[User] Please transcribe this text

[Assistant] He can't be bought. He doesn't want the glory. That's how, he's a purist.


[User] Please transcribe this text

[Assistant] She's so mysterious. I know. See this, that writing that you just read, that's not Assripper Voice. That's just not him, I don't believe it.


[User] Please transcribe this text

[Assistant] Isn't that serendipitous? Isn't that interesting how the universe wants you to hear those farts?


[User] Please transcribe this text

[Assistant] I know, I'm so tired. We were up so early with LJ. He was up at the cracking door.


[User] Please transcribe this text

[Assistant] Alright, let's go. I'm gonna eat some turkey sausage.


[User] Please transcribe this text

[Assistant] Yeaah. And he was like, well, 100 dollars. It's okay, no big deal. I'll find him, I'll kill him. Hot as balls.


[User] Please transcribe this text

[Assistant] I have my dad's dick. Have my dad's dick.


[User] Please transcribe this text

[Assistant] I think the expectation when you're showing the vulva that people are going to feel feelings


[User] Please transcribe this text

[Assistant] Got me a PTO link on the front, ten thousand pounds. That's where you can build stuff.


[User] Please transcribe this text

[Assistant] What's really bad is nobody knows how much it takes. So every time you use it, you risk dying. It isn't worth it.


[User] Please transcribe this text

[Assistant] June 16th, 17th and 18th, your Smurf Day, I'm in Gashville, Tennessee.


[User] Please transcribe this text

[Assistant] July 21st through 23rd, St. Judith's, Missouri.


[User] Please transcribe this text

[Assistant] Alright, uhm, Jude Orchidias is not til September 8th.


[User] Please transcribe this text

[Assistant] Look man, I just, all I gotta see is that check, you know, if you guys hire me, I'll come to your bear, your bear show.


[User] Please transcribe this text

[Assistant] He did that thing where, what people do when they want permission to be sick, you know?


[User] Please transcribe this text

[Assistant] Ah shit. Ah shit man. Yeaah. How great was that? That was on one of those morning news shows.


[User] Please transcribe this text

[Assistant] They always have a cooking segment, and they're like, alright, this morning, and this lady's, I guess, uh, in town, and she's, has the, uh, you know.


[User] Please transcribe this text

[Assistant] And she's actually, you know, she didn't say it, I don't think to be like, you know, to make that joke. She really was making the other girl a salad. So when she tells him that, he's like, uuuh.


[User] Please transcribe this text

[Assistant] No, no, no, but it's uhm, the exposure, if you play that exposure right, it's also dwindled. It used to be a big deal. You know, that would be front page news the day after and they would parade her around on everything. People just don't care about it as much anymore. And I think a big part of that has been that


[User] Please transcribe this text

[Assistant] Drink your fucking tea! Now... Wait, what were we saying?


[User] Please transcribe this text

[Assistant] It's no longer the tank you bought at the store. He's, he's cut it. That's obviously with the scissors.


[User] Please transcribe this text

[Assistant] Something I need to do too, pal. Uh, Dakota.


[User] Please transcribe this text

[Assistant] That is a good point. I mean, it seems like it's two different, uh,


[User] Please transcribe this text

[Assistant] That is kind of the thing that is nice for me to celebrate with another non-binary person is that we get to finally say,


[User] Please transcribe this text

[Assistant] Yeah, I totally, I'm on board with you dog. I think that it is an act of violence when a doctor sees your penis and testicles and says, you're a boy. You know?


[User] Please transcribe this text

[Assistant] Our doctor pulls you out and goes, oh we got, we got a pussy right here, it's gotta be a girl.


[User] Please transcribe this text

[Assistant] Uhm, I would keep playing this video, but I want to tear my fucking eardrums out, so.


[User] Please transcribe this text

[Assistant] Not even. You don't even have to go that far, I think. Some people just feel like, I don't want to surgically manipulate myself.


[User] Please transcribe this text

[Assistant] I don't know if she was advocating violence, but she was definitely in the, uh, in the school of


[User] Please transcribe this text

[Assistant] I know we didn't do that one. Other charming videos include why Hitler wasn't evil, which is what we played, and how feminists supported rape by causing the migrant crisis.


[User] Please transcribe this text

[Assistant] On April 20th, oh dude, she looks like a, just a regular teenage girl. Like a sweet, blonde, blue eyed? No, she's got a brunette, so she's obviously not as high up the food chain as she thinks she is.


[User] Please transcribe this text

[Assistant] You think so? Uhm, I did my own thing by the way, uh, when I was in Smear My Juice over the weekend, I went on a local morning show.


[User] Please transcribe this text

[Assistant] Well, she, when I showed up, she goes, she goes, oh, I know this DJ dad mouth thing. I'm excited.


[User] Please transcribe this text

[Assistant] As a community, because of the strength of the followership on this show,


[User] Please transcribe this text

[Assistant] I want him to wake up Wednesday and log on to his Twitter and be like, what the fu-


[User] Please transcribe this text

[Assistant] It's the best man, your mom's house podcast. It's where, you know, it's kind of like it's, I feel like it's the Bible for a lot of people, you know.


[User] Please transcribe this text

[Assistant] There you go. The full video of DJ Dad Mouth in the Spotlight, as this one is called, is on YouTube. Go to our YouTube page, Your Mom's House Podcast, and subscribe. We also should mention that not only can you see all the DJ Dad Mouth appearances,


[User] Please transcribe this text

[Assistant] On our YouTube page, but that we are now releasing classic jeans. Yep. Once a week.


[User] Please transcribe this text

[Assistant] On YouTube. So those are the original episodes. People ask us for them all the time. And uhm, we're starting with episode one.


[User] Please transcribe this text

[Assistant] That's kind of the enjoyment though. It's an inside joke, but it's an inside joke with like a few hundred thousand people. Yeah. Who other people are just like, what is going on?


[User] Please transcribe this text

[Assistant] We did the first 40 episodes at Red Band's place.


[User] Please transcribe this text

[Assistant] And on top of that, Patreon launches June 1st. So if you don't know, Patreon is going to be our new all access added bonus content.


[User] Please transcribe this text

[Assistant] Uh, keep doing the show and, uh, and you'll get, you'll get access and you'll get extra content. One of the things we're definitely going to do is, uh, watch Steven Seagal movies, uhm, and comment on those. But, uh, the first one was just a cool episode we did.


[User] Please transcribe this text

[Assistant] See, right there at the entrance part, like, motherfucker, that's 400 messages. Call me.


[User] Please transcribe this text

[Assistant] Well, first of all, I just want to say, I'm really glad you asked this question and I appreciate all the details.


[User] Please transcribe this text

[Assistant] That's a good point. Uhm, yeaah, I think it's a combination of you probably


[User] Please transcribe this text

[Assistant] But it was probably mushy. It was mushy. You didn't have just normal logs, right? No, you couldn't have. They were fours. They were perfect? Fours are perfect. Perfect logs?


[User] Please transcribe this text

[Assistant] Strong Hearts. Sorry. Strong Hearts Cafe is where I went.


[User] Please transcribe this text

[Assistant] When you eat vegan and it's good, you just feel good. I was feeling good after meals.


[User] Please transcribe this text

[Assistant] Road food. You can even go to a great restaurant and be like, oh god.


[User] Please transcribe this text

[Assistant] So, something's going on with this when I plug it in. It shuts down? Yea, I could try it again. That's bizarre. But that's happened twice right now, so we'll see. I wonder what's going on. Let's see, let's see.


[User] Please transcribe this text

[Assistant] Let's see. Not playing. How about there? Yeah, she left four second voicemail, but it's not playing.


[User] Please transcribe this text

[Assistant] I'm, uh, I'm not complaining. It's definitely gonna be like, Solomon! What the fuck?


[User] Please transcribe this text

[Assistant] Yeah, so if you really are looking to up your fart game...


[User] Please transcribe this text

[Assistant] Yeaah. Well, uhm, yeaah, see, the only thing that sucked about was trying to, he was like the Loch Ness monster. Because it was switching accounts, always under a new name, Harry and Groze, King Astripper, The Fart God, or whatever, you know, he's always something, and I wish we could just lock down where he's at, you know?


[User] Please transcribe this text

[Assistant] Before he was on the, like he was always switching accounts.


[User] Please transcribe this text

[Assistant] And it was the, I'll tell you, of, you know, every time you buy something now, people go, oh, do you want a warranty?


[User] Please transcribe this text

[Assistant] You know what? If you get that jacked up, then you don't win. Oof.


[User] Please transcribe this text

[Assistant] As you were saying that, I recognize him too, but it wasn't from Madea. So as I was like, what movie is he from? You go, oh yeah, Madea. I'm like, no.


[User] Please transcribe this text

[Assistant] Yeah, Ice JJ. Ice JJ Fish? Yup. Yeah, he's real tough.


[User] Please transcribe this text

[Assistant] The day before the joint statement came out, she posted on her Instagram that she trusts somebody that she shouldn't have who betrayed her.


[User] Please transcribe this text

[Assistant] Yeaah, I mean, cause the joint statement came out and said, you know,


[User] Please transcribe this text

[Assistant] This is before she, the statement, I love you all but I've been stabbed in the back by someone I stupidly trusted.


[User] Please transcribe this text

[Assistant] The day after that, she got the boot.


[User] Please transcribe this text

[Assistant] Really sad. If you did that to yourself that's just a sign of losing your mind.


[User] Please transcribe this text

[Assistant] I believe that. It's just, you know, unfortunate. Alright, uhm, we gotta get going here. This I'm so excited to play for you. Uh, one of our very talented listeners, let me get the name right here. Jordan Wolf took previous Salome voicemails and made a song.


[User] Please transcribe this text

[Assistant] Going out. Thank you guys very much for listening. Please go to your momshousepodcast.com.


[User] Please transcribe this text

[Assistant] Also, uh, don't forget the YouTube channel, youtube.com slash your mom's house podcast, new content.


[User] Please transcribe this text

[Assistant] Classic Juniors every Thursday. All the videos that we play. We put them up. And Patreon starts June 1st. Don't forget to sign up for that.


[User] Please transcribe this text

[Assistant] Oh, cherries, waffles, tennis. Those are her-


[User] Please transcribe this text

[Assistant] And you can be more than you are. If these little cunts think that you're something now, I see you a thousand times more.


[User] Please transcribe this text

[Assistant] No, I've thrown a couple out, but nobody's ever said that. No, I take that back. One, uh, one, uh, Romanian walked out the door because he said I was making fun of him calling him a gypsy, a Roma.


