[User] Please transcribe this text

[Assistant] This is a harpy or something. In your real life understanding, you have something to attach to and it helps you understand the word quicker.


[User] Please transcribe this text

[Assistant] And now then you basically end up describing, oh, it's a harpy essentially in short or something like that.


[User] Please transcribe this text

[Assistant] That, you're, you're adding barriers between a person's understanding. It's much easier if you go, oh, horse. Whereas if you have some like complex kind of thing, or, and you know, if you can say like, oh,


[User] Please transcribe this text

[Assistant] Horses have five legs in this world or whatever. That's easy information to take on later rather than constructing what is a functionally horse or something different. Obviously there's always exceptions and so on, right? But it's the same reason like, you know, using orcs or minotaurs or stuff like that.


[User] Please transcribe this text

[Assistant] Well, if you even take, if you look at something like, I guess, probably the ones that they could call out easiest would be something like Nord. It's like Nord is like very just riffing off, you know, Scandinavian sort of, uhm,


[User] Please transcribe this text

[Assistant] It's funny to use lore as a real world thing, but like using, um, and using that and they are really just kind of Vikings and so on, but it's an interesting way. Like, so what I find is cool is using magical kind of things to make.


[User] Please transcribe this text

[Assistant] Stereotypes kind of work, like obviously the imagined stereotype of a Conan the Barbarian sort of like, you know, rugged kind of thing and then throw it in the, in the, in the northern frozen wastelands or whatever.


[User] Please transcribe this text

[Assistant] You can make that work and you know, they're like barbarian armies without siege engines kind of, you know, just get owned by some walls. But if you can blow down walls with, um, your very voice or so on and like all of the elemental things, it's basically, I feel like it's almost like.


[User] Please transcribe this text

[Assistant] You can, if you have, what Elder Scrolls does well a lot of the times is it takes the stereotype or the, the derivative


[User] Please transcribe this text

[Assistant] But then, makes it sort of weird and interesting by actually doubling down on that stereotype and amping it up. Obviously, Nohr's representation in Skyrim was dialed down, but if you read, like, the pocket guide to the Empire and stuff, it takes that sort of, like, imagined idea of it and then just turns it to a hundred, and then you get these, you know, immune to the frost sort of,


[User] Please transcribe this text

[Assistant] That is emphasizing, I'm going to blow down your walls with that. Like it's taking things and making a hyperbole of it.


[User] Please transcribe this text

[Assistant] That's the thing too, and especially depends on the time of society, like obviously now we get innovation just because you can sell things and stuff like that, but like in earlier times in history, innovation is often driven by a need or some sort of niche. So, you know, with uhm,


[User] Please transcribe this text

[Assistant] With porcelain and so on, a lot of that area just sort of filled that niche. They don't need to discover glass because they filled it in a different...


[User] Please transcribe this text

[Assistant] In a different way, uhm, and then therefore if you're not searching for the answer because there is nothing, whereas some, some other things you might go like, oh, you know, like.


[User] Please transcribe this text

[Assistant] But yeah, it's interesting because there's not just a one sort of one track technological growth kind of thing. Like if you're a good example is like, you know, look at, um,


[User] Please transcribe this text

[Assistant] Even the Aztecs and so on, like they've got all of this, they're building a city and a lake and they've got like aqueducts and all of that stuff. But at the same time, they don't have metal working really. Like, you know, uhm, they're using wooden clubs with obsidian jammed in it. Like it's just.


[User] Please transcribe this text

[Assistant] But you know, it's like, oh, Roman aqueducts kind of level stuff, but you've got like, you know, um, stone and wooden weapons. So it's, it's interesting to see that like technological difference and how it's not just a one way progression.


[User] Please transcribe this text

[Assistant] I think I saw on TikTok recently there was a guy that was telling you about a card, right, that Americans were, America was late to getting chips in their credit cards or something like that, but basically they can't


[User] Please transcribe this text

[Assistant] I think it's slowly, like now it's coming, but I think it was a while or in parts, like, I don't know, I, it was a TikTok or so recently or someone, it was someone having a culture shock coming from America to, I think they were in like Finland or something and then traveling and so on. But, but sometimes you just, you're not actually fully aware of all of the different.


[User] Please transcribe this text

[Assistant] That's just me, that's just me. Well, I really like the games, but I still rather read about lore and theorize about lore.


[User] Please transcribe this text

[Assistant] More than the games, but I have to say that is because I've played Skyrim thousands of times and Morrowind and Oblivion, like, I've done it to death, so the point where it's naturally gonna take it, like I imagine when Elder Scrolls 6 comes out, I'm gonna be like, way into playing the games.


[User] Please transcribe this text

[Assistant] Do you want to hear a, there is a hot take I found, there's two hot takes, uhm, I think we could finish up with the two hot takes. Alright. We've got, uhm,


[User] Please transcribe this text

[Assistant] Like it's less enjoyable as functually as like part of that I would have mentioned.


[User] Please transcribe this text

[Assistant] Uhm, yeaah, Skyrims is pretty quick and it kinda, I prefer Oblivion's story, I think the characters and people, like Parthenax is a good exception, but uhm.


[User] Please transcribe this text

[Assistant] Yeah, you don't have to do it all. Just walk here basically. But, there is another one that I think was basically so close to always there, the one out the front when you first go to Cloud Ruler Temple, when you're like going in there, there's a burial that's like so close, but the dragon's already out, like basically, so.


[User] Please transcribe this text

[Assistant] Yeah, yeah, hold on. You don't have to hide it, but it's there. Oh yeah, but, yeah, turn it.


[User] Please transcribe this text

[Assistant] Serana is the most overrated, annoying character in the game. She was designed for 14 year old boys to fawn over, edgy anti-theist


[User] Please transcribe this text

[Assistant] She's also unrealistically unaffected by being in solitary confinement for hundreds of years. She should be barely able to speak. Does vampirism stop your muscles from seizing up or shouldn't she be in a blood-starved frenzy like the Grey Prince's dad in Oblivion? Why doesn't she hate her mom more for imprisoning her? Why doesn't, uh, why couldn't they have an Elder Scrolls somewhere and, uh,


[User] Please transcribe this text

[Assistant] Imagine someone traps you in a stone coffin for the sake of a mortality balance and then put you on a hydration drip, gives you a catheter waste bag, etc. Then some random stranger rescues you after a month. You've been in pitch black darkness and no signs of sounds, alone with your thoughts.


[User] Please transcribe this text

[Assistant] How long before you go insane? How are you gonna feel towards the person who trapped you there? Aren't you gonna be slightly traumatized? Oh well, vampires are immune to PTSD, I hear you say. Well, what about when Serana was originally turned into a vampire? I think she's still pretty traumatized by that still.


[User] Please transcribe this text

[Assistant] The answer to all these questions, poor, bleep, shitty writing. The random speech animations, Jesus Christ. The random speech animations. Her and her parents. Okay, sure she's poorly written and she wobbles around on the spot like a tool, but she's great in battle. Where did you come from? Resurrects goat.


[User] Please transcribe this text

[Assistant] Done and done. Where did you come from? Resurrects Draga. Done and done. And he repeats that a few times, the whole done and done thing. Such a deep misunderstood person. Man, don't you wish you could marry her? Nobody over the age of 16 says that. Real men marry Borgak, the steel heart.


[User] Please transcribe this text

[Assistant] My name's Jeff. But yeah, I, I kind of agree, like I don't have the sort of burning desire of hatred, but some things do annoy me about Sarana's character that I don't like that she


[User] Please transcribe this text

[Assistant] Is they basically she's supposed to be from like first before the first era.


[User] Please transcribe this text

[Assistant] Uhm, or she just wasn't aware of the Elysian one and the Interregnum kind of time or something like that, but she's wearing clothes that look really like modern or fit to the sort of


[User] Please transcribe this text

[Assistant] I think she's not surprised, I forgot what it was, she's not surprised when she meets Gelobor or something, or Snow Elf, or, or like, she's just very aware of them, which implies, again, really early, so there's no like, oh, just a little bit of a confusion, I don't know.


[User] Please transcribe this text

[Assistant] Hello, my name is HeavyBurns and I am Scott's, uh, what do you call it, tech support for modding.


[User] Please transcribe this text

[Assistant] Yeah, it kind of went too far. I've said this to you before, but it's kind of like, I started off by when, obviously when you're very small and you just go like, uhm, how do I actually do something that's good? I just started off by going, well, I'll just do one thing better each time.


[User] Please transcribe this text

[Assistant] And then like a hundred videos later, we're now way too far into that conundrum where I have to do a thousand things better each time. And then now we're just, uh, spend six months to make every video. So it's fun.


[User] Please transcribe this text

[Assistant] Okay, so it won't be out by then, but soon it'll be out, and uh, for that I've literally learnt how to like, mod everything, like I've been actually implementing creatures and all this because there's like, Kai on Rebel's eyes for anyone that don't know, obviously writes the dev diaries and then


[User] Please transcribe this text

[Assistant] He'll put in the script something like, yeah, we've got goblins for each tribe and then...


[User] Please transcribe this text

[Assistant] You're going game and I'm like, well, where are the tribes? And he's like, oh yeah, they need to be implemented. And I'm like, okay, so someone's going to do it. And he's like, yeah. And then like a week later, I'm like, shall I just learn how to do it? He's like, yeah, go for it. And then I ended up having to look, I spent seven hours yesterday implementing goblin tribes into skyblivion. So that's my life now. It takes seven hours in creation kit.


[User] Please transcribe this text

[Assistant] Uhm, so there's, there's seven different clans, and for each, each clan has different like war paints and all that type of stuff, like different skins or whatever. And for each clan there's like,


[User] Please transcribe this text

[Assistant] Another seven different classes. So there's like a skirmisher, there's a shaman, there's a normal goblin, there's all these types. There's a chef with a little chef hat on. There's a farmer with like a little plantation hat on.


[User] Please transcribe this text

[Assistant] And then, so there's 7 of them for each one of the clans, so I ended up implementing 42 or whatever goblins within 7 hours, and it was a very long process, and underratingly boring.


[User] Please transcribe this text

[Assistant] All you're doing is adding new creation kit entries and just sitting there right clicking duplicate, enter name and all this. So I, uhm, I don't envy the persons whose job it is and now I realise why I had to do it because probably no one was like, I don't want to do that one.


