[User] Please transcribe this text

[Assistant] We should, we should also establish that a lot of the coolest lore and a lot of the, the religion stuff is sort of treated as a, like a, it is a more past thing. Like it's probably still exists in plenty of, um, spaces, but there's this whole like riddle-thar epiphany and that, that whole thing that came about. So it's kind of like,


[User] Please transcribe this text

[Assistant] One thing I want to say just about the Khajiit, um, and sort of elsewhere in general, and it's, it's one of the, I think the best examples of ESO's lore that they've added, but they have made, the Khajiit are the, to me, the most interesting in terms of, um, like,


[User] Please transcribe this text

[Assistant] Cohesive theme, like just basically like with the moons and everything in there and it's sort of affecting everything from their sort of biology to their religion to their culture. It just.


[User] Please transcribe this text

[Assistant] Even, you know, the moon sugar. It's just all neatly intertwined and it's just, it's a really nice example of it. It doesn't feel very segmented and spread over. It's every, every piece gets pulled. It is, it is well built.


[User] Please transcribe this text

[Assistant] Uhm, and really is important, and also Mephalon Boethia are decently important there too, and they are also seen as allies of Azura in there, so you've got the good Daedra neatly packed as a little group, but uhm.


[User] Please transcribe this text

[Assistant] Yeah, so, cause that was the idea in, uhm, cause in their mythology there's lots of, uhm, mentions of their neighbors, the elves, like the wood elves and stuff, and their god Ifri, which is Iffa, is it? Yeah. Elsewhere?


[User] Please transcribe this text

[Assistant] Yeah, so that's, I think overall, like, see, there's a lot of lore that's been added in ESO since that, that kind of...


[User] Please transcribe this text

[Assistant] Disrupts the sort of typical Aldemeris migration theory quite a bit. Like the idea now, there's a relatively convincing idea that, that


[User] Please transcribe this text

[Assistant] The ooze and the wood elves that came from it and then the elven stock that was changed by Azura into the Khajiit is uhm.


[User] Please transcribe this text

[Assistant] You know, you're in a cool, like a cool, uh, this might just be a fun thing for people to headcare. Yeah, it's a little theory. When Azura, when Azura first changed.


[User] Please transcribe this text

[Assistant] It's, well, it's kind of funny because that's what like, originally it was, and it's kind of the same with, um, the Argonians to a good degree, but it's just sort of, um, post-Law copes to explain why Khajiit looked like the way they did beforehand. So then they explain it in the retrospect, and it turns out to be really cool.


[User] Please transcribe this text

[Assistant] I just, this is ever slight, it's related, but I just thought of, uhm, it's interesting Azura's involvement, because going off the sort of wandering Elnife versus old Elnife,


[User] Please transcribe this text

[Assistant] She has had a vested interest in the old LLMFA AKLs and their descendants and so on in turning them away from that sort of path in a way like obviously with the Velothi and


[User] Please transcribe this text

[Assistant] Going off with Boethio as the good Daedra, uhm, in Resdain and they become the Dunmer, the Daedric worshipping Dunmer, but then also changing the Khajiit and giving them their culture and she became the centerpiece of their culture. It's kind of.


[User] Please transcribe this text

[Assistant] Interesting, I just wonder if we could look into that more and her role in swaying them.


[User] Please transcribe this text

[Assistant] I mean, I guess you could probably firmly port the Khajiit then in, I guess, Padmeah. I'd say so. I think so. Even though, yeaah.


[User] Please transcribe this text

[Assistant] Yeah, well, there's the biology. We could, I guess we could sort of...


[User] Please transcribe this text

[Assistant] Talk about the biology and the variety of which, so.


[User] Please transcribe this text

[Assistant] You can get from sort of the alfeek, which are the tiny house cat kind of creatures, all the way up to these like smaller Khajiit humanoids with digit grade legs to larger ones and to like the ones that you see with more human like legs down all the way to the, to the sentient central art and so on in their, um,


[User] Please transcribe this text

[Assistant] Uh, sort of, you know, more like a tiger, like a real tiger or something, or a lion, but then you also even have like the, um, uh, which one, the big tall jaguar ones, the, uh, pamara, um, or, or tiger, sorry, tiger.


[User] Please transcribe this text

[Assistant] And this is, and this is what's kind of wack, and it's not really discussed for reasons you can imagine, but like, you know, you can have an Alfieq theoretically give birth to like a Centra. So I think now's a good time to say that.


[User] Please transcribe this text

[Assistant] Yeah. And then, I feel like, like I've always owed a head cat to rationalize it, that they all sort of come out a little bit more amorphous, general cat-like and then kind of grow into something, I don't know.


[User] Please transcribe this text

[Assistant] Well, it's interesting, um, as you're kind of touched on anyway, in that, like, such a diverse biology could lead to a sort of sense of specialization, you know, perhaps it could be spiritual leaders or central.


[User] Please transcribe this text

[Assistant] That's what's interesting with all of their different specializations, like they've got the little light ones jumping around the trees, casting magic, and they've got their big warrior ones and stuff like that. They have also got the mane, which is like the spiritual leader that comes around and is born under the dark moon, where you have the moons align and you, and you get the birth of a mane, which there's some cool like,


[User] Please transcribe this text

[Assistant] Yeaah, so that's kind of like a spiritual leader, uhm, of, the main is a spiritual leader of all of them, and kind of, you know, a political leader too, but I think it sort of arises out of, you start, Khajiit started off with the 16 tribes that became 16 little kingdoms and so on.


[User] Please transcribe this text

[Assistant] Uhm, that you know and the way at least I envision it is how you sort of have like in times of history that there might be kings that can exercise degrees of power over others but it's very


[User] Please transcribe this text

[Assistant] It's not as straight up and down as like the modern sort of nation state kind of hierarchy, you know what I mean?


[User] Please transcribe this text

[Assistant] Yeah, it's kind of almost so like in a way you could look at it as like both in terms of like a, you know, the spiritual uhm,


[User] Please transcribe this text

[Assistant] Simplification and centralization, instead of lots of different tribes or practicing all of these different spirits. That's what I kind of mean, like with the nods and the... But also reintroducing, like, Anaquina and Peloton too, uhm, or Anequin or whatever, uhm, is, uh,


[User] Please transcribe this text

[Assistant] That is also like a sort of political, uh, centralization more so instead of like, you know, 16 kingdoms spread all over, it's just kind of going big geographical regions and grouping things. So it's a big kind of.


[User] Please transcribe this text

[Assistant] You know, movement towards centralization of state and religion as well.


[User] Please transcribe this text

[Assistant] Yeah, and I think it's also, you know, you can have that, um, just the, even the cultural differences between the jungle dwelling Khajiit and the desert dwelling Khajiit and there's historical animosity between, uh, between them at different times. So, um, yeah.


[User] Please transcribe this text

[Assistant] It's interesting and I wonder how much of, how much Riddlethor had an impact on modern elsewhere. And I kind of hope that in ways that older religions did survive in ways because you have, um,


[User] Please transcribe this text

[Assistant] You have the, the clan mothers that have a reasonable amount of autonomy separate from the main as a, as a, as a spiritual leader and so on. And they're responsible for, you know, telling all of the cultural myths to, to their children and so on. So you can also get and expect as with any sort of like.


[User] Please transcribe this text

[Assistant] One thing I find that's rather unique about Khajiit religion is that as much as we were kind of like having a jab at it before that they have a bandit god and a thief god and so on, I think they have a good amount of honesty about the reality of everything.


[User] Please transcribe this text

[Assistant] Um, and of life and so on and all of the different, um, positions that people might find themselves in.


[User] Please transcribe this text

[Assistant] Uhm, compared to a lot of other religions, so for example, uhm, if you look at the imperial cult, all of the gods and the gods that they worship or respect,


[User] Please transcribe this text

[Assistant] Uhm, embody a sort of virtue or something that is necessarily like, I guess, good or not. Whereas you'll even have like, you know, Boethra is a patron of warriors, but also of exiles and you have Bandar the bandit god or you have Regin the thief god and you sort of have all of these gods that embody


[User] Please transcribe this text

[Assistant] Well, the way they do this is they don't have this sort of like binary between Daedra Bad, Aedra Good. They just group spirits by sort of their locality. And they all have their utility.


[User] Please transcribe this text

[Assistant] I think it's also too like, and you get it with a lot of like, uh, earlier cultures of our real history and so on that, um, gods and spirits and so on, uh, sometimes meant to be, um, you know,


[User] Please transcribe this text

[Assistant] You know, stories about people and characters doing different things. They're all fictitious, but I mean, obviously in the Elder Scrolls, it's not, but, um, they learn from each character has got something to learn from it and so on. So, you know, even in Boeth here, it's like, you know, there's, there's very good virtues there and her being a warrior and so on.


[User] Please transcribe this text

[Assistant] But then there is that, like, you know, wandering your own path, exile kind of thing, that's just a little bit, uh, I mean,


[User] Please transcribe this text

[Assistant] And you can imagine like even in the Mephala, they say like they're, which is interesting for her too, is the lust for truth. Um, for those who search after like, um, Mephala and you can imagine that, you know, it'd be a little bit more like,


[User] Please transcribe this text

[Assistant] Commerce, isn't it? Zenitha, commerce and toil. Yeah. Yeah. Yeah. No, it is. It's easy to mix


[User] Please transcribe this text

[Assistant] But yeaah, I guess we could go over, uhm, some of the gods, cause the, I know Drew, you love the Kishin story. Do you want to give us, start us off with, uh, the basics and roll us in?


[User] Please transcribe this text

[Assistant] Oh, and quick interjection there too is just even the idea that Nerni or the Earth is actually personified in Khajiit religion, you don't really get that in any other, I don't think.


[User] Please transcribe this text

[Assistant] I just wonder if that was more or less, I know, cause I know they have, they, or if they've just added another one in, but either Akra or Alkar being the sort of, um, an Oriel kind of equivalent. And then you've got Alkosh being the Oriel. It does make sense.


[User] Please transcribe this text

[Assistant] She literally is a manifestation of fear in that scenario, so it's like, yeaah.


[User] Please transcribe this text

[Assistant] Yeah. And what I saw in the other part too, uh, with Boethru there, um, rebellious exiles as well. Just the rebellious word too. It's like, you know, it's like a, a patron of rebels almost. And, uh,


[User] Please transcribe this text

[Assistant] I love the, uh, Mephala part, the, uh, known to be the recorder of hidden guilt and eternal shame. And then it's, it's just, it's just interesting. Like, you know, the little secret.


