autotrain-data-processor commited on
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Processed data from AutoTrain data processor ([2023-03-12 00:05 ]

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README.md ADDED
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+ ---
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+ task_categories:
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+ - image-classification
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+
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+ ---
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+ # AutoTrain Dataset for project: data-image
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+
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+ ## Dataset Description
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+
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+ This dataset has been automatically processed by AutoTrain for project data-image.
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+
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+ ### Languages
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+
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+ The BCP-47 code for the dataset's language is unk.
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+
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+ ## Dataset Structure
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+
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+ ### Data Instances
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+
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+ A sample from this dataset looks as follows:
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+
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+ ```json
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+ [
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+ {
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+ "image": "<600x825 RGB PIL image>",
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+ "target": 0,
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+ "feat_name": "Alakazam",
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+ "feat_supertype": "Pok\u00e9mon",
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+ "feat_subtypes_1": "Stage 2",
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+ "feat_level": 42.0,
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+ "feat_hp": 80.0,
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+ "feat_types_1": "Psychic",
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+ "feat_evolvesFrom": "Kadabra",
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+ "feat_abilities_1_name": "Damage Swap",
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+ "feat_abilities_1_text": "As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pok\u00e9mon to another as long as you don't Knock Out that Pok\u00e9mon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.",
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+ "feat_abilities_1_type": "Pok\u00e9mon Power",
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+ "feat_attacks_1_name": "Confuse Ray",
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+ "feat_attacks_1_cost_1": "Psychic",
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+ "feat_attacks_1_cost_2": "Psychic",
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+ "feat_attacks_1_cost_3": "Psychic",
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+ "feat_attacks_1_convertedEnergyCost": 3.0,
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+ "feat_attacks_1_damage": "30",
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+ "feat_attacks_1_text": "Flip a coin. If heads, the Defending Pok\u00e9mon is now Confused.",
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+ "feat_weaknesses_1_type": "Psychic",
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+ "feat_weaknesses_1_value": "\u00d72",
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+ "feat_retreatCost_1": "Colorless",
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+ "feat_retreatCost_2": "Colorless",
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+ "feat_retreatCost_3": "Colorless",
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+ "feat_convertedRetreatCost": 3.0,
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+ "feat_number": 1,
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+ "feat_artist": "Ken Sugimori",
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+ "feat_rarity": "Rare Holo",
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+ "feat_flavorText": "Its brain can outperform a supercomputer. Its intelligence quotient is said to be 5000.",
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+ "feat_nationalPokedexNumbers_1": 65.0,
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+ "feat_legalities_unlimited": "Legal",
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+ "feat_images_small": "https://images.pokemontcg.io/base1/1.png",
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+ "feat_images_large": "https://images.pokemontcg.io/base1/1_hires.png",
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+ "feat_evolvesTo_1": null,
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+ "feat_attacks_2_name": null,
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+ "feat_attacks_2_cost_1": null,
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+ "feat_attacks_2_cost_2": null,
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+ "feat_attacks_2_cost_3": null,
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+ "feat_attacks_2_cost_4": null,
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+ "feat_attacks_2_convertedEnergyCost": null,
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+ "feat_attacks_2_damage": null,
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+ "feat_attacks_2_text": null,
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+ "feat_resistances_1_type": null,
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+ "feat_resistances_1_value": null,
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+ "feat_attacks_1_cost_4": null,
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+ "feat_evolvesTo_2": null,
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+ "feat_legalities_expanded": null,
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+ "feat_rules_1": null,
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+ "feat_legalities_standard": null
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+ },
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+ {
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+ "image": "<600x825 RGB PIL image>",