[User] Please transcribe this text

[Assistant] I knew which one it would be. All my life I've been this way. And all my life people love me and respect me.


[User] Please transcribe this text

[Assistant] If you're in a foxhole, who do you want in a fucking foxhole with you, Brian?


[User] Please transcribe this text

[Assistant] We haven't answered you is because, you know, like despite the fact that everyone gets their own personal pocket sized super computer and then we can send robots to Mars and convert the entire face of the planet to human use, we still


[User] Please transcribe this text

[Assistant] I had my boxers, but I was kind of a weird position. So my boxers were, you know, and were kind of open. Yeah. You know? Yeah.


[User] Please transcribe this text

[Assistant] Oh, I do. Yeah, I do. And I've modified my diet lately. You know, I've


[User] Please transcribe this text

[Assistant] Is it on autofocus? On top? There's an autofocus button.


[User] Please transcribe this text

[Assistant] I don't know how to do any more sex.


[User] Please transcribe this text

[Assistant] It wasn't until... And this is like, this goes for almost all the moments in this scene. It wasn't until somebody was actually there telling me...


[User] Please transcribe this text

[Assistant] Uhm, the one where he, she calls him a rapist and she calls him a cunt. I mean, he calls her a cunt.


[User] Please transcribe this text

[Assistant] She calls him a rapist and she calls him a cunt. I mean, he calls her a cunt.


[User] Please transcribe this text

[Assistant] Uh uh. Try it again. Are you a big believer in no sex before fighting?


[User] Please transcribe this text

[Assistant] I am doing whatever the fuku wants. True. True hard work and true victory. They don't go fuh. True.


[User] Please transcribe this text

[Assistant] Of course, hard work. Sacrifice. Sacrifice, and true, true hard work, and true victor.


[User] Please transcribe this text

[Assistant] No, this is what's up, why it's doing it, man.


[User] Please transcribe this text

[Assistant] Get your dicks out and hard here.


[User] Please transcribe this text

[Assistant] Da-da-da-da-da-da-da-da. So, it's Black History Month. We are gonna do Fill Her Up, Seal Her Shut, Black Award Winning Actors.


[User] Please transcribe this text

[Assistant] SAG award-winning actor, Idris Elba?


[User] Please transcribe this text

[Assistant] What's with the jeans? I'm uh, doing the shows and then I'm setting up a DJ gig for uh, for Phoenix.


[User] Please transcribe this text

[Assistant] Yeah, which I'm like on a 15 million dollar budget if they're like punching that far above their weight. Much respect to the man. It's a big year for underdog productions made on shoestring budgets that produce really outsized results. Am I right, Pal World fans?


[User] Please transcribe this text

[Assistant] I'm really excited to be back, to be honest. Uhm, I, as I've said on many occasions, don't do the holiday thing particularly well. I, uhm, you know, I, I'm, I get sort of like, bit stir crazy. I'm like, oh, wouldn't it be cool to like, write up a quick script now? Such a hard worker.


[User] Please transcribe this text

[Assistant] No, that's not what I'm saying, but like, I just, I dunno, I just, I like this, I like this a lot. I like the podcast in particular and, you know, it's nice to get back to it and, uhm, yeaah, start getting back into this, getting back to swimming things.


[User] Please transcribe this text

[Assistant] Nice. That is good. I did catch up on sleep actually. I actually did use my time, uh, as in productively on my holidays, like personally productively. I did actually like see my friends, spend time with family. I did go outside. I did get back to the gym for the first time properly in a long time, which is big. It's a big move.


[User] Please transcribe this text

[Assistant] I did. Well, we had a whole bunch of technical issues and so change the scenery and now you get to see the top of my head. There you go. You're welcome.


[User] Please transcribe this text

[Assistant] But no, it was a good, it was a good holiday, and I really, yeah, I did, I did enjoy it. For sure. For sure. And I also played some games that, a little bit of backlog stuff, which I guess we'll talk about later. But, how about you Jake, what'd you do man?


[User] Please transcribe this text

[Assistant] I have a question, actually I have a question to start. A question.


[User] Please transcribe this text

[Assistant] Question, do you guys overall think that 2024 is gonna be as big as 2023 was? Please say no, cause I can't handle another 2023. Oh, as in release wise? As in release wise, yes.


[User] Please transcribe this text

[Assistant] I think so, yea, like a regular year as opposed to last year, but even the year before then, cause year 2022, there was still like the post-COVID


[User] Please transcribe this text

[Assistant] Release, you know, where like stuff that should have come out earlier was starting to come out. Like 2022, it still felt like was a pretty big year, but 2023 was just absolutely nuts. And yeah, it's going to be weird to get back to what feels like a normal cadence of releases.


[User] Please transcribe this text

[Assistant] Sure. I guess there will be a Nintendo Switch 2 this year, right?


[User] Please transcribe this text

[Assistant] Yeah, no, I think, I think the Switch 2 is probably inevitable. I mean, Nintendo were like swearing black and blue like, no, we haven't showed the fucking thing. And it's like, yes, you have everyone. Like all the reports from last year saying that it was


[User] Please transcribe this text

[Assistant] Oh, we're, we're expecting a bumper year from our console business, which console? Oh, we can't say, but, um, yeah, we're very excited to release a seven inch LCD screen on mass in 2024 to an unnamed, uh, you know, whatever.


[User] Please transcribe this text

[Assistant] I reckon absolutely nothing will launch with it except for remasters of like Tears of the Kingdom and maybe a new Mario game if we're really lucky, but even then probably not. Not Metroid Prime 4.


[User] Please transcribe this text

[Assistant] Yeah, no, nothing, nothing. I really believe, cause I think Nintendo usually have like one marquee launch title that they go with for a console and then they have like nothing else. You know what I mean? Which I think is kind of standard for most consoles really when you think about it. But uhm, I definitely don't expect much.


[User] Please transcribe this text

[Assistant] Killer, like first couple of months for a console. Uhm.


[User] Please transcribe this text

[Assistant] Damn. I don't like fun. Yeah, I didn't either.


[User] Please transcribe this text

[Assistant] Yeah, I played Armored Core over the break, or some of it at least, and I'm still sort of plugging away at that. And uhm, yeah, it's that, I will continue to do that. There's so many games on my


[User] Please transcribe this text

[Assistant] Yeah, but I agree. There's 23 still has many gifts to give because there was no way we could have opened them all last year.


[User] Please transcribe this text

[Assistant] Profound. Came up with that right then. There we go. You're welcome, Hallmark.


[User] Please transcribe this text

[Assistant] Great picks. I mean the whole walking simulator genre is a thing now. There's like a million games he could play if he's really into that shit.


[User] Please transcribe this text

[Assistant] That's better than like real housewives of Yorkshire or something.


[User] Please transcribe this text

[Assistant] Uhm, I'm really keen for Helldivers. Helldivers 2.


[User] Please transcribe this text

[Assistant] Uhm, I love it's uh, Starship Trooper's energy. I just rewatched that the other night. God, it holds up super well. Not as strong as, obviously, Total Recall or Robocob, but it definitely has its charms. Uhm, and, yeah, I don't know, like it's, it's a, it's a Sony game that's getting released on PC at the same time as the console. So that's like pretty big for them.


[User] Please transcribe this text

[Assistant] Uhm, it just looks like a fun time. You know, I'm just, I'm down for this sort of like arcade silliness of it all. I think it just looks pretty fun. Uhm.


[User] Please transcribe this text

[Assistant] So yea, Helldivers 2 is definitely on my, I'm not expecting it to be incredible, but I'm expecting to have a good time in co-op. That's the goal, you know? Did you play the first one? No, well I did, but only like, very briefly. I reckon I put a total of 45 minutes into that tops, you know? Same, this looks way more up my alley. This is, yea well I like the twin stick top down thing, right?


[User] Please transcribe this text

[Assistant] I don't even know why I didn't stick with it. I just didn't. It just, obviously there's lots, lots to play. But this one I think is really captured. That the perspective shift is cool, obviously more ambitious, but I think they're also leaning more into that like Starship Troopers thing. Uh, maybe the first game was also doing that. I wasn't really paying enough attention to it, but this, even with the marketing, some of the trailers they're putting out is really just like channeling a lot of that.


[User] Please transcribe this text

[Assistant] Um, so yeah, I'm, I'm really keen. I think that looks really interesting. I'm down.


[User] Please transcribe this text

[Assistant] I did see that, but I haven't seen the trailer yet, so yeaah. There's a lot of hype behind that one though, like a lot of people really love that first one, and yeaah, I'm very keen for that.


[User] Please transcribe this text

[Assistant] Is it really? That sucks. That's a bad date for any game to release. Cause there's like five other games releasing that same day.


[User] Please transcribe this text

[Assistant] Great word, autumnal. Don't get many chances to use it.


[User] Please transcribe this text

[Assistant] Speaking of driving, another road trip game, but of a different variety is Pacific Drive. So I did a preview for this one actually a little while ago. I watched it. It's very cool. Like it's a very, very cool game. If anyone is unfamiliar with the concept.


[User] Please transcribe this text

[Assistant] It's like, you're in this zone, and this zone is very fucked up, you're not meant to be there. It's been walled off, something terrible has happened there, and there's lots of freaky, paranormal shit going on, like weird enemies that look like half-life enemies patrolling around, and weird structures and artifacts and all sorts of stuff, right? And, uh,


[User] Please transcribe this text

[Assistant] You are in a car basically, so you can get out of this car, like you're a person, but the main thing that you're doing is you're taking this car out into little expeditions.


[User] Please transcribe this text

[Assistant] But yeah, it was just fantastic really from, I mean, I put a couple of hours into probably three to four hours.


[User] Please transcribe this text

[Assistant] Uhm, yeaah, the story was being really well told. You can, like, there was just so much variety in terms of the creepy shit that you were finding. A lot of the enemies don't really try and hurt you as much as they just try and fuck your shit up.


[User] Please transcribe this text

[Assistant] So there's one floating enemy and it doesn't hurt you, but what it does is it's just like, it just drags your car. So it just has this magnet thing that just grips onto your car and it just goes whoop.


[User] Please transcribe this text

[Assistant] Yeah, so it's just very interesting and it looks really well made. It does look maybe a little, like it looks quite demanding as a survival game. Like there's definitely a lot of resource gathering and all that stuff, which I know a lot of people bounce off that. But, um, yeah, definitely from what I played the preview, I'm like very keen on it. And it too is out on February 22nd.