[User] Please transcribe this text

[Assistant] There is actually, yea, there's a giant cauldron in the game which just has a bunch of like bones and goop in essentially and that's probably where the chef is dealing the most.


[User] Please transcribe this text

[Assistant] Hey. I'm wondering what the farmer does though, so I don't think I've ever saw a goblin farm. So, I'll be interested to see how that plays out.


[User] Please transcribe this text

[Assistant] How long it's been, which is probably a good thing, because if I actually looked at it, it would probably depress me.


[User] Please transcribe this text

[Assistant] But I essentially start, if you look at like the very first video that's on my channel, it's like, it's mod stuff, but it was really, it's not in the same style I did now at all. It's really weird. It's sort of like,


[User] Please transcribe this text

[Assistant] It's sort of like a video essay style, but in like a weird meme-y way, it's not the best. Do you want- do you want- That's the one.


[User] Please transcribe this text

[Assistant] Which sounds like, oh don't tell me the date, that sounds sad now. Well.


[User] Please transcribe this text

[Assistant] It sounds like that's the same concept I do now, which is right, but if you actually watch the video, it's really weird. And I'm using my phone microphone, by the way, so I literally, to record that, I literally have this up to my mouth like this, standing up, reading the script on the screen or whatever.


[User] Please transcribe this text

[Assistant] So that's basically how it started and then that kind of like one video did at the time well for what my expectations were on like Reddit so it got quite a few views from that.


[User] Please transcribe this text

[Assistant] Uhm, I've made some stuff before that, but they're all unlisted now for good reasons. Uhm, maybe I'll, I'll, I'll put them public again one day, but you, uh, it's gonna be a rueful day, that one will. Uhm, and essentially, yeaah, I just started, like,


[User] Please transcribe this text

[Assistant] Just again, just trying to improve like one thing each time and then that ended up changing formats and all this type of things. And then somewhere around, I think it was like,


[User] Please transcribe this text

[Assistant] End of 2020 or something like that, uhm, Kyle, RebelsEyes, who's the project lead of Sky Oblivion, reached out to me on Twitter, and he was like, yeah, great stuff, we need a video editor, and I was like,


[User] Please transcribe this text

[Assistant] I mean, I'll do it. I don't know if I'm like any good at it or anything like that. So I think the first DevDari, I think I sat on call with Kyle like every day for hours for like literally about three weeks trying to figure out everything because the, uhm,


[User] Please transcribe this text

[Assistant] The funny thing is, I barely played Oblivion as well, so I was kind of like...


[User] Please transcribe this text

[Assistant] In the dark about everything. I like, played the main quest, and then like, the dark brotherhood, and then had no idea about everything else, and I had to like, represent the entire Sky Oblivion project, and I was like, I don't even know what this item is, you're telling me to show or whatever. So I ended up just spending like, so long on that first day of diary. And then, yeah.


[User] Please transcribe this text

[Assistant] It all spiraled from there and now I'm making every dev diary, but the most recent one, which is exciting.


[User] Please transcribe this text

[Assistant] I don't know if we've publicly announced this, but there you go. This'll come out before it and you'll know. There's, uh, now me, and SYNGAMING, and Sergeant Gimlinio, who hasn't uploaded in about five months, so we've dragged him out of the, uh, the depths to make this next dev diary, so I don't have to do as much work!


[User] Please transcribe this text

[Assistant] Apart from now I'm spending seven hours in creation kit implementing goblins. So really I've just traded the amount of work that I've got to do from video editing to just actually build in the game. Anyway, I think I did all that in one breath.


[User] Please transcribe this text

[Assistant] Well, it's like, I said this to you before, Scott. Oh, there goes Michael, see ya. Uhm, he'll come back. Don't cut it out. Shall I just carry on then?


[User] Please transcribe this text

[Assistant] I think you just carry on a bit. Well, the funny thing is like, I said this to you before Scott, but like when you start off, um, well something that I've like learned very quickly when I started off was like, if there's two people sort of doing a similar thing and you're just like,


[User] Please transcribe this text

[Assistant] In competition essentially, like you're just not even talking to each other, you're just trying to like one up or whatever. You end up just going like, this is me, this is someone else, and then you're just like this, and then you learn something, and then they do, and then they do, and then they do, and then they do. But if you're like communicating and like telling each other, like if I learn something, tell the other person.


[User] Please transcribe this text

[Assistant] Then they're up where I am straight away and then they learn something and I'm up with it. So you grow a lot faster. And that was something that like...


[User] Please transcribe this text

[Assistant] I think when I first started making videos, I like quickly started to realize that some of the most like rewarding things were like actually


[User] Please transcribe this text

[Assistant] Like, having the community aspect, and it's not even necessarily the audience part, but just like having people around you doing the same thing that you do, and like, that have a passion for the same thing you do, cause it's interesting to talk to people, like, about the things that you find interesting, obviously.


[User] Please transcribe this text

[Assistant] Uhm, so very early on, I became good friends with Sergeant Gimlinio, who was at the time, like, basically the same channel size as me.


[User] Please transcribe this text

[Assistant] He then stopped uploading for about a year, so uh, he's about stayed there. Uhm, but, then like,


[User] Please transcribe this text

[Assistant] Couple, I don't even know how long it was after, it might have been almost a year later. Uhm, Sin uploaded some videos and we saw him and there was something, I think there was something he did that I didn't know how to do in a video, like he had a free cam while his player was like shooting an arrow.


[User] Please transcribe this text

[Assistant] And I was like, how are you moving the camera while controlling your player? Yeah. So I ended up jumping the call with him and he showed me that and it was way simpler than I thought it was. He was literally just like, I think I've showed you Scott this, like it's just remapping, like the control. Yeah.


[User] Please transcribe this text

[Assistant] So he taught me that and then like we became friends over time and then me, Gim and Sin became friends like as a three and then essentially we've just been like figuring out things together ever since which is quite useful. And you grow a lot quicker.


[User] Please transcribe this text

[Assistant] Yeah, do you know what it actually was? It was, so obviously I love Skyrim, and I've played Skyrim since I was, since it came out, since I was 11 or whatever, like it must've, I must've been 12 or 13 when Skyrim came out, uhm, so I've been playing it obviously ever since, but,


[User] Please transcribe this text

[Assistant] I was making videos with, like, two of my other mates at the time, like on online games, like Black Ops 4, and then there was like a Red Dead Redemption 2. We made-


[User] Please transcribe this text

[Assistant] Three movies in Red Dead Redemption 2 and they're the ones that are like, unlisted for a reason.


[User] Please transcribe this text

[Assistant] No, well, not, no, not technically. You could, you could put it under the category, but it was, it was trying to be funny.


[User] Please transcribe this text

[Assistant] Okay, yeaah, sorry. I was making Red Dead videos with my mates. Uhm, and then, this is what happened, we made, we, uh, we exten- well, exhausted the Red Dead videos, the story had ended, there's no more-


[User] Please transcribe this text

[Assistant] It was called Cookstars, and it was about, like, three movie stars on, like, the set in GTA in Los Santos, if you know, like, the location where you can, where there's filming or whatever. And it was like a reality TV show.


[User] Please transcribe this text

[Assistant] We don't even know. And we made one episode of that and it was the biggest nightmare in the world to film because they were just, quite frankly, pissing about the entire time and I couldn't get them to do what I needed them to do for the actual shots. And then we was like, okay, we're going to make a second one.


[User] Please transcribe this text

[Assistant] And it just weren't happening. It was taking too long. No one would like actually do what we needed to do. And I was like, you know what? I'm gonna make a video on my own. Don't need these friends.


[User] Please transcribe this text

[Assistant] So I was like, you know, what do I do? What do I know about? And then Fallout 4 happened and then, so it went for like the most ridiculous videos that are like clearly stupid to like a really not serious but serious like solo video with an actual topic. It was really weird, literally in one video and that's how I started.


[User] Please transcribe this text

[Assistant] I'm looking at 8 years ago now and your first video on there is the arcane warrior that's going to build.


[User] Please transcribe this text

[Assistant] I thought all three of you were brothers up until this year. No, well last year technically.


[User] Please transcribe this text

[Assistant] Yeah, but lightly. You all three of you don't sound really Australian. If I didn't see your face, if you never did a podcast, until you said your names like it's Scott at the beginning of the video or whatever, honestly I'd have no idea who's talking. I'm not gonna lie.


[User] Please transcribe this text

[Assistant] It's probably some, uh, some light Australian racism going on, I'm not gonna lie.


[User] Please transcribe this text

[Assistant] Just go on the wiki and type in every Skyrim NPC and we'll go through every single one and we'll make and someone in the comments will make a list of who would smash you.


[User] Please transcribe this text

[Assistant] Okay, wait, what are we opening? The, the tear. I linked it. What are we gonna say, pass? Let's- Who's gonna pass on asterisks? Let's be honest, come on.


[User] Please transcribe this text

[Assistant] Yeah. Okay, Fat Thor, Smash or Pass? Fat Thor, sorry. Uhm... Pass. Why are you even thinking? Huh? Huh? Why are you even thinking? That's an instant smash.


[User] Please transcribe this text

[Assistant] Oh yea, that's, honestly, that's all the answer you need. There is no describing. Do you mean from God of War? Sure. Let's go with that.


[User] Please transcribe this text

[Assistant] Type in heavy burns, fat thaw, does anything actually come up? I don't know how.


[User] Please transcribe this text

[Assistant] Well, he's a werewolf for start, right? Yeah. He's also like, he's also like.


[User] Please transcribe this text

[Assistant] That's, that's what cuts it off for you, not the werewolf thing, or... It's the beard.


[User] Please transcribe this text

[Assistant] Technically, yeaah, no werewolf has junk, so. Exactly. Next. They're all female.


[User] Please transcribe this text

[Assistant] Just title this one off the rails, that's the name of the podcast.


[User] Please transcribe this text

[Assistant] He also can go invisible pretty on command, right? Like as soon as you finish talking to him, he's invisible and he's gone and he's just a collision box that you bump into every now and again.


[User] Please transcribe this text

[Assistant] They're actually mass murderers, they're the most genocidal beings in the entire universe, technically.


[User] Please transcribe this text

[Assistant] I killed every bandit in Scarham. That is a lot of people.


[User] Please transcribe this text

[Assistant] You know what? I don't know if this actually, like,


[User] Please transcribe this text

[Assistant] Well, am I smashing him or is he smashing me because that's a big difference.