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+ "target": 14,
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+ "feat_name": "Blastoise",
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+ "feat_supertype": "Pok\u00e9mon",
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+ "feat_subtypes_1": "Stage 2",
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+ "feat_level": 52.0,
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+ "feat_hp": 100.0,
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+ "feat_types_1": "Water",
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+ "feat_evolvesFrom": "Wartortle",
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+ "feat_abilities_1_name": "Rain Dance",
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+ "feat_abilities_1_text": "As often as you like during your turn (before your attack), you may attach 1 Water Energy card to 1 of your Water Pok\u00e9mon. (This doesn't use up your 1 Energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed.",
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+ "feat_abilities_1_type": "Pok\u00e9mon Power",
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+ "feat_attacks_1_name": "Hydro Pump",
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+ "feat_attacks_1_cost_1": "Water",
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+ "feat_attacks_1_cost_2": "Water",
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+ "feat_attacks_1_cost_3": "Water",
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+ "feat_attacks_1_convertedEnergyCost": 3.0,
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+ "feat_attacks_1_damage": "40+",
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+ "feat_attacks_1_text": "Does 40 damage plus 10 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count.",
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+ "feat_weaknesses_1_type": "Lightning",
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+ "feat_weaknesses_1_value": "\u00d72",
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+ "feat_retreatCost_1": "Colorless",
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+ "feat_retreatCost_2": "Colorless",
99
+ "feat_retreatCost_3": "Colorless",
100
+ "feat_convertedRetreatCost": 3.0,
101
+ "feat_number": 2,
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+ "feat_artist": "Ken Sugimori",
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+ "feat_rarity": "Rare Holo",
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+ "feat_flavorText": "A brutal Pok\u00e9mon with pressurized water jets on its shell. They are used for high-speed tackles.",
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+ "feat_nationalPokedexNumbers_1": 9.0,
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+ "feat_legalities_unlimited": "Legal",
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+ "feat_images_small": "https://images.pokemontcg.io/base1/2.png",
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+ "feat_images_large": "https://images.pokemontcg.io/base1/2_hires.png",
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+ "feat_evolvesTo_1": null,
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+ "feat_attacks_2_name": null,
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+ "feat_attacks_2_cost_1": null,
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+ "feat_attacks_2_cost_2": null,
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+ "feat_attacks_2_cost_3": null,
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+ "feat_attacks_2_cost_4": null,
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+ "feat_attacks_2_convertedEnergyCost": null,
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+ "feat_attacks_2_damage": null,
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+ "feat_attacks_2_text": null,
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+ "feat_resistances_1_type": null,
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+ "feat_resistances_1_value": null,
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+ "feat_attacks_1_cost_4": null,
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+ "feat_evolvesTo_2": null,
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+ "feat_legalities_expanded": null,
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+ "feat_rules_1": null,
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+ "feat_legalities_standard": null
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+ }
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+ ]
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+ ```
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+
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+ ### Dataset Fields
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+
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+ The dataset has the following fields (also called "features"):
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+
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+ ```json
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+ {
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+ "image": "Image(decode=True, id=None)",
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+ "target": "ClassLabel(names=['base1-1', 'base1-10', 'base1-100', 'base1-101', 'base1-102', 'base1-11', 'base1-12', 'base1-13', 'base1-14', 'base1-15', 'base1-16', 'base1-17', 'base1-18', 'base1-19', 'base1-2', 'base1-20', 'base1-21', 'base1-22', 'base1-23', 'base1-24', 'base1-25', 'base1-26', 'base1-27', 'base1-28', 'base1-29', 'base1-3', 'base1-30', 'base1-31', 'base1-32', 'base1-33', 'base1-34', 'base1-35', 'base1-36', 'base1-37', 'base1-38', 'base1-39', 'base1-4', 'base1-40', 'base1-41', 'base1-42', 'base1-43', 'base1-44', 'base1-45', 'base1-46', 'base1-47', 'base1-48', 'base1-49', 'base1-5', 'base1-50', 'base1-51', 'base1-52', 'base1-53', 'base1-54', 'base1-55', 'base1-56', 'base1-57', 'base1-58', 'base1-59', 'base1-6', 'base1-60', 'base1-61', 'base1-62', 'base1-63', 'base1-64', 'base1-65', 'base1-66', 'base1-67', 'base1-68', 'base1-69', 'base1-7', 'base1-70', 'base1-71', 'base1-72', 'base1-73', 'base1-74', 'base1-75', 'base1-76', 'base1-77', 'base1-78', 'base1-79', 'base1-8', 'base1-80', 'base1-81', 'base1-82', 'base1-83', 'base1-84', 'base1-85', 'base1-86', 'base1-87', 'base1-88', 'base1-89', 'base1-9', 'base1-90', 'base1-91', 'base1-92', 'base1-93', 'base1-94', 'base1-95', 'base1-96', 'base1-97', 'base1-98', 'base1-99'], id=None)",
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+ "feat_name": "Value(dtype='string', id=None)",
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+ "feat_supertype": "Value(dtype='string', id=None)",
