[User] Please transcribe this text

[Assistant] So we're gonna put them in front of the terrain, and also in front of the buildings. But, because people are quite short, they're gonna be under anything on level 2. So, if we're walking behind this here, you can see that we'll be behind anything on level 2, but we'll come in front of everything on level 1.


[User] Please transcribe this text

[Assistant] So this kinda gives us an illusion of depth, so if we're ever passing under a roof or anything, it's gonna make them appear beneath it. And we can do a similar thing with treetops.


[User] Please transcribe this text

[Assistant] So they have the trunks that the players can walk behind or in front of, but they'll always be beneath the treetops.


[User] Please transcribe this text

[Assistant] But we'll probably do things like trees and things a bit later. Alright, so that's all we need to do.


[User] Please transcribe this text

[Assistant] To start drawing, so you can start building up your farm. This is your chance to get creative. You can increase the room size. I'm just gonna keep mine as it is. We can also just change it later.


[User] Please transcribe this text

[Assistant] So, take as long as you want on this. I certainly take a while to do this kind of thing, so I'm just gonna do a little time jump in the video, so that you don't have to watch me for hours. So, I will see you in a bit. Cue time jump.


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[Assistant] I'll just quickly show you all, all of my different layers.


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[Assistant] So the cool thing about this is we can hide different layers.


[User] Please transcribe this text

[Assistant] Or we can hide whole folders by clicking this.


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[Assistant] So you can see for my terrain, for all my grass, that's covering most of this and then underneath it I've got a path here.


[User] Please transcribe this text

[Assistant] And then if I come up to level one, this is where my objects and house are. So if I hide the objects, you can see that's everything I had in my objects layer. That's my house. So if I hide level two, that's my little house there.


[User] Please transcribe this text

[Assistant] And the roof. So now if I just run the game, let's see what that looks like. Okay. So if I walk around.


[User] Please transcribe this text

[Assistant] You can see I don't have any collision up, but if we come under the house like this, you can see that I'm moving under the roof. That's exactly what we want.


[User] Please transcribe this text

[Assistant] And at the moment, so we're moving in front of objects, but if I go behind them, it's not like my player disappears behind the posts or anything.


[User] Please transcribe this text

[Assistant] We'll be doing that in another video, but for now I want to set up some basic collision to prevent our player from moving behind objects.


[User] Please transcribe this text

[Assistant] So what we're going to do is come up here and we're going to create another instances layer and I'll put it above this one.


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[Assistant] So remember that object that we made, we've actually already set up collision. And what we can do is drag this object into here and we'll call this layer collisions.


[User] Please transcribe this text

[Assistant] We'll drag this object into our little world wherever we want the player to collide. So for the little building here, I'm going to make it about this much. And we'll just approximate like this. At the moment, it's snapping to the grid. So if you want to be more precise about it, you can click that off, or you can just turn off the snap. And so you can...


[User] Please transcribe this text

[Assistant] Click and drag and make it precisely around the things. I'm just gonna make it a bit quicker for you.


[User] Please transcribe this text

[Assistant] Like that. Alright. So now if we turn off the collisions layer, if we make it not visible, then that's not gonna come up in the game and we'll just have a sort of invisible barrier. So now if we run the game.


[User] Please transcribe this text

[Assistant] And we try and move into the house. It's got collisions set up and we can't grow that.


[User] Please transcribe this text

[Assistant] Alright, so that's about it for today. I'd love to see what everyone else has done. So if you've made a project and you've spent a bit of time doing up your little farm, be sure to share that in the comments. I'd love to see it and I'm sure everyone else would too.


[User] Please transcribe this text

[Assistant] Or if you found any other assets on something like open game art and you want to share that with everyone else, that would be great too. So I hope this helped and I'll see you guys next time.


[User] Please transcribe this text

[Assistant] Huh, we're in so much trouble. Stop right there.


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[Assistant] This one must have a loose circuit or something. Just gonna take a quick look, see?


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[Assistant] Huh, gotta say, not impressed. What a super girl. She's over here, gang! Good news, she got what we came for! Ta-da!


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[Assistant] This is Krypton's entire wealth of knowledge. It'll give us the true poop on Sathona and her amulet.


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[Assistant] Complete culture stored in just a handful of crystals. Oh yeah, Kryptonians loved their crystals. These babies hold all kinds of things.


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[Assistant] We're gonna defer to the league? Okay, I'll admit, I don't know what defer means, but I'm pretty sure you told him we'd just roll over. But since when do we back down from a fight?


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[Assistant] And what if the league blows it? Then what, huh? We left our only clue to stopping anything at the North Pole.


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[Assistant] Say, Kara, what was that about leaving our only clue at the North Pole? You swiped my cousin's data crystals.


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[Assistant] Sorry will not shield you from a vengeful enemy, nor will it shield those who follow you.


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[Assistant] I know Harleen, Diana. She's not evil. It is heartbreaking. But you do realize that for months, Harley Quinn has held a supervillain's deadliest weapon. A heat-seeking poison-tipped scimitar? Your secret identity. She knows who you are and yet has done nothing about it. You're right.


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[Assistant] By the time Firepaw returned, the camp was starting to look a little better.


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[Assistant] Parties of cats had clearly been patching and repairing continuously throughout the day.


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[Assistant] Frostfur and Goldenflower were still busy fortifying the nursery walls, but the outer wall looked solid and secure once more.


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[Assistant] He headed back to the apprentice's den where Graypaw was sitting with his back resting against the tree stump, licking a four paw. Where's Ravenpaw? Firepaw asked as he sat down. Not back from his path yet, replied Graypaw. Look at that. He held out his paw for Firepaw to inspect. The pad was torn and bleeding.


[User] Please transcribe this text

[Assistant] Tiger Claw sent me fishing and I stepped on a sharp stone in the stream. That looks pretty deep.


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[Assistant] You should get Spotted Leaf to take a look at it, Firepaw advised. Where did Tigerclaw send Ravenpaw, by the way? Don't know, I was up to my belly in cold water, muttered Graypaw. He stood up and limped away towards Spotted Leaf's den. Firepaw settled down, his eyes fixed on the entrance to the camp, and waited for Ravenpaw.


[User] Please transcribe this text

[Assistant] His heart lurched as he saw Tigerclaw enter the camp alone. He waited longer. The moon was high in the sky. Surely Ravenpaw should be back by now.


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[Assistant] Firepaw found himself wishing he'd spoken to Bluestar when he'd had the chance. He could see Darkstripe and Longtail guarding her den now, and he certainly didn't want them to overhear his concerns.


[User] Please transcribe this text

[Assistant] A thrill of relief raced through him, and not just because Ravenpaw was holding fresh kill between his teeth.


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[Assistant] The apprentice came straight over to Firepaw and dropped the mouthful of food on the ground. Enough for all three of us, he mewed proudly. It should taste extra good. It's from ShadowClan territory. Firepaw gasped. You hunted in ShadowClan territory? That was my task, Ravenpaw explained.


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[Assistant] Tigerclaw sent you into enemy territory to hunt. Firepaw could hardly believe it.


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[Assistant] We must tell Bluestar. That was too dangerous.


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[Assistant] At the mansion of Bluestar's name, Ravenpaw shook his head. His eyes looked haunted and shadowed with fear. Look, just keep quiet, okay? He hissed. I survived. I even caught some prey. That's all there is to it. You survived this time, Firepaw spat.


[User] Please transcribe this text

[Assistant] Tiger Claws looking. Just eat your share and keep quiet. Snapped Ravenpaw. Firepaw shrugged and took a piece of the fresh kill.


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[Assistant] Ravenpaw ate quickly, avoiding Firepaw's eye. Shall we save some for Graypaw? He asked after a while. He went to see Spottedleaf. Firepaw mumbled through a mouthful. He caught his paw. I don't know when he'll be back. Well, save him whatever you want, replied Ravenpaw, suddenly sounding worn out. I'm tired, I need to sleep. He stood up and pushed his way into the den.


[User] Please transcribe this text

[Assistant] Firepaw stayed outside, watching the rest of the camp prepare for the night.


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[Assistant] He was going to have to tell Raven Paul what he'd overheard in the forest last night. He needed to know just how much danger he was in.


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[Assistant] Tigerclaw was lying beside Whitestorm, sharing tongues, but with one eye fixed on the apprentice's den.


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[Assistant] Firepaw yawned to show Tigerclaw how exhausted he was.


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[Assistant] And he got to his paws and followed Ravenpaw inside. Ravenpaw was asleep.


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[Assistant] What Firepaw could tell from his twitching paws and whiskers that he was dreaming.


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[Assistant] He knew it wasn't a good dream by the tiny mewls and squeaks that Ravenpaw was making. Suddenly the black cat leaped to his paws, his eyes stretched wide in terror. His fur was standing on end and his back was arched. Ravenpaw, Firepaw meowed in alarm. Calm down, you're in our den, there's only me here. Ravenpaw looked around wildly. It's just me, Firepaw repeated.


[User] Please transcribe this text

[Assistant] Ravenpaw blinked and seemed to recognize his friend. He collapsed onto his bed. Ravenpaw, Mutefirepaw, seriously. There's something you need to know.


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[Assistant] Ravenpaw looked away, still trembling from his dream, but Firepaw persisted.


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[Assistant] Ravenpaw, I heard Tigerclaw telling Darkstripe and Longtail that you betrayed ThunderClan.


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[Assistant] He told them you slipped away during the trip to Mothermouth and told ShadowClan that the camp was unguarded. Ravenpaw spun around to face Firepaw. But I didn't, he exclaimed, horrified. Of course you didn't, Firepaw agreed. But Darkstripe and Longtail believe you did. And Tigerclaw persuaded them that they should get rid of you. Ravenpaw was speechless, his breath coming in gasps. Why would Tigerclaw want to get rid of you, Ravenpaw?


[User] Please transcribe this text

[Assistant] Firepaw asked gently, he's one of the clan's strongest warriors. What threat are you to him? Firepaw suspected he already knew the answer, but he wanted to hear the truth from Ravenpaw's own mouth. He waited while Ravenpaw fumbled for words.


[User] Please transcribe this text

[Assistant] At last the black apprentice crawled closer to Firepaw and whispered hoarsely into his ear.


