[User] Please transcribe this text

[Assistant] I think Khajiit are much more interesting in terms of their, like, culture and so on. I think the Argonians have been reduced somewhat simplistic. It's like, we used to worship Scythus and now it's just the Hist and we, and you know, they've got their lizard, their biology stuff's by far the most interesting part, but their culture is like, oh, we're like,


[User] Please transcribe this text

[Assistant] I, I just think Argonian lore is, is, is good and everything, but like comparing it to Khajiit, I just think Khajiit, A, they've had a whole province. Like I said, like ESL, the ESO thing really did like boost it up. Like, but I think the Khajiit are just, uh,


[User] Please transcribe this text

[Assistant] But it's not, it's not that they're bad. It's just, I, this is why I just do think they're overrated. Like I don't know what's, what the big, um, thing is. Like what's the, like the cool, like kind of,


[User] Please transcribe this text

[Assistant] The root god with the snake or whatever it is. I forgot the attack and the root or something. It's just like their God is like kind of like the reasons I find like Skarl more boring because it's just kind of like, Oh, he's your Anu and Padme kind of vibe or like, you know, and it's-


[User] Please transcribe this text

[Assistant] It's kind of like, it's like kind of like Yakut mythology, but without all of the other gods, like just to start with this.


[User] Please transcribe this text

[Assistant] Yeah, yeah, but like every- all of the characters themselves as like the Daedra gods and their interplay and everything and even the whole like- I think the thing is at the end of the day,


[User] Please transcribe this text

[Assistant] Yeah, for sure. But yeah, I just think I, yeah, I don't know. Argonians I definitely think do get overrated. But they're still good.


[User] Please transcribe this text

[Assistant] I just, I just, I just don't, uh, yeah, I don't really get it. Like as a general rule, both of the Elder Scrolls beast racers look really like, you know, like I said, Bojack Horseman kind of vibe. Like they're not particularly like inspired until they've had lots of work done on them. For example, like the Naga Argonians look way cooler.


[User] Please transcribe this text

[Assistant] But I understand what he's trying to say, but I would say the problem is Elder Scrolls doesn't have, a lot of the time, fun negatives. So like,


[User] Please transcribe this text

[Assistant] Oh, I'm gonna shulkenshi again. But like a fun negative, if you get beaten down really hard and these slaver dudes, they arrest you and go and now you're a slave and now you gotta break out of slavery and you're starting from scratch and all of that kind of stuff, right? But that is an, that is, it creates a, the negative part of it creates a fun story for your role playing.


[User] Please transcribe this text

[Assistant] If in Skyrim it's just like, or something it's like, oh this NPC, you know,


[User] Please transcribe this text

[Assistant] Died or something, or drank, killed them, or, or you kill this NPC, or, or you fail some kind of thing. It just, it never, they never give you like, oh this is a fun,


[User] Please transcribe this text

[Assistant] Role-playing continuation for it. It's just, oh, you now get less content.


[User] Please transcribe this text

[Assistant] Now you get less stuff. It's the sort of we talked about, like, I don't like in Cyberpunk, it's not like-


[User] Please transcribe this text

[Assistant] A lot of the time it's like you, you, failing a quest is not fun unless if you fail an objective in a way and that changes the world or the story in some way, that's an interesting, um, consequence. Like it's a choice and a consequence, but if it's just like, oh, well now you just can't finish the thing. It's like you just cut off from it or it's not, not going to actually recognize these like,


[User] Please transcribe this text

[Assistant] The big L's you're taking, you know? Like, it doesn't becau- it's- yea, it's- and I just don't think they'll-


[User] Please transcribe this text

[Assistant] Like, I 100% agree, I don't wanna- Yeah, I'm not- I'm all for 100% for saving and leaving it up to the player and everything. But at the end of the day, like for example, in Kenshi, you can save whenever you want, right?


[User] Please transcribe this text

[Assistant] You can save Skum and Kenshi, however, it's actually rewarding from a satisfying point of the player to lose and then get back up again. And because of that.


[User] Please transcribe this text

[Assistant] It leads you to not say- like, I've save scum plenty of times in games before, and I do it plenty of times if I feel like it, like I just- I want it-


[User] Please transcribe this text

[Assistant] It's straight up, like I want it to go this way and it didn't go this way, so I'm going to load back and try that again or something, right? But in Kenshi or if it rewards you for doing it. And the same thing is Elder Scrolls took that if there is actually a fun experience, a unique experience from a role playing perspective.


[User] Please transcribe this text

[Assistant] Arguably sometimes there is in Skyrim, like in the recent Let's Play, it was like, I screwed up.


[User] Please transcribe this text

[Assistant] But like, even in notes, like all the things, like I said, mentioned, like doing a Nuzlocke is a fun challenge kind of thing for people. Like it's, there's still the player choice to do it.


[User] Please transcribe this text

[Assistant] Olly Ward comic says, I got no hot tags, I just love the Elder Scrolls and I love this podcast. So thank you very much. Well, thank you.


[User] Please transcribe this text

[Assistant] Well, here's, here's a, uh, I don't know if this is a hot tape. Well, I don't know. Sometimes I was like, is this hot or not? I'm not sure. But like, Jared Baker probably is.


[User] Please transcribe this text

[Assistant] A hot take, the Dwemer are extremely overrated as a lore topic within the Otter Scrolls community. The absence of something alone does not make that thing interesting. And that is the entirety of the draw for Dwemer for the fans, like forced memetic mystery. How about a dragon break to erase them from the lore completely? We'd all be better off.


[User] Please transcribe this text

[Assistant] I don't think that's the only reason, like people look at the cool like machines and stuff, it's the idea that they're like some, everyone gets off on the sort of like prior ancient advanced race when we can't replicate their technology, it's a cool concept, but.


[User] Please transcribe this text

[Assistant] I, but I would like, uhm, I like the mystery and everything too, but I would, uhm, agree on the extremely overrated. I think they do get like,


[User] Please transcribe this text

[Assistant] Like you often see like people get really obsessed out, I don't think they're that- like for example, I would put- I am more interested in the ailers over the Dwemer. Or I would be more interested in the- the Chimer or others, like I do sometimes think the Dwemer, like-


[User] Please transcribe this text

[Assistant] Remember, overrated is how you've got to, obviously any, any underrated, mid-rated, overrated, you've got to take into consideration of how the community, how people broadly see it, because that's how its ranking is there. Like if you see a,


[User] Please transcribe this text

[Assistant] Avengers or something and it's got like 90 to 80% or something on Rotten Tomatoes, right? You might be like, oh, that's overrated clearly, right? It's not correct because it's based on everyone.


[User] Please transcribe this text

[Assistant] So, but I do see heaps of like in, in, of Dwemer, Dwemer simping, but everyone's all for it. Like, I, I do think they are like, they're really cool, but like,


[User] Please transcribe this text

[Assistant] What is up ladies and gentlemen, welcome back to Fudge Muppet, my name is Scott, here with Michael and Drew, as always this is the Elder Scrolls Podcast, and today we are talking about one member of the Tribunal, Sotha Sill, specifically today.


[User] Please transcribe this text

[Assistant] And I was just gonna say a little point about Set there. It's like, it's literally just the letter S in the Daedric alphabet. Same as IAM and same as VEC. But yeaah.


[User] Please transcribe this text

[Assistant] Yeah. And just to clarify for people to remember that especially in ancient kind of sort of stuff, they do the kind of Japanese thing where you have the last name come first. So that's why really like it's.


[User] Please transcribe this text

[Assistant] Uh, Almalexia's full name even is Endoral Almalexia, who was married to Endoral Nerevar, but that's the house name coming first. So, Sotha Sil. So Sil is actually just his, like, first name.


[User] Please transcribe this text

[Assistant] And there's also lots of little tiny stories about his, uhm, treatment of other creatures and sort of like concerning, he sort of has like a bit of a mercy and a sort of care, which is funny because that's what's


[User] Please transcribe this text

[Assistant] Out of the tribunal, the mother of Mercy Almalexia, that's sort of what is attributed to her most, but, and we'll also see throughout his dialogue and further discussion as we go, but he does have a sort of,


[User] Please transcribe this text

[Assistant] Yeah, the, the, the quote is like, um, when the vestige or your character in here, so asks about it, he says, asks about him, who are you really, whatever.


[User] Please transcribe this text

[Assistant] You're supposed to be a god, right? He says, I'm whatever the people need me to be, a guardian, an oppressor, for some, too distant, for others, too meddlesome. I'm the canvas upon which they paint their dreams and resentments, a vessel for their hopes and doubts, a mirror, nothing more.


[User] Please transcribe this text

[Assistant] So it basically starts talking about, uhm, there's this idea of the prisoner and that's the like motif in all the Elder Scrolls games, you sort of start off as a prisoner or something, or like, it's a difference. But he's the prisoner too, within the Hogwarts.


[User] Please transcribe this text

[Assistant] Yeah, so uhm, one of the questions you can ask him, he refers to you as a prisoner and you say, like, why do you keep calling me prisoner? He says, a fool's hope, perhaps. I should explain. Look around you. All of this exists because it must exist. I stand here in this place, in this moment, not because I wish to, but because I have to. A result of action and consequence. So wouldn't that make you the prisoner?


[User] Please transcribe this text

[Assistant] I have, but I fall short of the second insight. The prisoner must see the door to their cell. They must gaze through the bars and perceive that which exists beyond causality, beyond time. Only then can they escape.


[User] Please transcribe this text

[Assistant] So there, there is some really like meta stuff here and it's similar with the whole idea like Vivek being aware if he's an NPC or being part of a dream, all that kind of stuff, but there is this motif a few times of


[User] Please transcribe this text

[Assistant] Of free choice that exists sort of outside of the realm of causality and you could even say that this is sort of the myth making of the player when you create your own character, your own backstory and all that kind of stuff. But you're seeing beyond the cell walls outside the realm of causality, like what's supposed to happen and you are.


[User] Please transcribe this text

[Assistant] You know, enforcing your own myths onto the world.


[User] Please transcribe this text

[Assistant] So, and it gets pretty like, uh, meta like that, but it is another call out to, uhm,


[User] Please transcribe this text

[Assistant] I've got those, there's a quote here as well. I just sort of want to add to that too, where you, where you, if you ask him, so you were forced to build the clockwork city, he says, compelled.