[User] Please transcribe this text

[Assistant] He's the world eater, yeaah. Are they really not to engage with this one? How do I navigate this?


[User] Please transcribe this text

[Assistant] I'll commit, yeaah. I mean, I don't have a choice to commit or not commit, but uhm, you know, I'm in for it. I'm in for the ride. If I have to commit to Azura, commit my soul to Azura for the rest of my life, uhm, let's do it.


[User] Please transcribe this text

[Assistant] I'm all in for a good time, not a long time. Actually, it will be a very long time, wouldn't it? It'll be literally an eternity.


[User] Please transcribe this text

[Assistant] What if we just can't even get that far, we just are disappointing and then she's just like, you know what, fuck you. Cause that was probably the reality, let's be honest.


[User] Please transcribe this text

[Assistant] You know what, screw it. Honestly, I'm just gonna say, like, smash to everyone at this point. Okay, we'll just wait until we get to-


[User] Please transcribe this text

[Assistant] I feel like the voice is a big turn off


[User] Please transcribe this text

[Assistant] That, well, how do you know? Is it sticky or is it slimy? That's the question. Because you don't know that. It's inky. Inky sticky.


[User] Please transcribe this text

[Assistant] Inkies, yeaah. So that's not lube, that's pain. That's pure pain.


[User] Please transcribe this text

[Assistant] See, here's the thing. I don't know much about this one. I know, obviously, he was the one that got turned into Shagorath, but I don't know any of the properties of Jigaragi really.


[User] Please transcribe this text

[Assistant] Now I said I like tribal, but this is getting a bit, a bit too brutish for me. It's ripped.


[User] Please transcribe this text

[Assistant] Yeah, I agree. And he's got tasks as well. I'm gonna pass. Oh guys, wait!


[User] Please transcribe this text

[Assistant] Oh hi Scott, no, welcome back. Sup.


[User] Please transcribe this text

[Assistant] I don't think you get to answer this Scott, I think we already know where you're leaning on this one.


[User] Please transcribe this text

[Assistant] So basically what we're saying, if Michael was here, then the four arms were won for everyone.


[User] Please transcribe this text

[Assistant] Uh oh. Spidery one. And why is that a smash? Tell me.


[User] Please transcribe this text

[Assistant] Okay, so just, so like, like Shilob in the middle of uh, Shadow of Mordor games. It's just like a-


[User] Please transcribe this text

[Assistant] Oh, the voice is gonna be... It's just always there.


[User] Please transcribe this text

[Assistant] She just wants you to cleanse her darkness, man.


[User] Please transcribe this text

[Assistant] Will you be the light in her life? Is that the question? No. Oh. Well, rip, she's been rejected. You know what, I ain't taking sloppy seconds, I'm saying no to.


[User] Please transcribe this text

[Assistant] No one heard. This podcast is our word.


[User] Please transcribe this text

[Assistant] Uhm, I hate to burst your bubble, Scott, but I don't think you have a choice. There's kind of a definition of the R word that means you don't really get to.


[User] Please transcribe this text

[Assistant] No? So who has three penises? Does anyone have three penises?


[User] Please transcribe this text

[Assistant] Wait, no. You would go with beastianity, but wouldn't go with cannibalism and sky is what you said.


[User] Please transcribe this text

[Assistant] Sure. I mean, you do have to kind of enslave your song once again, but I'm kind of okay with that in this instance.


[User] Please transcribe this text

[Assistant] I think it's hard for, uhm, Bethesda to model that in Skyrim and for us to pass, I think we would be, uhm,


[User] Please transcribe this text

[Assistant] It would be kind of dumb to say yes to some of the others and say no to Nocturne also. I think by default. Yea, I think that's an easy, that's an easy.


[User] Please transcribe this text

[Assistant] Now this is tricky, because you don't know what you're gonna get here. None of us would. It's hard to get cheese.


[User] Please transcribe this text

[Assistant] I mean, eventually you're gonna walk, it's just gonna be me just here now at this point. It's just my own podcast. Just heavy burns.


[User] Please transcribe this text

[Assistant] So by this deduction, Scott, you should be saying yes, because if you're easing towards the tentacles, but said no because they're sticky, these are definitely not going to be sticky.


[User] Please transcribe this text

[Assistant] So I'm recording my screen, so I'm just gonna show this in front of my camera so everyone can see it in the podcast. Uhm, that's what we're looking at right now. You guys. Don't worry, we'll bring up pictures for all of this anyway, so don't- don't you- Well, you've got an extra- Oh, there's a statue in Oblivion with snake hair, like Medusa.


[User] Please transcribe this text

[Assistant] I'm not, I'm not like, I don't think, yeaah, I'm not into the snakes to be honest with you.


[User] Please transcribe this text

[Assistant] We can't go from, shall we smash your past verminer, to, tell me about how you learned to mod.


[User] Please transcribe this text

[Assistant] Yeah, I think, it's difficult because as I'm making videos, that's one thing that is like, it comes to the f- I love how it goes straight to serious after that by the way, but, it's like, uh, Just gotta be pro. Yeah.


[User] Please transcribe this text

[Assistant] Like, when I'm trying to look to improve a video, obviously that's an area that I have to like, that I'm excited to like learn things and do that, but it's never, it was never really before I started making YouTube videos a passion or anything like that.


[User] Please transcribe this text

[Assistant] I think it's just, to be honest, I've had to boil it down. It's just, I like making things that look cool. And then that just ends up being one of them.


[User] Please transcribe this text

[Assistant] Yeah, well, I think I just have like a...


[User] Please transcribe this text

[Assistant] And that's probably where it came from, it's just like manipulating things to look.


[User] Please transcribe this text

[Assistant] Cool. And it's something that I try to apply to like video stuff now, cause I said to Scott before like, whenever I'm doing a shot or something, the main goal now is how do I make it look as least like it's shot in game as possible.


[User] Please transcribe this text

[Assistant] So you have to like, kind of like remove the, the suspension of disbelief. Cause if it's in like, first person walking, everyone's seen that in Skyrim cause you do that all the time. So like, you, you know how you've got the shot in a way. But if I'm like TFC.


[User] Please transcribe this text

[Assistant] Most people know that, but then if I do like these like, shake effects after to make it sway and all these type of things like speed ramps and things like this, then it kind of like, each layer removes it from in-game footage, almost.


[User] Please transcribe this text

[Assistant] The, the, the area of cinematography. I'm always trying to improve it, but I don't know if...


[User] Please transcribe this text

[Assistant] Yeah, cause I'm trying to think about Samson and Bremen and why I like that so much. But I think that was more so, it was like producing something with other people involved. I really liked the point of it, like having voice actors and having them like play a role or something like that, I really liked.


[User] Please transcribe this text

[Assistant] But yea, I dunno, cinematography, yea, it's like a necessary thing for me to do, but I dunno if it's a massive passion or anything like that.


[User] Please transcribe this text

[Assistant] I fi- actually this is probably one of the things I find the most interesting.


[User] Please transcribe this text

[Assistant] Really interested in doing, but when I see someone else do something that I, I'm like, how the hell did they do that? That like stays with me for ages and I'm like, I've got to figure it out or like get to that point, even to the fact where there's like, like the, the, the,


[User] Please transcribe this text

[Assistant] The Sky Bolivian trailer that was made, uhm, by the one that got million, whatever, two million views or whatever, before I was ever a part of it.


[User] Please transcribe this text

[Assistant] That trailer on its own is like, I watched that and I'm like, how the hell did they even make that in Skyrim?


[User] Please transcribe this text

[Assistant] Uhm, so like, instantly I was like chatting to the guy who made it, Pontus Johansen, I think I say his name right, he's Swedish or Norwegian or one of the Scandinavians. And like, I was like bombarding him with questions straight away like, how do you do this? How do you do this? How do you do this? And it, and a lot of the time the answer was just, I took a million shots and got lucky one time. And that was something that I was like,


[User] Please transcribe this text

[Assistant] So now you see my recording folder which is like 10 minutes of footage for like a 3 second shot which goes into like the thing you pointed out earlier about like I spend 6 hours in creation kit, 4 hours setting up the shot, 3 hours editing, it's like there's so much time that goes into sometimes like a really small shot.


[User] Please transcribe this text

[Assistant] That's sort of what makes it shine a little bit, I think. Like putting that much time in it.


[User] Please transcribe this text

[Assistant] Like anyone could do it if they learn everything, but not everyone's willing to do it because you probably shouldn't be because it takes way too much time for the return of investment. Yeah.


[User] Please transcribe this text

[Assistant] I could make that exactly how I want a script, everything is like a proper story thing, but


[User] Please transcribe this text

[Assistant] It didn't do well enough for me to be like sustainable on YouTube if that makes it, cause it takes way too long to make and it didn't do as well as it should for me to be able to keep doing it as the only thing or whatever. So I had to kind of like learn, that was like a hard lesson for me to learn is how do I incorporate


[User] Please transcribe this text

[Assistant] The areas of that that I enjoy, like the reasons why I do that into the videos that are going to work, like people are going to watch. So that's when they ended up becoming more cinematic and like having more of those like advanced, uh,


[User] Please transcribe this text

[Assistant] Setups and things like that, because I was like working in the areas of like setting up a story machinima thing into the actual mod videos that have a purpose, that have like a list or something, right? So it has more like agency on YouTube rather than just being like a, you watch a 15 minute TV episode type thing.


[User] Please transcribe this text

[Assistant] Especially with Skyrim and modding things now, uhm, I think...


[User] Please transcribe this text

[Assistant] Unless you're already like grandfathered in, you have to have like a, a reason why someone can watch a video, like so they get something out of it. So for you guys, it's like a build or a lore or whatever, right? But for me, it's like, you either have to provide a mod list or like,


[User] Please transcribe this text

[Assistant] I have like a game change series where I like transform it into a different genre as much as I can with the mods that are available. So like it always has to have like a, a thing you can take away from it after, like it has that, oh this was a fun video to watch, but at the same time it has like an actual


[User] Please transcribe this text

[Assistant] A reason why someone would be watching it and also when you're starting off, that's really important because


[User] Please transcribe this text

[Assistant] Yeah, so they're typing Dark Souls mods for Skyrim and then the video that you made about transforming Skyrim into Dark Souls comes up and that's, you know, probably the most important factor in...