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[Assistant] Because the River Clan Deputy didn't kill Redtail. Tiger Claw did. Firepaw nodded silently, and Ravenpaw continued, his whisper cracking with tension. Redtail killed the River Clan Deputy. So Tiger Claw didn't kill Oakheart, Firepaw couldn't help interrupting. Ravenpaw shook his head. No, he didn't. After Redtail had killed Oakheart,


[User] Please transcribe this text

[Assistant] I should have carried on running, but I couldn't leave while they were still fighting. I turned and crept back to see if Tigerclaw needed help.


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[Assistant] By the time I got near, all the River Clan warriors had fled, leaving just Redtail and Tigerclaw.


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[Assistant] Redtail was watching the last warrior running away and Tigerclaw, Ravenpaw paused, then gulped. Tigerclaw jumped on him.


[User] Please transcribe this text

[Assistant] He sank his teeth into the back of his neck and red tail fell to the ground. Dead. That's when I ran.


[User] Please transcribe this text

[Assistant] I don't know if Tiger Claw saw me or not, I just kept running till I got back to the camp. Why didn't you tell Bluestar? Firepaw pressed gently. Would she have believed me? Ravenpaw's eyes rolled wildly. Do you believe me? Of course I do, Firepaw mewed.


[User] Please transcribe this text

[Assistant] He licked Ravenpaw between the ears in an effort to calm and comfort his friend.


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[Assistant] He was going to have to find another opportunity to tell Bluestar about Tigerclaw's treachery. Don't worry, I'll sort it out, he promised.


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[Assistant] Meanwhile, make sure you stick close to me or Greypaw. Does Greypaw know about them wanting to get rid of me? Not yet, but I'll have to tell him.


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[Assistant] Ravenpaw settled silently onto his belly and stared ahead. It's okay, Ravenpaw.


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[Assistant] Firepaw purred, touching the skinny black body with his nose. I'll help you get out of this.


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[Assistant] Sandpaw and Dustpaw had returned from their patrol a while ago and were asleep in their nests. Hi, muted Graypaw, sounding more cheerful than he had for days. Firepaw woke at once. You sound better, he purred. Graypaw licked Firepaw's ear.


[User] Please transcribe this text

[Assistant] Spottedleaf put some gunk on my cut and made me lie still for hours. I must have fallen asleep.


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[Assistant] By the way, I hope that chaff inch out there was for me. I was starving. It was. Ravenpaw caught it yesterday. Tigerclaw sent him in to, shut up you two, growled Sandpaw. Some of us are trying to sleep. Greypaw rolled his eyes. Come on, Firepaw, he mewed. Rendelfaith has had her kits. Let's go and visit them. Firepaw purred with pleasure.


[User] Please transcribe this text

[Assistant] He looked down at Ravenpaw who was still sleeping and padded out of the den. With Graypaw he trotted across the clearing toward the nursery.


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[Assistant] The rising sun made his pelt glow with warmth and he stretched appreciatively, reveling in the suppleness of his spine and the strength in his legs. Stop showing off, Greypaw called over his shoulder.


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[Assistant] Firepaw stopped stretching and bounded after his friend.


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[Assistant] Whitestorm was sitting outside the nursery, guarding the entrance. Have you two come to see the new kids? He meowed as Firepaw and Greypaw approached. Firepaw nodded. One at a time only, and you'll have to wait. Bluestar's with her now, Whitestorm told them. Well, you can go first, Firepaw offered. I'll go and see Yellowfang while I'm waiting.


[User] Please transcribe this text

[Assistant] He dipped his head respectfully to White Storm and headed off toward Yellow Fang's nest. The old cat was washing behind her ears, her eyes half closed with concentration.


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[Assistant] Don't tell me you're expecting rain, Firepaw teased. Yellowfang looked up.


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[Assistant] You've been listening to too many elders' tales, Shimeowd.


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[Assistant] What would be the point of a cat washing its ears if they're only going to get rained on anyway? Firepaw's whiskers twitched with amusement. Are you going to see Brindleface's new litter? He asked. Yellowfang stiffened and she shook her head. I don't think I'd be very welcome, she growled. But they know you saved, Firepaw began. A she-cat is very protective of her newborns, especially when it's her first litter.


[User] Please transcribe this text

[Assistant] I think I'll stay away. Yellow Fang replied in a tone that invited no argument. As you wish, but I'm going to see them. It must be a good sign, having new kits in the camp. Yellow Fang shrugged. Sometimes, she muttered darkly. Firepaw turned and trotted back to the nursery.


[User] Please transcribe this text

[Assistant] Clouds had covered the sun, making the air turn fresher.


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[Assistant] Greypaw's tail was just as appearing into the narrow entrance. Firepaw, she greeted him. Have you come to see ThunderClan's newest warriors? The ThunderClan leader sounded tired and sad. Firepaw was surprised. Surely the kits were good news for ThunderClan. Yes, I have, he replied. Well, when you've finished, come and see me in my den. Yes, Bluestar.


[User] Please transcribe this text

[Assistant] Firepaw mewed as she walked slowly away. He felt his fur prickle. Here was another chance to speak to Bluestar alone. Perhaps StarClan was on his side after all. Greypaw crawled out of the nursery entrance. They're really cute, he mewed, but I'm starving now. I'm off to find some fresh kill. I'll save some for you if I find any. He blinked affectionately at Firepaw and bounded away.


[User] Please transcribe this text

[Assistant] Firepaw purred a goodbye and looked up at Whitestorm, who nodded his permission for him to enter the nursery. Firepaw squeezed through the tiny entrance.


[User] Please transcribe this text

[Assistant] Four tiny kits huddled warmly in Brendalface's deeply-lined nest.


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[Assistant] Their fur was pale grey with darker flecks, just like their mother. Except for one tiny dark grey tom.


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[Assistant] They mewled and squirmed beside Brendelface's belly, their eyes shut tight. How are you feeling? Firepaw whispered to her. A little tired, answered Brendelface. She looked down proudly at her litter. But the kits are all strong and healthy. ThunderClan is lucky to have them, Firepaw purred. I was just talking about them to Yellowfang. Brendelface didn't answer.


[User] Please transcribe this text

[Assistant] The clan leader was waiting for Firepaw at the entrance to her den. Longtail sat at her side.


[User] Please transcribe this text

[Assistant] The pale tabby warrior stared hard at Firepaw as he approached.


[User] Please transcribe this text

[Assistant] Firepaw ignored his gaze and looked expectantly at Bluestar. Come inside, she meowed, turning to lead the way. Firepaw trotted after her. Longtail immediately stood up as if to follow them. Bluestar looked back at him over her shoulder. I think I'll be safe enough with young Firepaw, she meowed. Longtail looked uncertain for a moment, then sat down again outside the entrance.


[User] Please transcribe this text

[Assistant] He patted after her through the lichen that draped its entrance. Brendalface's kits are lovely, he purred. Bluestar looked serious. Lovely they may be.


[User] Please transcribe this text

[Assistant] But they mean more mouths to feed, and the season of leaf bear will soon be here.


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[Assistant] Then she glanced at Firepaw, who was unable to hide his surprise at her melancholy tone. Oh, don't listen to me. Meow, blue star, shaking her head impatiently. The first cold wind always worries me. Come, make yourself comfortable. She tipped her head toward the dry, sandy floor.


[User] Please transcribe this text

[Assistant] Firepaw dropped onto his belly and stretched his paws out in front of him. Blue Star circled slowly on her mossy nest. I'm still aching from our training session yesterday.


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[Assistant] This was the perfect moment to tell his leader his fears about Tigerclaw. He lifted his chin, ready to speak.


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[Assistant] But it was Bluestar who spoke first staring past him at the far wall of her den.


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[Assistant] I can still smell the stale stench of ShadowClan in the camp, she murmured.


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[Assistant] I hoped never to see the day when our enemy broke into the heart of ThunderClan.


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[Assistant] Firepaw nodded in silent agreement, sensing Bluestar was going to say more. And so many deaths. She sighed. First Redtail, then Lionheart.


[User] Please transcribe this text

[Assistant] I thank StarClan, at least the warriors we have left are strong and loyal like them. At least with Tigerclaw's deputy ThunderClan may still be able to defend itself.


[User] Please transcribe this text

[Assistant] Firepaw's heart plummeted and an icy chill cut deep into him as Bluestar went on. There was a time when Tigerclaw was a young warrior that I feared for the strength of his passion. Such energy can need careful channeling.


[User] Please transcribe this text

[Assistant] But now I am proud to see how much respect the clan has for him. I know he is ambitious.


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[Assistant] But his ambition makes him one of the bravest cats I have ever had the honor to fight alongside.


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[Assistant] Not when Bluestar looked to a deputy to protect the whole clan. He would have to save Ravenpaw himself.


[User] Please transcribe this text

[Assistant] He made it clear at the gathering that he wants hunting rights in all the territories. We fired him off once, we can do it again, Firepaw insisted. That's true, Bluestar acknowledged with a wry nod. StarClan will honor your courage, young Firepaw. She paused and licked a healing wound on her side. I think you ought to know that in the battle with the rats,


[User] Please transcribe this text

[Assistant] It was not my fifth life that I lost, but my seventh. Firepaw sat bolt upright, shocked. Blue Star went on.


[User] Please transcribe this text

[Assistant] I have let the clam believe it was my fifth because I don't want them to fear for my safety. But two more lives, and I will have to leave you to join Star Clam. Firepaw's mind was racing. Why was she telling him this? Thank you for sharing this with me, Bluestar, he purred respectfully. Bluestar nodded. I am tired now, she rasped. Off you go, and Firepaw,


[User] Please transcribe this text

[Assistant] Fire Paul replied as he nosed his way out through the curtain of Lycan. Longtail was still sitting by the entrance. Fire Paul stepped past him and made his way toward his den.


[User] Please transcribe this text

[Assistant] He didn't know which part of his conversation with Blue Star had been more bewildering.


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[Assistant] He was stopped in his tracks by a yowl of horror coming from the nursery.


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[Assistant] Quick! Search the camp! Whitestorm, stay where you are! Warriors, patrol the camp boundary! Apprentices, search every den! Firepaw rushed to the nearest den, the Warriors, and pushed his way inside. It was empty.