[User] Please transcribe this text

[Assistant] It definitely, it definitely sucked when I, in the preview I was like, yeah, this, this is not good. So I don't know, they really can't change that prior to launch, but maybe they can change it in some like later patches and tighten it up or whatever. It didn't ruin the experience for me by any means, but it was definitely something that I was like, oh, okay, that's a bit of a bummer.


[User] Please transcribe this text

[Assistant] Isn't that like, haven't they like not re-revealed that after they changed developers?


[User] Please transcribe this text

[Assistant] Wait, am I confusing a different vampire game? Because there was another... No, there's Vampire the Masquerade.


[User] Please transcribe this text

[Assistant] Yeah, there's Vampire the Masquerade, right? And that was the one that people were wanting Vampire the Masquerade 2. And then that got stuck in development hell and got taken off. Bloodlines 2. That's the one, right? Yeah. But is it Bloodlines? But isn't Bloodlines a different one? Well then there's Bloodhunt.


[User] Please transcribe this text

[Assistant] Yep, survival horror on an oil tanker for sure. That definitely makes a lot of sense. I can see it.


[User] Please transcribe this text

[Assistant] The first one though, the remake was essentially a dating simulator, like it was, right? And this one, this next one, Rebirth, can't be that cause there's just too much other shit going on at that point, you know what I mean?


[User] Please transcribe this text

[Assistant] Well, you'll be hanging out with her, but I don't think it'll be quite the same courtship. So, uh, I think it's gonna have a very different, it's gonna hit very different, I think. Um, so yeaah, I'm really looking forward to that as well, for sure.


[User] Please transcribe this text

[Assistant] One I definitely want to put on people's radars is another survival game. I can't believe this is a crazy month for survival games, by the way, because there's enshrouded, which we'll talk about later on. And cause I've been playing through that lately.


[User] Please transcribe this text

[Assistant] There's PAL World, which we'll talk about later for a variety of reasons. Uh, there's Pacific Drive and then there's Nightingale. So Nightingale is a game from a bunch of former Bioware developers. Uh, they left the studio to set up their new thing and, um, yeah, it's, it's,


[User] Please transcribe this text

[Assistant] Looking really interesting, basically. It's, it's, it's a more story-focused take on the survival genre. It's got the whole, like, lamplit theme, I think is what they're calling it these days, where it's like ye olde Victorian times and, you know, like muskets and top hats or something. And I think, I remember seeing it called, like, lamplit era.


[User] Please transcribe this text

[Assistant] Gaspunk, yeaah, actually that code, that also kind of works. Uhm, but it's really, yeaah, it's just looking really strong and it's on Unreal Engine 5 so it looks very pretty. Uhm, it's got a really interesting system going on with like cards where you kind of step into realms and the, the cir- like the,


[User] Please transcribe this text

[Assistant] Broadly speaking, that is not a genre that has handled story particularly well, or even cared about it, with the exception of like, I dunno, What's Subnautica?, The Long Dark,


[User] Please transcribe this text

[Assistant] That's about all I can think of, you know? So, yeah, MindGal, that also is out on February 22nd, if you can believe it. So, I just don't understand why publishers do, like, I don't understand why everyone does this.


[User] Please transcribe this text

[Assistant] But like, just put it in March, then you get some like, a bit of space, everyone has some time to think, and I don't know, what do you do. So yea, let it go. It's uh, it's looking interesting.


[User] Please transcribe this text

[Assistant] There it is. Gas lamp, okay. It was the l- yea, got it. Okay, fair enough, fair enough.


[User] Please transcribe this text

[Assistant] Did you guys know that there's a Terminator RTS coming out next month?


[User] Please transcribe this text

[Assistant] Yeah, that's uhm, that's not the Christian Bauer one, is it? No, that's re- that's re- what's that one?


[User] Please transcribe this text

[Assistant] Yes, exactly. It was a terrible film. The part at the beginning though was really funny. It's like, I think if they just like straight up murder John Connor on a beach or something and it's like, that's it.


[User] Please transcribe this text

[Assistant] Well that's the thing, cause I'm like hoping, cause we had the last Terminator game from Taon, and then we had the Robocop game, so I'm secretly hoping that there's like,


[User] Please transcribe this text

[Assistant] I know this is a totally different developer, don't get me wrong, but I'm just secretly hoping that maybe there's like a surprise underdog.


[User] Please transcribe this text

[Assistant] And if they have a lot of respect for the source material and they know how to do it well, it could be fun. You know, and I, it's been so long since I've played an RTS. I, I don't think I can remember the last time I actually played one. And so I'm like, yeah, I'll give this a crack. Why not? I just, you know, play some Terminator RTS and then that'll be that. So I'm.


[User] Please transcribe this text

[Assistant] I'm not expecting much, but I'm hoping it surprises me. That's where I would put a categorize that one.


[User] Please transcribe this text

[Assistant] Yeah, I mean, I wish I had time. At this point, I know that most JRPGs, I like, I would love to play through them, but there's like 80 hours and it's like, oh man, I don't have time for that right now, which I'm bummed about.


[User] Please transcribe this text

[Assistant] And I know WoLong is kind of similar, uhm, definitely some of its early boss like checks as well were kind of tough.


[User] Please transcribe this text

[Assistant] And then, but I believe Stranger in Paradise was a lot more accessible, broadly speaking, because I guess they were trying to speak to that Final Fantasy audience. Rise of Ronin seems like it's reaching for a larger audience, like it seems it's got the open-worldy thing going on rather than being a strict...


[User] Please transcribe this text

[Assistant] I mean, yeah, Souls games are open world as well, but I don't know, there's just something about this marketing that to me looks like it's reaching for a broader audience than most Team Ninja games have in the past. So I wouldn't be surprised if they took the edge off it somewhat. Cause I like Nioh.


[User] Please transcribe this text

[Assistant] That pu- that difficulty was fucking bullshit. It was doable. I got- she was nuts. I got through it.


[User] Please transcribe this text

[Assistant] But it was like annoying difficulty where it's just like, all right, sure. This one trash mob can just immediately KO me with one combo. All right, fair enough. I mean like, I don't know. There's always examples of that in certain games, but it just felt quite relentless in Nioh.


[User] Please transcribe this text

[Assistant] Um, so yeah, hopefully they take the edge off that here. I do think it looks fantastic. I love the open world. They've got the glider. They've got a glider, which is important in any open world game these days. Uh, and yeah, I just be cool.


[User] Please transcribe this text

[Assistant] Yeah, so, uh, did you guys see the recent screenshots for Stalker?


[User] Please transcribe this text

[Assistant] But uhm, yeaah, I mean, it just, it just looks really, I'm down for that kind of experience. We don't get many, like, single-player, story-driven shooters these days. It's kind of a rare, they're kind of a rare breed now.


[User] Please transcribe this text

[Assistant] Uh, and the circumstances under which this game is being made as well is also crazy. Like they're a Ukrainian studio. They have relocated to elsewhere in the world, which I believe the Czech Republic. So like finish the game.


[User] Please transcribe this text

[Assistant] And, uh, it's just crazy, like I just can't imagine making a game under those circumstances, let alone a game that looks this good and this promising. Uh, so yeaah, I'm really, um, very excited for that one. I really like them.


[User] Please transcribe this text

[Assistant] Yes, where you're like going along a colour, colouring, like a storybook and then you hop out of the storybook and then you're in a 3D environment and then you can like jump into, you know, like all those old lunch cans, like those old like lunch thermoses that have like cartoons on them and you can like go around those and


[User] Please transcribe this text

[Assistant] Uh, I just think the art for this just looks incredible. There's never been a game that looks like this and is doing this sort of stuff with perspective shift.


[User] Please transcribe this text

[Assistant] Uhm, the developers have been working on it for a long time. It's published by Devolver Digital. They put a lot of spend behind it in terms of promo-ing it. So I think they have a lot of faith in what this thing is going to be. Uhm, yeaah, I just think it looks totally awesome. And, you know, it's, uh...


[User] Please transcribe this text

[Assistant] Obviously it's all just the visuals at this point. We don't know how it actually plays, but I'm really not expecting it to play particularly.


[User] Please transcribe this text

[Assistant] I'm not expecting a deep combat system or sophisticated RPG progression mechanics. I'm just expecting a really charming, cute game to play through. And if it does that for like six to eight hours and nails every single bit full of imagination, then I'll be like very happy with that for sure.


[User] Please transcribe this text

[Assistant] Ah, I don't believe so. No, I don't think so. I think it's just coming this year sometime. So, yep. Yep.


[User] Please transcribe this text

[Assistant] Another one I wanted to throw here was, uh, oh sorry, go ahead. No, I was just gonna, I was gonna talk about Destiny, so please, save me. Save us all.


[User] Please transcribe this text

[Assistant] March, okay, right. So yeah, I don't know. I mean, I played like the prelude for that, like the very opening bit. Did you guys play this as well? No, I didn't. They did like a prelude-y thing at some point, and I was like, ah, okay, I'm not sure about this. Like, I don't know, like.


[User] Please transcribe this text

[Assistant] It's in a way, but it's like, it's bittersweet, right? Because I'm all but certain that this will be like the, the last, like it's the, it's the, the farewell to Destiny tour at that point, you know, which is going to be kind of weird because Destiny's been like a really big part of my life for like 10 years, but I'm definitely feeling at this point that I'm kind of like,


[User] Please transcribe this text

[Assistant] Ready to move on from the franchise, you know, it's like it's, I felt that way with like World of Warcraft, for example, where I put in like 10 plus, 10 years and then I was like, all right, it's definitely time to stop doing this to yourself.


[User] Please transcribe this text

[Assistant] My relationship with WoW was a lot more destructive than, uhm, my relationship with Destiny was. They're very different games in terms of how demanding they are. But, yeaah, I mean, look, nothing, it's not because Destiny sucks or anything like that, it's just because I've been playing it for 10 years now. And, uhm,


[User] Please transcribe this text

[Assistant] Unless that game evolves considerably, I'm like, well, I've definitely had my fill of what that is and I'm looking for new experiences at this point.


[User] Please transcribe this text

[Assistant] And uhm, yeaah, so I am looking forward to Final Shape. I think, I, I do think Bungie will do a good job of it. I really do. Uhm, there's a lot on the line for them.


[User] Please transcribe this text

[Assistant] But then after that I'll probably be like, alright, cool, time to...


[User] Please transcribe this text

[Assistant] It's been really hard to maintain that connection to Destiny with this career, because I started playing Destiny before I was a YouTuber, right?


