new lore. I just don't see, I mean, look, it'll be, I'll eat my words if I'm wrong, but I don't see how they'll stuff it up that badly.


[User] Please transcribe this text

[Assistant] I don't think they'll do it like 76. It's not gonna be like welcome to the Elder Scrolls 6 store where you pay $30 for, uh, a skin.


[User] Please transcribe this text

[Assistant] And I agree completely, like the problem with single-player RPG games too, like that video you made, Drew, is that when you add an item that you have to pay for, it comes at the opportunity cost of that item being found through an in-game experience, which adds to it. I can expect some sort of.


[User] Please transcribe this text

[Assistant] We tried to get back into it and just wasn't, wasn't the best.


[User] Please transcribe this text

[Assistant] It's like you, like you said, uh, I remember when you saw the trailer and you saw the forest planet and you were kind of saying, I'd hope so. You know, you'd hope in a sci-fi game that they have a few different biomes. I just hope Elon Musk is a voice producer.


[User] Please transcribe this text

[Assistant] Let's start with an interesting race fact about the Imperials, and that's that they didn't really seem to be much of a race before Morrowind. If you actually go and look at the playable races in Arena and Daggerfall, you can't be an Imperial.


[User] Please transcribe this text

[Assistant] And I believe, and I may be wrong, but I'm pretty sure that they were kind of added as more of a race of their own in Adventures Redguard. Yeah.


[User] Please transcribe this text

[Assistant] Because the Colovians are far more Nordic, aren't they? They're kind of like a mix between the two, whereas if you're really trying to like, isolate something unique about Cyrodiilic culture with the Nibbanese is, you know, your best bet at doing that.


[User] Please transcribe this text

[Assistant] So they end up the much more fruitier culture out of the Nibbanese and the Clovian, especially aesthetically as well. They're meant to enjoy adorning themselves in different outfits with nice jewelry and things much more than Clovians do.


[User] Please transcribe this text

[Assistant] I wouldn't say they're more boring, but they're more like, uhm, sensible.


[User] Please transcribe this text

[Assistant] In the way that they appear and conduct themselves. More of that wooden kind of Falkreath bruma energy.


[User] Please transcribe this text

[Assistant] And that, that empire gets spread super far too. I mean, basically taking over all of Tamriel except for Morrowind. Yeah. And Black Marsh, I would argue.


[User] Please transcribe this text

[Assistant] But, but yea, like, like, officially everything except Morrowind. And obviously spreading the divine's imperial cult kind of religion all around the place as well. It just further spreads their own culture, but at the same time it does allow other elements of other cultures to have all these micro influences as well.


[User] Please transcribe this text

[Assistant] Like you've got- and also just in terms of economics, like the Imperials are a very merchant-centric kind of race and culture.


[User] Please transcribe this text

[Assistant] And so obviously you can imagine if you're living even far away from other provinces like in the Imperial City, you've got goods coming in from elsewhere, from Morrowind, like from all over the place. It tends to produce quite the melting pots.


[User] Please transcribe this text

[Assistant] I suppose if you wanted to look at them as a race and try and make them more unique, you can just look to the games and see what kind of, um, bonuses they've been given and how they've been represented. And a lot of the time it is as that kind of smooth talking, diplomatic, silver tongue, you know, bonuses to speech and barter and so on. Interestingly,


[User] Please transcribe this text

[Assistant] It, uh, it does question whether or not that's biological, cause they've known, they've been known to be these shrewd diplomats, right? But if you go look at the bonuses in Skyrim,


[User] Please transcribe this text

[Assistant] Uh, you get a plus ten to Restoration, and then a plus five to Block Destruction, Enchanting, Heavy Armor, and One-Handed, but they don't actually have, you'd think they would have a plus ten to Speech, or a plus five to Speech, and I, I wonder if, and this is just a theory, right?


[User] Please transcribe this text

[Assistant] I wonder if that could be because you're in Skyrim as an Imperial and especially with the whole crumbling empire theme in the fourth era. Perhaps you don't have the sway. Perhaps that sway was never biological.


[User] Please transcribe this text

[Assistant] Because imagine in the other games when the empire is at the height of its power, it's kind of like ruling over other provinces that you're experiencing the game in.


[User] Please transcribe this text

[Assistant] As an Imperial, perhaps you're a little bit more charismatic for other reasons than your charisma, if you know what I mean. Like a little bit more persuasive because hey, I've got the biggest army in all of Tamriel and we're kind of ruling your province. So, you know, I think my idea is pretty good, isn't it?


[User] Please transcribe this text

[Assistant] Whereas in Skyrim, they've, they've lost that. I will say they do still have the voice of the Emperor power.


[User] Please transcribe this text

[Assistant] Which kinda gives that pacifying, calming effect. I suppose that's the only nod to their- Yeah. But it's not even a speech thing, it's a power.


[User] Please transcribe this text

[Assistant] Yeah, but what is it that gives them the speech craft? Like I'm kind of-


[User] Please transcribe this text

[Assistant] But I don't know what that, if that means anything. I think they're just trying to like. To balance skills and stuff, but it is interesting because we know that like Breton's magical resistance, it's innate. It's not a cultural thing. You know, like, um, you know, Khajiit being good at, at, you know, feline related things makes sense.


[User] Please transcribe this text

[Assistant] Because of their biology, because you know, they're like catfolk. Yeah. So what do Imperials have?


[User] Please transcribe this text

[Assistant] I suppose another thing about Imperials, which definitely you could say is derived from just culture, is that they are known to be...


[User] Please transcribe this text

[Assistant] In addition to successful merchants and silver tanks, they're quite well educated and highly organized.


[User] Please transcribe this text

[Assistant] Like when you look at the other races of, of men in the Elder Scrolls universe, you know, the Nords are very like, um, more barbaric and they'll rush in and, and you know, seize victory with courage and, and strength. Whereas the Imperial style is very much like about organization and diligent practice and preparation so that you win and kind of like thinking ahead.


[User] Please transcribe this text

[Assistant] I love the aesthetic, cool stuff as well, like around the Imperial City. I know the Pocket Guide to the Empire, First Edition, Cyrodiil has some really cool quotes, which, I mean, I'm happy to read.