[User] Please transcribe this text

[Assistant] He scrambled through the bedding with his paws, but there was neither sight nor scent of frost for his kits. He charged outside and headed for his own den.


[User] Please transcribe this text

[Assistant] Ravenpaw and Graypaw were already inside, pushing aside their nests, sniffing every corner. Dustpaw and Sandpaw were searching the elders then.


[User] Please transcribe this text

[Assistant] Firepaw left them to it and charged from one clump of grass to another, pushing his muzzle into them, ignoring the nettles that stung his nose. There was no sign of the kids anywhere. He looked around the camp boundary.


[User] Please transcribe this text

[Assistant] Warriors paced backward and forward, urgently sniffing the air. Suddenly, Firepaw spotted Yellowfang in the distance.


[User] Please transcribe this text

[Assistant] She was pushing her way through an unguarded part of Fernwall.


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[Assistant] She must have found a scent, he thought, and raced toward her as her tail disappeared into the greenery. By the time he arrived at the fern wall, she had gone. He sniffed the air, no kit scent, just the bitter smell of Yellowfang's fear. What was she afraid of, Firepaw wondered.


[User] Please transcribe this text

[Assistant] All the cats raced over to him, headed by frost fur.


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[Assistant] They crowded as closely as they could, jostling the sea through the dense undergrowth.


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[Assistant] Firepaw nosed his way forward and saw Tigerclaw standing over a motionless bundle of dappled fur. Spotted leaf. Firepaw stared in disbelief at her lifeless body.


[User] Please transcribe this text

[Assistant] Fury rose in him like a dark cloud, and he felt the blood roaring in his ears. Who had done this?


[User] Please transcribe this text

[Assistant] Blue star stepped through the crowd and leaned over the medicine cat. She has been killed by a warrior blow. She meowed softly.


[User] Please transcribe this text

[Assistant] Fireball craned his neck and saw a single wound on the back of Spottedleaf's neck. His head swam, and suddenly he was unable to see clearly. Through his grief,


[User] Please transcribe this text

[Assistant] Firepaw heard a murmur at the back of the crowd that swelled into a single piercing yell. Yellowfang is gone!


[User] Please transcribe this text

[Assistant] Yeah, that's gonna be a hard pass. Oh, well in that case...


[User] Please transcribe this text

[Assistant] Out of all the infinite universes, your magic just happened to bring you here, where you got a brief and narratively convenient pep talk from someone who deals with the exact same thing.


[User] Please transcribe this text

[Assistant] Yeesh, who'd have thought getting a little battery would become such an epic hassle. We face way epicker hassles for much smaller stakes all the time. It's kind of our thing.


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[Assistant] Back online and ready to go! I just hope Zee's up to it. Next up, Phantom Zone!


[User] Please transcribe this text

[Assistant] We appreciate the offer, Boy Wonder, but this is our fight. Nope, I get it. It's your big adventure. Bringing us along would only upstage you. I guess this is goodbye. Thank you, Raven.


[User] Please transcribe this text

[Assistant] So today we're going to finally make our crops grow. This will probably be a shorter video, we'll probably just do that and fix up a couple things and maybe have a little play around with some of the new features in the new version of Game Maker, like the debugger, just because it's a lot of fun to play around with.


[User] Please transcribe this text

[Assistant] The first thing we're gonna do is address something with the grids. As I've been working on some of the stuff we'll be doing in later episodes, I have started to run into problems with creating and destroying of the grids. And basically, a big thanks to Ariak again for talking this through with me, because I did not know this about grids, but apparently Game Maker indexes grids in...


[User] Please transcribe this text

[Assistant] Not the most helpful way. So you might have seen an instance ID in your game, you might have looked it up or something, and you might have seen that it's like a big number, like 1000345 or something. And you might expect that with a lot of the different objects and data types and sprites and everything, you might have expected GameMaker to just be taking care of them all and compartmentalizing them. Well, that's not really the case.


[User] Please transcribe this text

[Assistant] Grids are actually just indexed in numbers 0, 1, 2, 3, 4, 5 and so on for however many grids you have, so.


[User] Please transcribe this text

[Assistant] Right here, when we initialise the variables, and we had to do this because when we check in places like this to see if the grid exists or not, if you don't have this variable already set up, it's gonna throw an error and say, you haven't told me what this variable is, so you have to make sure you're initialising them.


[User] Please transcribe this text

[Assistant] But we have set them to zero, which is actually treated as a grid index. So it thinks this is like the first grid that you've made and it thinks it's real when you set it to zero like this. It thinks it's the grid with the index of zero. So this is very bad. We shouldn't do this. We should actually set this to something like undefined or negative one.


[User] Please transcribe this text

[Assistant] And also, in terms of when we should be destroying these grids, we should also have a think about this cleanup event because we put both of the grids in this cleanup event, which means it's being destroyed at the end of every room, at the end of the game, and when the crops object is destroyed.


[User] Please transcribe this text

[Assistant] But this crop types one, we do want this to be persistent. We don't want to have to keep making this grid throughout the game. This can persist throughout our game. So we don't have to destroy it here. So I'm actually going to take this out and put it into the game end.


[User] Please transcribe this text

[Assistant] But now we should go to the room start and alter this script a little bit because we're no longer checking that it's equal to zero, we want it to be equal to minus one.


[User] Please transcribe this text

[Assistant] Alright, let's actually start growing our crops. So the first thing I'm gonna do is, if you recall, when we are playing through our game, we set the crops to a growth stage of 3.


[User] Please transcribe this text

[Assistant] Just so that we could see what kind of crops they were. Because if you set them to zero, it's just going to be a dirt pit. But now that we're actually going to be growing them properly, let's have them start at zero like they're supposed to. And let's just quickly revisit some of the variables that we've made. Cause you might, it was a few videos ago and you might've forgotten some of these because we're going to be using them now. So remember crop type, well, whatever crop type it was, right? So we had a bunch of crop types here.


[User] Please transcribe this text

[Assistant] Tomato, potato, carrot, artichoke, and so on. And remember these are equal to numbers. So tomato was 0, potato 1, 2, 3, 4, 5, 6 plus.


[User] Please transcribe this text

[Assistant] So back here, when we were making the crops in the instance create crop script, we were handing over the variables that the crop would need. So we were handing over the crop type and the growth stage duration.


[User] Please transcribe this text

[Assistant] So then it will know if it's supposed to be a tomato and then how many days it takes.


[User] Please transcribe this text

[Assistant] To change its sprite, remember that was kind of how we are going to depict it growing.


[User] Please transcribe this text

[Assistant] Basically it should be 7 divided by 3. So how many times does the growth stage duration go into this number?


[User] Please transcribe this text

[Assistant] It's maximum growth stage and remember that was kind of just because we had basically a limit on the number of sprites and we were using this to kind of calculate this limit. Once it's hit, it's max growth stage duration. It should be fully grown. And we also set up this little sparkle because I was going to make it sparkle.


[User] Please transcribe this text

[Assistant] If it was in its full growth stage and to do that, we were just going to use this little sparkling animation here. All right.


[User] Please transcribe this text

[Assistant] So now firstly, as a little bit of fun because Game Maker has this new feature now, I just want to show you this new thing called code folding, which is basically if you type, for example, just here, region, and then down here, end region.


[User] Please transcribe this text

[Assistant] Down here, we can continue to code and we don't have to look at this. So this is a really nice way of organizing a project. So if you want, you can go nuts and put in lots of code folding all over your projects. I love doing things like this because it really helps me concentrate on what I'm doing at the moment and not worrying about all of this other code. You don't have to obviously, but it's there.


[User] Please transcribe this text

[Assistant] Then we're going to do our management of the crop growth in here. So we're going to go with all of the crops that exist.


[User] Please transcribe this text

[Assistant] Now everything is just being one of those dot pits, so they're at their zero growth stage. And if we hit G now,


[User] Please transcribe this text

[Assistant] Well, nothing is actually happening because we haven't changed the growth stage, we're just changing how many days old it is. And so we can't actually visually see this, but if we go into debug mode, so if we hit this button or if you hit F6,


[User] Please transcribe this text

[Assistant] Your game is gonna come up, but this window is also going to come up. And let's just plant a few crops again.


[User] Please transcribe this text

[Assistant] And we're just going to hit do a couple times to increase.


[User] Please transcribe this text

[Assistant] The day's old, so we don't get any visual change, but if we come into the debugger and we hit pause,


[User] Please transcribe this text

[Assistant] So down here, these are our crops and we can check they're days old right here. So we can, it's gone up from zero from what we said it originally. And you can actually change these variables from within the debugger, which is really cool. So if we, for example, change the growth stage here to three, and then we come back to the game and we press play.


[User] Please transcribe this text

[Assistant] So you can see that it's popped up, it's changed its growth stage. So this is really fun to play with, it lets you change variables on the fly. So we can also change stuff like...


[User] Please transcribe this text

[Assistant] The player's walking speed or something, so let's just change this to 5 and 9.


[User] Please transcribe this text

[Assistant] So if we come back, hit play, and have a run around, so we're much faster.


[User] Please transcribe this text

[Assistant] Anyway, let's come back to the game and make our crops grow properly. So make it responsive to how many days old it is.


[User] Please transcribe this text

[Assistant] So now, in addition to incrementing the number of days old, we're also going to set the growth stage.


[User] Please transcribe this text

[Assistant] So growth stage is going to be equal to however many days old it is divided by the growth stage duration. We actually only want it to be doing all of this if it's not reached its maximum growth stage. So actually let's wrap this in a condition.


[User] Please transcribe this text

[Assistant] Growth stage is less than the max growth stage. Then you can do all of this stuff, and we'll tab that forwards. But otherwise,


[User] Please transcribe this text

[Assistant] Let's set growth stage to the max growth stage.


[User] Please transcribe this text

[Assistant] To just make sure that it is at the max growth stage and we will set fully grown equal to true. And we might use this variable later to check if something like if a crop is fully grown, then we can go ahead and pick it. We're not really using that right now, but that's just for later. So if we have a look at that, we should see it growing. So again, let's plant a few crops and let's hit G a couple of times. So there we go. We have it growing and.