[User] Please transcribe this text

[Assistant] Yeah, I'm exhausted now and I've never been doing it for two years. I can't imagine how exhausted you guys are sometimes with like, what do we talk about in lore this week? And you're like, uh, smash your past staging princess.


[User] Please transcribe this text

[Assistant] To Elder Scrolls Online's credit as well, we probably don't give it enough credit for keeping an Elder Scrolls community, just because we may not necessarily play it or anything like that doesn't mean


[User] Please transcribe this text

[Assistant] That people aren't interested in Elder Scrolls, or even Skyrim still, just because like, Elder Scrolls Online is obviously ridiculously popular. So they probably do more than we think.


[User] Please transcribe this text

[Assistant] That's, I mean, that's like something that we spoke about before, the way it's like, some people might think, oh well, why is the, like,


[User] Please transcribe this text

[Assistant] This genre of mod showcase videos only started now, and it's not necessarily just because we just decided one day to do it, it's because you literally couldn't do it.


[User] Please transcribe this text

[Assistant] Manipulating certain characters to do things is like a very specific mod for that. There's like mods for like smooth cam and things for like third person things to get very weird angles and like animation mods and all these type of things. And you, you would never be able to do that in like when Skyrim first came out no matter


[User] Please transcribe this text

[Assistant] Yeah, it's like, it just, it makes your life sort of simpler by force. It's like you don't have to think about all the really complex things and everything like that. And I mean, that's, that's something as well where...


[User] Please transcribe this text

[Assistant] Like, when Elder Scrolls 6 comes out, or even Starfield if we make content on that, is, you, you are forced now, or me specifically, from doing all these fancy things, I'm forced to only be able to TFC then, I've got no mods, I've got no like, weird fancy stuff, I've got console commands, so there might be some that are the same or whatever, but then you, that's something that I've,


[User] Please transcribe this text

[Assistant] I've tried to compensate for by learning the creation kit because that's going to be the only thing that


[User] Please transcribe this text

[Assistant] At the start, at least, you're going to be able to use to manipulate anything apart from console commands, obviously. So knowing how in general, even though it's going to be a new creation kit, creation engine 2 or whatever, knowing in general how that works and how you can do things is probably going to be very useful.


[User] Please transcribe this text

[Assistant] Do the kind of fancy things that I can do now with mods. Yeah. And when you figure that out, I'll ask you. I'll take the point 2.0 for that one.


[User] Please transcribe this text

[Assistant] I think I'm in the small minority of people that actually love cyberpunk.


[User] Please transcribe this text

[Assistant] Yeah, like I didn't have, to be honest I had zero bugs which was very lucky but I played on PC so like most PC players were probably alright. I'm just waiting for DLC at some point.


[User] Please transcribe this text

[Assistant] Yeah, I think like as well, I didn't buy into any of the marketing, which is, I've spoken to a few people that were disappointed and that was like the biggest thing was like it wasn't what you was expecting it to be. When I had actually 0x, I didn't even think I was going to play it or buy it, but then it just kind of came out and I was like,


[User] Please transcribe this text

[Assistant] Oh, go on then, and then I bought it, and then, uh, first I played it,


[User] Please transcribe this text

[Assistant] Like, on camera, for like a second channel video. And then I wasn't really paying attention very much, because I was trying to ham it up for video or whatever. And then I replayed it again off camera, and I was like, oh, I actually enjoy it when I'm just playing it. I think as well, actually.


[User] Please transcribe this text

[Assistant] It's probably more to do with because I literally don't play any games anymore because I just play, like, just...


[User] Please transcribe this text

[Assistant] Wake up, do videos, go to sleep, wake up, do videos, go to sleep, and it's all Skyrim all day. I haven't played Skyrim in three years. No way. Like, I'm on Skyrim every day, all day, and I haven't played the game in three years. Like, I just don't. Cause what's the last thing you wanna do? Yeah, it is hard to play Skyrim.


[User] Please transcribe this text

[Assistant] That's why I'm sort of terrified for Elder Scrolls 6 in a way. Because it's not gonna be the same experience for me.


[User] Please transcribe this text

[Assistant] I'm kind of terrified about that for Elder Scrolls as well and even Starfield to a degree.


[User] Please transcribe this text

[Assistant] Expectations, hype, change, like, especially after Fallout 76, people think like, well, this is where the state of Bethesda is now, and I'm like, Fallout 76 wasn't a, it's obviously a real game, but it wasn't there, like, this is our next thing. It was just like, we could do this, so we did. That's essentially what they did. Cause everyone was going, we want a Fallout game multiplayer, and they were like,


[User] Please transcribe this text

[Assistant] Okay, I guess we could do it, and then they figured out how to do it, and then they put it out, and everyone's like, why are you wasting time, I'm full up, what are you playing? And then I'm like, okay, sorry.


[User] Please transcribe this text

[Assistant] What do you want us to do? Like I feel like as well, most people, including myself, don't actually know what we want. We think we do. We'll say, I want them to do this and do this direction and everything. And then when it comes out,


[User] Please transcribe this text

[Assistant] Even if they did what you said, you might be like, well, I was, that was kind of wrong actually. Like, cause I, I personally think,


[User] Please transcribe this text

[Assistant] The best way for Bethesda to make a game is just for them to pick a direction that they want to do and they feel passionate about and just go for it, which is why I'm sort of looking forward to Starfield in a big way because it was obviously


[User] Please transcribe this text

[Assistant] Just what they wanted to do, otherwise they would have just made Old Scorcyx straight after because that's going to be the cash cow. But they wanted to make Starfield, so hopefully you're going to see that passion shine through it.


[User] Please transcribe this text

[Assistant] Yeah, it's also like a balance as well, because obviously there's things that they, like, it's not like to take no criticism and don't change anything, but they've got to find a balance between just doing what they actually want to do and also changing the things that people don't like. Like even,


[User] Please transcribe this text

[Assistant] Like, I even have a love-hate relationship with Voice Protagonist because it obviously kills replayability, as everyone says, but at the same time, the one thing I felt from Fallout 4 way more than any other game


[User] Please transcribe this text

[Assistant] Because of the voice protagonist is the actual scenes were sometimes actually emotional. Like they had good scenes a lot of the time because your characters portrayed emotion. When you just have like a text thing in Skyrim that says, like you could never have an emotional scene in Skyrim unless it was some external thing like Codanite's funeral or something.


[User] Please transcribe this text

[Assistant] I think it's also you that said this and I heard this and I was like that's actually truly the best way to do it.


[User] Please transcribe this text

[Assistant] I think it was you that said just pick three locations in the world map where you can build and just make them really big.


[User] Please transcribe this text

[Assistant] So like, because the problem with Fallout 4, like my biggest problem with it, is you find a new location, and you're like, ah, I've discovered this new thing, and then you just realise it's under the settlement that you can just build, and you're like, well there's nothing here, really, apart from some miscellaneous, like, go kill this monster quest, and then you get to claim the settlement, and I'm like, well that's not really like, like the really cool things are like the,


[User] Please transcribe this text

[Assistant] The witchcraft museum. You don't get a lot of that in Fallout 4 because most places are just settlements really. So I think like just have like three really big free


[User] Please transcribe this text

[Assistant] Settlement areas that you can do whatever you want in and then everywhere else is like unique again. It's also, you said this as well.


[User] Please transcribe this text

[Assistant] Uhm, regarding, like, emotion and things, you can trade off the emotion from, like, voice acting and just, like, put it into, like, you as a player, like, feeling an emotion as you, like, discover an area or something. Like, tell a story through the environment and things rather than having to do it like that.


[User] Please transcribe this text

[Assistant] It's possibly the same thing as well, but like the difference between having a jump scare in a horror game and then like...


[User] Please transcribe this text

[Assistant] Uh, and actually like building the world and the story and everything to be terrifying. It's like jump scares are easy and they will scare you, but it's just quick and easy and sort of cheap. And that might be the case with voice protagonist stuff as well. Like those scenes are more emotional, but it's sort of the.


[User] Please transcribe this text

[Assistant] Easy cheap way out where you could spend more time in the world building and like the story design and everything and get more out of it long term but you don't get that like quick dopamine hit.


[User] Please transcribe this text

[Assistant] Yeah, you're not gonna be looking over your shoulder in the dark after. Yeah. You're just gonna be like, oh, I scared you in that movie, now I'm okay again. But something like, I dunno, like the ring or something, you're like staring at your TV like, don't come out after.


[User] Please transcribe this text

[Assistant] Don't say that because you'll get demonetized, okay? I'll be very courteous. I'll say thank you, both of you, and Michael, who's here in spirit, uh, for having me on. It was very nice. And Scott, feel free to keep pestering me every day, for every hour of the day, to fix your mod list. I'm joking. I'm happy to do it. But, uh...


[User] Please transcribe this text

[Assistant] Thank you everybody for watching.


[User] Please transcribe this text

[Assistant] Please tell, and uhm, don't at Wes Johnson with, uh, Shay Gora, Daedric Prince of Dig Geeks. Because that would be very bad, okay.


[User] Please transcribe this text

[Assistant] More Elder Scrolls theories. We've taken comments from the previous installment of the theories podcast episode. And now we're going to sort of scan through. We're kind of going in blind too. We don't want to come with like an assay of preparation. We want the sort of, you know.


[User] Please transcribe this text

[Assistant] Uhm, okay, here's one from Aaron M says, I've got two theories. Well, let's just do the first one because I didn't realize those two theories.


[User] Please transcribe this text

[Assistant] Maek the Liar is Rajin or at least an aspect of Rajin. He's been around since the second era and always makes fun of the current events happening in the land. Maek already had different looks in each game.


[User] Please transcribe this text

[Assistant] Which could be explained by him taking a new form in each game. But I think that's kind of, like, he could probably work with that in the way that, like, beyond, obviously, Maik the Liar is an easter egg.


[User] Please transcribe this text

[Assistant] But if you had him as some sort of like aspect of a trickster deity among the Khajiit or something.


[User] Please transcribe this text

[Assistant] Yeah, but I, is there, is there a trickster? Like to be honest, I don't think Regine is actually the best fit because he's not a trickster. He's a thief. His stealing is more so his- I thought he's bad. No, he is a trickster.


[User] Please transcribe this text

[Assistant] He is? Yeah. But nothing- what does he do- well, I guess thievery in ways are like tricks like- He's- he has his sh-


[User] Please transcribe this text

[Assistant] To be honest, I actually prefer the idea that he is an aspect of some deity versus like other theories I've seen where it's like, oh, he's immortal this or it's some family tradition thing, which seems far.