[User] Please transcribe this text

[Assistant] Whole neighborhoods rest on jeweled bridges that connect the islands together.


[User] Please transcribe this text

[Assistant] Gondolas and river ships sail along the watery avenues of its flooded lower dwellings. Moth priests walk by in a cloud of ancestors. Houseguards hold exceptionally long daikatanas, crossed at intersections, adorned with ribbons and dragon flags, and the newly arrived Western Legionnaires sweat in the humid air.


[User] Please transcribe this text

[Assistant] The river mouth is tainted red from the tinmy soil of the shore, and river dragons rust their hides in its waters. Along across the lake, the Imperial City continues, merging into the villages of the southern Red River and ruins left from the Interregnum.


[User] Please transcribe this text

[Assistant] Like that sounds way, way cool. All I think of is like, it's like,


[User] Please transcribe this text

[Assistant] I mean that's what the empire does, they try and make it as beneficial as possible to assimilate to their culture so that-


[User] Please transcribe this text

[Assistant] You do hear things from different characters, like I think I've talked about before the dark elf in the, um, the murder house party quest in the dark brotherhood. She talks about how bad the imperials were in Morrowind and how, you know, she's seen all these atrocities and


[User] Please transcribe this text

[Assistant] In a weird way, that makes me expect it to be more of a high rock game. Because I'm like, hmm, but they're still doing something they've never done before. Nah. They'll want the empire to be in charge. I mean, high rock is very safe.


[User] Please transcribe this text

[Assistant] I mean, ideally it would be set in both provinces and, and, and I don't just mean like Iliac Bay, like you can go into half of each or something like that. I mean like proper full on two province games.


[User] Please transcribe this text

[Assistant] Oh, don't get me wrong, I fully understand that. Like we've said that before, it's always better to do one thing right than two things, you know, half right. But if in an ideal world, if it was all just 100% maxed out in terms of how good it is, I think we'd all rather both. It's just more game.


[User] Please transcribe this text

[Assistant] Imagine, imagine the scale of Orsinium actually being kind of like the Falmer territory in the Forgotten, Forgotten Vale. Right? Yea. Like imagine all that area that was covered in Falmer. So you know the small Falmer camps? Yea.


[User] Please transcribe this text

[Assistant] Imagine they just like covered kind of way more and then it was just this huge orcish kingdom king thing. Like that would be scale to the map.


[User] Please transcribe this text

[Assistant] Even, even growth of the business, right? Like they have way more resources and team members and- Yeah, absolutely. There's no excuse.


[User] Please transcribe this text

[Assistant] Well, Titus Meade the first sounds alright. When you read about what he did, he at least sounded somewhat accomplished in his life. You know, he's probably a bit of a Chad compared to Titus Meade the second.


[User] Please transcribe this text

[Assistant] Yeah, I'm done with the Empire. They're just getting a bit stale. It would just be so cool to see anything else, really.


[User] Please transcribe this text

[Assistant] I'm saying that, uh, if they were more powerful than they are now in the next game, it could be quite interesting. No fair. You know?


[User] Please transcribe this text

[Assistant] Almost like it not being the default. Like it's kind of like most players pick one, but then it's like, you know, I can imagine the YouTube video in my head. It's like how to ally them for like the secret ending. The best ending possible.


[User] Please transcribe this text

[Assistant] I mean, if you look in Skyrim, you can see with Morty, yeaah, assassinating the Emperor, and you know, his ties with the Elder Council. It seems like, if they're not happy with the Emperor...


[User] Please transcribe this text

[Assistant] And they have, you know, perhaps come together, you know, in the council and said, you know what, we should instill this person as a leader instead. Maybe they do, you know, pull the strings far more than people think and kind of change the whole course of Tamrielic history.


[User] Please transcribe this text

[Assistant] It's funny too because people talk about how civilized and well-spoken the Imperials are that they point to the vampires and even say, even the vampires act, you know, regal and civil and you know, they have some charm compared to like Volcahar who, similar to the Nords, are probably a bit more.


[User] Please transcribe this text

[Assistant] Uhm, violently inclined in their culture and the way they deal with things. Yeaah, more savage.


[User] Please transcribe this text

[Assistant] Gwilym, Gwilym, Gwilym, whatever one. Gwilym would be better I think.


[User] Please transcribe this text

[Assistant] It's interesting too that they have a lot of apotheosis in terms of their gods and stuff, I'd say, compared to like some other cultures, like obviously you've got Talos, but you also have Riemann and, you know, uhm, Mora House. Well, I guess Mora House is a bit different, but.


[User] Please transcribe this text

[Assistant] What's the deal with Imperials and worshipping Daedra? Because obviously, uh, in the third era, uhm,


[User] Please transcribe this text

[Assistant] It wouldn't be very acceptable, particularly after the Oblivion Crisis, and I know there's books that talk about Daedra worshipers being hunted down in Morrowind, uhm, but there was in Tiber Septim's empire, uhm,


[User] Please transcribe this text

[Assistant] The Daedric Princes being referred to as the sixteen acceptable


[User] Please transcribe this text

[Assistant] Which is from the pocket guide to the empire first edition slash invocation. And that's the one that has the eight invocations, which, you know, is the eight divines and then the 16 acceptable blasphemies, which are written backwards. But you know, it's, you know, it's almost like invoking them was.


[User] Please transcribe this text

[Assistant] An acceptable thing, but also a blasphemy at the same time.


[User] Please transcribe this text

[Assistant] Whereas later the Imperials understandably became far more against Daedra worship and anything involving them.


[User] Please transcribe this text

[Assistant] I mean, that's the thing, as much as they are cosmopolitan for their own advantage,


[User] Please transcribe this text

[Assistant] You can definitely see how some cultures or some people in some cultures could perceive what they're doing as quite kind and understanding when compared to other empires and, and, you know, provinces. Like out of all the different races and stuff, they are probably the most


[User] Please transcribe this text

[Assistant] So I was going to say it's interesting that goes against though what the dark elves are, it depends if you believe in like, you know, destiny and the gods and things like that, but the dark elves are kind of supposed to learn


[User] Please transcribe this text

[Assistant] It gets very subjective of like what is best for them.