[User] Please transcribe this text

[Assistant] There comes a point where we, if we keep hitting G, they don't grow anymore. And that is because they have hit their maximum growth stage. And if you want, you can run this in the debugger and check that for yourself.


[User] Please transcribe this text

[Assistant] So next though, let's add that little sparkle when it has actually hit its maximum grow stage. And I'm just gonna do this from within the crops object itself. So.


[User] Please transcribe this text

[Assistant] I'm actually gonna set an alarm. We're gonna come into alarm one.


[User] Please transcribe this text

[Assistant] We're actually gonna change something, so we're gonna set Sparkle actually not false, but minus one.


[User] Please transcribe this text

[Assistant] And then in the alarm, we're gonna go sparkle is equal to zero. And you'll see why I'm doing this in a minute. So let's go into the draw and we're gonna draw.


[User] Please transcribe this text

[Assistant] The sparkle here. So if sparkle is larger than or equal to zero,


[User] Please transcribe this text

[Assistant] So, this will be true for any case that Sparkle isn't a negative number. Then we're gonna draw, sprite, SPR, Sparkle.


[User] Please transcribe this text

[Assistant] And for the sub-image, I'm actually going to set it to the variable sparkle itself.


[User] Please transcribe this text

[Assistant] And I'm actually just gonna draw this at the xpy location, but pushed over a little bit and up a little bit.


[User] Please transcribe this text

[Assistant] And you can play around with these numbers to see what looks nice for you, but I think this looks fine.


[User] Please transcribe this text

[Assistant] And the other thing that we're gonna do is we're gonna go, we're gonna increment Sparkle as time goes on.


[User] Please transcribe this text

[Assistant] So sparkle, and I'm just gonna put plus equals 0.1. So now, when it's sparkling, we're gonna get this sparkle variable incrementing, which means it's going to be kind of animating this sprite.


[User] Please transcribe this text

[Assistant] So finally, we're gonna go if Sparkle is greater than or equal to the image number, SPR Sparkle. So this means the animation has gone through completely. It's gotten to the very last frame of the animation. So we're gonna go Sparkle is equal to minus one.


[User] Please transcribe this text

[Assistant] One is equal to, and I'm going to make this a little bit random. I'm going to put random range every four to five seconds, and then I'm going to times that by the room speed. So.


[User] Please transcribe this text

[Assistant] Now, this alarm will keep going off every four to five seconds. Now the very last thing we have to do is we haven't actually set the alarm off for the very first time, and that will happen once it's hit its maximum growth stage.


[User] Please transcribe this text

[Assistant] So we come into crops, we're going to set it off right here. So if it's hit its maximum growth stage, we're going to also set the alarm.


[User] Please transcribe this text

[Assistant] And we'll just set it to go off after one step. Alright, so that should be it. Let's run the game.


[User] Please transcribe this text

[Assistant] And you'll notice that every time you hit G, it'll actually make it go off, and that's because literally that's what you programmed. And if we wait around a little bit, there we go, so it's going off every four to five seconds.


[User] Please transcribe this text

[Assistant] Now, the last thing is you might have noticed when we start the game for the first time and we just have the plants as the pits, it takes a few days for it to grow out of the pit, which, that might be fine, but actually what I might do is I might, when it's grown for the very first day, it's gonna grow straight into growth stage number one after just one day.


[User] Please transcribe this text

[Assistant] So we're going to add a line to this code. We're going to alter something. So we're going to have here for the first growth case, we're going to set up a variable called.


[User] Please transcribe this text

[Assistant] First growth, and by default, this will just be zero, but we're gonna go, if days old is larger than zero, then we're gonna set first growth equal to one.


[User] Please transcribe this text

[Assistant] And this is just so on its first day, this number is just zero, but thereafter it will be one. And then we're going to add first growth plus this number.


[User] Please transcribe this text

[Assistant] So now we should get one plus the number of days old that it is. So now when we run the game.


[User] Please transcribe this text

[Assistant] And we hit G, then it goes straight to gross stage one. And if we just cycle through it again, there we go. So it's all working perfectly.


[User] Please transcribe this text

[Assistant] Oh, hey Starfire. You guys sure do things differently here.


[User] Please transcribe this text

[Assistant] I had a letter from my sister yesterday. She lives in Nigeria. In her letter.


[User] Please transcribe this text

[Assistant] She said that she would come to England next year. If she comes, she will get a surprise.


[User] Please transcribe this text

[Assistant] We are now living in a beautiful new house in the country.


[User] Please transcribe this text

[Assistant] Work on it had begun before my sister left. The house was completed five months ago. In my letter, I told her that she could stay with us. The house has many large rooms and there is a lovely garden. It is a very modern house, so it looks strange to some people.


[User] Please transcribe this text

[Assistant] Hey guys, so today we're going to start setting up our day and night cycle.


[User] Please transcribe this text

[Assistant] And once again, although this is part of the farming RPG series, everything we do for this system will work on its own. We're going to be creating an entirely new object. So you should be able to use this for different projects. Of course, we'll be adding in some functionality regarding the farming side of things, like getting our crops to become a day older every day and grow when appropriate.


[User] Please transcribe this text

[Assistant] And we're going to be doing this day cycle in two parts. Today, we're basically just going to set up the time and a few visual cues to help us track the time. And we'll also get our crops to grow at the end of the day.


[User] Please transcribe this text

[Assistant] And in the next video, we'll be implementing a kind of basic lighting system that will go with the day and night cycle. So we can have the light cycling through different colors and different opacities depending on the time. So let's get started.


[User] Please transcribe this text

[Assistant] And the very first thing we're gonna do is set up a new object called


[User] Please transcribe this text

[Assistant] DayCycle and this is going to be one of our special system objects that's going to be persistent and it's going to be handling everything to do with the day night cycle. So let's just come into our initializing room before we forget and add the DayCycle to it.


[User] Please transcribe this text

[Assistant] Now let's come into its create event and set up our system. So I'm going to have seconds.


[User] Please transcribe this text

[Assistant] Minutes and hours, and we don't really need minutes and hours, but it's just gonna make tracking the time easier on ourselves so that we don't have to keep converting back and forward between seconds and hours. And I'm gonna set up a day, and we're gonna just start with the day being 1. And I'm gonna have seasons as well. You might wanna put months. And I'm also gonna have year.


[User] Please transcribe this text

[Assistant] So we're starting on day one, season one, and year one. And basically I'm gonna have a system similar to Stardew Valley basically because it's just very simple. So I'm gonna have 30 days in each season and there's gonna be four seasons in each year. So depending on how you have set up your game, you might change these around a little bit once we get to coding.


[User] Please transcribe this text

[Assistant] So next I'm gonna have what I'm gonna call the time increment and this is gonna be the number of game seconds per step or frame. And what that means is we could make our clock exactly like real life.


[User] Please transcribe this text

[Assistant] And to do that, we would have to be saying, with every frame of the game, and remember, because there's 60 frames in a second, we want it to be incrementing a fraction of a second each frame. And that exact fraction would be 1 divided by 60. So that 60 frames times 1 over 60 will get us our one second.


[User] Please transcribe this text

[Assistant] So we would put 1 over 60 if we wanted to do that, but obviously that would make our clock incredibly slow and especially while we're just testing, we want a much higher number than that. So I'm actually going to put a thousand and we'll tweak this later for getting it right for the game field, but we'll just keep it as this for now.


[User] Please transcribe this text

[Assistant] Next one I'm gonna have is darkness. And basically what we're gonna be doing to indicate how dark it is, is we're basically just gonna be drawing a rectangle over the screen, and that rectangle is gonna have an opacity between 0 and 1. And that just corresponds to its alpha value, which of course is between 0 and 1.


[User] Please transcribe this text

[Assistant] So if we are at zero alpha, that means we are completely transparent and invisible.


[User] Please transcribe this text

[Assistant] Our alpha is 1, we are fully opaque, so darkness is going to be rotating between 0 and 1 as the time goes on. For this video, just so that we can have a visual cue of the time, I'm just gonna make the darkness progress from 0 to 1, starting at the very start of the day at 12am, and then going on to again 12am at night the next day.


[User] Please transcribe this text

[Assistant] Finally, there's a couple ways we could be drawing our rectangle. So we could draw it in the draw event and we could just draw it over the view itself. We don't need to be drawing it over the entire room because that's kind of a waste of drawing and resources. All we need to do is draw it over the view. So the location of that rectangle would have to be relative to the view.


[User] Please transcribe this text

[Assistant] Another way we could do it is just use the draw GUI event because the graphical user interface will cover the entire screen anyway. So if we just draw the rectangle over that, that will fill up the entire screen as well. So to do that, we need to be getting just how big our GUI is. So I'm going to have GUI.


[User] Please transcribe this text

[Assistant] And we're gonna get it. So, display get GUI width, and we'll do the same for the height.


[User] Please transcribe this text

[Assistant] Okay, and we'll come into the step event and actually get everything incrementing. So first off, we're going to increment the time. And so we just have seconds going up in whatever time increment, right? So it's incrementing whatever we set.


[User] Please transcribe this text

[Assistant] Here, every single step or frame of the game. And now, let's just make our minutes and hours dependent on whatever the seconds is. And we have to think how many seconds are in a minute.


[User] Please transcribe this text

[Assistant] 60, right? So let's say we're currently on 120 seconds. How do we get the number of minutes from that? We just divide by 60, right? So we just go seconds over 60. And the same for hours, right? Because there is 60 minutes in an hour.


[User] Please transcribe this text

[Assistant] Alright, so that should take care of our variables. Now what we're gonna do here is change the value of the darkness. So I'm gonna say darkness. And remember how I said I wanted it to be changing between 0 and 1 and basically just getting darker and darker as the day goes on. So I'm just gonna have our darkness equal the number of hours over 24.


[User] Please transcribe this text

[Assistant] So that way, at the very start, let's say we're at 1am, it's gonna be 1 over 24. So that's gonna be quite a low opacity, so it's not gonna be very dark. And as we get closer and closer to 24, we will get closer and closer to 1. So that's gonna make it darker.


[User] Please transcribe this text

[Assistant] Okay, the next thing we do, I'm just going to call this a cycle check. And this, what this is going to do is basically check once we get to 24 hours, we have to reset the clock back to zero and then increment the number of days. So this is how we're going to get our calendar moving up all the time. So we're going to go if.