[User] Please transcribe this text

[Assistant] It's also the talk of him, um, saying that he's a mirror to things, but they're what I say that the unification of competing forces is obviously, it's kind of talking about like the fundamentally Anupatme, like you were saying, like making these very Anuic in that sort of sense.


[User] Please transcribe this text

[Assistant] Uhm, but another concept I think people would just like if we talked about it, uhm, but there is this concept in the Elder Scrolls called the Enantia Morph, which


[User] Please transcribe this text

[Assistant] And an enantiomorph is a real thing and it's basically a mirror image. The easiest way to explain it to someone I think would be like, uhm, your right hand and left hand, they're, it's an enantiomorph, it's a mirror image of one another or something like that and then,


[User] Please transcribe this text

[Assistant] Yeah, yeah, that, that too. Uhm, but, so what I sort of see from his goal there is like the clockwork is the idea of, uhm, uniting, making no mirror, like kind of uniting those two forces and solving the sort of enantiomorph problem. By the way, also just,


[User] Please transcribe this text

[Assistant] I'll probably make a video at one point about the Anantimorph, uh, in more in depth because people have heard things like, um, the rebel, uh, the idea of there's this rebel king and witness or thief warrior mage sort of dynamic with, you know, the three, um, heads of Talos, you know, Wolfarth and so on, and then all the tribunal law.


[User] Please transcribe this text

[Assistant] So, and it gets complicated, but there's this, it's really is sort of like a, it's a bit of a nebulous idea that sort of exists in, in the Elder Scrolls sort of lore community.


[User] Please transcribe this text

[Assistant] Like theorizing about this stuff, like, like we do. So it's interesting, not necessarily super related, but I think there's some insight to be gained to his role in trying to, um, you know.


[User] Please transcribe this text

[Assistant] There's a ni- there's a nice quote that, uhm, where he, where Sotha Sel, uhm, when he's talking to Azura after he's just sort of given himself divinity along with his...


[User] Please transcribe this text

[Assistant] We should probably also just, uhm, just for people who don't know too, uhm,


[User] Please transcribe this text

[Assistant] In most of the stories, Sotha Sil's the one that uses Kagranak's tools and studies the heart, and he's the one who basically divines the way, like, oh, we can make, you know, uhm, use the Heart of Lorkhan to become gods, essentially. And also, you've gotta establish the difference between, like, theoretically,


[User] Please transcribe this text

[Assistant] Those kinds of ideas are somewhat heretical, like to the tribunal, you know, that, that


[User] Please transcribe this text

[Assistant] Something, something to point out too, that's actually kind of interesting. If you look at that, it's a probably, I'll put it up on screen, but there's a picture of uhm,


[User] Please transcribe this text

[Assistant] Of the Elms of E, it's a concept art, it's a pretty classic one, but you'll actually notice inside of a sort of like the mechanical sort of Sotha Sil on the right that there's actually a little baby inside of him and it's a reference to like basically


[User] Please transcribe this text

[Assistant] In the thirty-seventh sermon of Eveq, uhm,


[User] Please transcribe this text

[Assistant] Clockmaker's Daughter, Swimming the Dead Confession Along a Century of Thread, Naming her, uhm, Uneaten, A Golden Cache of Veloth and Belothi, For where else would they go? And then it says, Go here, World without Wheel, Charting Zero Deaths and Echoes, Singing, Set said, Until all of it was done and the center was anything whatever.


[User] Please transcribe this text

[Assistant] But that's actually, that world without charting is actually www.coder, if you take the first letter of each of the things, uhm, .es.


[User] Please transcribe this text

[Assistant] But anyway, it's the kind of, uh, at least the way I'm sort of thinking about the moment, I might have to think deeper about it, but the idea is the sort of, this sort of, I don't know if that's the baby thing is a metaphor for the clockwork city or so on or whatnot.


[User] Please transcribe this text

[Assistant] But this whole idea of this clockmaker's daughter and the sort of a golden cache of Veloth and Velothi, it's like a place where they're going to take them and move on. It kind of relates to sort of the Kodasa story with Amaranth and them becoming the new man and escaping the dream in another way.


[User] Please transcribe this text

[Assistant] Yeah, well it does continue, it does continue to the fourth arrow. It's the, yeah, but then there's.


[User] Please transcribe this text

[Assistant] Yeah, so, so uhm, to recap for everyone, basically, uh, especially when


[User] Please transcribe this text

[Assistant] So this little story going, he, he was once, you know, more involved with the Dunmer and so on, but he kind of grew distant from them in time and more obsessed with his work and the Clockwork City.


[User] Please transcribe this text

[Assistant] Uhm, and especially when it was cut off from, they were cut off from the heart of Lorcan by Degoth Ur, when Degoth Ur returned, he started seeking a new solution, which was creating this mechanical heart in the clockwork city. Now he was never alive to see its finishing, but he had automatons and such, he's like little inventions and so on, to continue the construction of it.


[User] Please transcribe this text

[Assistant] And then by the year 201 of the fourth era, it's like completed. Now the Clockwork Apostles, they're basically his closest followers and they sort of love his pursuit of...


[User] Please transcribe this text

[Assistant] Uhm, of a sort of perfection of a divinity, they'll even replace their own flesh parts with like, you know, more perfect clockwork parts and so on. Uhm, but they're essentially Sotha Sil's disciples, his, well, apostles.


[User] Please transcribe this text

[Assistant] Anyway, they, uh, they're continuing on and they've been existing in... in...


[User] Please transcribe this text

[Assistant] Uh, so this still is death and so on. They kind of continue to live in the clockwork city and try and keep it functioning. But the mechanical card gets finished. And basically in the events of the Elder Scrolls, uh, legends chapter, there's sort of this, um, I forgot his name, but he's like a bad guy who tries and uses the power for himself of the heart and so on. And your quest to stop it and so on.


[User] Please transcribe this text

[Assistant] But the point is that it's an open-ended thing, whether basically the heart was, uh, the mechanical heart, which was complete is destroyed or, um, it continues on and keeps Clockwork City alive. And that's all left up in the air at the moment. And I don't know if we'll ever really know for sure.


[User] Please transcribe this text

[Assistant] It's the plaque underneath that sort of says, um, a soul that deserves transcendence. So you can see he's like, he's really fond of his sister and so on. Actually, there is a, I actually forgot where it is. It's, uh, somewhere about.


[User] Please transcribe this text

[Assistant] A quote where he references doing something for her. And I'm pretty sure it's in reference to his sister, but it's not explicit when he says it. It's when I think it's about the clockwork city. Um, I'm just trying to.


[User] Please transcribe this text

[Assistant] Even look at him at the start when he's giving the finger to Azura is like, we're the new gods, we're the flesh and so on. And another thing to actually throw out there, uhm,


[User] Please transcribe this text

[Assistant] You could, so because you, like you mentioned, um, it's useful to look at the anticipations, uh, okay, the three good Daedra of the tribunal to help like get more clarity on sort of the dynamics and so on. But Azura is obviously very vain. There's a lot of vanity in their beauty and so on. There's a big sense of like.


[User] Please transcribe this text

[Assistant] Ego, you know, love me, love me, love me kind of thing. But one thing you could argue is that so the seal has somewhat like.


[User] Please transcribe this text

[Assistant] The equivalent of a white savior complex, you know, that sort of idea like, Oh, I'm coming to save you. I'm so great. But it's like, Oh, it's, you can somewhat kind of go, I'm going to create the perfect clockwork city and I have to do this and this is my mission or something. And it's for everyone and all of this kind of stuff. But it's, it's still at the end of the day where the people want it. Like you were sort of saying, some people think it's too distant to, to meddlesome or whatever.


[User] Please transcribe this text

[Assistant] And you know, he can only be him and do his thing, but you could argue that perhaps there is a little bit of that complex in the same way when he started, he's like, you know, we're the new gods and you know, um, you know, people take pride in and all this kind of stuff. It's like, I'm here to save you all. I'm kind of like the.


[User] Please transcribe this text

[Assistant] We'll even look at, so the way I interpret that is all of this, a lot of this is for like his sister, sort of you can imagine a perfected world where a Daedra, a being of chaos doesn't come and destroy your entire family and everything and take away your sister and all that. She deserved a perfect world, so he wants to create that.


[User] Please transcribe this text

[Assistant] And also even say when he goes like, you know, the redemption of Tamriel, the unification of competing forces, the destruction of the Daedra, he does have a little thing like screw the Daedra, like he does, he is very Inuit in that sort of perfect, you know what I mean? Like he wants to create his, and so in a way you could look at that.


[User] Please transcribe this text

[Assistant] You know, even in that quote, the clockwork city is a self-satisfaction thing too. It is not purely just this altruistic thing. It's, do you know what I mean? Like it's kind of a-


[User] Please transcribe this text

[Assistant] Interesting too, like, I know, obviously, uhm, talking about the tribunal as a whole, like, you know, saying the dark health kind of skin that he bears and the forward thinking sort of thing, whereas arguably you could look at Omalexia and go like, almost, looking kind of,


[User] Please transcribe this text

[Assistant] Not looking into the past, but I guess sort of maintaining, you know, the glory of, of the golden age, that kind of time and so on. And in the middle, there's sort of a vec, but funnily enough, I wonder if you could make a point that the one who has the smallest ego of them all is actually


[User] Please transcribe this text

[Assistant] Vivek, because what he instead craves is a multiplicity of, of egos. He liked the quote that still says about him, Vivek craves radical freedom, the death of all limits and restrictions. He wishes to be all things at all times, every race, every gender, every hero, both divine and finite, but in the end he can only be Vivek.


[User] Please transcribe this text

[Assistant] But uhm, obviously Almalexia's ego or senses, that doesn't have to be clarified or so on. But, cause when you think more about Kim too, it's not, I guess, maybe it's not even necessarily like you have to have, if you use ego in a strict sense of self,


[User] Please transcribe this text

[Assistant] Um, whereas Vivek, I think it's, it's spoken here that basically his ability to, uh, oh no, sorry. I think it's said about the prisoner and then theoretically I could get to Kim, but being able to see, um, the contra- absorb the contradictions, I think, or take the-


[User] Please transcribe this text

[Assistant] In terms of like that classic idea of like ego or sorry about yourself, so you are delusional about yourself somewhat or I'm the greatest, I'm the whatnot. He is both not, like even if you look at the 36 Lessons of a Vec, it's a giant confession.


