Help me come up with some useful utility potions for my homebrew tabletop fantasy game.
system
Help me come up with some useful utility potions for my homebrew tabletop fantasy game.
user
Sure, no problem. Here are some possible ideas for potions that would provide utility in your tabletop fantasy game:

1. Smithsight: Gain proficiency in the appraisal of weapons and armor, allowing for the character to haggle for better prices and identify unknown metal items and artifacts.
2. Alltongue: Allows the imbiber to speak, if not necessarily understand, nearly all known languages.
3. Blandishment: Renders the character who consumes this potion utterly without a sense of taste. Note that this potion does not remove the imbiber's ability to smell, but it does allow them to consume any comestible with nutritional value without negative consequences on account of its flavor, quality, or consistency.
4. Pathfind: The drinker of this potion can see their prior footsteps with a glowing outline. This persists through walls for up to 12 hours.
5. Fleetfox: By consuming this potion, a character can sprint without breaking stealth. However, they must do so on their tiptoes, which may present balance issues. 

assistant
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<|user|>
Help me come up with some useful utility potions for my homebrew tabletop fantasy game.</s>
<|assistant|>
Sure, no problem. Here are some possible ideas for potions that would provide utility in your tabletop fantasy game:

1. Smithsight: Gain proficiency in the appraisal of weapons and armor, allowing for the character to haggle for better prices and identify unknown metal items and artifacts.
2. Alltongue: Allows the imbiber to speak, if not necessarily understand, nearly all known languages.
3. Blandishment: Renders the character who consumes this potion utterly without a sense of taste. Note that this potion does not remove the imbiber's ability to smell, but it does allow them to consume any comestible with nutritional value without negative consequences on account of its flavor, quality, or consistency.
4. Pathfind: The drinker of this potion can see their prior footsteps with a glowing outline. This persists through walls for up to 12 hours.
5. Fleetfox: By consuming this potion, a character can sprint without breaking stealth. However, they must do so on their tiptoes, which may present balance issues. 
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