[User] Please transcribe this text

[Assistant] Hours is larger than or equal to 24 because I want it to reset as soon as it hits.


[User] Please transcribe this text

[Assistant] And just so you know, I'm using greater than or equal to because our time increment might not be a nice neat number that lets us hit exactly 24. It might shoot over 24 and be 24.1 or something. So this will just make sure that once it is over 24, it will reset the clock.


[User] Please transcribe this text

[Assistant] But of course that is not enough because we also want to be checking if our number of days hits 30 so that we can have a new season. And then again, once we've hit four seasons, we want to increment the year. So let's go if day is larger than 30.


[User] Please transcribe this text

[Assistant] And I'm saying larger than 30 because I want it to have a day 30, right? I want it to start at 1, day 1 and go and have the day 30 and only when it hits 31 do I want it to reset. So once it hits a day that's greater than 30, we're going to reset day to 1 and increment the season. And exactly the same logic here.


[User] Please transcribe this text

[Assistant] If season is greater than four, then reset the season to be one and increment the year. And we're not gonna have a cycle check for the year because we just want to have that as infinite. Obviously, you might want to alter this to suit your game, but I just want to keep it as simple as possible.


[User] Please transcribe this text

[Assistant] Alright, so that is all of our setup. The next thing we're going to do is just draw some things so that we can visualize all of these changes. So firstly, let's just draw our light. Well, actually it's going to be the darkness more like. So like I said, it will be a rectangle and I'm going to have this as a certain color and that color is going to be whatever this variable here is.


[User] Please transcribe this text

[Assistant] So for its position in the room, we're going to start at the top left corner of the draw GUI. So that will be 0, 0. And then for X2 and Y2, that will be the bottom right of the rectangle. That's going to be the GUI width and GUI height.


[User] Please transcribe this text

[Assistant] And for the color, so that is going to be whatever our light color is. And just so I don't have to type it out four times, I'm just going to have a variable C for color equal to our light color.


[User] Please transcribe this text

[Assistant] This is asking us, do you want me to draw the rectangle as an outline or do you want it completely filled in? So we do not want it to be an outline, we want it filled in, so we put false.


[User] Please transcribe this text

[Assistant] Now we can't change the alpha with this function, but we can set the alpha of the entire draw event. So we're going to draw, set alpha.


[User] Please transcribe this text

[Assistant] And I'm going to set this to our darkness value. That is going to be determining how transparent or opaque our darkness layer is. And of course, whenever you alter anything about the draw event, you have to remember to change it back because I don't want to change the drawing of anything that comes after this. So draw, set alpha back to one.


[User] Please transcribe this text

[Assistant] And you don't have to do this, but I'm going to do this just so that you can see the, what all of our variables are doing. So I'm going to draw text color, all of the variables. And I'm just going to draw them all yellow, let's say.


[User] Please transcribe this text

[Assistant] And if you're wondering why I put string here, that's because when we draw text, when we use a function like this, it is asking for a string to draw. And remember a string is something like this, which has these quotations here.


[User] Please transcribe this text

[Assistant] Is going to be a string, but our second variable is a number. So we have to convert that to a string. And I'm just going to do this for all of the other variables as well.


[User] Please transcribe this text

[Assistant] And of course just changing where we're drawing it, the y value here, and all of our variables.


[User] Please transcribe this text

[Assistant] So there we go, we're getting the seconds incrementing the minutes and the hours and the number of days is going up.


[User] Please transcribe this text

[Assistant] So obviously this isn't how light actually works, but this is just a very simple visual cue for us. We'll change this in the next video. So that's good enough for now.


[User] Please transcribe this text

[Assistant] So what we're gonna do next is make our crops grow.


[User] Please transcribe this text

[Assistant] So right here, we're also going to be telling the crops object to go ahead and make all of our crops older. And the way we're going to do this is I'm going to tell the crops to run an event. So if we come here and that event is going to, we could use an alarm, but just for something different, I'm going to come into other and then


[User] Please transcribe this text

[Assistant] User events and we can set up our own event here and I'm just going to hit user event one and we'll do all of that in here.


[User] Please transcribe this text

[Assistant] So remember in our step event, when we were tapping G, we were making the crops grow older? We can use this exact code right here, obviously without the G press, to make our crops grow. So we'll just get rid of this.


[User] Please transcribe this text

[Assistant] But that all should be fine. But this is only gonna make sense if we're in the farm room. But what if we were, for example, in the house and we have the clock hit 24 hours then? Then there won't be any crops for it to increment.


[User] Please transcribe this text

[Assistant] But I do want the crops in the world to be getting older, even if we're not in the farm room. And to do that, we're going to have to be altering our crops data grid that we set up. So remember, whenever a room ends, we were saving all of our crops to our crops data grid here. And we're saving the number of days old in column number four, which of course is column three, because we start at zero.


[User] Please transcribe this text

[Assistant] So what we're going to do is basically, so in the case that if the room that we're currently in is equal to the farm room, then we will do it this way. So I'm just going to tab this over.


[User] Please transcribe this text

[Assistant] But, otherwise, if we're not in the farm room,


[User] Please transcribe this text

[Assistant] We will be looping through our grid and incrementing the number of days old of all of the crops saved in there. So remember, in this grid, every single row is a new crop.


[User] Please transcribe this text

[Assistant] So we do need to check though that there is actually something in the grid. There might be no crops there. So we first have to check if the grid is empty. And if you recall what we're doing, if the number of crops was zero is we're just clearing all of the spaces in the grid to be minus one. So we just need to check if.


[User] Please transcribe this text

[Assistant] That cell of the grid, which is just cell 00, if that is not equal to negative 1,


[User] Please transcribe this text

[Assistant] Which it will be if there are no crops there, so if it's not minus one, we know there is something in there. We're not sure exactly how many yet.


[User] Please transcribe this text

[Assistant] And now we're going to loop through it and increase the days old of all the crops. And remember again, that is this slot for all of our crops. Column number three.


[User] Please transcribe this text

[Assistant] So I hope you're getting used to, uh, looping through of the grid. So we're going to use the same kind of format as we have before. So starting at the first row, which is going to be our yy, we're going to repeat.


[User] Please transcribe this text

[Assistant] And loop through all of our rows and that's going to equal height because that's the number of entries. Every time we loop, we're going to increment the row that we're on.


[User] Please transcribe this text

[Assistant] And we're going to go dscrops, data, an x and y value. So the x value is going to be three. That's the column that we're in. The days old column and the y value is going to be whatever yy currently is. And we're just going to increment that value.


[User] Please transcribe this text

[Assistant] So there we go. So we have set up this event, but the day cycle has to actually tell the crops when to run it. So let's head back to the day cycle. And right here, we're going to go with.


[User] Please transcribe this text

[Assistant] The crops objects and we're going to have it run its user event one. So event perform and we have to give it a type and a number. So every time I use this, I actually have to open up.


[User] Please transcribe this text

[Assistant] The documentation and have a look at what everything is called and you can see that our user event, it actually comes under EVOther and then we have to tell us which user event.


[User] Please transcribe this text

[Assistant] So they're growing properly as you can see, but let's leave the room and wait for a few days and see what happens. And we might see one of the bugs that I mentioned earlier that we're going to have to fix. So if we come back.


[User] Please transcribe this text

[Assistant] So you can see that it has worked, they have grown, but if you caught the middle crop being invisible for a second, if I just leave and come back in.


[User] Please transcribe this text

[Assistant] You can see sometimes our crops are disappearing and that's actually because of a bug from earlier and that is located here in the room start. So remember when we leave the room, we save all the data and then when we re-enter, we actually respawn all of the crops.


[User] Please transcribe this text

[Assistant] So once we've actually respawned them, they're just a dirt pit, so we needed a way to get them to grow to their current days old. So and what I did was I just copied and pasted


[User] Please transcribe this text

[Assistant] This code actually contains an incrementing for the number of days old, which is not what we want to do when we're entering the room again, right? So if we go into the house and then come back out and it's still the same day, we don't want it to be growing older. That makes no sense.


[User] Please transcribe this text

[Assistant] And it's actually that co that was causing the problem for us because for the crop that was at the very end that had hit its maximum growth stage, we were still incrementing its days old further. And if you remember how we were drawing the crops.


[User] Please transcribe this text

[Assistant] We're kind of going along our sprite here. What actually has happened is it has incremented past its maximum growth stage and it is drawing nothing. So it's appearing invisible. So that is our problem.


[User] Please transcribe this text

[Assistant] So if we come back to crops, we need to alter this a little bit. So we don't need this and we actually don't need this if check here either, because basically what we want to do when we enter the room, we want it to update its growth stage, which is what this code here was doing. So we want it to do that every time.


[User] Please transcribe this text

[Assistant] So we can get rid of that and hit shift tab to make that come back. And now for this bit of the code, I don't want an else statement. I'm going to change this to an if statement because what this is doing is saying, so say we've re-entered the room and we have it at its proper growth stage.


[User] Please transcribe this text

[Assistant] Now I want to say, if our grow stage is at the maximum grow stage, then we want to do all of this stuff. We want to set the grow stage to its max. We want to say that it's fully grown and we want it to do our little sparkle.


[User] Please transcribe this text

[Assistant] We put in here, if our growth stage is larger than or equal to max growth stage. So again, just using this larger than or equal to just for some reason, if it's going over its maximum growth stage, then we are doing all this and now we're not incrementing it anymore. So that should have fixed our problem. Let's try that again.


[User] Please transcribe this text

[Assistant] So plant a few crops and we'll leave and we'll wait here for a few days.


[User] Please transcribe this text

[Assistant] Okay, and we'll come back out and there we go. So that has fixed our problem. We're not getting any disappearing crops. Okay, good.


[User] Please transcribe this text

[Assistant] So there's a few more things I'm gonna set up. So if you notice, when we're inside the house, we were still getting our light, which is not what I want. I don't want the daylight getting into any of the regions when we're inside. So what I'm gonna do is disable the drawing of this stuff here if we are inside.


[User] Please transcribe this text

[Assistant] So I'm going to set up a variable called drawDaylight.