[User] Please transcribe this text

[Assistant] I think as well, it kind of depends once an action is actually committed. So just because you can pray to a god, if the god tells you to murder something, murder is still illegal in the empire. So if you follow that, you know, the empire will come down on you.


[User] Please transcribe this text

[Assistant] It just depends what you're doing, and I suppose if you had a group of cultists who are all, you know, you know that they murder people, then by default they kind of become a...


[User] Please transcribe this text

[Assistant] An illegal group, like a, a gang. Yeah.


[User] Please transcribe this text

[Assistant] Like criminals, I know it sounds funny with the connotations of calling them a criminal gang, but if they're a group of cultists who murder people, then yea. It's more so attacking them.


[User] Please transcribe this text

[Assistant] And it depends when. Depends when we're talking. I think later you can. You would get indicted.


[User] Please transcribe this text

[Assistant] Even in Oblivion, the, um, the Mythic Dawn cultists were hidden, you know, in society. They didn't walk around saying, I love Mehrunes Dagon. They may, you know, you get your Elsa God Hater types who are very obviously anti the divines, but.


[User] Please transcribe this text

[Assistant] All right. All right. Well, social media links are down in the description if you want to follow us on Twitter and we all look forward to nerding out with you again very soon.


[User] Please transcribe this text

[Assistant] Mhm, and I think one of the most interesting things about the Reachmen is that for as long as they've been around, they're still yet to be essentially annihilated or conquered to the point where you don't see their culture anymore. You know, you look at all of the coolest, uh,


[User] Please transcribe this text

[Assistant] I mean, it's all subjective, but like some of my favorite would be things like the Snow Elves. Well, we know a lot of Elder Scrolls fans love the Dwemer. There's the Kaima.


[User] Please transcribe this text

[Assistant] But then the Reachmen, they're still around despite not being as, you know, technologically advanced or magically advanced. They're definitely more of a primitive people, but they're still there. They're- and obviously when I say they're cultures still around,


[User] Please transcribe this text

[Assistant] I should also say that their culture is still quite diverse, like there's lots of micro-cultures within it and different clans with different practices, but they've still kept that core kind of like,


[User] Please transcribe this text

[Assistant] Uhm, natural, barbaric, live in the land and by the rules of the land, and of course the Daedric Princes that many of them worship, which though, do relate back to that whole nature theme, because that's how they see them.


[User] Please transcribe this text

[Assistant] When compared to cultures from completely different places and times and stuff.


[User] Please transcribe this text

[Assistant] Yeah, and they've also done a lot more than just survive, at different points in history of course. Obviously in, when you play Skyrim, it looks like their presence has dwindled quite a bit, but obviously, as we'll talk about, there were times in history when they basically sat on the ruby throne. Well they did. They had a whole,


[User] Please transcribe this text

[Assistant] They, they also, we should say though, they do have on their side some very powerful and ancient magics. Uhm, obviously nothing compared to the strength amassed by an entire empire.


[User] Please transcribe this text

[Assistant] Uh, you know, you see with the Hagravens and the Briarhearts, like the Reach, the Reach folk are, as much as they have a big focus on toughness and physical prowess, they do also have these almost maternal figures, in the case of the Hagravens, providing them with, you know,


[User] Please transcribe this text

[Assistant] Help in battle and defense and also guidance and creating the Briar Hearts and those become, you know, magically, like kind of like super, super soldiers essentially.


[User] Please transcribe this text

[Assistant] Well, they, they, they live that, uh, they kind of live their truth.


[User] Please transcribe this text

[Assistant] You know, it's similar to Boethra with the early Khajiit mythology where you walk the path.


[User] Please transcribe this text

[Assistant] Or like, kind of disturbing rituals, depending on the, you know, the deity that they're, um, worshipping, if it's Nomira particularly, there's some kind of like, grotesque rituals involved there.


[User] Please transcribe this text

[Assistant] Uhm, but, you know, they are, they are that kind of people. And it's, it's almost similar to Dark Elves in a way, in the terms of having that kind of like, uhm,


[User] Please transcribe this text

[Assistant] What did you say those, those songkeeper types were called? It's- Vat- Vatrons? Vatrons, yea.


[User] Please transcribe this text

[Assistant] I'm not sure exactly how to pronounce it, if it's like the Tesshruns, but I think it's the Hhrun.


[User] Please transcribe this text

[Assistant] And I know, I know in the Elder Scrolls Online as well, like you still, you know, there's, there's a lot of, uh, reachmen you can interact with in the game. Actually, if you open the list of names, a lot of them don't have dialogue, but there are a lot of reachmen there.


[User] Please transcribe this text

[Assistant] With unique names, and they kind of talk about like, oh, they're diverse in appearance, you know, some are more like nords and big and strong and muscular and some are more like short and, you know, uh, more agile and live. So it's kind of this idea that they've intermingled with a variety of races over the years.


[User] Please transcribe this text

[Assistant] And I suppose in the Elder Scrolls as well, like, a lot of these rituals that they could do to kind of like, become family.


[User] Please transcribe this text

[Assistant] Probably real, or have some kind of impact. Like, you know, you do some, like you said, some blood brothers thing and you do it while doing a ritual to Lorcan or her scene, probably. And just to clarify there, that was my lack.


[User] Please transcribe this text

[Assistant] One thing I do want to say before we move on though, in regards to their history, uhm, they do, like those, uh, Vatrons, if we call them that, they are obsessed with recording, like, the people, the clans, the history, like, every leader that falls, every warrior that bleeds, the Vatron knows them all.


[User] Please transcribe this text

[Assistant] It's people, it's relics, I know them all because if I didn't they'd be lost.


[User] Please transcribe this text

[Assistant] Yeah, supposedly. I guess you have, yeah, and they've really played up the real kind of like old, hobbled almost aesthetic, cause you gotta be hobbled for the extra wisdom points.


[User] Please transcribe this text

[Assistant] Also responsible for the ritualistic commemoration of dead ancestors through music and song.


