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[Assistant] When you go back, some of them, even when they are band leaders, even when their instrumentalists give them


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[Assistant] People say they want to start up something. They know they help them. They depend on the way the team is. It's that money they pay you for that gig. That's the only money you get. Any other extra thing, you know, concern anybody.


[User] Please transcribe this text

[Assistant] Except for some good individuals, we just get that good heart to say okay, this person.


[User] Please transcribe this text

[Assistant] All the songs now produced for Messitching.


[User] Please transcribe this text

[Assistant] What happened behind the scene? Let us know what happened behind the scene.


[User] Please transcribe this text

[Assistant] When I did our studio, I did try to hustle the grind. I can't follow one of my uncle go. He's a sister legend.


[User] Please transcribe this text

[Assistant] And I was like, okay, that's a very fantastic idea.


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[Assistant] So fast forward, we can't talk finish, can't agree to work.


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[Assistant] So, we come put in the walk, aah. That time I did go visit my house. I know they live from my house.


[User] Please transcribe this text

[Assistant] Me and my sister, we sleep by 5am, wake up by 7am.


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[Assistant] All my hope, now you see, that time they did tell me see, after the World Commercy Project, I did get some kind millions, I did get some kind, you know what they happy say?


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[Assistant] Only for one day, I complain see I know well. So I want good house, good rest.


[User] Please transcribe this text

[Assistant] My boss can't give me space, make me go out. Only for me to go reach house. The following day, first thing in the morning, ain't call me.


[User] Please transcribe this text

[Assistant] So he can't give me the one thousand naira. I gotta go house. So I gotta go house now. The fooling didn't call me up. See how far I said it.


[User] Please transcribe this text

[Assistant] So which kind of nonsense? They know we work all of us, they try to work here, make all of us there alright. I say ba-ba-ba, consider me, you know.


[User] Please transcribe this text

[Assistant] So some of the people won't go to my house with me. When they want to talk, I'll shut them up.


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[Assistant] When I write a letter of resignation, I come office to submit it. When I submit the letter.


[User] Please transcribe this text

[Assistant] I think some days after, maybe one week after.


[User] Please transcribe this text

[Assistant] When I come come office.


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[Assistant] One hundred and forty thousand. Three months of not sleeping.


[User] Please transcribe this text

[Assistant] My brother only 140,000 Naira. When they give me that cheque, eh, I go my house, I look the world with it from my house, I cry.


[User] Please transcribe this text

[Assistant] I cry because you know what it be for you to not put in work.


[User] Please transcribe this text

[Assistant] So, she and her husband, they're like my godparents. So, any issue I get, if I talk to them, I will talk to Okisuki, because Okisuki is like a brother to me.


[User] Please transcribe this text

[Assistant] So one of the days we come meet for a protocol to any income gig. So apart from all these things we don't happen. I don't see telling one of the days I call and tell and say,


[User] Please transcribe this text

[Assistant] No matter what happens between me and you, we don't work before, we feast the work again. No matter how it be, we could just forget everything that happened. See how we feast the work.


[User] Please transcribe this text

[Assistant] Even the small place where I say meka put her to collect publishing from Ingo Wright to the people them there. Say me them take me out.


[User] Please transcribe this text

[Assistant] So nothing concern me for the work when I do that. Say I don't do anything. Say they don't pay me off.


[User] Please transcribe this text

[Assistant] So that you just make percentage between you and the customer. Nobody work for in-house artist.


[User] Please transcribe this text

[Assistant] So the publishing story, someone had tried to reach him out, tell him, say, CRCB, CRCB, CRCB, after he shot me down.


[User] Please transcribe this text

[Assistant] So we come, accidentally meet for protocol airport. I come tell her, I say, ah boss, this is the way they do now. All of us, like, follow put in this world now. Any way be. Something must come out. At that period, my father got stroke, high blood pressure and diabetes.


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[Assistant] You see ehm, see me can't know what they say, you will be fine.


[User] Please transcribe this text

[Assistant] You tell me say, see, you don't tell me now what you need to do now. See, I know one door.


[User] Please transcribe this text

[Assistant] She didn't ask about you. She didn't ask about you.


[User] Please transcribe this text

[Assistant] Uuuh, so I message you, I'll conjure and they beef you. They no beef me. Okay.


[User] Please transcribe this text

[Assistant] She no no waiting the happen.


[User] Please transcribe this text

[Assistant] So, after you send me all those voice notes and everything.


[User] Please transcribe this text

[Assistant] Because, after two years ago, I go work with Sensational Aba Amideli.


[User] Please transcribe this text

[Assistant] You know about the way, the way they paint you. Now, the truth is obviously, I know no waiting don't go tell people.


[User] Please transcribe this text

[Assistant] I don't know how he mean don't paint me too messy.


[User] Please transcribe this text

[Assistant] You tell agents, say me you go show the guy a house. No be like, say you want to pay for the house.


[User] Please transcribe this text

[Assistant] Me, I don't know why things make messes come out, but I don't go surprised if things happen to me too.


[User] Please transcribe this text

[Assistant] The only advice I will give is, look for something doing for yourself.


[User] Please transcribe this text

[Assistant] Are you serious?


[User] Please transcribe this text

[Assistant] Obviously.


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[Assistant] Because I've known him for years. Do you know that after I finished producing the song,


[User] Please transcribe this text

[Assistant] So, first things first, I will pay cash on my distance. So, do you know what I'm going to do now? We'll see.


[User] Please transcribe this text

[Assistant] First of all, sit you down, talk to you, advise you. If you still insist on going and working on the job, we'll move ahead and fire you.


[User] Please transcribe this text

[Assistant] Like I know of SKEZ. I know of SKEZ. Who does he work with? SKEZ actually produces chinedo.


[User] Please transcribe this text

[Assistant] Chine Edumo. Yes, Chine Edumo. Uhm, of, eh, Massachusetts. That time. Mm. Scarce producer. I trained Scarce music production. He still works with EZT. Nooooo. I know of Favour too. Israel Dami. Israel Dami, I'm a producer of all them. It's still the same thing to happen.


[User] Please transcribe this text

[Assistant] There are some people that I don't know of.


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[Assistant] She's there everywhere. Yes. But the guy know this is nothing. Wow.


[User] Please transcribe this text

[Assistant] So for that particular one, the guide is suffer pass jobs.


[User] Please transcribe this text

[Assistant] You see the truth of the matter is, any money where you pay a person to produce a song, you know they pay them off. Reason being that, one,


[User] Please transcribe this text

[Assistant] Because if you follow Entertainment Law, if you go and read about it, you'll see all these things.


[User] Please transcribe this text

[Assistant] Publish in there for producer. Even if not 1%, where you go figure the producer. Leave that thing where you pay and that thing there like consultation fee. Making fee used by FWARE, run logistics to use produce the song.


[User] Please transcribe this text

[Assistant] They're ghost writers.


[User] Please transcribe this text

[Assistant] There are people that write and give to people that to sing. Like for me, I think I'm also an artist, but...


[User] Please transcribe this text

[Assistant] I don't write any of my songs. I have somebody that writes for me. I just do my singing.


[User] Please transcribe this text

[Assistant] If you ask me that question, I will simply say I don't know it's a counter with God.


[User] Please transcribe this text

[Assistant] Because for me, if I walk somewhere and somebody is being treated unjustly, I will start looking out for myself.


[User] Please transcribe this text

[Assistant] When you and Mesechimo spoke, when she called you, did you people discuss anything concerning


[User] Please transcribe this text

[Assistant] Tell people, no, no, no, don't work with this guy because of some reason. What do you think about blacklisting in the gospel industry?


[User] Please transcribe this text

[Assistant] Should, should that be, I mean, we're all promoting the kingdom, right? So, I mean, we're worshipping God. So, shouldn't I be able to leave my church, go to another church, and lead


[User] Please transcribe this text

[Assistant] Before we lose track, I want to say something to support what you said.


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[Assistant] There was this time that a show was, ehm, a particular church in Lakey here had a show.


[User] Please transcribe this text

[Assistant] What was the name of that person? I forgot his name.


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[Assistant] And the internet judged that man.


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[Assistant] For me, for me, I don't know what he does. I mean, nobody knows anybody, really.


[User] Please transcribe this text

[Assistant] But for me, I think if we're talking of the forest, field, and all that classification. Guardian and house. Guardian and house.


[User] Please transcribe this text

[Assistant] I would, I would like to say that, I would think to say that that man is in the forest. Because-


[User] Please transcribe this text

[Assistant] Could, could this be a case of Nahude and Kachbixif? This is easy.


[User] Please transcribe this text

[Assistant] Well, handing it to someone else.


[User] Please transcribe this text

[Assistant] I think that, again, word on the street.


[User] Please transcribe this text

[Assistant] So, that some Christian gospel artists that have very big songs, but have record labels, that I'm going on a show.


[User] Please transcribe this text

[Assistant] You tell me, for example, you tell me you charged the people that called me 10 million. You tell me you charged them 2 million. From that my 2 million.


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[Assistant] I will still give you court. I will still give you court. Still pay my back up people. Still pay transport. I am a big name, but at the end of the day,


[User] Please transcribe this text

[Assistant] Whether you like it or not, is, is, the people like me. They like how I do the song. That's why the song is big.


[User] Please transcribe this text

[Assistant] That's that grace that I have. And they are calling me for the show.


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[Assistant] But at the end of the day, I mean, this happens in the secular music industry. We've had, you know, conversations about that.


[User] Please transcribe this text

[Assistant] Now, at the end of the day,


[User] Please transcribe this text

[Assistant] The big artists that all of us are looking at as, ah, this person don't blow. They go home with maybe less than even 200,000 out of that.


[User] Please transcribe this text

[Assistant] Since I'm doing a lot of workouts.


[User] Please transcribe this text

[Assistant] I mean, I have like, so a couple of people that I work out together with. I think I've given them these drinks like everyday. You go buy. I'll buy now. He's in stores.


