def custom_init( self, nart ):
        scene = self.elements.get("LOCALE")
        room = randmaps.rooms.FuzzyRoom()
        myteam = teams.Team(default_reaction=-999, rank=self.rank, 
          strength=0, habitat=None )
        room.contents.append( myteam )
        monster = monsters.ignan.Azer( myteam )
        room.contents.append( monster )
        room.contents.append( waypoints.HealingFountain() )
        mychest = waypoints.MediumChest()
        mychest.stock(20)
        room.contents.append( mychest )
        self.register_element( "_ROOM", room, dident="LOCALE" )
        return True