[User] Please transcribe this text

[Assistant] It's not Ebonharm, it's their secret.


[User] Please transcribe this text

[Assistant] I'm sure you can go through the 36 lessons of Vivec and finds the connection between, cause they obviously there's lots of like a poetic, uhm,


[User] Please transcribe this text

[Assistant] Symbology in the 36 lessons and a sword, I can't remember exactly, but it could be used to personify like this sort of endeavor of Kim or ascendancy. I'll have to look it up. Cause you know, I mean, in a way, um, reach heaven by violence is sort of what Kim has said to be in short of what Vivek says about it. So as to reach heaven by violence, but by the sword.


[User] Please transcribe this text

[Assistant] This path, this triangle truth can only be like summoned or met, summoned or manifested by Azurubu, Ethra and Mephala, which are the three good Daedra, which teach the instructor Dunmer.


[User] Please transcribe this text

[Assistant] Interesting. Spirit of Vengeance 2 with no will of its own.


[User] Please transcribe this text

[Assistant] Which implies more so that it is somewhat, I don't know.


[User] Please transcribe this text

[Assistant] It's interesting there that she's, uhm, that they blame her, so she's the consort of demons and some songs blame her for the orchestrating the death of mighty Lorcaj, whereas in other things, haven't we sort of hypothesized that maybe she was, had a favorable view of Lorcan and that was the sort of consorting?


[User] Please transcribe this text

[Assistant] I even also like just the eternally young part, but if you think of it as like revolution is always inherently young, it's some sort of upstart thing that comes out to tear down the old and it's the new.


[User] Please transcribe this text

[Assistant] He's the, uh, cause he's at the, the, he's in Rislav the Righteous, he's at the coronation of Emperor Gorius. This is first era stuff, like 5th century first era, uh, sorry, yep, by the way.


[User] Please transcribe this text

[Assistant] I tell you what, in a way, it's realism, because if you go around to the English-speaking countries of the world, there's, uh, very different pronunciations of different words.


[User] Please transcribe this text

[Assistant] And that's also noticed that their, um, claw dances is like also a form of like meditation or like spirituality for them that's moving unlike the others that sit in silence.


[User] Please transcribe this text

[Assistant] All the gout fang and the whispering, is whispering fang another one of them?


[User] Please transcribe this text

[Assistant] Anyway, for some reason in my head, when I, when I recall, um, the Dark Brotherhood scene, when you first walk in and there's all the members and he's like, he wasn't just a Khajiit. It was like, you know, they were making fun of him for killing a Khajiit. And then he's like, he was a master of the Whispering thing in my head.


[User] Please transcribe this text

[Assistant] See, that's interesting too, because about putting him, if that's, if that's seems to be taking, uh, Malacathus very literally is, you know, Trinimax.


[User] Please transcribe this text

[Assistant] Uhm, as the Daedric form of Trinimac, because there you've got, you know, Lorkhan as in like, Shor, and also Canarthi as in Kain, like two really important figures of, of Nordic pantheons, and then obviously Boethra being Boethia, the one who, you know, stabbed him and betrayed him and so on, but that's kind of very...


[User] Please transcribe this text

[Assistant] I've had a video idea for a while, but I've still got to think about it more and get it to work.


[User] Please transcribe this text

[Assistant] Um, insight, but it is kind of interesting that, you know, Azura being the head, they have the good Daedra and they also have like, you know, word, not word for word, but pretty similar, um, uh, neg, uh, adversarial spirits or, or the house of troubles. It's basically the exact same for almost the exact same.


[User] Please transcribe this text

[Assistant] But I just wonder what, potentially, if there was any, like,


[User] Please transcribe this text

[Assistant] See, it's the same thing that we can, you can look at with all, like I was telling you.


[User] Please transcribe this text

[Assistant] Like I've mentioned before that, um, there's even from, it's from ESO, it's, but it's about Nidic worship and there's associations that I tried to make with Mara, but like some sort of like fat mother sort of be God. Um, and then I think that's also like a nod to the like, uh,


[User] Please transcribe this text

[Assistant] Statue, the ancient, uh, prehistoric statue of that, the fat woman in the Willendorf woman or something like that.


[User] Please transcribe this text

[Assistant] Whatever. Anyway, it's a real world artifact of like ancient worship. It's like a fat god. That's why it's fat mother. But anyway, an obscure god, but also I was trying to connect to like these alyd insect god and that there are potentially many other gods of spirits that just aren't known by, um,


[User] Please transcribe this text

[Assistant] Like, you know what I mean? It's not necessarily that there's just the finite amount.


[User] Please transcribe this text

[Assistant] Yeah, the stealing the tattoo from the Empress of Kintyra as she slept is like the coolest thing I think. It's just that, it's just sort of like a mythical thing.


[User] Please transcribe this text

[Assistant] And he stole the ring. He's just Khajiit Jax.


[User] Please transcribe this text

[Assistant] Yeaah, like, uh. But, there's a few examples, like, well, cause Regine's technically like that as well, in terms of, he's sort of, was once mortal.


[User] Please transcribe this text

[Assistant] Well, also when you consider proximity, like all those ones through like, um, the sort of Skingrad to Anvil and all that, they border Valenwood and Khajiit and, um, and elsewhere and so on. Like, you know, in ways, many of these places, um, in the south of Cyrodiil are closer to Valenwood and elsewhere than they are to like Bruma.


[User] Please transcribe this text

[Assistant] Also the interesting there too is like regarded more as a manifestation than a formal god. And there seems to be, there seems to be a bit of that, like, I mean- Like same as this other-


[User] Please transcribe this text

[Assistant] Yeah, I think we've, we've kinda covered all of the gods by name.


[User] Please transcribe this text

[Assistant] Well, I guess one thing that's probably important now that we've kind of talked a bunch about the Khajiit characters and stuff like that, but we should probably move on to I guess even their afterlife or just sort of, sort of their core spiritual.


[User] Please transcribe this text

[Assistant] The path to, you know, and I guess the path is really talking about the path to the sands behind the stars, like in the afterlife, your whole life is a journey to path, but to, to do it properly, you know, you want to go to the good place, not the bad place, but, um, the bent cat, bent cats, the ones that are turned from the path, but it's just interesting that they do have this sort of,


[User] Please transcribe this text

[Assistant] And I'm sure it's a vague kind of path. I think it just means it as in like life. I don't know. What do you guys think about it? Like it's not like there's some really like dogmatic idea about what is and is not.


[User] Please transcribe this text

[Assistant] I hope it's not too warm, imagine it goes all like syrupy, like that sugar like melts and like it's all just going through dunes of like grainy syrup. That's mad.


[User] Please transcribe this text

[Assistant] I think not the D, like kinda like the Skyrim default. It looks, it looks it. Or is that the Cafe Ra- Yea, it might be the Cafe Ra. Or the Cafe Ra. Yeah. Uh, Cafe Ra were nicknamed Jaguar Man by the, what's it say? Yeah.


[User] Please transcribe this text

[Assistant] If, if you want a really good, uhm, like, little story about it, it's in, uhm, I forgot, what are they, what do they call the period of time just before, uhm,


[User] Please transcribe this text

[Assistant] When Jay Garthan's got everything under control in the third era. Simulacrum. Simulacrum. That's it. Um, in that there's a bunch of different, um, wars like the Arnesian war and so on, but there was obviously there, there was a Khajiit, uh, Valenwood border war. And there's a book about that. Um, that's it's just, it just describes it really cool. Cause that's all the ducky.


[User] Please transcribe this text

[Assistant] I was just gonna say, uh, it's Mixed Unit Tactics. Oh, the book. That's the book, if you wanna look into it.


[User] Please transcribe this text

[Assistant] The statue also has a tail, which is interesting, which I think kind of makes more sense. I kind of like it that all of the Khajiit at least have tails. Should have tail and cat ears or something.


[User] Please transcribe this text

[Assistant] You know those like Guinness world records of like the, like the hairy, they have like a genetic defect of like the hair grows all over them. That's kind of all I'm imagining.


[User] Please transcribe this text

[Assistant] I would assume, uhm, I would assume it's a tail, that the other was, at least in my head I would go that the ohms have a tail too. The ohms, that old daggerfall, uhm, is just, is just so old.


[User] Please transcribe this text

[Assistant] Yeah, like I'm, I'm sure that, look, if there's an ESO in, uh, sorry, if there's a Elder Scrolls game and there's every years in ohms, I guarantee they'll probably have a tail. I think so too. Because humans with a tiny bit of fur or aura is boring or like just feline eyes, like it's not enough.


[User] Please transcribe this text

[Assistant] So well, it's not enough to justify an extra like. It doesn't, it doesn't excite you. Well, people, people wouldn't get, yeah, people wouldn't get excited by, um, just like, oh, wait, I can play a Khajiit, but remove basically all of everything that makes it a Khajiit. It's just a human with feline eyes. Like that sounds boring.


[User] Please transcribe this text

[Assistant] Yeah, no, no. So I'm not arguing eradicating them. I'm arguing just making them just a little bit more Khajiit. Like, you know, with the tail. I mean, to be honest,


[User] Please transcribe this text

[Assistant] I tell you what, they, sorry, well the sench, you're about to get on the sench, yeaah, I tell you what, they did gimp, gimp the sentra. 100%, yeaah. Because they were supposed to be these like mammoth sized cats, like ridiculously huge.


[User] Please transcribe this text

[Assistant] Well, it's not an, it's actually, I saw this thing explaining it. It's not actually an extra knee. It's kind of screwed, but like that's their whole, this is like, that is their whole foot. The extra there, cause they have a knee up here and then it goes down and this is actually their ankle.


[User] Please transcribe this text

[Assistant] Just to go back to the, to the, to the B-Suite, the legs also, that, that was the one I heard recently, just to me, it just, having it phrased this way is just more interesting, but they're constantly walking on their toes, like they walk on their digits, like they're on their toes, so their heel is off the ground all the time, so it's just-


[User] Please transcribe this text

[Assistant] Yeah, it's like that front part, but it's like, you don't walk with the whole of the foot, like. Yeah. Cause like technically it's all foot all the way back up. Yeah. Like, to the ankle point, but yeah. Anyway.