[User] Please transcribe this text

[Assistant] Yeah, I've actually, I've actually heard that the deep elves could also reference that they're deep as in like intelligent, like mentally deep.


[User] Please transcribe this text

[Assistant] They don't deny that the Daedra and the Aedra, for example, are really powerful beings. It's more they just choose not to revere them, not to worship them. You know, they're off to make their own god and, you know, worship. They say they're gods of logic and wisdom, but not actual beings, just logic. Yeah, because we do see them.


[User] Please transcribe this text

[Assistant] That's the thing. To me, I always see the Dwemer, and that's a good way to describe it to someone who doesn't know what they are. They're the elves who have that kind of scientist theme that you see in a lot of movies where they're trying to, you know, play God and go too far almost with technology. I mean, perhaps they did and that's why they disappeared.


[User] Please transcribe this text

[Assistant] Uhm, but yeaah, they're all about their tech superpowers and just pushing things to the limit using their own abilities, their own brains, their own knowledge and practice of magic.


[User] Please transcribe this text

[Assistant] As opposed to, you know, getting on their knees and kneeling before some god and saying, please give me power. They're like, I'm going to get power myself. So they're kind of taking, I guess their fate into their own hands.


[User] Please transcribe this text

[Assistant] Well, the interesting, the interesting way that I would look at things though is definitely if you look at their alphabets, like if you go and you look at the Dwemer's alphabet, the Alid's alphabet, the Fauma alphabet, the Altmer alphabet, uhm, they're all extremely similar.


[User] Please transcribe this text

[Assistant] And that's if we, that's if we take that as canon as well, because we don't know for sure that Old Maris wasn't a place that's separate. It's just kind of, it makes a lot of things make sense if you treat it as if that were the case.


[User] Please transcribe this text

[Assistant] It's really hard to tell actually because a lot of the Dwemer would, cause if you read some of the books and stuff in game, they talk about how some of the Dwemer


[User] Please transcribe this text

[Assistant] Uh, you know, cities and stuff, they really just look like outposts on the top, unless you could find your way inside. And they specifically would build kind of, it depends where geographically, but they would specifically build.


[User] Please transcribe this text

[Assistant] Each of those places could be, you don't know how long they've been there. So you could kind of talk about it all day, but at the end of the day, it is a mystery.


[User] Please transcribe this text

[Assistant] I 100% agree, 100%. You even think about the war that happened, the war of the crag between the Fulmer and the Dwemer, like when they finally rebelled, that war is meant to last for decades, right?


[User] Please transcribe this text

[Assistant] It's, it's not like a little skirmish that went on in the Blackreach that you can explore in Skyrim. It's a decades long war in Blackreach, which based on Elder Scrolls Online now stretches far beyond what anyone thought just by playing Skyrim.


[User] Please transcribe this text

[Assistant] Right, so you have to have a lot of room. I mean, I'm not a war expert, but I can only assume you need a lot of room to have a decade long war and a lot of units.


[User] Please transcribe this text

[Assistant] Fighting, a lot of Falmer fighting, a lot of Dwemer, uhm, otherwise it just wouldn't last that long.


[User] Please transcribe this text

[Assistant] Or like super new and they're like, oh, where the Dwemer coming in and there's never been heaps of Dwemer here before. Yeah. I think there was plenty of Dwemer there.


[User] Please transcribe this text

[Assistant] Yeah, they'll be mainly consistent, but there can absolutely be offshoots. Like I, I've actually lost the source now, but I saw someone ages ago try and make some kind of theory that maybe the Dwemer worshiped Xarxes, right? Like this Aedric god, um, involved with knowledge, right? So.


[User] Please transcribe this text

[Assistant] That could be the case that a little offshoot did.


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[Assistant] For me, the biggest connection between them and the other elven races is the language. To me, that is the number one giveaway. The chances are slim to none that they would have the same, you know, marking for T, for B, for M, like for whatever.


[User] Please transcribe this text

[Assistant] Um, all across Tamriel, across different, you know, provinces, different races, um,


[User] Please transcribe this text

[Assistant] I mean, I'm not sure if the, the Falmer riding is kind of like the same as Snow Elf riding or if it changed and they kind of learned from the Dwemer, I'm not sure, but the other races, like even Alids, they wrote very similar.


[User] Please transcribe this text

[Assistant] Yeah, for sure. I mean, even like you look at the Dwemer weaponry and armor, there are some contradictory sources, but generally speaking, the idea is that it's retained its quality and it hasn't rusted and degraded. Um, because, and same with some of the automatons and stuff, like they're all still working and they talk about how.


[User] Please transcribe this text

[Assistant] The metals don't obey the laws of time because tonal architecture kind of made it so that it didn't have to, right?


[User] Please transcribe this text

[Assistant] The reason I say it contradicts is because some of the sources talk about Dwemer.


[User] Please transcribe this text

[Assistant] There is, uh, I'll just cut in and say, I can't remember which game it is, uh, could easily be Morrowind, I mean, it should be, I don't think it's Elder Scrolls Online, but they were saying something about if you take a dwarven


[User] Please transcribe this text

[Assistant] Sphere far enough away from the heart that it shuts down.


[User] Please transcribe this text

[Assistant] I've actually got the source here from Morrowind. Uhm, it's Senelius's report.


[User] Please transcribe this text

[Assistant] Uhm, it was a Morrowind lore thing, so maybe at that time they weren't thinking about having, uh, dwarven centurions or tomatons in other games. I'm not sure.


[User] Please transcribe this text

[Assistant] That's really cool. And I also wondered as well how the soul gems kind of lasted, um, so long, but then I wondered maybe they manipulated. I mean, we don't know exactly how it all works, but maybe they manipulated.


[User] Please transcribe this text

[Assistant] You know, time itself with tonal architecture so the soul gems don't like run out.


[User] Please transcribe this text

[Assistant] It's, it's, it's like if one country made an alliance with the other and then found out that the other one, who they used to be enemies with, oh we've got nukes now, like you don't, but we do, it's, it kind of creates an uneasy tension because there's a big power balance.


[User] Please transcribe this text

[Assistant] I guess what you're kinda saying is like, unless this calling thing telepathically mind controls them all as well, they don't all have to think the same way about the same experience.


[User] Please transcribe this text

[Assistant] Like some, some could disappear, some couldn't. And SothaSeal actually has a quote, he says something like, don't think about why the Dwemer disappeared, think about why not all of them did.


[User] Please transcribe this text

[Assistant] There's also the idea that there was uhm, or just the fact that there was ash found, like kind of these ash piles in one of the Dwemer ruins in Morrowind, in Tribunal. Uhm, but I'm not entirely sure it's related just because you don't really see it everywhere else. Like they all disappeared and then there's ash, but


[User] Please transcribe this text

[Assistant] You can't, you can't not bring up, uhm, Arniel Gain from Skyrim. Yeaah. I mean, when he starts tinkering around with Keenie, he just vanishes to, to nothing. Just whoop.


[User] Please transcribe this text

[Assistant] For sure, for sure. I mean, look, everyone knows the concept that is similar with Argonians, where it's like, you don't want to ruin the mystery too much, so.


[User] Please transcribe this text

[Assistant] Like, the idea of the Dwemer coming back en masse, like, hey, we're the Dwemer, we're all back now, we're a civilization, is not really something that I want in Elder Scrolls 6.


[User] Please transcribe this text

[Assistant] Uhm, however, what I think is a really cool idea is actually if you had an experience with the Dwemer that was similar to what happens in Skyrim with Vaymin as Torpor when you go into the dream stride and you have like all this kind of


[User] Please transcribe this text

[Assistant] Vision, that's, you know, it's a linear set, it's not like here's your open world of the past, go explore it. But it would be really cool if there was a quest.


[User] Please transcribe this text

[Assistant] Where using some magical device, you kind of get transported back into that vision where you're looking around and you actually see Dwemer. So we'll get to see what they look like. You'll see them in some really cool settings. So everything's lively and moving around. Maybe there's some weird floating Dwemer thing off to the side that you don't really understand.


[User] Please transcribe this text

[Assistant] You don't really get any answers. Like the whole concept of it is that it pleases people who want to see more of the Dwemer, but it also adds way more questions than it answers. And that is what I think would be really cool.


[User] Please transcribe this text

[Assistant] But it's just nonsense unless it's a really intricate code that someone could crack.


[User] Please transcribe this text

[Assistant] And I can agree, it's kind of common sense that it's a bad idea when all of this stuff


[User] Please transcribe this text

[Assistant] I mean, look at what they do with Fallout. They just want to put the Brotherhood of Steel everywhere that they can.


[User] Please transcribe this text

[Assistant] Why would they want to get rid of all of the iconic Elder Scrolls stuff that exists in Tamriel that they can already play with, borrow from, bounce off and just chuck you in on a new continent and like kind of, you know, you'd have some stuff that's familiar, but most of it's alien. Yeah.


[User] Please transcribe this text

[Assistant] Oh, for sure, I agree. I mean, I would love to talk about the kind of Dwemer ingenuity and some of the stuff that they built, or it's just cool when you read about.


[User] Please transcribe this text

[Assistant] Oh, for sure. And they actually are smarter because obviously, uh, in game, like you're limited by in game mechanics. But if you go and read some of the sources, like there's this lab journal in Skyrim that talks about, um, I think it's one of the spiders.


[User] Please transcribe this text

[Assistant] Well, I mean, they had, they had enchantments. I mean, that is magic, you know? I mean, uh, to them, maybe they didn't see it as like a, out of this world, like, oh my gosh, magic. Like you said, it's just a tool.


[User] Please transcribe this text

[Assistant] I mean, you look at some of the things they made, even things you might not remember, but uhm, there are rings, like even, there's a ring given to Narvar, I believe, the moon and star ring, uhm, and that was used, it was like the ring, an ultimate persuasion ring, so you could ally everyone together, so that was really imbued with some, yeah.