[User] Please transcribe this text

[Assistant] Oh, absolutely. And, and to also clarify, like, of course you're going to have an inflated ego being a living God, no matter what. Yeah, 100%, 100%. We're talking about degrees of which and stuff. And I guess like, uh, self awareness or understanding, um,


[User] Please transcribe this text

[Assistant] Perhaps like then maybe ego, like maybe in parts, but maybe it's not the most accurate, cause you could also, like probably the childhood trauma and sort of pain and perhaps even running away from pain in a way, like he throws himself, um,


[User] Please transcribe this text

[Assistant] But that's, interestingly, she's also there trying to, I'm pretty sure there she's also trying to painting, cause remember, she's trying to trick the narrative reader, like, manipulate, so, so. But funnily enough, Vivek, uhm, in a way, could be, uhm, one of the more self-aware, well, not self-aware, but self-accepting of, like, what's going to happen in ways, like, basically even his whole thing about,


[User] Please transcribe this text

[Assistant] He even helps the Nerevarine, like he helps you acquire the tools and stuff, defeat Daegotha and cut off his own divinity. He kind of like almost has accepted his time is over and accepted his fate.


[User] Please transcribe this text

[Assistant] Whereas like, whereas like Almalexia, um, absolutely did not accept and fought till a dying breath to maintain her power. Whereas, so Thesil also didn't accept it. He just like looking forward, looking forward, I've got to find a way to go in the future and, you know, create some mechanical heart and all of that kind of stuff. Like he's still, you know what I mean, rather than the sort of the acceptance of what is, I mean, they talk about,


[User] Please transcribe this text

[Assistant] I forget which order it is, the whole enantiomorph concept again, which, like I said, is a pretty nebulous sort of idea anyway, because there's lots of variations on it. But one of the core ones is the sort of the rebel, the king, and the witness. And there's the role in it. Sometimes they also refer as like a catalyst is another thing.


[User] Please transcribe this text

[Assistant] But anyway, it's not really relevant, but I'm pretty sure before it was, um, Nerevar the king, um, the, uh, and the witness was Olandro Sol and the rebel being the tribunal and the overthrowing, um, of Nerevar. And in this instance, basically that, that, um,


[User] Please transcribe this text

[Assistant] The king, I think it was Dagoth, I can't remember. Look, maybe I won't, won't go down this loophole because I don't want to misrepresent it or so on. But, um, but basically Vivek's role in that whole thing was that he is the witness. He's resigned, like he's been in a different role, but a witness of the whole thing. And the witness is usually, um,


[User] Please transcribe this text

[Assistant] Mamed or hurt or destroyed or something like that. So for example in the dynamic with the three many headed Talos.


[User] Please transcribe this text

[Assistant] You have Izmir, uh, Woolfarth, Tiber Septim, and, uhm,


[User] Please transcribe this text

[Assistant] And Xeronarchus, and Xeronarchus being the, like, witness, getting, you know, saw a type of septum to turn on them all and so on, and he got shot through the heart. Yea, kind of dragged.


[User] Please transcribe this text

[Assistant] Here's, uh, here's something we could talk about that's kind of fun, right? So recently, uhm, we're playing the Anniversary Edition, and there's the whole Ghosts of the Tribunal quest, and, and that sort of...


[User] Please transcribe this text

[Assistant] Whether you take the, uhm, how canon that is or, or, or whatever, the, but the fact is now it's part of a sort of an official release, so I kind of treat it with a little bit more, just at least thought. But there's this idea, which is, it's a totally believable idea that, that there is cult still to Elms of Ian, they're waiting for their return and all of that kind of stuff, right, and then they're gonna come back.


[User] Please transcribe this text

[Assistant] But the idea that perhaps, and you know the way that worship, or at least,


[User] Please transcribe this text

[Assistant] A lot of people understand the worship in the Elder Scrolls universe is that it's kind of, you know, worship drives the existence of a lot of things, whether they could still exist in this sort of.


[User] Please transcribe this text

[Assistant] He feels like going into the god realm is where he sees everything all at once and that there's everything's all happening at the same time. And so, and when he's sleeping, then he like wakes up. But basically just talking about these different, I sort of explore in the Vivec explained video, but there's an idea of like the god Vivec.


[User] Please transcribe this text

[Assistant] And the living God Vivek that you're seeing, because when he goes, he goes into this other time, like this, when he goes, you know, close his eyes or whatever and enters the sleeping world where everything's all happening at once. And you know, the timeless realm of the gods. It's the experience is different. And the same as like Azura also references to this idea as well saying, um, actually I find the exact quote. It's, um,


[User] Please transcribe this text

[Assistant] That implies that Azura is sort of experiencing that betrayal and stuff for all of time and it's continuing and going through and...


[User] Please transcribe this text

[Assistant] Thinking about it, perhaps even, maybe it's helpful to say instead of, cause time's such like a mortal kind of concept and you just like, you know, young to old kind of thing, instead of experiencing or thinking of it in terms of just lack causality. So even that wheel, it's like a, you know, it's a chain of causality, but do you know how it's like, if you say, oh, this is the chain of causality, you can imagine like,


[User] Please transcribe this text

[Assistant] And there's some really, there's some really cool medicine, like the stuff you were saying about the prisoner and the idea that you're the, these, these just rare exceptions to, to the chains of causality, like the Elder Scrolls themselves, like shift and change, but the idea that, well, you as the player can.


[User] Please transcribe this text

[Assistant] Well, like, well, he has resigned himself to causality and stuff, so the one aspect


[User] Please transcribe this text

[Assistant] I wonder if there is a way that his acceptance of his time will come. So with the Almalexy thing, so he might not like, I guess his mechanical heart was his way of going forward, but not about preserving, preserving himself. I actually feel like though, I feel like it's sort of that kind of situation where it's like blinded by.


[User] Please transcribe this text

[Assistant] Determinism where it's like everything is like fate and set so we can't see outside the possibility. And I don't know, I would, I don't want to question a God or anything, but if you can see that there are these prisoners, these people that seem to exist almost outside the flow of


[User] Please transcribe this text

[Assistant] Would you not then sort of entertain the possibility of that? Like he's being so self-aware at the same time of it's like, oh, I just can't do that. That's what's funny.


[User] Please transcribe this text

[Assistant] Yeaah, yeaah, abs-absolutely. And, uh, Melexi too, it's fitting for, uhm, all of them. But yeaah. Uhm, one thing we haven't mentioned, and we probably just should, is, uhm, in-in depth, I guess, is the whole, uhm, Coldharbour Compact.


[User] Please transcribe this text

[Assistant] I don't know what to think about some of the- I get a little bit confused sometimes on the situation of what


[User] Please transcribe this text

[Assistant] What the dealio is with Daedra and entering the world, cause like obviously there's the, the Alesia sort of pact made with Akatosh and then there's the Veil so they can't enter or enter as strongly as they used to. It wasn't all Daedra.


[User] Please transcribe this text

[Assistant] Yeah, I know, but what I'm thinking is it's like, okay, that contract, but then shouldn't the next contract or the next barrier or whatever, like the dragon fires. Cause at this time Riemann's alive, like should they not be stopping it?


[User] Please transcribe this text

[Assistant] I think it would be fair to say that I think the whole dragon fires thing and the liminal barrier and so on is overplayed to what degree. You know what I mean?


[User] Please transcribe this text

[Assistant] So just to recap, with the Cold Harbor Compact, the reason it's called Cold Harbor Compact is because, uhm, there was this town in Valorant called, uhm, that Merlach Bell destroyed called Glyverdale, and there's a whole bunch of fuss around that, but there was this big terrible destruction and so on, and then basically, Sotha still intervenes and he's like, you're, I don't want you to just,


[User] Please transcribe this text

[Assistant] The Daedric Prince is to just come in willy-nilly and only through, you know, work through intermediaries such as witches or sorceresses and stuff like that instead of just coming in and


[User] Please transcribe this text

[Assistant] Several of the, eight of the Princes, uhm, signed the Compact. I actually want to just find the ones that did.


[User] Please transcribe this text

[Assistant] It was Azura, Boethiah, Humaeus Mora, Hercene, Malacath, Mearen's Dagon, Moloch Balancher, Gorath.


[User] Please transcribe this text

[Assistant] But, Meryn's Dagon just completely ignores this very, very soon after and comes because a witch summoned him and just flattens Mournhold with Sotha's Seal and, and that have to uhm,


[User] Please transcribe this text

[Assistant] And, uh, Alma Lexi after fight him off. Um, trying to, um, can't remember where I saw it now, so I don't know where to look for it, but there's the guy, there's the, him beating him into submission with a bronze whip. So yeah.


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[Assistant] Like I said, like we were sort of saying at the start with the whole, the whole idea of him wanting to reconcile essentially Anu and Padabe, but the way he sort of seems is kind of remove the chaotic, the limitation element and so on and make a perfected Tamriel. He's naturally going to have a...


[User] Please transcribe this text

[Assistant] Whether it's personally driven, also, also just project driven, like it's happenstance, but to human perfection would be removing the Daedric element.


[User] Please transcribe this text

[Assistant] You wouldn't call it a nuic. I guess whatever word you would call the tribe worship of the tribunal, but.


[User] Please transcribe this text

[Assistant] Uhm, the good Daedra worshipping sort of Ashlander point of view is far more padamaic than the golden age trope.


[User] Please transcribe this text

[Assistant] Yeah, cause then you have no like sort of measure of how to determine that value without a thing that says less or even greater.


[User] Please transcribe this text

[Assistant] Yeah, so I guess, cause he recognizes that too and that's part of the reason he wants Clockwork City is because, um, uh, Mundus is a competition between Anuek and Padmec forces and that interplay of the both, but rather he's trying to create this different realm where it's unified.


[User] Please transcribe this text

[Assistant] Yeah, basically removing the mirror, it's just, no, an anti-morphid is just, just the thing. It's like a magma, do you know how hard that is to conceptualize, like, how to, like, put them together?


[User] Please transcribe this text

[Assistant] So, cause of childhood trauma, blinded by determinism and causality, he just locked himself into a fruitless task. For eternity. I wonder who his father was.


[User] Please transcribe this text

[Assistant] Interestingly, cause it said that Vivek saved him, right, and I was...


