def test_complete_round_can_be_closed(self):
        story_card = self.current.turn._pick_card()
        Play.play_for_round(self.current, self.game.storyteller, story_card, 'story')
        players = self.game.players.all().exclude(id=self.game.storyteller.id)
        for player in players:
            Play.play_for_round(self.current, player, player._pick_card())

        plays = self.current.plays.all().exclude(player=self.game.storyteller)
        for play in plays:
            play.vote_card(story_card)

        self.assertEqual(self.current.status, RoundStatus.COMPLETE)
        self.current.close()