[User] Please transcribe this text

[Assistant] I guess, I guess one last, uh, little thing if you wanted to tack on to the end of Khajiit and so on. Uh, what do we reckon about any potential relation with the Capotan end of Akavir, the tiger people of Akavir and also interestingly that


[User] Please transcribe this text

[Assistant] It's interesting that, uh, what, where was it with, uh, Akka talking about how he went around all of the different lands and had children. It could be, and I mean, look, that kind of means, you know, Red Guards and that means Red Guards and Nords and everything, but.


[User] Please transcribe this text

[Assistant] I wonder if there's any sort of connection. There might not be at all, it might just be like...


[User] Please transcribe this text

[Assistant] I've honestly always kind of vibed that it's a little bit of laziness on, on, on the part of Akavir's design. They're just like, oh, there's tiger people here. That's what I, that's what I thought. And I think when


[User] Please transcribe this text

[Assistant] The only other thing is obvious is the, is the whole dragon cat. Like if you go dragon king of cats, you've kind of quite literally got a dragon king of cats. Like with toshraka and stuff. Yeah. And if there's any potential sort of thing there.


[User] Please transcribe this text

[Assistant] And I guess I'd also say that it's kind of set during the time that Elder Scrolls V Skyrim takes place. You know, hence you said the quest, so.


[User] Please transcribe this text

[Assistant] We can include like, lore and stuff as well, but I think at the end of the day there will be some cities that may have sounded really, really cool in the lore, but we're gonna weigh what the reality was when we played Skyrim heavier than what it was meant to be like.


[User] Please transcribe this text

[Assistant] Wait, wait, you don't have Winterhold in your top three? Yeah.


[User] Please transcribe this text

[Assistant] Let's just quickly say all the cities are included too, you know, even the little ones, the minor cities, major cities, whatever you want to call them. Yeah, well look, the whole capitals.


[User] Please transcribe this text

[Assistant] I think you have to include the faction headquarters as part of the city, for sure.


[User] Please transcribe this text

[Assistant] Like rift in having the thieves guild is definitely part of it. I mean, simply put, I know this is more of an architecture thing. It's so hard to ignore and it's not hidden.


[User] Please transcribe this text

[Assistant] I was gonna say that mods would change my ranking list completely. We used our current Skyrim setup.


[User] Please transcribe this text

[Assistant] Okay, okay, but why is Dawnstar better? Like, hold on, hold on, hold on. Remembering that Winterhold has the college and everything in the college and the aesthetic of the college going out. Why is Dawnstar, which, you know, is meant to be some big trading hub and it's not, you know, the vibes there, but it's nothing crazy. Why does Dawnstar stand out?


[User] Please transcribe this text

[Assistant] I guess what we have to talk about then is, are we including quests that you get there?


[User] Please transcribe this text

[Assistant] Because when I think of, and then they take you somewhere else, I suppose you'd have to, but in my head I'm thinking like, for example, Forsworn Conspiracy, a lot of that takes place in Markarth. The haunted house there, uhm, yes, from the like, Baal's quest is there.


[User] Please transcribe this text

[Assistant] Whereas Nightcrawler Temple is not in Dawnstar. It does overlook it though.


[User] Please transcribe this text

[Assistant] Okay. Okay, so you reckon that defeats Winterhold?


[User] Please transcribe this text

[Assistant] The reason they put two Daedric Prince quests there is because it's boring. They were like, we need to make this better, so we're gonna put Clavicus Vial and Hercene's quest in.


[User] Please transcribe this text

[Assistant] But that quest is pretty cool, but yeah, there's not a whole lot there going on, but there's not much in Dawnstar. There's the Dreams quest and Dagon's quest. Again, two Daedric Prince quests put somewhere boring.


[User] Please transcribe this text

[Assistant] I reckon if the win- College of Winterhold was legitimately like a star of a faction and you were just in love with how much fun you had playing it, you would rank Winterhold high.


[User] Please transcribe this text

[Assistant] Okay, I have a confession to make. Okay. I'd probably rank Winterhold last. I've just been playing Devil's Advocate, but I'm not sure. It's down there with Morphle and...


[User] Please transcribe this text

[Assistant] And, and Dawnstar still, I just don't think it's that great. Although, let me ask you this, and this, everyone in the audience, I wanna know. Have you been to jail in Winterhold? You probably haven't.


[User] Please transcribe this text

[Assistant] You probably don't know where it is, uh, because why would you get in trouble with the law in Winterhold, right? There's not a whole lot going on there, but there is a jail and this may be a things you, you thought you knew everything about Skyrim and now you learned something new, but there is the chill.


[User] Please transcribe this text

[Assistant] The Chill is basically the Winterhold jail located on an island northeast of the College of Winterhold. And that's where you're sent if you're arrested in Winterhold.


[User] Please transcribe this text

[Assistant] In my opinion. I can't do it. I can't put it last. Nah. Scott? You-


[User] Please transcribe this text

[Assistant] But you wouldn't want to live in, uh, you wouldn't, you'd probably rather live in Falkreath than, than Winter, uh, sorry, than Windhelm for example. Because Windhelm's a pretty miserable place that you'd rank it higher.


[User] Please transcribe this text

[Assistant] At least I've got built here on this little notepad I've opened up. Okay. It's kinda like my, uh, list that synthesizes all of our thoughts. But let's move on, okay? Let's forget these minuses for a bit. We can always come back.


[User] Please transcribe this text

[Assistant] It's not. Like, it's a pretty- But it- but it beats- it has to win on- on- I don't know, I-


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[Assistant] Yeah. All right. Okay. All right. And that's the, that's the way to get vindicated is you say that so then everyone heads down and they're like, me and all my homies hate Winterhold.


[User] Please transcribe this text

[Assistant] Yeah, okay, let's just talk about major cities for a second, cause, you know, you've got Windhelm, Riften, Solitude, Whiterun, I'm just writing them. In order, obviously. Should we talk about why Falkreath is better than those for a second?


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[Assistant] I just think that if you took out those Daedric Prince quests and scattered them around somewhere else in Skyrim, what you would be left with is another Rorik's Dead type place that no one really cares about.


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[Assistant] I dunno, like, potentially, even though that feels extremely wrong to say, I just think that


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[Assistant] It is not unique. As far as the other ones go, and okay, there's a small graveyard, Morthal stands out as unique. You could never run into Morthal or Dawnstar and think to yourself,


[User] Please transcribe this text

[Assistant] I've just stumbled upon another river ward or another Rorix dead or another settlement. If, if I didn't mark Falkreath as a, if it wasn't marked on the map as like a key city and you didn't know about it in the lore, you could just think this is a big river ward.


[User] Please transcribe this text

[Assistant] It is, I'm not saying it's not beautiful, but I can't, if there's all these other places in Skyrim that look like it. Like, can we be frank, by comparison,


[User] Please transcribe this text

[Assistant] I mean there's literally boats on the, there's literally boats on the water.


[User] Please transcribe this text

[Assistant] Andrew, if you agree that that would give it top place on our...


[User] Please transcribe this text

[Assistant] Part of me wants to rank Morthal above Dawnstar, but I don't think I can. Nah, there's just no, no, no, I don't, I don't- I just, I just really, it's only because I really like the whole MOBA, slayer, kind of thing, but I know that's very-


[User] Please transcribe this text

[Assistant] Not what Morthal's about, so I'm happy to put it at the end. I just got more of a...


[User] Please transcribe this text

[Assistant] It's probably nostalgia. I got more of a memorable vibe from this strange, you know, red guard wizard and, and it's all in the swamps and spooky and there's, you know, this whole like house burnt down quest that leads you into this whole vampire conspiracy to like infect the town. I found that quite interesting.


[User] Please transcribe this text

[Assistant] No, that makes sense. Alright, we can put, we can put more for last. We'll put Dawnstar and Winterhold on like, equal playing ground for now, and then Falkreath at the top. I mean, you really do need a


[User] Please transcribe this text

[Assistant] Look, I guess at the end of the day, we all enjoy all the- have enjoyed all the cities of Skyrim and I think I can put my fond memories of Morthal behind me and put it at the bottom of the list easily. Scott is slowly tempting me to put Dawnstar above Winterhold, but I think we'll move on and come back.


[User] Please transcribe this text

[Assistant] That's actually tough because I love them all for different reasons. And I can really get into the mood of a certain city or even a playthrough that I had. For example, I absolutely love Riften.


[User] Please transcribe this text

[Assistant] Heavily because I had that Argonian playthrough who lived in Honeyside and was like an Argonian frost mage with alchemy. It's so random, but it was one of my, if not my favorite playthrough of Skyrim.


[User] Please transcribe this text

[Assistant] And so I have a lot of fond memories of Riften specifically.


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[Assistant] Uhm, despite knowing that it's probably not as cool as some of the other cities on paper. I'm tempted, no one said this, cause I asked on Twitter, what's your favorite city, and I'm not surprised everyone was like, Whiterun, Whiterun, Whiterun, which I think Whiterun's cool, but I probably wouldn't put it at the top.


[User] Please transcribe this text

[Assistant] You know, that was one of the first times I discovered, uhm, that you can do a jewel wielding attack with daggers.


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[Assistant] On my, uh, Khajiit that I talked about in the previous episode and I remember feeling so cool because as he came down, I must have been really high leveled for the civil war or something, but the two guards escorting him came down and he came down and then I


[User] Please transcribe this text

[Assistant] Basically did the power attack and as I spun around, I basically killed both guards in like the one attack.


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[Assistant] Some even blocked it and just died, and ugh. I felt so much cooler than my character really was.


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[Assistant] It's a massive landmark. You see it all the time. I think Whiterun will rank very high. I'm just not sure if it'll rank number one. What do you think about


[User] Please transcribe this text

[Assistant] Windhelm being ranked lowest, even though there's a lot to like about it. And I made that video about how Windhelm is basically the most tragic, depressing city in all of Skyrim for many more reasons than you'd think at first. There's a lot of reasons that are all in that video, which you should check out.


[User] Please transcribe this text

[Assistant] Windhelm for me is a place that I really like when I'm roleplaying a certain type of character. Which is basically a Stormcloak Rebellion character.


[User] Please transcribe this text

[Assistant] And the grey quarter and stuff, that's cool. Like that's going on. Uhm, maybe I have a bias because I have a lot of bad memories in Windhelm due to glitches in the Blood on the Ice quest, like early days Xbox 360 game broken on multiple builds because of that quest.


[User] Please transcribe this text

[Assistant] Um, but I feel like it could be put in last place compared to the other five, unless one of you is gonna chuck rift.