[User] Please transcribe this text

[Assistant] It's interestingly, like obviously the 36, he gets placed in different spots because in the 36 lessons of Vec, there's Seton, I am, are there before Vec is because they, they, you know, he gets birthed from the Netraman's wife and all of that kind of stuff. So how did he come around? But it's funnily enough, um,


[User] Please transcribe this text

[Assistant] A fun wit hen, um, verifies that he's met Vivek, he and his barons. So in the quote, the first, uh, the first one where it says,


[User] Please transcribe this text

[Assistant] Uhm, seven Daedra came to her one night, and one gave the egg new motions that could be achieved by certain movements, uhm, of the bones. These are called the barons of a move like this. Then an eight-eight Daedroth came, and he was Demi-Prince called Farnuit Hen, or the multiplier of motions known.


[User] Please transcribe this text

[Assistant] Who says that he met Vivec when he was young, he and his barons and so on. And so it's not necessarily like, this is how it happened, but he did follow it and did meet Vivec young. So like, because.


[User] Please transcribe this text

[Assistant] The way I take the 36 Lessons of Vivec, it's like highly metaphorical. But at the same time, there's this weird sort of, uhm, I explain it in the 36 Lessons of Vivec, and due to the nature of Dragon Breaks and all of that kind of stuff, that the world we exist in now is one where he was born a god.


[User] Please transcribe this text

[Assistant] Because he created this new existence, this, this new timeline in, in, in the events where he is, was born a god as opposed to in the, oh, but he only created this new timeline by that dragon break moment where he does, um, kill Nerevar and they steal from the heart and all that kind of stuff.


[User] Please transcribe this text

[Assistant] Go watch Vivek Explained for a greater clarification on that.


[User] Please transcribe this text

[Assistant] But I think we could do videos, uhm, on both Almalexia and Sotha Sil. There's definitely uhm, in-depth stuff to be had, to be said about them and explore.


[User] Please transcribe this text

[Assistant] But yeaah, are there any more areas of Sotha Sil that we want to talk about? One other, like, uh, aesthetic change, like, I just want to clarify, in the, obviously in Morrowind 3 they kind of, like, retcon lad, in Morrowind he is a, um, like, has, like, paler skin, like a Chima.


[User] Please transcribe this text

[Assistant] And I feel like they retconned it and I think it's a good idea to make him look like a dunmer in terms of dunmer skin. But you see him by the end, he's like hooked up to a machine. He's like mostly replaced. So in Sotha's still, you see like he's got his like mask and he's got his mechanical arm and such. But by the end, he's really like replaced a lot of himself and turned himself quite mechanical. And he's got that kind of cool mask.


[User] Please transcribe this text

[Assistant] I don't know, the big, almost like Babylonian or like some Mesopotamian sort of looking like thing with the beard thing, you know.


[User] Please transcribe this text

[Assistant] But yeah, that's another sort of like, uh, physical reflection of his like transition and time over, um, you know, his, I guess, focus on the clockwork city and distance from, from the plight of people as time went on.


[User] Please transcribe this text

[Assistant] But yeah, uhm, let's not forget that he still, they all murdered his, their king, their best friend, like, cause like that was so the still, he was like the, um, magical sort of advisor to, uh, Nerevar.


[User] Please transcribe this text

[Assistant] Yeah, there's even a- there was a quote somewhere about good, uhm, all the things I've- It's a saying along the- oh yeah, yeah, the truth is that my actions, both good and evil, are inevitable, locked in time, determined by chains of action and consequence. Like, so he's very aware if he's done bad things in the past and the whole, uhm,


[User] Please transcribe this text

[Assistant] But yeaah. Well, ladies and gentlemen, I think that just about wraps up everything on Sotha Sil. And if we did miss anything, I'm sure it will be part of a video or something down the track, and we've got many-


[User] Please transcribe this text

[Assistant] Oh yeah, for sure. Cause, cause I think actually there's a lot to be gained to like talking about each specifically deeply and then you can actually use a tribunal episode to bring it all together in this one big, uh, metaphorical. Yeah. I've been keeping this focus.


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[Assistant] I won't tell you what it is, but it's there, I promise.


[User] Please transcribe this text

[Assistant] These frosty boys and girls with the skull are basically nords, like racially speaking, who instead of living in Skyrim and instead of following a very, uh,


[User] Please transcribe this text

[Assistant] What should I, how should I say, mainstream Nordic kind of culture. They kind of have taken off their, taken on their own culture, which is far more, I'd almost say indigenous in a sense, but they live, you know, alongside nature.


[User] Please transcribe this text

[Assistant] They have all the kind of like kumbaya traits of like only take what you need from nature, only kill animals if you're gonna eat it and use their fur, don't waste anything. You know, they're pacifists by nature.


[User] Please transcribe this text

[Assistant] They're quite welcoming to outsiders in the sense that they, you know, they'll talk to you and be nice. They're not a hostile group of people.


[User] Please transcribe this text

[Assistant] And they live a very traditional and religious life in a sense too, while it may not sound as interesting as some of the other pantheons from other cultures who've got all these different deities, the Skarl simply have the Allmaker.


[User] Please transcribe this text

[Assistant] Who is basically the maker of all things. And the flip side of that though, there is another, uh,


[User] Please transcribe this text

[Assistant] You know, this is not some kind of big group with uhm, a lot of presents. They're very like, on Solstheim, they're number, fewer than a hundred, I believe.


[User] Please transcribe this text

[Assistant] So, they're kind of like an endangered species, if you will, themselves.


[User] Please transcribe this text

[Assistant] We just, we just don't know that much because this is the thing.


[User] Please transcribe this text

[Assistant] And, and the mist, it's one of these examples where the mystery is far cooler than what is likely the reality. But the skull...


[User] Please transcribe this text

[Assistant] Obviously, you know, you see Himaeus Mora seeking it out, the Skull have many secrets and they have a lot of ancient traditions and like special knowledge that


[User] Please transcribe this text

[Assistant] Other groups on Tamriel simply don't have, you know, they have the ability to forge Starrim, they have the ability to, I think it was like, listen to the winds and things like that that sound, you know, like you can personify the elements of nature and kind of like, feed off them in an arcane way that other groups can't do.


[User] Please transcribe this text

[Assistant] They also do have that, um, very kind of


[User] Please transcribe this text

[Assistant] Reincarnation based view of the world too. You know, that death is not to be feared.


[User] Please transcribe this text

[Assistant] Uhm, but not in any kind of courageous way, just in the sense that death is simply the start of something new. And it's funny because in many ways a lot of the Skal kind of belief system does align with, I guess, what we in the Elder Scrolls community can see as the, you know, quote, truth.


[User] Please transcribe this text

[Assistant] About the universe, you know, like talking about things like the dream sleeve, talking about things like kalpas and stuff like that. They seem very, the skulls seem very in tune with kind of the cyclical nature of the universe.


[User] Please transcribe this text

[Assistant] He's just a daemon spirit, I believe.


[User] Please transcribe this text

[Assistant] Sun, beasts, like the stones and stuff.


[User] Please transcribe this text

[Assistant] I mean, even their origins, you know, they believe that they were kind of breathed onto Solstheim by the Allmaker, and the Nords believe they were breathed onto the throat of the world. You know, if it- not straying too far from the topic of the adversary, it is interesting that in the story of Avar Stonesinger,


[User] Please transcribe this text

[Assistant] Uhm, there's this part where he goes, uhm, to steal, like, the seeds back from this evil Falmer who's taken them and is basically hiding them among some evil tree spirits.


[User] Please transcribe this text

[Assistant] And it says, they told him that the seeds had been stolen by one of the Falmer, in brackets, for they are the servants of the adversary. And this Falmer was hiding them deep in the forest so that none would ever find them. How could that play into this?


[User] Please transcribe this text

[Assistant] So, so you think that the greedy man then is Anu, who comes though to, but the purpose of the greedy man was to show the Skull people not to be greedy. Basically, the story of the greedy man involves him kind of coming there. I think the story says, mm, basically takes away all that stuff.


[User] Please transcribe this text

[Assistant] And uhm, there's this whole quest to, you know, that's the story of Avar Stonesinger, is that the greedy man basically, uhm, takes all the things that they love, you know, he kinda like takes the wind and takes the sun and all this. Yeaah, but it's a, it's a...


[User] Please transcribe this text

[Assistant] I suppose my point is more like the, uh, the greedy man played a useful role in, in kind of like Skull religion. Like their whole story is that he took away these things. But that doesn't mean he tended to. Well, the elder warrior.


[User] Please transcribe this text

[Assistant] The greedy man was acting in their best interests. I'm more saying that the story of the greedy man.


[User] Please transcribe this text

[Assistant] is interestingly set up as a kind of, you know, an interplay between these two forces, which yes, ultimately the Allmaker helps Avar and guides him to go and get the Allmaker's things back. But the lesson at the end, which is in favor of the Allmaker is don't forget my ways, because if you do,


[User] Please transcribe this text

[Assistant] You know, this will happen again. It kind of won't happen in your lifetime.


[User] Please transcribe this text

[Assistant] Uhm, but the greedy man may come back or will come back when there's another error.


[User] Please transcribe this text

[Assistant] And you know, you'll have to learn the lessons of not to disrespect the Allmaker again. It's just interesting, it's kinda like, um, symbiotic I guess is a better word. Not necessarily like, on purpose though.


[User] Please transcribe this text

[Assistant] In the same way that the dun- in the same way that the dunmer can have testing gods who they may despise and, you know, uh, Malacath as a- or Moloch Bal as a testing god may, you know, kind of just do things because he's Moloch Bal and he wants to cause suffering and torment. But at the end of the day, it still kind of can help.


[User] Please transcribe this text

[Assistant] The, the dark elf people or it's seen like that in the same way the greedy man makes sure whether it's intentional or not, like it's likely not intentional or not in their best interests, but the reality is that the skull end up better off for it.


[User] Please transcribe this text

[Assistant] It's, it's worth noting again just quickly that these wolves too were summoned. Like they're, it's just another example of how the skull seemed to be very in touch with a natural and mysterious magic.


[User] Please transcribe this text

[Assistant] Especially with that greedy man kind of stories, you are being the greedy man, you know, you're stealing.


[User] Please transcribe this text

[Assistant] The water one he goes down follows a black hawker until he kind of goes super deep into a cave, pops up into an air pocket and retrieves the waters that were stolen and with all his might brings them back.


[User] Please transcribe this text

[Assistant] It's interesting too to hear in the story that why the skull wouldn't go.