[User] Please transcribe this text

[Assistant] And I'm going to set this false by default. And then at the start of every room, I'm going to have it check if we are in an outside room, then we're going to set it to true. And if we're in an inside room, we're going to set it to false. So we could use an if statement for this, but I'm actually going to use a switch statement.


[User] Please transcribe this text

[Assistant] And what this is going to do is basically we're going to say whatever this value is equal to, and then we're going to set up a bunch of cases. So in the case that room is equal to the farm room, or in the case that it's equal to the forest room, I'm going to set draw daylight to be true.


[User] Please transcribe this text

[Assistant] And then I'm going to break and breaking basically will quit this switch statement.


[User] Please transcribe this text

[Assistant] Right down to the next case and do this until it finds a break statement. So what this allows us to do is just put for all of the times where we want it to be true, we can just keep listing them like this. So if you've got other rooms that are outside, just list them all here like that.


[User] Please transcribe this text

[Assistant] And then I'm going to have what's called a default and this is if it doesn't find any of these to be true. So anything that isn't outside is going to be an inside room. Then we set draw daylight to be false.


[User] Please transcribe this text

[Assistant] Okay, and now we actually have to prevent this drawing. So what I'm going to say is here, I'm going to have if draw daylight.


[User] Please transcribe this text

[Assistant] And I can write just if draw daylight like this because this will be either true or false. So if it finds it to be true, it will go ahead and do this, but otherwise it's not going to do that. So if I run the game again,


[User] Please transcribe this text

[Assistant] And I come into here. We're not getting any change in daylight, but it should still be changing it if we come outside. So let's see. There we go.


[User] Please transcribe this text

[Assistant] One final thing I'm gonna do just so we can manage the day cycle is I'm gonna set up a way for us to pause the time and we might want to do this in game, for example, when we open the inventory or something, but especially for us just while we're creating the game, we might want to just turn off this day cycle.


[User] Please transcribe this text

[Assistant] And by default, I actually might want to make that true so that when we run the game, time pause is automatically true, which means it is paused, which means nothing is going to be changing until we play the time.


[User] Please transcribe this text

[Assistant] So in the step event, what I'm going to have is a toggle for the time pause. So if keyboard check pressed. So if I hit the T button, I'm going to toggle our time pause value. So whatever it is equal to, I'm going to set it equal to whatever it's not.


[User] Please transcribe this text

[Assistant] And we've used this logic before, but just to remind you, what this is going to do is if timePause is currently equal to true, this is going to set it to not true, which is false and vice versa. So it's just toggling it.


[User] Please transcribe this text

[Assistant] So now if time pause is true, so if the pause is true, if we're paused, then we don't want to do any of this. So I'm going to say we could wrap all of this in a condition or we could just say if time pause, so if that's true, just exit the code block, right? So we're not going to get any of this incrementing. Okay. So again, let's just test that out.


[User] Please transcribe this text

[Assistant] Right, so by default, nothing is happening with the time, but if I press T,


[User] Please transcribe this text

[Assistant] If we have planting mode open and then we exit the room, we get this error. And that's because the way we've set up everything with some of our data structures and drawer events and everything, we are dependent on us being in the farm room.


[User] Please transcribe this text

[Assistant] And we don't want to be planting inside anyway, we only want to be planting if we're in the farm room. So we need a way to turn off planting mode if we're not in the farm. So let's come into the crops.


[User] Please transcribe this text

[Assistant] And basically I'm going to, so similar to what we just did, I'm going to say if the room is not equal to room,


[User] Please transcribe this text

[Assistant] Right here, and this is what was allowing us to plant. So,


[User] Please transcribe this text

[Assistant] When we hit the P button, we turn planting to true. So I'm going to turn this off whenever we are not in the farm room. So planting.


[User] Please transcribe this text

[Assistant] Equals false, and I'm also, after that, I'm just gonna exit the script. So that will turn it off every single time.


[User] Please transcribe this text

[Assistant] Basically, so none of this code is going to run. We can't toggle it because we've exited it here. And if it was true, when we entered the room, it's going to turn it off immediately. So we're never going to run any of this. We're never going to draw it because the step event runs before the draw event. So that should get rid of any errors that we're having. So let's run that and see.


[User] Please transcribe this text

[Assistant] So we'll turn on planting and exit, and there we go.


[User] Please transcribe this text

[Assistant] And then when we re-enter, we are no longer planting. Alright!


[User] Please transcribe this text

[Assistant] So in the next video, we'll be continuing what we have done in this episode and we'll be doing more of the lighting.


[User] Please transcribe this text

[Assistant] So that is the end of today's video. Thanks to everyone on Patreon who are supporting me to make these tutorials. And a special shout out to 3D Monkey Biz and Uthelion.


[User] Please transcribe this text

[Assistant] She did not even look up when I took my seat beside her. Her eyes were fixed on her plate and in a short time she was busy eating. I tried to make conversation.


[User] Please transcribe this text

[Assistant] I said to my wife, you needn't be so rude about it. My wife answered as she looked at herself in the mirror.


[User] Please transcribe this text

[Assistant] I sat down on one of those modern chairs with holes in it and waited. We had been in the hat shop for half an hour.


[User] Please transcribe this text

[Assistant] And my wife was still in front of the mirror.


[User] Please transcribe this text

[Assistant] We mustn't buy things we don't need, a remark suddenly.


[User] Please transcribe this text

[Assistant] I find it beautiful, I said. A man can never have too many ties. And a woman can't have too many hats, she answered. Ten minutes later, we walked out of the shop together.


[User] Please transcribe this text

[Assistant] My wife was wearing a hat that looked like a lighthouse.


[User] Please transcribe this text

[Assistant] Oh my god, I'm just checking my YouTube right now. I have 69 videos.


[User] Please transcribe this text

[Assistant] So interesting. Did you hear that? I have 69 videos, that's so fitting.


[User] Please transcribe this text

[Assistant] So I made this BCD tofu and just this hot pack of the noodles. I was craving it.


[User] Please transcribe this text

[Assistant] I'm like, I'm never ready to hear my voice sometimes, especially when I don't expect it.


[User] Please transcribe this text

[Assistant] Oh my god, stop asking me 10,000 questions.


[User] Please transcribe this text

[Assistant] This is not, this is not an ASMR.


[User] Please transcribe this text

[Assistant] And with ASMR, I feel like I would have to focus on not breathing.


[User] Please transcribe this text

[Assistant] I can't do that, not, not because I don't think that's...


[User] Please transcribe this text

[Assistant] I mean, obviously it would be appropriate, right, for ASMRs, but...


[User] Please transcribe this text

[Assistant] I can't do that. Or at least I'm not willing to do that.


[User] Please transcribe this text

[Assistant] You actually should be watching this and it should help you fall asleep.


[User] Please transcribe this text

[Assistant] My last upload, which is the pink pasta.


[User] Please transcribe this text

[Assistant] You guys are so cute. So nice. I don't think people...


[User] Please transcribe this text

[Assistant] I've said it before, I really don't think people deserve this sort of attention. Spicy.


[User] Please transcribe this text

[Assistant] Not as immediately spicy as the red package, but it's pretty spicy.


[User] Please transcribe this text

[Assistant] Honestly, the reason why I thought of doing something like this was because I just feel like my other mukbangs are so, they're such a production sometimes, and I feel like I think too much about it.


[User] Please transcribe this text

[Assistant] And I end up not shooting anything sometimes because it's just like it's way too much work.


[User] Please transcribe this text

[Assistant] Like I feel like everyone's saying how, you know, with the background, how they love it and all that stuff. Even as a person who is essentially


[User] Please transcribe this text

[Assistant] Who essentially created that background and kind of the ambience. I often feel that, you know, you guys... It's not that I'm not genuine, I just feel that... Like a TV show, it just, it's not... I don't know, I just feel like it's not truly who I am, like this is...


[User] Please transcribe this text

[Assistant] And I'm thinking someone like this will help me just be a little bit more relaxed.


[User] Please transcribe this text

[Assistant] A lot of you guys asked me if I ended up paying the guy that scammed me, scammed me, the photographer.


[User] Please transcribe this text

[Assistant] And uhm, I did not. So I hope that answers your question.


[User] Please transcribe this text

[Assistant] Blocking him, but I thought that was so grade school, like I would never do that. I would totally block someone because I don't want to ever hear from them again.


[User] Please transcribe this text

[Assistant] I just blew the freaking cucumber. Like literally, like that. And then I just realized I said blue, like, blowing the cucumber. Which I do fairly well, if you have to know.


[User] Please transcribe this text

[Assistant] We all act like we like a big dick, but sometimes that shit is so painful.


[User] Please transcribe this text

[Assistant] I don't know if that was a mistake to eat, but that's okay. The windows are open too. It's actually pretty cool tonight.


[User] Please transcribe this text

[Assistant] It's Kelly Rowlands right now. I love Kelly Rowlands. Beyonce always gets a lot, but I love Kelly Rowlands.


[User] Please transcribe this text

[Assistant] I love it when mouth buggers eat more and talk less like you. That's not true. You're in for a rude awakening if you think that's true.


[User] Please transcribe this text

[Assistant] See, that's why I can't call this an ASMR because cars are driving by the window.


[User] Please transcribe this text

[Assistant] Just consider this a different type of mukbang really, a casual one, where I just don't give a shit about the way I look or what my setting looks like.


[User] Please transcribe this text

[Assistant] The fact that I'm fucking sweating like a crazy person.


[User] Please transcribe this text

[Assistant] Like for example, I'll just be watching TV and eating the food or whatever and then, you know, I'll have the camera on it that picks up the audio.


[User] Please transcribe this text

[Assistant] And I monetize this video, meaning like I put ads on it and I get paid from YouTube. I wonder... I just wonder if it's legal. Because I'm not necessarily adding this audio to my video, it just happens to be in my video.


[User] Please transcribe this text

[Assistant] If any YouTubers out there are watching this who are experts or whatever know exactly what the rules are, it's a little blurry for me, or I just don't care. That's probably what it is. Or care to look, I mean. But if you do know, just let me know. Because I do want to watch TV and kind of just eat and talk to you casually.


[User] Please transcribe this text

[Assistant] He loves you not. Tell me, raise your hand if you remember who Jareem is.