[User] Please transcribe this text

[Assistant] But why would it, why do you think a Khajiit would not, the reason Khajiit is, well, I mean, he is manifesting as a Khajiit consistently throughout the games in no matter what province.


[User] Please transcribe this text

[Assistant] That, wouldn't that make, oh, maybe Khajiit God in the same way that other Khajiit Gods like, you know, like, uh, Shagorath even, you know, manifest as an Alfik, or if you were to go like, oh, Sun, oh, he's going to be a Nord, he's going to be like an Atmorin kind of looking thing.


[User] Please transcribe this text

[Assistant] To distinguish it a little bit extra though, it is because there is some sort of metaphysical element around Mayek the Liar, that he keeps this Mayek the Liar character whose personality is basically the same all throughout the game, seems to be the same being, might look a little different, whatever.


[User] Please transcribe this text

[Assistant] Keeps appearing throughout time and so on. So the idea that you, if you had some sort of like being that feels a little like metaphysical or something magical is going on, connecting it as an aspect.


[User] Please transcribe this text

[Assistant] I don't disagree, but I do think that at the same time you could work with, if you were to go like, oh, connected to some deity and then picking from the Khajiit pantheon, I feel like is a natural.


[User] Please transcribe this text

[Assistant] In the same way if there was some mysterious Nord, like, for example, in the same way that there is kind of like, you know, Hans, Hans the Fox and, um,


[User] Please transcribe this text

[Assistant] I feel like this, this is a favorite theory by someone, but I think it's worthwhile discussing. Um, anyway, uh, Silverfang says, still my favorite theory. Titus made the second ordered his own assassination via proxy because he knew how unpopular he was and wanted the empire to survive.


[User] Please transcribe this text

[Assistant] The reasoning behind it too is like he's obviously so comfortable about it at the end, like when he's dying and so on, and the kind of idea is perhaps he would be replaced by a more, a popular figure, can rally against the Empire, stuff like that, or something like that, you know.


[User] Please transcribe this text

[Assistant] There's a lot of, I feel like a, like a good guy empire, sort of.


[User] Please transcribe this text

[Assistant] There are like plenty reasons as to why people would want him dead or find him very unappealing as...


[User] Please transcribe this text

[Assistant] I mean it would probably be like a chain of proxies if they were trying to do it, but I still feel like, I feel like at the end, like you guys were saying too, it's like why put all this effort to avoid the first assassination and then like, you know what I mean?


[User] Please transcribe this text

[Assistant] Which already seems like a kind of like bitter revenge kind of thing. And what the other theory will say is like, oh well, it was to like,


[User] Please transcribe this text

[Assistant] It's, it is interesting. It's a cool theory, but I, you have to do a lot of work to, you know.


[User] Please transcribe this text

[Assistant] Here's another one from Kevin, it's a three-part theory, regarding, uh, Malachi, actually.


[User] Please transcribe this text

[Assistant] So it says, here's my theory. Malacath's code outlines the way to mantle Malacath. Per the code, the son must kill a father in order to take his place as chief. Malacath is known as the Orc father, so if an Orc, Malacath's children, became powerful enough to challenge him, they could mantle Malacath and be the new Morlock.


[User] Please transcribe this text

[Assistant] Here's part two. Malacath wants to be mantled. When Trinimac was eaten and defeated by Boethiah, his followers changed to being the Orcs as well. The reason Malacath is so devoted to his Orcs is not out of selfishness or love.


[User] Please transcribe this text

[Assistant] Did he mean selflessness? Or whatever, I dunno. But out of guilt, as it was his failure that led to their transformation.


[User] Please transcribe this text

[Assistant] For that reason, he gave the orcs Malacath's code, not just to help them survive in a world that hates them, but to purposefully get them strong enough to overcome and defeat him, freeing his soul from being Malacath and allowing a new, stronger Malacath.


[User] Please transcribe this text

[Assistant] When Boethiah and Trinimac fought, one version states that Trinimac almost made the finishing blow before he was stopped. What if Boethiah wanted Trinimac to defeat him, so that the Pariah mantle would be passed on?


[User] Please transcribe this text

[Assistant] With Trinimac having mantled it, Boethiah turned the tables with Mephala's help to further humiliate him. It was then this precedent that set Malacath's mantle to having to be fought over and won, thus making Malacath set his code to get the orcs to be strong enough to defeat him and claim the Pyrrha mantle themselves.


[User] Please transcribe this text

[Assistant] Something else to throw in there. Is he the only- he says he was alone in praising Lorcan.


[User] Please transcribe this text

[Assistant] Is that true? I don't know if there are other Daedra, I feel like it's, it's, maybe it's the only one that's explicitly said at the moment, but I don't know if that's necessarily like, the natural conclusion of others.


[User] Please transcribe this text

[Assistant] Cause I guess that's that point of contention cause it's that same kind of thing that like technically with Sheogorath was just a warped version of Jiggalag until Sheogorath was mantled and then they became separate entities. So same principle I guess is if you go with Trinimac literally was corrupted and they aren't, there's no separation of deities.


[User] Please transcribe this text

[Assistant] Uhm, but then if someone mantles Malekath, which she wants or whatever, and then the Trinimac would be, uhm, separated. But they are separate, right? Like, I mean, you can-


[User] Please transcribe this text

[Assistant] It doesn't mean you've got, for example, you can go to like, I think someone pointed this out and it's true, uhm, but like you can go to a shrine of a saint and you can get a blessing. That doesn't mean you're a god.


[User] Please transcribe this text

[Assistant] You know what I mean? Like just the, the sort of presence of like whatever magical or metaphysical like kind of blessing or existence or stuff that exists doesn't necessarily mean that, oh that like saint has become.


[User] Please transcribe this text

[Assistant] Yeah, well with that, the uhm, also like Malacath, even though he got, you know, Trinamac becoming Malacath became Shane, but like you're sort of saying, it's like, I, I see more of his thing as, as like bitterness and like, scorning others and stuff, but it doesn't necessarily mean like, I would want, you know what I mean, revert or anything like that.


[User] Please transcribe this text

[Assistant] Unless he was talking about like the period that kind of like after the night of tears because there was a whole like period of time where the snow was getting


[User] Please transcribe this text

[Assistant] With that theory, and this is like what kinda like bothers me a bit in everything, is that sort of, people don't comment at the-


[User] Please transcribe this text

[Assistant] The history of Tamriel from a sort of more neutral standpoint because they're always trying to


[User] Please transcribe this text

[Assistant] Yeah, but it is, it is, it is a good thing to, to focus on and when you like...


[User] Please transcribe this text

[Assistant] You know, trying to critically think about like the past of things.


[User] Please transcribe this text

[Assistant] Yeah, the same as on the opposite, like obviously with the app, they're like, oh, they're more of the evil snow elves. They did it completely unprovoked and yada, yada, yada. It's like, you don't know the minutia of it, but then, you know, and it's obviously not the-


[User] Please transcribe this text

[Assistant] That's the other thing is when people reduce it just to the racial or cultural bounds, but it's like, you will find dissent amongst them. Like I, I actually, when I wrote this, the, I think I, it's, I forgot what I called it, the fall of the snow prince or something like that, just a little like,


[User] Please transcribe this text

[Assistant] It's different cause it's monarchy's like, but it has the most votes or whatever that, that gets through. Like it's not.


[User] Please transcribe this text

[Assistant] Honestly, I feel like if there were, if there really were some like super like big like puppeteer masters and so on,


[User] Please transcribe this text

[Assistant] Uneven credit to things where me I like discredit others and it's sort of.


[User] Please transcribe this text

[Assistant] Do you know what I think it is too? It's actually looking at, at all of the history of mythology, all of that kind of stuff without


[User] Please transcribe this text

[Assistant] 100% certainty. So it's like, even if we're like, oh, this idea is really cool or even like this sort of theory, or I think it's really cool, there's still that long acknowledgement that it's like, oh, it could be wrong. Like it doesn't necessarily is the case. It's like, you know, you can make theories and, and, and, you know, certain judgments and stuff that are like,


[User] Please transcribe this text

[Assistant] 70% likely, like if you were to make it in a bet on odds or whatever, but, but uhm.


[User] Please transcribe this text

[Assistant] You can still subjectively sort of like, yeah, I want that to be the thing or I want like this, or I think that's a bad direction or you know what I mean? Like, you know.


[User] Please transcribe this text

[Assistant] I've had to think a lot about this cause my like long, um, uh, relationship with the Ebonhart pact. And I'm like over time just kind of it's like, it is what it is. I accept it. It just is.


[User] Please transcribe this text

[Assistant] Huh? You're not a fan of the Ebonhart pack? I'm not, I'm not a fan of it, but I accept it if that makes sense. You know, cause there's all kinds of changes and things all throughout it. So you've gone through all the stages, you know, like belief, denial, etc. Yeah, 100% exactly.


[User] Please transcribe this text

[Assistant] No, I'm kidding. Our best hope is like just pushing theories and like memetically sort of like, you know, putting things out there and stuff. And then people who are working at Bethesda are like, oh, there's actually, the community's got these really cool ideas or whatever or something like that. And then like pushing those forward, you know? But that's the best we can do, I think.


[User] Please transcribe this text

[Assistant] I feel like it's just an, so for a while I've had like, and we've talked about it ages ago, the whole like.


[User] Please transcribe this text

[Assistant] If it's even convincing by the end, but there's just so much like interesting evidence to sort of like tie together and talk about.


[User] Please transcribe this text

[Assistant] But Zach says every time Malacath and Volandrung are brought up, people seem to think it's a coincidence slash random.


[User] Please transcribe this text

[Assistant] That the Orc God King lays claim over an artifact that is Dwemer in origin.


[User] Please transcribe this text

[Assistant] I think it's actually quite fitting if you look at the story of the Rourken clan. The creators of Volendrung, the Rourken clan, had left Morrowind for Hammerfell in a self-imposed exile since they refused to join the First Council with the Kaima. In doing so, they became the outcasts slash pariahs of the Dwemer people. Volendrung is pretty integral to the story of the Rourken clan and could be seen as a symbol for these Orvan outcasts.


[User] Please transcribe this text

[Assistant] Once the dwarves disappeared, the hammer was put into Malakath's posses- possession.