[User] Please transcribe this text

[Assistant] It also has Rise in the East, which is one of the best side quests ever, though it doesn't, you know, it takes you out of Windhelm, but that is really cool.


[User] Please transcribe this text

[Assistant] And same as the area around it, it's like pretty much that kind of like just snow everywhere. As much as that Skyrim, it's like the other cities, I think, have a lot more going on around it. Like if you think of Markarth, the Reach, that's a place, no one thinks of like,


[User] Please transcribe this text

[Assistant] There are obviously cool terrain, like unique areas there, but not, maybe not the same as the other cities.


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[Assistant] If we're using that as a heavy kind of, uhm, thing to help us decide, then I feel like later you're gonna convince me to put Winterhold down under Dawnstar. I mean, I mean, that's a hundred percent, it's like I know.


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[Assistant] I mean, you two know it's one of my favorite cities. I've said it already. Uhm, but I know it's super subjective. I just really like the like poor ratways vibe and like all the little wooden, uhm, walkways underneath the top part, like the verticality that goes down instead of up.


[User] Please transcribe this text

[Assistant] And the whole water system running through the city, um. It's also beautiful. Yeah, the area around it is prominently in autumn. And yeah, the docks too. You look out at the lake.


[User] Please transcribe this text

[Assistant] I used to be grinding up my alchemy there by catching the serodilic spade tailfish. I used to have to get so many of those. Uhm. And it's, it's just.


[User] Please transcribe this text

[Assistant] I don't know, it's just cool, there's more doors into it than you'd expect, though you could say that for all the cities. Uhm, the whole Thieves Guild secret entrance and everything happening in the Thieves Guild and the Ragged Flag Inn and all the characters there. Uhm.


[User] Please transcribe this text

[Assistant] Maven Blackbriar and all of that going on with all the controversy and the corruption and things like that. Uh, B and Bob is a decent tavern as well.


[User] Please transcribe this text

[Assistant] Yeah, well, I mean, I also, I also objectively, I want to put solitude up there because solitude is a really cool city, but it's subjectively not my favorite.


[User] Please transcribe this text

[Assistant] Okay, but then, but then like Markarth is one of the best cities ever too.


[User] Please transcribe this text

[Assistant] Yeah. Markarth has the potential to be number one. Based on the fact- I think it's objec-


[User] Please transcribe this text

[Assistant] It's got Forsworn Conspiracy with Cidna Mine, it's got just the Forsworn around the Reach in general and all that stuff's really interesting with Madanak and things like that. You've got the Silverbloods there. Obviously the big key is the Dwemer architecture, the Dwemer museum.


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[Assistant] The fact that there's a city made in Skyrim out of an old Dwemer place and the keep is also there.


[User] Please transcribe this text

[Assistant] And the aesthetics really cool, like all the minds that go down, like if we're speaking about verticality, Markarth is a clear winner. Oh, and in terms of history.


[User] Please transcribe this text

[Assistant] I-I even have like cool memories of going for the Dark Brotherhood quest where you go meet Meori and uhm, and all of that stuff's there.


[User] Please transcribe this text

[Assistant] Yeah, I think Markarth could take the cake today, but we'll just see. Um, we'll talk about some of the other cities as well. Uh, would you... Okay, let's just talk Solitude for a second, because we haven't had a big discussion about it. Solitude


[User] Please transcribe this text

[Assistant] From the outside especially is incredibly cool. Again, it's something you get used to seeing the side of, but in a similar way to Whiterun, it's a bit of a landmark. You know, you're in Skyrim, you look out, if you're in that area, you see the big, you know,


[User] Please transcribe this text

[Assistant] The thing for me about Solitude, and I suppose you need this in Skyrim because, you know, it's kinda like the seat of the Empire more, and it does differ to the other cities in terms of architecture.


[User] Please transcribe this text

[Assistant] But it's a bit classic for me. Like Blue Palace is unique compared to other things in Skyrim, but when I'm in there, I've just, it just feels a bit typical, a bit like, uhm...


[User] Please transcribe this text

[Assistant] I don't know, you can expect what you get. There's no surprises. Except the Sheogorath quest, but there's no like, surprise, surprise.


[User] Please transcribe this text

[Assistant] Ways in and out of the city, especially the one you find when you do the Dark Brotherhood quest where you're the chef, and you basically poison the Emperor's double and you have to flee the city.


[User] Please transcribe this text

[Assistant] You reckon it's better than Riften? I feel like whatever one I talk about- Wait, number four.


[User] Please transcribe this text

[Assistant] What I meant to say was, do you think that Riften is better than Solitude?


[User] Please transcribe this text

[Assistant] Subjectively I do, but objectively I feel like it could be strange to say.


[User] Please transcribe this text

[Assistant] Even Dragon's Bridge and all of that outside of it is quite nice. I don't know if I can put it in fourth. Look, a lot of these- Is Whiterun as good as you think?


[User] Please transcribe this text

[Assistant] Like, I personally, and this could just be because I've seen it so much, but I personally, I know you talked about the Yarl and stuff, but, uh, putting Whiterun down, like I don't know if Whiterun...


[User] Please transcribe this text

[Assistant] Should we put Riften at four then? Like I've gotta be honest, in this weird subjective way, I can say that Riften and Markarth are probably my favorite cities. But we're not here to say favorite cities, I feel that as much as this is all super subjective, there is this...


[User] Please transcribe this text

[Assistant] We just, there's a lot of factors going into this ranking because for example, like if it was Granger, we'd put Windhelm above Rift and easy. Yeah, but yeah, but it's also just, it just ain't it chief.


[User] Please transcribe this text

[Assistant] So, okay, I guess then we're deciding between 2 and 3 with Whiterun and Solitude.


[User] Please transcribe this text

[Assistant] Top three. Alright, okay, so the list, as it stands right now, if I were to do a recap, as much as I love Riften, so we've got Markarth, Whiterun, Solitude, Riften, Windhelm, and then Falkreath, we're gonna hold Dawnstar kinda on the same thing, and then Morthal.


[User] Please transcribe this text

[Assistant] Are we happy with the top 5? I think we're gonna have to settle there as much as I said. I kinda, I kinda think-


[User] Please transcribe this text

[Assistant] Let's talk minor, minor cities again. The most controversial takes of all.


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[Assistant] I'm s- I'm slowly agreeing. I'm slowly watching Winter hold f-


[User] Please transcribe this text

[Assistant] Look, look, I am looking at a photo of Winterhold and a photo of Dawnstar next to each other and Winterhold looks way cooler because of the college.


[User] Please transcribe this text

[Assistant] I'm going to send you to three pictures and it will prove to you why Winterhold. Yeah, these three specific pictures, which make Winterhold look way cooler. Um, there you go. Okay. You, you three looking at them.


[User] Please transcribe this text

[Assistant] No, not by a long shot. But anyway. Not by a long shot, it's close. Windpeak Inn just chucks a whole bunch into Dawnstar.


[User] Please transcribe this text

[Assistant] Look, anyway, also, like I said, there's...


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[Assistant] Can I, I just have one request. When, when I talk about those three pictures, I want those three pictures on screen. Yeah. The audience must see, the jury must see what they're looking at. But I agree. I'm confident on this one.


[User] Please transcribe this text

[Assistant] I guess at the end of the day, sometimes the concept and the lore is much cooler than the reality of what you get, such as with Falkreath. Uhm, and yeaah. Does anyone have anything else to say?


[User] Please transcribe this text

[Assistant] Let us know in the comments why Ravenrock actually is the secret winner of this competition.


[User] Please transcribe this text

[Assistant] Alright, let me pull them all. Let's rank ESO cities.


[User] Please transcribe this text

[Assistant] Well, who's gonna wrap up? Cause I'm going and opening the Oblivion cities right now.


[User] Please transcribe this text

[Assistant] Imperial City wins by far. Like the waterfront district, just alone, is such a cool place. So I think...


[User] Please transcribe this text

[Assistant] Of all the districts in the Imperial City, all the surrounding area and little settlements, the jail, you've got the Arcane University, no questions, the arenas there, so many quests.


[User] Please transcribe this text

[Assistant] Imperial City wins easily. Um, Kvatch is at the bottom. I would probably, based on feel, I'm really tempted to put Leowyn down as the bottom just because


[User] Please transcribe this text

[Assistant] Okay, well then what's the worst? Try and pitch me the worst city in oblivion, not including Kvatch. And I will strongly disagree, but go for it.


[User] Please transcribe this text

[Assistant] I have to, I have to disagree on what, in one way, and that's after playing Skyrim.


[User] Please transcribe this text

[Assistant] Broomer feels like the most boring city. By far, no questions asked. But that's because you got so much Nord culture or Nords in your face. Before we'd been to Skyrim, Broomer was so interesting because it was a slice of Nordic vibe.


[User] Please transcribe this text

[Assistant] And that's what made it interesting to me. It was very different, all the like, you know, different characters you could meet there. Uhm, it just, I just


[User] Please transcribe this text

[Assistant] I think it's boring because of Skyrim. Beyond Bruma was also pretty cool to go back there. I think Coral is the most boring.


[User] Please transcribe this text

[Assistant] Coral is, I have a lot of good memories in all these cities, but I can agree that Coral is the most standard kind of city.


[User] Please transcribe this text

[Assistant] We can put coral last above Kvatch if you want.


[User] Please transcribe this text

[Assistant] If, if you really want. Can I just say that Anvil is one of the coolest cities? Yeah. Yeah, agreed. I know that's a lot of that's like lore and the, is it, which team's working on the coolest Anvil setup?


[User] Please transcribe this text

[Assistant] I've seen really cool stuff out of both, probably, and then mixed it all together, but Anvil is really cool. Anvil's a really nostalgic one. Chadenhall is also quite cool. It feels typical now, looking back, but at the time, it felt like such a unique city compared to all the other ones.


[User] Please transcribe this text

[Assistant] I mean, it's different though, because, uh, Breville is, you know, poor, but to me, I feel like you see that in Breville more. There's the skooma dealer.


[User] Please transcribe this text

[Assistant] There's the, uhm, the guy, uhm, who's in debt and you go and do the curtain quest to get the supposed Drogol's axe. And there's, uhm, the skooma house with all the people in it.


[User] Please transcribe this text

[Assistant] There's cool shops and stuff there as well, like the archery shop.