[User] Please transcribe this text

[Assistant] Lemme, uh, lemme find that for ya. It's a guess, it's a guess actually, around 485.


[User] Please transcribe this text

[Assistant] No, no, but, but Leovik then takes over after Morokar. Oh, sorry. And, and Leovik is the last one who basically, I'm pretty sure, uhm, Varin comes in and storms the Imperial city. That's Varin Aquilarios. Yeah, 77. 577, yeah.


[User] Please transcribe this text

[Assistant] It's so foreign to think, I mean, like, even with the, like, Akaviri potentates, you know, you have, like, uh, uh, eventually you have, like, a Siesi running the show. You know, it's like funny to think that so many different, uh, cultures have sat on the RWBY throne.


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[Assistant] And, uh, oh yeaah. And Dirkrack went to the Deadlands because of his packs with Dagon, I believe, in death. He's in, he's in the Deadlands with Dagon. Yeaah, I haven't, I haven't gone all in on this new Blackwood. I believe he's Dirkrack's there, yeaah. And, uhm.


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[Assistant] I mean, who can blame him? You, you can see a lot of like, Richmond culture. They can.


[User] Please transcribe this text

[Assistant] Enjoy Dagon in a completely different way to most cultures would, because...


[User] Please transcribe this text

[Assistant] Sure, destruction, but that's more like a natural thing. Like, you know, they think about hardship. You've got earthquakes, thunderstorms, I don't know, rock slides, you can imagine, in the Reach, probably. All these kinds of things. And then, of course, Dagon has the big ambition element, which seems, uh, more important to the Reach folk. When it comes to Dagon, at least.


[User] Please transcribe this text

[Assistant] So, some of them turn that way. It is interesting though, and I should specify, uhm, cause I quite enjoy the culture and religion and stuff of the Reachmen, like that's probably my favorite aspect of them.


[User] Please transcribe this text

[Assistant] But they don't really have, in the same way that other cultures do, exactly the same like, pantheon kind of approach to everything.


[User] Please transcribe this text

[Assistant] So like, you'll look at a lot of different elven cultures in- well, kind of the-


[User] Please transcribe this text

[Assistant] The cultures of humans as well, they'll have this pantheon and it's like, I've got this god, you know, I've got my, my eight or nine divines and I've got these different, um, you know, even the Khajiit, while they don't really make a strong distinction between like, this is Aedra, this is Daedra, they kind of worship both. A lot of the Reachmen worship,


[User] Please transcribe this text

[Assistant] You know, you might have your main ones in there, like your, you know, Lorcan, Namiya, or Hercene, but then you do get clans that are very like,


[User] Please transcribe this text

[Assistant] Deity-centric. Like, we're a clan who specifically really likes to revere Nocturnal, for example, who'll send her crows to watch over us and make sure everything's...


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[Assistant] And they've made alliances with some interesting beings over time, such as Minotaurs. Uhm, in one point. I know in the Elder Scrolls Online there's the Dreadhorde clan who ally with Minotaurs to capture Falkreath.


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[Assistant] Well they are meant to be like, I know centaurs at least are very mysterious and very ancient and you can imagine that they would, I could imagine them serving some kind of like Hagraven, kind of like queen who's like very like, you know, in touch with old hedge magics and


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[Assistant] Well, they definitely tried to wipe out the Reachmen on multiple occasions, didn't they? Yeaah. I mean, you've got the, uh, battle of Old Holden in the 9th century of the Second Era.


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[Assistant] Yeah, but ultimately you get King Kulakane coming in and, um, that's what I think forces them.


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[Assistant] To kind of like set up shop and fortify at Old Holden.


[User] Please transcribe this text

[Assistant] Uh, but then there's this whole story of like basically the Thuum magic comes in and, uh, the Collovians and the Nords basically take old Holden from the Reachmen easily. And then Markarth and the Reach end up with a lot of Nord influence. Real quick.


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[Assistant] Scott's favorite shout. Clear skies. And aura whisper. He likes aura whisper a lot.


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[Assistant] The materials basically, uhm, well, even before that basically were like branding them as these outlaws and, you know, these rebels and stuff.


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[Assistant] Quick interjection, sorry, but that is actually interesting when you think about what we were saying earlier about the older and the oldest Reachman tribes and how, you know, uhm, wouldn't call him, uh, who was it, wouldn't call himself king, Durkarak, was it? Yeah, and culturally that was a thing. And culturally that was a thing. And then you have Madanak saying,


[User] Please transcribe this text

[Assistant] So it's, it's, you can see that there are more modern, uh, influences kinda just by default that happen over time or just cultural changes so that even though we say, oh, it's impressive, they're still there. Yes, they haven't changed too much. They've still changed a fair bit. And the other thing to keep in mind is.


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[Assistant] They are, they are the Forsworn. Like this is a faction that doesn't-


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[Assistant] Like, necessarily encapsulate every single, uh, Reachman, you know? Like, it's not like every Reachman ever has been like, we're the Forsworn.


[User] Please transcribe this text

[Assistant] They all frick basically, uhm, you know, came in with the whole Markarth incident stuff and the, the Reachmen end up getting pushed out and that's how the Force won't come about in the first place.


[User] Please transcribe this text

[Assistant] It's kind of like that whole like no ownership of the nature, like the nature is its own sacred thing that the idea that like I own the reach, this mountain is mine, which would be a very like, you know, empire thing to, to kind of say like this is my,


[User] Please transcribe this text

[Assistant] As the, the winds of the rocky peaks of the reach itself.