[User] Please transcribe this text

[Assistant] I was like, sure, I'll just play Destiny all the time, easy, no worries. It's like that, this is my WoW replacement. This is what fills that void now, no problem.


[User] Please transcribe this text

[Assistant] But doing this job, you have to play the new hotness all the time. You have to, and it's a lot of hours obviously, and it's just, you constantly have to keep up with the grind. And so trying to fit in a live service like that, that's fairly demanding sometimes if you're wanting to do like the whole rating thing. Very difficult.


[User] Please transcribe this text

[Assistant] And so, as I step off Destiny, it's not toward another game, or even in search of another game like that. It's kind of just like, I will probably just not play those sorts of games anymore. I'll dip my toe in, mess around, I'll probably still check out the expansions, why not? Sure, I'll do that, just to like...


[User] Please transcribe this text

[Assistant] But am I going to play Destiny as my thing going forward?


[User] Please transcribe this text

[Assistant] Highly unlikely, I think. And I, and I do believe quite a few people in the Destiny community are feeling the same way. A lot of people view this as the, the farewell tour. So yeah, kind of bittersweet to be entering an expansion with that sort of feeling. Like usually it's like, yeah, hype, exciting, I'm so excited. But I think a lot of people in the Destiny community


[User] Please transcribe this text

[Assistant] I feel, yeaah, a bit sort of melancholic about this release, you know? Uhm, so, bit of a funny one.


[User] Please transcribe this text

[Assistant] No, there's definitely a lot of, well, I mean, the pressure on Bungie is twofold. It's like, how do you have a fantastic finale that clo- like, just, you know, puts a bow on it and you look back on that last 10 year sub and you're like, that fucking rule, hell yeah. But also,


[User] Please transcribe this text

[Assistant] Sets up for the future and gets people like invested in what the future could be.


[User] Please transcribe this text

[Assistant] And I believe that Bungie will nail the conclusion to this saga.


[User] Please transcribe this text

[Assistant] But I'm not confident at this point that they really know where they want to take their game next to keep it alive for another 10 years. It's a very hard challenge. Very few games can do that.


[User] Please transcribe this text

[Assistant] Maybe Bungie can figure it out, but if they have figured it out or they're on their way to figuring it out, we just haven't seen anything about that yet. And I think part of the reveal, part of the reason people are feeling the way that they are is because Bungie hasn't shown us any reason to think that there might be a future for the franchise. It's just, it feels very, the final shape feels very final. Uh, and I think that's why it's a bit, um,


[User] Please transcribe this text

[Assistant] It's a bit of a sad, sad thing that's coming, so. Yeah, but we'll see. Hopefully, I'm totally wrong, and Final Shape rules, and it's got all this new shit in it that wants to keep, like, we keep playing it forever.


[User] Please transcribe this text

[Assistant] Yes, absolutely. 343 would love it as well. They'd be, they'd be, they'd be. Did you guys see that headline where like 343 are kind of moving on from Halo Infinite by the way? Yeah, Halo Infinite's coming.


[User] Please transcribe this text

[Assistant] That's wild, I was so stunned. If anyone doesn't know the detail, they announced that Season 5 of Halo Infinite is the last season, and they're kind of doing a


[User] Please transcribe this text

[Assistant] Uh, like a operations model going forward, which is like mini content drops and like basically just a battle pass every four to six weeks definitely feels like a maintenance mode kind of vibe. And they talked about how they're now working on.


[User] Please transcribe this text

[Assistant] The next projects. And uh, I was stunned. I was like, it didn't really get much coverage either. Like it just happened and no one really talked about it that much.


[User] Please transcribe this text

[Assistant] Yeah, just the whole infinite thing I thought was meant to be infinite. I thought that was it, like that was the future of Halo, but obviously...


[User] Please transcribe this text

[Assistant] I do, I think, yeah, I don't, I think you could do a Halo show where Chief never takes off his helmet. You could do it.


[User] Please transcribe this text

[Assistant] But I think it's also fine that he does take off his helmet, so long as it's the right character. But this is not the right character. That chief sucks. He sucks, man. He totally sucks. Nothing to do with the actor, by the way. I think the actor's good. The actor's really good. I really like that guy, in fact. But he's unlikely as a character. Yeah, Pablo Schreiber.


[User] Please transcribe this text

[Assistant] If you've ever played Hunt Showdown, that is binaural audio, and that's like, it shows the power of that. When you do it right, it's incredible. It's like...


[User] Please transcribe this text

[Assistant] It's, it's like, it's almost too much, and there's a reason that not every game can use it, because it's too much information for most games to wanna, like, give you with your, with the soundscape. It's too, like, it sounds ridiculous, but it is, like, when you fully experience it, you're like, okay, it's probably fair enough that, like, Fortnite doesn't have this, or, I dunno, whatever game. Uhm, so, so yeaah, but uhm.


[User] Please transcribe this text

[Assistant] Yeah, I know, it looks cool. I mean, broadly, what did you guys think of that, uhm, Xbox showcase, by the way?


[User] Please transcribe this text

[Assistant] It is good, yeaah. No, I'm the same with about, like I, I, personally I think the combat looks pretty meh, like first person,


[User] Please transcribe this text

[Assistant] Melee sword stuff, spell slinging stuff, like it's just very difficult to make it work in any case. Uh, and it doesn't look like it's really doing much here. It's kind of, and then they spent a lot of time talking about it. So I'm like, yeah, I can fling a wand.


[User] Please transcribe this text

[Assistant] I don't know, that's not why I play Obsidian games, it's for everything else. And yea, you're right, you can't really show that very easily in a trailer, but I don't know, if you spent more time letting me sink into this world and like talking about its factions and the tensions inherent and maybe one or two marquee characters that'll get, you know, that'll be


[User] Please transcribe this text

[Assistant] Who are we gonna kiss? You know what I mean? And it's like, and they're like, oh, your decisions will impact the play, the thing. And I'm like, of course they will. That's a basic RPG thing. That's not very interesting. Uh, but I just, yeah, I would love to have seen more of that world and the setting and like sink into that rather than you will have a sword and you will swing it and


[User] Please transcribe this text

[Assistant] Toads will die by your hand, like I don't, you know, I don't care.


[User] Please transcribe this text

[Assistant] Uhm, but I'm still hopeful, I'm still, yeaah, I'm still looking, looking forward to it on some level. Uhm.


[User] Please transcribe this text

[Assistant] Yeah, I think overall the showcase was, I don't know, yeah, it was definitely not as strong as last year's cause last year's was when they had the Hi-Fi Rush Shadow Drop. Um, and that, that showcase just, there was a few, I can't even remember what.


[User] Please transcribe this text

[Assistant] Aura, history untold, and... Which is my shit. They said a lot of things that I wanted to hear.


[User] Please transcribe this text

[Assistant] I dunno, it didn't, it didn't, personally it didn't really grab me, there's just, I dunno, the first person.


[User] Please transcribe this text

[Assistant] Perspective is I don't particularly want to feel like I'm Indiana Jones. I actually just want to watch Indiana Jones. Like I, you know, I've never felt the desire to be Harrison Ford because I'm like Harrison Ford is cool enough. I just want to watch him go on adventures. And so for that reason, the first person thing doesn't really appeal to me.


[User] Please transcribe this text

[Assistant] At all, and I would have much rather, and given that it's like fisticuffs, like that's his thing, right?


[User] Please transcribe this text

[Assistant] And first person fisticuffs is always kind of jank. It never really works properly. But third person, you can do a lot with third person like fisticuffs, right? And then they've got the, the camera pulls back when you're doing exploration and climbing and stuff. It's like, well, you're doing a lot of third person as it is.


[User] Please transcribe this text

[Assistant] I don't know, like that choice seems a bit odd to me. I mean, if I'm running around with my Luger, sure. Okay. First person, whatever.


[User] Please transcribe this text

[Assistant] But otherwise, yeah, that, that wasn't really poppin' off. But also like some of the facial stuff looked a bit...


[User] Please transcribe this text

[Assistant] Waxy and weird and, I dunno, like, uh, look, I'm hopeful, but I was not really like, oh yeah, hell yeah, man, Indiana Jones, this looks incredible. I dunno, Jake, you did a video, I haven't watched your video yet, how do you feel about it?


[User] Please transcribe this text

[Assistant] Do you reckon that's why Todd wears a leather jacket? Do you reckon that's the inspiration for it? For sure. Oh man. Do we have any other?


[User] Please transcribe this text

[Assistant] Nothing from me. Space Marine 2 is the only other one which I think looks sick. I played the preview, I loved it. Uhm, I think it will be a very cool video game when it arrives later this year. That's, that's about it.


[User] Please transcribe this text

[Assistant] Yeah, yeah, yeah, I'm definitely not one of those people, but I dabble, I like dip my toe. You've read some of the books, right? Yeah, I have, I have, I've read some books and played some games now, but I'm not one of those people, and I respect them, they're fine.


[User] Please transcribe this text

[Assistant] Excuse me, let's be clear, I do it as a tourist, okay? Like, I wish I could say that I actually really like Warhammer, I think it's cool, and I wish that it was like more in me than it actually is, cause I really do like it a lot, but I also am just like, there's this thing where I'm just like, okay cool, I don't wanna...


[User] Please transcribe this text

[Assistant] Make this my personality. You know what I mean? Like, I don't want to start painting the figurines. It's just something that I enjoy whenever I come into contact with it, but I'm not going to be seeking out like lots of it. Do you know what I mean? Cause Warhammer is a lifestyle if you want it to be. That is absolutely a thing. So I'm not going to go full Henry Cavill as much as, as appealing as that might be.


[User] Please transcribe this text

[Assistant] Yeah. Uh, I think for me, there was, there was a few, but I think one that really stood out was like Heroes of Might and Magic 2?


[User] Please transcribe this text

[Assistant] Uhm, I don't know if you guys played Heroes, did you guys play that back in the day? Heroes of Might and Magic? God damn man, I played so much of that fucking video game. It's uh, if anyone doesn't know, it's old school strategy game where you have a little character that you


[User] Please transcribe this text

[Assistant] Or a series of heroes that you move around a map and you move to certain tile, like certain spaces to like pick up a little bit of treasure and you move to a little barracks thing and you can like recruit some troops and you have to fight these like turn-based battles on whatever.