[User] Please transcribe this text

[Assistant] We can put Leowyn and Breville kind of down there. Yeah. Uhm, like if I do the same thing as we did with Winterhold, I could put them kind of on the same for now and then put the other ones. But wait, so you think both Leowyn and Breville are better than Bruma?


[User] Please transcribe this text

[Assistant] Again, I can agree with you, but I feel like Bruma feels plain and generic because of Skyrim.


[User] Please transcribe this text

[Assistant] It was incredibly unique compared to like other biomes. Like you go to, I know Skingrad will rank high, but like Skingrad, Coral, they've got that same feel. They're just, you know, there and the Bruma was snowing and just different.


[User] Please transcribe this text

[Assistant] There is also, there is also, actually, Bruma's gonna step up here a bit, cause we talk about surrounding and related locations and quests. Cloud Ruler Temple.


[User] Please transcribe this text

[Assistant] Well, they do come, well, Martin and all that are related. The, the Broomer basically battle. Yeah, it's not, it's not.


[User] Please transcribe this text

[Assistant] Yeaah, but, anyway, Battle of Bruma, that happened.


[User] Please transcribe this text

[Assistant] I think bruma beats braville. I think bruma beats braville, how about that. Fuck take.


[User] Please transcribe this text

[Assistant] And you could, you could do that in Burma anyway. Uh, let's talk about, what's left then would be Chadenhall, Skyngrad, and Anvil.


[User] Please transcribe this text

[Assistant] He just wants to get picked up by that gang of women and taken to her.


[User] Please transcribe this text

[Assistant] I feel like the remakes of Anvil have skewed it heaps for me in my head. I really like Anvil because of that kind of stuff too.


[User] Please transcribe this text

[Assistant] The grey fox living there too, and then that whole story with the Countess is nice.


[User] Please transcribe this text

[Assistant] But you'd rank it above Jayden Hall with the unique architecture, bridges across the water, dark brotherhoods, hideout.


[User] Please transcribe this text

[Assistant] Okay, so the top four, do we all agree that we've got Imperial City, Anvil, Skingrad, and Chadenhall?


[User] Please transcribe this text

[Assistant] Tell me if you agree, uh, in the comments, but I feel like Bruma was, so, if you've played Oblivion before, you played Skyrim.


[User] Please transcribe this text

[Assistant] Which actually isn't that many people, surprisingly, we're getting old. But, uh, tell me if you think Bruma was much cooler before you got a huge overdose of Nordic influence in your life.


[User] Please transcribe this text

[Assistant] So the bottom five as we have it written here is Leyawin, Bravil, Bruma, Coral and Kvatch. I definitely agree with the bottom two. It's those bottom to middle three that get confusing.


[User] Please transcribe this text

[Assistant] You don't need to justify it, we've all put coral above cavats.


[User] Please transcribe this text

[Assistant] Here's my hot take, and we're never gonna, you're never gonna be convinced. I would put Leowyn above Coral.


[User] Please transcribe this text

[Assistant] That is my subjective preference. Definitely. I mean, I mean, I mean directly above it. I, I, I subjectively like Braville and Bruma and the things I did there more. I think I agree.


[User] Please transcribe this text

[Assistant] Yeah, it's fine. I completely understand. I have so many good memories in Breville. The Night Mother statue's there. There's the Nightmare quest with, um, Henity. I think his name is, um, there's, and the Kurt, the Dragol's Axe quest with Kurden, um, is one of my favorite with Fort Grief.


[User] Please transcribe this text

[Assistant] The only thing I remember about Leowen that I enjoyed, and the Argonian dungeon, I didn't like Mazoga the Orc, so that's another thing. I found her to be a bit like, a bit prejudiced. Well, a bit annoying.


[User] Please transcribe this text

[Assistant] You don't like orcs, yeah. No, I love orcs. Drew loves orcs too. No, I just found it to be a little bit, a bit annoying. Although I liked that her armor changed. It was cool to see her in like Daedric when you walk in at a high level and you're like, oh now you, you actually look like how you act.


[User] Please transcribe this text

[Assistant] This is what we need people to rank in the comments. These three cities. One, two, three.


[User] Please transcribe this text

[Assistant] Breville, Broomer, and Leowen. Rank those. Breville, Broomer, and Leowen. Those three, put them in the order that they belong in. If you wanted to, like, I'm not- I just wanna see, I just wanna see, with that, with those three, which one people think is the coolest and least coolest. I'm happy to be wrong, I mean, who really cares, it's just, it's just interesting.


[User] Please transcribe this text

[Assistant] It's kind of like a white run. And I agree that Vivek is the clear winner by far. Sadroth Mora is obviously incredibly cool because of the architecture.


[User] Please transcribe this text

[Assistant] I would, yeah, well again, it just gets back into like, are we talking about raiding it on a city or, and I suppose we are. I think that's important. I just, I just love, I just have a big love for Sadrothmore. Cause if you were going like- I would probably put it above it. Yeah.


[User] Please transcribe this text

[Assistant] Okay, well, if you don't want to, uh, if you don't want to do dagger four, would you like to wrap up, Scott?


[User] Please transcribe this text

[Assistant] Yeah, so as a warning, a lot of these ideas are quite weird and a lot of the time we will be playing devil's advocate. Yeah. Um, because in a normal setting, we might just dismiss them straight away, but we're going to try and not do that today. So.


[User] Please transcribe this text

[Assistant] Let's have a look. Uh, idea number one, Battlefield Tamriel. Uhm, that's obviously a joke. I do have a whole list from Twitter.


[User] Please transcribe this text

[Assistant] It could definitely work, like it gives a lot of incentive for people to actually, you know, be careful with attributes and think about.


[User] Please transcribe this text

[Assistant] You know, what they wanna pick and why. It's like a weapon handling skill in, in New Vegas. You know, like you can hold a mini gun.


[User] Please transcribe this text

[Assistant] They, they have a little bit of that in Skyrim, like with, you know, obviously frost magic, um, draining stamina and slowing enemies down in some cases and, um, shock magic draining magicka, but you could definitely see some, some more things like that.


[User] Please transcribe this text

[Assistant] And I mean, speaking of staffs, someone on Twitter did actually say that, you know, staffs should obviously be overhauled, which we've talked about before in videos.


[User] Please transcribe this text

[Assistant] Uhm, they had some ideas like blocking with a staff could, well they said should cast a ward that depletes magic, but.


[User] Please transcribe this text

[Assistant] I mean, obviously it would be fun, but it gets really tricky with all the different powers and magical effects you have in a single player game. For example, mass paralysis would just be the most OP thing


[User] Please transcribe this text

[Assistant] And uhm, just a general idea of like if the player had a ship that they could kind of modify, perhaps decorate, use it to travel, or fast travel even. If uhm, keep companions on it.


[User] Please transcribe this text

[Assistant] Uhm, things like that with kind of a party management system similar to the Outer Worlds or Mass Effect where you have companions on your spaceship. Things like that in the Elder Scrolls on a naval ship.


[User] Please transcribe this text

[Assistant] Again, this is an idea from Twitter, so just bringing it in.


[User] Please transcribe this text

[Assistant] Like you just hop in and sit on the side and it flies across the water at warp speed as you turn the thing on the back.


[User] Please transcribe this text

[Assistant] I think one of the biggest reasons we kind of come to conclusions about some ideas and prefer them over others is a kind of inherent, you know, idea about opportunity cost. Like we all know that focusing on that


[User] Please transcribe this text

[Assistant] Does pull focus away from other things. And I mean, I personally would prefer all the focus put on a thing like that. Just put into more.


[User] Please transcribe this text

[Assistant] Like, quests and cool things that I enjoy. As long as they're good, like, I don't want to just fill it with, uh, filler quests, where it does feel a bit like, uh, an MMO. But it definitely could work, like, like you said, they can do it, it's not a matter of does it fit, like, you could easily...


[User] Please transcribe this text

[Assistant] Yeah, and I suppose though, you could, you just have to be careful with that because I can imagine a bunch of Fallout 4 devs sitting around going, oh,


[User] Please transcribe this text

[Assistant] You know, putting all this settlement building will, because technically it will, add to roleplaying.


[User] Please transcribe this text

[Assistant] But it also detracted from roleplaying because of how they executed it.


[User] Please transcribe this text

[Assistant] Because obviously you can roleplay as someone who runs a settlement and do all these different things there and have your little...


[User] Please transcribe this text

[Assistant] Speaking of which, uh, we actually had another radical idea that talks about that, uhm, the idea of owning your own business, like starting your own meterie or tavern somewhere.


[User] Please transcribe this text

[Assistant] Uhm, they also mentioned the idea of poisoning the inventory of an innkeeper and having customers randomly get sick and or die, thus driving business to their competitors, which in this case would be you.


[User] Please transcribe this text

[Assistant] Uh, reminds me of the quest in Skyrim, but you do that at Honing Broom Eatery. Although you don't really, uh, drive customers elsewhere, you just get their operations shut down, but it's a similar concept.


[User] Please transcribe this text

[Assistant] I mean it, it's one of those things that I think sound nice on paper, but I'm not sure how you would implement a system like that across the entire map without just having like,


[User] Please transcribe this text

[Assistant] I don't, I don't vibe it intuitively, I don't vibe it, but I mean, it is what it is.


[User] Please transcribe this text

[Assistant] That's the thing, it is, it is, I agree with you, but it is harmless. Like if you could go somewhere and pull out a fishing rod, which they seem to love and catch some fish and sell them for five gold each, then you can do that.


[User] Please transcribe this text

[Assistant] Like less disconnected pieces and more things that relate back to other things, basically.


[User] Please transcribe this text

[Assistant] I'm just putting my hand up like a child in class. But sir, uhm, I was gonna say that kind of will just all, even though it can help role playing, it will just give you more money. Like, so it'll be the point of, oh, so I can use it for something, like buying a business, which gets me more money. And then you have the problem of not enough things to spend money on.


[User] Please transcribe this text

[Assistant] You know, you know, I know this is a feature in many games, but for some reason I'm having flashbacks to Assassin's Creed 2, where you actually took control of uhm, you know that estate or that city? Yeah, yeah. And you like could buy like a store for it or you could put like a brothel there or like all these different things that would have different uhm, benefits and things in the town.


[User] Please transcribe this text

[Assistant] Okay, okay, here's a way you could make it work using Skyrim as a template. Right?


[User] Please transcribe this text

[Assistant] You could have a system where you have a player character and then their companion.