[User] Please transcribe this text

[Assistant] Yeah, there are a lot of kind of relations with witches, I mean there is, I know in the Elder Scrolls Online there's the Stone Talon Clan, and that's where there's a big Hagraven focus, like basically the females get transformed into Hagravens, like it's not like some rare,


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[Assistant] Uh, prized thing, it's kinda like it happens, but even the ones who aren't transformed yet, they're still really strong mages. You know, and I suppose at one point, they get to that stage where they're like, uhm, it's kind of interesting, isn't it, that a Briarheart


[User] Please transcribe this text

[Assistant] Is, is kind of, well, if they die, but if they're alive, like they're kind of like,


[User] Please transcribe this text

[Assistant] Basically traded her humanity for like super magical powers and, and, you know, this kind of, uh, new, grotesque, in my opinion at least,


[User] Please transcribe this text

[Assistant] Legends, like one of the, the scenes from it where you can go and there's dialogue, but they talk about a Reach, a Reachman tribe who's


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[Assistant] Every Daedric Prince will still do individualistic things. They don't have to act in the confines of like their spheres. They can just be like, I'm angry, so I'm going to do this. In the same way, you know, uh, Richmond tribes can just be like, this is practical. We're going to do this at the moment. And it doesn't seem to really fit in with


[User] Please transcribe this text

[Assistant] Mark, I do like how Markarth is quite above ground as well. Yeaah. It's quite interesting cause like, I mean, there are other Dwemer cities that have a lot above ground, but not in the same way that there's a lot of doors and rooms and things that are basically built to only exist above ground.


[User] Please transcribe this text

[Assistant] Or, or you can probably imagine, or a four-sworn uprising will come and cleanse this, you know, this overreaching, uh, empire. Like you can see the, like, them fitting it into their ambitions as well, this kind of idea.


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[Assistant] They're very tough, aren't they? They like doing it, doing it tough and slogging along. There's a quote that's even like, dirt is a part of life. The real discipline comes from wading through mud knowing that it'll be on you until you next find water.


[User] Please transcribe this text

[Assistant] I-I find it, uh, interesting as well, kind of going back to her scene and stuff, but I think it's cool to acknowledge that, you know, her scene is very well known even outside of the Reach Folk for providing the curse or blessing of lycanthropy and how, you know,


[User] Please transcribe this text

[Assistant] The Reachmen, as much as their culture may stay, uh, more stagnant or the same than other ones over time, they do like to change their form, don't they? I mean, they turn into Briarhearts, they turn into Hagravens, or with Hercy, you know, they can turn into, uh, were-creatures, like a werewolf, which you can imagine they would surely embrace.


[User] Please transcribe this text

[Assistant] You know? Like, they would like that kind of stuff. There's even some niche clan in Elder Scrolls Online called the Winterborn.


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[Assistant] And uhm, they have some leader called Ufren Iceheart who has, instead of like a Briarheart, some kind of Iceheart inside him. But then some of them, uh, actually transform into, uh, Lurcher. Which is kind of like a...


[User] Please transcribe this text

[Assistant] Do you know Angoth the Gravesinger as well? Like there were necromantic cults of, uh, Richmond as well. There's those that worshipped Molek Baal. Like there's lots of stuff. They used a spriggan apparently as a base and then twisted that. You can put it on screen to create them into like lurches as well.


[User] Please transcribe this text

[Assistant] I-I-I, just going back to what I was saying about the Winterborn clan, they do have this leader that basically transforms into a Lurcher while you fight him, which sounds like a very MMO boss battle type thing. But if you look at a lot of the clan outfits in Elder Scrolls Online, I'm not the biggest fan of like, uh, all of them.


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[Assistant] Like, some- some of them I'll- I'll- You can put this one on screen of, uhm, Korinthac the Abomination. I- There's part of it I like, but it has this very big, like, feathery headdress that almost reminds me of, like, uh, uh, Aelid or Elven things.


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[Assistant] Even though it's all made from like very natural materials still. It's just- Yeah.


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[Assistant] They put all their perk points into shaman stuff. Yeah. And witches and rituals to make things.


[User] Please transcribe this text

[Assistant] I should- I should clarify as well, I- You know your brain sometimes just remembers things you said?


[User] Please transcribe this text

[Assistant] Yeah, but they worship Baal. I think it, you can easily imagine it in terms of like playing into that like death is inevitable and, um, you know, more like Baal loves inflicting pain and suffering and if they think you grow from suffering, well, wouldn't be my first choice, but yeah.


[User] Please transcribe this text

[Assistant] But yeaah nah, Molag Bao confirmed. Uh, Molag Bao's spirit of torment and trouble. Accept this and teach us to endure the struggle.


[User] Please transcribe this text

[Assistant] Yeah, there is a clan member who actually says, uh,


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[Assistant] Instead of moaning our sorrows, we embrace the pain as wisdom. This is why many of my kin revere Mulag Baal. You must know the songs of the father of torment. He who schemes in the shadows. Mulag Baal grants nothing but unexpected pain. Those of the reach who venerate him appreciate the lessons he teaches. They grow resilience in his shadow.


[User] Please transcribe this text

[Assistant] I'm sure it was. I mean, check out the video we've got, we've got coming. If it's not already out, I'm not sure what the timeline is. It may exist already. You may have already watched it. I'm not sure. There's a lot of dragon break tier stuff going on at the moment. We've got, I don't know what video is going where, but they're coming. Yeah.


[User] Please transcribe this text

[Assistant] For sure. I mean, the biggest thing about that is, like, clearly look at, you know, obviously there's Breton influence and yet they do not consider themselves Bretons. You know, they're the reach folk and Bretons and all the other cultures don't see them as Bretons either.


[User] Please transcribe this text

[Assistant] Which I mean, they shouldn't based on the things we've talked about. There's so many complexities and early days things going on.


[User] Please transcribe this text

[Assistant] But yea, I think like you were saying Scott, similar to the Goblins podcast.


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[Assistant] Yeah, if we went through every single tribe, cause there's a lot of tribes, you can find lots of little things. I mean, maybe we'll have to make a video on all these tribes because, you know, these things are cool. There are lots of little details, little nuances between them, lots of micro-cultures, I guess.


[User] Please transcribe this text

[Assistant] All the hedge magic druid-y stuff, reachmen, chuck in some, some, uh, orcinium stuff potentially and you'd have an awesome, awesome game still. Yeaah. There's lots you can do. Lots you can do. Yeaah.


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[Assistant] But yea, alright, well, I suppose we have come to the end of the podcast. Thank you everyone for tuning in. Social media links are in the description as always, and we look forward to noting out with you again very soon.


[User] Please transcribe this text

[Assistant] Yeah, there's two like, sorry, you go first. Well I was gonna say, and if we're talking about migrations as well, the, the different, there's differences of thousands of years to the point where, you know, we can kind of go through the details of, of the evidence of whether they did migrate from Atmora or whether they were always there.