[User] Please transcribe this text

[Assistant] Okay, so I'm just bringing up some info. It says the artifact was forged by one of the smiths.


[User] Please transcribe this text

[Assistant] That doesn't actually happen in game, that's just meant to be the law. Well yea, because you are the Nervory. Yes. No no, I mean if you put it on an NPC in the game.


[User] Please transcribe this text

[Assistant] Yeah, and they also can change. I mean, the more you worship them, the more power they can kind of grow with. I mean, there's this really out there idea that the Dwemer even created their own god, not the Numidium, but like by worshiping logic and reason so intensely that they created some kind of like extra thing. Um, it's, it's a cool idea, but there's no like proof.


[User] Please transcribe this text

[Assistant] I mean, I had a question that I saw, I think it was on Twitter that was asking about uhm, just the metal in general. Like, like dwarven metal and like kind of what is it and stuff and the answer is that


[User] Please transcribe this text

[Assistant] No one has been able to make dwarven metal, except if you just melt down already existing dwarven stuff. Like, people try and make fake, uh, dwarven ingots and stuff out of bronze, but obviously bronze decays eventually.


[User] Please transcribe this text

[Assistant] Uhm, whereas Dwarven stuff just doesn't. And what's really interesting is if you read, there's this text about the armors and stuff and the weapons they wear. And it says some interesting things, for example, like the boots, which are quite chunky. They're like, oh, they're lighter than they look. And so the metal had a kind of.


[User] Please transcribe this text

[Assistant] Pretty good property. I mean with the swords they talk about how they didn't have to be all fancy and design it all curved like a, like an elven dagger to slice through the enemy better. They just made it the stabbing shape to kill someone because the metal was so good. It's not that the blacksmithing was so good.


[User] Please transcribe this text

[Assistant] It's just that the metal is so good. The blacksmithing was still intricate in the sense that a lot of the handles and stuff were like really customized to the, to the, to the user.


[User] Please transcribe this text

[Assistant] And stuff like that, but in terms of the actual shape of the weapons, it was just effective because dwarven metal is supposedly just really powerful stuff that just, you know, would stab right in.


[User] Please transcribe this text

[Assistant] They definitely had big egos. I mean, look at the Ethereum wars. Uh, it's not necessarily ego, but you know, greed. They still had, they still emotions. They still made decisions. They still wanted to win, you know, um, which is interesting when you go back to the zero-summing idea, because to say, no, I do exist. You need a big ego.


[User] Please transcribe this text

[Assistant] Uhm, but obviously that logic was, and reason was still, I would agree, stronger than their ego.


[User] Please transcribe this text

[Assistant] Yeah, for sure. I mean, I'll just note there was actually this one text, and I reckon it's BS.


[User] Please transcribe this text

[Assistant] But, uh, what I'm going to imply is BS potentially, but it was basically talking about, uh, reports of dwarven centurions, right? And it was saying, oh, they can be.


[User] Please transcribe this text

[Assistant] Uh, two times the size of man or a hundred times depending on what story you believe. And obviously that immediately makes you think that some Nord just, you know, really.


[User] Please transcribe this text

[Assistant] Oh yeah, it's super intimidating. You can imagine in a war with the Dwemer that you wouldn't really from a distance be able to tell like what's a Dwemer and what's a robot because their armor is so like perfect and


[User] Please transcribe this text

[Assistant] But I mean, Bagan is kind of more golden skinned, but I mean, I know he's warped. Oh, not golden skinned, just normal skinned. Yea, but he's also sort of sickly looking, he's got the...


[User] Please transcribe this text

[Assistant] Yeah, well, I mean, look, if we get to see even just a little mirage of them in Elder Scrolls 6, like I was talking about, then we can put that to rest. We'll finally just see them and be like, okay, at least we know what they look like. Yeah, that'd be sweet.


[User] Please transcribe this text

[Assistant] Well hold on, wha-wha-what happened when the, the, the, actually I'm gonna butcher the pronunciation on this, cause I think I've been told that the Saisi or the-


[User] Please transcribe this text

[Assistant] Oh for sure, they were definitely, people refer to them as cruel. But you can just imagine it as in, they're cruel as in they're...


[User] Please transcribe this text

[Assistant] Yeah, and they can also charge their soul gems using, I forget what it's called, but one of, like the way that they charge their soul gems was from like a machine, wasn't it? I actually can't remember.


[User] Please transcribe this text

[Assistant] I-I-I just wanna, uh, say I found my source. I found my source. Yeah, it's with Arniel's quest. When he gives you the Warped Soul Gem.


[User] Please transcribe this text

[Assistant] I'm just, I'm just reading off a wiki now, but it says Arniel tells you that the Dwemer used, used to use convectors to charge their soul gems and that some of these devices probably still exist among dwarven ruins. He needs two more charges after his own initial charge to power the gem.


[User] Please transcribe this text

[Assistant] You use magic, he gives you a spell called Arniel's Convection that you have to channel onto the convector until it's charged.


[User] Please transcribe this text

[Assistant] Yeah. You see, these, these podcasts are actually gonna turn out into like the ultimate brainstorming for us to make new videos.


[User] Please transcribe this text

[Assistant] Uh, for sure. Well, thanks so much everyone for watching. Um, it's, it's been good. I quite enjoyed this podcast. I'm keen to do another one.


[User] Please transcribe this text

[Assistant] So ladies and gentlemen. Shout out to Adult Nation Entertainment. And always, as we tell you, don't forget, follow Tumamidijig on Instagram, on Twitter, on TikTok, every platform. Shout out to Adult Nation Entertainment. And as in TikTok, happy birthday to adult of Adult Nation Entertainment.


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[Assistant] What if the person has a meeting by nine o'clock and the person says, okay, because I have a meeting by nine o'clock, I'm going to try and leave early so I can get to my meeting on time.


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[Assistant] The opposite of success is- It's not failure. Okay. My mom used to tell me something, because sometimes, uhm, there's an uncle of mine,


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[Assistant] That calls me all the time. You don't create time, blah, blah, blah, blah. And somehow he calls my mom and then my mom calls me and tells me, oh, uh, you don't create time. You try to create time. So that you guys, you are working too. You'll be creating time for yourself and be going home too. I've been doing all these things too.


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[Assistant] Do you say that people that usually are complaining in their house, uh, maybe


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[Assistant] Do you think they are successful or they are trying to manage their time or they are going by the flood? This thing that you talk about.


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[Assistant] Because this thing you said is like you're mirroring most of the things that happen to me sometimes. And then somebody tells me, oh, you did not boss me. And I'm like, do you know what I do? I do a lot of things at the same time. It's not a competition. If I don't call you, call me. That's it. No, but most times I say that thing. They all, almost all,


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[Assistant] Reply to me like I'm being, like I'm being narcissistic or whatever.


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[Assistant] There's something that you said about, okay, sorry Tone. Do you want me to ask or do you want to ask first?


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[Assistant] The question I wanted to ask is, you were saying something about energy.


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[Assistant] Time is there. Time, the time you had when you were one year old is a time that is still going to be, you know, in existence when you're 100. The only thing you have is energy. You either, um, save some energy from the future or you burn.


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[Assistant] And then the other question is, I, I, I will ask you so I don't forget. You mentioned something earlier that it took you seven or eight years to understand that you don't necessarily have to be right. You just want to be, you rather be at peace than be right.


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[Assistant] Uhm, uhm, do you think that a lot of people are losing out on their marriages? Do you think that a lot of people fail in their marriages, a lot of divorces, a lot of issues in marriages because a lot of people just want to be right? Because these days, it's not like a competition.


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[Assistant] You do me, me-self I must do back. You cheat, me-self I go cheat. Like, it's...


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[Assistant] Exactly what I read. I mean, I saw something online where the lady says, eh, any man that cheats deserves, eh, a child that is not theirs. It's like, it's not becoming... Tits for tats. Tits for tats. I don't know if you can answer those two questions.


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[Assistant] Before you answer the second question, the people that say,


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[Assistant] I read a lot. I research a lot. There are some people that I've, there are plenty of Buddhas and Gurus that I watch and I listen. They tell you that they don't worry about tomorrow.


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[Assistant] They don't worry about yesterday, they worry about just today. Today, tomorrow is a future, is a future that you might never get to. Yesterday is a past that you will never get, it remains an experience. Today is today, is a present. That is why it's called a gift.


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[Assistant] Today, the only way you can be happy in life is by living today as today without thinking about tomorrow. If we're going by that, don't you think it's going to make it look like you're not even planning for your tomorrow?


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[Assistant] And that thing, I always do that thing too. Anytime I see a car that is parked somewhere, the first thing that comes to my mind is, there was a time this car was a concept.


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[Assistant] There was a car, there was a time this car was touted. There was a time this car came out and everybody wanted to have it. Now.


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[Assistant] This, this, this thing I said before I go back to the next question, I just want to add this thing I said about cars is the same thing I say about gadgets.


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[Assistant] Corny like, castle like, and all those things. And I don't think, I mean, I don't, like you said, you just...


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[Assistant] These houses that you say, okay, oh, I want to build a house. I mean, it's a beautiful thing to have a house. Build a house. Live in your house.


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[Assistant] Let me build a house so that my children's children will have a house. The truth is your children will not live in that house. It will get, they will get to the point, except that the ones will fail for life. There are some that will get to a point where that house will be built for them. They will even sell the house.


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[Assistant] And by that time, another idea of how a house should be


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[Assistant] This also goes for people that criticize other people on social media. Because you have not been exposed to that situation that that person was to know what you are going to see of yourself.


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[Assistant] The conflicts that you said, the least amount of times it will happen in every relationship marriage at this point is seven times. How?


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[Assistant] When this person thinks he displays his ability, how do you advise that it be resolved?


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[Assistant] To, to lead the conversation. To lead the conversation.