[User] Please transcribe this text

[Assistant] Is like a, like exactly that, a companion. They're not the Dragonborn. So in dialogue, when you would go to the Greybeards, for example, they would be like, oh, you're the Dragonborn. And it seems you've brought a friend and like, whatever, but the same thing happens. And then when you go into, um,


[User] Please transcribe this text

[Assistant] It gets confused, yeaah, it gets confused, yeaah, like what rank are they in a faction? Like, are they rewarded by helping a Daedric Prince? Like, it gets tricky.


[User] Please transcribe this text

[Assistant] But it's, it's still weird, cause like you look at, like factions have nothing to do with chosen one in terms of progressing through the faction. Like if you take Oblivion for example, what are you doing the assassination missions together?


[User] Please transcribe this text

[Assistant] No, but it's not, cause like, okay, here's an example. Like, it's very, the dialogue is very like, you did this, then this happened. Like, take the, uhm, A night to remember quest, for example. Like, you pass out, and they're like, so they have to change the dialogue, so instead of, oh, you did this and that, and then, oh, and your friend did this and this.


[User] Please transcribe this text

[Assistant] That's what I'm saying, so they, they, they wouldn't really have a good, um, role-playing experience as the player too, because no one would be looking at them and speaking to them ever, they'd be like an invisible-


[User] Please transcribe this text

[Assistant] Oh, I mean, I think you'd just teleport to the next part of the quest.


[User] Please transcribe this text

[Assistant] The idea of having two players on a big map all doing different stuff isn't that exciting because you may as well just be playing in different worlds talking to each other about your experiences. I feel like the main appeal of co-op is to travel together and do all the same things.


[User] Please transcribe this text

[Assistant] But imagine if the radius was like massive or instead of a radius it just simply stopped you from accepting new quests in their world and I don't know, anyway.


[User] Please transcribe this text

[Assistant] Yeah. Or at least maybe a bit more linear.


[User] Please transcribe this text

[Assistant] I still like the idea of open world exploration. I mean, speaking of, here's the next idea from Twitter.


[User] Please transcribe this text

[Assistant] Uhm, I wanna be able to have the option to have numerous companions in brackets 2 to 7. Obviously more experience for solo players, but the option to just have a gang or entourage would be really fun for more grindy dungeons.


[User] Please transcribe this text

[Assistant] So I suppose, like, I'm not necessarily opposed to the idea of, uh, you know, in New Vegas, how you could have kind of like a companion and then another kind of sub-companion.


[User] Please transcribe this text

[Assistant] I'm not against those kinds of ideas, but I think the idea of running around with seven companions gets a bit tricky, particularly with like, uhm, the kind of dialogue I would want them to have, which, you know, goes beyond what we saw in Skyrim. You know, in Fallout 4, they- they comment on


[User] Please transcribe this text

[Assistant] Well, but that would be, that would be the trade off, I guess. If I was to try and push for it, you wouldn't be able to be good at stealth.


[User] Please transcribe this text

[Assistant] Honest thing is- It still feels super open. I mean look- Like even with the trader.


[User] Please transcribe this text

[Assistant] Well the next idea is plumbing and sanitation in the Elder Scrolls 6. Which is extremely radical, that is the most radical idea so far. And I would be completely happy for it not to be there because I just got it, I got used to it not being there, like there's not toilets in people's houses, but I don't really


[User] Please transcribe this text

[Assistant] How about exploring the origins of the Dwemer, not their disappearance?


[User] Please transcribe this text

[Assistant] I suppose it's interesting to, and I mean, you wouldn't have to use this concept too heavily with this idea, but


[User] Please transcribe this text

[Assistant] Yeah, the theories about them are cool and they would be well done. Uhm, it's just why bother revealing it if the theories are already there. Well, they wouldn't be theories.


[User] Please transcribe this text

[Assistant] What if, what if you actually just had kind of like a system like the mod where you can use the default start, which most people would pick to begin with and that still allows it to be somewhat iconic, I guess. But then you do have like a long list of other places where you can just start, but it's built in with the game and it is kind of canon, I suppose.


[User] Please transcribe this text

[Assistant] But I feel like it really helps with the more, I guess, normie audience in the sense that us three and everyone listening to this will love so long as it's good and play the Elder Scrolls 6 no matter what, but if you have some big set piece iconic


[User] Please transcribe this text

[Assistant] No, what I'm saying is they will do, my point is that they will do better the more iconic their game is and the more people who aren't, who maybe have never played an Elder Scrolls game hop in and they're like, woah, this is awesome, as opposed to hopping in and being like, I'm in solitude, I'm outside a tavern.


[User] Please transcribe this text

[Assistant] I'm not, I'm not against, I'm not against alternate star. I guess I'm more justifying why I think Bethesda will do it because I think that ultimately,


[User] Please transcribe this text

[Assistant] It does definitely appeal to a more general audience to have what they can decide is like this is the perfect opening for our game. I would like there to be the option to pick other options, like I said.


[User] Please transcribe this text

[Assistant] Like I would love to be able to start somewhere else, especially on my first playthrough, I would like to have the option, but I can see why they might be hesitant to do so.


[User] Please transcribe this text

[Assistant] I suppose. I mean, it's not necessarily a bad idea, but I think it's very different to what, um, Scott was envisioning anyway, in the sense of like truly starting in


[User] Please transcribe this text

[Assistant] I don't know, when I'm thinking back to Skyrim, one of the biggest appeals was, biggest appeals for people was that you are the dragonborn power fantasy, which obviously we're not massive fans of having a set piece character, but it was the very like, Fus Ro Dah memes and- But that's just the memes and stuff.


[User] Please transcribe this text

[Assistant] And I think, I think a good thing as well when designing a main quest, uhm, cause it's, you never want it to be too story focused, which often is done to increase the quality because then it reduces the role playing in a game like an Elder Scrolls game because it has to be, you know, focused around


[User] Please transcribe this text

[Assistant] Like, look at Fallout 4, how they make a more personal story and suddenly the types of characters you can be are reduced, and I don't want that, but it would be interesting if they made a story that


[User] Please transcribe this text

[Assistant] Uhm, you know, could fit anyone better, because it does feel silly when you're the sneaky Argonian Dragonborn. Uhm, you know, like, I guess you could say Oblivion's story was more, uhm,


[User] Please transcribe this text

[Assistant] Uh, didn't define your character as strongly. Although, you know, you still had to rush into Oblivion Gates and fight Daedra, but basically my idea there would be like, keep the main story, but have it like Drew was saying, you know, not so urgent and keep all the good stuff that you were talking about, Scott.


[User] Please transcribe this text

[Assistant] But just make sure that the main story isn't, uhm, as overwhelming, but I think you can still make it better than Skyrim's main story without it being- You can, by the way, I'm not arguing-


[User] Please transcribe this text

[Assistant] You could, you probably could make a game, like, cause I, I mean, like, I hardly do the main story now when I do new playthroughs, like, there's no point.


[User] Please transcribe this text

[Assistant] Okay, so this is more of an open ended one. No more kid gloves. Everything costs stamina. Stamina affects everything you do in combat.


[User] Please transcribe this text

[Assistant] It's not a very specific radical idea, but it's kinda like we could work with that. Sorry, what was that again? So basically like stamina affecting more things and more things being reliant upon the stat because it essentially is just used for sprinting and power attacks.


[User] Please transcribe this text

[Assistant] I don't know, I suppose it could come down to like perk stuff, like you had an Ordinator where it was like you do more damage with this power attack per point of stamina and things like that, but I probably wouldn't want to over complicate it too much.


[User] Please transcribe this text

[Assistant] I forget, but I know jump, I'm pretty sure jumping did, if you just jumped, the little bar would go down. Yeah, I couldn't remember, like, I don't-


[User] Please transcribe this text

[Assistant] Feels like, you know, as light as a feather despite being covered in metal. Uhm, but that, you know, is something to strive for.


[User] Please transcribe this text

[Assistant] Yeah, cause it got to a point in Skyrim where you were kind of just, there were like clearly better options once you maxed the perks.


[User] Please transcribe this text

[Assistant] There was some good light armor perks in Skyrim. Some pretty nice stuff in there.


[User] Please transcribe this text

[Assistant] I definitely know what you mean, although I do like the fact that I would spec into stamina more so that I


[User] Please transcribe this text

[Assistant] I mean it is annoying, it could feel silly though, imagine you like have this unlimited sprint function when you're not in combat and then suddenly


[User] Please transcribe this text

[Assistant] Enemies come out and you just get like gassed really quick and you're just completely tanked and you're like, oh, it's the adrenaline of combat. I'm so nervous that I can't keep my, you know, keep it together. I don't know.


[User] Please transcribe this text

[Assistant] I mean it could work, it's not like you sprint much in combat, right? Like you usually, the stamina is being taken up by, I mean maybe a sprinting power attack to begin it, but generally it's power attacks or slowing time with a bow and zooming and all that type of stuff.


[User] Please transcribe this text

[Assistant] I mean, you can definitely have different types of horses as well, like I even remember in Oblivion thinking it was really cool about hearing, I think the, the white horses are like the, the hardiest and the strongest, but the black horses are the fastest? I can't remember, but they had all different types of, um, things like that.


[User] Please transcribe this text

[Assistant] I can't actually remember, I don't wanna spend time trying to source it.


[User] Please transcribe this text

[Assistant] Yeah, I mean, the original comment was a bit more radical. It was kind of like make stamina involved with everything type of idea, but I mean, yeah, generally.


[User] Please transcribe this text

[Assistant] I would win from that system because I'm generally not a hoarder. Unless we're doing a let's play then I'm the hoarder.


[User] Please transcribe this text

[Assistant] I'd rather just the benefit from sleeping, but I don't really mind.


[User] Please transcribe this text

[Assistant] Alright, how about the player should be able to become an animorph through ranking up in the mage's guild.


[User] Please transcribe this text

[Assistant] Oh gosh. Like instead of- I wasn't thinking about that, I was thinking more about uhm,


[User] Please transcribe this text

[Assistant] It's not, uh, uh, for a Radical Ladies podcast, it's alright, but uhm, Scott, I'll ask you in a week, do you think we should be able to turn into a mouse and zoom around in mouse holes in Elder Scrolls 6? You gotta work with these though.


[User] Please transcribe this text

[Assistant] Well, that is rad. I believe that brings us.


[User] Please transcribe this text

[Assistant] We can potentially do a part three at another time. Probably not next week, but I do have more ideas to go through still.


