Hi! I'm writing a story set in a world I made, but I'm not really sure where to start in terms of initiating events. What are some ideas that can get a reluctant hero out into the world for an adventure? Note that this is a low-fantasy story, and it takes a slightly (but not overly) dark tone. The main character is a farmer in a small village, because of course they are. Give me five ideas.
system
Hi! I'm writing a story set in a world I made, but I'm not really sure where to start in terms of initiating events. What are some ideas that can get a reluctant hero out into the world for an adventure? Note that this is a low-fantasy story, and it takes a slightly (but not overly) dark tone. The main character is a farmer in a small village, because of course they are. Give me five ideas.
user
Okay, here are five ideas that can act as the call to adventure for your reluctant hero/heroine:

1. Kidnapped friends or family: A sibling, parent, or close friend of theirs is spirited away by the main opposing force in the novel, and the main protagonist is the only person who can (or wants to) rescue them.
2. They are being hunted: The main protagonist has qualities that match a prophecy that the main antagonist doesn't want to be fulfilled. Enemies arrive one day, driving the protagonist away from their home.
3. The village is destroyed: An enemy army or monster arrives and destroys the village. The main protagonist flees along with the rest of the village to survive.
4. A trip gone awry: The main protagonist has to deliver crops to a neighboring town and is waylaid on the way there by a force related to the main antagonist.
5. An important item is stolen: A special item of great value is stolen from the village, and the main protagonist joins (or is drafted into) the party sent to recover it.

Do those work for your story? Let me know if you need more ideas or if you want any of the above concepts fleshed out.
assistant
<|system|>
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<|user|>
Hi! I'm writing a story set in a world I made, but I'm not really sure where to start in terms of initiating events. What are some ideas that can get a reluctant hero out into the world for an adventure? Note that this is a low-fantasy story, and it takes a slightly (but not overly) dark tone. The main character is a farmer in a small village, because of course they are. Give me five ideas.</s>
<|assistant|>
Okay, here are five ideas that can act as the call to adventure for your reluctant hero/heroine:

1. Kidnapped friends or family: A sibling, parent, or close friend of theirs is spirited away by the main opposing force in the novel, and the main protagonist is the only person who can (or wants to) rescue them.
2. They are being hunted: The main protagonist has qualities that match a prophecy that the main antagonist doesn't want to be fulfilled. Enemies arrive one day, driving the protagonist away from their home.
3. The village is destroyed: An enemy army or monster arrives and destroys the village. The main protagonist flees along with the rest of the village to survive.
4. A trip gone awry: The main protagonist has to deliver crops to a neighboring town and is waylaid on the way there by a force related to the main antagonist.
5. An important item is stolen: A special item of great value is stolen from the village, and the main protagonist joins (or is drafted into) the party sent to recover it.

Do those work for your story? Let me know if you need more ideas or if you want any of the above concepts fleshed out.</s>