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+ "feat_subtypes_1": "Value(dtype='string', id=None)",
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+ "feat_level": "Value(dtype='float64', id=None)",
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+ "feat_hp": "Value(dtype='float64', id=None)",
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+ "feat_types_1": "Value(dtype='string', id=None)",
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+ "feat_evolvesFrom": "Value(dtype='string', id=None)",
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+ "feat_abilities_1_name": "Value(dtype='string', id=None)",
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+ "feat_abilities_1_text": "Value(dtype='string', id=None)",
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+ "feat_abilities_1_type": "Value(dtype='string', id=None)",
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+ "feat_attacks_1_name": "Value(dtype='string', id=None)",
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+ "feat_attacks_1_cost_1": "Value(dtype='string', id=None)",
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+ "feat_attacks_1_cost_2": "Value(dtype='string', id=None)",
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+ "feat_attacks_1_cost_3": "Value(dtype='string', id=None)",
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+ "feat_attacks_1_convertedEnergyCost": "Value(dtype='float64', id=None)",
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+ "feat_attacks_1_damage": "Value(dtype='string', id=None)",
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+ "feat_attacks_1_text": "Value(dtype='string', id=None)",
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+ "feat_weaknesses_1_type": "Value(dtype='string', id=None)",
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+ "feat_weaknesses_1_value": "Value(dtype='string', id=None)",
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+ "feat_retreatCost_1": "Value(dtype='string', id=None)",
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+ "feat_retreatCost_2": "Value(dtype='string', id=None)",
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+ "feat_retreatCost_3": "Value(dtype='string', id=None)",
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+ "feat_convertedRetreatCost": "Value(dtype='float64', id=None)",
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+ "feat_number": "Value(dtype='int64', id=None)",
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+ "feat_artist": "Value(dtype='string', id=None)",
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+ "feat_rarity": "Value(dtype='string', id=None)",
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+ "feat_flavorText": "Value(dtype='string', id=None)",
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+ "feat_nationalPokedexNumbers_1": "Value(dtype='float64', id=None)",
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+ "feat_legalities_unlimited": "Value(dtype='string', id=None)",
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+ "feat_images_small": "Value(dtype='string', id=None)",
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+ "feat_images_large": "Value(dtype='string', id=None)",
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+ "feat_evolvesTo_1": "Value(dtype='string', id=None)",
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+ "feat_attacks_2_name": "Value(dtype='string', id=None)",
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+ "feat_attacks_2_cost_1": "Value(dtype='string', id=None)",
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+ "feat_attacks_2_cost_2": "Value(dtype='string', id=None)",
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+ "feat_attacks_2_cost_3": "Value(dtype='string', id=None)",
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+ "feat_attacks_2_cost_4": "Value(dtype='string', id=None)",
174
+ "feat_attacks_2_convertedEnergyCost": "Value(dtype='float64', id=None)",
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+ "feat_attacks_2_damage": "Value(dtype='string', id=None)",
176
+ "feat_attacks_2_text": "Value(dtype='string', id=None)",
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+ "feat_resistances_1_type": "Value(dtype='string', id=None)",
178
+ "feat_resistances_1_value": "Value(dtype='float64', id=None)",
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+ "feat_attacks_1_cost_4": "Value(dtype='string', id=None)",
180
+ "feat_evolvesTo_2": "Value(dtype='string', id=None)",
181
+ "feat_legalities_expanded": "Value(dtype='string', id=None)",
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+ "feat_rules_1": "Value(dtype='string', id=None)",
183
+ "feat_legalities_standard": "Value(dtype='string', id=None)"
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+ }
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+ ```
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+
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+ ### Dataset Splits
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+
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+ This dataset is split into a train and validation split. The split sizes are as follow:
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+
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+ | Split name | Num samples |
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+ | ------------ | ------------------- |
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+ | train | 102 |
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+ | valid | 2 |
processed/dataset_dict.json ADDED
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+ {"splits": ["train", "valid"]}
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+ },
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+ "_type": "Value"
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+ },
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+ },
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+ "dtype": "string",
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+ "_type": "Value"
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+ },
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+ "dtype": "string",
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+ "_type": "Value"
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+ },
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+ "dtype": "string",
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+ "_type": "Value"
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+ },
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+ "_type": "Value"
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+ },
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+ "feat_attacks_2_name": {
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