[User] Please transcribe this text

[Assistant] That's another interesting extra thing to think about the importance of Wallendrung and while it's not, previous references are more so about like, uh,


[User] Please transcribe this text

[Assistant] Doomac, and I think it's like a cross. He basically Dwarf Orc, is the thing. It's Doomac Dwarf Orc, or Dumalacath, the full lang name.


[User] Please transcribe this text

[Assistant] But it's, it's in two different cultures, you know, I think it's Khajiit and Nord, he gets called D'Malekath, and then in, and across the Dunmer as well, in all three of them, he gets called, uhm, Dwarf Orc as well. So it's a very prominent title and I don't, it's not just like, oh, just a little bit of Nordic flavour or a little bit of this, you know,


[User] Please transcribe this text

[Assistant] There's interesting, you'll just, I guess I'll have to wait for like the actual like video spiel and that, but I do like the idea that it does help make a bit more sense for the volundrung acquisition.


[User] Please transcribe this text

[Assistant] Two is that like, you know, there's the kind of idea that, um, as each calp will go by, there might be a sort of like, you know, the dawn war kind of each time establishes kind of like who's on top or who's prevalent this time around.


[User] Please transcribe this text

[Assistant] The Akatosh time god feeling of the last one, or say it was Aurel or something instead, but then they're kind of like on the cycle, they're kind of all still existing at the same time, but like maybe that.


[User] Please transcribe this text

[Assistant] Their interests go along differently, like Akatosh might feel like he's not going to be dominant in the next Calibur or the dominant part of it. So he doesn't want to, maybe that's why he helped Alduin.


[User] Please transcribe this text

[Assistant] Do his thing or whatever in an effort to prolong it or something so that Aurel doesn't become the emergent sort of dominant part of the next cycle or something, you know?


[User] Please transcribe this text

[Assistant] Yeah, kind of like, because I mean, also if you look, depending like, if there is that idea that Akatosh has some.


[User] Please transcribe this text

[Assistant] Oriel and Shaw kind of and putting them together, you get this new being, but this new being doesn't exist. Shaw's whole like thing or their pantheon had like Alduin as the end or Oriole as the beginning, but this new.


[User] Please transcribe this text

[Assistant] Also, it's like, if you also think too of like, even if you were just to keep it to the NCDs themselves, instead of, you know, that whole Akatosh insane thing, if you do just have like, you know, full like, uhm, DID kind of thing,


[User] Please transcribe this text

[Assistant] If you have the Akatosh might be wary and kind of have knowledge of the other personalities and they'll not want it to happen or something like that. They don't want Auriel to, you know.


[User] Please transcribe this text

[Assistant] You know, like, have you seen the movie Split, when it's like, you know, who wants to come into the light, or whatever? But they, he knows who Auriel is, he doesn't want Auriel to come in, well, or Alduin to come into the light and end the world, so then, because otherwise, I don't know, he's gotta wait his turn to Alduin or whatever.


[User] Please transcribe this text

[Assistant] It's also, this is so abstract to talk about anyway, because we don't understand Calpas or anything. And by the way, like as much as it's a compelling theory,


[User] Please transcribe this text

[Assistant] The whole Akatosh is insane, like the whole Ak-Oversoul.


[User] Please transcribe this text

[Assistant] As much as people like to talk about it in the community and like forums and stuff, as if it is like indisputed canon.


[User] Please transcribe this text

[Assistant] It's not. There is the, as far as I'm concerned, the only real canon sort of vibe is that there is a time god and there is Oriels as the Elven interpretation, Alduin as Nords and Akatosh as this sort of synthesis.


[User] Please transcribe this text

[Assistant] Uhm, and then there's obviously Alkosh and other things, but they're all interpretations of a time god rather than this sort. You'll also find that no one ever talks about Alkosh or like Rupesga like Tor Papa when they're talking about the Akka Oversoul. It's really just these three things, these three interpretations only because they neatly fit into.


[User] Please transcribe this text

[Assistant] Uhm. Okay, he-he's a-he-it is another one-by.


[User] Please transcribe this text

[Assistant] I, I, I do, at least in the very part of that, I agree that there's a good chance and I would imagine, and this is kind of what I actually used as part of, um, for the Death Weaver build. The backstory was that Jayden Hall had grown almost into like a slum, this huge influx of Lalu people abandoning all the Fourth Tribunal and then also Red Mountain and Argon Invasion afterwards and over time.


[User] Please transcribe this text

[Assistant] I called it like a big slum, like on the side of Jadenhall called New Narcissus or something like growing out. But I think the, and especially same thing, there was those Halalu ties and so on. And cause that's really what Halalu are at the time of the third era. They are just like essentially imperialized Dunmer. So that little middle ground there, it is probably a safe place for them to, um,


[User] Please transcribe this text

[Assistant] You know, within the bounds of the empire and they can probably prosper as they could and also become a dominant demographic. Like, I would imagine just naturally, if you look at all border cities, like Windhelm, Riften, and Jenhor should have a decent Dunmer influx.


[User] Please transcribe this text

[Assistant] But yea. Sentra, Powerful House, Lali, but they probably, maybe have, yea. Could be.


[User] Please transcribe this text

[Assistant] The only thing there is just kind of things like, you know, like Black Marsh looks far more alien than Skyrim, but like in proximity to the Heart of Lorcan, like Skyrim would be there. And I think it ultimately comes down to is anything around this is going to be, it's, it's copelore to,


[User] Please transcribe this text

[Assistant] Yeah, but I guess, I guess what they're just saying is because of the way that everything's envisioned now, everywhere else in Tamriel ultimately looks more like Europe or Asia or something. But like you said, Black Marsh is pretty alien looking.


[User] Please transcribe this text

[Assistant] Creatures and flora will adapt to because nowhere else has ash storms and stuff like that. Exactly.


[User] Please transcribe this text

[Assistant] I reckon we could probably finish off on another one, um, cause this was a fairly long one. It depends how long we talk about this, but here's a crazy theory from Sterling Arnold.


[User] Please transcribe this text

[Assistant] Uhm, he's come to accept his canon, by the way. So, the Kelpick cycle is a lie.


[User] Please transcribe this text

[Assistant] According to Redguard mythology, Rupta created Sep from the remnants of Dead World skins, and Sep created the Mundus in his own image, an undead god creating an undead world. It's important to understand that Sep created his skin ball separate from Satokal, no longer beholden to its hunger.


[User] Please transcribe this text

[Assistant] It is why the Red Guards no longer have access to the Walkabout, as it was a technique created to traverse Satak's scales. In my understanding then, Lorcan had always intended for the Mundus to be the final Kelpa. It's the reason the gods are so adamant on continuing the current cycle and why Alduin refuses his original role. There is no next world to replace this one, once it's gone.


[User] Please transcribe this text

[Assistant] I also believe that Mundus's creation and the breaking of the Twelve Worlds are the same event, as it is referring to the breaking of the cycle, as well as the coalescence of the remains of the worlds that came before.


[User] Please transcribe this text

[Assistant] The origin of the races may also be a result of them being saved from this breaking, such as Kyn breeding the Nords onto the Throat of the World, or the Uldmer losing Uldmeris and finding themselves on the Somerset Isles. Perhaps this time is also perceived as the Ooze by the Wood Elves.


[User] Please transcribe this text

[Assistant] What if, what if you imagine the 12 worlds as previous cycles or something like that, just, just stick with cycles for a moment. But then there is like, you know, there's the lig, there's the old Maris, there's the sort of nords that were like maybe saved from their world and like, like I said, breathed onto Skyrim at that time later. And there's all these different worlds and maybe we had a Hista from and something.


[User] Please transcribe this text

[Assistant] Um, and all of those, you know, they eventually, uh, remnants of previous apocalypses that have happened, you know, when the calpic cycle starts, they break the cycle and now all of the.


[User] Please transcribe this text

[Assistant] You know, refugees, so to say, of that, or leftovers have been found there. So that's why, also, like, there's this sort of mythical Aldmeris, which doesn't necessarily exist as a place, but they're just cast onto these ships, and they've found their place, or Nords breathed onto the world, or, you know.


[User] Please transcribe this text

[Assistant] I mean, the Hest are surviving. Well, the Argonians are like, you know.


[User] Please transcribe this text

[Assistant] It's interesting to, to think of that, cause I, when I heard 12 worlds in the Anuad, I always think of it as like just a creation story about all these different worlds and then smashed together, but actually envisioning them as a world as is in a calpic cycle.


[User] Please transcribe this text

[Assistant] Well, the final one's known and that's what this one is getting.


[User] Please transcribe this text

[Assistant] It's interesting, what do you think of the Wood Elf things too? Because like, you know, the Wood Elf, like the Ooze, like you know how we're finding a lot of new ESO stuff is there's lots of contradictions about people's place in the world and when they came and stuff like that and it doesn't all fit in nicely with this old Elven story. But like,


[User] Please transcribe this text

[Assistant] It's kind of weird and this is how we got to like, you talk about the Elder Scrolls and stuff, it's kind of hard because a lot of theories and stuff are built out of trying to literalize comparative mythology. Like you're trying to get all of the creation stories to make sense and line up because there is magic and there are like real evidence for like godly beings.


[User] Please transcribe this text

[Assistant] But then there's also interpretation and all that stuff backwards, so it's a weird space of like,


[User] Please transcribe this text

[Assistant] You know, yeah, it's kinda hard to figure out. It's interesting, I mean, I don't know, what do you guys think?


[User] Please transcribe this text

[Assistant] The kind of idea there, I guess, for Toyomundus is that there is that calpic thing, the Satakal eating itself. So that would be one cycle in itself. Everything gets destroyed unless you learn the walkabout and those gods could move between them. Certainly the highest beings, but then the skin ball as an alternative or an easier way to do it.


[User] Please transcribe this text

[Assistant] But like creating it out of the detritus or whatnot, making that place. It's like envisioning that as only a thing, like Mundus.


[User] Please transcribe this text

[Assistant] As only a now thing, like previous CalPERS was some other kind of...


[User] Please transcribe this text

[Assistant] Incomprehensible world or cycle or whatever, adjacent place, whatever. But now is the find of the time, it's like, oh, this is the attempt to actually stop it. Maybe like, this is Lorcan's sort of...


[User] Please transcribe this text

[Assistant] Put his foot down. Is that enough? I mean, it could be.


[User] Please transcribe this text

[Assistant] I, I, cause this is the thing too, and it's like sometimes to keep you on your toes, but always like challenge some of the more fundamental.