[User] Please transcribe this text

[Assistant] Uhm, classic series that is still alive and well today in terms of people still play the old releases quite a bit. It's quite timeless. But uhm, yeaah, for some reason that was the strategy game that I really, really sunk a lot of hours into. More so than like, I loved your RTSs like your Red Alerts and Command and Conquer back in the day.


[User] Please transcribe this text

[Assistant] Um, but that one was the one for me in particular because I could play it with a mate and we would actually kind of sit together for hours on end and he would just like, and I would always control.


[User] Please transcribe this text

[Assistant] And he would just kind of tell me what to do, you know, cause he was like smarter than me. And so, you know, he had, he was like the, the, the, the tactician and I was just like the clicking man. Uhm, and we would just sit there forever and his mom would make us nachos and that was like the best thing ever when you're 12 years old, like hell yea, you get nachos delivered to you all of a sudden while you're sitting at the PC.


[User] Please transcribe this text

[Assistant] That's all you do, and you just do it forever, and it's nice, like playing co-op strategy games.


[User] Please transcribe this text

[Assistant] Like couch co-op strategy games is a thing you can do. We don't really talk about that now, but like you can because you sort of just making decisions together and you talk it out and like come up with strategies and go this way. And I don't know. I just, I really loved that a lot. So yeah, those were, those were nice times back then.


[User] Please transcribe this text

[Assistant] How much, how much detail do you need Lucy? I mean, come on now, like, is that appropriate to us?


[User] Please transcribe this text

[Assistant] I actually, do you know they also have, I don't know if you've seen this, they have like an electric shaver? Have you seen this one?


[User] Please transcribe this text

[Assistant] They do, yeaah. It's called, uh, the handyman. That's what it's called. It's called the handyman. And it's actually fantastic. It's great. I actually use it when I travel because like, I don't know, I don't have to shave very often. Like this right here is like maybe two, three days of growth. Very slow, right? And so I can just kind of use that really quickly to kind of like, shh, shh, tidy myself up a bit without having to do a full shave.


[User] Please transcribe this text

[Assistant] USB charged. It's like water resistant. It's really durable. It's called the handyman pro and yeah, I really like it. So that's a man's game product, by the way. This is not just some random thing I'm talking about.


[User] Please transcribe this text

[Assistant] Okay, time for another commercial break. This podcast is also brought to you by Incogni. Now I hadn't actually heard of Incogni the last time we spoke because you guys had kind of used the service, but I hadn't. And so since then I did use the service and I'm like, damn, this is really good. So the way it works is that Incogni essentially


[User] Please transcribe this text

[Assistant] Runs an automated process to start pulling your data off the internet, because over the years you would have signed up to a million different places, like, uh, click yes to sign up to that and this and that. And then a lot of those places that you signed up to actually just forward your data onto other companies, other data clearing houses, and it just gets spread around everywhere.


[User] Please transcribe this text

[Assistant] And you can actually request to have your information taken down from those places.


[User] Please transcribe this text

[Assistant] But you have to go through a whole process to do it and no one, you don't even know where your data is most of the time, okay?


[User] Please transcribe this text

[Assistant] Incognito just kind of automates it where you just enter some personal details and then it starts trawling the internet for where your data is.


[User] Please transcribe this text

[Assistant] Like 43 of those have been resolved. So there are now 43 less companies on the internet that have my personal data now than when I had, than like two weeks ago when this process began. Cause it does take a little bit of time for it to roll through. But like, man.


[User] Please transcribe this text

[Assistant] That is awesome, because yeaah, like, I had, and looking at the list, I had no idea how far my information had been spread around. I was like, what is this company? What is that company? But yeaah, they have my data. And so I'm like, well not anymore, you don't now, thanks to Incogni. So I think it's really good, genuinely really surprised at how useful that is. And yeaah, I don't know, how are you guys tracking with that stuff?


[User] Please transcribe this text

[Assistant] So is that the trope then like the souls like thing where they don't give you adjustable difficulties? Is that what you would change?


[User] Please transcribe this text

[Assistant] Me? I'm, I'm, uh, encumbrance. Just delete encumbrance. No, there's no game that wouldn't be improved if you just didn't delete, like, if you just didn't delete the encumbrance system. Uh, and so, it sucks. It's been killing me in Power World.


[User] Please transcribe this text

[Assistant] I know, and it's annoying because you've got an inventory, and then you've also got encumbrance. And it's just like, just fucking pick one. Do you know what I mean? Like, it's just annoying. Starfield is rough.


[User] Please transcribe this text

[Assistant] I'm playing, I played another survival game recently and it had encumbrance in it and like immediately as soon as I started playing I'm encumbered and I'm just like.


[User] Please transcribe this text

[Assistant] Come on, man, I don't want to have to go into my memory. Split stack. Oh, I need, I've split tent. Oh, I need, if I, if I drop one rock out of the stack, I can then have, move, but if I only drop, if I don't drop, you know, oh god, I just get so annoyed thinking about it.


[User] Please transcribe this text

[Assistant] Uh, Delinit, I think as well Starfield had it, which I hadn't, I mean all Bethesda games have it. A lot of people complain about it coming from Starfield.


[User] Please transcribe this text

[Assistant] There's a fly here, sorry. Uhm, yeaah, there's just a really shitty mechanic that just really blows and it's anti-fun and it's just hanging out in your menus doing boring bullshit, so no thank you.


[User] Please transcribe this text

[Assistant] Okay, no, that's not true. I don't think it should be true in like, for example, Hunt, Showdown, or games that are like really trying to lean into their realistic weapon mechanics. Like should Battlefield have that? No, it shouldn't. But should Halo have that? Yes, it should. Yes. I agree with you. I agree with you on that, for sure.


[User] Please transcribe this text

[Assistant] It's been very interesting because I've only played up to the first boss because I've been playing other stuff during my break and whatever else, but I have definitely played through that part. And yeah, absolutely love it. I think it's really interesting to see how much


[User] Please transcribe this text

[Assistant] And that is not a feature that is present in Metroidvanias. Metroidvanias typically have very


[User] Please transcribe this text

[Assistant] Basic combat models, but fairly sophisticated traversal, um, like mechanics.


[User] Please transcribe this text

[Assistant] But this has both of those things, and it combines, like, really good, snappy, interesting traversal stuff, especially with the time shift mechanic, as well as this kick-ass combat system that lets you do so much nuts, aw man.


[User] Please transcribe this text

[Assistant] So yeah, seeing the way that people have responded to this is amazing, especially given how much people hated the game at first when it was first revealed. It was like, this sucks, this is terrible.


[User] Please transcribe this text

[Assistant] To see the turnaround like that is such a really, it's a really nice feel good story.


[User] Please transcribe this text

[Assistant] But that's Ubisoft games, right? And this is the thing, we shit on Ubisoft games because of their like, ubification and like, their homogenization and how overly designed they feel, and I think


[User] Please transcribe this text

[Assistant] That is true because, you know, they've been putting out a lot of Assassin's Creed and Far Cry games for a lot of years and, you know, that's just what they do, right?


[User] Please transcribe this text

[Assistant] But over that time, that's, that publisher and the developers in there have gained this skill set where they really know how to design things that are accessible, that have like mass market playability for a very large number of people. Very, like a lot of systems that make it easy to pick up and play these video games.


[User] Please transcribe this text

[Assistant] It's just the most of the time a lot of that is applied to stuff that we're kind of a bit bored of at this point, right?


[User] Please transcribe this text

[Assistant] But here, they're like, well, how about you take all of that, that knowledge and that like the institutional capability of Ubisoft to design these highly playable games, but you put it onto a game that's actually mechanically very clever and well-built and unique and original. And that is a cool combination, right? And it's like.


[User] Please transcribe this text

[Assistant] It's a great picture into what publishers could be doing.


[User] Please transcribe this text

[Assistant] I'm going to use this example in the past, like imagine if Sony Santa Monica had a little spin-off team that made a game like this for the God of War franchise. Like how fucking sick would that be? That'd be amazing. You know what I mean? Um, apparently they did that a little while ago, like ages ago for like, I don't know, whatever, PSP or something was there. It was like a 2D PSP, uh, God of War game.


[User] Please transcribe this text

[Assistant] Ubisoft's strengths are this streamlined design thing. It's just that they're not pushing other aspects of design, but clearly they've been doing that here.


[User] Please transcribe this text

[Assistant] With Prince of Persia, and it's a really great combination. Because yeah, picking up and playing it for just a few hours as I have, I had exactly the same, um, observation where I'm just like, God, it feels great to play this. There's the quality of life stuff that all of that is so clever, you know? So uhm, yeah, do more of this Ubisoft. This rules.


[User] Please transcribe this text

[Assistant] And this is the first game that has the new, like, without the, um, old series lead. Like the director for the series, he's gone and started his own new studio. He has.


[User] Please transcribe this text

[Assistant] Every time I hear, every time I hear people talk about Yakuza games, like a dragon, whatever, I'm always just really sad that I'm not at the point where I'm caught up to be able to do it. It's just like, it's been going on for years now, it probably will continue forever, but


[User] Please transcribe this text

[Assistant] Just always makes me sad, like, cause they always sound so excellent and I played Isshin last year and I really love that, uhm, a lot.


[User] Please transcribe this text

[Assistant] Didn't enjoy judgment, but whatever. But yeah, I mean, just seeing it in clips and whatever, the little of it I have played, I'm always like, damn man, that just seems like a really awesome series and it'd be great to be able to invest that time to catch up, you know?


[User] Please transcribe this text

[Assistant] So over the break I played Armored Core, or at least some of it, and uhm, I really love it. I am...


[User] Please transcribe this text

[Assistant] Always trying to find a way to get back to it, cause when the work began I had to like put it down again. But uhm, yeaah, it's just, there's something to it in terms of the way it looks. It's just something very special about its framing of action. Some of the encounters that it's, the boss encounters, and also like the


[User] Please transcribe this text

[Assistant] The layout of levels is really interesting because they're very low in detail in terms of like the visual like, you know, textures or whatever. It's very grey. But if you look at these levels as kind of like these monolithic stadiums that house this like combat spectacle.


[User] Please transcribe this text

[Assistant] They really start to take on a very different, they're very imposing and just like the architecture of...


[User] Please transcribe this text

[Assistant] Yeah, I mean, I've definitely found it tricky, but not super tricky. It's actually quite well pitched in terms of difficulty, I think.