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[Assistant] And, and, and so to cut you, uhm, because as you're saying, because it will affect the things that is meant to be original because it doesn't unlock the emotions, which means


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[Assistant] It will now generally in the whole society affect a lot of things. Mediocrity will now be the order of the day.


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[Assistant] Now, now, I mean, if we're saying, if we're saying that foolishness


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[Assistant] Maybe I'm more foolish put on social media.


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[Assistant] Now, I blame Mona. Most times you go on Instagram blog, you see comments. You people made this person popular. Is it that there are more stupid, foolish people that are making people that are not meant to be popular, popular?


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[Assistant] There was one time I saw a post of you. I'm like, yo!


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[Assistant] Can we enter the police? There's something you said about the police. I can't even.


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[Assistant] Uhm, first of all shout out to all of you. Please, please if you can. Because I didn't see this thing this way. I'm, I'm, I'm to be blamed as well. I want you


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[Assistant] Tomorrow being Tuesday, any police officer is here on the road. Be nice to that person.


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[Assistant] Record being nice to that person. Because when you're recording being nice to that person, when the video goes around, other people will learn to be nice to them.


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[Assistant] Even if you don't have any money to give to them, say, ah, good afternoon, sir. How are you? Take this bottle of water. No matter what you have done wrong. Even the Bible said, soft conversation, soft voice, turns away wrath.


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[Assistant] What I do sometimes is, I have, yeaah, some police stations not too far from my side. Sometimes, once in a while, I just go there, drop some wads of cash.


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[Assistant] I just want phone call. Yes. Anyway, we're going to say something.


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[Assistant] I've always found it so weird to find these guides on YouTube or whatever, these channels who are purely devoted to finding games where it's easy to get gamer score. And that's like their whole thing. And they make guides for like, get this in this time. You're like,


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[Assistant] Why would you want to do that? Like why, you buy a game and you play it for three hours just so you can get some points? Like, I don't get this man.


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[Assistant] Uhm, I mean Ghost Recon Frontline, I can't recall a game being announced that had such a universally negative backlash, like at that scale. It's kind of like, no, we absolutely fucking do not want this. Please fuck off.


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[Assistant] Yeah, of course, which I, I can't, which obviously, you know, speaking to some Ubisoft developers myself, like, yeah, a lot of them are not into.


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[Assistant] The stuff that they're being asked to make, right? Cause Ubisoft has this really big focus on, Hey, let's.


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[Assistant] Let's make Call of Duty slash Overwatch with Tom Clancy characters, except now it's not aligned to Tom Clancy. They've dropped that branding for some reason.


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[Assistant] Frontline, I think is very emblematic of just how lost Ubisoft is from a creative perspective. Um, where they seem just so rudderless right now and it just seems like there's been this lost three or four years. I'm sure some of it is to do with the cultural reckoning that's been going on at Ubisoft. Absolutely. But simultaneously, I just think they're just.


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[Assistant] Their leadership, I mean, they just, they need a new complete changeover of leadership. They are not leading that company well. And, um, I think it's, yeah, it's really time for those, those like that old guard to move on because this, this company is really stuck right now.


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[Assistant] Well, I wonder about that announcement. I mean, obviously components for VR, uh, for the meta thing, obviously the cost of production is going up across the board. I'm sure that's one thing. I wonder if it's just they're selling so many of them because that product is exactly successful, right? So they're like, Hey,


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[Assistant] And so, um, they're, they're just selling those left, right and center. And I wonder if they're just like, look, we can afford to do this because people are still going to buy it. And you know what? I have, when I bought my Oculus quest two or whatever.


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[Assistant] I was really like, wow, I can't believe this is this cheap. That's, that's what I thought. And I never think that when I buy some tech, but it was that good at such a reasonable price point, I was genuinely surprised for what I paid for it. So I can understand this move in that context where they've got such a successful product, right?


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[Assistant] I don't know if that's true or not, but whatever. But I think with Splinter Cell, I think the reason they would have canceled this actually flows through to the reason why exactly what Tan was speaking about, where I think there is such incumbency in the size of Ubisoft as a company these days, their operating costs, their overhead is so massive that they're just obsessed with how they can keep it going, right?


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[Assistant] And I think that, um, that's where you get this, like these spin-off trends where it's like, Hey, we need to make a game that we can quickly get out on the market and is going to let us sell microtransactions. And that's how you get.


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[Assistant] Uh, frontline, which no one wanted. And that's how you get roller champions, which no one wanted because that's like the response to rocket league or whatever, you know, those, those sorts of like casual fun things.


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[Assistant] That I think is why we haven't got a Splinter Cell game up to this point, because they couldn't figure out how to monetize it. That's the guiding principle for all of Ubisoft's decisions right now. Can you actually monetize this thing long tail? And if the answer to that is no, then generally speaking, Ubisoft is not up for it.


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[Assistant] I mean, roller champions, which they say is still alive and well, despite like it's not canceled, it's not canceled. I reckon that's the cause just to catch everyone up. If you missed it, roller champions is a free to play the roller Derby style game that came out. Absolutely. No one knew that it came out. No marketing behind it whatsoever.


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[Assistant] Um, and Ubisoft put out a statement saying actually, no, we're still working on it. We promise. But it's kind of, that statement also didn't say that it's not going to be canceled after season three, right? It's kind of very specific language.


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[Assistant] They've got the Division Heartland, which is essentially Battle Royale. They've got this ex-Defiant Team Shooter game that no one wants. Wait, that's not cancelled?


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[Assistant] It's literally XD. It's XD. So uhm, then they've got the mobile ports for the Division and Rainbow Six Siege. Uhm, obviously Just Dance is this thing in the background. So they do have a portfolio, right? But, but I hear what you're saying and I agree with you, which is that ultimately,


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[Assistant] The, the, the sort of like major mastheads of Ubisoft right now, i.e. Far Cry and your Assassin's Creed. Far Cry really desperately needs a reboot, obviously, and then Assassin's Creed is like, they're gonna do, you know,


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[Assistant] Well, I would say Splinter Cell is the exception to that, but we have no idea how, what kind of game they're building. And I do think it would be a very, I would not expect Ubisoft to be able to punch out a really fantastic contemporary


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[Assistant] Stealth, like, you know, single player stealth game. I just don't think that's what we're going to get from them. And I'm definitely bracing for disappointment on that front when that finally gets revealed.


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[Assistant] And it was actually a fantastic video game, despite all its many issues. Absolutely. And I covered that game for a living back then. So I know them better than anyone. Right. But, um, that was a pretty remarkable breakthrough, innovative title in on many fronts.


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[Assistant] And, um, unfortunately that, that franchise has just been squandered. I mean, you compare that where that is now compared to say, you know, the destiny, which, um, had launched just a few years earlier, chalk and cheese destiny is thriving despite this many criticisms and the division is on life support to put it mildly, you know, so.


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[Assistant] Totally agree. I reckon that felt, in a way it felt so Ubisoft.


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[Assistant] It felt so Ubisoft in its design, but so not Ubisoft in its intention, right? I feel like Ubisoft games often feel like they have this cynical intention behind them, like they're not really meant to be great video games, they're meant to be monetization platforms.


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[Assistant] Yes, they are doing that and no details on that yet, but that's a thing. Yeah. And obviously that's a big deal. And obviously avatar, which we've talked about, it's just been delayed and I don't know. So those are big deals.


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[Assistant] I don't know, like it's massive. I think massive get a lot of shit. And I guess I have to admit my own bias here. Cause as I said, I, you know, having covered the division, um, you know, I know that studio quite well. I.


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[Assistant] I don't know man, I don't imagine they're just gonna shit out a division reskin. That's not my guess, you know. I think that they really did make a pretty fantastic game with the Division 1. The Division 2 I think was also excellent in its own way for different reasons.


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[Assistant] They really struggle with long tail delivery. They are not good when it comes to like supporting their game long term, bug fixing, all that sort of shit. But do I think they're just going to lazily shit something out? I don't think so personally. I think they're going to put some proper effort into it, but who knows man, like it's a long time since I was close to that studio in that way.


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[Assistant] I think personally, if it were another developer, I'd be like, nah man, I'm interested to hear their take on it. But I think, um, the, as Lucy said previously, the beauty of Ghost of Tsushima was its restraint. And if there is one developer that is not capable of restraint, this is Ubisoft.


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[Assistant] So I definitely, um, I, I'm cautious about that one. I wish them all the best. I hope it's super cool. I hope they come up with great ideas and a great like concept that we never expected. And yeah, 1970s Japan, let's do it.


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[Assistant] But, uh, do I think it's going to be that? No, I don't. And so, um, I think they've got a real uphill battle because I do think Ghost of Tsushima was a truly, truly fantastic title.


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[Assistant] I think it's interesting the way we talk about Valhalla or the new AC trilogy because I think there's people like, I don't know exactly where you guys sit on that spectrum, but.


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[Assistant] I think we look at that new trilogy and think, okay, it's pretty cool, but you just have got this so much load and it just ruins this experience, right?


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[Assistant] But I don't, but I think if you look at the review scores and I think you look at the general discussion outside of this very core game of bubble,


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[Assistant] I think most people really, really like these new Assassin's Creed games. I think this, this franchise is currently in a thriving phase and certainly Valhalla has made Ubisoft a boatload of money well and truly more than any other, um, Assassin's Creed game before. So I don't think that they're at risk of.


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[Assistant] The other thing I'll say is I really expect Ubisoft to get bored out in the next 12 to 18 months. I really believe it.


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[Assistant] I mean, I think I looked at Bethesda when they were going through all their shit and I saw all the decisions they were making about pumping out Fallout 76, the subscription.


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[Assistant] Uh, the subscription thing they served, they served up for Fallout 76. I looked at the, uh, Wolfenstein Youngblood. I looked at the long tap, the long pipeline ahead for the likes of Fallout and Elder Scrolls and Starfield. And I'm like, this looks like a company with massive cash, uh, cashflow issues. I bet you they are looking for a buyer right now. And sure enough.