[User] Please transcribe this text

[Assistant] It's like the elder saying, I can't, I have to lead the Skal and tell our people what is lore. And the warrior, I can't go, I have to protect the Skal. I need my sword in case the greedy man reappears. And the shaman can't go because the people need my wisdom.


[User] Please transcribe this text

[Assistant] You know, I have to offer my knowledge. So they've got all these copes basically, which is a good representation of how they've become lazy and complacent. And Ava, it's worth noting, is kind of a nobody. Like they actually laugh at him when he says that he will go and do it.


[User] Please transcribe this text

[Assistant] But his logic is basically like, I'm a no one here, I won't be missed if I fail.


[User] Please transcribe this text

[Assistant] And so he's kind of that heroic underdog that nobody expects to succeed.


[User] Please transcribe this text

[Assistant] I do get the vibe almost like he was destined to succeed. Like when you read the story, it has this vibe of like, he can't fail, but if he kind of has to show.


[User] Please transcribe this text

[Assistant] It's not, it's not based. It's just, it just, nah, it just wouldn't work.


[User] Please transcribe this text

[Assistant] It's kind of like Xanathar is an interesting divine in that sense because what is he really all about? Even agriculture was not like, you know, originally around, you know, if you talk about like a day of hard work and toil and all this kind of stuff.


[User] Please transcribe this text

[Assistant] It almost makes him feel like a more modern god or like a god that was kind of pulled from like, you know, like, you know, the Bozma have Zen and, and things like this. You can see how the different aspects can get changed over time.


[User] Please transcribe this text

[Assistant] Yeaah, it's, it, Xanathar is considered the more, uhm, sophisticated god. There's a, there's a specific word they use for it.


[User] Please transcribe this text

[Assistant] I'm just, oh, the, the more refined of the two, but even Zen is still a Bosmeri god of toil, vengeance, agriculture, and payment in kind. But you know, what was before Zen? What was Zen based off? I want to get something a bit more animalistic.


[User] Please transcribe this text

[Assistant] I mean, even the Daedric Princes and other, um, well, the Aedra as well, but they're kind of, they're all based around simple concepts that would exist in a very natural world regardless, you know, like Shaya Gorath, your favorite Daedra, is, you know, based on the idea of, you know, being mentally insane.


[User] Please transcribe this text

[Assistant] You know, being a madman, which you know, anyone could be a madman. Or the idea of-


[User] Please transcribe this text

[Assistant] Well, cause it is, it's not a human thing. But even humans are natural.


[User] Please transcribe this text

[Assistant] No, but madness can exist in, in other forms, you know, like, I mean, all the different Daedric Princes, like, I don't know, just, just pick one. They're all based on different natural things. Like even Humeus Mora secrets.


[User] Please transcribe this text

[Assistant] Not really, if you kill, sorry, but humans are natural, right?


[User] Please transcribe this text

[Assistant] I guess my point is at the very base level, all of these things are just derived, you know, they can advance and be built on over time, but they're all just derived from very like natural inclinations or desires or things like.


[User] Please transcribe this text

[Assistant] Even the Daedra themselves are very like, human. You know, at their very nature they're quite individual. Like Azura for example, wanting attention and to be admired and you know, she's almost insecure despite being this big powerful spirit.


[User] Please transcribe this text

[Assistant] Yeah, I-I mean, if you look at the list of Daedric Princes, like, sanguine, that's a very, like, carnal, pleasure-based thing.


[User] Please transcribe this text

[Assistant] You know, like, peri-ite, diseases, natural order, nocturnal, night time, namira, like, darkness and decay, like these- these are all things that aren't built upon a big tower of human-based concepts.


[User] Please transcribe this text

[Assistant] Yeah, but they're natural instincts. I think it even says that something that instinctively, um, makes mortals feel revulsion, right?


[User] Please transcribe this text

[Assistant] My, anyway, my point is not to say that they're not advanced and that they're all like the hallmaker, my point is just to say that they can be, in a way, viewed as a lot more base, is in like base human nature related, than things like Xanathar.


[User] Please transcribe this text

[Assistant] Or like, Julianos, like, got like, you know, a very like, scholarly-based kind of bookworm vibe.


[User] Please transcribe this text

[Assistant] Well, just to quickly note that the ice enchantment that Starrim has was said to be drawn from the land itself.


[User] Please transcribe this text

[Assistant] Which makes it sound a bit different to me than the kind of like, I'm enchanting this with a soul gem or by pulling magical forces from aetherius or something like that. Like it feels very much like ground up from the land.


[User] Please transcribe this text

[Assistant] What do you think about that story? It's hard to know what the deal is there. It almost sounds like just a nice little fable to explain why they're separated.


[User] Please transcribe this text

[Assistant] I mean they had the sun which gave them warmth, but I don't think it ever said Solstheim was warm.


[User] Please transcribe this text

[Assistant] I think it's also worth noting too that when you play Skyrim, uh, cause a lot of people haven't played Morrowind, but when you go to Solstheim, like, they are affected by the eruption of Red Mountain too, so it is a different,


[User] Please transcribe this text

[Assistant] Well, many things have been, like, kinda like crops destroyed or plant matter and vegetation and different things aren't as plentiful which then means animals aren't as plentiful and you get the picture.


[User] Please transcribe this text

[Assistant] What is it? Like a self-sustaining soul gem, but like this massive blue thing that you're trapped in. It's like a very cheap cryogenic experiment.


[User] Please transcribe this text

[Assistant] Or just make it fringe, which like in a way does add value to the Skarl as a faction, you know? It's more interesting that the Skarl can do that, it's just another secret that they have.


[User] Please transcribe this text

[Assistant] But I could probably agree that it would be cooler if, like you said, in Windhelm, it's just a thing that the Nords can do, and then make the Scar more interesting by exploring-


[User] Please transcribe this text

[Assistant] Who has this knowledge that Mora wants in the Dragonborn DLC just so you can get the third word of the Bend Will shout that you need to defeat Mirak even though he's immune to Bend Will. Isn't it just so you can ride the dragon?


[User] Please transcribe this text

[Assistant] Is it Sarloknir? I forget the name. Anyway. That you go and ride and then fly him up there.


[User] Please transcribe this text

[Assistant] Yeah, have you seen, have you seen the staram armor and weapons in Elder Scrolls Online?


[User] Please transcribe this text

[Assistant] I don't know if that's necess- it's called Frostcaster style. And they have starrim weapons and then they just have this kind of like furry almost male looking arm- like chainmail with fur bits and then like bits of ice starrim. They almost look like ice wraith teeth just like sticking on. Yeah.


[User] Please transcribe this text

[Assistant] Man, check out the- sorry. No, go on. Check out the Starrim Frostcaster style on USP and you go down the bottom where they're displaying all the Starrim weapons and they're just using a butt naked Khajiit. Just like, full on-


[User] Please transcribe this text

[Assistant] It's just an interesting photoshoot they've done there for their resources.


[User] Please transcribe this text

[Assistant] I think we can't finish this podcast as much as you want to without talking about Thursk.


[User] Please transcribe this text

[Assistant] Uhm, which is the, the Mead Hall on Solstheim, which was basically founded by a group of Skal who kind of did, you know, an Uno Reverse card and said, we're gonna go, we want to be more like the Nords again. You know, we don't want to be this, uhm,


[User] Please transcribe this text

[Assistant] Whoever could put the greatest trophy or sign of achievement upon like this pedestal would be the chieftain of the hall.


[User] Please transcribe this text

[Assistant] And there were many different chieftains over the years who, you know, some were leading out of acts of fraud, other ones were leading out of, you know, heroic acts. But funnily enough, the first one, Hrothman the Red, when you actually read the story, he's had this huge axe that he supposedly wielded in battle.


[User] Please transcribe this text

[Assistant] But when you read the actual story about it, it kinda just says like, his leadership was challenged, so he drew his axe and just chopped off the guy's head. Like it didn't feel like the most like fair b- I guess that's what it was like back in the day, but it was just like,


[User] Please transcribe this text

[Assistant] Yes, defeat Grendel. I mean, some of the, some of the leaders you've had have some, there's Gisle Roundgut.


[User] Please transcribe this text

[Assistant] Who was slain by Einar the Younger, and he presented his stomach as a battle tri- trophy, you know, cause his belly was so big, he was just like, you know, pfft. Here's the belly.


[User] Please transcribe this text

[Assistant] There was all kinds of interesting things. Interestingly, there was a Breton leader at one point as well. Uhm, but when you read about the rulership, cause it goes on for quite a long time, you know, there's leaders that, that were leaders for two months or three weeks, but then there's ones that led for like 16 years. You know? Uhm.


[User] Please transcribe this text

[Assistant] It's funny, the little lore kind of things that they- so like, there's-


[User] Please transcribe this text

[Assistant] I mean, I wouldn't be surprised if it really was just kind of like a bunch of ragtag bandits who were just, you know, like one big happy barbarian family, but often would kill each other over disputes.


[User] Please transcribe this text

[Assistant] Well if you talk about kind, I mean a lot of what the Skars stand for would fit with kind quite well.


[User] Please transcribe this text

[Assistant] No, no, that's all. I think the Blood Moon Prophecy talk would fit better in the, you know, her scene type. Podcasts.


[User] Please transcribe this text

[Assistant] We could make an interesting video out of that, I can see it already. Just tell them you're wrong about the Allmaker. Cause they probably are. I mean, who knows, it's just a game theory.


[User] Please transcribe this text

[Assistant] Alright, well, thank you everyone for watching. Social media links are down in the description, as is our Patreon link if you want to help support the podcast, and we all look forward to nerding out with you again next time.


[User] Please transcribe this text

[Assistant] I think that's what really separates them from the rest of Dunmer society is that, you know, when, when the Khmer people came to Rezdane, which is now called Morrowind,


[User] Please transcribe this text

[Assistant] Uhm, it was, it was all about survival. It was, you know, following the teachings of the Good Daedra, heeding the warnings of the House of Troubles, and using that to decide how you live. But obviously, when the Great Houses emerged, partially due to my father's teachings,


[User] Please transcribe this text

[Assistant] They became, life became a little bit cushier for, for the Dunmer and you know, like overcoming the tests of Morrowind and the tests of mortality were kind of, you know, uhm, made a little bit easier and I think the Ashlanders have always


[User] Please transcribe this text

[Assistant] And they'll challenge, you know, they'll challenge you over the small things, you know, like if you don't, if you're not familiar with their customs and you step into their hut without asking permission or something like that, then you're gonna get challenged and even if you're unarmed, they're like, well, here's a sword, you're gonna die now, you know, so it's not the best.