[User] Please transcribe this text

[Assistant] Uhm, and yeah, I just really love it and I'm just looking to play more of it. I'm gonna be busy all February, but it's very high on my list of like stuff to get back to in March. Uhm, but the work game that I've been playing recently is In Shrouded and In Shrouded is a


[User] Please transcribe this text

[Assistant] One of the most wish-listed games on Steam right now, and were it not for Power World, I guarantee you we'd be talking about it in Shrouded a lot more, because the PR cycle would be building, and you know, people would be paying attention to it, and games media outlets would be pumping it, but it's, it's, there's a lot of hype behind it from the survival community, the PC gaming community, whatever. It is a survival game.


[User] Please transcribe this text

[Assistant] But it's more, it's actually more of an action RPG with survival elements. So imagine like Zelda slash Elden Ring.


[User] Please transcribe this text

[Assistant] Crossed with Valheim. That is essentially what this is.


[User] Please transcribe this text

[Assistant] And that on spec is a fantastic pitch. And I will tell you right now.


[User] Please transcribe this text

[Assistant] It's getting a lot of the elements of the formula right. You know, there is a massive world to explore. It is dense with things to discover. There is a genuine sense of exploration and discovery as you move through it. You're constantly being like drawn to places like, you know, you want to go somewhere, but then you see something in the distance and you're like, well, shit, I'm going to check that out.


[User] Please transcribe this text

[Assistant] That's fantastic. There is a glider in it that allows you to move through environments really quickly. Uhm, and there are actual towers that you climb that you can, you know, then mark locations on the map and then you sort of have to go and check them out. But it's not an objective focused game. Like you're not ticking off markers like a Ubisoft game.


[User] Please transcribe this text

[Assistant] Those places are just places you can visit. It's a much more freeform kind of adventure. Uhm, it does have like a very light touch story that's mainly told through like, you know, lore entries and that sort of thing. There are some NPCs that you kind of free.


[User] Please transcribe this text

[Assistant] But they're not really great for story either. They're more about like opening up new capabilities at your base. So you'll find the blacksmith and now you can do blacksmithy things back at base and you'll find the.


[User] Please transcribe this text

[Assistant] Alchemist, and of course you can make potions, that sort of thing, right? Uhm, but there is some effort toward a story. Uhm, but overall the main story is gonna be like you moving through this world and exploring this space and just seeing it. Cause it's gigantic. Like I spent 30 hours on this during the early access build.


[User] Please transcribe this text

[Assistant] And I reckon I got through maybe a quarter of the map, maybe. I reckon a full playthrough of this is 100 plus hours when the full game releases, just based on the size of the map alone. It's fucking gigantic. To the point where


[User] Please transcribe this text

[Assistant] It is trying to be Elden Ring in terms of the lands between and it's size, but it's not as interesting as the lands between to explore. And it's trying to be Zelda with it's dungeons and it's like lock on combat, right?


[User] Please transcribe this text

[Assistant] But the combat isn't great and the dungeons do get a bit repetitive pretty quickly.


[User] Please transcribe this text

[Assistant] Uhm, the survival mechanics is a really interesting one because it's a very light touch approach to survival. You really don't need to engage a lot of the systems. The focus is on staying out in the world and just adventuring and finding stuff and whatever. You are not being asked to spend huge amounts of time in your base doing very manual work.


[User] Please transcribe this text

[Assistant] It's kind of tuned a little bit too lightly and so there isn't enough tug at you with those survival mechanics and you kind of just ignore them a lot of the time and it just makes


[User] Please transcribe this text

[Assistant] That sort of game, that part of the game feel a little bit superfluous or peripheral, you know, where I think it should be a little bit more central and an absence of a really great story and an absence of a really deep combat system and an absence of really cool dungeons and an absence of


[User] Please transcribe this text

[Assistant] Survival mechanics, like it's, it's good, don't get me wrong, I, I like it.


[User] Please transcribe this text

[Assistant] And I've had a really fantastic 30 hours with it, I really have. And I've been playing that solo when it's actually intended to be played co-op. Up to 16 players co-op mind you, like that's a lot.


[User] Please transcribe this text

[Assistant] But I just, I really believe that I can't see how this lives for 100 hours. And if this game had like a 50 to 60 hour horizon and was really tighter, was much tighter and more focused, I don't think you would become


[User] Please transcribe this text

[Assistant] As concerned about the systems as I am right now. Cause I'm like, I'm 30 hours in. I'm kind of feeling on my way where I'm like, you know, I don't know. I'm like, can I do 70 to 90 hours more of this? Absolutely not. Right.


[User] Please transcribe this text

[Assistant] So, I think a bit more restraint and a bit more focus would result in a better product, but they're in early access so it's possible they can add a whole bunch more stuff that broadens the game and deepens those mechanics and adds new cool bosses and whatever.


[User] Please transcribe this text

[Assistant] But uhm, right now I think it's a very promising, very interesting survival game that I think is going to do really well. And I think people will really like it, especially if you're playing with other people. But I do think it's...


[User] Please transcribe this text

[Assistant] Surface level mechanics are stretched far too thin across this game. It's just, it's just, it's just a bit too much at this point. So yeah, that's Entrouded.


[User] Please transcribe this text

[Assistant] I have. It's been on my radar. It's like, it's a thing. If you can wrangle in some people, I guarantee you'll have a good time for...


[User] Please transcribe this text

[Assistant] 10, 15, 20, 30 hours. And I think that is all, and it's like a discount indie title, whatever. If you can get 30 hours of fun with your mates out of a game, that's already a great starting point, right?


[User] Please transcribe this text

[Assistant] But it's the other stuff and like the longer term stuff that I'm not as sure about.


[User] Please transcribe this text

[Assistant] It's just a thing like our caveman brains, we love cutting down a tree and then using it to build a house. We love standing over a fire and making and like, you know, cooking the boar meat that we just, that we just hunted. It just works for our brains. And so any survival game that's decent.


[User] Please transcribe this text

[Assistant] Like, uh, if it's a shitty asset flick, ignore it, whatever. But if it's decent and it's actually got some proper, you know, talent behind it, some proper effort, it is always going to do at least something on Steam. Like it's always going to do numbers. And if it's looking promising, it's going to do big numbers because, you know, survival games are just like that, man. They're always big.


[User] Please transcribe this text

[Assistant] But not to sell this short as well, this looks fantastic. It is a beautiful looking game. It's one of the best survival games I've seen.


[User] Please transcribe this text

[Assistant] Plus, it's voxel based, so all the terrain, like Valheim, can be just manipulated, and this is easily the best looking voxel game I've ever seen, for sure, hands down.


[User] Please transcribe this text

[Assistant] Uhm, and that is in itself huge, you know. So...


[User] Please transcribe this text

[Assistant] There are a lot of reasons why this has a lot of hype behind it. They're all legitimate, you know? This team has put in a huge amount of work. I think it's a team of about 40 people based out of Germany.


[User] Please transcribe this text

[Assistant] Um, and they've done really great work here. And I think that, you know, if you spent 18 months to two years ironing this out over, over an early access period, you could come away with a genuine like survival all-timer. Like I think it's, it's that, but yeah, um, there's definitely quite a few things to do along the way. So, yeah.


[User] Please transcribe this text

[Assistant] Shrouded's out, uh, on PC, exclusive to PC, commencing... What, tomorrow? Wait, well actually it's already out by the time this show is out, it's already out. So yeah, my review will be up for that as well by the time this video is out, so you can check that out if you want more detail.


[User] Please transcribe this text

[Assistant] Yeah, sounds about right. Yeah. Yeah, it was fantastic. I was really blown away by that. It was, um.


[User] Please transcribe this text

[Assistant] When we're gonna reveal, we're like, oh, okay, they're gonna do a cheeky little roguelike mode. It's free, so it mustn't be much. Whatever. Good on them. That's nice. Then you play, you're like, wait, what the fuck is going on here? You know?


[User] Please transcribe this text

[Assistant] And it's a really nice surprise. And I'm just so, so stunned. They gave it away free. Like if you charge me 10 bucks for that, I'd be like, yeah, that's a very fair price to ask what you've built here. Like I just, I would happily have paid that very odd that that is, um, you know, free. And then obviously last of us remastered is.


[User] Please transcribe this text

[Assistant] Hey, I mean, look, yeah, obviously Last of Us Remastered had stuff too. Of course it did. It had a new mode and it had, um, and it had the director's cut stuff and the visual upgrade, which was kind of minor, but whatever. But I don't know. Yeah. I think you said you said the moniker could have charged for that. And I don't think anyone would have batted an eyelid. It would have been a very reasonable ask, I think. So.


[User] Please transcribe this text

[Assistant] I did, I played the alpha. Look, I won't talk about it for too long, because I think everyone's kind of sick of hearing about this game at this point. Uhm, but look, Suicide Squad, uhm, God, how do you sum it up? Uhm, it's fun, it really is, and I guarantee you,


[User] Please transcribe this text

[Assistant] When people get their hands on it for themselves, they're going to be like, yeah, sure, this is fun-ish. And I don't know how long people are going to want to play this for. I'm not sure. Some people are going to say, are going to say, I love this, I'm going to put like the full 20 hours into it. Some people would be like, oh, yeah, I want to play this for 500 hours. I don't think there's going to be that many people in that category, but whatever.


[User] Please transcribe this text

[Assistant] Some people are obviously going to have a few hours of fun with it before they get bored of the combat because it is, I don't know, the combat is not its strength, not from what I can tell. Maybe it gets very different later on, but looking at various late game, you know, end game gameplay clips that Rocksteady have recently reviewed, I don't think it does. So I'm not hopeful about that.


[User] Please transcribe this text

[Assistant] The story stuff though is very good I think, like they really are nailing it, ehm, they're just the-


[User] Please transcribe this text

[Assistant] The presentation of the Justice League and the Suicide Squad and the gang and whatever, they just revealed a new Joker, uh, like Joker from Elseworld Joker and his gameplay actually looks pretty cool, but the reason for that is because he's never firing any guns in those clips that they released and that's why it's cool because


[User] Please transcribe this text

[Assistant] He's being the joker and he's doing joker things as opposed to just shooting a random nondescript sniper rifle, which ultimately is what this game is based on. So uhm, my prediction for this? I hope I'm wrong.


[User] Please transcribe this text

[Assistant] Is that it's going to have a cool campaign, but then after that it'll just, that's it, we're done.


[User] Please transcribe this text

[Assistant] You know, there'll be obviously a select group of people who stick around for the long tail live service, but I don't have high expectations for that. But if I get a good 20 hours of this with some cool storytelling and some silly co-op action, I'm happy. And whether that's worth $70, fair enough. Everyone's got their own price points for that, right?