[User] Please transcribe this text

[Assistant] But it really isn't- doesn't actually have that much of an impact.


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[Assistant] On who they are as a people anyway, it doesn't actually matter that much. I think there's a, you know, the, the imper- when the Imperials had Talos, Tiber Septim come along, who they believed to be their Atmor and Emperor, there's kind of a reason to like,


[User] Please transcribe this text

[Assistant] But for the most part, whether or not they came across the ocean or were always there over the span of thousands of years of developing their own culture almost becomes irrelevant to who they are as a people, pretty much.


[User] Please transcribe this text

[Assistant] It does seem like what I was getting at is that even if they came from Atmora, most of the evidence seems to suggest that when the High Elves made their migrations from Somerset,


[User] Please transcribe this text

[Assistant] They were coming to places where they could subjugate already settled populations of human. You know, so like, so if there were, obviously,


[User] Please transcribe this text

[Assistant] The evidence suggests that there were migrations, if there were migrations, and they weren't native, long before Isgrimor came along. So these lands that the Dorenni came to, that the Ayleids came to, were settled by humans who they were then able to take as slaves, right?


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[Assistant] And uhm, I mean in some areas which will get into their religion, you can see pretty clear signs that some of these newly migrating elven cultures actually were influenced by the needs who lived there prior in terms of their own spirituality going forward.


[User] Please transcribe this text

[Assistant] They need to be properly, properly before, before they come along.


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[Assistant] Before they were kind of affected by the elves because they were the most kind of- they were the culture that managed to survive despite...


[User] Please transcribe this text

[Assistant] And that achieve the same purpose. So that the idea that you've got kind of some of the Cyrodiil base needs, like the, ehm,


[User] Please transcribe this text

[Assistant] Is it the men of Gi? Are they, are they based, they're based with Gi? You can, you can associate that with the Magna Gi, who are like the star orphans as well. Uhm, the idea that the aliens come along, they suddenly develop


[User] Please transcribe this text

[Assistant] And it touches back onto something we discussed before, but when we're talking about history in the Morific era,


[User] Please transcribe this text

[Assistant] And before that, uhm, almost all of the perspective comes from the elves, and it almost all comes from Somerset. So, in the end of the dawn and the early morific times,


[User] Please transcribe this text

[Assistant] We're seeing so much stuff happening on Somerset and the effect that that will have then on the mainland, but meanwhile we're not really getting any information from the mainland.


[User] Please transcribe this text

[Assistant] You know, and, and what gods, if any, the, the natives are interacting with, and the fact that there are the, you know, like we've mentioned with Hircine, there are cultures on the mainland who seem to have affinities with certain gods who weren't necessarily present on Somerset during all of the


[User] Please transcribe this text

[Assistant] Conflict between, you know, Aurel, you've got Trinamac, but we feel that stuff going on in the divergent groups coming from that.


[User] Please transcribe this text

[Assistant] We don't know what's going on with the natives.


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[Assistant] You're also simultaneously getting this, this covenant, which is supposed to make it more difficult for Daedra to, to access Tamriel, to access Nirn, whereas prior to that, you know, before, uhm, before the Imperials came along, before the elves came to, to the mainland,


[User] Please transcribe this text

[Assistant] It's much more likely that the Daedra could come and go as they please, and interact with these early needs as we've gotten through the story of Molag Bal with the origin of Val


[User] Please transcribe this text

[Assistant] To not want to mess with the established.


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[Assistant] And then they're like, oh, they start to get evidence that kind of contradicts everything, but they're too scared to actually embrace it because it seems like what you already have, it's infallible. You can't argue with it. And that's kind of like where the sciences develop eventually being able to deal with the fact that we don't know everything.


[User] Please transcribe this text

[Assistant] And I guess the strength of your pantheon and how much it endures has an impact on that as well, because if the elves make that argument and the Nords continue to worship their pantheon, well who's the closest to the Nordic pantheon as they're portrayed? They're portrayed essentially as Nords, you know, Sun and Stun and Shor and all of that.


[User] Please transcribe this text

[Assistant] Well, if you're saying that whoever's most closely associated to the gods is the highest race, then the Nords are the highest race, if you are using their framework, but it's kind of like how you interpret all of these gods, because all these gods, it's like,


[User] Please transcribe this text

[Assistant] Like, as a slight aside, when we're talking about kind of how most of the needed cultures have either assimilated into other cultures, or with the exception maybe of the Reach folk, aren't really present anymore,


[User] Please transcribe this text

[Assistant] It's almost a shame that it seemed like the Duraki needs of the Craglorn region could well have endured long past their expiry date if it wasn't for a single High Elf. There was one High Elf who was their entire undoing, essentially, because


[User] Please transcribe this text

[Assistant] You know, you've got the, um, the regatta waves coming at Vermeer or the Betrayer. Yeah, you've got the, um,


[User] Please transcribe this text

[Assistant] Yakuuden waves coming across, and it almost seemed like they could very well have, if not stave them off, at least kept their own land. But there's this one High Elf advisor to King Durak who...


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[Assistant] Who believed he was eligible to marry this woman, he was denied, so he murdered every single one of the Nidic kings in their council, weakened them drastically, and then the Yakudans came along and just wiped him out after that. So it's funny how one high elf was the downfall of potentially the strongest Nidic clan.


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[Assistant] Yeah, and all this lore kind of aligns with the idea of it being a, a, like a


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[Assistant] Rainforesty, jungly kind of biome that they existed in. I lose track of what we believe, whether or not, uhm, is it a jungle? Was it always grassland? Was it retroactively dealt with? Was it Talos who did it? I don't know, but all of the lore associated with Elysia and the rebellions and kind of like the bird people aesthetics of the early aliens, it does seem to suggest that, you know, this kind of grasslands, Imperial Roman inspired


[User] Please transcribe this text

[Assistant] Culture came along later. Yeah.


[User] Please transcribe this text

[Assistant] When it's also, it's convenient the aliens are remembered for having such incredible architecture that endures, um, endures over the, the hundreds and, you know, all the centuries that pass.