[User] Please transcribe this text

[Assistant] Theories and liked cherished theories and stuff that exist around and so on the same as you can go like, Oh, there's the towers theory, but then walk it back and stuff. Cause you can criticize that for being, Oh, it's perfectly convenient. Isn't there's like the, you know, the, the 16 spokes or, and the eight spaces and all of that kind of stuff. I mean, it's perfectly aligned wheel. It's a very nice, neat cosmology or like.


[User] Please transcribe this text

[Assistant] I feel, I feel like he's commented this and it's going to be very underwhelming because I'm like, yeah, actually that's a really good insight. That's about it. Like, I don't know what I could add to that really or anything, but I think that's a pretty


[User] Please transcribe this text

[Assistant] Yeah. I always like when you can get like more insight or different ways of thinking about something that, you know, you could look at my other balance and go, oh, he's the devil. He's the one dimensional domination Prince, you know? Yeah. It's interesting to sort of.


[User] Please transcribe this text

[Assistant] Any more hot theories? I guess, I guess to the future to say as well, cause is uhm, absolutely go in for analysis, like I guess they're all for theory analysis kind of stuff, like it's a theoretical analysis or something, but yeaah, those two feel free to.


[User] Please transcribe this text

[Assistant] And Indoril has lost most of their power after the fall of Tribunal. Radaran, meanwhile, not only stayed strong, but amassed more power and influence by pushing back the Argonians, making them the dominant power in Morrowind.


[User] Please transcribe this text

[Assistant] Then in the Dragonborn DLC, Hlaalu hires the Morag Tong to assassinate a Redoran counselor, and Redoran responds by killing the assassin and the people who hired them, despite the fact that what Hlaalu did was completely, like, legal. I guess all this stuff's kinda changed without the tribunal.


[User] Please transcribe this text

[Assistant] I can't help but draw comparisons between this and the Tribunal and Azura.


[User] Please transcribe this text

[Assistant] I mean, I 100% kinda agree, like Marek Tong's days are like far behind them. Like, I kind of almost like it. It's like a nice conclusion, I guess, that they have kind of just become like...


[User] Please transcribe this text

[Assistant] Raven Rock kinda says like, filthy assassins that just do stuff for money and also why that Thieves Guild guy like left and stuff like that. The idea that there is a downfall of it, cause there's these vague ideas, oh we'll reband someday, but.


[User] Please transcribe this text

[Assistant] But with Redoran, you may as well look the way at least I feel about it when looking at, um, house, uh, Morrowind in general is that house Redoran is functionally like the monarchy or like an autocracy. It's like is the power. I think a lot of the other houses feel very small, new or something like, you know what I mean? Like it's a very dominant.


[User] Please transcribe this text

[Assistant] And even the, I think even the big ideas of councils and houses and stuff, a lot of this also existed under tribunal stuff. I think a lot of the ways they're like, the Dunmer's fate is to revert to a more of a, a kind of a sort of tradition, you know what I mean? Like an old, like a different religion. Cause like under the tribunal, things are different for a long time.


[User] Please transcribe this text

[Assistant] I guess, I guess the whole Mephala Moraghtong thing is a, that kind of tradition, but yea. Anyways.


[User] Please transcribe this text

[Assistant] Sorry, go on. Look, I'm just gonna say it. I'm just gonna say it. Okay, there's no point trying to hide it. In the last podcast, when Scott was talking a bit too close to the Sun about what was happening in Elder Scrolls 6, Todd actually comes into his frame and whispers into his ear, you know, you keep that shit down or you're in trouble, mate. And unfortunately, he was in the video, so we had to delete it.


[User] Please transcribe this text

[Assistant] This is one of my personal favorite theories. Uh, you know, I think, um, in a man-car Cameron.


[User] Please transcribe this text

[Assistant] Video a long time ago, we kind of got into the whole idea that perhaps the reason Mankar Cameron, you know,


[User] Please transcribe this text

[Assistant] Destroy Cyrodiil, ready for the Old Merry Dominion to sneak on in.


[User] Please transcribe this text

[Assistant] You know, he may have had his own motives at the same time, but it was also quite beneficial to the Eldmeri Dominion.


[User] Please transcribe this text

[Assistant] Well yeaah, it is explicitly said, you know, which is part of the, what I use for the Mankar theory, is that specifically, alien refugees integrated into like Dureni culture, into their nobility and into Somerset's nobility, so it is entirely possible.


[User] Please transcribe this text

[Assistant] And on top of that, the idea that you would take a very intelligent race.


[User] Please transcribe this text

[Assistant] You know, and then like, whittle them down to being weaker souls to use to power your objects when you could quite easily just domesticate some beast.


[User] Please transcribe this text

[Assistant] Just so you can get weaker souls to power your automatons and what not. It's a bit far fetched, but I guess that's what we want from a insane conspiracy theory.


[User] Please transcribe this text

[Assistant] Well yeaah, I think that is something I might have mentioned last time, that you know, you have-


[User] Please transcribe this text

[Assistant] In real history, you have examples of, you know, like when you've got European explorers going out to find these kind of, uhm, very remote islands, say, in like the, in the, in the Indies.


[User] Please transcribe this text

[Assistant] You've said it, I feel like now that you've said it, we kind of have to. Or is it one of those ones that really just, absolutely not?


[User] Please transcribe this text

[Assistant] ...were much more influential and powerful in previous kalpas and previous cycles of the universe, and obviously in the adjacent place of League, you had the Dregs ruling over everything, so the potential that at one point in history,


[User] Please transcribe this text

[Assistant] Mudcrabs might have been the predominant race, and one of those happened to turn into Emmaus Mora who got too big for his boots or too big for his shell. It's not impossible by Elder Scrolls standards.


[User] Please transcribe this text

[Assistant] It's not, uhm, oh sorry, go on. Sorry, you go. I was, I was gonna say, it's like, it's not a canon text, but Kirkbride's census of Daedra Lords.


[User] Please transcribe this text

[Assistant] Conspiracy! Wait, did they mention SAG? Or?


[User] Please transcribe this text

[Assistant] I mean, that's cool, but I think he's just playing Ghost of Tsushima. He's not actually playing Skyrim, because that's what happens in that game. But really, are they not just on random war cycles?


[User] Please transcribe this text

[Assistant] Yeaah. Cause I've honestly never tried following them, so.


[User] Please transcribe this text

[Assistant] Like, I mean, in a lore sense, the idea that, you know, Shor being Lorkhan, the kind of dead god who can potentially inspire him.


[User] Please transcribe this text

[Assistant] But I mean, a weird thing about time loops is wouldn't they be changing their strategy each time they go back or do they lose all their memories?


[User] Please transcribe this text

[Assistant] Yeah, they're supposed to be great warriors who go to the, who go to Sovngarde after death and, you know, the companions following on from Isgrimor's 500 companions, but yeah, instead they're, they're kind of just Daedra worshipers essentially. And it all stacks up.


[User] Please transcribe this text

[Assistant] So I think it's a very likely, you know, a very likely theory that maybe Bethesda just didn't quite flesh out properly. So then the Silverhand became generic enemies in the end.


[User] Please transcribe this text

[Assistant] Mortals just being mortals and getting paranoid and turning on each other and basically having among us in all of the sanctuaries makes a lot more sense than it being orchestrated by the Night Mother, you know.


[User] Please transcribe this text

[Assistant] Especially when some of the best servants of the Dark Brotherhood get killed in the crossfire, you know.


[User] Please transcribe this text

[Assistant] It makes sense, and it makes sense that they would also somewhat leave it out of their histories to make themselves look better.


[User] Please transcribe this text

[Assistant] There is a lot of, there are a lot of convenient elements, like, you know, say the left-handed thing. I mean, firstly, if you look at all of the statues of Trinimac and Malakath, most of the Malakath statues are actually right-handed.


[User] Please transcribe this text

[Assistant] Uhm, you know, like Morrowind is a clear example. I think of it being right-handed.


[User] Please transcribe this text

[Assistant] Yeah, so otherwise, I guess all orcs would fight left-handed in the Elder Scrolls if there was a lot of, you know, a lot behind that theory.


[User] Please transcribe this text

[Assistant] From the poem of Beowulf and Orc, or Orcneus, it's just referring to evil spirits, to kind of the adversaries. And you know, on Yakuda, the...


[User] Please transcribe this text

[Assistant] A way of just a derogatory term against the others in your culture.


[User] Please transcribe this text

[Assistant] Which yea, to go full circle, as Scott mentioned before, with King Arthur, that's essentially what, you know, that sums up King Arthur as the legendary character perfectly. Like, you know, the French elements, the old British king who fought off the Anglo-Saxons, and all of it, it just all rolls into one ball of a figure.


[User] Please transcribe this text

[Assistant] They're essentially like chezareens of the initial archetype, you know, so Adam West is a chezareen. Yeah, exactly. Is the point you were trying to make.


[User] Please transcribe this text

[Assistant] So the island actually got known to the Portuguese as the Isle of the Thieves, but really it's just their sharers, because they have no concept of private property. You know, we're bringing you all this food, and we're like, oh we like that, we're gonna use that, and then you come take it when you want. It's like, so taking it back to property rights, it's like, the way we structure things, the way we know how things are done,


[User] Please transcribe this text

[Assistant] Look, at the end of the day, the Elder Scrolls, when you look into any aspect of the law or of the mythologies or the religions of the races and the cultures, the parallels


[User] Please transcribe this text

[Assistant] As with everything, are clear with real world things. Just about, you know, down to the naming systems of a lot of, a lot of places and...


[User] Please transcribe this text

[Assistant] He gets his bits cut off and thrown across the world and all the gods spew out of that and then where it lands Mount Olympus shoots up. It's like, you know, the parallels are there for everything.


[User] Please transcribe this text

[Assistant] Fantasy and sci-fi resonates with us, not because it's different, but because it's similar, it's just told in a different creative way. You know, it's all, they're all themes that we all know as people.


[User] Please transcribe this text

[Assistant] Wait, is that a skooma pipe behind you, Scott? Yeaah.


[User] Please transcribe this text

[Assistant] There's a, I'm struggling to remember the name of the character or the book they wrote, but there's a kind of high-oven character, I think in ESO, who actually is talking a lot about the potential ethics of necromancy and how it could be done effectively if regulated properly and overseen properly.