[User] Please transcribe this text

[Assistant] For me personally, I will be happy with that offering. Uhm, I will be disappointed that it wasn't


[User] Please transcribe this text

[Assistant] Another Arkham style game, you know, if it wasn't channeling the same creativity and focus that I think the Arkham trilogy did, but look, what do you do? I mean,


[User] Please transcribe this text

[Assistant] Yeah, they had to make a game, whether they chose to make it or were forced to make it, I don't know, but it just, it is what it is, so uhm, but yeah, but look, again, I suspect Suicide Squad will be fun. That is my hot take, actually, because saying nice things about this game anywhere online is gonna get you into a lot of trouble, but uhm,


[User] Please transcribe this text

[Assistant] It's out soon by the way, but the early access starts on the 30th of January. So, you know, this, this will go up over the weekend and then just a few days later, um, it'll be playable if you pre-order it. Otherwise it's available February 6th. So yeah.


[User] Please transcribe this text

[Assistant] Nice. Mine is not this, but I actually watch Squid Game over the holidays. Woah!


[User] Please transcribe this text

[Assistant] Oh is it? Okay cool. You gotta watch it man, it's so good. Like it's, it's very, like it's exactly what you'd expect.


[User] Please transcribe this text

[Assistant] Oh, absolutely, because I had no spoilers, I came in a ton of cold, and uhm, it's fantastic, like it is, it's, you know, it's very procedural in some aspects, uh, and yeaah, definitely very tropey, but like, man, it's just got some fantastic moments in there that really just make you go fuck, and they just,


[User] Please transcribe this text

[Assistant] They're just, yeaah, it's a really well written, well made show, and I just really loved it, and uhm, I won't spoil anything, cause obviously it'd be cool if you could check it out, but definitely make time for it, cause we just watched it on a bit of a whim, and I was just like, damn man, this is a great television, no wonder it took off as much as it did, it was really good, so.


[User] Please transcribe this text

[Assistant] Um, but yeaah, the thing I actually, uh, did recently was, um, I read a book. It's called Roadside Picnic. So.


[User] Please transcribe this text

[Assistant] Uhm, when I did my preview for Pacific Drive,


[User] Please transcribe this text

[Assistant] Uh, I just saw general commentary and a lot of people were like, really surprised that he didn't mention roadside picnic. That's an obvious touch point for this. And I'm like, roadside picnic? What the fuck is that? So anyway, I Googled it and, um, this is my own ignorance. So, you know, there it is, but I had never heard of it. And, um, it is a novel written by two Russian brothers.


[User] Please transcribe this text

[Assistant] And it was written back in the seventies. Yeah. And it's the story of.


[User] Please transcribe this text

[Assistant] What if aliens came, and they arrived, and they just hung around for a very small amount of time, and then they left, and they left all this junk behind, right? And to us...


[User] Please transcribe this text

[Assistant] It's like, it's this magic shit that does incredible things like perpetual motion devices and weird types of endless batteries and like acid that's fucked up and does weird stuff and like gravity traps that like, you know,


[User] Please transcribe this text

[Assistant] But it's really focused on people called stalkers, and this is where we start to like get the video game connection. And these brothers actually introduce the word stalker into like kind of the Russian language more broadly.


[User] Please transcribe this text

[Assistant] Um, referring to these types of people who, you know, go into the zone to fish out, um, these artifacts and they, because they're being protected by, uh, by a big institute.


[User] Please transcribe this text

[Assistant] Which is obviously very like, you know, reminiscent of like Soviet era bureaucracy and what have you, but they have to like sneak into this zone and they get these artifacts, these, these alien objects and smuggle them out and sell them on the black market. And these people are called stalkers and it's just a really fascinating.


[User] Please transcribe this text

[Assistant] Look at, well, what would, what would it be like if aliens came and they just didn't really talk to us and they just fucked off? And what would it mean to like reverse engineer their technology without any of their guidance? And what would, what would the government apparatus be around all of that? And how would people respond in the nearby town where that happened?


[User] Please transcribe this text

[Assistant] And it's just brilliantly written while also having this concept of stalkers, which directly influenced obviously the stalker games, but more recently with, um, you know, with Pacific drive, it's the same sort of vibe. It's like you're going into this place. You're not meant to be there.


[User] Please transcribe this text

[Assistant] It's locked down, there's weird shit around that you're meant to collect and bring back and repurpose and you don't quite understand what all these things are but you know they do something and it's just a brilliant novel though, like the characters in it are so good, it's so


[User] Please transcribe this text

[Assistant] You know, about 7 or 8 hours to read. Uhm, and yeaah, you'll love it. I just think it's really good. And with Pacific Drive this year and Stalker later in the year, it's good prep for that as well. You know, just to like get in the mood.


[User] Please transcribe this text

[Assistant] Uhm, I really recommend it. It's, it's fantastic. It's a good pitch. So we drive. And there's a movie as well. It's called Stalker. So it's kind of based on roadside picnic. It's based on roadside picnic.


[User] Please transcribe this text

[Assistant] Would you sit on my face real quick? Aw, jeez.


[User] Please transcribe this text

[Assistant] So I started playing it, I played, not started, I restarted playing it fairly recently to stream and even then it was, it felt solid. Like there was none of the weird stuff that was there at launch.


[User] Please transcribe this text

[Assistant] Yeah. And like a lot of the improvements that they said they were going to make were in effect and it all felt like a good game then. So like the new stuff is just like cherry on top of that.


[User] Please transcribe this text

[Assistant] Yeah, I think like, uhm, it's an interesting game because it is, they're very much just doing Bloodborne, like they're wearing their inspiration on their sleeves, they're not being shy about saying, and like, there's animations that are like one to one with Bloodborne. Really? Yea, almost like.


[User] Please transcribe this text

[Assistant] I don't think- I think I've been thinking about this a lot and like there's been a lot of souls likes and I almost universally don't like them. Uhm, I'm quite-


[User] Please transcribe this text

[Assistant] Uhm, and that's generally how people approach those Souls-like games. They take the foundation, they take the core principles or like the most important design ideas and then build something new around it. And I think that is the right way to go. But in doing that, most of those games miss.


[User] Please transcribe this text

[Assistant] So many important elements that aren't those things that are required to make that


[User] Please transcribe this text

[Assistant] It is technically not doing much with it, but I personally look at it and I'm like, it's actually really difficult to emulate.


[User] Please transcribe this text

[Assistant] It's not just, you know, we have Bloodborne at home. It's, it's not definitely not Bloodborne at home. It doesn't have that. Like there are, it's the thing that I'm most impressed by is the mechanical stuff is something that with enough time and like most developers can get it right.


[User] Please transcribe this text

[Assistant] I think like the atmosphere and the feeling of being in those worlds is really tricky to get right and they do it really, really well. Uhm, the whole like, you know, the puppets are rampaging and like turning against people as being a kind of stand in for, you know, like the,


[User] Please transcribe this text

[Assistant] The bloodborne stuff where diseases like ravaged everyone, it works really well. But then from a gameplay side, they have.


[User] Please transcribe this text

[Assistant] Blade portion and a handle portion and they each have individual abilities that they bestow on you and you can like take the blade of one and the handle of another put it together and create something new.


[User] Please transcribe this text

[Assistant] And it's like really, really interesting and it's their own thing. And I think that's where they kind of distinguish themselves. And then they've just got like, the Pinocchio stuff is really cool.


[User] Please transcribe this text

[Assistant] As far as I can tell, I haven't finished it, but it doesn't manifest in a very like exciting, it doesn't make the most of it. It's that, it's, you know how in Bloodborne the umbilical cords is how you access the three endings? In this it's like, are you lying a lot or not? The one interesting thing is, the more you lie,


[User] Please transcribe this text

[Assistant] The way, uh, P Pinocchio animates slightly changes. He becomes a little more like human. Really? Because obviously he's all puppets are built and programmed so that he cannot lie except for Pinocchio, who, who is the exception, who can lie. And as he, as he do more lies, he like,


[User] Please transcribe this text

[Assistant] He feels a little more human in a lot of ways. I don't think it manifests in a, it will get you one of three endings, but I don't know if they're drastically different.


[User] Please transcribe this text

[Assistant] Right? Like where I am, like you start off the game and you can upgrade through the stargazer.


[User] Please transcribe this text

[Assistant] Um, but then they also have like really cool little touches that I love like when you're


[User] Please transcribe this text

[Assistant] When you're out in the world and you're collecting, um, is it called Ethos? Ergo. Ergo? Ergo? Which is their version of like,


[User] Please transcribe this text

[Assistant] Upgrade, move along. But yea, I'm, especially, I mean like I'm sure Neowiz has made other games, but like, for me this is the first game I have actually paid attention to of theirs and


[User] Please transcribe this text

[Assistant] In my mind, it's a, you know, debut game for them in a lot of ways and it's incredibly strong. Like it's so, so good. There's like a market out there for people, like a studio to come along and be like, oh, we're going to do what they do, but like mix it up a bit and, and create their own little niche within that world.


[User] Please transcribe this text

[Assistant] Tesla like device where he's like being electrocute, the changes are and stuff like that.


[User] Please transcribe this text

[Assistant] I have, there's no Souls-like game that I would wholeheartedly recommend and be like, that is a good one. If you want to play it, that's one that I will give the thumbs up to. And I played it.


[User] Please transcribe this text

[Assistant] He was, he was, he was responsible for EA at its worst when it came to monetization. Oh, online pass. Yeah. He was like, he was, I mean, like, I'm sure there's more than one cook in that horrifying kitchen, but like, he was the head chef. So like, you know, like it is unsurprising that he's up to that shit again.


[User] Please transcribe this text

[Assistant] They tank their entire business with this, you know, with this change. There's a lot of people now being like, hopefully the biggest like studios and like companies step in to help.


[User] Please transcribe this text

[Assistant] I mean, government's not going to give a shit about any of that.


[User] Please transcribe this text

[Assistant] Sure, I've got no connection to them. I think it's a fun game. It's fun!


[User] Please transcribe this text

[Assistant] There's also like, most game projects after it's done and shipped there is downsizing.


[User] Please transcribe this text

[Assistant] If I see a feature in their studio, I imagine they scaled down to do smaller projects. Like I could see them coming back with a, the ideas that they had in, like another game in the avium universe that's more like a isometric tactics game or something like that. The MOBA genre is so hot right now.