[User] Please transcribe this text

[Assistant] They're like early 2000s or something, but.


[User] Please transcribe this text

[Assistant] There's a theme park here in Orange County, specifically Buena Park.


[User] Please transcribe this text

[Assistant] And I loved Dream at that time. I loved all boy bands and girl bands and all that stuff. That was just the music back then, you know?


[User] Please transcribe this text

[Assistant] Super popular. I love Dream. And I remember so, being so excited to meet them and


[User] Please transcribe this text

[Assistant] I've never met celebrities, celebrities before, you know, she was, they weren't huge, but I mean, people knew them.


[User] Please transcribe this text

[Assistant] And I met, uhm, one of the girls, uh, my favorite member of the group, her name was Diana, and I loved her. She's one of the brunettes. Anyway, after the concert,


[User] Please transcribe this text

[Assistant] I just remember this distinctively, she turned around, hair flipping and all, she turned around, and she just went like this. And she went.


[User] Please transcribe this text

[Assistant] I just wanted to say hello and a hi back would be very nice, you know, nice response. She didn't do that.


[User] Please transcribe this text

[Assistant] I was so sad. I was so heartbroken. And that was my first celebrity experience. So that's why...


[User] Please transcribe this text

[Assistant] I also love Bjork. I think people know that I love Bjork. I love Mariah Carey. I don't like Mariah Carey today. I think she's a little wackadoodledoo, but that's just my opinion.


[User] Please transcribe this text

[Assistant] I'm all about that Ariana Grande. She's, I just love her songs. I don't know.


[User] Please transcribe this text

[Assistant] Where they're obsessed with monster trucks. Like, the bigger the truck, the cooler you are. Huntington Beach, to me, is like the Jersey shore of the West Coast.


[User] Please transcribe this text

[Assistant] But I wish I could. Honestly, I think that's one of the greatest talents you can possess.


[User] Please transcribe this text

[Assistant] So you saw earlier I had a shot. I grabbed another one.


[User] Please transcribe this text

[Assistant] Cause I'm a planner, right? I have to plan ahead. I have to write down my thoughts, my notes, everything before it just disappears. It always does.


[User] Please transcribe this text

[Assistant] Was that Costco? Which is my favorite spot. Okay, I'm gonna talk to you about something.


[User] Please transcribe this text

[Assistant] Sorry, you know when you're uhm, just going to any plaza or


[User] Please transcribe this text

[Assistant] Uhm, strip mall or whatever. And you're pulling in and you're trying to find parking. Like can I ask, do you guys actually bother?


[User] Please transcribe this text

[Assistant] To, well, do you guys actually want to park clothes?


[User] Please transcribe this text

[Assistant] I used to care about being close to the destination. Sorry, I'm burping. This was like early 20s, right?


[User] Please transcribe this text

[Assistant] I was so obsessed, basically when I got the car, I was just so obsessed with trying to be...


[User] Please transcribe this text

[Assistant] Really close to destination, so I'll wait for someone to pull out or I'll wait for someone to come out from the store or whatever.


[User] Please transcribe this text

[Assistant] Get in their car and get out so they can park really super close. Even though there are parking spots a little further away.


[User] Please transcribe this text

[Assistant] This is what happens when I'm drunk. I told you guys, I don't believe my train of thought. Anyways, parking. Yes, yes, yes, yes.


[User] Please transcribe this text

[Assistant] So I f- the former me- former me would wait for that parking spot. But today, I just feel- I act like I have no time. I have time, but I act like I don't have time. But anyway, I- I just kinda like-


[User] Please transcribe this text

[Assistant] I mean, I don't trust anybody when it comes to driving. I just like, I think everyone's out to get me or trying to hit me or something. I just feel like I get scared.


[User] Please transcribe this text

[Assistant] Easily. So I try to avoid everyone and the craziness. And this is at Costco too. You know how Costco parking lots are. They're insane.


[User] Please transcribe this text

[Assistant] So I do try to avoid all that parking lot traffic mess, blah blah blah. And then I would, yea I would park far away and then I would, you know, just walk the distance. And it's funny because today,


[User] Please transcribe this text

[Assistant] I was, when I was getting in, I saw another car, uhm, that was, I think he was in front of me. He turned right.


[User] Please transcribe this text

[Assistant] To go towards Costco, whereas I turned left to go away, to park far away, by the time I parked,


[User] Please transcribe this text

[Assistant] You know, got out of my car and walked to Costco. I saw that guy still in his car. He was still waiting for a parking spot. So that leads me to believe that everybody should be really considering, should really consider parking.


[User] Please transcribe this text

[Assistant] Far away. I mean, it really actually saves time. You're actually wasting time waiting for that parking spot nearby.


[User] Please transcribe this text

[Assistant] So you're thinking, oh my gosh, well, when I'm done, you know, I don't have much to walk, but you should be walking. You have no excuse. Get your ass up and start walking.


[User] Please transcribe this text

[Assistant] Mmm, my hair looks crazy. I don't care.


[User] Please transcribe this text

[Assistant] Ivy, if you're watching, Ivy Nguyen, she's so amazing. You're answering questions for other people on my channel. I feel like we need to be friends.


[User] Please transcribe this text

[Assistant] How basic and simple this whole thing is. And you have me, drunk, on a weekday, at home, looking crazy.


[User] Please transcribe this text

[Assistant] Listen, I'll post this and I'll see what the reactions are, even if you guys don't like it.


[User] Please transcribe this text

[Assistant] Is that I'm not saying that I'm not genuine in my cook bongs or muk bongs or like that, but-


[User] Please transcribe this text

[Assistant] I just feel like I care more about the aesthetics, right? The way things look and I get into my head and it just...


[User] Please transcribe this text

[Assistant] It starts to get to me sometimes, and I, and, and like I said, there are times I just, I kinda give up, and I just don't wanna film anything, and,


[User] Please transcribe this text

[Assistant] Do you guys watch The Mo Show? She's, uh, she's this beautiful monk bummer. She has a wonderful seafood, uhm, video. And, uhm, she said the same exact thing, and I, I connected with that, and I...


[User] Please transcribe this text

[Assistant] It made me really emotional because I feel the same way. It's like, we're so obsessed with being perfect that... Sorry.


[User] Please transcribe this text

[Assistant] It takes over almost, and it almost handicaps you in a way.


[User] Please transcribe this text

[Assistant] And I know it sounds weird, but really honestly, when you want everything to be perfect, it almost pushes you to the edge.


[User] Please transcribe this text

[Assistant] And that's why I'm making this video. I'm making this video to prove to myself that I don't need to be absolutely perfect. Like I don't.


[User] Please transcribe this text

[Assistant] It's like in my mind, you know, I'm not perfect, I know that, I know perfection does not exist, but I sometimes like to think it does.


[User] Please transcribe this text

[Assistant] Look how honest I'm being. I'm drinking and I'm being super honest with you.


[User] Please transcribe this text

[Assistant] I also want to be able to upload and feel relaxed.


[User] Please transcribe this text

[Assistant] If that makes any sense, I don't know. Maybe you think I'm crazy, but... I know people are just like, don't work too hard, don't try too hard, don't-


[User] Please transcribe this text

[Assistant] It's fine, we care about you, and I've built a lot of, I've made a lot of friends here. Uhm, so I have really not much to worry about, but it's just me, it's something that I'm battling.


[User] Please transcribe this text

[Assistant] With myself, right? Because there you go. I'm not perfect. That is my flaw. My flaw is being obsessed over things. But I still will do those videos because that's my personality. I will still have that beautiful background with these wonderful cookbuns. But I want you to understand that.


[User] Please transcribe this text

[Assistant] That is just another side of me. I will still do that. That's never gonna go away. But this is also another side of me.


[User] Please transcribe this text

[Assistant] When I read your comments, sometimes I cry because they're so freaking nice.


[User] Please transcribe this text

[Assistant] You don't understand how lucky a person is to read this.


[User] Please transcribe this text

[Assistant] Every single day, every morning they wake up. You don't know. Until you have...


[User] Please transcribe this text

[Assistant] Until you see this in your life, I think you'll know what I'm talking about. Sometimes I don't think I deserve it, you know?


[User] Please transcribe this text

[Assistant] At least not one person to deserve all this attention. It's weird to me sometimes.


[User] Please transcribe this text

[Assistant] Anyways, I hope you like this. And if you fell asleep to this, that's the whole point.


[User] Please transcribe this text

[Assistant] Okay, if you guys like this, let me know. I'll make more, I promise. Okay, one more comment and I'll leave. One more reply. I didn't really reply much, I just ate and hung out with you guys.


[User] Please transcribe this text

[Assistant] I'm done. Now I'm gonna rock out to some music. Alright guys, I love you. I'll see you later. Thank you for listening.


[User] Please transcribe this text

[Assistant] Maybe the detective should ask George some simple questions. George?


[User] Please transcribe this text

[Assistant] And we are particularly happy and proud to welcome our first guest speaker to this Xcoax edition, uh, Yukui, who will talk today, who will hold a keynote today.


[User] Please transcribe this text

[Assistant] Uh, with the title The Incomputable and the Incalculable.


[User] Please transcribe this text

[Assistant] His works Eastern and Western School of Thoughts. And I found this aspect, uh, very particularly inspiring and very original.


[User] Please transcribe this text

[Assistant] Uhm, somehow in any system of thought, there is, uh, some, uhm, of course, as we know from Gödel, there is some, uh, proposition that we cannot calculate. And this struck me as a, as a,


[User] Please transcribe this text

[Assistant] Uhm, this is just something that, uh,


[User] Please transcribe this text

[Assistant] Maybe, uh, you want to point out where recursivity is different from iterativity.


[User] Please transcribe this text

[Assistant] Perhaps we, yeah. Yeah, we, we have a question from the, from the audience, from, uh, Dejan.


[User] Please transcribe this text

[Assistant] I see there is another, another question in the chat by Kyle.


[User] Please transcribe this text

[Assistant] The question is about the notion of the mechanistic in arts and culture. I'm thinking about religious rituals in which the same prayers are said every day, intentionally unchanging.


[User] Please transcribe this text

[Assistant] I'm thinking about the mechanistic nature of certain speech patterns and the organismic nature of prosody, uh, Christ features of, for example, speech that might be integrated by those mechanistic sequences of speech.