[User] Please transcribe this text

[Assistant] Like that, that, that I could think of and, you know, on Twitter there's always plenty of suggestions floating around. But thank you everyone for watching. Uh, social media links are in the description below. If you want to help Scott get that cheese after he turns into a mouse, our Patreon links and merch links are down there too.


[User] Please transcribe this text

[Assistant] What is up ladies and gentlemen, welcome back to Fudge Muppet. I'm Scott here with Michael and Drew and this is the Elder Scrolls podcast. But today we've got a special one because we have hit one million subscribers and we have for like a week or so, but this is the official, uh, Q and A type celebration. Kinda just happiness first, you know?


[User] Please transcribe this text

[Assistant] Yeah, so it should be a bit of a mix. Uhm, I made a post on the, uhm, on YouTube, a community post, so we're drawing some questions from there, but then also, uhm, on Twitter, made a tweet as well. So, but let's start. We can just sort of swap in between them as we like.


[User] Please transcribe this text

[Assistant] But, uh, here's one that's not Elder Scrolls related, but so it's from Nadia C. What's everyone's favorite game slash game series other than TES? Uhm, and a big congratulations you guys, you deserve it. Thank you very much. Thank you.


[User] Please transcribe this text

[Assistant] I don't know, like, cause there's two, I think someone else in another question has asked about like favorite sort of individual game and it kind of changes because like,


[User] Please transcribe this text

[Assistant] It's probably a cop-out answer, but Fallout New Vegas is like one of my favorite like RPGs, like individual games to play, right?


[User] Please transcribe this text

[Assistant] Well, mine is also, I guess, my other thing is RPG. If I was to actually say a favourite game series that I continually come back to and always enjoy is actually Pokemon. And like, have since a kid, like, I'd like this being...


[User] Please transcribe this text

[Assistant] Phase is where I go without it. And like, I don't know, it's just my like guilty pleasure. Like even when some of them are like arguably not as good as the other ones, I still just really enjoy Pokemon.


[User] Please transcribe this text

[Assistant] Yeaah. Only other thing I could, I haven't mentioned this before, but like, and it's, it started as a sort of like small indie game kind of thing, but um, Kenshi, which is another example of a hardcore RPG type of thing, but like, that's really cool.


[User] Please transcribe this text

[Assistant] Yeah, that's probably some of the first kind of RPGs. Cause I think, like when does that come out? Like 2003 or something. Like I would have been like young, like before Oblivion, I got into Knights of the Old Republic before Oblivion was a thing. So.


[User] Please transcribe this text

[Assistant] It's interesting though, cause it is a remake. So it's, they are, there's going to be some like liberties with like the way it goes. Like it's not necessarily going to be carbon copy, the exact same thing.


[User] Please transcribe this text

[Assistant] Yeah, well, it's kind of cool. Like I hope a lot of it stays the same and then they do, um, you know, like, uh, interconnect it with the new stuff, but.


[User] Please transcribe this text

[Assistant] I think that's how you pronounce it. Uhm, I tried my best. It would give us a place to have discussions based on your videos and just Tesla in general. You can also interact with the audience more intimate level. Would love to be part of this if it ever happens.


[User] Please transcribe this text

[Assistant] Um, we did a while ago, but like the honest truth is it becomes this thing of like upkeep that we're not up to, to maintaining and doing and so on. Like it, it pulls, it's too much focus.


[User] Please transcribe this text

[Assistant] I mean, we could put out there, people who actually, like, if people were really keen on moderating or so on, you can get a bunch of people to actually like, do it, you know what I mean, like a bit more of a hands off approach. Um, perhaps.


[User] Please transcribe this text

[Assistant] Uhm, let's go, I'll stay on YouTube for a bit. Uhm, Clint Eastwood, do you guys plan on doing more Let's Plays? I love those. Anniversary Edition is on the horizon too, so we can explore its quests in them. Uhm, Deaths, something we could consider doing again? Uhm, like maybe-


[User] Please transcribe this text

[Assistant] Yeah, it's kind of like what we'd want to do in terms of the scope, like honestly, we kind of get fatigued with some of the ones that kind of go on for long periods of time, like


[User] Please transcribe this text

[Assistant] Yeah. So you could like give you, like you could be a certain character and then maybe it's more action oriented or... A new Elder Scrolls adventure. Yeah. What do you think?


[User] Please transcribe this text

[Assistant] Yeah, I think so, like, I mean, I feel like you could also do a first era sort of like...


[User] Please transcribe this text

[Assistant] Uhm, Cyrodiil RPG though, with sort of like options and stuff as well, but like, you know, there's like, people go like, oh, like a palinal sort of action oriented one. There's that, but another one I think thought was cool. I've sort of said before.


[User] Please transcribe this text

[Assistant] I think it was in a video where we were talking about, um, different ideas that, that, uh, because Microsoft owns Bethesda now.


[User] Please transcribe this text

[Assistant] Perhaps they could get other studios and stuff to do stuff, but like kind of like a dishonored kind of vibe, uhm, assassin sort of game story, but based around the sort of schism between the Dark Brotherhood and Morag Tong and the assassination of Esidushe and stuff like that.


[User] Please transcribe this text

[Assistant] Kinda like an Assassin's Creed mixed with Elder Scrolls kinda thing.


[User] Please transcribe this text

[Assistant] What platform would you do, Drew? Like, how would you make it a platform?


[User] Please transcribe this text

[Assistant] And the linear stuff too is like a lot of, like, a lot of the reasonings we sort of give for sometimes what we might not like to go back to the first era of future games and so on is because there is more like, uhm,


[User] Please transcribe this text

[Assistant] Uh, limitations on the sort of creativity and things that you could do, for example, like, you know, you have a reduced number of races, every single race.


[User] Please transcribe this text

[Assistant] There's a lot of races that hate each other really early on, like the whole idea that you've got this big sort of empire and, and everyone's sort of on amicable terms. Although that's kind of changed in Skyrim a bit, but you know what I mean? Like reduced options, I guess.


[User] Please transcribe this text

[Assistant] Yeah, I mean that would be cool because you would also, you could have a little bit of customization, but you'd have to be like.


[User] Please transcribe this text

[Assistant] Sekiro-y type kind of thing where you've got this set, well, you don't have to have a set character, but like maybe it could be, but then you're also fighting like, you know, you can make some sort of dark soul boss kind of vibes out of our ailed sorcerer kings and stuff. And like, there's a lot of, you know what I mean? Like there's lots of.


[User] Please transcribe this text

[Assistant] We were also like, when we first started, we were both in school still. Like 2013 was my last year.


[User] Please transcribe this text

[Assistant] I think too, like it's hard to give this kind of advice because you don't want to feel, I don't want to necessarily feel responsible for decisions that other people make or so on. But for us personally, and you know, you've got to consider all the context and everything we have going on.


[User] Please transcribe this text

[Assistant] Uhm, but when we made the decision to like, this was it, so for me it was really like, nup, screw uni, I hate it, I don't wanna do it, I wanna do this YouTube thing, and going all in, once we made the mental switch, like, this is it, like, this is, it's like,


[User] Please transcribe this text

[Assistant] It became all important. It's like everything was going in. It wasn't sort of this backend thing running in the background. It was the forefront of my mind and Michael's mind, like all the time. It was what we were going in to do.


[User] Please transcribe this text

[Assistant] And that was sort of happened in the earlier portion of 2015. And then we knew Fallout 4 was releasing and we were excited and we're like, yeah, this could be a big break and so on. And then obviously,


[User] Please transcribe this text

[Assistant] We did that, and then we also, like obviously we started with Skyrim builds, so we kinda went like all Skyrim, and then there was a big chunk of like Fallout 4 dominance, cause that was the new thing, and we were really into Fallout as well, cause we did new Vegas builds. We did keep doing Elder Scrolls though, I remember we- Yea.


[User] Please transcribe this text

[Assistant] But as a question too, to like obviously to full-time jobs, like full-time job is kind of...


[User] Please transcribe this text

[Assistant] Obviously it's like what you're doing, like fully focused, which basically means like, when is it financially feasible? But just remember that is variable. Like if you are single by yourself, um, and you're maybe, maybe you're living at home, like that is a different number to do full-time job versus if you've got a family of four.


[User] Please transcribe this text

[Assistant] So uhm, that, that, that, uh, change, but definitely for us, it was when, you know,


[User] Please transcribe this text

[Assistant] Basically in the year of I guess 2016 when Fallout 4 was big and so on and then there was Skyrim Special Edition which reignited interest in Elder Scrolls and we're like perfect, we love Elder Scrolls, let's keep going with Elder Scrolls stuff.


[User] Please transcribe this text

[Assistant] Uhm, but yeaah, that's when it kinda became feasible. I guess too, one thing I kinda like, when people ask about it, and uh, and financially, like the financial feasibility of YouTube in general, I do like to say to people like,


[User] Please transcribe this text

[Assistant] It does, it comes, the finance, a lot of the like money that you make comes from your backlog of videos and stuff too, in terms of like, um, ads and stuff. So we, you know, we, on Fudge Muppet, we've built like,


[User] Please transcribe this text

[Assistant] Like there's hundreds of hundreds of videos that exist there over the eight years of our existence and so on. Thousands, right? Yeah, over a thousand. So, but so that factors in, so you're not necessarily if you go in and you just make, you know,


[User] Please transcribe this text

[Assistant] Yeah, so you've just got to manage your expectation that it is like a long-term commitment kind of thing. So you've kind of got it to before it, it's, look, it's always the exceptions of some people just like overnight success. And then obviously the, each video they make rakes in, rakes in like millions of views. And that's enough to like kick them straight into financial like security and in terms of YouTube, but.


[User] Please transcribe this text

[Assistant] We did, and this is what we did, we picked a niche. Builds, like Skyrim builds is what we're enthusiastic about because we'd already played thousands of hours of Skyrim, like ridiculously, we're super into it.


[User] Please transcribe this text

[Assistant] Uhm, and then that translated to New Vegas when we did some of those builds and then when Fallout 4 took off, our main bread and butter was builds and that was our focus because we really liked roleplaying stuff and so on. And that was the other thing compared to a lot of builds at the time on YouTube at least.