[User] Please transcribe this text

[Assistant] And they were using needs as slaves, you know, you can imagine they were giving them, telling them exactly how they want their architecture and it's the needs who are actually


[User] Please transcribe this text

[Assistant] Making these fantastically survivable structures.


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[Assistant] Because when we use the term primitive, we're kind of, in the real world, we're associating with like the evolution of humanity from kind of like, from ape, whereas uhm, that's not a thing, primitive is literally just meaning in the past, in the Elder Scrolls universe.


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[Assistant] The structure of the adamantine tower, after being analyzed by stone masons, is like, that's not something that could possibly have been humanly, or like, mortal constructed, as proof that it was made by the gods. So if the white gold tower is actually designed by the same specifications, then it would have to use magical stone in order to be possible.


[User] Please transcribe this text

[Assistant] You just summed up the entire history of the universe. Both real and Elder Scrolls.


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[Assistant] My big play at the start of a recording, I don't know if you've noticed this like over the years, is I try to like knock you off kilter as much as possible to like set a tone for the rest of the recording. So like I'll do anything I can to troll you at the start of a recording.


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[Assistant] I'll bring up, I'll rake up any old shit basically, just to like really throw you off and make you feel vulnerable.


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[Assistant] I've had a really angry week. Uh, I have some bad news to report to you guys. My car is at the shop.


[User] Please transcribe this text

[Assistant] Yeah, it was pretty bad. I was driving my son somewhere, okay? And, uh, we were almost there. We were getting close. We were like pretty, pretty close. And then all of a sudden, like the fucking clutch felt funny.


[User] Please transcribe this text

[Assistant] Like it, like I heard like this noise and it just, it felt like a bit loose or like it didn't feel right. So I was like, shit. So I stopped the car and it stalled. So I pulled up the handbrake and I was like kind of stressing a bit. I was in the middle of the road, turned the car back on, thinking like maybe it was just a little hiccup or whatever.


[User] Please transcribe this text

[Assistant] Yeah, tried to put the car into gear. It's a Windows update. And it wouldn't. And my son was like, why did we stop? And I was like, oh, I think the car is broken. He's like, the car's not broken.


[User] Please transcribe this text

[Assistant] So he's sitting in the back seat in his fucking kid's seat laughing the whole time. Like he thinks that this is hilarious, right? That I keep stopping and starting the car. I'm like furiously trying to get the car into gear and he thinks that's really funny because my arm is moving all fast and stuff. And I'm like, it's not funny. The car's broken. Like I have to push this.


[User] Please transcribe this text

[Assistant] So then I get, I fucking take the handbrake off, I get out of the car, uh, with the door open and the window open, and I'm fucking pushing the car down the road, okay? And I have to-


[User] Please transcribe this text

[Assistant] Trying to like get it off the road. Some guy pulled up behind and like his wife was like, hey, do you guys need a hand? And I was like, fuck, how are you gonna help me? And then like this fucking gigantic brick shithouse of a man gets out of the passenger seat and he's like,


[User] Please transcribe this text

[Assistant] So, so then I had to fuckin' park it up, okay? Big guy parked it up for me, and I said thanks and everything, and then when he went away I was like, you fuckin' pussy, like under my breath sort of thing, so you couldn't hear me. My son thought that was pretty funny. Had to phone a tow truck, tow truck had to come up.


[User] Please transcribe this text

[Assistant] Take the car down and take me with it. I had to go down to the shop and then they lent me a car. They lent me a car that is plastered in advertising.


[User] Please transcribe this text

[Assistant] So like I feel like a clown on the road now for like a week. I've got this fucking advertising clown car that I have to drive around everywhere. And to make things worse, like my son thought that this was very funny and everything. And then when we got to where we were going, he was like, oh great, we're here now. So like I'm fucking done, whatever.


[User] Please transcribe this text

[Assistant] I was like, don't you wanna see the tow truck? Like how often have you seen a tow truck before? It's actually gonna like put the car on the back of a truck and take it off. Nah, I don't care about that.


[User] Please transcribe this text

[Assistant] Fuckin' push the car and everything, you don't wanna see the tow truck? What the hell? So then I was really disappointed. My whole week basically has been...


[User] Please transcribe this text

[Assistant] But having said that, it is in the shop and we are getting it fixed because it's still cheaper to get it fixed than it is to get something else. So like if we can get like another year or two out of it, great.


[User] Please transcribe this text

[Assistant] The thing is like, I wouldn't mind getting a new car or like a newer second hand car, but with little kids your car gets hammered.


[User] Please transcribe this text

[Assistant] Like, our car's a mess. Like, there's crap everywhere. There's like, puke stains and like, shit stains all over it and stuff. And like, I think, if I'm gonna get a new car, like, I want them to at least be old enough not to poop in the car, sorta thing. So like, there's that too. I gotta think about that kinda stuff.


[User] Please transcribe this text

[Assistant] I don't know about you guys, but you know, every time you go into one of those toilets, it's always really hot outside. And the heat outside makes it smell even worse. It's like, it makes the whole experience awful. It is horrid. I feel like if you went into one of those on a cold day, it would be better. Like it wouldn't smell as bad.


[User] Please transcribe this text

[Assistant] You wouldn't feel like you just stepped into some private like hell cubicle or whatever, like it would just be okay. Wouldn't be ideal, but okay.


[User] Please transcribe this text

[Assistant] Even just hearing the story I feel like I wanna kill myself, like let alone having to live through it. So the action of barfing caused an involuntary squirt of poop to leave his exposed ass.


[User] Please transcribe this text

[Assistant] I'm trying to- I'm trying to understand this. Why is he not wearing pants at this point? Like, why is his bare ass sticking up in the air?


[User] Please transcribe this text

[Assistant] I think that that's like a, like a garage thing though. They, they do that, like I think that they do it on purpose too. So like, cause they really like their jobs, but they don't want people to know that it's a cool job and stuff. Like they don't want competition, they don't want like new people turning up or whatever, like they're like massive xenophobes. So they're just like, yeah, fuck this job, you know, whatever.