[User] Please transcribe this text

[Assistant] But you do also kind of get the impression that it's like, oh, you came in without taking your shoes off. I challenge you to fight to the death, you know, so it's like...


[User] Please transcribe this text

[Assistant] It almost seems like any form of prosperity was kind of frowned upon by the Ashlanders, you know, like you almost have to live in a, live in sufferance in order to, in order to properly exist as a, as a Dunmer.


[User] Please transcribe this text

[Assistant] Which is also why it seems that, you know, the House of Troubles plays an important role in Morrowind. But it is very negative, where it does seem like with the Ashlanders, it's still negative, but there's more veneration there. They try to appease them, they do worship them to an extent.


[User] Please transcribe this text

[Assistant] It does seem like the, the direction that the Dunmer went in, you know, with high velocity culture, which led onto the great houses, which, which led onto the tribunal, it was all, it all seemed like forms of order, like orderliness being, being implemented into their society.


[User] Please transcribe this text

[Assistant] So, and weirdly enough, you can actually trace a lot of that back to Mafala, like I feel like


[User] Please transcribe this text

[Assistant] The Ashlanders, despite worshipping the good Daedra, would have kind of had problems with her, like, duplicity and her, like, deceitfulness and telling people to, telling the Dunmer to assassinate their foes and whatnot, which staunchly goes against what the Ashlanders say of, like, never kill an unarmed enemy. You know, it's, it's like what Mephala would say quite the opposite. So in a way, Mephala does have that


[User] Please transcribe this text

[Assistant] But anyway, but well, like talking about, uhm, the most traditional of the houses, I think one of the greatest contentions the Ashlanders have with the great houses in general is that even when we look at slightly more traditional, uhm, houses like Dress and Telvanni,


[User] Please transcribe this text

[Assistant] It's, the great houses very much became about distraction, you know, house dress. They, they're more interested in commerce than tradition. You know, it's like a big part of their tradition is just because they can make money off of it. And the Tilvani are just so, uhm, deeply involved in.


[User] Please transcribe this text

[Assistant] I've said it a couple of times and it kind of does simplify them a bit.


[User] Please transcribe this text

[Assistant] In order for them to properly live by the teachings of their gods, they kinda need to maintain fairly simple lives and simple existences.


[User] Please transcribe this text

[Assistant] I think if I had to compare it to real life, what I would say is, you know, you're right in that Saberweaf is like, you know, you need to overcome these obstacles, and the four House of Troubles members are kind of the obstacles, as well as mortality in general.


[User] Please transcribe this text

[Assistant] But say you overcome, I think it's, um, Dagon, isn't it, whose natural disasters and the dangers of just living. Say they build these great houses where, you know, they've got shelter from the elements, et cetera, et cetera.


[User] Please transcribe this text

[Assistant] In a way that is fulfilling Boethiah's teachings, but then kind of like in real life, when you advance enough, instead of, you know,


[User] Please transcribe this text

[Assistant] You kind of remove yourself from the world and from society rather than ever overcoming it. You know, we've just, we've taken ourselves out of nature. It's that mean.


[User] Please transcribe this text

[Assistant] I mean, it, yeah, it's, it does almost seem like, um, the, the idea is that you should advance and, you know, maybe creating the houses is a good step in, in, like, Boethiah's teachings of overcoming.


[User] Please transcribe this text

[Assistant] But, uh, once again, I'd say Mafala kind of undermines it in the sense that, uh, mortals get to that point and then they just start turning on each other instead of continuing in advancing that goal, you know, like the idea that you can just assassinate your enemies and vie for power and become the strongest house and become the strongest member of that house overtakes


[User] Please transcribe this text

[Assistant] All of what really matters. So then in a way, the Ashlanders can be a bit regressive in the sense that they're like, no, we reject the house system, we reject Hivaloff-y culture, but they're not really offering any alternatives.


[User] Please transcribe this text

[Assistant] You know, and I mean, I, you know, I, I was kind of driving home the idea that the Ashlanders in reverence of the good Daedra wouldn't want to build houses, but in the literal sense, Boifi, you know, teaches the changed ones how to build houses and what to bury in the corners and whatnot. I guess it's just an argument over, um, execution.


[User] Please transcribe this text

[Assistant] Basically, Morrowind had a big stan culture, you could say. You know, like the Tribunal are kind of K-pop in Morrowind and it's, you know, they've got a big following. But the Ashlanders, despite having that right there, rejected it, which is, it's pretty bold, you know, when, for a, for a,


[User] Please transcribe this text

[Assistant] For however many years, for many centuries, I don't want to do the math on it, but they would have been the outcasts who were completely wrong until the tribunal had their downfall.


[User] Please transcribe this text

[Assistant] I mean, it says a lot about the, the kind of the weakness of the Daedra in a sense that, you know, you've got Azura curse the tribunal and the whole Dunmer race to become the Dunmer. And you've got, yea, nearly 3000, however, 3000 years, say, of, um,


[User] Please transcribe this text

[Assistant] And, and, I mean, the simple reality is, you know, you can, you can worship the good day for all you like, but when the tribunal are gone, and, you know, bad things happen in Morrowind,


[User] Please transcribe this text

[Assistant] Partially as a result of the tribunal leaving, you know, like with Bardow crashing into Morrowind and causing Red Mountain to erupt, but...


[User] Please transcribe this text

[Assistant] You know, it kind of is a, a problem with the law, but in reality, you've got over 200 years passing, or around 200 years passing, and nothing is, is happening. Nothing is being fixed. The, you know, the Dunmer in the worst state they've ever been in, ever.


[User] Please transcribe this text

[Assistant] And if the tribunal were there, things would be pretty- yeaah. Yeah, I guess you could say that maybe the good Daedra are actively not getting involved because it's their punishment for all of this time.


[User] Please transcribe this text

[Assistant] For example, right now, Mournhold is the capital city, uhm, and-


[User] Please transcribe this text

[Assistant] What, sorry, yeah, sorry, was the, so it's an important city. Um, yeah, sorry. Well, after the Argon invasion, it moved up to Blackreach. But essentially, it's their tru- Blacklight, Blackreach. It's their traditional, um, most important city. And I think there's a text from Contemporary Diskyrim of a Dunmo receiving a letter from her sister.


[User] Please transcribe this text

[Assistant] Well, this is in the Dragonborn DLC to Milor from Nilara. Uhm, I hope the day finds you well. Uh, Aphros and I have finally mustered the courage to return to Mournhold and pick up the pieces. Uhm, let's see here.


[User] Please transcribe this text

[Assistant] And one thing about these wise women as well, it's kind of like the clan mothers, uhm, with the Khajiit, but, you know, in tribes like this, oral tradition is so important, and especially when you've got like this, on top of the worship of the Good Daedra, this ancestor worship, which, you know, they consider the Good Daedra to be the ultimate ancestors, but also just worshipping your ancestors in general.


[User] Please transcribe this text

[Assistant] When you've got these old, wise women who have all the knowledge of, you know, recent generations of great men and women.


[User] Please transcribe this text

[Assistant] It's almost in their society, it's almost more tragic when a wise woman passes away than a clan leader.


[User] Please transcribe this text

[Assistant] And you know, you can see why, cause it's like kind of the loss of their memory in a way when you lose a wise woman.


[User] Please transcribe this text

[Assistant] And it adapts and reforms in real time with like the current values of the tribe, you know, so when you've got these original texts, if they're considered completely infallible and they can't be changed or amended in any shape,


[User] Please transcribe this text

[Assistant] Then it's, there starts to be a weird disconnect between what was, what were the held values and what are now. Whereas if you're, the stories are retold by new generations and you know, you obviously you've got all your intonation and the way you deliver it and everything, it's much more, um,


[User] Please transcribe this text

[Assistant] You know, much more relatable than reading it from this ancient text.


[User] Please transcribe this text

[Assistant] If you can't change anything about the text and it starts to get dated and doesn't fit modern values, you're essentially just bottling it all up until it bursts in some form of reformation as it did, in which there's just a violent upheaval of what was until you can adapt


[User] Please transcribe this text

[Assistant] What stories are the ultimate form of kind of like, you know, inspiring actions, inspiring change, and helping people with what they believe?


[User] Please transcribe this text

[Assistant] You know, like a, there's a, an author I like called Richard Powers who, uhm,


[User] Please transcribe this text

[Assistant] Who writes a lot about, ehm, nature and conservation, and you could give someone a million facts about how the environment's getting destroyed, and no one will do anything about it, but you tell a story where you relate to the characters and you feel for the trees, for example, then that alone, it's a work of fiction.


[User] Please transcribe this text

[Assistant] What is up ladies and gentlemen, welcome back to Fudge Muppet. This is the Oldest Scrolls podcast. I'm Scott here with Michael Andrew and today we are talking about goblins and more broadly goblin ken or kin or whatever. The goblin-like creatures additionally, sort of things like ogres and reeklings and


[User] Please transcribe this text

[Assistant] Stuff that get lumped into the one group under the umbrella of Malacath cares about you, so.


[User] Please transcribe this text

[Assistant] It kind of implies that you have the goblins, like what was their worship basically, I guess, before Trinimac was turned into Malacath or something like that. Although then again, there is that kind of concept where it's like gods kind of exists.


[User] Please transcribe this text

[Assistant] Side of time and so on and so that theoretically, if a god became true, truer now, like when it came to creation, the first era that retroactively they kind of exist.


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[Assistant] Well, what's interesting too is out of pretty much everything, like even when it comes to like needs or humans living on Tamriel before else, which personally I think stacks up and there's evidence for it.


[User] Please transcribe this text

[Assistant] But even, even if you disregard that, like one of the things that almost definitely with absolute certainty was there in sort of a prehistoric old Skyrim is like the goblins and like goblin kind of.


[User] Please transcribe this text

[Assistant] They were, you know, Topol always, well, you know, this contentious kind of thing, like Topol mentions orcs, which we've sort of like broken down and theorized that basically means goblins because goblins of those times look what like a contemporary sort of, no, sorry, orc might look like.