[User] Please transcribe this text

[Assistant] I think there is another question by Andre. He's asking if in your point of view, if there is a limit or a border or a threshold between the computer and computable and the incomputable.


[User] Please transcribe this text

[Assistant] I may say something very, very rapidly, uhm, tomorrow morning, if you look at the program,


[User] Please transcribe this text

[Assistant] Uh, go to the program and click on that watch button there, you will be transported to


[User] Please transcribe this text

[Assistant] And have a good evening everyone. Have a good evening everyone. Bye bye. Bye bye.


[User] Please transcribe this text

[Assistant] On. Written by Cheryl Ryan. Illustrated by Nora Voodis.


[User] Please transcribe this text

[Assistant] Maybe. What part of no fucking time do you not understand? Just handle it yourself. You want me to leave.


[User] Please transcribe this text

[Assistant] Why the fuck wouldn't she tell you where she was going? I mean, did you even ask? Wait, hold on, I'm getting another call. Hello? Oh good, did you find- Really, where?


[User] Please transcribe this text

[Assistant] Written by Cheryl Ryan. Illustrated by Joe Bodie.


[User] Please transcribe this text

[Assistant] There's a lot of clients from Korea. Also, I'll ask if you can fill in this form in capital letters, please.


[User] Please transcribe this text

[Assistant] Hmm, uhm, maybe if I just switch it off, and then switch it on again.


[User] Please transcribe this text

[Assistant] Hi guys, welcome back to the channel. I am with Marion. We are doing a cookbook together, which is very exciting, right?


[User] Please transcribe this text

[Assistant] And we're gonna kill ourselves today. It should be good. Go ahead. So she's gonna assist me in cooking, what are we doing today? Thai food!


[User] Please transcribe this text

[Assistant] Yeah, so it's gonna be like a coconut soup, savory, spicy.


[User] Please transcribe this text

[Assistant] But uhm, yeaah, I'll walk you through that. This was her decision. I asked her what she wanted to eat.


[User] Please transcribe this text

[Assistant] She said Thai food. But the funny thing is that Thai food is spicy.


[User] Please transcribe this text

[Assistant] Uhm, you know. But I will take care of the pad thai.


[User] Please transcribe this text

[Assistant] So be careful when you go to Thai restaurants, really honestly make sure that you know what spice


[User] Please transcribe this text

[Assistant] Alright, so right now I'm going to start the pad thai. So I'm in charge of the pad thai. Uhm, and then we're going to do a... Let's see here.


[User] Please transcribe this text

[Assistant] But uhm, right now we're just gonna put some canola oil.


[User] Please transcribe this text

[Assistant] If you can't find the radish as well, you could actually use any other kind of pickled radish, but I would-


[User] Please transcribe this text

[Assistant] Uhm, but I walked by like the chip aisle and I saw that they were serving


[User] Please transcribe this text

[Assistant] Half or just? Half of that contains a half of that amount. A little bit more.


[User] Please transcribe this text

[Assistant] I actually have the doodles here. I pre-soaked this. So we're just gonna toss that in there.


[User] Please transcribe this text

[Assistant] Alright, so now let's go ahead and put in, actually it's good right now.


[User] Please transcribe this text

[Assistant] To be honest, it's the uhm, I think that hot chilies.


[User] Please transcribe this text

[Assistant] Honestly, next time, I think that if you guys were gonna do this, I would use a, probably a little bit more sauce, cause it's looking a bit lighter than normal. But, whatever. If it tastes good to me, I don't care. Honestly.


[User] Please transcribe this text

[Assistant] The eggs cook for a little bit and then we'll scramble it in there. Alright, so right now I am going to scramble these eggs up. And Marion, go ahead and put in the coconut milk.


[User] Please transcribe this text

[Assistant] So it's milky, it looks weird at first, but like, trust me.


[User] Please transcribe this text

[Assistant] That milkiness combined with the, uh, savoriness of the soup.


[User] Please transcribe this text

[Assistant] Yes, I do want more, a little bit more fish sauce. Okay. And lime juice, because I want it even.


[User] Please transcribe this text

[Assistant] Then the normal pad thai, but that's okay too. Honestly, like you can really just go with uhm, doubling the ingredients.


[User] Please transcribe this text

[Assistant] I love the chives with it.


[User] Please transcribe this text

[Assistant] But I get recipes from you too.


[User] Please transcribe this text

[Assistant] No, but everyone loves you. Like, I read the comments and...


[User] Please transcribe this text

[Assistant] Yeah, all the support that they've shown you, the love that they've shown you, I mean honestly, I'm surprised, like, I'm just like crazy surprised about the love, to the point where


[User] Please transcribe this text

[Assistant] So that just goes to show how, you know, important she is to you guys. I just dipped it with chili, cause you're a chili hater.


[User] Please transcribe this text

[Assistant] Put in, uhm, that beginning for the flavoring, like the lemongrass and the kaffir lime leaves and all that stuff. Those things are edible, but you're gonna have a very bad time chewing them.


[User] Please transcribe this text

[Assistant] I feel like I can get big scoops of food is with those large spoons. Mhm. That's why, you know.


[User] Please transcribe this text

[Assistant] I'm constantly going back to the bowl and trying to get food when I can just get a heap full of it. You know?


[User] Please transcribe this text

[Assistant] They're working at Starbucks. So, I was at Starbucks, I told them for 10 years.


[User] Please transcribe this text

[Assistant] What people have to know is that Starbucks pays you jack shit. So for someone who, you know, still works there today,


[User] Please transcribe this text

[Assistant] You've gotta, at that point you have to just love that job, right? Yeaah. Because at this point you need to be picking up your bags and going and finding something that's decent. A little bit better, you know, especially


[User] Please transcribe this text

[Assistant] Right, so let's not do that anymore. Or you're still there, so.


[User] Please transcribe this text

[Assistant] What is the craziest situation you've been in? Cause we deal with some crazy customers. I don't wanna call them crazy but there are some crazy, crazy ones.


[User] Please transcribe this text

[Assistant] I mean, they're not, they don't bother you. Some homeless people just don't bother you.


[User] Please transcribe this text

[Assistant] Starbucks, their policies, they do mind. They do mind if uhm, a customer or something is upset that there's a homeless person.


[User] Please transcribe this text

[Assistant] Uhm, inside of the building or whatever. So, we had to tell them to leave.


[User] Please transcribe this text

[Assistant] It's not perfect, this setup, but it's cute.


[User] Please transcribe this text

[Assistant] Lemongrass. So I try not to eat the lemongrass just because it's not.


[User] Please transcribe this text

[Assistant] Yeaah. Right now, what is the situation at home, are you guys?


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[Assistant] It's so frickin' good. Seriously, you guys, this is becoming very trendy actually.


[User] Please transcribe this text

[Assistant] Perrier, I love Perrier. Uhm, but all of a sudden they have orange flavored and strawberry flavored. Maybe they've had that and maybe haven't noticed it. But, I feel like La Croix has


[User] Please transcribe this text

[Assistant] Thanks to you. No, but they really have, and I really think people are starting to get on this because this is delicious. It's not good for you. But you should not be having it.


[User] Please transcribe this text

[Assistant] I'm sorry, but I'm kind of a crazy- I'll have my soda, don't get me wrong. Oh yeah. Like, but it better be counted. And whenever I count it...


[User] Please transcribe this text

[Assistant] Well, I told them in the last video I shot that I count all my food. I tried my best. I'd say 75%.


[User] Please transcribe this text

[Assistant] How much uhm, the other one was just about 2,000, alone.


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[Assistant] So I, I know that some of you guys know that I'm moving and I like in September and oops and


[User] Please transcribe this text

[Assistant] Right now I'm actually trying- I don't know if you guys have done it or if you've done it, but like-


[User] Please transcribe this text

[Assistant] I'm trying to get rid of all these things because I don't want to travel with it anymore. I've moved so much, I can't stand packing. There's a bunch of crap that I don't need anymore.


[User] Please transcribe this text

[Assistant] Now, talking to you, someone who likes to keep things, Ms.


[User] Please transcribe this text

[Assistant] Uh, anything in this room. You can just grab a CD over there, take a picture of it, and someone's gonna contact you. So I actually sold two pairs of shoes.


[User] Please transcribe this text

[Assistant] Pack all this crap anymore. I just can't do it. I'm over it.


[User] Please transcribe this text

[Assistant] I mentioned it too, so if you guys like have experience with this, if you know what's a better website or whatever to use.


[User] Please transcribe this text

[Assistant] To sell your things, let me know because I know that people say Craigslist.


[User] Please transcribe this text

[Assistant] We'll see, I'll try, but if you guys know of any other websites or whatever, just let me know. Link, uh, comment down below and I'll check it out. Okay. Hopefully.


[User] Please transcribe this text

[Assistant] Hopefully you guys come up with something special so that I can get rid of all this crap.


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[Assistant] Because if not, I'm gonna freakin' have an estate sale.


[User] Please transcribe this text

[Assistant] Yeah, you guys actually, if you want to just add maybe double the amount of chicken.


[User] Please transcribe this text

[Assistant] Yeaah, yeaah, yeaah. Yeaah. Package this for, uhm, your husband and then tell him we made it and put it on the camera.


[User] Please transcribe this text

[Assistant] No, no, no, but like not everything. See how it only took like the bottom layer, it didn't burn the rest?


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[Assistant] The only thing that would make this tangy, and you've gotta see in the ingredients, is tamarind.


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[Assistant] Which is great. So we'll see. Hopefully it did work and I will continue to use it and I will have this fan on for the rest of my life. I will not turn it off.


[User] Please transcribe this text

[Assistant] I love travelling in the country, but I don't like losing my way.


[User] Please transcribe this text

[Assistant] I went on an excursion recently, but my trip took me longer than I expected.


[User] Please transcribe this text

[Assistant] I said to the conductor as I got on the bus, but I don't know where it is.


[User] Please transcribe this text

[Assistant] I'll tell you where to get off, answered the conductor.


[User] Please transcribe this text

[Assistant] I sat in the front of the bus to get a good view of the countryside.


[User] Please transcribe this text

[Assistant] After some time, the bus stopped. Looking round, I realised with a shock.