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[Assistant] Microsoft buys them. So I really, really believe that Microsoft are going to try and find a buyer. There had already been rumors that they were like getting their house in order for that. But I think with these announcements, how bad all of this has been going for them.


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[Assistant] I would be stunned if no one swoops in and buys them in the next 12 to 18 months, because this is a pretty bad state of affairs. And I think management are not the right people to lead them out of it. And I don't think they want to just step off. I think they'd rather cash out and move on. So that's my personal prediction.


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[Assistant] Um, no, I, yeah, I mean, obviously this was, uh, huge and I think it has really big, um, implications across the world of video games because right now we've seen most video game companies look at this and either say, yeah, we're into that. Totally.


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[Assistant] Or they do that thing where they're like, uh, we're not sure about this. It seems a little sketchy. Maybe we'll just hold off for a little while. Here you have what is arguably the biggest game in the world alongside say Roblox coming out and being like,


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[Assistant] Coming out and being like, no, this is fucking shit. And not just saying, and like, cause that, that courage to be, to basically say this is why it's so badly and just.


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[Assistant] This is Microsoft who owns this and it's interesting because Microsoft, they're a little bit open to this. They're not like all in on blockchain and NFT games, but they've left plenty of room for it. And so I wonder how this statement is going to come back to bite them in the ass if and when Microsoft chooses to start playing in that, in that space a little more.


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[Assistant] To that, to that point, um, Steven Toledo, uh, Toledo or Toledo? I always forget. Toledo. He, um, uh, found a report recently, amplified it that said that 50% of the investment in new video games


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[Assistant] So that is how committed the video game industry is or that's not true. That's how committed the investor class is in getting into this space and trying to make a dime.


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[Assistant] What's so crazy about this? I, I've never once seen.


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[Assistant] And even then, I, I do not remember the same level of that uniformity where it's like, no, fuck the fuck off. We do not want this on any level and still companies are pressing forward, you know?


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[Assistant] I really, one thing I think about as well whenever I hear these NFT projects.


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[Assistant] I think about the war for talent that's going on in the world of video games, right? And that is that it's so hard to get talented developers anywhere. You hear studios, they're announcing projects early because they're so desperate to try and get staff on board. And then I think about the fact that I'm like,


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[Assistant] What the fuck is making these NFT games, Dan? Like, what quality of developer are you getting behind these projects? Because, like, if you really love video games, and you really want to make them, like, that's, if that's your calling,


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[Assistant] There's no fucking way you are going to want to work on an NFT game. Like that's just not it, right? So I don't, and I don't mean to like disrespect those people that are making these games as individuals because everyone's trying to get by. Everyone's trying to earn a paycheck. I respect that. Fair enough.


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[Assistant] But I'm just thinking about like, what quality of talent are they attracting to this sort of stuff? Because nobody that I met who loves video games wants to make this shit, you know? So like, who's doing it? And I wonder if that's why we're seeing so many of these truly awful NFT games being stood up because like,


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[Assistant] When this Minecraft announcement happened, there's this company called NFT worlds and they are basically making NFT related content on top of Minecraft. And so they were the ones that were most negatively affected about this because they've made around, I hear estimates of around 75 to a hundred million dollars selling these NFTs.


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[Assistant] Full Minecraft. Yeah, yeah, yeah, yeah, yeah.


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[Assistant] And that is what prompted Minecraft and Mojang to release this statement because they saw all of this activity springing up and they saw real money going on around it, right?


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[Assistant] And so this NFT world's company has responded saying that, oh, this is terrible because it's them controlling the ecosystem and they want to monetize everything that they make versus, you know, giving the freedom to creators to build monetized ecosystems. And it's like.


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[Assistant] On that point, I think a really good example is this off the grid. Do you guys see this? It's from that Neil.


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[Assistant] Uh, block of the guys did district nine, but yeah, he's making a game called off the grid. Okay.


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[Assistant] And they announced it and what they didn't announce when they revealed it is that it's actually an NFT game, right? They kind of kept that really under wraps. And then there was this, um, YouTube about the name of Big Fry TV. It's a really great video. Just unpacking all of that and being like, well, yeah, this is clearly an NFT game.


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[Assistant] And it's so interesting to go to the reveal trailer of that game.


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[Assistant] Because the reveal trailer has 8 million views and it has 1200 comments.


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[Assistant] Which basically means that correct. So what anyone who's not really close to YouTube means that's one of two things. One that they use this as an ad and they paid for this to roll. Right. And so it just gets served as an ad to people watching YouTube or two. There's a lot of bots behind it. Okay. And then you go into the comment section and read.


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[Assistant] This is a great project looking forward to whatever. Um, but yeah, if you just go through these comments, it's all bots, man. And I challenge anyone to disagree with that, but that's what's happening. Like they just, it's, it's about that presentation of success. Like you said, they want.


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[Assistant] Uhm, yeaah. I mean, yeaah. How fungible is Aerith though? That's the question, right?


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[Assistant] Yeah, and I think that's what makes it so dangerous because I think ultimately most of these people, um, they don't care about games. Like they just see this as like, oh, I can make some money. And I think that's what's so dangerous about this because.


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[Assistant] Right. And you've got this incredible incentive before people where they believe that they can get rich if they really pump this stuff. And so you get this army of people, not just the developers and not just the community, but like,


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[Assistant] People, investors, speculators, and it becomes such, and they're amplified by their bots and whatever. So it's just this massive cacophony of sound that this wall of sound that is being thrown at you around this stuff. And it's, yeah, as I said, it's, it's a dangerous force to reckon with.


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[Assistant] Pause definitely makes you feel like, ah, maybe there's hope. But then you read that the studio is actually looking for other projects right now. So they're like going to market to see what else we can make instead.


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[Assistant] And it's firing senior leadership and whatever else. So it does look like, Hey, this isn't going to happen. Um, I don't know, man. This is a studio that I believe had really only done ports before this. They were responsible for bringing ports to mobile and reviving a few other things that they actually ported Kotor to mobile platforms in the past.


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[Assistant] So I wonder whether or not this was the right choice for a studio to lead this project. Uh, I know they were getting support from Saber Interactive as well.


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[Assistant] Um, so yeaah, I mean, I'm obviously really sad about this. This would have been cool. I'm sad for the people involved because obviously they would have worked really hard and it would have been an offence, like a tremendous honor to have, you know, worked on a game like this and done it right. So, um, that's a real bummer for them.


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[Assistant] But, um, but yeah, it just, it just seems like one of those sad situations. And if I was a betting man, it does sound like this project's entirely dead.


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[Assistant] Now they can give it to like Crystal Dynamics, you know what I mean? For example, or IDOS, or you know, they've got all these studios, they can get, they bought Gearbox, Gearbox could make the Kotor remake. Hey, Randy Pitchford can do that. Let's make it happen, you know?


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[Assistant] Yeah. And the whole product, the project was pausing definitely. And now they're looking for other projects to make. So, I mean, that would be the most, I couldn't imagine a gut punch on that level. Like, yeah, that would have been super tough. So.


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[Assistant] That is true. They don't, apparently they don't know either because the root, the word of that was that like, they have a cool demo, a cool like, uh, trailer, but the game itself, eh, not so sure, you know? Well, they made that trailer apparently to hire for talent and the game is probably not gonna ship till like 2027 or something, so.


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[Assistant] I haven't watched Obi-Wan yet. That's my level of connection. I'm stepping off from, is Obi-Wan, is it worth watching? Should I watch Obi-Wan?


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[Assistant] I liked, oh, actually, no, I didn't watch any Boba Fett. You're right. I skipped Boba Fett as well. Yeah, you're right. I actually really liked the Mandalorian though. I really liked it.


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[Assistant] I don't know. I think I was just, yeah, when I arrived at a new area, when I learned the structure of the game, when I learned that it was like, okay.


[User] Please transcribe this text

[Assistant] There are these hub areas where I chat with people, but then there is these connective areas that I, you know, that where I explore or whatever, or move from A to B. Um, when I got that, I was like, cool, I'm in a new area. This is exciting. This is fun. And I just walked around really and.


[User] Please transcribe this text

[Assistant] I just took it all in. That was one of my favorite parts of the whole game.


[User] Please transcribe this text

[Assistant] Looking at it, and I know that sounds really lame, like as in, I had better words to use to describe that, but.


[User] Please transcribe this text

[Assistant] Would you would have when you were doing that, like this world looks kind of very big around you, but not so big as to be cartoonish or fake.


[User] Please transcribe this text

[Assistant] Oh man. And I was chatting with my friend, Gav, you know, he has a YouTube channel, makes miracle of sounds. I don't know if you guys know his stuff. Yeah. And, um, I was like, Oh, I love the soundtrack. It's so good. He's like, yeah, it's so machine-like.


[User] Please transcribe this text

[Assistant] But also so like human in a way. And I'm like, yes, absolutely. If you go back and listen to that soundtrack, it does sound like an AI or a machine created these tracks.


[User] Please transcribe this text

[Assistant] Fantastic. And I didn't even realize how much it spoke to the underlying themes of the game and the people who live in it. So yeaah.


[User] Please transcribe this text

[Assistant] Yeah. What did you, because you haven't spoken about it yet. What did you think of it?


[User] Please transcribe this text

[Assistant] Uh, just, uh, this week and that's on, that's according to Steam 250, which is a website that does like a force ranking based on a way to calculation, but yeah, it is by that calculation, the highest rated game of the year on PC 2022.


[User] Please transcribe this text

[Assistant] Because it was a real line ball call, but there was just like something missing from it that really made me love it, you know? And I, and I think about something like Narita Boy, which I don't know if any of you guys played Narita Boy, probably not, probably not.