[User] Please transcribe this text

[Assistant] Not many other people went on a real role playing focus. Like we tried to like create a backstory and we sort of like, we'll go like, these are the quests you would do. This is like sort of the, this is the personality of the character as opposed to just, this is the greatest warrior stats wise. We didn't go with the stats. Sorry. But that, that niche allowed us to get us into a position where we could, you know,


[User] Please transcribe this text

[Assistant] The trend, the trend was go for uhm, the, the best stats. So you'd have like, oh, here's a barbarian build and they decked out in dragon scale cause it uses light armor, but it's kind of like,


[User] Please transcribe this text

[Assistant] Well, you know, change it up a bit, like people want the Conan aesthetic or they want the living through an experience, not necessarily the best. So we like to work with the limitations of what's a cool look, what's a cool theme and let's make it the best as possible gameplay wise. That's why it's viable. But the main thing is the fun experience you're going to have.


[User] Please transcribe this text

[Assistant] There was another question from so big beard, which was a very similar kind of thing. Did you guys go to college? Which kind of answered and there's a lot of making the switch between regular jobs. Um, also did you begin making videos as a hobby slash time filler? And it took off. We did, we did.


[User] Please transcribe this text

[Assistant] Even outside of like the monetary kind of thing, uhm, like obviously one day would want to make it our full-time jobs when we went out to start, but when we really started, it was, we were interested in like,


[User] Please transcribe this text

[Assistant] There was, there was a lot of self belief, but that's so subjective. There's so many people in the world, like, that believe in themselves and then it doesn't pan out. So obviously there's like timing and there's so many factors.


[User] Please transcribe this text

[Assistant] There's that really like plain, like it's a really plain advice given to lots of artists or so on, but it is kind of like, make what you want to see or so, like we wanted those Skyrim sort of role playing.


[User] Please transcribe this text

[Assistant] Build videos that they did not exist. So we're like, I want to make that even, but even if they did exist, you kind of, you know, like an artist, like if you're interested in like heavy metal music, you're going to be listening to lots of heavy metal music and then wanting to make your own sort of.


[User] Please transcribe this text

[Assistant] And sometimes it's, sometimes you can make those calculated branch out. So, so really it's like, if you're thinking about our builds and stuff, the big focus we all had was role playing. And then you get into the lore with the role playing, like connecting and making your character feel like they belong in the world. So naturally.


[User] Please transcribe this text

[Assistant] Once we uhm, got established enough, we were like, let's, let's do lore videos and stuff. We really like it. And then you move into that and it sort of feels like a natural sort of connection. And then obviously like lore and lore discussions is pretty much all we do now.


[User] Please transcribe this text

[Assistant] And it's a big, big part of it. Um, obviously it's also because there hasn't been a fresh Elder Scrolls games in a long time. Like, you know, well, there's, there's ESO, but, but yeah, it's, yeah, there's, uh, you'll, you'll hear more. We'll probably get a few more questions like that.


[User] Please transcribe this text

[Assistant] Yeah, that's just pretty nuts. For reference, I remember the trailer, first E3 trailer for that kept coming out and I was in school still. I think it was 2013. Um, so yeah.


[User] Please transcribe this text

[Assistant] Oh, I'll switch to a Twitter thing. Uh, heavy burns said found this painting in oblivion. Don't understand the law, please discuss. And it's sort of like a, uh, Argonian doing something with a...


[User] Please transcribe this text

[Assistant] Mammal of some sort. You can go have a look, it's pretty heinous, but. Isn't it a Khajiit, or at least Mensby? Well, it kinda looks like a skeeva-looking Khajiit mix thing. Alright, look.


[User] Please transcribe this text

[Assistant] He's a, he's a massive shout out, but uhm, to heavy burns stuff, he does like, uhm, sort of mod videos and stuff and like overhauls and so on. His editing is insane. It is so good. It is so next level. I don't even know how to do like a lot of the same stuff, but it's like honestly.


[User] Please transcribe this text

[Assistant] Because it's uhm, but it's really really good and the presentation's really good and the themes are so, but like there's an example of someone I think will...


[User] Please transcribe this text

[Assistant] So, there was, here we go. So, Tom G. If you could take one component from another fantasy universe, like Witcher or Song of Rise of Fire, and bring it into the Elder Scrolls universe for the next game, what would it be? Huge fan, by the way, keep it up. Thank you.


[User] Please transcribe this text

[Assistant] So you mean like, I'm assuming what's meant by that, for example, if it was like witch or like mutagens or something, for example, the idea of something that's not really in Elder Scrolls at the moment and pulling it in. Uhm.


[User] Please transcribe this text

[Assistant] Yeah, I don't know in terms of like one component, cause I feel like it has to be, well, at least my hair, the way I'm interpreting, it's got to be like a decent component, not just like.


[User] Please transcribe this text

[Assistant] I could do an absolute cop out answer there and, and from Song of Ice and Fire there, you know how Song of Ice is very, the huge emphasis on the noble houses and stuff like that. If you've got a game set in High Rock and Hammerfell, they're absolutely taking way more of those elements and expanding the sort of nobility. I kind of like that for all Elder Scrolls, honestly, a little bit more. Like we've, I talked about it in the.


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[Assistant] Ideal Skyrim video, but instead of just being like this kind of vague sort of, not vague, but it's just like, oh, there's the yarl of this hold and you know, you know, things exist and stuff.


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[Assistant] Yep. Absolutely. But I would say, yeah, political stuff, I think is, is one that we'd really like. I think that's something I also liked in, um,


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[Assistant] Even in New Vegas, hey, have all these different factions and different like reputations with them. I, I like a lot of factions and stuff like that. Or you could look at like Morrowind or something, but, um, uh,


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[Assistant] Tristan Jetsam on Twitter says, have each of you decided what race you're going to play in your Elder Scrolls 6 first playthrough? And uh, if so, why that race and what kind of build? Like obviously this is like a very distanced kind of thing and it kind of depends.


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[Assistant] I was going to agree until you're like, oh, a high rock and then a Breton. I'm like, actually, I don't want to play a Breton first playthrough because there's a lot of stories.


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[Assistant] No, no, no, it's not so much, it's not so much that, I just think it's like the sort of, uhm.


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[Assistant] I don't know, maybe it's like high rock, it's kind of the same thing in Cyrodiil as in Imperial, I feel like there's so much, it's so cosmopolitan-ish-y kind of feeling in like, in the, I don't know, like. That's, that's, I don't know. Because like, for example.


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[Assistant] But it's kind of like, Nord in Skyrim feels like you're gonna get a really Nordic experience and the Nord really has to be there. For example, at the moment, how we understand Breton lore, you could be like,


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[Assistant] I feel like other things and you still feel like you fit in there, whereas red guards, you'd be like, to be a red guard, you could really get in that sort of like alakir sort of like, you know, it kind of, I mean, yeah, I think I would probably, if Hammerfell, I'd highly consider a red guard, but I might also just default to dark elf and I will probably.


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[Assistant] Go some kind of warrior magic mix, like maybe add a little bit of magic or something, but sometimes I also do like to just go with like a polarized, like


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[Assistant] Warrior build or something first or pick one kind of archetype and just sort of learn that well. And then later it becomes exciting when I do a magic character or some magic mixed character. Cause it's this whole thing I haven't.


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[Assistant] I actually tend towards warrior like my- It's pretty, it's pretty fun. My first one was like sword, shield, heavy armor, and smithing, like a straight up Nord warrior was my first uhm, one. I kinda, I do kinda like, cause I feel like it's the most like straightforward kinda basic playstyle and I like to get like


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[Assistant] Super high, uhm, first playthrough I actually went through, I had this really high strength giant axe and basically no clothing and I just like to master the basic rolling, maneuvering, countering, all that kind of stuff rather than like introducing the magic and other stats. I like to do that on subsequent playthroughs usually.


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[Assistant] I might just settle on, uh, maybe I will, maybe I will go at a Dunmer first, just so I feel like I could, you could do a cool, like, uh, even if it's like a some sword singer kind of vibe, main story or something, I feel like you could do it with a, like a house rhetoric Dunmer kind of thing, like a full warrior oriented Dunmer and sort of like leaning into it. Let's just hope it's not sword singer main story vibe.


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[Assistant] Uhm, well, more Elder Scrolls 6. Wilburga.


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[Assistant] Do y'all think skooma in the Elder Scrolls 6 will give that oblivion style speed boost? I pray to the night every day that this wish will come true.


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[Assistant] I, I hope there's these kinds of things. It's all dependent on attributes if they bring attributes back really. And this is kind of why, it's kind of like why we're a fan of attributes is because once you have attributes, you have magical and potion effects that can modify or enchantments that can modify those. And then it becomes.


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[Assistant] If they expanded attributes, it won't be to the degree of oblivion and stuff before I think it will be expanded, but it will still, I feel like it will feel like closer to a Skyrim with attributes of better sort of, but not quite like you won't, I don't think


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[Assistant] The way they tend towards it now is, is more so what I'm saying is from the game design, I think they will move, try and move away from like sandbox silliness almost. So like for example, you can be running across like Superman and Clark Kent and Smallville and so on and you're like going like this kind of thing in oblivion, right?


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[Assistant] Like, looks silly, do you know what I mean? And as much as that's fun for people and so on, it's kinda why I think with Skyrim they went with like, oh, you just walk normally and then you sprint, and adding the whole sprint kinda thing in as well, kind of making it sort of like,


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[Assistant] So everyone moves kind of normal, and NPCs move similar, because even if you, arguably, in Oblivion, some of the characters that speed around, you're like, oh that kind of looks silly, like sometimes when you've got some higher level, like, Bosmer Bandit, and they're like, ba-ba-ba-ba-ba, it like looks like they're running across the ground floating, I feel like,


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[Assistant] It's, it's not necessarily, I'm not like one way or the other in my, uh, like feeling about the thing. I just mean like, I feel like Bethesda won't, um, foster that sort of sandbox silliness. Instead they'll foster other kinds of sandbox stuff like settlement creation and stuff like that.


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[Assistant] But you know what, as a co- as a lot of like responses to all of these Elder Scrolls 6 questions, the thing that's gonna give us the most insight is Starfield. When you see Starfield and how expansive the attributes and shit, uh, with that and like how far it's going to, you know, they're going to... Just basically how much they're gonna lead into this role playing stuff.


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[Assistant] Yeah, I feel like they, yeah, they might. I feel like also because they've probably got that sort of mindset where they want it to be another, you know, general game of a generation that lasts for 10 plus years. So.


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[Assistant] And, you know, maybe there'll be like content updates and stuff like that, a creation club kind of stuff or whatever. We don't know yet, but I feel like they're, they're, um,