[User] Please transcribe this text

[Assistant] Hey listen, the car's fixed, I'm gonna get my brother to drop it off to you tomorrow and you wake up in the morning and you look outside and then he's in there sitting in your car going


[User] Please transcribe this text

[Assistant] The minute you sit down and turn on the engine, it's like already worth less than you bought it for.


[User] Please transcribe this text

[Assistant] And I felt that those characters were written so well too, like, all my experiences with car mechanics and stuff, I can sort of relate back to that show.


[User] Please transcribe this text

[Assistant] Whoever wrote those characters knew what they were, yeaah. They had a lot of experience.


[User] Please transcribe this text

[Assistant] Why do you need a salesman after you guys had already sort of committed to doing it? Like he didn't need to actually sell it at that point, like, or, or is it one of those outfits where it was like, yeah, I'm the salesman, but I'm also the technician and I'm the CEO and I'm also the receptionist.


[User] Please transcribe this text

[Assistant] On the topic of EastEnders, I know you guys probably don't watch it, but like, I do from time to time catch glimpses of it because my wife watches it. And like, Phil over the years has created


[User] Please transcribe this text

[Assistant] He's got Creasy. I don't even know if he actually does the car mechanic stuff anymore. Like I think like some of his kids just do it now.


[User] Please transcribe this text

[Assistant] But they have their own like circle of drama now. So like they're fixing cars and it's like, oh yeah, did you snog my mate? And they're like, fuck you. And they punch each other and batter each other with wrenches and stuff. Pretty typical Eastenders. Pretty dark, but you know.


[User] Please transcribe this text

[Assistant] It's gritty. It's gritty. It's gritty, realistic. It's gritty, realistic.


[User] Please transcribe this text

[Assistant] And you can actually see the East Enders River from a plane when you fly over London, for real. It's a real river. If you didn't know that. It's called the East Enders River, yea. So there you go.


[User] Please transcribe this text

[Assistant] Fuck me. Millennials. Can't live with them. Can't live with them.


[User] Please transcribe this text

[Assistant] You've created a panic room in your apartment that's completely cockroach free and you walk around on toilet paper trails all over your apartment.


[User] Please transcribe this text

[Assistant] Man, I gotta tell you as well, people like turn up at my door every once in a while and try to flog this shit on me and I just close the door in their face.


[User] Please transcribe this text

[Assistant] Just fuckin', yeaah. The most passive fuckin' guy in the entire world. Life's gonna shit on me, I'll open my mouth.


[User] Please transcribe this text

[Assistant] Yeah, yeah. It sounds like he's doing what I do, like, you know, when somebody's talking to you and you're on your iPad, and you're just like, ehhh.


[User] Please transcribe this text

[Assistant] I mean, if you- if you separate, like, the good and the bad of a dog into columns...


[User] Please transcribe this text

[Assistant] They are loyal, as long as you have like bacon bits in your pocket. You can train them not to shit in places you don't want them to, eventually. Takes a little bit of time and some perseverance, but you can get there. On the negative side though, they'll eat anything. It doesn't matter what it is. Their own poop. Yeah, yeah. Like I've seen dogs eating their own like, shit and- Poop, yeah.


[User] Please transcribe this text

[Assistant] And puke before, which is bad. It's really bad.


[User] Please transcribe this text

[Assistant] Really fucking dirty, yeah, and they're assholes too. Yeah, they'll do that. Like, and they don't even do it privately either. No, right there, in front of the TV.


[User] Please transcribe this text

[Assistant] Yeah, absolutely. So there's, there's pros and cons to dogs, so maybe that's why he was like, you know what, there's too many variables here, I can't give a straight answer. And he doesn't want to get a stomach ulcer, he doesn't want to commit, he doesn't want the pressure and the stress.


[User] Please transcribe this text

[Assistant] I want one of those ones like, if a tree falls in the forest and nobody's around to hear it, does it make a noise thing? Like that I can think about.


[User] Please transcribe this text

[Assistant] I would rather watch a dog lick a shit out of his ass.


[User] Please transcribe this text

[Assistant] Jeez. Oh man. Actually, I'm fucking Googling that right now to see if there's any of that on YouTube.


[User] Please transcribe this text

[Assistant] That's what would be able to do that better because they got like that fucking traction on their tongues, right? Like the sandpaper tongues? Yea, they got the grip. So yea, they'd get the grip, they'd be able to get it out faster if it was a race.


[User] Please transcribe this text

[Assistant] If you become a Zen Master one day though, like, you could totally get us in on that, right? Do you want to hear more? Yes! I'm loving this!


[User] Please transcribe this text

[Assistant] The story. Actually, you know what I'm gonna do in this case? I'm gonna give a typical Zen answer. Shanaynay.


[User] Please transcribe this text

[Assistant] I'm, I'm, I'm all over this now. And then he didn't even want to go back to his family or anything. Like he just thought that he was just gonna have more money and shit to gamble from being associated with somebody


[User] Please transcribe this text

[Assistant] And maybe that was part of the game plan though. He's like, look, this guy, he's like, you know, he's well known, people are going to give him shit. He's not going to want it and he's just going to give it to me. So he's like, yeah, fuck, I'll do that.


[User] Please transcribe this text

[Assistant] Yeah, yeah. Sometimes you get to the end of a bad day and you're like, man, what's the point? And then your kid turns around to you and said, you know what, that Mario level was the best one you ever did.


[User] Please transcribe this text

[Assistant] We need somebody like on the background pan flutes for that too, like, how do they do it?


[User] Please transcribe this text

[Assistant] That's Zen. That's Zen, baby. That can be the title of the podcast.


[User] Please transcribe this text

[Assistant] It's out on Blu-ray and all that kind of crap now. And I watched it the second time. I didn't enjoy it as much as the first time. It was good. It was really good. I loved it. I still do like it, but like watching it the second time, there were parts where I was like, no, this part wasn't like that great and stuff.


[User] Please transcribe this text

[Assistant] He likes Star Wars, if it is a kid's film, and the first time he saw it was when he was a kid.


[User] Please transcribe this text

[Assistant] Are you trying to say that they're, well, that they're purposely trying to make a TV show entertaining?