[User] Please transcribe this text

[Assistant] Yeah, for people who aren't like familiar with that too, it's like he was, Topol was basically saying, oh, I saw orcs and so on, but chronologically the orcs as a race, the awesomers we know wouldn't have been created yet. So the general theory sort of like,


[User] Please transcribe this text

[Assistant] It was like the, you know, the sort of Tolkien roots, they're just like baddies, we need some goblins and orcs to kill. Like, it's, yea, congeneric.


[User] Please transcribe this text

[Assistant] On top of that, it's a really cool, I think it's a Michael Kirkbride sketch or something, but it's about a, uh, an Ultima from some set. I was like riding a goblin slave, like basically being like held like this, like a high off, like on top of the other goblin. That's like kind of moving around and like you can see how, like how shameful.


[User] Please transcribe this text

[Assistant] It's the g- things too, like anything ESO, I always like factory and like, oh, there's that MMO gameplay kind of thing. But it's just like, how do you make-


[User] Please transcribe this text

[Assistant] I call it a disease, but where they just take the same enemy and make it so much bigger because they want it to stand out and feel like a boss and stuff. But that doesn't necessarily line up with a, oh, like, you know, minotaurs can be 20 feet tall or they can be like, you know, 10 feet tall. Like, you know what I mean?


[User] Please transcribe this text

[Assistant] Because there is like that like technological bias like that we even have in our own world that you believe that


[User] Please transcribe this text

[Assistant] I have a tendency to like draw to this sort of like linear history of, of technology growth and so on and like, you know, the smarter your civilization, the more like technology or whatever it has. But as you know, like a lot of technologies and stuff.


[User] Please transcribe this text

[Assistant] Just kind of come about, um, because of like being in close proximity, having like a need to create something. Like if you don't have a need to create something, you might not go down that avenue. Therefore you might not develop the later parts of what research into that avenue would have given you and stuff like that.


[User] Please transcribe this text

[Assistant] And it's kind of like, uhm, so you know, easily you could look at goblins and you go, oh well, they kind of like look tribal, like they have bone charms and stuff like that and so on. And obviously in the most recent games they're like, you know, they speak some other different language and so on.


[User] Please transcribe this text

[Assistant] It's to assume, you can't necessarily, I guess, always assume lower intelligence, like, like, in the past, or that they have to necessarily be stupid just because, oh, they exist in a tribe or whatever. Like, do you know what I mean? It's like, if you actually looked at, I imagine like,


[User] Please transcribe this text

[Assistant] I'm just hypothesizing here, but even in our real life, humans biologically have been the same kind of things for like hundreds of thousands of years, but we only kind of-


[User] Please transcribe this text

[Assistant] According to what we know, like only, uh, got into the agriculture revolution, something like 10,000 years ago, whatever, and going forward.


[User] Please transcribe this text

[Assistant] But there's an example of like, you know, like it would be funny that like, you know, the advances in trapping or, or, or taming even or being able to like, and you know, later we see obviously now even like goblins with the derzog creatures, which are like this kind of like reptilian kind of dog looking thing, which is obviously, and, and you arguably could say too, like trying to tame,


[User] Please transcribe this text

[Assistant] Taming predators and carnivores is a much harder job than like taming, uhm,


[User] Please transcribe this text

[Assistant] Just, you know, a cow. Or like domesticating other sort of animals. Like, you know, we managed to do it with like dogs and stuff, but it's like, you know, notoriously it's like harder to, well, it's usually cause I guess I imagine the like structure of predators are generally different. Um, you know, you like, for example, like, you know, I don't know, leopards or something are like a solo animal and they'll run off.


[User] Please transcribe this text

[Assistant] It's simple, I think people and intelligence like really overestimate a sort of like, um, like how you- how people-


[User] Please transcribe this text

[Assistant] Understand intelligence on a day to day when you say, Oh, someone's smart or whatever, but a lot of it is, um, actually knowledge, not necessarily learning capacity. Simply put, if you, if you took a human, if you had a baby right now and there's a bunch of like children or something, assume that you can like.


[User] Please transcribe this text

[Assistant] And people don't realize too that some of those things too is like born crazy smart but you need the ability to capitalize that and like if you're just like


[User] Please transcribe this text

[Assistant] If you're like, starving in some slum somewhere in the world and you're just trying to get by day to day, you're not going to pick up that math textbook and like, try and like, learn all this stuff. So it's actually, you will actually, A, you need to, even in those exceptions, it's not just even genetically what they are, it's also on top of like, the environment.


[User] Please transcribe this text

[Assistant] So to bring that to like goblins and so on, uh, obviously there have been lots of, uh, well, using the word like sophisticated, I guess, um, or technologically advanced societies that did sort of, um,


[User] Please transcribe this text

[Assistant] Stomp all over them in the earlier eras and so on, and then naturally over so much time they've been pushed to the edges of society and, and yeaah.


[User] Please transcribe this text

[Assistant] Yeah, well I think that's how it, that's how it can be done. Like it's, it's just that they can't recreate the dwarven metal alloy, all dwarven material is made from melted down dwarven material that previously existed. So like scrap metal will be melted down into ingots or whatever and do it because they can't replicate the.


[User] Please transcribe this text

[Assistant] And it's that thing though, it's like I would imagine if you went to Orsinium in its heydays or so on, and it's filled with like goblins.


[User] Please transcribe this text

[Assistant] Like, there's gonna be cross-cultural exchange and so on, and like, smithing and so on, like, it's very likely to see, like, uh, like the idea that they're like, incapable mentally of like, metallurgy or anything, it's like, I'm sure they actually are, it's like, you just gotta be the, someone A has gotta be willing to teach them, and they hit them on the wall, like, you know what I mean, or work.


[User] Please transcribe this text

[Assistant] With them. Like, I don't think it's that ridiculous of an idea if the earliest humans can kinda do it, like.


[User] Please transcribe this text

[Assistant] I dunno, unless they're really like trying to like say that they're like animals, which is like, I just don't think stacks up. There is.


[User] Please transcribe this text

[Assistant] Daily existential dread, yeaah. Yeaah. But they are, they are an interesting group. I always, I'm always super fascinated by, uh, even in our real life, I like the earliest sort of, um, like formation of civilizations from like nothing from the beginning, but it's cool to think back.


[User] Please transcribe this text

[Assistant] What I guess what, uh, you know, Tamriel would have looked like, cause they would have had, they would have had thousands of years of time without the elves dominance. Well, I guess they did come.


[User] Please transcribe this text

[Assistant] Elves came sort of mid Merethic era, but there's still a lot of time there for them to flourish and you don't know what the deal was, um, before then.


[User] Please transcribe this text

[Assistant] But like they definitely, like I think even, you know, because they go like, oh, there's tribes and stuff like that. So it's like, oh, it assumes kind of tribal and like scattered politically. But at the same time, they did have instances of giant, you know, warlords and stuff that banned them together to fight against the Al'Aqir and they pose a very big problem. And you're talking about fighting like.


[User] Please transcribe this text

[Assistant] You know, I'm sure they have to use like tactics and stuff and like, you know, military strategy, considering you're fighting like Ansei, which will like, you know, super sword warriors.


[User] Please transcribe this text

[Assistant] Yeah, yeah, absolutely. And, and, but when you can imagine that kind of like collection of things, it's like, it's a surprise to... Sometimes I wonder if it's like, you know how like you have like local councils or parishes or whatever now and so on. It's like technically like your tribe or whatever is like a local community. It's a bit different now cause the internet.


[User] Please transcribe this text

[Assistant] But you, you know, there's a bias sort of like look at things like networks of, it's basically just the visual cues or so on that gives something a sort of feeling, but like functionally like humans are still like tribal today and you have like,


[User] Please transcribe this text

[Assistant] Like a hierarchy of, of attachment to your like, you know, there's your small community, like your family and then the community and then out and so on, but like,


[User] Please transcribe this text

[Assistant] They assume, but when you assume that you don't have this, basically if you, I guess what people sort of, um, say is when you take away the sort of big leader that like stitches them all together, it's like all of a sudden you're all like tribal and uncivilized is the kind of vibe.


[User] Please transcribe this text

[Assistant] Like imagine now, if all of a sudden, if you took humanity off the map, all of a sudden.


[User] Please transcribe this text

[Assistant] Um, and then there's like some new thing or something, or I'll just say the survivors of humanity, even something like way, way down the line or so on. Like how do you reaccess the internet at that point or get like, cause that's where so much of the information stored, like books and stuff will, a lot of them will disappear. And especially when if society stops using books and stops using material things as much and everything exists in a sort of digital space.


[User] Please transcribe this text

[Assistant] But it's like, yeah, like even conceptually, I feel like it would be lost. Maybe, maybe we go like down the ancient aliens route or ancient humans or whatever, that maybe there were like ancient civilizations a hundred thousand years ago that were like all digital and everything, but now they're gone and there's no like tangible record because it's all consumed by nature, you know? And that's what happened to the goblins. That's a good argument to be made.


[User] Please transcribe this text

[Assistant] Cause most of it's gonna be in a long, far, like history long ago. If you do look at that, like, you know, that magical obelisk created by western reach goblins and the unique runes and all of that kind of stuff on it. Like if you do look at that, that looks like quite, you know, you need to be like somewhat advanced with like, you know, stone masonry or whatever, or there is some like degree of, um, craftsmanship and, and stuff in those.


[User] Please transcribe this text

[Assistant] In you, at least in the Western Reach, uh, version. And then, you know, you would imagine like, it's kind of exactly like humanity, but in different areas, because of different technological pressures and circumstances, like different groups of them could be more advanced than others, like they say about the Western Reach Clans.


[User] Please transcribe this text

[Assistant] It's funny, that's kind of close, like, like, you know, go, like, like, Muluk, and then, like, one of their names, like, Malacath, you know. That's a really good point.


[User] Please transcribe this text

[Assistant] Um, but yeaah, well another thing too is like outside of the goblins, there are other sort of like, ah, spin-off versions, you know, there's the, there's the reeklings and then there's also the, the ryke here, which are kind of like- Hold on, is it reeklings?


[User] Please transcribe this text

[Assistant] I don't think, I don't think it's like, Riekir. It's set in stone though. Whatever, look, the Riekir are like the halfway point between the uhm, they seem like goblins and reeklings that we've kinda seen. They just seem a little bit more, uhm, advanced than the reeklings that you see. Uhm.