[User] Please transcribe this text

[Assistant] Just something really like spoke to me about that game. It's, it's, it's joy, it's soundtrack, it's sort of references. It's like Shinto thing that it was weaving into it. I just, it worked so well and I loved it so much. I was like, yeah, this is a strong recommend for me.


[User] Please transcribe this text

[Assistant] And I think on every metric almost, Stray is a better video game, but it just didn't speak to me and it didn't really make me love it in quite that way. And I, that's nothing to do with the fact that I don't like cats by the way, like, cause I don't, I know, right? Everyone's like, well, you're obviously a


[User] Please transcribe this text

[Assistant] When you say novelty, I actually kind of disagree with that because I think the greatest triumph of the game was kind of understanding


[User] Please transcribe this text

[Assistant] Like the capabilities of a cat really net naturally fit into the world of video games and they stand on their own really well. And I think that was what was so clever of the developers to understand that and build their entire game around that.


[User] Please transcribe this text

[Assistant] I, yeah, I don't know, but how, how, how, how that relates to a deeper gameplay experience, I agree there is a gap there and you could have augmented that with more sophisticated puzzles or a different exploration model. I don't know, but.


[User] Please transcribe this text

[Assistant] You just, you would have sold a lot more of your game and made people a lot more happy if they could have pretended it was their cat because they could see it on screen. Like just that's, yeah, that's pretty crazy. So straight to man. They're going to do it. A hundred percent. They got it.


[User] Please transcribe this text

[Assistant] Fun and joyful and beautiful and just like, oh God, I really love this and I think that I can understand why


[User] Please transcribe this text

[Assistant] There's lots of things you can kind of like nitpick about it. Like, oh, we've already experienced this with Horizon 3. It's like, yeah, that's true. Oh, it only adds a small number of cars. That's true. Uh, and they probably weren't as wild as they could have been in a lot of their implementations for tracks, right? There are a lot of it's just big, expansive trackway.


[User] Please transcribe this text

[Assistant] There aren't really lots of crazy missions that really lean into what Hot Wheels could be if you went all in on a big dedicated Hot Wheels games, leveraging all of their mechanics and track types and whatever. Having said that.


[User] Please transcribe this text

[Assistant] What is there at this, I just think is so fantastic. And I think it's about 10 to 15 hours of truly beautiful, uh, racing with any car you like on massive orange tracks, suspended 50 kilometers above Mexico. You are.


[User] Please transcribe this text

[Assistant] Like there's different leagues, right? And I'm on the second last one now. I'm going to finish this game for sure. Um, and the interesting thing about it as well, just from a game design perspective is that.


[User] Please transcribe this text

[Assistant] My biggest problem with Forza Horizon 5 or Forza Horizon in general, why I don't love them is they don't have that feeling of progression. They're not that kind of car PG thing where, because any car you get is just a pull of that thing and boom, you know, you might get a fucking F40 Ferrari or you might get a Datsun. Okay. It's all just chance.


[User] Please transcribe this text

[Assistant] But this actually has a more graduated approach where you start with like the B type cars and you move up and up and up as you, uh,


[User] Please transcribe this text

[Assistant] That's not it, but it does give you that feeling of graduated progression that Forza has always denied us. And I love that it's just made me so much more motivated to continue to play, to do all the challenges, to do it all.


[User] Please transcribe this text

[Assistant] Uh, it is, it starts out really wholesome and you're like, this is the history of Hot Wheels. And you're like, oh cool, I want to learn about that. And it tells you episode, like the first race that you do. It's all this really interesting information about the creators and what they were aiming for. And then by the third or fourth race, you know, like, and then they released this product line made by this guy that you've never heard of.


[User] Please transcribe this text

[Assistant] And his friend, this guy also made that thing and then that was their most successful product line. Oh, can you believe how many amazing cars there are now? Like it does get a bit much. It turns out Hot Wheels was created by the Nazis. Is that the Volkswagen throwback?


[User] Please transcribe this text

[Assistant] But yeaah, it does get a bit sowsy, unfortunately. Uh, so, yeaah, but, but, but, uhm, I think as well...


[User] Please transcribe this text

[Assistant] Comparing Ford to Horizon to Hot Wheels Unleashed, it's chalk and cheese. It's that AA versus AAA comparison. And we're very lucky to have the...


[User] Please transcribe this text

[Assistant] The incredible framework and baseline sort of foundation of Forza Horizon 5 applied to a Hot Wheels experience. There's no way this game gets made.


[User] Please transcribe this text

[Assistant] Yeah, probably a weird way to look at it, but I really did think about how unlikely it would be that we would get this by any other means. It's on my list, definitely.


[User] Please transcribe this text

[Assistant] To be real, you can play it for an hour or two and you've seen most of it in inverted commas. That will still make me happy. But it's a, it's a fantastic hour or two, you know, and if you want to go the full 15 hours, cool. But, uh, it's such a great, joyful experience.


[User] Please transcribe this text

[Assistant] So you can buy it separately, but that will bolt on to a game pass subscription. So you don't need to buy the base game. You can just buy this expansion for I think 30 US dollars, which is pricey. Don't get me wrong, but it's also meaty as in there are a good 15 hours of solid gameplay that I, if I was to spend $30 with it, I would not feel remotely ripped off by this product. No way.


[User] Please transcribe this text

[Assistant] Sounds so nice because I'd seen the trailer recently and I was like, wow, that looks really lovely. Great art style. Like I'm totally interested in this, but.


[User] Please transcribe this text

[Assistant] Uh, just hearing everything you said about how it's written, that's what really sells me on it because it just, yeah, that kind of, I was, cause I was playing something recently called Spirit Tea. Did you guys check this out during the Steam Fest? It's like, it's basically like, um, Spirited Away meets Stardew Valley. So you run a bath house full of spirits. And, uh, I think.


[User] Please transcribe this text

[Assistant] Yeah, yeah, yeah, really lovely, fantastic writing, just a great vibe. And, um, and I, especially as well, what you said about not being work that hard, I think I've, cause I always bounce off those sorts of games because I'm like, Oh, now I'm in the grind. But if it's more narrative led than it is resource collection led that really, that would work for me.


[User] Please transcribe this text

[Assistant] I, I, cause I remember calling out that same thing in my review.


[User] Please transcribe this text

[Assistant] And I was like, oh, back in the day, you know, you never knew when the nemesis would pop up. It felt like this omnipresent threat. And the comment section was like, nah, bro, you always knew you totally miss remembering this. You always knew it was always scripted. And I was like, well, okay, maybe my dumb brain back then didn't realize it.


[User] Please transcribe this text

[Assistant] But I felt like it was always this threat. And I think the job of the remake would have been to deliver on that idea, right? Cause that is, that's sort of what happened with Mr. X in number two. He really did just pop up anytime he felt like it, when you're walking around in that second playthrough, right? Or not, second half, right?


[User] Please transcribe this text

[Assistant] So yeaah, to see the way they handled it just felt like such a wasted opportunity.


[User] Please transcribe this text

[Assistant] Yeah. Yeah. Yeah. I do. I mean, I kind of felt, and I think, I don't know, I got a lot of flack for this, but I kind of felt like this should have been a DLC for Resident Evil 2 remake. I don't know if that's too harsh a call. Is this too harsh a call?


[User] Please transcribe this text

[Assistant] Ah yeaah, yeaah. Now that was very much my takeaway as well. Uhm, which I wasn't-


[User] Please transcribe this text

[Assistant] I dunno, I wasn't really expecting that, in the sense that I saw the trailers, I saw what they, the limited gameplay they'd released before, and I'm like, okay, this looks pretty cool, like this is, uh, the way that they framed this action, and the way this is all clicking together. I was like, yeaah, I think this could be, this could be kind of interesting.


[User] Please transcribe this text

[Assistant] And I wasn't really able to find anything like that. It really does feel like the same kind of you're in a car chase, get on the roof of the car and shoot stuff or shoot out the window and.


[User] Please transcribe this text

[Assistant] Um, look, obviously there's going to be more stuff available later. I'm sure it's going to get more diverse and more interesting than that. But the fundamentals of all of it weren't particularly interesting. Like combat was just like the same.


[User] Please transcribe this text

[Assistant] Awful and like, I'm not, I don't usually play on controller, but I can do it fine. Whatever. But this was so bad that I spoke to my editor who was playing it with me and I'm like, dude, what do you think about this? He's like, it's terrible. A hundred percent. Like it's the worst. Uh, so that's not good. It's also like this camera thing, which.


[User] Please transcribe this text

[Assistant] I'm surprised no one else called out, but when you're driving, your camera is not fixed to the back of your car. It's actually completely free camera. So when you're driving, you constantly need. Yeah, I know. So you constantly need to move the camera with your like the right stick. So if you just turn left.


[User] Please transcribe this text

[Assistant] And I also followed up with them. I spoke to the developer, the publisher, and they boarded my request onto the team, the development team, and the development team said, yeah, there are no other, none of those options available. So look, I, um, I feel like, I also feel like this game's getting really shat on and


[User] Please transcribe this text

[Assistant] But the response that I got to that and I think that was the tone that I struck in the video as well. I wasn't shitting on the game, but the comment section was really like, yeah, this fucking sucks. It's the worst thing I've ever seen. I'm like, I don't really think it's the worst thing you've ever seen. I think it's just a.


[User] Please transcribe this text

[Assistant] It's interesting that you say that because I think the narrative that I certainly saw out there was that people are really glad that it's going back to that Saints Row 1 or so Saints Row 2 era.


[User] Please transcribe this text

[Assistant] I don't know, again, the humor that they're putting out there, they're like, oh, they've got to repay their college loans and.


[User] Please transcribe this text

[Assistant] And there, and I think there probably would have been a way to land that joke and those, those themes simultaneously, but the four hours I spent with it, that wasn't clicking together for me. It just, it just wasn't vibing. So, um, look, it's going to be a game that comes out. You're going to be able to play at co-op. You're going to be able to.