[User] Please transcribe this text

[Assistant] But the idea that re-animating a corpse is kind of a really extreme form of healing them.


[User] Please transcribe this text

[Assistant] Well, that, that, like, yeaah, you do see world building a lot of, a lot of book series where, you know, magic does tie into the economy. I mean, it ties into absolutely everything, and, uh,


[User] Please transcribe this text

[Assistant] Yeah, I guess, I guess to, to put a, to end that, it's like having magic be hard to access or extremely, you know, time or cost effective, or like not cost effective, is really the only way to make it, yeah, to, to make sense really is that not many people can actually channel it properly, otherwise.


[User] Please transcribe this text

[Assistant] In some kind of weird way, I thought this was a part three, but it's only part two. It may be the last part, looking at some of these conspiracies in the comments. I hope I find some good ones here. But sometimes they get pretty wack.


[User] Please transcribe this text

[Assistant] I mean that is interesting to especially thinking about the Skulls story because in their mythology the whole idea is, you know, that great battle that takes place and basically,


[User] Please transcribe this text

[Assistant] And then that's the reason why it's separated. The only thing is like, I am no, uh, world geography terrain expert by any means, but in like ice agey periods, have there actually been like ice sheets that are that big? Like literally just like the whole sea is basically like frozen and-


[User] Please transcribe this text

[Assistant] But that's why I say we can only assume, like the way it's talked about is like it's this far off place.


[User] Please transcribe this text

[Assistant] I was gonna say perhaps, perhaps not, and I was gonna just kinda like link back and say, is the only evidence here that there's a thawed out mammoth, mammoth carcass. Well that was-


[User] Please transcribe this text

[Assistant] Well, I suppose. We'll never know, probably. There's your answer. But uhm, it is, it is interesting to, to contemplate. Actually, the next theory I was gonna read is also by Des Gash.


[User] Please transcribe this text

[Assistant] Uh, Conspiracy Delphine is working with the Thalmor. Now let's just hear this out.


[User] Please transcribe this text

[Assistant] She forces you to kill Parthenax because he is the stone of the snow tower.


[User] Please transcribe this text

[Assistant] And thereby she makes the Dragonborn deactivate the Throat of the World, which for those who don't know is kinda like this theorized plan of the Thalmor to deactivate like different stones in different towers that kind of


[User] Please transcribe this text

[Assistant] Hold up the metaphysical, well the physical state of the universe and you know, they'll unbind it all and go back to being gods and spirits and whatnot.


[User] Please transcribe this text

[Assistant] Anyway, while Esbern has been hiding in a bunker in the sewers for decades and has barely escaped detection by the Thalmor until the Diplomatic Community quest, Delphine has apparently managed to hide from them just by owning a pub in a quiet village.


[User] Please transcribe this text

[Assistant] For some reason I don't remember she owns that, but anyway. The Thalmor dossier on her.


[User] Please transcribe this text

[Assistant] Would seem to prove her innocence, except Delphine orders you to break in and look for them.


[User] Please transcribe this text

[Assistant] That quest is fairly pointless for the plot unless you consider that she was trying to earn your trust by having you find- Is it dossier or dossier? I always forget. Dossier. The dossier, she got the Thalmor to write on herself. The Thalmor knew from the Book of the Dragonborn Prophecy that a Dragonborn was due and they knew that only they could reach the Throat of the World and kill Parthenax.


[User] Please transcribe this text

[Assistant] Delphine was an ex-blade turned Thalmor informant, who was assigned to recruit you after she sees you killed Mermelni. Any Thalmor soldiers you kill in the main quest are seen as expendable by the Thalmor leadership, as they can't risk sharing the plan with them. Elenwen is likely one of the only people in Skyrim who know this plan.


[User] Please transcribe this text

[Assistant] I don't know what, maybe Ancano, uhm, but he decides to kill you after getting the Eye of Magnus.


[User] Please transcribe this text

[Assistant] Uhm, the reason I think Parthenax is the stone of the snow tower is that he has been, uhm, the apex of that mountain for thousands of years, disseminating power and weather, so it makes much more sense that he's the stone than the commonly accepted idea that it's a magical cave.


[User] Please transcribe this text

[Assistant] I feel like there's some holes in this, or like it's not, it's not like full, it's, it's not bulletproof, but it is an interesting idea. It could be weaved perhaps a little better to convince me that Delphine could be working with the Thalmor, I mean after all like,


[User] Please transcribe this text

[Assistant] Nobody likes Delphine, so of course she'd be working with them. There's a lot of comments underneath actually that's like, yeah, she's such a pushy bitch. She must be Thalmor.


[User] Please transcribe this text

[Assistant] I guess it just depends how high it goes up, like I guess the idea they were presenting is that a lot of the Thalmor in Skyrim wouldn't know the full extent, so you can find information like, oh, we don't know anything about the dragons, but you know, maybe- But even like, Ellenwood and all of the-


[User] Please transcribe this text

[Assistant] Yeah, that's what I was thinking. Why would she want to unmake the world?


[User] Please transcribe this text

[Assistant] Mate, just money and power, the classic motive of all things. She, she just, they paid her off real big and she's like, you know what? I'll help you unmake the world.


[User] Please transcribe this text

[Assistant] Maybe she's just really into the idea of like...


[User] Please transcribe this text

[Assistant] I don't know, unaliving the world in the sense like kinda just, you know, going back and being all spiritual and stuff, who knows.


[User] Please transcribe this text

[Assistant] It's hard to know how the, um, how the Skyforge and that monument was made, like it gets pretty, like, deep and there's conspiracies about that just, you know, on its own.


[User] Please transcribe this text

[Assistant] It is cool that they call him the unliving. I never really thought about it literally, but, you know, generally when you look at like Nordic culture, they do name literally, like, you know, they'll call you like stone fists.


[User] Please transcribe this text

[Assistant] Not because your fists are stone, but because you, you know, have big powerful fists. Yeah. So what could, but unliving could also just be like, I have magic then and I therefore have a long lifespan. You know, maybe he's 200 years old. So to the noughts he's unliving, but.


[User] Please transcribe this text

[Assistant] I mean, liches in the Elder Scrolls Online have used illusion magic to actually appear normal. So there is that. They don't all have to be like, uhm, you know, these gross, undead-looking monsters.


[User] Please transcribe this text

[Assistant] That's it. Starfield, the date's written in ink. Then it gets moved. Always disinformation.


[User] Please transcribe this text

[Assistant] How about this conspiracy from Patrick Fields? Conspiracy number one. Nazeem, ho ho, it's gonna be a good one, is annoying on purpose, so the Dragonborn will get angry in public and embarrass himself, thus eliminating Nazeem's competition.


[User] Please transcribe this text

[Assistant] How about that? He's playing 4D chess.


[User] Please transcribe this text

[Assistant] He has to be the coolest, most high status dude in town, and if he makes the dragonborn, you know, act out, and hopefully lives, to tell the tale, he's still the coolest person.


[User] Please transcribe this text

[Assistant] It's like, it's like that classic school kid thing of like, it means he likes you cause he's, he's being, he's teasing you.


[User] Please transcribe this text

[Assistant] Well, this podcast has taken a strange direction. I just read that the person who gave the super crazy mud crab hameas mora theory wasn't actually taking it seriously. So we were bamboozled. Somewhat.


[User] Please transcribe this text

[Assistant] So basically that they're not a separate race at all.


[User] Please transcribe this text

[Assistant] Okay, cause I made a video- I made a video on, uh, the Dwemer- Sorry, what- You know the, um, Temple of Scrib? I went, like, really deep into Dwemer language when I made that video.


[User] Please transcribe this text

[Assistant] I don't remember all of it off the top of my head, but I should be able to just look at the names.


[User] Please transcribe this text

[Assistant] Dwemer character names. Yeah. Are very different to Ashlander character names.


[User] Please transcribe this text

[Assistant] Like I have two, I have two pages open right now in tabs, like just from the wiki that has the name of every Ashlander and the name of every Dwemer. Cause some, like there are Dwemer characters that are mentioned in books and stuff. So it's not like, you know, we've met a bunch, but they do look quite different.


[User] Please transcribe this text

[Assistant] Can I just, can I just, yeah, yeah, but there are a lot of like, I'm just gonna send you two, two things.


[User] Please transcribe this text

[Assistant] Like, and then you go to the- Even the letters that they, like- I mean, look, dude, here's a name like-


[User] Please transcribe this text

[Assistant] There is uhm, there were a few letters, actually, from the video that I made where they didn't have, so like they don't actually use X, the Dwemer. Despite, you'd think they would, right? Like when you think of the jumble of like Dwemer letters, like Z, C, H, like all this, you'd think they would be an X.


[User] Please transcribe this text

[Assistant] And uhm, I mean, ex, ex in general isn't like a common thing for names, really. I mean, like, there are some, but there are no Dwemer names or location names, I believe, even with ex, unless you want to go like the Arcane Ex or something in some ruin. But, uh, if I go to other names.


[User] Please transcribe this text

[Assistant] Then again, then again, I'll throw him this, there doesn't seem to be any X in any Ashlander names.


[User] Please transcribe this text

[Assistant] Well, I mean, but then again, like, maybe I go north and type in X and like, do they have any either? Only in the, only in the Elder Scrolls Online and only a few. So I don't know.


[User] Please transcribe this text

[Assistant] It could be, just when I put the names next to each other, and not be like over-analytical, and you know, perhaps I should be over-analytical, but I just look, and I can really feel like a different vibe to it.


[User] Please transcribe this text

[Assistant] Yeah. Like, there's almost like a softer kind of feeling to the Ashlander names, you know, like,


[User] Please transcribe this text

[Assistant] Potentially. Potentially. I don't know, I just like, when I see Morrowind Ashlander names, it's things like Shimsun, Shillipuran, Sibunend, like Zyron, like Zabamund, whereas like, the Dwemer names are really like,


[User] Please transcribe this text

[Assistant] Um, they just feel more abrasive to me. Yeah. Like, I'm sorry, I just- Guttural with less of the kind of- Like- flowy sounds. Brazefq.


[User] Please transcribe this text

[Assistant] Like, uhm, I mean, like I said, Glavsgar, Mvunak, Mzulchund, Mzunchend, Razak, Rakung Thunch, like they're very, they're a bit more punchy or something.


[User] Please transcribe this text

[Assistant] That doesn't sound Dwemer to me. I dunno, I just remember spending ages looking at Dwemer names.