[User] Please transcribe this text

[Assistant] But yeaah, I guess... Reclinks. Also, by the way, that's another, I mean...


[User] Please transcribe this text

[Assistant] How do we, we don't wanna overstep how important, how good they are at taming in some regards, cause it's like, oh, they tamed like boars, bristlebacks, I'm like...


[User] Please transcribe this text

[Assistant] Yeah, I feel like it's, that's not like too out of, cause you know, humans also, you know, tamed horses and man dogs and all these kinds of stuff. Yeah, but griffins and- Griffins was a different scenario to goblins. And talking about the reaclings and stuff. But, um,


[User] Please transcribe this text

[Assistant] The, the, the main in a, the, the main not pro, well, problem, but really is the, the reeklings are just blue goblins and same as the reeky, like they don't seem to have any particular, like, additional culture on top of it.


[User] Please transcribe this text

[Assistant] Yeah, but if you swap them out, if you just gave them green skin and called them goblins, I don't think you'd really notice much of a difference. You'd go, oh, this is just this kind of unique tribe of goblins that just, well by unique, it's just as in like, oh, you know, one it's called the icebiter tribe and the other one, you know, the goblins is called something else. Like, you know, they all have, like,


[User] Please transcribe this text

[Assistant] Every tribe to tribe, a little cultural like difference or like, you know, different environments, they're going to have little things that are specific to their areas or something.


[User] Please transcribe this text

[Assistant] That's why they throw like comically disgusting things. Do you think about it as like races? Even like if you imagined, um, like a race of bird people, right? Um, you know, vomiting food from into your baby's mouth. Like if that was already like a normal, like, oh yeah, that's what you do. Like it, the way it's structured as society wouldn't be inherently gross.


[User] Please transcribe this text

[Assistant] But I don't think they have that much of a biological difference.


[User] Please transcribe this text

[Assistant] You know, it's kind of like there would be different sets of expectations in the way that like, you know, the Inuits being isolated, um, it gives you a very different result to a tribe that is near all of these other civilizations and other tribes and so on. Like they, they wouldn't have...


[User] Please transcribe this text

[Assistant] They wouldn't have a lot of cultural exchange, I guess, the, the, the Reeklings. And they probably would have stayed quite similar for a long time.


[User] Please transcribe this text

[Assistant] Yeah, it's always, yeah, it's a fine line sometimes, like working out whether that, how much that applies. Cause it's not just like- I mean, there's stuff where-


[User] Please transcribe this text

[Assistant] Yeah, but in a world where magic is part of nature, I don't think it's that crazy to assume like, you know, like if imps can do magic, like, or, or like, you know, other kind of creatures are somewhat capable of like you channeling magical, like an energy that's just permeates the entire world. I feel like.


[User] Please transcribe this text

[Assistant] Yeah, for sure, but like most human armies you have like, oh, it's like, you know, you got a white run. It's like, oh, they have a court wizard and that's kind of already like, whoa, strange deal.


[User] Please transcribe this text

[Assistant] I think, I think overall from your like average side, like if you were to compare Nords, if you scaled a goblin society to the levels of and widespreadness of like of Nords, I think it would be similar level of like.


[User] Please transcribe this text

[Assistant] Yeah, but it's like every town would probably have a priest in the most like, do you know what I mean?


[User] Please transcribe this text

[Assistant] Yeah, but there's a difference always, like I think when you're approaching any of the lore stuff, you need to look at it and assume that there is a, when you apply it, if you apply the scale of, of like just population, if you just put an even like times a thousand to every single like demographic of Skyrim, it just, it doesn't feel


[User] Please transcribe this text

[Assistant] It wouldn't, it would, like basically I think it's only like 50% Nords or something when you look at like the NPC sort of like layout or something or like, you know, it's not, you wouldn't do a thousand times for, for Farangart necessarily or like court wizards or someone like the way, you know, there's a lot more, um, there'd be a lot more farmers, a lot more warriors and a lot more like boring stuff that you can't, yeah.


[User] Please transcribe this text

[Assistant] I think it ultimately comes down to there just hasn't been a top dog to a certain, well, there have been civilizations that enslaved them.


[User] Please transcribe this text

[Assistant] I think a lot of it is like, a lot of it would be the isolation and the forced out into like sort of things. The same as you can have like, you know, remote tribes very stick to their ways in the, in Rila, you know.


[User] Please transcribe this text

[Assistant] Cause it's funny that too, like I think even like the way you look at it, like you're like, uh, cause you'll be like, oh, like they wore and they seem to like not like each other or so on. But then you look at like all of the wars and all of the things that big civil, like it's almost like tribal warfare is looked at as different and like. And you're saying it's smaller scale.


[User] Please transcribe this text

[Assistant] Yeah, like, I mean, even the High Elves, like they, you know, they had a coup and overthrew the kings and everything. It's like, you know, there's this new Thalmor organization and so on that was like, you know, 200 years ago in the grand scheme of things and like, obviously the great war and, but even humans among themselves, you know, um,


[User] Please transcribe this text

[Assistant] Uhm, basically I think most of, most unity doesn't, isn't really negotiated. A lot of times it's just forced upon their own history, like the empires, like.


[User] Please transcribe this text

[Assistant] I, I, you know what, a lot of the Goblin Ken stuff I think is kind of contrived in the way that they group them all together in the way that like,


[User] Please transcribe this text

[Assistant] For example, ogres and even the gremlins and stuff, them being like roped in, like I could see like goblins too, like reeklings like, or the rikers or someone, like they kind of look like just blue skin goblins, they're really close. But it's kind of like outside of like Malacath.


[User] Please transcribe this text

[Assistant] Stan's ogres, he, he, uh, like I, I feel like he doesn't, you know, I feel like they often just go like, oh, goblin can just, uh, whatever Malacath sort of seems to, to like or so on, but I'm not necessarily, do you know what I mean?


[User] Please transcribe this text

[Assistant] This is a, like a, maybe a fun little theory, but like what if all, um, cause like ogres have like elvenish sort of ears and stuff to them and so on, but like what if these were like old Elnife that got like,


[User] Please transcribe this text

[Assistant] Left on, on the Tamriel piece after like the sundry kind of thing, and then over years or so on, they like degenerate or some magic kind of thing or so on, but they actually, they're like the old Elnife who, who weren't like lost to Tamriel and so on, but then they were like, you know, humans and stuff, but then they became the goblins of that area, you know what I mean? Like,


[User] Please transcribe this text

[Assistant] Cause do you know how they all have like the elven ears, like the pointy kind of elven ears, like, like, whether it be like the ogres or goblins or whatnot and people.


[User] Please transcribe this text

[Assistant] You know, speculators like, oh, that's why they relate because like basically like, you know, in, in Tolkien kind of stuff, like orcs and such, which orcs and goblins are pretty sure is used interchangeably anyway, were like, um, corrupted elves. Like they came from the same, um, stock. So there's a, they were like related in that. That's why they have pointy ears.


[User] Please transcribe this text

[Assistant] Ogres in ESO are much, uh, much cooler, I reckon. I like the really long arms, like, you know, their hands like come down to their like knees. Same.


[User] Please transcribe this text

[Assistant] But even that, like, they seem to have, like, pelts and for, like, some, some capacity of, like, you know, putting clothes and stuff together, and obviously they have a capacity for cooperation and stuff, like, you know, porcinium and so on, and also, like, you know, having, like, ice magic, or, like, magic, I guess, anyway, like, understanding. That's very real.


[User] Please transcribe this text

[Assistant] Yeah, but like still that, that sort of, you know, I get, I get, you know, they have capabilities there.


[User] Please transcribe this text

[Assistant] Cause even the way they consider too, like not everything in one David Prince's realm or something is like necessarily created by them. Like, you know, as the case like with like Shagorath and Seducers and so on, like obviously like there's all of these like,


[User] Please transcribe this text

[Assistant] Demi-princes and like sentient sort of races of Daedra that sort of exist across the waters of oblivion. Like, you know, even implying like waters of oblivion, it's kind of like a fluid sort of like ocean. And there's obviously these certain realms that are carved out, but then there's spaces in between like Fargrave or other random little pocket realms. And like, it's far more complex, I think than Daedra.


[User] Please transcribe this text

[Assistant] Just the, so, you know, Ogrem could have easily existed, um, prior. They don't necessarily have to. Oh, for sure.


[User] Please transcribe this text

[Assistant] I feel like the goblin can is not like some like anthropological kind of like good overview. It's just like, Oh yeah, that kind of looks ugly and goblinish throw it in.


[User] Please transcribe this text

[Assistant] Cause I feel like there's that kind of thing, like you could probably like throw trolls in there and get away with it. Like, you know what I mean? Like people go like, oh yeah, like if that's, if, if, do you know what I mean? Like there's not a huge, basically you just need tusks and trolls don't have them.


[User] Please transcribe this text

[Assistant] I think it's Trollfat and Adadraheart in Skyrim, and then I'm pretty sure even in Skyrim it's Trollfat. In Oblivion, sorry.


[User] Please transcribe this text

[Assistant] Uhm, and then in Skyrim I think it's Trollfat and Daedraheart for the ritual to talk to him. But that implies kind of hunting, I dunno.


[User] Please transcribe this text

[Assistant] Maybe, maybe they should just, they should actually listen to the lore in Elder Scrolls 6 and you should like present a trial of dung to them. You know, to Malacathar's shrine, like, or you have to like smear yourself.


[User] Please transcribe this text

[Assistant] I kind of imagine- It's the outlier. But like, even like, I imagine them as like, OG OG cavemen, kind of, like, the very first, like, maybe they've learned how to like, make some wraps and so on and they still live in a cave, but they're not like, necessarily like, building themselves homes or structures or even like, jewelry and stuff.


[User] Please transcribe this text

[Assistant] In, uh, history, it's kind of, it's like, uh, I wish there was more to like talk about in regards to like their early religion history, like pre-Malakath kind of stuff. Funnily enough, maybe even the blue god that they worship, which basically just a Malakath painted blue. Um, which in that comes up a few times, like even if perhaps there was some like ancient kind of.


[User] Please transcribe this text

[Assistant] Blue God. Oh, maybe, maybe the Reeklings and Rekia were actually the OG Goblins and they worshipped the Blue God, but then Malacath came and he turns, you know, there was the Orsimer and then he turned the rest of the Orcs green, uh, the rest of the Goblins green, except just a few.