[User] Please transcribe this text

[Assistant] Not really, but that's okay. Not every game needs to be fantastic and memorable and life-changing. Uh, this is gonna be a fun game where you play co-op with your friends. Um, am I looking forward to it? No, particularly, it's just a thing.


[User] Please transcribe this text

[Assistant] Well, hang on. I want to hear, cause we haven't heard about As Dusk Falls. We haven't talked about that yet, have we? Oh, and that was one that I know you played this week cause I watched your video on it actually. So I would love to hear you talk up Dusk Falls cause you really liked it.


[User] Please transcribe this text

[Assistant] Like Fargo, kind of like American life, shit goes down, shit goes, I don't know, even like.


[User] Please transcribe this text

[Assistant] Um, I am, I don't know, man, I'm just, I'm taking a bit of time just chilling out in August, I think, uh, because there's not a huge amount coming out. I'm looking forward to that roller drone game. I think it'd be nice. Obviously the States row.


[User] Please transcribe this text

[Assistant] Um, is there something else I'm missing? I mean, I, I thought about trying to do a video for Hot Wheels, but what am I going to say? I'm like, it's a really cool, fun Hot Wheels expansion. You should totally buy it. And they'll be like, no, I don't want to buy that because it's an expand. I'm like, whatever, but you miss it out.


[User] Please transcribe this text

[Assistant] Uh, so I don't know, that's it really, as I said, I just, August is very chilled. Oh, Xenoblade, I'm going to try and get into that. I tried desperately to get a review copy from Nintendo. You do not understand the lengths I went to, to try and get a review copy from Nintendo.


[User] Please transcribe this text

[Assistant] Yeah, that's the kind of, that's the kind of thing where I have to be ruthless. I'm like, well, I'm going to, I'm going to, if I'm going to make time for one JRPG in the next little while, what's it going to be? It's definitely going to be Xenoblade. Cause it's like a hundred hours. I've heard, I've heard some people say a hundred and.


[User] Please transcribe this text

[Assistant] Which is if you may, I'm guessing if you do every single side quest, but I'm hearing it's at least, I'm hearing it's at least 70, probably a hundred up to 150. Correct me if I'm wrong on that.


[User] Please transcribe this text

[Assistant] I should mention questions, sorry. Oh, you do too. I was going to say.


[User] Please transcribe this text

[Assistant] Cause basically we were going to try and do questions this week, but we want to start doing them when Gerard's here, but unfortunately he couldn't make it today. So we're going to pause the kicking off of the questions block until he's back. Cause we want to do some maybe more personal focus questions. Uh, but that email address is contact at friends per seconds.com friends per second.com.


[User] Please transcribe this text

[Assistant] And, um, if you, whatever, man, we really liked getting those personal questions. It's like, what anime do you like?


[User] Please transcribe this text

[Assistant] You never know, we might get surprised and they might actually do something a little more.


[User] Please transcribe this text

[Assistant] And you could just get the nod, you could have Nazeer return as like a person you do a quest with on one occasion. That all sounds-


[User] Please transcribe this text

[Assistant] Okay. Well, we should probably like preface this with the dark brotherhood that you're familiar with. They're a big assassins guild. They're a giant death cult who worship the dread father Sithus and this figure called the night mother. And beyond that though, they are just a bunch of assassins who are rather pragmatic and just take money. It's not like I wouldn't


[User] Please transcribe this text

[Assistant] And I think that's like, overall, that's like, the Dark Brotherhood, in my opinion, as a faction, is pretty like...


[User] Please transcribe this text

[Assistant] It's just an edgelord lackluster sort of thing, but the thing is, they've always had such a good cast of characters and they've also had some of the best quests and most fun quests and that's why they are so popular.


[User] Please transcribe this text

[Assistant] Not, not because, ooh, Dark Brotherhood, like, Sithers, this is so cool and edgy. It's, it's all of the characters and quests that make it what it is.


[User] Please transcribe this text

[Assistant] Well, I guess we can probably start talking about the origins and we can sort of like preface this with that the Dark Brotherhood sort of come into appearance in Tamriel during the second era around like year 300-ish kind of thing. I think their dates, approximate dates like 358.


[User] Please transcribe this text

[Assistant] Something like that. Um, so after the assassination of Versadouche, um, and before him, Riman III, by the Morag Tong.


[User] Please transcribe this text

[Assistant] Uhm, so there's a few theories about how the Dark Brotherhood came about and I think one of the more compelling ones is that they are a offshoot of the Morag Tongue and the sort of schism happened and there's various reasons behind why that could have happened and there's some theories so did you guys want to start on some of this?


[User] Please transcribe this text

[Assistant] I feel like that's the writers way of just sort of like adding in more theories quickly to just, to just make sure that there is no one definitive story. But even though that the Morag Tong one is far more compelling or do you know what I mean? They're just trying to cloud it in obscurity, but you know, it's kind of unlikely, or at least it's not cool. It doesn't fit the theme. It's a really boring start.


[User] Please transcribe this text

[Assistant] Yeah, it's probably important too to establish now that the Dark Brotherhood in the contemporary sense, they don't, uh, at least seem to acknowledge kind of any connection.


[User] Please transcribe this text

[Assistant] Was she, she started off by, she heard the father, the dread father's voice and so on. And then she.


[User] Please transcribe this text

[Assistant] Supposedly bore his children and then killed them all. Um, I think it was five of them. I think that's to symbolize the hand. Um, and yeah, and then obviously the, the village or the, cause I'm pretty sure the story takes place in Breville.


[User] Please transcribe this text

[Assistant] I can't quite remember, but regardless the story is they, uhm,


[User] Please transcribe this text

[Assistant] Then they all come and kill her for what she, for what she did. But then, uhm, then the first listener started hearing, like, her voice as the Night Mother's voice. And she's supposed to be the one who's, like, delivering the will of her husband, the Dreadfather.


[User] Please transcribe this text

[Assistant] So, it's all through the Night Mother, which is important to remember because there are lots of things about


[User] Please transcribe this text

[Assistant] The Night Mother potentially being, uhm, just another apparition of Mephala, like another aspect or something.


[User] Please transcribe this text

[Assistant] So that's Tiber Septim's grandson, and that, that resulted in the, the passing of the Septim line to Tiber Septim's brother's daughter. So that's kind of like the little thing. That's the end of his dress line.


[User] Please transcribe this text

[Assistant] After having Riman the third and him dead, like, people were scared, like, obviously, of the Morag Tonga, and you know, rightly so. So, one of the chief theories is the idea that they're this sort of Mephala worshipping cult as they sort of always have been, and that,


[User] Please transcribe this text

[Assistant] Basically when Versa-du-Che came about, there was, there was, the Morag Tong basically went, you know, they were in Morrowind, but they basically sought refuge in Morrowind and protection from the tribunal. And so they go, end up going to Vivec, which is, you know, um, the, the anticipation of, of, uh, Mafala.


[User] Please transcribe this text

[Assistant] And Vivec, and they sort of have to agree to worship, um, Vivec instead, whereas they sort of do still secretly worship Mephala and in ways they're interlinked because of the anticipation relation.


[User] Please transcribe this text

[Assistant] Basically, there's this idea that the Dark Brotherhood, uhm, came about because like, no way, we're not, not dealing with this, we want to keep our, our cult of murder everywhere and


[User] Please transcribe this text

[Assistant] It's, it's important to clarify, this will help everyone out a lot, but the Dark Brotherhood is a guild that's been made on the fly. Dark Brotherhood and Daggerfall, they had a leader called the Night Mother, and it was sort of just like, oh, the Night Mother's kind of like, you know,


[User] Please transcribe this text

[Assistant] And then, and then in Oblivion, um, they started introducing this idea of the night mother being like the, the dread father's wife and killing her children and all that kind of stuff got built. So it kind of got built in, in retrospect. Um, and so.


[User] Please transcribe this text

[Assistant] You could kind of maybe, if you wanted to rationalize it, you could say that maybe female leaders of certain sanctuaries and stuff in the past have been called a nightmother to sort of like honor them or something, but to be honest,


[User] Please transcribe this text

[Assistant] It kind of is just retconned. Like I wouldn't put too much thought into it, especially since ESO, which is


[User] Please transcribe this text

[Assistant] You see a dark brotherhood that is so closely, uhm, you know, it's only a couple hundred years or something away from its origins. You end up.


[User] Please transcribe this text

[Assistant] They have the Night Mother and the whole like, exactly how it was in Skyrim and Oblivion. So you sort of, you know, you can kind of just dismiss the other Night Mother talk. There's also Night Mother is said to be the leader of the Morag Tong in the last year series of books, but


[User] Please transcribe this text

[Assistant] Once again, that's just, you know, it is just a book. It's like one of those sort of.


[User] Please transcribe this text

[Assistant] In the, in history that references, um, like a war between, like, uh, references talking to someone like brother and a war between shadowy organizations and that sort of thought to be the war between the dark brotherhood and Morag Tong when it was.


[User] Please transcribe this text

[Assistant] I actually had, in the video that I made about Microsoft and what they could potentially do with spin-off games, I thought there would be a really cool, like imagine, you know, like Dishonored, or even Assassin's Creed, but more so like a Dishonored kind of style.


[User] Please transcribe this text

[Assistant] Uhm, assassin story game, but set at the formation of the dark brotherhood. So like set at the schism and like maybe even the opening is kind of like you're actually assassinating Versa-Douche along with others and so on. And then after there's the.


[User] Please transcribe this text

[Assistant] I hear it, I'm just like, no, give me Elder Scrolls 6 instead. But no, but my implication was that Microsoft, that Arcane Studios, the guys that made Dishonored, could make that. Oh, for sure. So you wouldn't have Bethesda Game Studios doing it. It's not, they're not good at that. It's just, you know.


[User] Please transcribe this text

[Assistant] Yeah, well Eliza's kinda there, it doesn't matter if she's lying pretending to be his night mother.