[User] Please transcribe this text

[Assistant] I think that the sad part of this is like people are always talking about having wanting new ideas and also like that the kind of existence of a tier of production game between indie and AAA and this feels like it's


[User] Please transcribe this text

[Assistant] It didn't really, I'm not saying people have to support it, but like I feel like it's, there are factors at play within the industry that means that its failure is, is a result of beyond just the quality of the game itself. Which is the sad part about it.


[User] Please transcribe this text

[Assistant] It's kind of sad because it's also kind of cyclical because I remember games that came out like this. We all do. And then the next kind of evolutionary step to make them viable was make them multiplayer or multiplayer them and make them like lifestyle games or service games.


[User] Please transcribe this text

[Assistant] You know, Airship Syndicate? Yes. Like that team, like they started off as a big team, you know, making a big project and now they just make- No, they started off small. As in like the origins of the people who worked there, like cause they were darksiders and that kind of stuff. And now they make really cool, small games.


[User] Please transcribe this text

[Assistant] And I believe they work with like Riot on one of their Riot Forge titles. Yeah. And that's a really cool game. I'd love to see their studio do something like that where it's like.


[User] Please transcribe this text

[Assistant] Why? Like what are you getting out of this? But in this game, if you block and then press a button, uh, you will do like a special move that is only accessible when you're blocking. Yeah. So like there's one way it would be like you parry and a projectile back. Another one's like you charge a blade with Sephiroth and then like unleash a massive like.


[User] Please transcribe this text

[Assistant] Slicing move and it's really, really cool that uhm, they have that element of it.


[User] Please transcribe this text

[Assistant] And yeah, Sephiroth had similar things where it was like, once you hit 10 attacks in a combo, instead of doing a basic attack, it would switch to like a special like,


[User] Please transcribe this text

[Assistant] I think the balancing for that is probably tricky when you've got like the ability to bring in anyone at a certain point like.


[User] Please transcribe this text

[Assistant] How many, how do you limit who you can bring in? Cause like, if you've got Yuffie and Kate Sith and all these other characters and Vincent and all that.


[User] Please transcribe this text

[Assistant] Just bringing in eight different people in one battle. This is like going to be mad. But the trailer is like, the trailer released is wild because it like confirms Golden Saucer is back and the weapon fights are back, Cloud on Segway, it's got Chocobo breeding, it's got every, the stuff that people thought this game is


[User] Please transcribe this text

[Assistant] Like it's being created with a budget and like a kind of like polished level that feels like it would cost way too much to make it everything it was. They're actually doing it.


[User] Please transcribe this text

[Assistant] I think that the parry thing has like one step too many, cause like the yellow is to tell you a parryable attack is coming, and then the red is now you hit the parry button. I feel like, I think in Sekiro it's like, which is


[User] Please transcribe this text

[Assistant] The main point of comparison for me, but it's like, it flashes like this is about to happen.


[User] Please transcribe this text

[Assistant] Yeah, I think like there is a lot to get to grips with, but once you internalize it.


[User] Please transcribe this text

[Assistant] As we probably would from the start, it makes a lot of sense. Like they have the innate power on the left-hand side, which is you hold L1 to access it, which is for Peter, it's the Symbia and for Miles, it's the bioelectric stuff.


[User] Please transcribe this text

[Assistant] And then they have the technology stuff on the right side. Yeah. And the technology stuff is more to create like an environment or manipulate the enemy. Like you launch them with a technology thing or you like bring them together. And then the other one is where you either do for Peter, it's like.


[User] Please transcribe this text

[Assistant] And now Harry's back. So he's regained what is effectively a brother, because when you see him talking to Miles or other people, he's very aggressive. But when you see him talking to Harry, he's very like, he's like, you can see the love for him.


[User] Please transcribe this text

[Assistant] We did, we did ask one of the devs, like, why would you swing if you can fly? And he did point out what we experienced is like, Wingsuit is good for short bursts, but very quickly you slow down. You're not moving as fast as you think.


[User] Please transcribe this text

[Assistant] That's what I went back to, you know. That's why I come to it. I was enjoying it more. It works better as like one part of an overall, like, loop of movement. And it's, it's, they basically put it in there because there was that moment in the original games where you're like, you swing out of the city and you're on a park and you're like, uh-oh, nothing. You web zip your way in and out.


[User] Please transcribe this text

[Assistant] Did it include that in the b-roll? No. No. There's still like a couple of interesting things. One of the things is like,


[User] Please transcribe this text

[Assistant] Even when I was talking to them, they very, very carefully avoided ever saying symbia and venom. Like, I know people call it the black suit, but like in a way, like people call it the symbia suit.


[User] Please transcribe this text

[Assistant] Yeah, so also we didn't mention like Craven the hunter is in there and they're doing like a good job with him. He's like menacing and he's, he's there to catch the lizard.


[User] Please transcribe this text

[Assistant] Yeah. Amazing, amazing movie, Kubrick. Um, and yeah, yeah, best horror. Damn.


[User] Please transcribe this text

[Assistant] Uh, 19 years ago, the greatest wrestling game ever made was released. Def Jam Fight for New York.


[User] Please transcribe this text

[Assistant] What an incredible, incredible concept. Yeah. Uh, wrestlers or slash, no, supposedly wrestlers replaced by, um,


[User] Please transcribe this text

[Assistant] Hip hop artists and they just beat the shit out of each other. The villain is Snoop Dogg who goes by The Crow and he's trying to take over New York and you've got like Method Man, Red Man, you've got every rapper DMX and the best soundtrack, like licensed music soundtrack bar none, like still


[User] Please transcribe this text

[Assistant] Two expansions, 15 pounds. That's how it was back in May.


[User] Please transcribe this text

[Assistant] Oh, we do a wiki show called Spot On, which is fun. I like it. That new show is good, yeah. I like it. We try and have fun and do new stuff, but yeah, it's good.


[User] Please transcribe this text

[Assistant] What's up, Mr. White Fox? Hey, White Fox. And all the ho got to do be the motherfucking caboose.


[User] Please transcribe this text

[Assistant] You're right about the merch though. The clothing is cool, the logos are cool, the watches.


[User] Please transcribe this text

[Assistant] When, when Eduardo finally fi- like when Andrew Garfield finally finds out that Mark Zuckerberg fucked him over and it's this great speech by Andrew Garfield. It's like, it was just him like,


[User] Please transcribe this text

[Assistant] We do weird messed up stuff to our Thanksgiving leftovers. So, uh, shout out to my best friend's stepdad. He takes all the Thanksgiving leftovers and


[User] Please transcribe this text

[Assistant] People will like juggle, uuuh. Nobody really says it, but it's like a feeling. It's how you cross the street, it's not what you say.


[User] Please transcribe this text

[Assistant] It's kinda like you cross whenever you want, you can like almost walk into a car, but if you don't, it's fine. And the car keeps going and nobody thinks twice.


[User] Please transcribe this text

[Assistant] Uhm, yeah, that's, that's probably... What about the rats? Is that true?


[User] Please transcribe this text

[Assistant] No, I, uh, I, I have no idea. I, I just, it's nice to believe in the Ninja Turtles though. Like to just think they're real. So.


[User] Please transcribe this text

[Assistant] No, we have, uh, so the hot dog stands thing is real, uhm, but it's also, like, it depends, like, they're everywhere, but if you get out of, like, Penn Station or by Madison Square Garden, like, you're gonna, they're gonna try and charge you, like, ten dollars for a hot dog. Okay.


[User] Please transcribe this text

[Assistant] Uh, it's been a minute since I've gotten one, to be honest.


[User] Please transcribe this text

[Assistant] But I believe we're 16 dollars everywhere, obviously, but also like halal everywhere, which is it's great. Some good Spanish food, but the West Coast still has better tacos, like stuff like that, like like Mexican food specifically. Yeah.


[User] Please transcribe this text

[Assistant] Uh, that is a real thing. I, so there's somewhere online, somebody has to find this. I'm not saying to like go scroll through my Twitter or anything, but there's a video of me walking up to like a dirty Pikachu.


[User] Please transcribe this text

[Assistant] Like a sketchy Pikachu. And I walk up to him and like, I gave my phone to someone and I'm like, film me doing this and I walk up to him and I just walk up to him and I like whisper something in dirty Pikachu's ear and I like slip him a ten dollar bill and like shake his hand and pat him on the back and walk away. That's out there somewhere.


[User] Please transcribe this text

[Assistant] Okay, close enough. It's out there somewhere, I gotta find that.


[User] Please transcribe this text

[Assistant] Yeah, you're not even supposed to engage. So I did that just for funsies. Yeah, but you are not. Even if you're a tourist, don't engage. Also, people will try to hand you CDs.


[User] Please transcribe this text

[Assistant] Like, here's my mixtape. And then you go, oh cool, free music, thank you. And then they go, no, wait, you have to give me money for it. Or, uh, like various religious, you know, like Buddhist,


[User] Please transcribe this text

[Assistant] Chopped up hamburger meat, cheese, onions, pickles, and basically whatever condiments, anything you want.


[User] Please transcribe this text

[Assistant] Put onto like what some people call like a hoagie roll.


[User] Please transcribe this text

[Assistant] Or a bun, whatever you want, and there you go. And it should be affordable and good. It's essentially chopped up hamburger with whatever you want, slammed on bread.


[User] Please transcribe this text

[Assistant] So, uh, Lucy, I'll start with you. What is your go-to order at McDonald's?


[User] Please transcribe this text

[Assistant] Thanks Obama. Uh, I would get a McDouble with no pickles, a small fry, a McChicken, a four piece chicken nugget with sweet and sour sauce, and a small Coke.


[User] Please transcribe this text

[Assistant] And that would hit. But I also, no, so my problem, my gift, my curse is that I like everything on the menu. So I'll do a quarter, I'll do a double quarter pounder with cheese.


[User] Please transcribe this text

[Assistant] Probably no pickles, cause I like pickles on burgers, but not on McDonald's burgers. I don't know, something about it just doesn't. Interesting.


[User] Please transcribe this text

[Assistant] Uhm, also, every time I go to a foreign country, uh, I try their McDonald's. Cause it's fun. No, it's good. That's good. Yea, I always do that. That's a good strategy. Gotta do it. Yep.


[User] Please transcribe this text

[Assistant] I'm about that life. Like I, I, like I love, like I've made steak pies, I've made pot pies, all types of things. They're great.


[User] Please transcribe this text

[Assistant] I, uh, I've broken things. Not really rushed to the hospital. I've broken my wrist. I've broken most of my fingers.


[User] Please transcribe this text

[Assistant] How? Uh, just one time a girl kicked me.