[User] Please transcribe this text

[Assistant] Yeah, absolutely. But I guess we could kind of talk, uhm, maybe chronologically about some of their things. So, so after we sort of, there's a mention of, uhm,


[User] Please transcribe this text

[Assistant] Oh my goodness, that name. Almahera of Hegayth.


[User] Please transcribe this text

[Assistant] Basically talking about how her grandfather, since the time of her grandfather, they've enlisted the service of the dark brotherhood. And this is in, uh, 412 of the second era. So, and like we said, like it's probably around 358, 360, something like that. It could, you know, they could have a bit of flexibility with that date, I think, but still, um,


[User] Please transcribe this text

[Assistant] We know since then, but then we get to the events of ESO, the Dark Brotherhood questline, which features, uh, you're in the Gold Coast basically, so uhm, they're kind of separated from the, from the Empire because of Varan's wall and stuff. Uhm, they have, uhm, what's it called?


[User] Please transcribe this text

[Assistant] Fortuna Apdugal, right, is the, is the pirate queen that has, I can't remember, sorry, Anvil or Kvatch.


[User] Please transcribe this text

[Assistant] Anvil. Anvil, and Kvatch is under the, and so you also go to Kvatch and kill the, uh, arch primate, right? Of, uhm, of the order of the hour. Artorias of the order of the hour, yeaah.


[User] Please transcribe this text

[Assistant] So uhm, that, I mean, outside of that, we know that the Dark Brotherhood there are like, pretty established. Like, and they've got their whole Night Mother thing going on. So...


[User] Please transcribe this text

[Assistant] Yeah, that, that happens. They kill a bunch of important people there.


[User] Please transcribe this text

[Assistant] But uhm, yeaah, so I guess their next big significant thing really comes about in the third era, because we don't hear too much more about the Dark Brotherhood. Uhm, and that's when they literally, they, they end the Tiber Septim line by killing Pelagius the first, Tiber Septim's grandson in the Temple of the One.


[User] Please transcribe this text

[Assistant] But that meant that Kintaira who was Tiber Septum's niece got the throne, but that kind of changes the Septum line and so on. So, so quite significant role there.


[User] Please transcribe this text

[Assistant] I can really see it. The Imperial City would be a good place for that kind of scene. Like, you know, remember the cinematic trailer in, uh, Brotherhood? Yeah. Yeah. Yeah.


[User] Please transcribe this text

[Assistant] But then we kind of get to the, uh, idea that, uhm, they had this power struggle over Meiren's Razor apparently. Because back in Daggerfall lore, like, Meiren's Razor was kind of associated with them, like, or sought after by them. And that kind of gets, uhm,


[User] Please transcribe this text

[Assistant] You know, I guess it would be a useful thing for assassins.


[User] Please transcribe this text

[Assistant] There is a, uh, just talking about the differences, uhm, one thing to point out is that


[User] Please transcribe this text

[Assistant] And as we'll find out as we go through some history, the dark brotherhoods kind of theme, um, is that they do kind of take on.


[User] Please transcribe this text

[Assistant] You know, in the name of Mephala, well, as the Night Mother later on, but.


[User] Please transcribe this text

[Assistant] They take on really, uh, big targets and one of the interesting ones is because you actually fight them as like antagonists in the tribunal quest line for Morrowind.


[User] Please transcribe this text

[Assistant] Uhm, and basically, so King Lalu Hellseth, which is the son of Baran Zaya, and Baran Zaya, if we remember, was made, uhm, like queen of, uhm,


[User] Please transcribe this text

[Assistant] Of Morrowind to, like, as a sort of puppet figurehead for the, for the Tiber Septim Empire.


[User] Please transcribe this text

[Assistant] And then so you have her son Hellseth, right? And then Hellseth is so, he's like, the king of Morrowind, but they're very like, imperial backed, it's not to do with the houses so much, and despite that transition, but basically that, uh, Hellseth,


[User] Please transcribe this text

[Assistant] Organize the Da'at Brotherhood to assassinate you, the Nerevarine, because you could potentially, after doing what you did, uhm, and, you know, defeating Dagoth Ur and stuff, like, they didn't want, he didn't want you to challenge his rule.


[User] Please transcribe this text

[Assistant] Um, and then later, uh, later on, um, she, they also make an attempt on Baron's eyes, life, so on. And then the plot goes on, but you basically thought them as the Nerevarine, but like, that's a pretty, you're often knowing who the Nerevarine is and doing what the Nerevarine did. Like going after the Nerevarine is also a pretty big target.


[User] Please transcribe this text

[Assistant] Well, that's another thing too, to sort of point out as well, is actually what the source of their assassinations are. It's through legal writs in the Morag Tong, whereas there's this very hazy cultic sort of black sacrament, which basically goes, uhm, to the night mother and the night mother hears it and then, and then, uh,


[User] Please transcribe this text

[Assistant] Gives those missions to the listener and speaks to the listener and then


[User] Please transcribe this text

[Assistant] One quick thing, we'll pelt through some of the third era stuff before we get to the fourth era stuff, because that's where there's going to be some really interesting discussion. Uhm, but the third era, there is this, I think people might want to know this,


[User] Please transcribe this text

[Assistant] Raywin Blenwith character, who basically started, he was part of the Dark Brotherhood and started a crusade against them to remove all non-vampires from, from the Brotherhood. And they were known as, uhm,


[User] Please transcribe this text

[Assistant] He, sorry, he founded an organization called the Crimson Scars. This is this little bit of lore that was added in, um, for- The Vile, the Vile Lair. The Deep Scorn Hollow. The Vile Lair extension for a bit.


[User] Please transcribe this text

[Assistant] I think it's called Deep Scorn Hollow that like the actual name of the place, but I can't.


[User] Please transcribe this text

[Assistant] Yeah, yeah. But anyway, so it's just basically a little cool story to facilitate why this place is here and so on. He fails, obviously. Uhm, and, you know, you never hear about the Crimson Skies again. It's literally just that tiny little...


[User] Please transcribe this text

[Assistant] That little piece of info. But then, let's move on to the actual Oblivion questline with characters such as Lucian Luchance and...


[User] Please transcribe this text

[Assistant] And such. So you basically get recruited. And when you kill Rufio, well, you know, uhm, not necessarily you, your character, but someone. And, uh, that results in the purificat- the long line of quest lines of killing results in the purification of, uh, of, uhm, the Shadenhall Sanctum.


[User] Please transcribe this text

[Assistant] And then there's the Matthew Belmont guy, and he was the imposter. Well, I mean, what an eff- because it's basically his mum gets killed by the Dark Brotherhood, and then he goes and joins them in this big quest to get his ultimate revenge and bring the whole faction down.


[User] Please transcribe this text

[Assistant] Well then, there is, I know some people say that the next 200 years,


[User] Please transcribe this text

[Assistant] Uh, sort of bad for the Brotherhood, but I don't think it gets particularly bad really until kinda close to the Great War period, which is sort of the end of that. Like it's reasonable to assume, I guess, that they were...


[User] Please transcribe this text

[Assistant] Pretty fine for, for the first century or kind of continuing as they were in varying degrees, but it wasn't really until the Great War and some of the big, uh, the outfall, the, what do you call it, uhm,


[User] Please transcribe this text

[Assistant] Not out for, what's the word? Anyway, look, the results, the results of the great war, uhm, that caused some stuff. So if you guys want to take the reins on, on some of that. This is all stuff we find out through Cicero's journal.


[User] Please transcribe this text

[Assistant] You know, it ends up being, uh, we have the Garnag character who goes to Breville and only he just manages to basically rescue. I think he even loses his eye in the ordeal to rescue the nightmothers.


[User] Please transcribe this text

[Assistant] Kind of diverging a little bit and trying to run the Dark Brotherhood without a listener, trying to keep up the image and then you come and then you're the listener and Cicero comes back with a-


[User] Please transcribe this text

[Assistant] You've played the storyline, it all results in another big purging of Dark Brotherhood characters by the Pinedis Oculatus, and then we end up with the Emperor's assassination. And basically you only have Nazir, Babette,


[User] Please transcribe this text

[Assistant] And a few others in the Dawnstar sanctuary left, but the Dark Brotherhood does survive.


[User] Please transcribe this text

[Assistant] I was kinda disappointed that again, they did just kill off pretty much all the characters except Babette and Azir. Like, I wish they kind of, if they do have the Dark Brotherhood in the next one, I really hope it's not just another purification and killing them. Yeah, I was a little bit disappointed with that as well.


[User] Please transcribe this text

[Assistant] See, I can't even remember if there is much in Skyrim, but for the most part in Skyrim, I think you can kinda just kill them. Whereas in, in Oblivion, if you killed them the specified way, or the way that you, that, you know, that uhm,


[User] Please transcribe this text

[Assistant] No, I think it's just an, it's just an option, which I appreciate, it's cool.


[User] Please transcribe this text

[Assistant] So I am interested, Drew, you were saying earlier about why you think the Morak Tongs gonna come back in their relation to the Dark Brotherhood. I'm curious what your...


[User] Please transcribe this text

[Assistant] Because they're the alternative and especially I guess if you run with the like the Dunmer refugee ideas or so on, you could have like a broader network that you have a reason to expand your network beyond just Morrowind.


[User] Please transcribe this text

[Assistant] Even in Morrowind it says they're all still like attached to Mephala and so on but I think it really is recognizing the tribunal and basically even maybe it's less of a reverence scenario but


[User] Please transcribe this text

[Assistant] Or at least publicly more of a reverence for that kind of thing, or a, um, just sort of, you know, you need writs from the tribunal. They need to operate under the tribunal's laws rather than this sort of secret cult that can do whatever the hell they want. Light reform.


[User] Please transcribe this text

[Assistant] Well, it's interesting too, in some of the books, they do reference this idea that, I don't know if I'll buy it, but Morag Tong worshipping Sithus originally.